Always my favourite settlement in hardcore Fallout 4. Of course, you elevated it to a level far above what I could do back then. However, I prefer the style of making this into multiple floors, a lot more enclosed to make it feel like a cozy but buzzing city backalley.
My favourite settlement in fallout 4 is outpost zimonja for a number of reasons really that people don't really think about. 1st of all, in taking out the raiders there, U can get a free Fatman and power armour pieces alongside a magazine. It's quite a unique settlement as well in that basically none of it can be scrapped and basically gives U a preset building to work with. Although being 1 of quite a few raider settlements without the DLCs and 1 of many with the DLCs, not many raider settlements are as in such detail of what a raider would build or has much in the way of raider styled things. Lastly it comes with a free spotlight, some power/connectors, a pre made farm and a free possibility to be attacked by the raider and his dogs downhill. I have once before managed to obtain the raider power armour and all pieces from outpost zimonja before but I don't remember how I managed to do it and all I remember was waiting till the raider got out the power armour each time to sleep. So getting a free power armour suit in raider form, is possible from that settlement and I think the only settlement that comes with a free power armour suit.
@@redwind5150starlight drive in is quite a trek still from Oberland station. I've been going through that area to move my armoury to the castle. It's about a 5 min walk and sprint from Oberland, to the drive in, not to mention, kinda awkward travel as well. Although Oberland is more open and has more options and creativity for building and that station tower that comes free, I'd have to side with the other guy just because of the location of hangman's alley being far better to get to other POIs on the map, easier access to diamond city and isn't out the way like Oberland and gre garden both are. The reason why the trio settlements work so well together, that being, sanctuary hills, red rocket and starlight drive in, is because they are all close enough, have 1 single road and more less a straight line of short distance to travel between each one with easy access to trashcan Carla, which U can cheapen the prices with, and if you kept both of them alive, Trudy and Wolfgang as another 2 vendors all in one location. That area sustains it's self thanks to those vendors. I have seen Carla travel to abanathy farm as well even before I was able to claim it so the farm is a possible 4th but messes with the core 3 settlements in a straight line and is more a detour settlement. If we group the Boston settlements together, there's 2 groups. You have the grey garden & Oberland station that group well together and then you have the home plate, hangman's alley and the possible addition of Oberland station. Either than that, the castle settlement is secluded and out the way. You have the numerous settlements close enough together around the taffington boathouse area, you have the pines bluff and outpost zimonja as their own groups and idk well enough about the south of the map.
My first Hangmans Alley build is pretty much like slums. Four stories of slums that include a ton of housing, small farms on each floors, wonkey catwalks, a sketchy bar in the darkest parts of the lower floor to hang out in and, can't belive I almost forgot about it, an immigration office. There's more but thats the main parts
Makes sense though. It's a settlement that basically forces you to build up rather than out or just on a flat canvas like the starting settlements do. I'm still figuring out what to do with hangman's alley but I'm still focused on the castle and Jamaica plain. Just found out that Jamaica plain is perfect for the metal prefabs in the parking lot area and also partially helps with building up. That and it's a southern settlement on the map, close to the castle and also come switch a free power armour station.
Jeez, everytime I watch these videos there’s always a “There’s no way he does something I haven’t already seen before..” and you always blow me away. Super creative! 🎉
1:16 The double pillar in the ball track tab also sinks here and it has a much smaller footprint. You still can't sink items deep into the ground with it but works well for raising things high. 2:56 I like how you followed the angled roof line. 11:20 Nice idea with the planter. 17:35 Good job repurposing that broken bit of wood. Great job on the crappy and scrappy vibe and I also like how it feels open and not overbuilt like most people do here.
It is for convenience in the early game for diamond city and easy travel to the home plate or Oberland station but it becomes rather useless and meaningless once you progress into the mid game. I've just hit level 20 and cause I've already got the castle and armoury, my main armoury is now being moved to there instead where every gun and hopefully melee weapons as well, will be modified and stored there. I've already transported all my heavy weapons I've currently obtained and some pistols and the cryolator, mines and granades, but that's it so far. I'm thinking to set up some home base either east or south of the map however just because there's far more there in convenience to the settlements in that area. As the starting settlements are overused and basically gives you everything U need, Im wanting to stray away from relying on the starting settlements now and find a new place to set up shop.
