This makes me think off all the mods people have put their blood sweat and tears into, just for nobody to even see it. I'm not just talking about Stalker either, there is likely so many mods people have made for so many different games that nobody has ever even seen, and maybe even will never see. Of course there is plenty that are quite low quality and not really worthy of your time, but I'm sure there might just be a masterpiece of a mod just sitting there waiting for someone to find it. I want more people to start making mods, they don't have to be good, they never are on your first try, but it can be an absolute blast once you get the hang of it. Though modding isn't for everyone, its definitely worth a shot.
fun fact: there were stalker mods made even before soc released. A multiplayer build got leaked way back in the day in i think 2004-2005 and people modded it adding maps
@@hiphip4808 At least this particular image seems to have been first posted by a russian JoyReactor account named Mobiligidus! It's not so much porn, as it is just a stalker version of the "Hey shitass, catch!" meme ^^ Gonna try to post a link to the post in another comment, youtube tends to just outright hide/delete comments with links it doesn't like xP
Dark Ukraine feels like predecessor to Misery - empty, dark and lonely, while New War feels like predecessor to OP 2.1.. Nvm ABC Inferno surely feels more like OP 2.1
Ive played my fair share if anomaly but i hate the culture that it and gamma have given the series. Causing people to see these games as ultra fuck you simulators. And of course people are gonna play the better looking free mods rather tgan buying the games. I thing anomaly is great but these people are gonna have major whiplash going into stalker 2.
@@solidone4237 I didn't say anomaly is bad, I just find it annoying when you search stalker you mostly find anomaly what is bad because it over shadows so many great mods, and I'm sick of "but anomaly is better looking anomaly this and that" you can't compare anomaly to other mods because one is a sandbox and the others are survival horror with an actual story. And I'm sick of the cod/tarkov kids that tell other players to skip the trilogie. Anomaly can't reproduce the atmosphere that the original games have and never will. I hope you can understand me. And yes anomaly can be fun but is long term nothing for people who want a real stalker game and not a sandbox.
@@The_great_M0N0LITH don't get me wrong anomaly is great and i respect the efforts of the devs but it shouldn't be the first thing people think of when stalker is mentioned.
also uh i just realised but i said like "of course they are gonna play the better looking mods" what i meant is people skip the trilogy cause they see it as old and outdated which i don't agree with.
ABC Inferno! God, I never thought I'd see that mod ever again. Truth be told, the English version on Moddb works way better than the Russian one, so I'd say try again. Majority of the issues are adjustable in various ini and script files per readme if I recall correctly.
That's basically how all the uniques in Stalker work. Take one of the already implemented guns and change it's properties so that it reflects an actual real life weapon rather than model an entirely new thing to implement the real deal. A cheap but effective way of giving the world some flavor.
Stalker ABS Inferno has a working Wish Granter. You can choose 7 different wishes that were false endings in original game. It plays ending movie and then grant some wishes. I remember you could get money, irradiated blue exoskeleton with best stats, artifact with heavy radiation and great stats. One of the choices turns you into zombie, changes your faction to zombie(can be healed by Sidorovich) and most of them spawn tons of enemies in Wish Granter chamber.
Actually, I would say the most recognizable trio consists of Hidden Anomaly (in my opinion, the least modded mod ever known), New War (which restores some of the cut mutants), and Autozone (which adds drivable cars). At the time, it was really difficult to find a content filled mod, which I believe ABC Inferno actually is. It is probably the last and only big mod I played for SoC, considering that new games were coming out each year. As we progressed into 2009, I continued searching for new mods for the new games leaving behind older series eventually and losing track of what stalker modding was about to became in the years following.
