Can you make a video about the hidden floor of Moorise Towers? The one to which there is a door past the talking winged ghouls (the ones you can either fight or convince to leave). When you destroy that door you can see there is a room behind it, but you cannot enter because even without the door, that entrance is covered with thick vines. Maybe with a mod it can be possible to see what's inside?
It’s funny how these failsafes feel like something straight out of a typical D&D game. You can feel the DM improvising these solutions on the fly in a desperate attempt to rerail the campaign.
And then if you purposefully throw the kobold fight, the DM gets exasperated and decides "Fine, if you don't want to play anymore? The Emperor stops shielding you as you've clearly sided with the Absolute."
@@lazeybonezthat would be player deciding. Just as throwing nightspear before talking to aylin isn't devs taking away decision but players deciding they don't want to have choice later on
@@lazeybonez I think he could give them to you right before the conversation about freeing Orpheus saying something along the lines of "you are the leader, I trust you will make the right choice"
Player: *leaves the netherstones in the iron throne* Fish: duty calls, my lovely wife. there is something important i must do. tell little junior i went out like a hero.
Maybe the dinosaur in the circus tells you (if you feed it) "These stones were passed down in my family for generations, you should have them" And if you have already felled the dino, then idk that's up to larian
@@ProxyGateTactician Id imagine it would be the genie who tells you to not litter in his jungle trap and he tosses the stones at you thinking its useless trash
This reminds me of a guy losing his honor mode playthrough because he stole the orphic hammer and told the emperor to piss off only to realize he left the hammer in camp.
@@ДмитрийОсипов-м9д I dunno I think I dealt with him fairly, he mocked me for 50h straight so I returned the kindness by mocking his bed skills. I'm not at fault he got angry and forced me to put him down.
This was almost me. I accidentally picked the wrong dialogue option because i forgot to take the oprhic hammer with me. I saw the cutscene playing where the absolute finds you and turns you into a mind flayer. I unplugged my whole pc in an instant 😂
Larian wasn't, the game had an Early Access period during development, so a lot of the Developer Foresight was just things we reported. Especially the edge cases!
During a playthrough I actually lost a netherstone. I just realized near the end, when I needed it. I eventually found it, but I can only imagine the tales of the hero arriving for the critical moment, realizing he forgot the most important thing ever, leaving and coming back a few hours later. The party should be pissed lol
On my last run, we were going to pass the Gate to the Shadowfell to finish the Nightsong quest, and I was messing around clicking on racks when Shadowheart commented about the previous Justiciars using fake Spears of Night. That's when I realized she was not equipped with the Spear... Which was not in our party inventory nor at camp... Queue to a good 30mn going to all the traders in Act 1 and 2 I had visited the day before, hoping it wasn't the one I had already killed at Moonrise... Not as bad as losing the Netherstones, but pretty bad form for Shadowheart's quest.
Frodo travels all the way to Mordor, sneaks through all the darkness and horror and reaches Mount Doom. After all the suffering and hardships he finally makes it to the top and grasps the One Ring to throw it in. "Oh shit, I forgot the Ring at home!" The End
Reminds me of Ultima VII Part Two: The Serpent Isle. You have to don a certain set of clothing and items to reach the end. The only difference being there's a glitch, where you can still go into the finale missing one of the vital pieces.
@@audreyb1269 Here's a tip for future playthroughs, you can give Shadowheart the feign death spell and have her cast it on herself. This lets you enter the Shadowfell without grabbing the spear and the game will just act as though you had it. To my knowledge doing this doesn't mess anything up later either.
It's funny to me that all those game overs where the party turns into Mind Flyers are basically the Emperor removing protection out of frustration at your stupidity.
I had that happen when my agonizing stupid friend genuinely made that choice because fucking somehow after 100 hours he still didn't trust the emperor.
@@secretlyaslug2325trust the emperor? The guy that lies about everything constantly and then as soon as you call him out on it he switches sides to the literal end of the world? Nah, stand up guy.
@@Nereosis16 Every one of your companion lies and hides things initially and surprise, if you threaten their personal goals (some of them even "lesser" than survival, which is of the Emperor's first as he states multiple times) they too go against you or leave. Besides, he does no such thing at "calling him out", he does that when you state you'd free the one who provides the protection against the Netherbrain's influence and who would certainly try and kill him on sight. Bit of a difference.
@@Andrea_404 Considering that Orpheus literally needs a Mind Flyer to use the Nether Stones to subdue the Elder Brain and stop the Ilithids from conquering the planet... I think the Emperor's conclusion that Orpheus is going to "kill him on sight" is rather irrational. Orpheus would definitely prefer to work with the Emperor rather than having to transform himself into a Mind Flyer.
I also love Larian for the fact if you show them this video, they'll actually add a failsafe for the jungle location exactly for that scenario. Larian really are the GOAT.
if the emperor weren't already bald, he sure is now from the stress we inflicted on him trying to lose the stones. the only time i ever came close to losing ketheric's was breaking out of wyrm's rock prison and nearly forgetting to take my inventory stash with me
@@braedenmclean5304 Nah, you can just fuckin' fart at the man and do it. Also you literally get an insight check to notice he's cheating using the ring.