I decided to put a random train car on top of that platform where you put the prison. I love it solely because it makes me think of a new settler walking in, seeing it and just asking "how the fuck did that get there?" and everying one just say they having no fucking clue.
I was just about to start my Hangman’s Alley! This is awesome, thank you for the inspiration! Funny thing, I have mods that add more enemies in the city area so every time I fast travel to hangman’s there’s a group of Gunners/BoS/Railroad/Raiders attacking my base! I made a save as soon as I got there and got spawn camped by a Railroad Heavy with a Minigun, lol. I guess I’ll just have to add more turrets to my base! Thanks again for all of your content. You have great ideas, and a great voice! (Audiobooks when?)
The coolest Hangman's Alley I've seen is one my brother did, where he took inspiration from FF 7's Midgar, transforming the entire alley into a massive complex 4 stories tall; a network of hallways and rooms, a glorious rats nest nestled into a thin alleyway that just boggled the mind. It's super defensible too; the sheer home field advantage of knowing how to get around a literal 4 story maze would make it impossible to take realistically
Amazing build! Apparently if you put a firepit down, you can sink pillars into is as it registers as dirt. It means you can use the pillar glitch indoors as well.
you can build outside of bounds using a method similar to the rug or pillar glitch. If you have multiple items selected, you can move portions of them outside of bounds and afterward, just scrap the excess. I built a bridge from Warwick to Spectacle Island, using this method.
Don't even need that, U can stick pretty faithfully to the vanilla way of doing things without resorting to glitches as quite a lot of settlements will just allow you to push objects outside of the building area as long as there's a stable surface it can be placed on. I done this at sanctuary hills where I was placing gates between the open hedges between the backs of the houses and around the settlement just to fill in and partially cordon off areas of the settlement acting like the settlement had multiple sectors divided up, each having their own use. Not done much out of that however either than making the main building at the center of sanctuary hills and armoury and repurposing the players home as a sleeping quarters/living quarters and also farming area.
Just discovered these videos today, and this one is by far my favorite! So many creative ways to use what I always felt was such a limiting space, definitely going to try and update my own Hangmans Alley
Cracking build mate! I've just started my FOLON playthrough and am refamiliarizing myself with the building mechanics, coming from 76 I forgot just how much freedom you have in FO4 using pillar glitch and decorating with junk. Gave me some great inspiration here, appreciate it.
You did a great job with this! I usually end up building straight up several floors. You can even hang some floors over the edge of the settlement and put up turrets that point at the door for safety. But, you did such a good job here, keeping it in the budget isn't easy.
Saw a lot of potential for Hangman’s alley and you really did a fantastic job and I really appreciate the kind of building tutorial I’ll definitely be following it
Love the build. Its simple and not over done. My favorite part is the small garden next to the stairs. I never knew the clipping was so forgiving in that area.
If you are very careful, you can actually position stuff so that, from the ground up, you can build in such a way that you can get a floor right on top of the areas that you can't build on and then remove all of the stuff built to get that height. Settlers with be able to use shutting you build up there, but it lets the fire escapes look more practical. Great video!
Awesome build! The detailing is just perfect, and I love the tight buildings up against the walls. Everything with a purpose and it all works. Great stuff 🤘
Great looking build! Placing the weapons store (my favourite) where you have makes clever use of the vanilla workbench and I really like the look of it overall (gives me a few ideas for an upcoming build in that location). A great tip that SarDeliac taught me is that if you use a campfire, you can use it to sink a pillar wherever you want bypassing the issues you found in this location. It even works for upper floors (if you're building them) allowing you to sink pillars through floors etc when using that glitch. I recommend taking a look at his build videos to get a far better description of how it works than I can possibly give here.
Hangman's Alley is pretty much what I choose as a personal base for my character and the companion characters. I usually use the space where you put your prison as hangers for power armor. being it has two openings for two sets of armor (one for myself and the other for a follower), and then put a wall to make them separate rooms, and wall off where you put the door. Power generators in where you put storage for the gun shop, and I also put the living quarters near the open entrance, after walling it and the chained door off. Yours has a real nice build, definitely looks better than I can get it be.
About that western entrance to the Alley, there is some room on the outside of the wall. It extends just to the back of that yellow truck bed. I usually stick a short 1x2 scaffold frame between the truck and wall with a couple turrets, then another single turret on the opposite side of the door way
another fun video as ever friend. The detail is superb and as for the fishing bobs, You are right next to the water so it makes sense to me. Also it is worth pointing out that the area where you built the genny, that is the 'raider/enemy' spawn point for when your settlement gets attacked.
