Out of Bounds Secrets | Super Smash Bros Melee - Boundary Break

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 634

  • @MJFeehan24
    @MJFeehan24 3 роки тому +516

    Woah! Thank you so much for using the Ness mod I did!! Awesome work as always man!

    • @dankachilles9356
      @dankachilles9356 3 роки тому +13

      There you are! Kudos to your work man! Awesome skin mod ❤️

    • @curaphix
      @curaphix 3 роки тому +6

      i didn’t know shesez was a little boy

    • @derrickc3173
      @derrickc3173 3 роки тому +6

      P ness

  • @azurewarrior2000
    @azurewarrior2000 3 роки тому +388

    Ganondorf's model was taken directly from the Spaceworld 2000 Gamecube demo, and he "talked" to Link in that demo, seems like Ganon having a modeled mouth in Melee may be further showing where his model came from.

    • @KairuHakubi
      @KairuHakubi 3 роки тому +42

      he and link sure looked a lot uglier in that demo though, I think the lighting and/or texturing is much improved.
      But yeah his outfit and that sword in his taunt, all from that.

    • @brandonwilliams6119
      @brandonwilliams6119 3 роки тому +17

      @@KairuHakubi
      The game was on a tight development schedule and they did it in 13 months.

    • @KairuHakubi
      @KairuHakubi 3 роки тому +9

      @@brandonwilliams6119 so you think that's why they used the spaceworld models? because it would have taken longer to make a more OoT-accurate Ganondrof from scratch?

    • @TheOneMusaab
      @TheOneMusaab 3 роки тому +13

      @@KairuHakubi ganondorf was shoved in last second, so it wouldve been much easier to just reuse the spaceworld model

    • @BitchChill
      @BitchChill 3 роки тому

      We've been robbbed

  • @M64bros
    @M64bros 3 роки тому +324

    Interesting fact about the character designs: when Sakurai was developing Super Smash Bros Melee The characters didn't make their appearance on the GameCube yet. So he took the designs from the N64 era and gave them a realism look. My favorite design is the Melee Mario one

    • @berbtheguy
      @berbtheguy 3 роки тому +76

      Does this mean if melee was delayed by a few years, we could have some sort of cursed GameCube brawl?

    • @davidvkimball
      @davidvkimball 3 роки тому +15

      That's right!

    • @functional200
      @functional200 3 роки тому +7

      @@berbtheguy probably

    • @brandonwilliams6119
      @brandonwilliams6119 3 роки тому +49

      @@berbtheguy
      Sakurai also said if he was able to add one more character to melee, it would’ve been Wario. Most likely a Wario Land inspired Wario since Warioware came out 2 years after Melee.

    • @pokemonduck
      @pokemonduck 3 роки тому +16

      @@brandonwilliams6119 Funny that he based Wario almost entirely on his WarioWare appearances rather than the Wario Land Wario when Sakurai added him in Brawl

  • @victoriousf.i.g.3311
    @victoriousf.i.g.3311 3 роки тому +242

    Can you imagine the terror of having to look at Mr. G&W in 3D as his opponent? He looks like he's a half second away from unhinging his jaw and unleashing some kind of eldritch horror

    • @Falkuzrules
      @Falkuzrules 3 роки тому +31

      If you saw him in 3D in that side-facing pose you wouldn't even be able to tell what he's doing 90% of the time. Like, did he just pull out a bomb or a bell? Smash characters rely entirely on the eyes of their player!

  • @professorhazard
    @professorhazard 3 роки тому +71

    "Would love to spend more time on it, but we have to move things along"
    Why come? Who's your boss? Who do you think is demanding brevity?

    • @Falkuzrules
      @Falkuzrules 3 роки тому +24

      I've watched UA-camrs who will make a 4-hour video that could easily be 30 minutes long just because they like to hear themselves talk, and then UA-camrs who will rush themselves through the video while talking about something that deserves to be looked at in detail.

