I am actually impressed by Mammoths performance, you know. Being able to bring epic tank with all support slot being repair is terrifying, to say the least
@@Terminate1783 my wording is bad in this comment. What I wanted to say, it's terrific that two Mammoths can beat epic tank with all support slot being repair under half of health pool
@@SKn6426 Yup, and 1 MARV with no engineers or other units loses to 2 Mammoths. Add in engineers, and the fair fight would then be 3 Mammoths vs 1 MARV. Then which side wins?
This reminds me of my heroic mammoth tank I once had in global domination He took down about seven nod bases alone, then died to his first scrim base because it was reaper 17 and I touched a tripod
@@vitaliitomas8121 No, it isn't and you can stealth them with Cloaking field to get them close. You can capture a EMP control center on some maps. GDI/ZOCOM Grenadier have a upgrade which gives them EMP grenades. All GDI factions can build Space command uplink which gives you Shockwave artillery. Nod can use Redemption when you have a Tech lab, and you fallen infantry revive as Awakened which can EMP. Marked of Kane can build Awakened and Enlightened which both have EMP. All Scrin factions can EMP with their Tripod at close range. Steel Talons and Black Hand have no own EMP in their arsenal.
@@vitaliitomas8121 Raider Buggies (upgrade needed) Enlightened Awakened Grenade Squad (upgraded) EMP Center Tripods Reaper Tripods Shockwave Artillery The Mothership can EMP friendly Scrin aircraft if it is destroyed and they’re close enough
@@vitaliitomas8121 or the emp ability from the neutral building in game, or emp ability from awakened, or enlightened, or going into close close range with a tripod, etc.
this shows why the marv has 4 slots for infantry while the eradicator has 3 and redeemer has just 2 marv is just relatively weaker without 4 slots for infantry from eradicator and redeemer
+Mr Rhombus Yeah, it has the utility of potentially denying resources to your opponent and using them yourself by rapidly hoovering up all the tiberium from the fields they were using.
The MARV?.... Yes you were missing out... Kane's Wrath is the expansion to CnC Tiberium Wars 3... and is a gem. But you can also download many Mods for CnC Tiberium Wars (the base game) and use many units and experience other timelines like in "The Forgotten" mod.
@@mr.vanquisher7984 Yep, that and while Militia can get a Confessor added to their squad, Confessor Squads get a Black Hand, not to mention the Flamethrower upgrade last I recall does effect the Black Hand attached to Confessor Squads, Militia need sheer numbers to beat stuff (more so then Buzzers, but Buzzers are kinda useless against most targets anyway), since they aren't as sturdy as Confessors or have the EMP that Awakened have, but Militia are dirt cheap and the most spammable unit in the game (not counting Buzzers due to how easy it is to kill even massed Buzzers).
How about Steel Talon mammoth? They have Adaptive armors :) adaptive armor makes Mammoth spammable like They can Blitzkrieg Against Reapar tripod and Go head to head with mass Infantry or purifier Even wins in a 1v1 against avatars, tripod, Repear tripod since its immune to emp and gain more armor but compensate for its slower fire rate
OTHER GREAT VIDEOS !!!! ------------------------------------------------- Testing GDI HEAVY COMMANDO (Chemical Warfare Mod) ua-cam.com/video/VBHX7lUe_T8/v-deo.html ZOCOM Zone Raider vs GDI Mammoth Tank ua-cam.com/video/TovJuN7boaU/v-deo.html Chun Li Graphic Evolution - From GB to PC ua-cam.com/video/a93hdOd7_8I/v-deo.html 2 GDI Mammoth Tanks vs Epic Units ua-cam.com/video/0e1rGDD3Vz0/v-deo.html Tank Destroyer vs Scrin Tripod ua-cam.com/video/PBW6Bd0-qc4/v-deo.html GDI Zone Trooper vs Marked of Kane Enlightened ua-cam.com/video/J0ofkvrjHyw/v-deo.html Marked of Kane Awakened vs ZOCOM Zone Raider ua-cam.com/video/p075-ylrGBw/v-deo.html GDI Rifle Squad vs Nod Militant squad ua-cam.com/video/6GKF0_eSd7M/v-deo.html
That’s why mammoths are never used! They cost a half of an epic unit and can’t do anything even with a railgun upgrade. They can’t even compete with Avatars because they always receive a ton of damage before they even start firing. They always needed a patch to give them more speed, more range and make them cheaper but this game is very old and they never got patched.
Mammoths are a very strong and useful unit (if you know how to use them), and they can beat the avatar (my favorite unit) if they don't have the double laser (bean cannon) upgrade. Keep watching our videos. Some mods made the Mammoth more stronger, but also the avatars.
@@TiberiumGames I’m not saying 1 vs 1. I’m saying Mammoths always lose in a real scenario because they can’t shoot over units and obstacles and they are very big, so whenever 5-10 Avatars meet 5-10 Mammoths almost all the Avatars and only a few Mammoths are firing. Mammoths need a plain terrain to be on equal grounds with the Avatar which is a rare thing in this game’s maps.