I really like this hangman alley, I feel like your builds aren’t over built like many builds you see. Not to hot, not to cold, but just the right amount.
15:04 pretty much u already know it, but just remember about that chair glitch on toilets just to make the settlers sit on btw, nice build! I like your decorations and details touch very much
That's an awesome job. I only picked the game up in 2020 and I have struggled with this settlement. Its always a haphazard nightmare. There is one thing to keep in mind for people who copy this. The location of the power house is a spawn point for hostiles. I usually wall it off just before that point & throw some turrets up high to eliminate them before they can move. They'll disable generators. Learned that the hard way when they shut off the power to a beta wave emitter & my pet yao guai turned hostile.
just discovered your channel and omg. im so happy i found you !! my fo4 is screwed atm (heavily modded and the ng update killed it lmao) so im getting my fix playing new Vegas/watching videos (i have major ADHD/autism and am hyperfixating on fo4 so not being able to play it is miserable tbf). also as a fellow brit i find it frustrating how many youtubers are american so your voice is nice to listen to lmao. (i'd guess you're more of a southerner?) anyway keep it up man, your builds are super creative and i love watching you do them
Agreed the one I used only allows to the streets but even with the sandbox fix they stay in the ally mostly so it really didn't change much you can really build alot in this settlement if you learn to compact it.
Thats a really good build, I like some of your ideas. I love building in Hangman's Alley as its such a challenge. Several things I seem to always do is to use the Doorways as Lavs - stick a door on and its just big enough for a toilet. I also surround the junk wall entry you can't scrap with the curved concrete...
One of my favorite settlements! I’ve been playing survival mode and this has a great centralized location. Even though it’s small it only has two entrances making defense super easy.
It looks really nice, Hangman's Alley is my favourite settlement to be my base of operations in survival mode but if I'm not playing a survival save, I turn it into a trading post.
Vraiment du super travail. Beaucoup de nouveautés jamais vu ailleurs. Que des bonnes idées. Ville très réaliste. Bravo, bravo, c'est toujours beaucoup de plaisir à regarder.
So creative, never thought hangmans alley could look so neat and cohesive (relatively speaking in a nuclear wasteland) - think im going to need to spend the day redoing mines on my current survival playthru Love a decorative beer bottle as well, pairs nicely with a dirty ashtray and lit cigarette 🤣
One other item which sinks into the ground at Hangmans is the Ball Track Supports in the Ball track section in the Wood menu. Sinks just as well as a concrete pillar are blocks sight less than the pillar and has been my go to Pillar glitch object for all settlements
That's awesome man ! I stoped building here every time I'd start tryin didnt kno u could do that much gonna have go bak an build ther also. I kno the buliding is glitchy in this game but I love it !
A tip for pillar sinking: Use a campfire. You can group select like normal with your pillar and the campfire tricks the game into thinking it's dirt! Just place the campfire in the area you need to sink into before you bring the pillar and object over.
He's still fairly new to building but improving very rapidly. It seems like not long ago he used the rug for everything and only recently learned of the pillar. Once he masters the fire his builds will be even more amazing.
If you have the DLC with the ball tracks try the double pillar in that tab. It is much smaller than the walkway and sinks just as well here. That was a trick I learned from SarDeliac.
You have great building ideas, even at this settlement. Only thing I went !!! your power source spot at the one end of the alley I do not recommend due to enemy spawn when it gets attacked. I'm on X1 and with 80% build limit filled (not scrapping abuse either, a flat 80%) and 10 settlers it is a crash haven. Only thing I can think of is I went slightly over the height boundary, otherwise, the place is cursed for me. I think next time Garvey wants to take this over it might as well be 2 settler max and, what I prefer, just a workshop to work at that is connected to other settlements from Home Base. Hangman and Jamaica are my worst two settlements to really build anything without freeze/CTD. Yes even w/o mods, I have issues in HA and JP.