    • @zephadusjoltspark6951
      @zephadusjoltspark6951 3 роки тому +10

      Should have done an intermission joke.
      "We've been through a lot of character geometry in the last 2 minutes, let's just hang out, catch our breath, and decompress for a while."
      [camera slowly pans around the stage for a solid 2 minutes while playing one of the more peaceful songs from the stage]

    • @lounowell4171
      @lounowell4171 3 роки тому +4

      He's using lingo he uncritically picked up from television pundits, can't believe this is the first time I've seen someone point it out considering youtubers have been doing this for years

  • @carlz0r
    @carlz0r 3 роки тому +92

    "What a huge, complex, and interesting stage Onett is. I wish I could spend the whole time just touring this stage... so here's a riceball, now onto the next stage!"
    what the heck was that?

    • @lilwyvern4
      @lilwyvern4 3 роки тому +52

      It was a rice ball. Didn't you hear him? Or do you still call them jelly donuts?

    • @vollkommen1982
      @vollkommen1982 3 роки тому +9

      A Boundary Break B-reel might be interesting - show more of Onett and Termina Bay, etc. in a bit more depth than here, but I can only imagine that Shesez is incredibly busy already.

    • @r9ue
      @r9ue 3 роки тому

      @@lilwyvern4 Pokemon 😭

  • @SimnaibnSind
    @SimnaibnSind 3 роки тому +63

    Something not included: Ness' lowpoly model is loaded underneath his normal model at all time. You can see the pointiness of his lowpoly shoes poking thru his normal shoes if you look closely on any color Ness except red....because the low poly model of red Ness has no feet!

    • @DootNootem
      @DootNootem 3 роки тому +13

      Their entire low poly models aren't constantly active. Neutral Ness lacks low-poly feet, and his universal costume model visibility table doesn't have an entry for the remaining costumes' low-poly feet, therefore the game renders them all the time! Although the characters' full models are in fact loaded during gameplay, this table is used to tell which parts of the model are to be rendered as low-poly or high-poly. If there are any undefined objects, the engine renders them all the time.

    • @streeties
      @streeties 3 роки тому

      Lol, Simna

  • @cvanims
    @cvanims 3 роки тому +377

    Just a guess, but all the unseen details in the trophies (GCN model, Olimar's nose, Luigi's hair) are probably there because their trophies started out as their intended use (ie: GCN tech demo, Pikmin, and Luigi's Mansion), only edited to preserve on polygons.
    Olimar's nose sticks out to me, because that patch seems like it might be the anchor point for bouncing effects for his Pikmin animation move set. Luigi's head was fully modeled in Luigi's Mansion for the times that he takes his hat off, and the GCN was probably just used in renders.

  • @TrueYankeeFan
    @TrueYankeeFan 3 роки тому +905

    I personally won't be attending either of those conventions, but just wanna say congratulations on the success this channel has had. I first subbed back when you were at about 15K, so seeing how far it's come in really inspiring to see.

    • @Wertyhappy27
      @Wertyhappy27 3 роки тому +14

      So cool watching him grow from a small channel

    • @gibraltar4841
      @gibraltar4841 3 роки тому

      hi

    • @sorrydudebros
      @sorrydudebros 3 роки тому +2

      Same. Been here since the first SSBB video. If you're reading this, behind one of the backgrounds on Tabuu's stage, you can see a giant texture that goes unused. Happy hunting if you're making a Brawl video

    • @supereinstien001
      @supereinstien001 3 роки тому +2

      Yep. Hell, I haven't even played any of the games he's covered but it's still very interesting

    • @theloanranger2632
      @theloanranger2632 3 роки тому

      What is with people using that line like it makes a difference? "I was one of your first subs!!" No one cares you Karen fruit douche bags 🙄

  • @HalfDuck
    @HalfDuck 3 роки тому +43

    17:57 , Don't lie, I know a jelly filled donut when I see one

  • @ViosVibes
    @ViosVibes 3 роки тому +174

    Be it boundaries being broken, glitches being showcased, or betas being documented, the wait will _always_ be worth it.