I'm literally shaking my head realizing how insane Larian is for giving us these options while also making these failsaves for them. The amount of detail is insane, I wonder how long we'll continue to find hidden secrets like these.
I can only imagine Scott Joseph's reaction in the booth as he was reading these lines "Okay so, why is The Emperor talking about finding the netherstone in a dead fish?" "We need a voice line for players who drop the stone in the underwater prison as it explodes and all the sahuagin and the fish merchant are already dead" "...seriously?"
@@manwithballsonarm6775Larian actually has a pretty good track record when it comes to taking care of their employees. According to Larian's CEO, Sven Vincke, while they did have to do some crunch to get the game done, it was less than their previous projects. It honestly makes stuff like this so much more impressive because the scope of permutations and fail-safes in bg3 dwarf their other games by a wide margin.
5:40 My first play though I took nightsong to the wizards tower and fought him, she was glitched and started the fight with 1 hp, after she went down she just floated right off the map never to be seen again. Now I know she was waiting for me above the tower on that platform you found 😭
The kobolds running off with the gems leading to an instant game over, as well as a few other times this happens, really increases my respect for Larian. There is a limit to how much they are willing to hold players hands. Although, without really intending to, the last time I was at the Gith'yanki Creche I talked myself into an early grave 😅
Yeah I almost didn't include the Kobolds section as I knew others had found it, but never saw any mention of the game over it can cause. That was equally mind-blowing as I thought they wouldn't allow that to happen
@@micahbell9686with the description of the disintegrate spell, something along the lines of "if the creature reaches 0 hp, it and all nonmagical items it was carrying are reduced to a pile of ash," Larian might make a lootable ash pile for you to find the stones in. They are very magical, after all.
The bloated fish is a backup to a backup for a backup. Larian likely wanted to prioritize immersion and what would be a reasonable scenario. Enemies that escaped the Iron Throne picking up a shiny trinket you dropped? Okay, out there, but fits alright as a failsafe. Feels in-theme with events so far. Dude finding some rocks in his net after fishing near where the prison was, and selling it to us? ... Okay, not likely, but... okay. Dead fish.
there might be another place where you could loose the stones, in the sorcerer sundries there is that magical lamp that you could be trapped in, if you summon a creature you will be teleported out and if you dispel the summon the lamp gets destroyed, so it could destroy the stones if you drop them in it
It's amazing for the fact that they made multiple failsafe scenarios. They could have gotten away with just the bloated fish one, but they went even further.
DM: As you arrive at the beach you sense the netherstones in the possession of a group of Sahuagin from the Iron Throne. No, wait, nevermind. You already killed all of those. Uhh... You sense they are in the possession of the local fisherman, Old Troutman. Murder hobo, furiously rifling through notes: I'm pretty sure we killed that guy... Yep, two sessions ago DM: Screw it, a fish ate them then washed up on shore. I'm so done with you people. As an aside, Old Troutman is such a last-minute DM improvisation of a name, I don't care if it's actually supposed to be a description of his job.
DM: You see Old Troutman standing before you. Player: So he's an elderly kuo-toa? DM: No! No. He's not a kuo-toa. Player: You said he's Old Troutman. DM: I hate you so much.
Nothing like taking a break from publishing my first BG3 mod to see Proxy has uploaded a fresh video of BG3 esoterica. I've seen that kobolds one before, but the washed up fish loaded with world ending jewels was a particularly neat find.
@@ProxyGateTactician Something that changes items like the Gloves of Dexterity to give stat increases instead of fixed stats, in this case giving +4 Dex instead of it always being 18 Dex. Did it for all items like that.
Its awesome how much effort larian put in because they could have just made it so that you can't drop the stones or they are kept in a safe place which would have saved them a lot of effort. They put the extra effort in to make the game more immersive for the tiniest amount of players who will actually do this.
The thumbnail had me thinking you can use a specific fish in place of one of the netherstones, and the fact that this seems par for the course for BG3 makes me love Larian even more 😂
Larian team is, in a good way, insane. Anyone else would have just take back the option to drop it. But they took this incredible approach instead. And some options may never be discovered. Respect.
I have to say, this not only shows how much work went into developing this game, it also shows that it was thoroughly tested. Finding as many edge-cases and potential softlocks as possible, no matter how unlikely they are, and handle them properly. I keep being amazed at how well done Larian's Software is.
The Emperor is so weird. First he urgently wants to remind me every day to hold onto the stones myself, until the last day when he demands I give it to him. Make up your mind, dog.
Well, up until it's clear that you need him to use the stones, there was no need to give them to him. It's reasonable to expect that you'd hold onto them well (you have to go out of your way like this to lose them,) he honestly thought that the confrontation at the morphic pools would be the end of it, and him demanding the stones off the bat would strike most people as kinda suspicious because of the previous two points, and that he already has enough hold over you with how he's protecting you. Nobody except the most trusting of people would freely hand over the macguffin to him, and asking for them so early would definitely make people grumble. Letting you keep the stones yourself is a reasonable move for the plan at the time, while trying to take them is not just unnecessary, but would very likely invite hostility when he needs your trust and cooperation.