Been binging your settlement builds and i only just noticed that you have a Ratchet & Clank 3 poster frame in the background of your office big W!! that aside, i really been loving your settlement builds, and seeing you use the Metal Pole glitches along with the Bridge and Carpet is really awesome defo need to practice more and have patience do something fancy like that aha
I always made it more like a trader's pitstop. So not necessarily open for business, but rather traders use it to supply and resupply from my other settlements, and then disperse around the city peddling their wares. The place where you built the cell, I normally used for a fortified generator to ensure nobody could sabotage it.
one interesting thing about this settlement, well two actually, but one is it's close to Diamond City, two the Railroad also is involved with this alley. sure you can claim it for the Minute Men, but the Railroad also has a claim on it. so if you join them, even if you claimed it originally for the Minute Men, the Railroad will actually claim it as a stronghold. so a few synths will use it as a home.
Got to say, Your tricks of building in settlements and your creativity on decorations is just crazy, try to rebuild Jamaica Plain's, if you haven't done it already.
I do have some mild criticism. That's not a great place for a generator because that's where most of the enemies spawn during attacks. You'll have to fix it every time. Those weights are going to get scattered, too.
Nice job. One issue I've found with Hangman's Alley is that area where you have the weights and target area is a spawn point for attacks on the settlement. It makes me think twice about building anything out there.
Your builds make me wanna reinstall fallout 4 but then I remember I don't have the patience or creativity so I'll just continue watching these masterpieces instead 😂
Love the build. its funny i did the complete opposite, Kept almost all the unique looking structures and started adding floors and stairs making it a level or 2 higher. Id be interested to see you do like a multi leveled apartment style place attached to something.
Always my favourite settlement in hardcore Fallout 4. Of course, you elevated it to a level far above what I could do back then. However, I prefer the style of making this into multiple floors, a lot more enclosed to make it feel like a cozy but buzzing city backalley.
I prefer open location like Oberland. Got a view not far from diamond city, and it's close to starlight.
My deadass still runs all the way to dead rocket 🤪
@@Neskess , why not starlight, or the boathouse. I ove that location, because it's close to the baseball stadium and bunker hill.
My favourite settlement in fallout 4 is outpost zimonja for a number of reasons really that people don't really think about. 1st of all, in taking out the raiders there, U can get a free Fatman and power armour pieces alongside a magazine. It's quite a unique settlement as well in that basically none of it can be scrapped and basically gives U a preset building to work with. Although being 1 of quite a few raider settlements without the DLCs and 1 of many with the DLCs, not many raider settlements are as in such detail of what a raider would build or has much in the way of raider styled things. Lastly it comes with a free spotlight, some power/connectors, a pre made farm and a free possibility to be attacked by the raider and his dogs downhill.
I have once before managed to obtain the raider power armour and all pieces from outpost zimonja before but I don't remember how I managed to do it and all I remember was waiting till the raider got out the power armour each time to sleep. So getting a free power armour suit in raider form, is possible from that settlement and I think the only settlement that comes with a free power armour suit.
@@redwind5150starlight drive in is quite a trek still from Oberland station. I've been going through that area to move my armoury to the castle. It's about a 5 min walk and sprint from Oberland, to the drive in, not to mention, kinda awkward travel as well. Although Oberland is more open and has more options and creativity for building and that station tower that comes free, I'd have to side with the other guy just because of the location of hangman's alley being far better to get to other POIs on the map, easier access to diamond city and isn't out the way like Oberland and gre garden both are.
The reason why the trio settlements work so well together, that being, sanctuary hills, red rocket and starlight drive in, is because they are all close enough, have 1 single road and more less a straight line of short distance to travel between each one with easy access to trashcan Carla, which U can cheapen the prices with, and if you kept both of them alive, Trudy and Wolfgang as another 2 vendors all in one location. That area sustains it's self thanks to those vendors.
I have seen Carla travel to abanathy farm as well even before I was able to claim it so the farm is a possible 4th but messes with the core 3 settlements in a straight line and is more a detour settlement.
If we group the Boston settlements together, there's 2 groups. You have the grey garden & Oberland station that group well together and then you have the home plate, hangman's alley and the possible addition of Oberland station.
Either than that, the castle settlement is secluded and out the way. You have the numerous settlements close enough together around the taffington boathouse area, you have the pines bluff and outpost zimonja as their own groups and idk well enough about the south of the map.
