Out of Bounds Secrets | Super Mario Sunshine - Ft. @DidYouKnowGaming?

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 903

  • @BoundaryBreak
    @BoundaryBreak  4 роки тому +219

    Thanks again to Vessi! Use my code Shesez to get $25 off using my link! www.vessi.com/Shesez

  • @KawaiiDawn
    @KawaiiDawn 4 роки тому +71

    I really love how in sunshine you can see other areas from the area you're in, giving you the sense that everything is interconnected really well, and I feel like no other mario game does that as well as sunshine

    • @hewtoi
      @hewtoi 4 роки тому +7

      I love how when you zoom out far enough, you can see that the island is modelled in the same shape as the map

    • @reddodeado301
      @reddodeado301 3 роки тому +7

      Double Dash did this as well to some extent. You can see other tracks far off in the distance in certain tracks.

  • @pepobonitto283
    @pepobonitto283 4 роки тому +495

    "The guy who found these bananas wanted them to be called Gogo bananas so that's what where gonna call em from now on"
    *Doesn't call them Gogo bananas ever again*

    • @BoundaryBreak
      @BoundaryBreak  4 роки тому +166

      I definitely anticipated this comment lol

    • @adams3560
      @adams3560 4 роки тому +22

      You set me up Shesez. You set me up for disappointment.

    • @ShyGuyXXL
      @ShyGuyXXL 4 роки тому +7

      Heh. I wanted to make that exact same comment. :P

    • @Gohgo
      @Gohgo 4 роки тому +20

      lol

    • @plx1212
      @plx1212 4 роки тому +3

      @@BoundaryBreak Gogo who?

  • @ozmafire101
    @ozmafire101 4 роки тому +194

    The g in kug probably stands for graffiti. So kuribo graffiti is my best guess.

    • @blinkingberry9591
      @blinkingberry9591 4 роки тому +6

      That actually makes a lot of sense.

    • @juliewinchester1488
      @juliewinchester1488 4 роки тому +4

      Why is there a back to grafitti?

    • @scanbbb
      @scanbbb 4 роки тому +10

      @@juliewinchester1488 maybe the graffiti can be flipped, and before you tell me that doesn't make sense, you're in a game where an imprisoned Italian plumber cleans ink-vomit material with a speaking giant water gun in an island filled with goblins.

    • @ozmafire101
      @ozmafire101 4 роки тому +10

      @@juliewinchester1488 great question. Could have been any reason really. Potentially early on they thought about having these guys on walls and when you got near they would pop off and walk around as weird flat enemies? Haha just a wild guess but seeing that they considered Tramplin Stu I'd say anything's possible.

    • @blinkingberry9591
      @blinkingberry9591 4 роки тому +1

      Maybe they could appear on transparent surfaces, like glass.

  • @Ian.Murray
    @Ian.Murray 4 роки тому +140

    17:34 - The bee wings have a shine sprite on them! That's some crazy attention to detail 👍

  • @TheWarlordBob
    @TheWarlordBob 4 роки тому +87

    The shifting color at the bottom of the plant at 17:59 is likely an incorrect UV map. Typically, game objects have a UV map that are set up to place a texture on an object. For example, a piece of a UV map may show a 512 x 512 texture. However, the UV at the bottom of that plant is likely too small, so it's really only showing 1 pixel (or less, since UVs don't have to match pixel sizes). Fortunately it doesn't really matter because the player typically can't see that part of the plant.

    • @cecillewolters1995
      @cecillewolters1995 3 роки тому +1

      Former kid here, that was slighty traumatizing for a while :o

  • @wavefront9221
    @wavefront9221 4 роки тому +116

    Sunshine is a weird game to mess with because it’s simultaneously ahead of what was available pre-2002 and yet also rushed out to boost the GameCube’s sales. The cut content definitely implies that the game was supposed to be a lot bigger than how it ended up, but even just playing the game normally reveals a lot of inconsistencies. I’d love to know if there was originally a bigger setup for the Delfino flood and if E Gadd was supposed to have a role beyond just being mentioned.
    That being said, it’s still impressive what Nintendo was able to pull off with limited hardware. Even when messing with the camera on my own it never occurred to me that Fludd’s spray was essentially 2D particles. A lot of the heatwave and reflective effects that were mentioned are actually done by projecting the view of a duplicate camera at a specific offset (explaining why it becomes buggy when the main camera is moved out of place). You can actually see some reflections glitch in the Switch version because it doesn’t appear that Nintendo adjusted the second camera to account for the 16:9 aspect ratio.