Ah, man. Fucking ABC Inferno. The thing that I will forever remember that mod for is that it's creator apparently incorporated the code for the sleeping bag from either the original OL mod or the earlier versions of OGSM, and made it easier to implement, so other modders took his simplified implementation and made sleeping bags available for pretty much everyone. And the OL/OGSM guy was so salty about this that all future versions of mods that use his version of the sleeping bag have a comment on the script bitching about ABC Inferno's creator. Ah, fucking STALKER modding. There's so much of that salty shit in the history of this community.
crazy to see how much of the cut content for enemies was in-game only a few months from release. All this time I had thought that burers/zombies/fractures were recreated later and back-ported from other mods made later. since thats the case I wonder why they hadn't used any for Clear Sky. Great vid btw
@@xXRealXxoblivion lost remake spawns like 500 helicopter to kill you as soon as you start the game, i'm really thinking of the vanilla game but with cut content re-added
@@guardianangel379 my personal favourites are OGSE (and OGSR) and Oblivion Lost Reamake. My favourite ancient mod is Avto Zona. My first stalker copy was a pirate-dvd with this mod. The actual original game (licenced copy), what I bought a year later, was worse IMO.
The moment you started checking for the free suit + stacks of 9x19 ammo in garbage, I knew you were OG player lol. You probably know of the 9x18 mp5 hidden in the tunnel of Garbage too. ABC Inferno brings me back memories, just like Oblivion Lost and AMK 1.4 . Love your style and presentation on these videos.
I played a lot of early mods. Way before Clear Sky even, just for SoC. As far as I remember there were no big mods back then. At best "big mods" were just mod packs. First big mod that tried something diffrent I ever palyed was Priboi Story. ABC Inferno I played later, but from what I remember it should be called crash to desktop simulator, but that's STALKER for you. What a blast from the past.
First mod I ever played was Oblivion Lost 2.2 back in 2008, so seeing gameplay of mods older than that is like gazing into Another World! 1:06 In Oblivion Lost 2010 (which is merged with Arsenal Overhaul and Atlas Spawn), he gives you a recalibrated Arisaka in 7.62x54R and 20 rounds for it (plus the five that are already loaded). Also, there's an AKS-74U in a backpack in the attic of the hut next to him and 200 rounds of 5.45 in the blue footlocker in the middle of the village. 2:41 Does the MP5 fit in your pistol slot? It does in some mods. If there are functional vehicles in a ShoC mod, you can use any slot-2 weapon while driving. SMGs and machine pistols are best for that, but wielding a sawed-off shotgun while driving is just plain fun. Makes you feel like Mad Max. 3:42 A yet-to-be-remodeled Saiga 12. They were probably planning to rework the in-world and in-view models at some point. Could be thought of as a "stand-in." Can you put a GP-25 on it? Detachable mag-fed shotgun + grenade launcher = perfect monster hunter's weapon. 6:28 / 6:34 So you use 40-mils on a horde of "hamsters," but not a pseudogiant?! It could be that specific enemies have an odd resistance to explosives. That was definitely the case in older versions of Oblivion Lost. You could take down a chimera easily with a few buckshot blasts, but they had an odd resistance to explosives, even 40-mils to the face (or "faces" in their case). And buckshot did better than 40-mils against pseudogiants too. In Lost Alpha, 40-mils obliterated pseudogiants just like they do in CoP and most of its mods (including but not limited to Anomaly w/ or w/o GAMMA-go-nuts a go go). 8:09 Great thing about psuedogiants in ShoC and its mods is that you can "dodge" pseudostomps with perfectly-timed jumps. I'll never understand why they took away that ability in Clear Sky, nor why they left it like that in CoP. It doesn't make them more challenging. It's just a cheap way to force the player to use cheap tactics. It's more fun (and more challenging) to battle them toe to "toe" (?!) with a shotgun, dodging their pseudostomps using the intuition you've honed from experience in the Zone...especially when there are two to four of them! More than four (actually more than three) and dodging all those stomps becomes almost impossible to time just right. That's when it's "40-Miller time!" 9:44 Zone Sportsmanship style! Speaking of which, wanna try yer hand at some Zone Sportsmanship Challenges? That mod looks like it would be perfect for it. Mutant spawn count is so ridiculoid that you might not even need a spawn menu/debug mode! 11:42 / 23:23 What's with the Garand-style ping? 11:45 I wanna play as a fleshpig so I can frolic in a zoney-go-nuts meadow of demented do0m! 🙃 13:46 So this mod came out in 2007, and the modders figured out how to make the LR-300's sights look right and line up right. So why didn't GSC do the same thing for the LR-300 in Clear Sky and CoP?! I'll never understand that. Never mind the endless flapping of the dust cover. 20:20 / 22:43 What's with the "tinny" metallic sound? 24:47 Two words: Lament Configuration. There are some other mods that implemented that. 26:25 Tarkovsky vision! 26:55 I think it was because of the barbed wire and the zombie rather than it being random.