My first Hangmans Alley build is pretty much like slums. Four stories of slums that include a ton of housing, small farms on each floors, wonkey catwalks, a sketchy bar in the darkest parts of the lower floor to hang out in and, can't belive I almost forgot about it, an immigration office. There's more but thats the main parts
Makes sense though. It's a settlement that basically forces you to build up rather than out or just on a flat canvas like the starting settlements do. I'm still figuring out what to do with hangman's alley but I'm still focused on the castle and Jamaica plain.
Just found out that Jamaica plain is perfect for the metal prefabs in the parking lot area and also partially helps with building up. That and it's a southern settlement on the map, close to the castle and also come switch a free power armour station.
This is giving me Bob Ross painting video vibes
Yes, and it's a pommel horse
Borderline asmr
Sure if Bob Ross lived in a nuclear wasteland.
17:58 😂😂😂 I was not expecting that out the window!
Great job
This is my favorite build you’ve done so far. It feels so much more ‘Fallout’ than any I’ve seen. Great work Shaw!
big agree! the build fits in so well with the existing layout
genuinely looks just like an unedited city straight out of the game, probably my favorite build ive seen
Mate, the attention to detail in your decorations is sublime. I've built here numerous times, and the way you have done it is brilliant 👏
Jeez, everytime I watch these videos there’s always a “There’s no way he does something I haven’t already seen before..” and you always blow me away. Super creative! 🎉
1:16 The double pillar in the ball track tab also sinks here and it has a much smaller footprint. You still can't sink items deep into the ground with it but works well for raising things high.
2:56 I like how you followed the angled roof line.
11:20 Nice idea with the planter.
17:35 Good job repurposing that broken bit of wood.
Great job on the crappy and scrappy vibe and I also like how it feels open and not overbuilt like most people do here.
Good to see ideas for Hangman's Alley, since it's probably the most popular Survival difficulty spot in the game
It is for convenience in the early game for diamond city and easy travel to the home plate or Oberland station but it becomes rather useless and meaningless once you progress into the mid game. I've just hit level 20 and cause I've already got the castle and armoury, my main armoury is now being moved to there instead where every gun and hopefully melee weapons as well, will be modified and stored there. I've already transported all my heavy weapons I've currently obtained and some pistols and the cryolator, mines and granades, but that's it so far.
I'm thinking to set up some home base either east or south of the map however just because there's far more there in convenience to the settlements in that area. As the starting settlements are overused and basically gives you everything U need, Im wanting to stray away from relying on the starting settlements now and find a new place to set up shop.
Fantastic work as always, I LOVE how you added the planters in front of the building!
yeah, that was probably the best part will be stealing that.
Nice rebuilding. Never saw it done like this. I like the simplicity in it. And that you used the extisting structures without a mod. That is awesome
I decided to put a random train car on top of that platform where you put the prison. I love it solely because it makes me think of a new settler walking in, seeing it and just asking "how the fuck did that get there?" and everying one just say they having no fucking clue.
Frank Horrigan did it a long time ago.
These vids have got me playing FO4 again and I'm having a blast trying to be more creative with my building, thanks for the inspiration!
After a day of work nothing is more relaxing, thank you mate! Cheers!
I was just about to start my Hangman’s Alley! This is awesome, thank you for the inspiration!
Funny thing, I have mods that add more enemies in the city area so every time I fast travel to hangman’s there’s a group of Gunners/BoS/Railroad/Raiders attacking my base! I made a save as soon as I got there and got spawn camped by a Railroad Heavy with a Minigun, lol.
I guess I’ll just have to add more turrets to my base!
Thanks again for all of your content. You have great ideas, and a great voice! (Audiobooks when?)
The coolest Hangman's Alley I've seen is one my brother did, where he took inspiration from FF 7's Midgar, transforming the entire alley into a massive complex 4 stories tall; a network of hallways and rooms, a glorious rats nest nestled into a thin alleyway that just boggled the mind.
It's super defensible too; the sheer home field advantage of knowing how to get around a literal 4 story maze would make it impossible to take realistically
Amazing build! Apparently if you put a firepit down, you can sink pillars into is as it registers as dirt. It means you can use the pillar glitch indoors as well.
you can build outside of bounds using a method similar to the rug or pillar glitch. If you have multiple items selected, you can move portions of them outside of bounds and afterward, just scrap the excess. I built a bridge from Warwick to Spectacle Island, using this method.