Jesus christ, that's an incredible level of design and detail most games would have just prevented (i.e. the netherstones don't appear in your inventory, you just "have" them or have absorbed the power of them as you go. Huge props to the game devs though
That's fascinating that the Sahuagin encounter by the docks is a failsafe. I always thought that it was strange the docks is attacked by them for seemingly no reason and is never linked to another quest or is mentioned elsewhere. Turns out it's a failsafe to stop Faerun being doomed 😅
Yeah the default text was super small, and half the time during my tests the text didn't appear at all so I wanted to add it then it felt a little soulless lol
lol basically stole the idea from WoW tbh and just edited it in myself. I feel like the game was missing somehing when the emp is talking to you like that
emperor: for the love of- YOU DROPPED THE DAMN STONES AGAIN, I CAN’T KEEP MANIPULATING THE WORLD LIKE THIS TO HELP YOU FIND THEM AND FEND OFF THE NETHERBRAIN! DO NOT MAKE ME PLACE A PSIONIC LOCK ON YOU TO NEVER DROP THEM!
Amazing what can be done when a company is run and staffed by actual gamers and think like gamers creating fail safes knowing that players may by accident do something or even by full intent wanting to see what happens if they try something to break the game intentionally. This is called quality and passion.
I wonder if they might have hidden Drizzt DoUrden somewhere... there's over a half dozen references to him, but I haven't heard anyone actually finding him... yet. He was well hidden in the first 2 games. At any rate, nice vid- came here from Morgana's stream! Cheers ! !
You can imagine the Developers sitting in the office coming up with every possible way the game might accidentally allow the player to derail the story or cause a major conundrum, coming up with the most minor and stupid potentialities to try and prevent the inevitable destruction of the campaign at all costs... "You wanna seduce the dragon? It's a dragon, that's almost impossible, but, fine: roll for, I dunno, Persuasion? Oh, you rolled a Nat 20... Okay, you've successfully seduced the dragon... But, alas, it can't leave its lair, because it's too big! Aaand you cast Reduce... Well, the dragon has an ancient curse that messes with the spell, now it's stuck in its reduced form, it now has 1 HP. Happy...? What do you mean you cast 'Remove Curse'?!"
3:28 That just means you now know where the fish monger/merchant got the stones from. The fish swallowed the stones, the sahuagin ate the fish or the merchant caught the fish. I don't know why the fish swallowed that fly. Perhaps it'll die...err, it did, but, you know, the song! They definitely broke the mold with this game. Soooo much attention to detail! And the music is definitely one of the many gems.
Any other developer would have just made the stones impossible to remove from your inventory, this just shows Larians commitment to player choice and freedom
Wow I would never have thought to do any of those things. Incredible the kind of little details that can be found in this game. I've never watched your videos before but now I'm interested in your other content so you've earned a sub here.
These Emperor dialogues crack me up. I really dont understand why people judge him more harshly than other NPCs. Dude is THE most patient DM, and doesnt lose his cool unless you are consistently hostile and disrespectful, or try to completely destroy his campaign lol.
It's these extra miles that make BG 3 one of the best games of all time. Larian was incredibly determined to make the game like a dungeon master that adapts to player weirdness, rather than just crumbling in softlocks or finding grating ways from stopping you from doing what you're doing. Wonder if the situation in the jungle is still that way 3 months after the video. Patches have still been coming, after all.
Was just chatting with ya on your Reddit post about this: and I hadn’t just watched some of ur videos, you’re the first person I watched BG3 content from cause my friend recommended you and I just forgot to sub so now I get to catch up!
It is possible to return to the Genie’s reward area by using a different character to talk to the genie. You get one win (and one teleport) per character.
Another great video! How do you come up with these ideas? It's crazy Larian was able to anticipate so much player shenanigans and protected us from softblocking ourselves. You should send a bug report to Larian about the one softblock they missed, in the jungle. Who knows, maybe they'll even fix it. If you do, do include a save game file with the report because if you don't they'll always ask you to send one. They probably need to check whether the issue resides specifically in your game or is global. As for cool discoveries in the game, this one isn't nearly as cool as yours and you probably already know about it: it's possible to form an alliance with the Netherbrain, sorta kinda and only temporarily. To trigger this you must kill Gortash without blowing up the Foundry before doing Orin. Doing so will give the NB enough autonomy to take over the Steel Watchers. You can then talk to the Steel Watchers and you'll be talking to the NB directly who imposes a sort of alliance on you. He asks you to kill Orin and in return he'll make the SW overlook any misbehaviour on your side. And indeed, they no longer react to your crimes. One exception I found, though, is entering the restricted boat with the tadpoles which lies near the Foundry. I guess the NB forgot to hack those two SW. Once you do kill Orin, the NB will betray you and all SW everywhere will instantly turn hostile when they see you. Any Flaming Fists nearby will also be sucked into combat. I did that in my second playthrough and dodging all those Flaming Fist patrols in the city very much reminded me of chapter 7 of BG1
i like to think that rather than have a bunch of save files at various points in the game proxy opts to play through the entire game every time he needs to find something.
Game radar brought me here, after reading part of the article I figured I'd check out the channel myself but I was genuinely disappointed when I found only this 5min video 😂😂😂 like wtf I've never been so intrigued and disappointed at the same time smh lol great work tho I guess....