    • @SirBlackReeds
      @SirBlackReeds 4 роки тому +4

      Pity we'll likely never see a remake.

    • @marhawkman303
      @marhawkman303 4 роки тому +6

      That's one thing i was wondering. when games have extra areas modeled it usually means someone told the guy making maps to make it as a scheduled task. This in turn means it was planned to be used in some way at some point. this doesn't really tell us WHAT the plan was, it merely indicates that a plan existed.

    • @reddodeado301
      @reddodeado301 3 роки тому +2

      There are two debug level select menus in the game, and one of them mentions unused places: Warship Island, Erto Rock, Hotel Lacrima (NOT early Hotel Delfino, as Hotel Delfino is already listed in the menu) and Fire Shrine.
      It's a shame these places were scrapped, I feel like Fire Shrine could have been a cool place to go to.

  • @CerealBox64
    @CerealBox64 4 роки тому +740

    When bees in Mario Sunshine have higher poly counts than some regular enemies in Mario 64.

    • @Shiny_Rayz
      @Shiny_Rayz 4 роки тому +47

      Imagine, a later game in the series on stronger hardware looks better than the previous ones?
      Crazy, man...

    • @gerudodragon
      @gerudodragon 4 роки тому +87

      It goes to show just how massive the leap in console hardware from the 5th to the 6th generation really was. Probably even the largest in gaming history.

    • @Jfray252
      @Jfray252 4 роки тому +25

      @@Shiny_Rayz I mean, super mario bros 3 and mario world look better than mario 64. He only said that a bee have more poly count than some regular ennemies in mario 64, it show how truly impressive the leap in console hardware was compared to ps3/ps4 or xbox 360/one. Some, gamecube, ps2, xbox and dreamcast games have higher poly count than on stronger hardware

    • @Shiny_Rayz
      @Shiny_Rayz 4 роки тому +14

      @@Jfray252 I do see what you mean, but when stuff gets compared, you cannot really do it between 2D and 3D. At the times of 64 and Sunshine were being made, 2D of the pixel variant was mastered, so of course the mastered skill looks a lot better than the one you barely started learning about, especially considering the decades worth of skill outshines the handful months needed to learn to those 3D objects. And as much as I would like to argue about poly counts situation between older and new consoles, you are right in some situations. The reason I said it was crazy to show the fact at the time, higher poly count meant higher quality to the gaming industry at the earliest times. Now it seems not to be quality of the looks alone, but more factors, such as textures, realness, and story. But I do agree about the technological jump being huge for the time, but there is still more to come

    • @VexAcer
      @VexAcer 4 роки тому +8

      @@Shiny_Rayz It's just moreso the thought that something so insignificant is the same/better quality than what you would primarily see in that last generation.
      Really puts it into perspective of the jump between the hardware.

  • @awesomeguy2009
    @awesomeguy2009 4 роки тому +50

    18:09 you can easily see the "encasement" without hacking when you're fighting the Black Goopy Piranha Plant that's on top of the Blue Coin hut/Ricco Harbour Entrance point. You just have to swim under the docks whilst it's there.

    • @Slenderquil
      @Slenderquil 4 роки тому +9

      You can also see it if you head into the water at the airstrip. It's still pretty obscure, but not missing.

  • @danielblaga6137
    @danielblaga6137 4 роки тому +37

    I love how the FLUDD water bubbles refract light. It looks really impresive for a gamecube game.

    • @1Thunderfire
      @1Thunderfire 4 роки тому +8

      @1 2 I still love how the water looks. It just feels so good. Truly the GameCube had awesome games, many of which I need to get back. (A hard task in the UK unfortunately.)

    • @1Thunderfire
      @1Thunderfire 4 роки тому +1

      @1 2 I do need to check out Ebay again. I wanted to get back DDR Mario and just missed out on someone bidding more at the last minute. My local retro shop has more Sega Saturn games than GameCube and one time, it was selling Fire Emblem: Path of Radiance for £115. I mean, yikes.

    • @alfiehicks1
      @alfiehicks1 4 роки тому +2

      @@1Thunderfire From my experience, Gamecube collecting is a lot better in the UK, compared to America. Yes, the games themselves are a lot rarer, (My local shop _also_ has significantly more Saturn games than Gamecube ones) but they're also a lot cheaper due to the lack of demand. I bought a non players choice copy of Super Mario Sunshine for £22, which is almost a third of the average price of the NTSC version.
      PAL Gamecube games are harder to find, but generally cheaper. Not like PAL NES games, which are both rarer and more expensive than NTSC ones.