Don't even need that, U can stick pretty faithfully to the vanilla way of doing things without resorting to glitches as quite a lot of settlements will just allow you to push objects outside of the building area as long as there's a stable surface it can be placed on. I done this at sanctuary hills where I was placing gates between the open hedges between the backs of the houses and around the settlement just to fill in and partially cordon off areas of the settlement acting like the settlement had multiple sectors divided up, each having their own use.
Not done much out of that however either than making the main building at the center of sanctuary hills and armoury and repurposing the players home as a sleeping quarters/living quarters and also farming area.
@@diddydonk5255 I may not have worded myself correctly, what you described is exactly what I was referring to.
Just discovered these videos today, and this one is by far my favorite! So many creative ways to use what I always felt was such a limiting space, definitely going to try and update my own Hangmans Alley
Great work in a difficult settlement, cracked me seeing the settlers using the gym equipment 😅
The detail on this is absolutely nuts 👌🏻
I appreciate how you show how you built everything. It's helpful, thank you.
Absoluetly one of the best builds I’ve ever seen for Hangman’s Alley! I love this channel.
Cracking build mate! I've just started my FOLON playthrough and am refamiliarizing myself with the building mechanics, coming from 76 I forgot just how much freedom you have in FO4 using pillar glitch and decorating with junk. Gave me some great inspiration here, appreciate it.
You did a great job with this! I usually end up building straight up several floors. You can even hang some floors over the edge of the settlement and put up turrets that point at the door for safety. But, you did such a good job here, keeping it in the budget isn't easy.
Saw a lot of potential for Hangman’s alley and you really did a fantastic job and I really appreciate the kind of building tutorial I’ll definitely be following it
Damn he's very good at this, both at the building and the video making. Quite impressive. Thank you for all I've gleaned from your videos.
Love the different open look to this one instead of the usual cramped together, filling up the area look
Legitimately one of my favourite content creators at the moment! Keep it up with the Fallout builds
absolutely love your builds, great work mate!
Love the build. Its simple and not over done. My favorite part is the small garden next to the stairs. I never knew the clipping was so forgiving in that area.
It truly looks like a real city from above. So impressive that you thought of those glowing pictures!
You Sir are a true building Master! I absolutely love this! I love that you made something different from everyone else!
If you are very careful, you can actually position stuff so that, from the ground up, you can build in such a way that you can get a floor right on top of the areas that you can't build on and then remove all of the stuff built to get that height. Settlers with be able to use shutting you build up there, but it lets the fire escapes look more practical.
Great video!
Awesome build! The detailing is just perfect, and I love the tight buildings up against the walls. Everything with a purpose and it all works. Great stuff 🤘
Damn. I wish I knew about the pillar/rug trick before I made all of my janky settlements. You did a phenomenal job.
Very creative build. So much different from all the others I’ve seen. Loved it!
These are such comfy videos. Enjoying them a lot.
easily one of my favorite channels atm
Great looking build! Placing the weapons store (my favourite) where you have makes clever use of the vanilla workbench and I really like the look of it overall (gives me a few ideas for an upcoming build in that location).
A great tip that SarDeliac taught me is that if you use a campfire, you can use it to sink a pillar wherever you want bypassing the issues you found in this location. It even works for upper floors (if you're building them) allowing you to sink pillars through floors etc when using that glitch. I recommend taking a look at his build videos to get a far better description of how it works than I can possibly give here.
Hangman's Alley is pretty much what I choose as a personal base for my character and the companion characters. I usually use the space where you put your prison as hangers for power armor. being it has two openings for two sets of armor (one for myself and the other for a follower), and then put a wall to make them separate rooms, and wall off where you put the door. Power generators in where you put storage for the gun shop, and I also put the living quarters near the open entrance, after walling it and the chained door off.
Yours has a real nice build, definitely looks better than I can get it be.
About that western entrance to the Alley, there is some room on the outside of the wall. It extends just to the back of that yellow truck bed. I usually stick a short 1x2 scaffold frame between the truck and wall with a couple turrets, then another single turret on the opposite side of the door way
another fun video as ever friend. The detail is superb and as for the fishing bobs, You are right next to the water so it makes sense to me. Also it is worth pointing out that the area where you built the genny, that is the 'raider/enemy' spawn point for when your settlement gets attacked.
I really like this hangman alley, I feel like your builds aren’t over built like many builds you see. Not to hot, not to cold, but just the right amount.