    • @litningman06
      @litningman06 3 роки тому +1

      Awwww yeeaaaaahhhh the big three right there!

  • @Schimnesthai
    @Schimnesthai 3 роки тому +257

    Shesez moved outside the boundaries of his previous city! o: What a dedicated man

    • @LilacMonarch
      @LilacMonarch 3 роки тому +20

      guess he's doing boundary break in real life too

    • @ucitymetalhead
      @ucitymetalhead 3 роки тому +22

      Question is did the world load in as he went?

    • @APesquera
      @APesquera 3 роки тому +13

      I can't wait for Shesez to break out of the boundaries of reality and achieve godhood.

  • @3dmarth
    @3dmarth 3 роки тому +11

    Back in the day, one of my friends pointed out that Jigglypuff's eyes are always open in its reflection (in Fountain of Dreams), even while it's sleeping.
    After looking more, we figured out that this was because the reflections were all based on low-poly models, though it's really hard to see, unless you play in Giant Melee with the items set so it spawns lots of mushrooms.
    These days, thanks to emulation, you can play in 4K to get crisp reflections, even on a low-res screen.

  • @AquaAtia
    @AquaAtia 3 роки тому +70

    When I was a kid unaware of Cranky Kong as a character, I didn’t know who that old looking man was in the house and it always freaked me out. I was always concerned he would come out of the house and kill all the fighters

    • @mariotaz
      @mariotaz 3 роки тому +33

      He does. You have to load up Melee with DK. Den go to advanture mode and beat it. Then you shoot all the credits. Go to VS and Select DK green on Controller Port 3. Do his up taunt 3 times. Go to adventure mode with thegreen DK, then beat advanture mode again. Then go to VS and select DK on that cranky stage. You be fighting against him and he kills you.
      Posted by Mariotaz (09-11-2007)
      [Naruto X DBZ signature]
      Add my FC for Pokémon DP matches.

    • @thrusteavis
      @thrusteavis 3 роки тому +4

      @@mariotaz looool the signature, perfect touch

    • @murphmariotwopointoh7714
      @murphmariotwopointoh7714 3 роки тому +5

      He just hits everyone with his cane and it does 999% with massive knockback.

    • @ChiefyIndian
      @ChiefyIndian 3 роки тому +2

      He's contemplating his suicide in there.

    • @PotatoSoupThe64th
      @PotatoSoupThe64th Рік тому

      ​@@mariotaz You forgot the part where you stare at the Ganondorf trophy for 24 hours

  • @I.rod.2022
    @I.rod.2022 3 роки тому +26

    This video was so interesting. Melee was always wrapped in this mysterious vibe because of it development.

    • @chocotokenxreturns6126
      @chocotokenxreturns6126 3 роки тому +3

      Right!! And the internet wasn't that big, or advanced back then. Lack of social media too. It's like digging into an undiscovered gold mine.

  • @Torquenbeans
    @Torquenbeans 3 роки тому +11

    18:01 that's not a rice ball, that's a doughnut

    • @krung_
      @krung_ 3 роки тому +5

      according to 4kids

  • @ghostsinthesnow_makes_music
    @ghostsinthesnow_makes_music 3 роки тому +7

    the observatory in great bay used to have a much larger window which can be seen in some early beta footage of the game. players could go insight through a door on either side and you could see them through the glass window

  • @jackt9321
    @jackt9321 3 роки тому +13

    10:20 For the squirtle shell with the hole in it, do you think Nintendo just recolored a koopa shell to save time? That’s what I would’ve done.