    • @1Thunderfire
      @1Thunderfire 4 роки тому +2

      @@alfiehicks1 Wow, I honestly thought it would be a lot cheaper in America due to greater supply. You learn something new every day.

    • @alfiehicks1
      @alfiehicks1 4 роки тому +1

      @@1Thunderfire Yeah, me too. It seems they've got a greater supply, but far greater demand. It's probably because people are now getting nostalgia for the sixth generation, which is happening here too, but far fewer people in the UK actually have a nostalgic connection to the Gamecube due to its poor sales compared to the PS2, Xbox and even the Dreamcast.

  • @ukatosp1953
    @ukatosp1953 4 роки тому +72

    12:40 I love how the Boos are going mental during this clip

  • @I.rod.2022
    @I.rod.2022 4 роки тому +33

    Shesez please release a second part of this video exploring all the environments. This game in particular have fascinating levels

  • @burgydagamer
    @burgydagamer 4 роки тому +167

    No, I can honestly say I have never armed myself with a large water shooting apparatus and thought to myself, "Man, it's great to have the power of Neptune at my fingertips but I wish it wouldn't make my shoes so stinking damp."
    Neat shoes though.

    • @CosmicNyan
      @CosmicNyan 4 роки тому +3

      Well, you clearly havent played in water much. Thats a completely normal thought for aquatic humans.

  • @NEStranscriber
    @NEStranscriber 4 роки тому +23

    boundary break camera: *flys around*
    gameplay camera based water shader: you stop that

  • @MCGeorgeMallory
    @MCGeorgeMallory 4 роки тому +58

    8:10 He's the Legend of Zelda mailman!

  • @sukottodja
    @sukottodja 4 роки тому +6

    Just yesterday, for the first time, I managed to collect all 120 Shines on the switch version. So it was nice to see this pop up in my subscriptions!
    The most impressive thing to me was the level of detail on the bee's. Even their wings with that unique design. I've never noticed before, they've always looked like 2D textures to me because of how small they are and how fast they move.

  • @ChristopherMoom
    @ChristopherMoom 4 роки тому +91

    Sunshine is already one of the most broken games that Nintendo's released (Whether or not the glitches make it more fun depends on the type of person you are)
    What's the best thing to do with a broken game? Break the boundaries too, nothing's off limits anymore

    • @LupinticDream
      @LupinticDream 4 роки тому +4

      It's funny, because some of these things you could discover yourself through glitches.

    • @MantaKizaemonFTW
      @MantaKizaemonFTW 4 роки тому +4

      I like to get the fruit back
      [Scykoh]

    • @1Thunderfire
      @1Thunderfire 4 роки тому +4

      @@LupinticDream I remember trying to get through an open window in Delfino Plaza. I managed to get through... and into the blue zone where I died.
      Super Mario Sunshine is honestly my favourite platformer. 😄

    • @GalaxiePerfect
      @GalaxiePerfect 4 роки тому +3

      @@MantaKizaemonFTW yes!!!

  • @dashua1735
    @dashua1735 4 роки тому +25

    8:10 - You failed to mention that he looks like the mailman from Majora's Mask and the runner from Ocarina of Time

    • @dashua1735
      @dashua1735 4 роки тому +1

      @John Stonik Everybody knows that everyone knows, idiot. I'm just saying.

  • @no_biggie_smalls
    @no_biggie_smalls 4 роки тому +13

    17:00 Shezes talking bout the birds and the bees 🤣🤣

  • @HahnKirby
    @HahnKirby 4 роки тому +9

    One of my all time favorite things about Sunshine is how you can see the other levels off in the distance. This blew my freaking mind as a little kid. XD

  • @beyondparadisegaming
    @beyondparadisegaming 4 роки тому +77

    too traumatizing to put in a kids game? in Ocarina you go inside Jabu Jabu.

    • @AlexParry95
      @AlexParry95 4 роки тому +8

      Heck, in Yoshi's Island you fight a boss while inside it, attacking its uvula.

    • @charlessegale6493
      @charlessegale6493 4 роки тому +4

      And then there's Unagi from Mario 64.

    • @Owlero
      @Owlero 4 роки тому +3

      In Banjo-Tooie, you get eaten by a brontosaurus and have to fight germs in it's belly.

    • @LupinticDream
      @LupinticDream 4 роки тому +1

      To be fair, there's a couple things in Ocarina of Time that was probably too traumatizing to be in a kid's game, lol (Shadow Temple & Bottom of the Well come to mind)
      Not that I'm complaining, of course; My favorite Zelda games are usually the ones that delve into dark fantasy and themes.