I like the cooking area. What you did with the spit is perfect
15:04 pretty much u already know it, but just remember about that chair glitch on toilets just to make the settlers sit on
btw, nice build! I like your decorations and details touch very much
Sometimes less is more and I think you’ve given a perfect example of that, with this build 👌🏽
that was really cool! im here for inspiration for my FO76 megaton build and this is perfect for that!
really innovative mate!
Alot of people hate this place but its the most challenging always liked it.
It's just in a good place on the map. As well as being interesting.
That's an awesome job. I only picked the game up in 2020 and I have struggled with this settlement. Its always a haphazard nightmare.
There is one thing to keep in mind for people who copy this. The location of the power house is a spawn point for hostiles. I usually wall it off just before that point & throw some turrets up high to eliminate them before they can move. They'll disable generators. Learned that the hard way when they shut off the power to a beta wave emitter & my pet yao guai turned hostile.
Awesome build that I'm going to copy. Thanks so much. Please do Outpost Zimonja next!
You are a settlement building genius.
Love it. Great job keeping it real. Building settlements is the real fun in FO4. Cheers.
Great use of the space and existing structures. Keeping it simple and open works nicely.
just discovered your channel and omg. im so happy i found you !! my fo4 is screwed atm (heavily modded and the ng update killed it lmao) so im getting my fix playing new Vegas/watching videos (i have major ADHD/autism and am hyperfixating on fo4 so not being able to play it is miserable tbf). also as a fellow brit i find it frustrating how many youtubers are american so your voice is nice to listen to lmao. (i'd guess you're more of a southerner?) anyway keep it up man, your builds are super creative and i love watching you do them
What have i just stumbled upon? This is...... Really nice to watch. It makes me wanna build along.
I once used a Mod to extend this ones size, so i could build to the near by Tunnels and bridge, and its actually really cool when being bigger
Agreed the one I used only allows to the streets but even with the sandbox fix they stay in the ally mostly so it really didn't change much you can really build alot in this settlement if you learn to compact it.
Thats a really good build, I like some of your ideas. I love building in Hangman's Alley as its such a challenge. Several things I seem to always do is to use the Doorways as Lavs - stick a door on and its just big enough for a toilet. I also surround the junk wall entry you can't scrap with the curved concrete...
One of my favorite settlements! I’ve been playing survival mode and this has a great centralized location. Even though it’s small it only has two entrances making defense super easy.
i like this series. i learned how to do more things with settlements and build walls with the rug glitch and what not. thanks man
New here, Love the builds and excited to see a Hangmans alley build! Arguably my favorite place to make a settlement TBH
It looks really nice, Hangman's Alley is my favourite settlement to be my base of operations in survival mode but if I'm not playing a survival save, I turn it into a trading post.
Always my HQ in survival mode/Frost, so nicely located.
I personally would put a hot plate beneath the teapot so it is clear where it gets heated up, but great build, I'm definitely taking notes
You can lower the build limit gauge by dropping weapons on the ground and then salvaging them.
Or storing them
Eyyy! Nice work bud! We need somewhere where the community can show eachother their ideas and builds for inspiration I think that would be cool 😎
Thanks! Yeah I am thinking of making a discord! It would be cool for everyone to share their creations in our community
@@Shawzzo Sounds like a sick idea to me mate! I would deffo join 👍
r/falloutsettlements is a good place for exactly that, you just have to shift through a lot of posts
Vraiment du super travail. Beaucoup de nouveautés jamais vu ailleurs. Que des bonnes idées. Ville très réaliste.
Bravo, bravo, c'est toujours beaucoup de plaisir à regarder.
Love this idea for this area! Very creative another great build!
The builds you make are amazing!
So creative, never thought hangmans alley could look so neat and cohesive (relatively speaking in a nuclear wasteland) - think im going to need to spend the day redoing mines on my current survival playthru
Love a decorative beer bottle as well, pairs nicely with a dirty ashtray and lit cigarette 🤣
One other item which sinks into the ground at Hangmans is the Ball Track Supports in the Ball track section in the Wood menu. Sinks just as well as a concrete pillar are blocks sight less than the pillar and has been my go to Pillar glitch object for all settlements
Hangman Alley is also a really great settlement to get the Benevolent Leader achievement/Trophy. Great work on your settlement 👍 it looks great
@13:18 that minigun aimed at the bed tho 😅😅
For that extra bit of spice in the bedroom 😂
This guy has gotta be one of the best builders out there.