    • @wildstarfish3786
      @wildstarfish3786 2 роки тому +1

      maybe but according to another comment most of the models were reused from existing models so the squirtle model would have likely come from pokemon stadium which would have had a reason to texture the hole

  • @sarysa
    @sarysa 3 роки тому +1

    20:35 - That cartridge actually says Smash Bros. on it. (plus the kanji for "big" and something next to it I can't make out)

  • @GatorOne-in7hk
    @GatorOne-in7hk 3 роки тому +7

    As a kid it was my head canon that the gate of the right on the Temple stage leads to the Underground Maze from Adventure mode. You see sunlight coming from the background in the room you load into there, so I figured that made sense.

  • @ravethedayaway4065
    @ravethedayaway4065 3 роки тому +8

    I remember when the future of this channel was uncertain. Hearing that now you'll be performing live really warms my heart

  • @MegaStunfiskandHat
    @MegaStunfiskandHat 3 роки тому +7

    The pokemon trophies are really detailed because they're ripped directly from pokemon stadium 2

  • @Sientir
    @Sientir 3 роки тому +23

    I remember being so excited for Melee to come out...so much anticipation for it! And yet, this episode made it clear to me that I'd forgotten a ton about it.
    Trophies are so cool, as are things like Adventure Mode. I understand completely why Ultimate went with stickers instead of trophies, but I kinda wish they could've still had 'em. At least I can enjoy them in 3D in Smash 4 3DS.
    This was a great episode. Well done! :)

  • @edfreak9001
    @edfreak9001 3 роки тому +41

    even when I look at a video and think "well this is probably going to be all stuff i've seen since this game has been picked apart to death" you find a way to show new stuff or at least show stuff in a new and interesting way, thanks for everything you do Shesez and I hope your new home is good to you.

  • @UltraNurture
    @UltraNurture 3 роки тому +57

    The original was definitely one of my favorite episodes with how interested I am in Melee. I’m excited to see this new video!

  • @VideogameFrames
    @VideogameFrames 3 роки тому +14

    I’ve been modding melee for 10 years and this is surprising

  • @spimbles
    @spimbles 3 роки тому +159

    holy crap, did you actually say "5 years"..? geez, man. that was the video that put you on my radar. i cant believe its been 5 years... i graduated from both middle and high school in that time lol thats so wild. im glad youre still kickin it yo

    • @Thy_Boss
      @Thy_Boss 3 роки тому +6

      Since the last Melee video, my condo in the Rainbow Cruise low-poly village has doubled in value

    • @GitsuneG
      @GitsuneG 3 роки тому

      I don't know why, I'm glad you grew up in those generations. Unlike mine, when youtube was new and mediocres content.

  • @aplsed
    @aplsed 3 роки тому +13

    My theory: That logo texture for the Staff Credits is most likely being stored for the ending part where it shows you the results of how many of the credits there is.

    • @BoundaryBreak
      @BoundaryBreak  3 роки тому +7

      It's a nice theory but incorrect! That t
      Logo texture at the end coexists with the unused one

  • @chocotokenxreturns6126
    @chocotokenxreturns6126 3 роки тому +5

    Its amazing to see how important the out of bound activities are so important to the stages. The amount of content in Venom's stages is impressive!

  • @LilyBlue53
    @LilyBlue53 3 роки тому +17

    2:02 I never realized that structure you fly through on the bottom right is actually shaped like the smash logo until just now! Only noticed now that it’s zoomed out~!

  • @BlueMoon1890
    @BlueMoon1890 3 роки тому +9

    This video made me remember just how much I loved melee's ui. It's aesthetic is just so cool and fits well with the theming of the game.

  • @EndsFunnies
    @EndsFunnies 3 роки тому +17

    the luigi trophy model having hair reminds me of how the model for luigi in luigis mansion 1 has hair too, in fact it looks incredibly similar to how it does on the trophy. you can see it when you take damage and start to flash, making you able to see parts of the model you usually cant
    is it just the same model?

    • @PointsofData
      @PointsofData 3 роки тому

      Another comment said, but yeah a lot of models were just straight up reused. So Luigi has hair because it's the model from LM1.