Thanks for the interesting look and deep digging here! Some ideas look like they could still work today. I did notice that old and new mods still have NPCs who'd do a moonwalk in the midst of a firefight.
I remember downloading DMX+AMK overhaul as a kid and having a blast. It's roided out stalker shoc which took some krokodil in the basement of a drug lab.
i actually remember playing ABC inferno back when i was probably barely even old enough to be considered pubescent. my childhood was something else, great times
Dark Ukraine looks like the continuation of Call of Pripyat where the population of Zone have decreased drastically and only a few Stalkers have remained in the Zone, the loot is scarce and artifacts are no longer the same as before.
0:36 Holy jesus And people called me crazy for bringing it up whenever I tried to explain my first ever experience wit the STALKER game and how the very first lab turned out to be a a survivor horror. Not to mention about the Yantar's anti-savescam glitch 💀
Of course I will subscribe if Sid asks me so nicely. Id love it if you make more of these old mod videos. Brings back memories :O Do Oblivion Lost 2.2!
Newsa Simbion was a good one, it was ABC Inferno+AMK+Newsa with a lot of crazy weapons like Fn2000 with uranium missiles and bulletts, armed APCs and mi24s spawning everywhere, a lot of bugs and crashes, funny as hell
we have saiga at home :) *saiga at home* edit: i need to know what that music is xD edit 2: yo using artefact activation for those portals is a cool mechanic
First mod i have played was AMK mod... I thought stalker wouldnt affect me. Now, 15 years later, i have two sunrise suits, a collection and my own stalker movie lol :'D Man, its kinda fun to look back at those times! We are so lucky with the present modding community, delivery so much quality content. Things were different back then...
I remember playing first time, that was New War. At the entrance of the Agroprom you meet 200 ghost zombies (and every of them not even bullet sponges, they literally almost immortal) and other high tier enemyes like controllers. I thought that is original design:) i spent hours to save Mole, one of the hardest task in gaming history.
I was there... The old ABC mods, people stealing and repacking the first Oblivion Lost to high hell, the cursed Build 1935 remakes, Solyanka... And the OG Stalkerfiles, rest in peace. We've come a long way, huh?
Tubers who put a playlist of the music they use in the description belong to the 7th circle of heaven where everything they desire appears before them before the words come out of their mouth. Also enjoying the video, thank you.
I really enjoy your videos but sometimes I have troubles reading the text, if you would make a small gap between texts where there is no text it would be so much better to notice the change in sentences.
It's not one of the older mods, but one fairly obscure mod which I think about all the time is War Correspondent. It's about the 2014 war in the Donbass and it is very charming due to being terribly made and also created from a certain political perspective. It received a hand made English translation and was available on ModDB although I believe it was removed from there after recent events.
Мій улюблений мод на ТЧ це Off-life, наскільки я розумію, це перший фріплейний мод, як такий. Само собою він поламаний і половина заявлених фіч просто відсутня. Але в цілому нормалденс, можна декілька вечорів побігати
Wow this even older than the Last of Us 2 (Thank GOD they remastered it!) I mean, did they even HAVE computers back when S.T.A.L.K.E.R. came out? LMAO!