    • @kinzihusky
      @kinzihusky 6 місяців тому

      i mean most zelda games have a bit more mature vibe than mario so it makes sense

  • @katiekatbb
    @katiekatbb 4 роки тому +6

    with the hut at 5:50 you can actually rocket nozzle by the door on the outside and dive, you can hit the loading zone for the hut but go right over it and splash down into the plaza without the geometry loaded.

  • @MudakTheMultiplier
    @MudakTheMultiplier 4 роки тому +19

    I wonder if the g in kug was supposed to mean "generator"? In that same level there's a graffiti of a strolling stu that has a similar art style, and it will spawn in more Stu's. I wonder if that one is also modeled on the back.

    • @eddiee6617
      @eddiee6617 4 роки тому +2

      that's what i thought too

  • @MrChristianDT
    @MrChristianDT 4 роки тому +17

    Maybe the white square was so the developer could tell where they put the death barrier, then, instead of removing it, they just made it invisible.

    • @grn1
      @grn1 4 роки тому +3

      He said the square was below the death barrier, I think it's more likely a dev 'cube' that controls the moving parts of the environment.

    • @icyblossom9824
      @icyblossom9824 4 роки тому +6

      They're likely to show off those little cutscenes when Fludd is stolen.

  • @Actual_Gabe
    @Actual_Gabe 4 роки тому +30

    The banana makes me think that's where the fruit under the sand is being stored.

  • @KenColton
    @KenColton 4 роки тому +11

    Man, Mario RPG had some catchy music. Makes me so nostalgic

    • @DMTInfinity
      @DMTInfinity 4 роки тому +1

      Indubitably.

    • @JKArcade
      @JKArcade 2 роки тому

      One of the absolute best OST

  • @ledarkman9860
    @ledarkman9860 2 роки тому +1

    14:20 i think the box is more like an in game reminder for the developpers too say where he is suppose too be when loaded

  • @MantaKizaemonFTW
    @MantaKizaemonFTW 4 роки тому +12

    I can’t wait to play this for my first time on 3d all stars

    • @nintony2994
      @nintony2994 4 роки тому +1

      You didn't get it yet? Lol

  • @seanbrisson7928
    @seanbrisson7928 4 роки тому +2

    4:44 hey men, these squares are used for lighting effects, It is down there so it is rendered Facing Downward But also Invisible from the top. Since it is STILL PLACED Physicly under mario, it doesn't Render. Now it is replicated OVER the level, Since it is STILL PLACED Physicly under Mario, it doesn't Render, Altho the Lighting effect still does :) CHeers.

  • @radornkeldam
    @radornkeldam 4 роки тому +193

    The fake pink pianta guy looks like a zelda character to me.
    UPDATE: Yes, it's Ocarina of Time's mailman/runner. Thanks for all the answers.

    • @TheRyujinLP
      @TheRyujinLP 4 роки тому +64

      He is, he's the mail/running man heh.

    • @mythosinfinite6736
      @mythosinfinite6736 4 роки тому +34

      That'd be the mailman, so yes.

    • @radornkeldam
      @radornkeldam 4 роки тому +24

      Thank you both.
      I knew it was, but, for some reason, my brain was refusing to get me the full identification.

    • @mythosinfinite6736
      @mythosinfinite6736 4 роки тому +6

      @@radornkeldam
      👍

    • @marisanya
      @marisanya 4 роки тому +4

      Big WW energy

  • @ClassyDragon
    @ClassyDragon 4 роки тому +6

    That intro was hecking smoooooth, also I'm continuously surprised that there's still so much to learn about my first game all these years later. I remember when the craziest discovery was the hidden book in that noki bay level haha

    • @MichaelChin1994
      @MichaelChin1994 4 роки тому

      Thank you very much! I had a lot of fun making the intro

  • @catriamflockentanz
    @catriamflockentanz 4 роки тому +10

    9:28 Yoshi's Island would have a different opinion as far as stomach-entering goes. Both as proprietor and "inhabitant" of the aforementioned stomach.

  • @J.D.Hardesty
    @J.D.Hardesty 4 роки тому +14

    I heard a long time ago that Sunshine was supposed to include a couple of minigames but the entire concept was scrapped because they were told to work on a singular game and not split efforts into a bunch of games within the game. The Pianta vase was actually an early test for a bowling game where the Piantas would have been the pins.