You're right the avatars can concentrate more firepower in less space, so they should win in this scenario. Mammoths are Big and Slow, and are not recoverable.
you need to have your mammoth tanks in a concave when facing avatars to maximize damage, and normally a mammoth tank will win against an avatar but not when they get funneled.
TOP 10 VIDEOS:
------------------------------
2 GDI Mammoth Tanks vs EPIC UNITS
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GDI Commando vs All Infantry
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GDI Zone Trooper vs Marked of Kane Enlightened
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Tiberium Essence : Attack Aircraft
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Tiberium Wars : Advanced Infantry
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Tiberium Wars Advanced : Heavy Infantry
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Tiberium Essence : Anti personal Vehicles
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Nod Evolution : Heavy Walkers
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I am actually impressed by Mammoths performance, you know. Being able to bring epic tank with all support slot being repair is terrifying, to say the least
Yea and engineers are 500each so 7k total
U would get 3mammoths with that price
@@Terminate1783 my wording is bad in this comment. What I wanted to say, it's terrific that two Mammoths can beat epic tank with all support slot being repair under half of health pool
You realize the marv is only twice are more expensive than mammoth
yeah, coupled with prob 2 engineers and zone troopers/raiders it goes somewhat more
@@SKn6426 Yup, and 1 MARV with no engineers or other units loses to 2 Mammoths. Add in engineers, and the fair fight would then be 3 Mammoths vs 1 MARV. Then which side wins?
This reminds me of my heroic mammoth tank I once had in global domination
He took down about seven nod bases alone, then died to his first scrim base because it was reaper 17 and I touched a tripod
What?
@@jerryberry3501 tripod stuns at close range*
@@Sorta8 Guessing that's what he meant by "touched." So his tank was insta-disabled and slowly died to... something.
Damn
@@ZC.Andrew the tripod
I read the joke you don't need tactics in CnC, when you have build sufficient amount of Mammoth tanks. Guess, "sufficient" meant "two"
Not really, some units can EMP them or shoot them from a distance.
@@TiberiumGames isn't the only unit that can EMP people is NOD Raider Buggy, and it has to get practically point blank
@@vitaliitomas8121
No, it isn't and you can stealth them with Cloaking field to get them close.
You can capture a EMP control center on some maps.
GDI/ZOCOM Grenadier have a upgrade which gives them EMP grenades.
All GDI factions can build Space command uplink which gives you Shockwave artillery.
Nod can use Redemption when you have a Tech lab, and you fallen infantry revive as Awakened which can EMP.
Marked of Kane can build Awakened and Enlightened which both have EMP.
All Scrin factions can EMP with their Tripod at close range.
Steel Talons and Black Hand have no own EMP in their arsenal.
@@vitaliitomas8121
Raider Buggies (upgrade needed)
Enlightened
Awakened
Grenade Squad (upgraded)
EMP Center
Tripods
Reaper Tripods
Shockwave Artillery
The Mothership can EMP friendly Scrin aircraft if it is destroyed and they’re close enough
@@vitaliitomas8121 or the emp ability from the neutral building in game, or emp ability from awakened, or enlightened, or going into close close range with a tripod, etc.
this shows why the marv has 4 slots for infantry while the eradicator has 3 and redeemer has just 2
marv is just relatively weaker without 4 slots for infantry from eradicator and redeemer
Marv can harvest too.
+Mr Rhombus Yeah, it has the utility of potentially denying resources to your opponent and using them yourself by rapidly hoovering up all the tiberium from the fields they were using.
@@mrrhombus716 and the redeemer and make your units kill themselves in a 200km radius
@samiamrg7 Plus MARV is the only epic that can fire on the move making it pretty versatile.
@@dondaketype8811 so is Eradicator hexapod
"Silos needed!"
nothing more annoying than "cannot deploy here" :@
@@TiberiumGames lol
Marv with 4 sonic raiders is crazy
cause 4x ladies squad is in it................................
I wonder if those Mammoths had been backed by a deployed Rig, if any of the outcomes of the close match ups would have changed.
Hmm the only problem is that the Rig can't move with them, but a couple MRT (mobile repair vehicles) from Steel Talons would change things.
@@TiberiumGames just target them first.
What if they had railgun accelerators and adaptive armor ?
Nice suggestion, I completely missed that...
@@TiberiumGames :)
Pls. make a video about ST Mammoth Tanks vs. Epic Units..
With Railgun Accelerators, Mammoth Tanks at elite will fire THREE times faster than what you see here.
Alternatively, HELICOPTER HELICOPTER
Ah, a good video to pop up in recommended
ironically my hexapod never won vs two mammoths, cpu is a cheater
*"ARMORED SUPERIORITY!"*
I've played this game for the longest time when I was a child but I've NEVER ever seen that big GDI Epic tank. Goddamn I was missing out? Me?
The MARV?.... Yes you were missing out... Kane's Wrath is the expansion to CnC Tiberium Wars 3... and is a gem. But you can also download many Mods for CnC Tiberium Wars (the base game) and use many units and experience other timelines like in "The Forgotten" mod.