Блин чувак, тебе бы аудитории побольше. Очень правильный контент ибо все забыли какой рофильно-кринжовый должен быть сталкер а то всем аномали да мизери подавай. Кстати жду обзор на самый сюрный мод ФОТОГРАФ
What does "Распознаетаномальныеполянабольшейдистанции" mean? I can read it and I can say it. Which I'm pretty proud of. Seems like a bunch of russian words crammed together I understand.. anomaly. Greater/bigger. And I think distance?
Like if you also want a Monolith mommy gf with huge honkers bonkers 👍👍👍
Voice reveal when?
Also, yes.
Of course
you and warlockracy are my to sources for russian and other east europen fever dreams
you have ridiculous ears
No.
6:12 holy shit, strelok's dream became reality
Dark Ukraine really exemplifies "nothing is scarier"
This makes me think off all the mods people have put their blood sweat and tears into, just for nobody to even see it. I'm not just talking about Stalker either, there is likely so many mods people have made for so many different games that nobody has ever even seen, and maybe even will never see. Of course there is plenty that are quite low quality and not really worthy of your time, but I'm sure there might just be a masterpiece of a mod just sitting there waiting for someone to find it.
I want more people to start making mods, they don't have to be good, they never are on your first try, but it can be an absolute blast once you get the hang of it. Though modding isn't for everyone, its definitely worth a shot.
fun fact: there were stalker mods made even before soc released. A multiplayer build got leaked way back in the day in i think 2004-2005 and people modded it adding maps
stalker youtubers trying not to use stalker anime girls or cropped out stalker r34 in their thumbnails:
there is anime mod?
There is stalker r34?
@@Glenn_Quagmireyou should check and report back in
@@hiphip4808 At least this particular image seems to have been first posted by a russian JoyReactor account named Mobiligidus! It's not so much porn, as it is just a stalker version of the "Hey shitass, catch!" meme ^^
Gonna try to post a link to the post in another comment, youtube tends to just outright hide/delete comments with links it doesn't like xP
Dark Ukraine feels like predecessor to Misery - empty, dark and lonely, while New War feels like predecessor to OP 2.1.. Nvm ABC Inferno surely feels more like OP 2.1
Also inferno i think on that a lot of time might be a predecessor to reborn mod ua-cam.com/video/7_deone5tv0/v-deo.html
Finally good stalker content that is not about anomaly,
tahts very refreshing.
Ive played my fair share if anomaly but i hate the culture that it and gamma have given the series. Causing people to see these games as ultra fuck you simulators. And of course people are gonna play the better looking free mods rather tgan buying the games. I thing anomaly is great but these people are gonna have major whiplash going into stalker 2.
@@solidone4237 I didn't say anomaly is bad, I just find it annoying when you search stalker you mostly find anomaly what is bad because it over shadows so
many great mods, and I'm sick of "but anomaly is better looking anomaly this and that" you can't compare anomaly to
other mods because one is a sandbox and the others are survival horror with an actual story.
And I'm sick of the cod/tarkov kids that tell other players to skip the trilogie.
Anomaly can't reproduce the atmosphere that the original games have and never will.
I hope you can understand me.
And yes anomaly can be fun but is long
term nothing for people who want a real stalker game and not a sandbox.
@@solidone4237Right, it's like if Skyrim was never popular until Requiem released
@@The_great_M0N0LITH don't get me wrong anomaly is great and i respect the efforts of the devs but it shouldn't be the first thing people think of when stalker is mentioned.
also uh i just realised but i said like "of course they are gonna play the better looking mods" what i meant is people skip the trilogy cause they see it as old and outdated which i don't agree with.
Dark Valley mod makes you feel you are one of the few stalkers that came into the zone in the very beginning.
ABC Inferno! God, I never thought I'd see that mod ever again. Truth be told, the English version on Moddb works way better than the Russian one, so I'd say try again.
Majority of the issues are adjustable in various ini and script files per readme if I recall correctly.