    • @reddodeado301
      @reddodeado301 3 роки тому +2

      There's a whole section of unused dialogue in the Japanese copy that features you working for an unused Mayor and family, and one of the lines says that you "Borrow a Reverse Nozzle (temp)", which is the Turbo Nozzle as a later line says it makes you run fast.
      I think the devs said they had ideas for more nozzles, so this "borrowing" mechanic could be related to the "quest" mechanic that is listed in a debug menu as "Quest Info"

  • @Platinum_Tugboat
    @Platinum_Tugboat 4 роки тому +23

    Piantissimo looks like it could be the son of the Post man from the Legend of zelda. The one who runs super fast.. crazy

    • @JunkyardBashSteve
      @JunkyardBashSteve 4 роки тому +11

      It's actually the same model. They took the mailman and just layered on top of him.

    • @hewtoi
      @hewtoi 4 роки тому +2

      @@JunkyardBashSteve i'm guessing it's a reference since they both run real fast

  • @dinkleman5802
    @dinkleman5802 4 роки тому +3

    You can actually get inside the out of bounds rooms for the blue coin exchange and box break game on your own! Also there's something you can do so you can roam around the invisible plaza.

  • @LupinticDream
    @LupinticDream 4 роки тому +34

    Finally, an Out of Bounds episode on my favorite game of all time. Let'sa go.

  • @Venemofthe888
    @Venemofthe888 4 роки тому +8

    Theres a couple of things that weren't mentioned but I do find interesting.
    In bianco hills in missions one and two if you look at the water that has a reflection of the windmill you can see the piranha plant head generator on the side of the windmill but only in the reflection. It was probably forgotten about and not caught but still interesting.
    The M pictures you use to travel to gelato beach and ricco Harbour have the wrong details in them if you look long enough. The ricco Harbour one has a barely visible shot of the old pinna park design. The gelato beach one is easier to see. The sand bird building has columns which is not present in the final game.
    If you look at ricco Harbour from bianco hills the helipad is nowhere to be seen and has a walkway in the shape of a square. Perhaps that's where gooper blooper would of been fought in a older build. Sticking with ricco Harbour if you look at the island found in delphino plaza from ricco Harbour it has a warp pipe on it instead of a basket.
    Lastly when you finish the game a land on the island, pinna parks windmill is red in colour which also happens in the cutscene with mecha bowser rising.

    • @mario64remix
      @mario64remix 4 роки тому

      Very interesting stuff indeed, I’ll have to check out that first one!

    • @KairuHakubi
      @KairuHakubi 4 роки тому

      The mirrors you have to stomp to remove enemies and line them up also provide inaccurate reflections, but it's impressive they got any reflection at all on gamecube.

    • @KairuHakubi
      @KairuHakubi 4 роки тому

      @Michael Phillips dude even wii games shied away from reflections, they're hard to pull off.

    • @KairuHakubi
      @KairuHakubi 4 роки тому

      @Michael Phillips Yeah well I didn't say they were impossible, I said they were impressive.

  • @jesperdekoning
    @jesperdekoning 4 роки тому +7

    3:00 POV you really need to pee but there is no toilet near

  • @foopock
    @foopock 4 роки тому +3

    That's so weird. My gf just bought me a Kug shirt from RedBubble. She said she thought it was just a normal Goomba.

  • @kodered59
    @kodered59 4 роки тому +3

    6:40
    Why do I think it's just a random Paper Mario character. Despite having the appearance of what is shown in secret missions

  • @dannys6957
    @dannys6957 3 роки тому +1

    @8:10 I'm super surprised Shesez didn't drop the easter egg that the running guy's face model is also that of the Mailman/Running Man from OoT!! (Ocarina of Time)

  • @Diwasho
    @Diwasho 4 роки тому +41

    I've never seen anyone who got traumatized by the player's character being swallowed in a game but I do know that quite a few people got into the vore fetish this way.

    • @thatotherguy1234
      @thatotherguy1234 4 роки тому +2

      Uhhh ok...

    • @Kobolds_in_a_trenchcoat
      @Kobolds_in_a_trenchcoat 4 роки тому +2

      Suddenly vote makes a little more sense. Still not my thing but I can at least see how people were introduced to it.