I like to imagine the reason the Netherstones ended up in the fish was because the gods watching over you rang up Umberlee and were like "Hey, we need favor."
Know that Larian could just as well have just had the last option available, the fish, but they went above and beyond to include numerous options for us to play around with. That just amazing. Makeing these layers for us to test and try to break and have a lot of fun with. I imagine they developed them closely in this order shown and kept adding but the choice to keep them all in is so nice.
As surprising and funny the fail safes are, WHAT IS HAPPENING at the end of the video? xD now I want to get up there too, your crate construction is absolut perfection!
Raphael before this video: "I've always wondered what a laughing mindflayer sounds like." Raphael after this video: "I never realized that I've always wondered what an exasperated mindflayer sounds like either."
For anyone thinking I stole this from Reddit i'd suggest you double check who wrote that Reddit post before saying anything lol. (It was my post)
Getting called out for stealing your own content is some top tier shit. Really goes to show nobody on reddit can actually read.
Your video is featured on game radar
@@okok-sk2zq Also PC Gamer, as that's how I discovered it.
Can you make a video about the hidden floor of Moorise Towers? The one to which there is a door past the talking winged ghouls (the ones you can either fight or convince to leave). When you destroy that door you can see there is a room behind it, but you cannot enter because even without the door, that entrance is covered with thick vines. Maybe with a mod it can be possible to see what's inside?
Reddit is the most toxic community ever, I wouldn't expect less.
It’s funny how these failsafes feel like something straight out of a typical D&D game. You can feel the DM improvising these solutions on the fly in a desperate attempt to rerail the campaign.
Yes, especially the Kobold, Merchant and bloated fish ones lol. Like, what, huh? Total DM made-up-in-the-moment energy lmao 😅
Exactly!
And then if you purposefully throw the kobold fight, the DM gets exasperated and decides "Fine, if you don't want to play anymore? The Emperor stops shielding you as you've clearly sided with the Absolute."
They should have made the bad end screen rocks falling and everyone dying.
@@DanielLCarrier a classic that never grows old.
I'm surprised the emperor doesn't say "you left kethrtics stone behind. A wise decision. I will safeguard it until the time is right"
ohh that would be clever
That would remove the decision you have to make regarding keeping the stones yourself and siding with the emperor
@@lazeybonezthat would be player deciding. Just as throwing nightspear before talking to aylin isn't devs taking away decision but players deciding they don't want to have choice later on
@@lazeybonez I think he could give them to you right before the conversation about freeing Orpheus saying something along the lines of "you are the leader, I trust you will make the right choice"
Right? The Emperor WANTS these stones. If one just falls into his hands, he's not going to give it back.
Player: *leaves the netherstones in the iron throne*
Fish: duty calls, my lovely wife. there is something important i must do. tell little junior i went out like a hero.
sounds like a fish tale.
@@Kittsuera sounds too fishy for my taste
i mean.... the emperor could have just mind controlled the fish to retrieve the stones...
@@arcanumelite4853Kua-Toa hate Mindflayers as much as Duergar or Gith lol.
Can't wait for the next patch to involve one of the dinosaurs showing up in the marketplace with the stones
Maybe the dinosaur in the circus tells you (if you feed it) "These stones were passed down in my family for generations, you should have them"
And if you have already felled the dino, then idk that's up to larian
Maybe it could run over to (and recognize) the one in the cage
@@MirOmran Wouldn't really make much sense. Considering you get teleported from fucking CHULT. A freaking continent away.
@@nathanpfirman625 I mean obviously the dino followed you back through the same portal you used. XDDDDD
@@nathanpfirman625It makes the most sense for the genie to have them and sell them back to you for an exorbitant price.
No doubt there will be line in Patch 7 patchnote "Fixed softlock that was caused by curious one who dropped netherstones in jungle"
Hoping they do that since I posted this early enough lol
@@ProxyGateTactician Id imagine it would be the genie who tells you to not litter in his jungle trap and he tosses the stones at you thinking its useless trash
@@sportyzmech2104 That would be funny and appropriate.
@@sportyzmech2104 But what if you kill the genie while in the jungle?
@@Nefhith1337 Game over when you leave the jungle I would guess.
I like that Larian did all this instead of just doing a "Quest item cannot be dropped" like every other game
"You left the stones inside this impenetrable prism with me, how dare you, I've sent them to your open air camp someone could sneak into."
Well, githiyanki monks could breach the Prism and kill Emperor/steal the stones
@@sanguinraven5672well I’m pretty sure they were actually in there the whole time since Orpheus was captured they were his honour guard
This reminds me of a guy losing his honor mode playthrough because he stole the orphic hammer and told the emperor to piss off only to realize he left the hammer in camp.
If he only dealt fairly with a certain cambion he would get the hammer back and it wouldn't even go down in history
@@ДмитрийОсипов-м9д I dunno I think I dealt with him fairly, he mocked me for 50h straight so I returned the kindness by mocking his bed skills. I'm not at fault he got angry and forced me to put him down.