3:44 basically a saiga 12
That's basically how all the uniques in Stalker work. Take one of the already implemented guns and change it's properties so that it reflects an actual real life weapon rather than model an entirely new thing to implement the real deal. A cheap but effective way of giving the world some flavor.
that is what it says. it is named saiga 12 in the mod
Stalker ABS Inferno has a working Wish Granter. You can choose 7 different wishes that were false endings in original game. It plays ending movie and then grant some wishes. I remember you could get money, irradiated blue exoskeleton with best stats, artifact with heavy radiation and great stats. One of the choices turns you into zombie, changes your faction to zombie(can be healed by Sidorovich) and most of them spawn tons of enemies in Wish Granter chamber.
8:45 *Heavily breathing as you wade through a river of artifacts:*
Actually, I would say the most recognizable trio consists of Hidden Anomaly (in my opinion, the least modded mod ever known), New War (which restores some of the cut mutants), and Autozone (which adds drivable cars). At the time, it was really difficult to find a content filled mod, which I believe ABC Inferno actually is. It is probably the last and only big mod I played for SoC, considering that new games were coming out each year. As we progressed into 2009, I continued searching for new mods for the new games leaving behind older series eventually and losing track of what stalker modding was about to became in the years following.
Ah, man. Fucking ABC Inferno.
The thing that I will forever remember that mod for is that it's creator apparently incorporated the code for the sleeping bag from either the original OL mod or the earlier versions of OGSM, and made it easier to implement, so other modders took his simplified implementation and made sleeping bags available for pretty much everyone.
And the OL/OGSM guy was so salty about this that all future versions of mods that use his version of the sleeping bag have a comment on the script bitching about ABC Inferno's creator.
Ah, fucking STALKER modding. There's so much of that salty shit in the history of this community.
Oblivion Lost was always my favorite and still my favorite way to play SOC.
28:16 ah a man of great taste in music
crazy to see how much of the cut content for enemies was in-game only a few months from release. All this time I had thought that burers/zombies/fractures were recreated later and back-ported from other mods made later. since thats the case I wonder why they hadn't used any for Clear Sky. Great vid btw
I'm wondering if there is a mod that just restores the cut mutants and weapons without all the uhh... crazyness
Most likely they were cut for design decisions, devs probably felt the mutants didnt fit as well or they were too clunky to include them, my 2 cents
Check "Random mod" for Clear Sky
@@unoriginalperson72 oblivion lost remake, but it re implements the cut story and levels too
@@xXRealXxoblivion lost remake spawns like 500 helicopter to kill you as soon as you start the game, i'm really thinking of the vanilla game but with cut content re-added
New War really makes you FEEL like the Zone Slayer 6:35
That first mod looks hillarious, but also somewhat good, really have to find out how to downgrade my Stalker SOC to 1.0004 patch and try it out!
Avto Zona, Priboy's story, Zona porazheniya, AMK mod, SRT mod - are one of the oldest.
*SGM mod.
oblivion lost mod and L.U.R.K. too. the latter's still one of the best mods imo
@@guardianangel379 my personal favourites are OGSE (and OGSR) and Oblivion Lost Reamake.
My favourite ancient mod is Avto Zona. My first stalker copy was a pirate-dvd with this mod. The actual original game (licenced copy), what I bought a year later, was worse IMO.
The moment you started checking for the free suit + stacks of 9x19 ammo in garbage, I knew you were OG player lol. You probably know of the 9x18 mp5 hidden in the tunnel of Garbage too. ABC Inferno brings me back memories, just like Oblivion Lost and AMK 1.4 . Love your style and presentation on these videos.
Yes! AMK I even forgot about that, AMK was the Mysery/Anomaly of the time! The only hardcore mod that was good
I played a lot of early mods. Way before Clear Sky even, just for SoC. As far as I remember there were no big mods back then. At best "big mods" were just mod packs. First big mod that tried something diffrent I ever palyed was Priboi Story. ABC Inferno I played later, but from what I remember it should be called crash to desktop simulator, but that's STALKER for you. What a blast from the past.