  • @Vigilanteblade
    @Vigilanteblade 3 роки тому +4

    One of the greatest games of all time. Thanks for covering this. It was fun.

  • @Testostyronne
    @Testostyronne 3 роки тому +3

    I love this game and still play every day. Thank you for revisiting it and showing just how much depth it has. Crazy to think it had such a short development.

  • @davidvkimball
    @davidvkimball 3 роки тому +6

    I've spent hours doing this in Dolphin and looking at Melee from every angle. I didn't know about the Melee logo being in the beginning of the credits though! Nice find!! Also for the Daisy eye bit of trivia, it was actually only present in the 1.00 version of the game, and isn't present in the 1.01 or 1.02 versions of the game, nor the 1.03 PAL release. Also for Great Bay, it didn't make the external wall invisible. Instead characters could enter in through a door and you can see them through the external window. There's gameplay footage from Spaceworld 2001 that shows how it would have played out.
    All of this information can be seen in my documentary on the development of Super Smash Bros. Melee called Elevated. Cheers!

  • @purpleYamask
    @purpleYamask 3 роки тому +1

    On Luigi's Hair:
    Given that Luigi's Mansion and Melee are both GameCube titles, they probably just took the real detailed luigi model for cutscenes and ported it. When Luigi first enters the mansion and gets scared by a ghost, his hat pops off to show his hair standing on end for a quick gag, and that's probably just still left in the model.

  • @agoaj
    @agoaj 3 роки тому +1

    The reason for the low poly models isn't to save on resources, in fact it uses MORE resources for the extra model and texture. They're used because they can be drawn faster to keep the frame rate high. Low poly models take up more memory because you need to have both of them loaded at all times to switch back and forth. They also need a new texture because the original won't map onto the low poly one correctly. For example, Mario's entire face with mustache could be one rectangle on a low poly texture, but the real model has the mustache texture and eye textures separated out in different parts of the texture to allow for more detail or reuse.
    Each polygon has to be transformed from 3d space into 2d screen space, and if it's within and facing the camera its pixels are drawn. Less polygons means this can be done faster and you can keep the frame rate up.

  • @HybridAngelZero
    @HybridAngelZero 3 роки тому +4

    This one was a ton of fun! I especially love the low poly character models.
    And I have days when I feel Klaptrap there on a spiritual level.

  • @crpineo
    @crpineo 3 роки тому +7

    3:55 fully 3D Mr. G&W is much more disturbing than they should be

  • @F_C...
    @F_C... 3 роки тому +4

    Love this game so much. Even if you don't include the competitive scene, the aesthetic of this game had so much soul.

  • @youngrootv
    @youngrootv 3 роки тому +3

    That drain in the Pokémon stadium level actually explains the glitch where you can sometimes fall through the level at that point of the map. That drain has cost a lot of people some wins in some tournaments back in the day lol

  • @vvlaze
    @vvlaze 3 роки тому +2

    Anyone who plays the amazing Diet Melee mod is probably familiar with those low poly models by now. They become genuinely very endearing after hours of play.

  • @zenyythultimate
    @zenyythultimate 3 роки тому +5

    forever grateful that i live in the same timeline as melee

  • @genericname_
    @genericname_ 3 роки тому +4

    This was one of the first episodes I remember watching, glad to see you revisit it!

  • @dankachilles9356
    @dankachilles9356 3 роки тому +9

    Holy crap to that Shesez Ness skin. Dope asf. Kudos to the creator of the re-skin for you broski and great video!!

  • @leahluostarinen
    @leahluostarinen 3 роки тому +6

    Aaahhh!!! Good old Melee such good times when I played that smash game

  • @phillfraggy
    @phillfraggy 3 роки тому +2

    8:30 BRO PEACH HAS A FACE ON THE BACK OF HER FACE THAT'S THE ENTIRE REASON DAISY TROPHY HAS AN EXTRA EYE ON THE BACK OF HER FACE

  • @karanwarpzone482
    @karanwarpzone482 3 роки тому +3

    14:15 I've saw that flower bed once after an epic trade that ended up on a double K.O.
    And me and my bro were like: "OMG! The full courtyard is there!"