  • @overdev1993
    @overdev1993 4 роки тому +2

    the reason why developers are placing things under the map/out of bounds is that just spawning them into place without placing them in the world would need reading speed from the hard disc and some computing power. for a few things that might be okay but imagine spawning 200 enemies at once. especially on weak hardware that would decrease the performance of the game. this is called "pooling"

  • @leakernou9790
    @leakernou9790 4 роки тому +49

    Using a free roaming camera in Mario sunshine is the definition of anxiety

  • @Edscratch23469
    @Edscratch23469 4 роки тому +4

    Hey Shesez! there's another strange thing I found well playing Mario 3D all-stars, you can see this secret during the moment when Delfino Plaza is flooded. if you go over to the prison, bell tower and look inside the window of the cell you can see one of those manhole cover things. as far as I can tell it's only there during the flood and I don't think it actually works buts strange none the less.

    • @mattbarker97
      @mattbarker97 2 роки тому

      Are you talking about the one to the left when you spawn on delfino island? Because that manhole is definitely required in game to get a shine and is 100% accessible

  • @theblackknight7561
    @theblackknight7561 4 роки тому +4

    Il Piantissimo looks very similar to the postman from Majora's Mask
    I think he might even have the same face texture

  • @themrmrpicklepicklenoodle4481
    @themrmrpicklepicklenoodle4481 4 роки тому +1

    17:31 the wings even have the shape of a shine. Neat

  • @gvan11ian
    @gvan11ian 4 роки тому +4

    7:47 I don’t get why you don’t show more of it. I’d love to see full zoom outs and exploration of low poly areas

  • @bluephreakr
    @bluephreakr 4 роки тому

    Likely, the bottom of that gooey piranha plant is just a one-pixel wide portion of its UV map stretched across the whole face, which is why when it animates with that curvy magenta and yellow texture it shows up as one solid colour, because it's a tiny one-pixel map stretched across its surface.

  • @Eichro
    @Eichro 4 роки тому +3

    I could watch an entire episode of you just showing the rest of the island at each map.

    • @BoundaryBreak
      @BoundaryBreak  4 роки тому +2

      Follow me on Twitch and I'll do exactly that this friday

  • @ElectroBlastLuigi
    @ElectroBlastLuigi 4 роки тому +1

    I like how DYKG and Shesez uploaded a video related to Mario's 35th anniversary on the same day. DidYouKnowGaming uploaded a video discussing secrets of Super Mario128

  • @kryx7231
    @kryx7231 4 роки тому +4

    Grandma: You're so handsome, I bet you get all the girls!
    Me: 0:27

  • @tehn00b91
    @tehn00b91 3 роки тому +1

    At 19:50 you can see the yellow toad running in the water under the bridge where you enter pachinko

  • @yt_user1772
    @yt_user1772 4 роки тому +6

    I really enjoy watching these.

  • @dennisvanhout720
    @dennisvanhout720 4 роки тому

    Great video! The bottom of the Piranha plant having a single colour that matches the moving goop is what happens when a 3D surface receives an infinitely small uv mapping, which makes it only show one pixel of colour at the time. Which is why it matches the moving goop.

  • @cencil6497
    @cencil6497 4 роки тому +7

    8:16 That is the running man from OOT.

    • @cencil6497
      @cencil6497 4 роки тому +3

      @Michael Phillips We? You don't speak for everyone LMAO - and unless I missed it, they failed to mention that in the video.

    • @cencil6497
      @cencil6497 4 роки тому +3

      It's in almost every video? You assume everyone has watched those?? Once again, you don't speak for everyone - champ!😂 UH OKAY!

    • @UP51L
      @UP51L 4 роки тому

      Cencil, Micheal does speak for the Majority of people that have watched Shesez before. So yes, he speaks for Everyone that does know.

    • @UP51L
      @UP51L 4 роки тому

      he does speak for those that do know, and doesn’t speak for those that don’t. That’s clearly been established, and that’s the obvious. And I thought I was the cuckhold of self-righteous.

    • @UP51L
      @UP51L 4 роки тому

      It’s just that a good majority, if not all whom of which watched Boundary Break and even his revisits would know he’s mentioned Kug’s appearance more that twice.

  • @pablog74
    @pablog74 4 роки тому +1

    In 3D all stars i somehow cilpped to the bottom of pianta village with yoshi by accident, not sure how i pulled it off but i discovered that there is floor you can stand on and you can look the map from the bottom

  • @Caun-88
    @Caun-88 4 роки тому +4

    Diggin' that you used Mario RPG music in the background

  • @pavel5750cz
    @pavel5750cz 3 роки тому +1

    14:50 I think the box under shadow mario was used for positioning him. i am programer so thats what i think.