Another OG here, nice
thx for reminding me of ABC inferno mod. it was the first mod that i tried in stalker, and it has been going down hill from there xD
First mod I ever played was Oblivion Lost 2.2 back in 2008, so seeing gameplay of mods older than that is like gazing into Another World!
1:06 In Oblivion Lost 2010 (which is merged with Arsenal Overhaul and Atlas Spawn), he gives you a recalibrated Arisaka in 7.62x54R and 20 rounds for it (plus the five that are already loaded). Also, there's an AKS-74U in a backpack in the attic of the hut next to him and 200 rounds of 5.45 in the blue footlocker in the middle of the village.
2:41 Does the MP5 fit in your pistol slot? It does in some mods. If there are functional vehicles in a ShoC mod, you can use any slot-2 weapon while driving. SMGs and machine pistols are best for that, but wielding a sawed-off shotgun while driving is just plain fun. Makes you feel like Mad Max.
3:42 A yet-to-be-remodeled Saiga 12. They were probably planning to rework the in-world and in-view models at some point. Could be thought of as a "stand-in." Can you put a GP-25 on it? Detachable mag-fed shotgun + grenade launcher = perfect monster hunter's weapon.
6:28 / 6:34 So you use 40-mils on a horde of "hamsters," but not a pseudogiant?! It could be that specific enemies have an odd resistance to explosives. That was definitely the case in older versions of Oblivion Lost. You could take down a chimera easily with a few buckshot blasts, but they had an odd resistance to explosives, even 40-mils to the face (or "faces" in their case). And buckshot did better than 40-mils against pseudogiants too. In Lost Alpha, 40-mils obliterated pseudogiants just like they do in CoP and most of its mods (including but not limited to Anomaly w/ or w/o GAMMA-go-nuts a go go).
8:09 Great thing about psuedogiants in ShoC and its mods is that you can "dodge" pseudostomps with perfectly-timed jumps. I'll never understand why they took away that ability in Clear Sky, nor why they left it like that in CoP. It doesn't make them more challenging. It's just a cheap way to force the player to use cheap tactics. It's more fun (and more challenging) to battle them toe to "toe" (?!) with a shotgun, dodging their pseudostomps using the intuition you've honed from experience in the Zone...especially when there are two to four of them! More than four (actually more than three) and dodging all those stomps becomes almost impossible to time just right. That's when it's "40-Miller time!"
9:44 Zone Sportsmanship style! Speaking of which, wanna try yer hand at some Zone Sportsmanship Challenges? That mod looks like it would be perfect for it. Mutant spawn count is so ridiculoid that you might not even need a spawn menu/debug mode!
11:42 / 23:23 What's with the Garand-style ping?
11:45 I wanna play as a fleshpig so I can frolic in a zoney-go-nuts meadow of demented do0m! 🙃
13:46 So this mod came out in 2007, and the modders figured out how to make the LR-300's sights look right and line up right. So why didn't GSC do the same thing for the LR-300 in Clear Sky and CoP?! I'll never understand that. Never mind the endless flapping of the dust cover.
20:20 / 22:43 What's with the "tinny" metallic sound?
24:47 Two words: Lament Configuration. There are some other mods that implemented that.
26:25 Tarkovsky vision!
26:55 I think it was because of the barbed wire and the zombie rather than it being random.
Bro, Oblivion Lost 2.2
Can't really find many videos or anything about Dark Ukraine, looks amazing though, I love the mood and the occasional aggressive pack of mutants.
Thanks for the interesting look and deep digging here! Some ideas look like they could still work today.
I did notice that old and new mods still have NPCs who'd do a moonwalk in the midst of a firefight.
I remember downloading DMX+AMK overhaul as a kid and having a blast. It's roided out stalker shoc which took some krokodil in the basement of a drug lab.
i actually remember playing ABC inferno back when i was probably barely even old enough to be considered pubescent. my childhood was something else, great times
Dark Ukraine has so much potential, i wish someone picked up the development of the mod and improved it.