  • @dylantrevorlinville1340
    @dylantrevorlinville1340 3 роки тому +38

    A complete coverage of all of Telltale's The Walking Dead games in the same vein of Batman Arkham, and maybe a look at the cut content still in the files would be awesome
    Hope you're doing great Shesez!

  • @VideoFeverShow
    @VideoFeverShow 3 роки тому +3

    The low poly models of the characters are the same level of detail as the regular character models in the N64 Smash Bros. I want to play the whole game with those models now.

    • @Falkuzrules
      @Falkuzrules 3 роки тому +1

      I know you're probably not being serious but the low-polys are definitely more detailed than 64 - but I do remember one time I realized that characters' shadows on Flat Zone (I don't remember if it was Flat Zone only or shadows in general, this was like a decade ago) actually had a lower-detail shape than the character's real silhouette and I started looking at those shadows and imagining how cool it would be to have Melee's roster in 64.

    • @fractal_aura
      @fractal_aura 26 днів тому

      Try the Diet Melee mod :)

  • @legokingcandy
    @legokingcandy 3 роки тому +3

    Man, It almost seems like yesterday when Shesez had around 25 - 75k. Now He's getting pretty close to 1 mill. Thanks for all the amazing content over the years!

  • @mio3798
    @mio3798 3 роки тому +1

    Watching these videos really makes you notice and appriciate all the little details and hard work the developers has put into the game.

  • @nocoolkidsallowed8787
    @nocoolkidsallowed8787 3 роки тому +1

    This is like a fresh gallery of liminal spaces, it's so trippy to see these stages up close after all these years

  • @Daminite
    @Daminite 3 роки тому +4

    Melee always serves to leave me depressed at the lack of the adventure mode in later titles.

    • @05r41
      @05r41 3 роки тому +1

      Brawl had the best story mode ever

  • @coiledover
    @coiledover 3 роки тому +6

    Fun fact about the Jigglypuff low poly model, the eyes will stay open after using rest.

  • @brycestrife5605
    @brycestrife5605 3 роки тому +3

    Great to see this spectacular upload. Thanks buddy as always! Fascinating honestly. I'm getting ready for work and I couldn't imagine starting my day in a better way. Hoping your complications have lessened my friend.

  • @PO1PLE
    @PO1PLE 3 роки тому +64

    Welcome back fren!! I hope you know that even though the youtube algorithm hates you, you are still tied as my favourite channel

    • @misterartist1603
      @misterartist1603 3 роки тому +2

      He never left

    • @keithbellic2629
      @keithbellic2629 3 роки тому +1

      @@misterartist1603 Just highlights how badly the algorithm is going. I’ve been subbed since years ago and also thought he left as I’ve just never received any sort of thing about him.

  • @nunothedude
    @nunothedude 3 роки тому +3

    God i remembee your dark souls boundry break like goddamn you have really climbed the ranks huh

  • @SoniMarSponge
    @SoniMarSponge 3 роки тому +1

    10:22 When a cartoon character sees something that he loves

  • @oneish7454
    @oneish7454 3 роки тому +1

    Man, I can't believe it's already been 5 years. Time flies, I still remember that Twilight Princess video with Ganondorf's wonky eye, it's how I found the channel!

  • @GameBoothUK
    @GameBoothUK 3 роки тому +1

    I can’t but my finger on why but that rest area, with the music and the fountain in the background, always makes me think of Forest 2 in PSO..

  • @functional200
    @functional200 3 роки тому +17

    Did you find Sonic in melee?