You're so creative ❤😮 thanks for this hangman's alley feel so crowded in my game lol
Amazing work with the build! ❤You should try something out of the Commonwealth. Maybe Echo Lake Lumber Mill next?
I always get so many ideas from watching these videos.
Glad to hear!
It is nice to see such less appealing location turned into another nice habitat! Love all the details.
That's awesome man ! I stoped building here every time I'd start tryin didnt kno u could do that much gonna have go bak an build ther also.
I kno the buliding is glitchy in this game but I love it !
A tip for pillar sinking:
Use a campfire. You can group select like normal with your pillar and the campfire tricks the game into thinking it's dirt! Just place the campfire in the area you need to sink into before you bring the pillar and object over.
He's still fairly new to building but improving very rapidly. It seems like not long ago he used the rug for everything and only recently learned of the pillar. Once he masters the fire his builds will be even more amazing.
For sure. I'm loving his builds!
@@JoMcD21 I agree. He has that scrappy vibe all figured out.
Some great ideas there! I was struggling with the pillar glitch too, I will have to try using that elevated walkway instead.
If you have the DLC with the ball tracks try the double pillar in that tab. It is much smaller than the walkway and sinks just as well here. That was a trick I learned from SarDeliac.
oh man this looks really cool... good job
You have great building ideas, even at this settlement. Only thing I went !!! your power source spot at the one end of the alley I do not recommend due to enemy spawn when it gets attacked. I'm on X1 and with 80% build limit filled (not scrapping abuse either, a flat 80%) and 10 settlers it is a crash haven. Only thing I can think of is I went slightly over the height boundary, otherwise, the place is cursed for me. I think next time Garvey wants to take this over it might as well be 2 settler max and, what I prefer, just a workshop to work at that is connected to other settlements from Home Base. Hangman and Jamaica are my worst two settlements to really build anything without freeze/CTD.
Yes even w/o mods, I have issues in HA and JP.
Been binging your settlement builds and i only just noticed that you have a Ratchet & Clank 3 poster frame in the background of your office big W!!
that aside, i really been loving your settlement builds, and seeing you use the Metal Pole glitches along with the Bridge and Carpet is really awesome defo need to practice more and have patience do something fancy like that aha
Thanks! The good old ps2 days
I always made it more like a trader's pitstop. So not necessarily open for business, but rather traders use it to supply and resupply from my other settlements, and then disperse around the city peddling their wares. The place where you built the cell, I normally used for a fortified generator to ensure nobody could sabotage it.
that guy really said let me show off my gymnastic skills.
one interesting thing about this settlement, well two actually,
but one is it's close to Diamond City, two the Railroad also is involved with
this alley. sure you can claim it for the Minute Men, but the Railroad also has
a claim on it. so if you join them, even if you claimed it originally for
the Minute Men, the Railroad will actually claim it as a stronghold.
so a few synths will use it as a home.
Legend! Nice work as always.
cant wait to see what you do if/when you try fallout london.
Got to say, Your tricks of building in settlements and your creativity on decorations is just crazy, try to rebuild Jamaica Plain's, if you haven't done it already.
I do have some mild criticism. That's not a great place for a generator because that's where most of the enemies spawn during attacks. You'll have to fix it every time. Those weights are going to get scattered, too.
Nice job. One issue I've found with Hangman's Alley is that area where you have the weights and target area is a spawn point for attacks on the settlement. It makes me think twice about building anything out there.
Your builds make me wanna reinstall fallout 4 but then I remember I don't have the patience or creativity so I'll just continue watching these masterpieces instead 😂
Hangmen’s alley and croup manor are two of the best Settlements I’ve ever done .
Shawzzo: "This is one of my favorite bits"
also Shawzzo: "I'm gonna turn it into a prison"
😂
I use Concrete pillar, that should sink in there ❤️
Great build ❤️
Love the build. its funny i did the complete opposite,
Kept almost all the unique looking structures and started adding floors and stairs making it a level or 2 higher.
Id be interested to see you do like a multi leveled apartment style place attached to something.
I love the bounter hunter outpost feel!
I hope they allow settlement builds in Elder Scrolls 6, and hope they step it up in Fallout 5....and absolutely forget Starfield's system.