This was almost me. I accidentally picked the wrong dialogue option because i forgot to take the oprhic hammer with me. I saw the cutscene playing where the absolute finds you and turns you into a mind flayer. I unplugged my whole pc in an instant 😂
@@markopusic8258 probably dont screw devils to insult other devils. You couldve just stabbed raphael without sleeping with a incubus.
@@Lickickeryeah but sleeping with Haarlep means you can absolutely roast Raphael before the fight, totally worth it
omfg I didn't know that Larian was THAT carefull while doing this game, It was really made with love.. I never thought I would see new interactions.
Same as soon as I found these I started google searching and found 0 info. I was shocked it's like a year after release!
its almost like they are DMs that have had to deal with many players at a dnd game who do everything in their power to derail the best laid plans.
Larian wasn't, the game had an Early Access period during development, so a lot of the Developer Foresight was just things we reported.
Especially the edge cases!
@@catgckool428 there was no early access for act 3 which is what the video is about though. I don’t think it’s fair to say they weren’t
@@catgckool428 community can only do so much on it's own, Larian is
During a playthrough I actually lost a netherstone. I just realized near the end, when I needed it. I eventually found it, but I can only imagine the tales of the hero arriving for the critical moment, realizing he forgot the most important thing ever, leaving and coming back a few hours later. The party should be pissed lol
On my last run, we were going to pass the Gate to the Shadowfell to finish the Nightsong quest, and I was messing around clicking on racks when Shadowheart commented about the previous Justiciars using fake Spears of Night. That's when I realized she was not equipped with the Spear... Which was not in our party inventory nor at camp... Queue to a good 30mn going to all the traders in Act 1 and 2 I had visited the day before, hoping it wasn't the one I had already killed at Moonrise...
Not as bad as losing the Netherstones, but pretty bad form for Shadowheart's quest.
Frodo travels all the way to Mordor, sneaks through all the darkness and horror and reaches Mount Doom.
After all the suffering and hardships he finally makes it to the top and grasps the One Ring to throw it in.
"Oh shit, I forgot the Ring at home!"
The End
Reminds me of Ultima VII Part Two: The Serpent Isle. You have to don a certain set of clothing and items to reach the end. The only difference being there's a glitch, where you can still go into the finale missing one of the vital pieces.
@@audreyb1269 Here's a tip for future playthroughs, you can give Shadowheart the feign death spell and have her cast it on herself. This lets you enter the Shadowfell without grabbing the spear and the game will just act as though you had it. To my knowledge doing this doesn't mess anything up later either.
It's funny to me that all those game overs where the party turns into Mind Flyers are basically the Emperor removing protection out of frustration at your stupidity.
I had that happen when my agonizing stupid friend genuinely made that choice because fucking somehow after 100 hours he still didn't trust the emperor.
@@secretlyaslug2325trust the emperor? The guy that lies about everything constantly and then as soon as you call him out on it he switches sides to the literal end of the world?
Nah, stand up guy.
@@Nereosis16 Every one of your companion lies and hides things initially and surprise, if you threaten their personal goals (some of them even "lesser" than survival, which is of the Emperor's first as he states multiple times) they too go against you or leave. Besides, he does no such thing at "calling him out", he does that when you state you'd free the one who provides the protection against the Netherbrain's influence and who would certainly try and kill him on sight. Bit of a difference.
@@Andrea_404 Considering that Orpheus literally needs a Mind Flyer to use the Nether Stones to subdue the Elder Brain and stop the Ilithids from conquering the planet... I think the Emperor's conclusion that Orpheus is going to "kill him on sight" is rather irrational.
Orpheus would definitely prefer to work with the Emperor rather than having to transform himself into a Mind Flyer.
@@secretlyaslug2325 Trust the emperor? He's the worst in this game, he lied to everyone, he lies to you constantly and his powers are from Orpheus.
I also love Larian for the fact if you show them this video, they'll actually add a failsafe for the jungle location exactly for that scenario. Larian really are the GOAT.
Yeah like the Genie showing up to your camp to throw the stones at you and telling you “not to leave your junk in his forest” 😂
@@elenalizabeth that would be funny. or another spinning wheel interaction too "win" them back
Hahaha this feels like a DM move frustrated with the player’s derailing antics.
DM be like: “they barely weigh anything and they cannot be sold, so will you just keep them in your godsdamn bag before you give me an aneurism”
if the emperor weren't already bald, he sure is now from the stress we inflicted on him trying to lose the stones. the only time i ever came close to losing ketheric's was breaking out of wyrm's rock prison and nearly forgetting to take my inventory stash with me
This freaking game bro, never ceases to impress me
My mind was being blown each time I was finding these scenarios
The DM coming up with increasingly implausible ways to save the plot from the derailing players
The Jungle area was probably missed probably because it was incorporated later into development for an interesting side-quest.
And the fact you have to know to pickpocket him beforehand
@@braedenmclean5304 Nah, you can just fuckin' fart at the man and do it. Also you literally get an insight check to notice he's cheating using the ring.
@@somerandomgamer8504 or be an Archfey Warlock.
I'm literally shaking my head realizing how insane Larian is for giving us these options while also making these failsaves for them. The amount of detail is insane, I wonder how long we'll continue to find hidden secrets like these.