Dark Ukraine looks like the continuation of Call of Pripyat where the population of Zone have decreased drastically and only a few Stalkers have remained in the Zone, the loot is scarce and artifacts are no longer the same as before.
0:36
Holy jesus
And people called me crazy for bringing it up whenever I tried to explain my first ever experience wit the STALKER game and how the very first lab turned out to be a a survivor horror.
Not to mention about the Yantar's anti-savescam glitch 💀
Of course I will subscribe if Sid asks me so nicely.
Id love it if you make more of these old mod videos. Brings back memories :O
Do Oblivion Lost 2.2!
Newsa Simbion was a good one, it was ABC Inferno+AMK+Newsa with a lot of crazy weapons like Fn2000 with uranium missiles and bulletts, armed APCs and mi24s spawning everywhere, a lot of bugs and crashes, funny as hell
Just found this channel and Sidorovich convinced me to subscribe. Who could refuse him? (I am severely indebted)
For this New War mod music from Doom will bee a good option
we have saiga at home :)
*saiga at home*
edit: i need to know what that music is xD
edit 2: yo using artefact activation for those portals is a cool mechanic
The playlist with music is in the video description
First mod i have played was AMK mod... I thought stalker wouldnt affect me. Now, 15 years later, i have two sunrise suits, a collection and my own stalker movie lol :'D
Man, its kinda fun to look back at those times! We are so lucky with the present modding community, delivery so much quality content. Things were different back then...
I remember playing first time, that was New War. At the entrance of the Agroprom you meet 200 ghost zombies (and every of them not even bullet sponges, they literally almost immortal) and other high tier enemyes like controllers. I thought that is original design:) i spent hours to save Mole, one of the hardest task in gaming history.
Put New war with the coop mod and you got one of the best and free coop games of this year
I really want you to know how much I enjoy this sort of content! I love seeing obscure Stalker mods. Genuinely great, unique stuff!
Damm, we've come a long way, now we have Gamma with +440 mods...
dark ukraine is a mood
Yall remember that "S.M.R.T.E.R" mod? i think thats the name. I used to absolutely love playing it as a kid.
noted
I have no clue what the guy did to the AI in Smrter but it has ruined my expectations forever. Every enemy AI since just feels lackluster and easy.
I do,i screwed around with the new weapons and armour
Don't forget the "r2_sun_near_border 1" command to fix the buggy shadows
I played new war, жесть, and some other one, more lore friendly and with items repair in dialog with barman can’t recall the name. Good old times
I remember another one -hidden anomaly. That was quite good but very difficult
Music is spot on.
I noticed how much other mods took of ABC Inferno, first time i saw Hour of Horror was in OGSE.
I remember New War mod. I had that and a Narodnaya Solyanka on a pirated disk I bought back in the day like 15 years ago.
Your opening statement was pretty much dead on. Interesting video, thanks.
I was there... The old ABC mods, people stealing and repacking the first Oblivion Lost to high hell, the cursed Build 1935 remakes, Solyanka... And the OG Stalkerfiles, rest in peace. We've come a long way, huh?
Also mod worth to mention Stalker damage zone(Сталкер зона поражения). The first stalker mod ever created
Autumn Aurora is really underrated its like anomaly easy mode but in shadow of chernobyl it has its own guns like the bizon etc.
nah, AA is overrated as fuck.
Everybody knows about Autumn Aurora, it was literally Anomaly before it even released so i would say it is pretty overrated.
ABC Inferno looks like you're having a nightmare acid trip in the middle of the zone
Or a regular deliriant trip lol
сheck out the cursed horror mod vid))))
Awesome video, awesome to see how far we've come
The tunnels in New War look more like metro games with all that shooting and hordes of mutants lol
Tubers who put a playlist of the music they use in the description belong to the 7th circle of heaven where everything they desire appears before them before the words come out of their mouth. Also enjoying the video, thank you.