  • @jtaster6002
    @jtaster6002 4 роки тому +8

    when you manage to get the folks most known for guesting other people to guest on your own show. well then, neat

  • @Bazoinkerz
    @Bazoinkerz 4 роки тому +1

    The Super Mario RPG music used in the background of this video made me very happy :D

  • @R3TR0--93
    @R3TR0--93 4 роки тому +4

    Hey if I was chilling out on a roof on a summer day and saw a floating camera, I'd chase it too.

  • @BoundaryBreak
    @BoundaryBreak  4 роки тому +1

    Getting a lot of similar comments suggesting the white square is the backdrop for shadow mario stealing the FLUDD pack.
    This theory is easily debunked as that scene is a prerendered cutscene.

  • @Owlero
    @Owlero 4 роки тому +3

    I really appreciate all of the Mario RPG music in this episode.

  • @JevinJohnson-CloudShift
    @JevinJohnson-CloudShift 4 роки тому +1

    13:22 My guess is that it used to be a third area you could move to to select options, but then they didn't need the space

  • @gamergrids
    @gamergrids 4 роки тому +9

    Me: yeah I have a hose
    Shesez:
    *LARGE WATER*
    *SHOOTING APPARATUS*

  • @LuisRPG8
    @LuisRPG8 4 роки тому

    Fun Fact: KUG has a hitbox that shocks Mario, and you can actually get shocked by it by going out of bounds, this usually ends up killing Mario because it gives the game time to realize he's out of bounds, similarly, you can also speak to the out of bounds Toad which usually also ends up killing Mario, which brings up a glitch of Mario dying while talking to someone

  • @matthewroyer1561
    @matthewroyer1561 2 роки тому +1

    We all knew piantissimo looked exactly like that running man from ocarina of time

  • @Eguzky
    @Eguzky 4 роки тому +3

    Those green birds look like they have a potoboo on their head (AKA: the fire droplets)

  • @Teallen96
    @Teallen96 4 роки тому +2

    I wonder what the Piantas and Nokis look like when they are sucked into a pool of goop...

  • @jennasloan396
    @jennasloan396 4 роки тому +20

    The "G" in "KUG" probably means "graphic", so "KUG" would mean "kuribo graphic".

  • @kiwiflavor6872
    @kiwiflavor6872 4 роки тому +1

    I really hope he does a part 2 on Super Mario Sunshine, this game was a huge inspration for my love of out of bounds

  • @Katanna123
    @Katanna123 4 роки тому +3

    Watched the video from beginning to end. Hope this helps with the algorithm. Such a great episode, saw a lot things I've never seen before and I've seen quite a few Mario Sunshine videos.

  • @Eichro
    @Eichro 4 роки тому

    18:07 you *can* take a good look at this underside in normal gameplay, the goop piranha that guards the entrance to Ricco Harbor has it quite exposed if you look under the board.

  • @sokoTV2
    @sokoTV2 4 роки тому +4

    Sponsorship ends at 3:37

  • @eman_not_avaspritefusionce8700
    @eman_not_avaspritefusionce8700 3 роки тому

    17:56, Considering the colors on that bottom face always match the colors used for the goop, I would guess that the UVs for that bottom face has a size of 0 making it use a single pixel of whatever texture is assigned to it.
    But because the texture/UVMap itself is animated this means that the bottom face "changes colors" even though it's technically not doing anything different from the rest of the faces which are properly UV Mapped

  • @brokenthumbs1872
    @brokenthumbs1872 4 роки тому +20

    Shesez: “Let’s take a look at these critters.”
    Also Shesez: BIRDS!!!!!

  • @toonterraminegamer1234
    @toonterraminegamer1234 4 роки тому

    I think the yellow toad actually is placed above ground. But as you can see, his pathing goes into the water which causes him to fall into it and run into the wall when he turns around. When an NPC runs into a wall, they clip through it and fall through the world.

  • @Lukz243
    @Lukz243 4 роки тому +3

    The water shot from Flood is actually a 2D texture? Has my life been a lie?

  • @j0ellyfish
    @j0ellyfish Рік тому

    Objects in the sky or down below, banana's, a box, etc. Are usually something that holds code that contains a script that triggers a certain action in that area. I used to work on second life- they do it all of the time.
    Skyboxes/skydomes are incredibly interesting.
    Also, the running dude... was a nod to Zelda. He's modeled after the mail man/running man.

  • @TABBYMUSIC
    @TABBYMUSIC 4 роки тому +13

    Shesez and DidYouKnowGaming, a crossover more ambitious than Infinity War.

    • @Mr.MilesP
      @Mr.MilesP 4 роки тому +1

      You're damn right.