I can only imagine Scott Joseph's reaction in the booth as he was reading these lines "Okay so, why is The Emperor talking about finding the netherstone in a dead fish?" "We need a voice line for players who drop the stone in the underwater prison as it explodes and all the sahuagin and the fish merchant are already dead" "...seriously?"
Enzevil, your channel ROCKS, btw!!
@@marconeves1979 Ah thank you so much dude!
That's what happens when you force your devs to work 80 hours weeks
@@manwithballsonarm6775Larian actually has a pretty good track record when it comes to taking care of their employees. According to Larian's CEO, Sven Vincke, while they did have to do some crunch to get the game done, it was less than their previous projects.
It honestly makes stuff like this so much more impressive because the scope of permutations and fail-safes in bg3 dwarf their other games by a wide margin.
5:40 My first play though I took nightsong to the wizards tower and fought him, she was glitched and started the fight with 1 hp, after she went down she just floated right off the map never to be seen again. Now I know she was waiting for me above the tower on that platform you found 😭
The kobolds running off with the gems leading to an instant game over, as well as a few other times this happens, really increases my respect for Larian. There is a limit to how much they are willing to hold players hands.
Although, without really intending to, the last time I was at the Gith'yanki Creche I talked myself into an early grave 😅
Yeah I almost didn't include the Kobolds section as I knew others had found it, but never saw any mention of the game over it can cause. That was equally mind-blowing as I thought they wouldn't allow that to happen
@@ProxyGateTacticiando you know what happens if you kill the Kobolds with disintegrate?
@@micahbell9686with the description of the disintegrate spell, something along the lines of "if the creature reaches 0 hp, it and all nonmagical items it was carrying are reduced to a pile of ash," Larian might make a lootable ash pile for you to find the stones in. They are very magical, after all.
birb
I'm surprised they made three fail-safes for the Iron Throne when just the bloated fish would cover all of them. That's Larian for you.
The bloated fish is a backup to a backup for a backup. Larian likely wanted to prioritize immersion and what would be a reasonable scenario.
Enemies that escaped the Iron Throne picking up a shiny trinket you dropped? Okay, out there, but fits alright as a failsafe. Feels in-theme with events so far.
Dude finding some rocks in his net after fishing near where the prison was, and selling it to us? ... Okay, not likely, but... okay.
Dead fish.
there might be another place where you could loose the stones, in the sorcerer sundries there is that magical lamp that you could be trapped in, if you summon a creature you will be teleported out and if you dispel the summon the lamp gets destroyed, so it could destroy the stones if you drop them in it
There it is; the comment i was looking for
Now I must test it!
It's amazing for the fact that they made multiple failsafe scenarios. They could have gotten away with just the bloated fish one, but they went even further.
I can see why the emperor is the way he is. With allies like these... it's been hard for him to keep the world from ending.
DM: As you arrive at the beach you sense the netherstones in the possession of a group of Sahuagin from the Iron Throne. No, wait, nevermind. You already killed all of those. Uhh... You sense they are in the possession of the local fisherman, Old Troutman.
Murder hobo, furiously rifling through notes: I'm pretty sure we killed that guy... Yep, two sessions ago
DM: Screw it, a fish ate them then washed up on shore. I'm so done with you people.
As an aside, Old Troutman is such a last-minute DM improvisation of a name, I don't care if it's actually supposed to be a description of his job.
DM: You see Old Troutman standing before you.
Player: So he's an elderly kuo-toa?
DM: No! No. He's not a kuo-toa.
Player: You said he's Old Troutman.
DM: I hate you so much.
Larian dev finishing the video, sighing, and noting to add another failsafe location for the next patch
Nothing like taking a break from publishing my first BG3 mod to see Proxy has uploaded a fresh video of BG3 esoterica. I've seen that kobolds one before, but the washed up fish loaded with world ending jewels was a particularly neat find.
ohh whats ur first mod?
@@ProxyGateTactician Something that changes items like the Gloves of Dexterity to give stat increases instead of fixed stats, in this case giving +4 Dex instead of it always being 18 Dex. Did it for all items like that.
@@korakysquite a nice idea, actually, since characters for whom agility matters will have 18 or more already
@@ДмитрийОсипов-м9д yeah but i use them on my wizard and dump dex and increase wis and cha.
i cannot believe theres so much dialog ... like it didnt even cross my mind you could DROP them at all... this is insane
Its awesome how much effort larian put in because they could have just made it so that you can't drop the stones or they are kept in a safe place which would have saved them a lot of effort. They put the extra effort in to make the game more immersive for the tiniest amount of players who will actually do this.
The thumbnail had me thinking you can use a specific fish in place of one of the netherstones, and the fact that this seems par for the course for BG3 makes me love Larian even more 😂
massive respect for not buying time and padding the script for 5 extra minutes for no reason but just a 10m video!!
Larian team is, in a good way, insane. Anyone else would have just take back the option to drop it. But they took this incredible approach instead. And some options may never be discovered. Respect.
This is incredible. The amount of effort they put into this game. Even voicelines for such unique scenarios like this.
I have to say, this not only shows how much work went into developing this game, it also shows that it was thoroughly tested. Finding as many edge-cases and potential softlocks as possible, no matter how unlikely they are, and handle them properly. I keep being amazed at how well done Larian's Software is.