    • @3dmarth
      @3dmarth 3 роки тому

      No, because Shesez isn't skilled enough to get 10 KOs in Cruel Melee. ;)

  • @scottishbrandybro408
    @scottishbrandybro408 3 роки тому +1

    Idk why but I always find these types videos somewhat unsettling. It's just seeing these stages which seem so large to be a tiny spec in an endless void that really gets me
    Love the vids tho

  • @DontYouDareGoHollow
    @DontYouDareGoHollow 3 роки тому

    Hey shesez, I am a sophomore in high school and I have been subscribed for a long while. It’s insane seeing how much your channel has grown. I would like to tell you that you was actually shown in my advanced 3D graphics class as an example of 3D modeling in games. I honestly wasn’t expecting it and it still feels crazy because it feels like not even that long ago you was below 100k.

  • @zachgaines8349
    @zachgaines8349 3 роки тому

    The first melee video was my first video and and here I am years later still watching you.

  • @TheZetaKai
    @TheZetaKai 3 роки тому +1

    Great content, as always. I'm glad to see that you remade this episode, as I feel that you have dramatically improved your skills over the past five years.

  • @takodacorliss5838
    @takodacorliss5838 3 роки тому +2

    I’ve been waiting so long for this one! LETS FUCKING GOOOOOOO!!!!!!!!!!!!!!!!!

  • @Master0fHyrule
    @Master0fHyrule 3 роки тому +34

    I'll be at TooManyGames unless I need to cover Nickelodeon Brawl All Stars which comes out that week...

    • @AspectCave
      @AspectCave 3 роки тому

      yea

    • @MeesterTweester
      @MeesterTweester 3 роки тому

      NASB videos would be great!

    • @antiStrikerS
      @antiStrikerS 3 роки тому

      What's nickelodeon brawl?

    • @MeesterTweester
      @MeesterTweester 3 роки тому

      @@antiStrikerS Nickelodeon All-Star Brawl, upcoming platform fighter on all systems

  • @devinrobertson5251
    @devinrobertson5251 3 роки тому

    New shesez videos ALWAYS warm my heart. It’s my “escape the stresses of life” UA-cam channel. Love your positive vibes man!

  • @kuekevin
    @kuekevin 3 роки тому +2

    This was worth the wait

  • @danielcarpenter1489
    @danielcarpenter1489 3 роки тому +1

    Sam's Choice low-poly Capt. Falcon will now haunt my dreams...

  • @glzen2563
    @glzen2563 3 роки тому

    Whether it was 5 years ago or today, your content was always enjoyable!

  • @dreamworldtony
    @dreamworldtony 3 роки тому

    God this channel is cool. Seeing closeups of all the little game consoles in the room, as well as the f-zero track satisfied an itch I didn't know I had.

    • @05r41
      @05r41 3 роки тому

      I like that stuff too, but when he goes out of bounds and freaky shit starts happening or the character models have horrible deformities like peaches neck mouth… that stuff is gonna give me nightmares.
      Am I the only one with a phobia of glitches?

  • @Dwaggienite
    @Dwaggienite 3 роки тому +3

    Still crossing my fingers for New Pokémon Snap boundary break... god I wanna see so much stuff.

  • @zig8925
    @zig8925 2 роки тому

    Theres an easy explaination to why the low poly versions of the models couldn't be found without modding. It's cause models have multiple levels of detail tied to each other. So all the levels of detail make up one model.
    Then you tell each camera which level of detail should be rendered for a model, at which distance.
    Theres a separate camera that renders character models, when they're outside the normal cameras view. It's told to render the low detail version, but the game still sees it as the same model. Then the render is show on the texture we see.

  • @ronn201
    @ronn201 3 роки тому

    Wayforward once made a comment about how they got contacted for assets to use in Smash Ultimate (which ended up as a Spirit), so chances with the Luigi's Mansion model at 12:31, could actually be an asset from Luigi's Mansion, hence why the hat comes off (to be adjusted and used for animation from that game).

  • @fleurdelis329
    @fleurdelis329 3 роки тому

    People probably already said this, but I imagine the drainage system was possibly meant to be a water arena it was meant to transition to, but was probably canned during development and left in.

