How to Export Blender Files To BeamNG (Step By Step)

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  • Опубліковано 18 сер 2019
  • Hello, this is a quick and simple tutorial on how to export a blender file to BeamNG Drive WITH a working collision mesh. If you have any question please leave them down in the comments or contact me at StingingGamer@gmail.com
    Links:
    mega.nz/#F!5JxgEK4I
    (DECRYTION KEY) - 4srI0ZfzE_WXsmIHVwVL9Q
    Incase that doesn't work here is the text:
    singleton Material(MapName_YourModelName)
    {
    mapTo = "YourModelName";
    colorMap[0] = "levels/MapName/Art/YourModelName";
    translucentBlendOp = "None";
    };
    ---------------------------------------------------------------------------------------
    wiki.beamng.com/File:Blender_...
    www.turbosquid.com/Search/3D-...
  • Ігри

КОМЕНТАРІ • 42

  • @CrashFrontier
    @CrashFrontier 3 роки тому +15

    This wasn't easy. But I wanted to import an object for so long and alone the library website was a huge great tip. I made it work. But... it wasn't easy . Thank you!

    • @crashium
      @crashium Рік тому

      what website?

    • @polygon_doodelz
      @polygon_doodelz 11 місяців тому

      And this is how Crash Frontier learned how to make custom maps

  • @LIKEANIJA7
    @LIKEANIJA7 Місяць тому +1

    thank you so much i couldnt have figured it out without you!♥♥

  • @Stories4UReddit
    @Stories4UReddit 3 роки тому +7

    The part with notepad++ is way too fast, I don´t even get what you are doing there then I also don´t understand where to put my .dae file, cuz my game cannot find it anywhere. Didn´t work for me at all.

  • @kennethporst4359
    @kennethporst4359 3 роки тому +10

    Bro when u say "you gonna wanna remove all the things I say rn..." Don't say this this this and this. Say depot, foot, floor, car, and boat. Say what your removing

  • @CrashFrontier
    @CrashFrontier Рік тому +1

    I see myself coming back again and again every 6 months or so. Thank you!
    PS: Still difficult lol

    • @Spealer
      @Spealer  Рік тому

      I do have an updated tutorial that goes into more depth if you want!
      ua-cam.com/video/JLozcVaaHTc/v-deo.html

    • @CrashFrontier
      @CrashFrontier Рік тому

      @@Spealer oh!! Great! Thank you!

  • @FigleCars
    @FigleCars 3 роки тому +1

    Thx! Do you have a tutorial on how to make or edit the map?

  • @Omair
    @Omair 4 роки тому

    Thanks it worked but the collision mesh is a bit shifted in all 3 axis, on the blender file the colmesh and the mesh are perfectly ontop of eachother but when i import it into beamng the collision is shifted, and its hard to see how much its shifted so i can move it in the opposite direction in blender. Do you know why this is happening? I parented base00 to start01 and to that i parented the colmesh-1 and to that i parented the mesh.

  • @RyanCasey007
    @RyanCasey007 3 роки тому

    Great Video. Thank you! Could you not skip over that last part with the mot (might be misspelled) files?

  • @HighDefBNG
    @HighDefBNG 4 роки тому +2

    when i click the template file on the wiki page it just brings up weird code

  • @lucho5122
    @lucho5122 3 роки тому +3

    I don't understand where am I supposed to put my .dae file ? It only works for one map ? What is the exact location we have to put the .dae + text file?
    Great tutorial but you lost me at the end...

  • @ryabraday5508
    @ryabraday5508 4 роки тому +1

    were to find texture file for a beamng drive car like the pickup truck

  • @chuckmcwippy6850
    @chuckmcwippy6850 2 роки тому

    Thank you so much i love you

  • @CarBinsBeamNGDrive
    @CarBinsBeamNGDrive Рік тому

    Thank you so much

    • @Spealer
      @Spealer  Рік тому

      I have an updated video thats better if you wanted to watch that one :)
      ua-cam.com/video/JLozcVaaHTc/v-deo.html

  • @jwalster9412
    @jwalster9412 2 роки тому

    Will keep this as a not when I finally decide to do a proper model.

  • @teentitansworld
    @teentitansworld Рік тому

    HOLA! PODES EXPLICAR DESDE EL PRINCIPIO LO DE LAS MALLAS DE COLISION? eS DECIR ABRIR DE 0 EL ARCHIVO DE BLENDER Y DETALLAR CUALES SON LAS MALLAS DE COLISION? GRACIAS

  • @nikitavasilev7220
    @nikitavasilev7220 3 роки тому +1

    How can I add a ready-made 3d car model to BeamNG drive?

  • @hura1919
    @hura1919 2 роки тому

    thanks, i made my own little junkyard with slots to put my cars!

  • @jacobmiller3790
    @jacobmiller3790 4 роки тому +1

    Hi can you do a video on how to upload dae objects from blender onto BeamNG Drive.
    Can you show all step by step. I spent 3 days but I cant

  • @Blurgert
    @Blurgert 2 роки тому

    you sound like daily dose of internet when you say "hello everybody"

  • @blaza813
    @blaza813 4 роки тому +1

    Can you do how to export a blender car into a beamng car?

  • @ThatBritalian
    @ThatBritalian 2 роки тому

    does the website for the template still work? i got a 404 when trying to open it.

  • @steffenhazegaming7962
    @steffenhazegaming7962 11 місяців тому

    anyone know how to take a car model from blender to beamng or automation want it to be a mod

  • @HowTosWare
    @HowTosWare 4 роки тому +2

    Thanks,but i cant follow ur operation.

  • @bryceb3796
    @bryceb3796 4 роки тому

    This was super awesome despite me wanting to export a car and not an object. Could you tell me how to install the JBeam exporter plugin to actual blender. Have it downloaded and the article online is outdated for the new version of blender 2.8. Thank you so much.

  • @68328231
    @68328231 3 роки тому

    Maya or max to beamng?

  • @zodang8738
    @zodang8738 2 роки тому

    theres no texture after importing files in beamng....i tried with 3-4 object same result...why?

    • @Spealer
      @Spealer  2 роки тому

      I’ll probably do an updated version of this eventually because it has changed a bit

  • @crashium
    @crashium Рік тому

    What about textures?

  • @vladmark1631
    @vladmark1631 2 роки тому

    Изи !!!

  • @Vtls.
    @Vtls. 2 роки тому

    do it with a car or something who tf goes "think imma put a tree in beamng today "

  • @wlcrashes
    @wlcrashes 2 роки тому

    hella confusing ngl

    • @Spealer
      @Spealer  2 роки тому

      What are you confused on?

    • @wlcrashes
      @wlcrashes 2 роки тому

      @@Spealer is creating LODs necessary?

    • @wlcrashes
      @wlcrashes 2 роки тому

      the deleting files part was confusing, but maybe i'm figuring it out

    • @wlcrashes
      @wlcrashes 2 роки тому

      idk, I really tried to follow your video, but when I added the folder nad the file to the AppData\Local\BeamNG.drive\0.24\temp\levels\smallgrid\art folder, it doesn't work