The Emperor is so weird. First he urgently wants to remind me every day to hold onto the stones myself, until the last day when he demands I give it to him. Make up your mind, dog.
he probably needs them the most at that point, idk i keep restarting in Act 1
Well, up until it's clear that you need him to use the stones, there was no need to give them to him. It's reasonable to expect that you'd hold onto them well (you have to go out of your way like this to lose them,) he honestly thought that the confrontation at the morphic pools would be the end of it, and him demanding the stones off the bat would strike most people as kinda suspicious because of the previous two points, and that he already has enough hold over you with how he's protecting you. Nobody except the most trusting of people would freely hand over the macguffin to him, and asking for them so early would definitely make people grumble.
Letting you keep the stones yourself is a reasonable move for the plan at the time, while trying to take them is not just unnecessary, but would very likely invite hostility when he needs your trust and cooperation.
Jesus christ, that's an incredible level of design and detail most games would have just prevented (i.e. the netherstones don't appear in your inventory, you just "have" them or have absorbed the power of them as you go.
Huge props to the game devs though
Baldurs Gate 3 is such a masterpiece. The love for detail is truly magical.
the fact there's extra dialouge that exist at all is so freakin cool
That's fascinating that the Sahuagin encounter by the docks is a failsafe. I always thought that it was strange the docks is attacked by them for seemingly no reason and is never linked to another quest or is mentioned elsewhere. Turns out it's a failsafe to stop Faerun being doomed 😅
It wasn´t Larian saving Faerun, it was Umberlee!!!
Great video! It’s crazy how much work Larian put into stuff like this that 99.9% of players will never see.
Appreciate your experimentation, these are fascinating to see. And the dialogue portraits are a nice edit too.
Yeah the default text was super small, and half the time during my tests the text didn't appear at all so I wanted to add it then it felt a little soulless lol
@@ProxyGateTactician Necessity is the mother of invention, eh?
Larian deserves all their awards and MORE!!
My mind was blown when there was Fish! ....... 'farewell and thanks for all the fish' came to mind!
4 million hours played of bg3 and i had never heard of these situations. Larian deserves all the love
Still blows my mind how much attention to detail larian put into this game, absolutely incredible
This is genuinely genius that they implemented this
It's incredible that Larian has the wherewithal to have all these fail-safes built in.
I always am amazed by all of the fail safes in this game, that’s some dedication
Kobolds at 4:04 make every „I killed every NPC“ sigh 😂
That dialogue edits should be part of the main game, they are really good
lol basically stole the idea from WoW tbh and just edited it in myself. I feel like the game was missing somehing when the emp is talking to you like that
The emperor just sounds like an exasperated DM
emperor: for the love of- YOU DROPPED THE DAMN STONES AGAIN, I CAN’T KEEP MANIPULATING THE WORLD LIKE THIS TO HELP YOU FIND THEM AND FEND OFF THE NETHERBRAIN! DO NOT MAKE ME PLACE A PSIONIC LOCK ON YOU TO NEVER DROP THEM!
The amount of intricate in detail in variables are insane in this game
Amazing what can be done when a company is run and staffed by actual gamers and think like gamers creating fail safes knowing that players may by accident do something or even by full intent wanting to see what happens if they try something to break the game intentionally.
This is called quality and passion.
This is one of the reasons I love Larian's games, even if it's not perfect, it's still pretty impressive and funny! The fish got me really good.
I wonder if they might have hidden Drizzt DoUrden somewhere... there's over a half dozen references to him, but I haven't heard anyone actually finding him... yet. He was well hidden in the first 2 games. At any rate, nice vid- came here from Morgana's stream! Cheers ! !
DAMN I love this studio
this is mind blowing, BG3 never failed to surprise us
You can imagine the Developers sitting in the office coming up with every possible way the game might accidentally allow the player to derail the story or cause a major conundrum, coming up with the most minor and stupid potentialities to try and prevent the inevitable destruction of the campaign at all costs...
"You wanna seduce the dragon? It's a dragon, that's almost impossible, but, fine: roll for, I dunno, Persuasion? Oh, you rolled a Nat 20... Okay, you've successfully seduced the dragon... But, alas, it can't leave its lair, because it's too big! Aaand you cast Reduce... Well, the dragon has an ancient curse that messes with the spell, now it's stuck in its reduced form, it now has 1 HP. Happy...? What do you mean you cast 'Remove Curse'?!"
the emperor has the patience of a saint.
It’s insane how much thought went into these fail safes. Larian continues to amaze me.
The amount of fail safes in this game are amazing
3:28 That just means you now know where the fish monger/merchant got the stones from. The fish swallowed the stones, the sahuagin ate the fish or the merchant caught the fish. I don't know why the fish swallowed that fly. Perhaps it'll die...err, it did, but, you know, the song!
They definitely broke the mold with this game. Soooo much attention to detail! And the music is definitely one of the many gems.
The amount of failsafes they made in this game shows the level of care they put into this masterpiece
Finally some fresh content from BG3! Great video, thanks!