  • @farahabbas9002
    @farahabbas9002 3 роки тому +10

    Would you kindly make bioshock 2 boundary break

  • @aldodellarocca1238
    @aldodellarocca1238 3 роки тому

    Speaking of Ness, his trophies and models have briefs under his shorts. His Trophy models have white briefs, and his in game models are colored to the textures of his shorts.

  • @nova338
    @nova338 3 роки тому

    This was a super fun video! Would have loved to see more of the Termina Field stage, but the quick pace of the video made it interesting throughout 👌

  • @BeanerMan13
    @BeanerMan13 3 роки тому

    Binge-watching this channel never disappoints. I'm glued to my screen even with games I've never played lol

  • @aikokitome
    @aikokitome 3 роки тому

    God I love this channel. The melee stuff is my absolute favorite!

  • @kappo3740
    @kappo3740 2 роки тому

    The reason for squirtle having the hole for their shell is because all of the pokemon models (Apart from Pikachu, Pichu, and Mewtwo) are from pokemon stadium 2.

  • @Techdesign1622
    @Techdesign1622 3 роки тому

    Whoa bro! Nice! I'm so glad to see your channel and YOU get some recognition

  • @alantaylor2694
    @alantaylor2694 3 роки тому +2

    Out of Bounds images give me a similar vibe to liminal spaces.

  • @MarMaxGaming
    @MarMaxGaming 3 роки тому

    I remember watching 4+ years ago :) as you were finding your way ❤️

  • @TheDoomMaster
    @TheDoomMaster 3 роки тому

    When I heard that guitar shred at 16:44 I thought Cinder's theme from Killer Instinct 1994 was going to start playing.

  • @andrescube64
    @andrescube64 3 роки тому

    Melee gives me such Nostalgia

  • @nintendogejpeg
    @nintendogejpeg 3 роки тому

    My favorite video of yours by far! Awesome stuff to see! Ganons teeth really surprised me!

  • @right_hand_power7960
    @right_hand_power7960 3 роки тому

    Very cool! Thank you for creating, and uploading this!

  • @zoltanz288
    @zoltanz288 3 роки тому +3

    i like how nintendo games are like "load everything and keep it offscreen!". they really should experiment with load on demand one day. maybe when they make a pc game. hehe.

  • @mccloaker
    @mccloaker 3 роки тому

    Happy relocation! Very interesting background stuff

  • @NastyyDean
    @NastyyDean 3 роки тому +1

    I remember when i was a kid i use to blow up all the racers in the F Zero stage. Nostalgia

  • @lelsewherelelsewhere9435
    @lelsewherelelsewhere9435 3 роки тому

    11:58 that's probably a note to the programmers or animators or whatever to indicate that that us where the nose pivots from.

  • @kip258
    @kip258 3 роки тому

    The arwing in the trophy room is a direct copy of the N64 Arwing, which explains the modeled and textured cockpit.

  • @GingerBradMan21
    @GingerBradMan21 3 роки тому

    for the model of the gamecube trophy, the master sword trophy, and many others, im sure they had a standard 3D model they used from other games and projects and they just added and removed the parts the need in-game, that's why the inside of the gamecube is partially rendered. and the entire master sword is rendered inside the stone

  • @MUSQUIZanimation
    @MUSQUIZanimation 2 роки тому

    12:26 actually made me laugh out loud. I don’t do that often. But it was just so unexpected.

  • @fal_pal_
    @fal_pal_ 3 роки тому +1

    In an alternate universe where Nintendo released the sequel to Smash 64 on the 64, those low poly models are the actual models used for the fighters

  • @mattymoe2003
    @mattymoe2003 3 роки тому

    3:45 you can see Mr. Game & watch is a 3d model very clearly if you get the metal box power up

  • @BigWhale.
    @BigWhale. 3 роки тому +1

    when you see a boundary break today after watching that playstation event you know its a good day