Zone raider marv vs ST railgun accelerator mammoth. Now that is the battle of the kings.
MARV with 4 zone trooper/raider is the most powerful land unit ever
Now one with steel talon mammoths with adaptive armour and railgun accelerators
It decreases the fire rate
So I bet it wouldnt be much different but maybe backed with mrts?
that thing is basically a baneblade
I would say, one of the tanks in baneblade family had two barrels on one turret, so that's possible
MARV with shock troopers is fucking scary, holly....
2 annhilator vs epic units...
annihilator will always win because it have an emp effect
not supper scientific but still gets point across
And how did you create such a sandbox? Is it some kind of mod or what? Please tell us.)
Map editor - Worldbuilder.
@@yurkoflisk Thank you :)
marv with 4 rail guns or zocom is scary
so what your saying is, i should spam nothing but mammoths
nop, don't put words in my mouth.... Mammoths can be stopped by infantry, no unit is invincible.
@@TiberiumGames militant missile squad and black hand troops PTSD
is that Zillions soundtrack you used at the end there?
Yep, only legendary gamers can figure it out XD
*NOD millitants VS Black Hans confessor cabals*
It's obvious that Confessor is way more better than Militia.
@@mr.vanquisher7984 Yep, that and while Militia can get a Confessor added to their squad, Confessor Squads get a Black Hand, not to mention the Flamethrower upgrade last I recall does effect the Black Hand attached to Confessor Squads, Militia need sheer numbers to beat stuff (more so then Buzzers, but Buzzers are kinda useless against most targets anyway), since they aren't as sturdy as Confessors or have the EMP that Awakened have, but Militia are dirt cheap and the most spammable unit in the game (not counting Buzzers due to how easy it is to kill even massed Buzzers).
Militants win. Confessor upgrade is busted.
Confessor Cabals tear through everything once they get the particle beams and disciples upgrade.
Can you put awakened inside those epic units?
Yess it will give them the bullets upgrade
You can't use Enlightened though.
Size matters
How about Steel Talon mammoth?
They have Adaptive armors :)
adaptive armor makes Mammoth spammable like
They can Blitzkrieg Against Reapar tripod and Go head to head with mass Infantry or purifier
Even wins in a 1v1 against avatars, tripod, Repear tripod since its immune to emp and gain more armor but compensate for its slower fire rate
How about a max purifier vs 3 of them
How about 2 max out Purifier vs those 3 omega units
what map is this and how do you play two factions
is a custom map made with the worldbuilder
The other faction is controlled by scripts
What is that game?
Command & conquer 3 Kanes wrath
Did you buy it after seeing this? Great game ❤️🔥🕺
OTHER GREAT VIDEOS !!!!
-------------------------------------------------
Testing GDI HEAVY COMMANDO (Chemical Warfare Mod)
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ZOCOM Zone Raider vs GDI Mammoth Tank
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Chun Li Graphic Evolution - From GB to PC
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2 GDI Mammoth Tanks vs Epic Units
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Tank Destroyer vs Scrin Tripod
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GDI Zone Trooper vs Marked of Kane Enlightened
ua-cam.com/video/J0ofkvrjHyw/v-deo.html
Marked of Kane Awakened vs ZOCOM Zone Raider
ua-cam.com/video/p075-ylrGBw/v-deo.html
GDI Rifle Squad vs Nod Militant squad
ua-cam.com/video/6GKF0_eSd7M/v-deo.html
FUCK YEA.
Why don’t the epic units just squash the tanks?
with enough distance they just can't get close, the tanks can be set in reverse while firing at them.
@@TiberiumGames Yup, but if it was just a comparison of direct firepower then the crushing technique can be used. You compared the speed of the units?
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That’s why mammoths are never used! They cost a half of an epic unit and can’t do anything even with a railgun upgrade. They can’t even compete with Avatars because they always receive a ton of damage before they even start firing.
They always needed a patch to give them more speed, more range and make them cheaper but this game is very old and they never got patched.
Mammoths are a very strong and useful unit (if you know how to use them), and they can beat the avatar (my favorite unit) if they don't have the double laser (bean cannon) upgrade. Keep watching our videos. Some mods made the Mammoth more stronger, but also the avatars.
@@TiberiumGames I’m not saying 1 vs 1. I’m saying Mammoths always lose in a real scenario because they can’t shoot over units and obstacles and they are very big, so whenever 5-10 Avatars meet 5-10 Mammoths almost all the Avatars and only a few Mammoths are firing. Mammoths need a plain terrain to be on equal grounds with the Avatar which is a rare thing in this game’s maps.
You're right the avatars can concentrate more firepower in less space, so they should win in this scenario. Mammoths are Big and Slow, and are not recoverable.
you need to have your mammoth tanks in a concave when facing avatars to maximize damage, and normally a mammoth tank will win against an avatar but not when they get funneled.
Well Nod is supposed to be the superior faction to GDI anyway, so what's the problem?