Any other developer would have just made the stones impossible to remove from your inventory, this just shows Larians commitment to player choice and freedom
Wow I would never have thought to do any of those things. Incredible the kind of little details that can be found in this game. I've never watched your videos before but now I'm interested in your other content so you've earned a sub here.
Im surprised about the dialouge and failsafes for the netherstones, they thought of most ideas how to loose your shinies :D
Larian is clearly a team of FAFO style gamers, and that's rad as hell.
Larian devs are actually so amazing creating all of these Fail-Safes
They could've just had the fish to be the only failsafe needed but they really put in the work to give 2 other failsafes first
The options in BG3 are on another level, reviewers can’t have known how much content is in the game.
this feels like a DM desperately trying to get their campaign last minute
These Emperor dialogues crack me up. I really dont understand why people judge him more harshly than other NPCs. Dude is THE most patient DM, and doesnt lose his cool unless you are consistently hostile and disrespectful, or try to completely destroy his campaign lol.
i felt a guilty pleasure from the anger in the emperors voice after your "loosing" the netherstones over and over XD
It's these extra miles that make BG 3 one of the best games of all time. Larian was incredibly determined to make the game like a dungeon master that adapts to player weirdness, rather than just crumbling in softlocks or finding grating ways from stopping you from doing what you're doing.
Wonder if the situation in the jungle is still that way 3 months after the video. Patches have still been coming, after all.
Was just chatting with ya on your Reddit post about this: and I hadn’t just watched some of ur videos, you’re the first person I watched BG3 content from cause my friend recommended you and I just forgot to sub so now I get to catch up!
We have a book chest, a teddy bear chest, now a fish chest? Count me in
Your content is go amazing, dude. Thanks for all the hard work!
It is possible to return to the Genie’s reward area by using a different character to talk to the genie. You get one win (and one teleport) per character.
Another great video!
How do you come up with these ideas?
It's crazy Larian was able to anticipate so much player shenanigans and protected us from softblocking ourselves.
You should send a bug report to Larian about the one softblock they missed, in the jungle. Who knows, maybe they'll even fix it. If you do, do include a save game file with the report because if you don't they'll always ask you to send one. They probably need to check whether the issue resides specifically in your game or is global.
As for cool discoveries in the game, this one isn't nearly as cool as yours and you probably already know about it: it's possible to form an alliance with the Netherbrain, sorta kinda and only temporarily.
To trigger this you must kill Gortash without blowing up the Foundry before doing Orin.
Doing so will give the NB enough autonomy to take over the Steel Watchers.
You can then talk to the Steel Watchers and you'll be talking to the NB directly who imposes a sort of alliance on you.
He asks you to kill Orin and in return he'll make the SW overlook any misbehaviour on your side. And indeed, they no longer react to your crimes. One exception I found, though, is entering the restricted boat with the tadpoles which lies near the Foundry. I guess the NB forgot to hack those two SW.
Once you do kill Orin, the NB will betray you and all SW everywhere will instantly turn hostile when they see you. Any Flaming Fists nearby will also be sucked into combat.
I did that in my second playthrough and dodging all those Flaming Fist patrols in the city very much reminded me of chapter 7 of BG1
This is awesome i thought i've seen everything!!!! Great video as usual. Wonder what you'll come up next :O
Me too. This totally shocked me when I found it. Began rapidly google searching and could find no info anywhere lol
Just saw your post on the Baldur’s Gate subreddit! Glad you made a video so we can see it played out!
Just saw your reddit post about this earlier today! This is so interesting!
I love the bloated fish bag, so fancy
i like to think that rather than have a bunch of save files at various points in the game proxy opts to play through the entire game every time he needs to find something.
😂 there was a time…
But now I have 1500 save files my folder says
THE LEVELS OF FAIL SAFES ARE CRAZY
It's crazy they added all this instead of "quest items cannot be removed from inventory"
If you save thaniel and restore the shadow-cursed lands after killing Kethric, Halsin will talk as if he's still alive
worth game of the year
Game radar brought me here, after reading part of the article I figured I'd check out the channel myself but I was genuinely disappointed when I found only this 5min video 😂😂😂 like wtf I've never been so intrigued and disappointed at the same time smh lol great work tho I guess....
I show exactly what’s necessary to not waste ur time :). No need to drag it out showing all the boring stuff for 20 min
This is so impressive on Larian’s part.
I like to imagine the reason the Netherstones ended up in the fish was because the gods watching over you rang up Umberlee and were like "Hey, we need favor."
Know that Larian could just as well have just had the last option available, the fish, but they went above and beyond to include numerous options for us to play around with. That just amazing. Makeing these layers for us to test and try to break and have a lot of fun with. I imagine they developed them closely in this order shown and kept adding but the choice to keep them all in is so nice.
1. A kobold cutscene would have been AMAZING
2. I bet if you told Larian about the Genie they'd fix it. That's kind of how they roll.
As surprising and funny the fail safes are, WHAT IS HAPPENING at the end of the video? xD now I want to get up there too, your crate construction is absolut perfection!
These failsafes really show dedication. Any other dev would have made them undroppable.
Raphael before this video: "I've always wondered what a laughing mindflayer sounds like."
Raphael after this video: "I never realized that I've always wondered what an exasperated mindflayer sounds like either."
It's so cool! We need more!❤