I really enjoy your videos but sometimes I have troubles reading the text, if you would make a small gap between texts where there is no text it would be so much better to notice the change in sentences.
This soundtrack is inspired! Lol this was fun to watch.
kinda funny that they never added any new mutants really added after soc hope we see something new in stalker 2
Keep doing videos I support you
this mod really turns the game into serious sam
Very interesting video. Please do more videos about testing old Stalker mods.
This looks more like Doom than stalker tbh 😂
It's not one of the older mods, but one fairly obscure mod which I think about all the time is War Correspondent. It's about the 2014 war in the Donbass and it is very charming due to being terribly made and also created from a certain political perspective. It received a hand made English translation and was available on ModDB although I believe it was removed from there after recent events.
The funny thing is AK shotguns are a thing they're called Saigas colloquially
Ngl, the teleport moonlight thing could be miles useful to have in a map's ends so you dont need to cross the whole map to go to another area
ABC+ЭЮЯ, remember that gem?
Great video tbh
Какая же всё таки у старых васянских модов крутая атмосфера. Так и хочется в канун Нового года играть во что-то подобное
ur video is a vibe bro. subbed
I've screwed around in SOC's files, it seems they enabled every mentioned item in the trader sell list for barkeep.
This New War mode is fucked up.
Here because of the funny Neco-Arc profile pic
New War is just lore accurate Strelok.
Can i have a link to the artwork used in the Thumb-nail? i want to use it for a profile picture
google vickiara
abc inferno is a legendary mod
i like to imagine dark ukraine is when stalkers first started entering the zone
bro got to dark valley and the game turned into doom
beautiful video bro
New war seems like alot of fun
Yo where did you get that pic of the Monolith doing the rat toss?
google vickiara
Мій улюблений мод на ТЧ це Off-life, наскільки я розумію, це перший фріплейний мод, як такий. Само собою він поламаний і половина заявлених фіч просто відсутня. Але в цілому нормалденс, можна декілька вечорів побігати
i love weird stalker mods
Wow this even older than the Last of Us 2 (Thank GOD they remastered it!) I mean, did they even HAVE computers back when S.T.A.L.K.E.R. came out? LMAO!
Блин чувак, тебе бы аудитории побольше. Очень правильный контент ибо все забыли какой рофильно-кринжовый должен быть сталкер а то всем аномали да мизери подавай. Кстати жду обзор на самый сюрный мод ФОТОГРАФ
Жесть мод. Too much running and stupid quests, but the setpieces and creative parts are really something to behold.
@@lelop2770 без гайда просто непроходимая помойка, но очень забавная
@@polisif1298 Я согласен.
Detector: AÉLKSFNJLADGNADLGBN
i felt that
Wow, this looks rad!
Wow dude this shit ain't shit! First mod is ridiculous but seem to be fun.
This font does look familiar 👀
Did I just stumbled upon your another channel, Oleh Bilov? Great content anyways!
this is the font from Escape from Tarkov, it's called Bender
@@modus0 Yeah I know. Was referring to one Ukrainian UA-camr famous for his Tarkov videos who used the same font/editing in his video
nice video, subbed :)
Ymfah please make video how to be op early in Stalker anomaly 1.5.2
История Прибоя?
Do you know some mod to make Hip more "buffed"(by all means)?
What's the music used for Dark Ukraine?
ua-cam.com/video/sn-p5n4-e1k/v-deo.htmlsi=UtcglomD1V7eyXfG&t=5814
when is next stalker horror mod vid coming out?
in a week or maybe two
What does
"Распознаетаномальныеполянабольшейдистанции" mean?
I can read it and I can say it. Which I'm pretty proud of. Seems like a bunch of russian words crammed together
I understand.. anomaly. Greater/bigger. And I think distance?
"Recognizes anomalous fields at greater distances"
The oldest mod i know and I played is Misery 1.0
are you still gonna continue that weird mod you played before this vid?
yep, alternative final part will be released in a week, maybe two
Whats the original thumbnail picture