  • @JessieEchidna
    @JessieEchidna 4 роки тому

    The bottom of the pyranha plant flashes solid colors like that because it actually IS still textured, just all the UVs are set to 0,0 on the UV map because they'd never be seen anyway.

  • @UltraNurture
    @UltraNurture 4 роки тому +7

    Never clicked on a video faster!

  • @Tustin2121
    @Tustin2121 4 роки тому +1

    The “primary colors” thing on the end of the piranha plant is likely because the UVs on that quad of the model haven’t been specifically set, and are thus all sampling from the same point on the texture, probably (0,0). Also, the bulb of the goop plant can be seen in normal gameplay in Delphino Plaza when the piranha plant swallows the entrance for Rico Harbor: the bulb extends below the dock and into the water.
    EDIT: oh, good, other people already pointed these facts out. That’s what I get for coming 2 days later.

  • @blivveries
    @blivveries 4 роки тому +10

    I love how you used the term "cardboard cutout", then said "if you're not familiar with the term" and proceeded to explain it with technical jargon instead

    • @DxBALLxD
      @DxBALLxD 4 роки тому

      Besides, isn't the real term "Billboard"?

    • @BoundaryBreak
      @BoundaryBreak  4 роки тому

      @No Theres multiple terms for many things within the industry.

  • @ianeons9278
    @ianeons9278 4 роки тому +2

    The Trampling Stew looks like something from Pikmin. It just reminds me of GameCube-era Nintendo.

  • @TheTastefuliguess
    @TheTastefuliguess 2 роки тому +4

    i don’t expect a reply since this is an older video, but ive only seen one comment about this. did i play a different game from everyone else? lol you clean the teeth not the eyes of the eel. i don’t even know what that animation is of the goop in his eyes? can’t find anything when i tried to research this, idk if it’s unused or what, but honestly don’t know or remember anything about this.

  • @MinecrafterPictures
    @MinecrafterPictures 4 роки тому +1

    My guess is that the white square from every bonus stage is used to prevent the Yoshi bongos to play for some reason.
    There's an unused Yoshi bongo version of the bonus stage song that's still in the game.

  • @mortonscastle5811
    @mortonscastle5811 4 роки тому +5

    Sunshine is awesome, can’t wait to see the episode

  • @PreVtuberChannel
    @PreVtuberChannel 4 роки тому +1

    16:10 that sky dome somewhat reminds me of O2 from Kirby Crystal Shards

  • @asra-5180
    @asra-5180 4 роки тому +6

    Those aren't pipes Shesez. Those are Manholes. As a matter of fact, the Plaza has several pipes. Which lead to levels.

    • @BoundaryBreak
      @BoundaryBreak  4 роки тому

      A manhole is only the opening to what's inside. Which in this case is sewer pipes.
      In Mario Sunshine, there are pipes that stick out of the ground and there are pipes that are under manhole covers.

  • @solarz8505
    @solarz8505 2 роки тому

    17:58 I'm late to the party, but this is definitely because the UV map for that square is just really small and only shows a tiny part of the texture, scrolling like everything else. Also the white square in the secret levels could be for fade-ins.

  • @kevbloxtime
    @kevbloxtime 4 роки тому +3

    That intro 😍

  • @CheddarVG
    @CheddarVG 4 роки тому +1

    I've always loved seeing the other areas in the background.

  • @bobbyp4025
    @bobbyp4025 4 роки тому +5

    The camera in this game likes to do its own Boundary break

  • @Ubersnuber
    @Ubersnuber 4 роки тому +2

    3:19
    If that shoe showed signs of being wet, would you go through with the sponsorship?

  • @MeatballMusic
    @MeatballMusic 4 роки тому +6

    Tony stark is Mario. big mustache+strong+red suit

  • @mattwolf7698
    @mattwolf7698 4 роки тому +1

    9:24 Mean while Ocarnia of Time had a level to took place inside fish intestines just 4 years prior to that which was much more disturbing. Zelda games are a bit more disturbing than Mario games though.

  • @slovakiaball706
    @slovakiaball706 4 роки тому +7

    5:01 Todd on drugs!

  • @mimo93maminon
    @mimo93maminon 4 роки тому

    In Pianta Village, I was riding a Yoshi and fell down to the trunk that's by the bridge that leads into the village. I slid on the trunk all the way to the wall and it glitched thru it. I landed on an invisible platform. I could run around and see the night sky bellow me and around me and Pinna park floating in the distance. I left the map after Yoshi disappeared. It's fun when you unintentionally break the game like that