Great stuff, Jason. I converted to Cubase from Digital Performer and even though Ive been composing and songwriting for a long time, I'm finally getting into mixing more. This was super helpful. Looking forward to more videos!
@@stoolio14 thanks so much for watching! If you’re getting more into mixing in Cubase, I’ve got an upcoming video you’re gonna want to check out. I’m doing a mix of a demo track in Cubase and using only the stock plugins for the mix. As much as I love my library of 3rd party plugins, the Cubase stock plugins really hold their own. I found a few that are going to be every mix plugins for me going forward.
Oh, man. Kontakt in general is an absolute bear to setup. Super powerful, but can be incredibly frustrating. I’m dreading having to redo all my GGD presets in Cubase. 😂😂
@@jason_baker_mixing Definitely was, but once I get it setup once I was able to set it as a template at least so I could just call it up whenever I need. Your tip about the voice level came in clutch though, fixed my weird glitches I was getting.
@@TannerVW oh yeah. I love having different templates for writing, so I can just decide what I want to use and have everything ready to go. Right on! I don’t know what it is, but sometimes, especially in really fast stuff with a lot of hits, it will freak out unless you bump that up.
Hey Jasson, thank you for your video, it helped us a lot. But now when I change the drum kit, the routing drops out and I have to reassign it every time. Can I save it somehow or how do you change your drum kit without the routing falling out? Thank you very much for your answer
@@nstnkt1722 thanks so much for watching. Glad to hear that it helped! So, yes you can absolutely save a preset. In the right zone in the VSTi Panel, when you look at superior drummer, you’ll need to find the option “preset browser”. It looks like a Diamond with the bottom left side filled in. Click that and find “save preset”, and you’ll be able to save the instrument settings, and routing as a preset. It is worth nothing that when switching between different kits with different mic configurations, tracks may have to be manually enabled in mix console from the option to “select multi-out instrument return channel”. I just tried this by saving my template as a oreset and getting rid of the instance I had running. Loaded in a new instance of the plugin and clicked load preset, all the routing was intact, but I had to manually enable the outputs from the inspector as I did in this video. I normally just start from a pre routed writing template and roll with the kit I start with. I have different templates for every SDX (and other drum instruments) that I own, so I can decide “I want to roll with the darkness sdx” and load that template and go. It is normal when you switch to a different kit within SD3, for the routing to reset to default. If you switch for instance, from the Death SDX to the Prog Foundry SDX, each SDX will have different mic configurations, so everything will reset and will need to be rerouted. Alternatively, you could pick the kit sound you want to roll with while everything is going out the default stereo out, and once you’ve settled on drum tones for the track, commit to that, route it out, and go from there. Once you’ve done the routing a few times, you can do it quickly on the fly as needed.
@@SongwritersdB-fh5ml that’s just how instrument multi outs work. They’re stereo. I agree mono would be more flexible, and I’d much rather have 32 mono outs, than 16 stereo outs, but I’m not the guy writing the software. 😂 I’d love to have kick, snare, the toms, and any mono overhead or ambience track going to a mono track.
Great stuff, Jason. I converted to Cubase from Digital Performer and even though Ive been composing and songwriting for a long time, I'm finally getting into mixing more. This was super helpful. Looking forward to more videos!
@@stoolio14 thanks so much for watching! If you’re getting more into mixing in Cubase, I’ve got an upcoming video you’re gonna want to check out. I’m doing a mix of a demo track in Cubase and using only the stock plugins for the mix. As much as I love my library of 3rd party plugins, the Cubase stock plugins really hold their own. I found a few that are going to be every mix plugins for me going forward.
Can this be done with ezdrummer 2 and cubase elements 13? Great tutorial
That was way easier than what I went through with Reaper and GGD Invasion. Haha
I also make my drums blue!
Oh, man. Kontakt in general is an absolute bear to setup. Super powerful, but can be incredibly frustrating. I’m dreading having to redo all my GGD presets in Cubase. 😂😂
@@jason_baker_mixing Definitely was, but once I get it setup once I was able to set it as a template at least so I could just call it up whenever I need.
Your tip about the voice level came in clutch though, fixed my weird glitches I was getting.
@@TannerVW oh yeah. I love having different templates for writing, so I can just decide what I want to use and have everything ready to go.
Right on! I don’t know what it is, but sometimes, especially in really fast stuff with a lot of hits, it will freak out unless you bump that up.
Hey Jasson, thank you for your video, it helped us a lot. But now when I change the drum kit, the routing drops out and I have to reassign it every time. Can I save it somehow or how do you change your drum kit without the routing falling out? Thank you very much for your answer
@@nstnkt1722 thanks so much for watching. Glad to hear that it helped!
So, yes you can absolutely save a preset. In the right zone in the VSTi Panel, when you look at superior drummer, you’ll need to find the option “preset browser”. It looks like a Diamond with the bottom left side filled in. Click that and find “save preset”, and you’ll be able to save the instrument settings, and routing as a preset. It is worth nothing that when switching between different kits with different mic configurations, tracks may have to be manually enabled in mix console from the option to “select multi-out instrument return channel”. I just tried this by saving my template as a oreset and getting rid of the instance I had running. Loaded in a new instance of the plugin and clicked load preset, all the routing was intact, but I had to manually enable the outputs from the inspector as I did in this video.
I normally just start from a pre routed writing template and roll with the kit I start with. I have different templates for every SDX (and other drum instruments) that I own, so I can decide “I want to roll with the darkness sdx” and load that template and go. It is normal when you switch to a different kit within SD3, for the routing to reset to default. If you switch for instance, from the Death SDX to the Prog Foundry SDX, each SDX will have different mic configurations, so everything will reset and will need to be rerouted.
Alternatively, you could pick the kit sound you want to roll with while everything is going out the default stereo out, and once you’ve settled on drum tones for the track, commit to that, route it out, and go from there. Once you’ve done the routing a few times, you can do it quickly on the fly as needed.
Why is each drum sent to a stereo bus? Wouldn't you have more options if you sent, say, the kick, to a mono track? You can still pan, right?
@@SongwritersdB-fh5ml that’s just how instrument multi outs work. They’re stereo. I agree mono would be more flexible, and I’d much rather have 32 mono outs, than 16 stereo outs, but I’m not the guy writing the software. 😂
I’d love to have kick, snare, the toms, and any mono overhead or ambience track going to a mono track.
@@jason_baker_mixing Actually, if you have Cubase, you can tick the option within the Settings/Advanced tab of SD3 to change to 32 mono outputs!
@@gabrielheiser yo. This is rad. Thank you! I’m a new Cubase convert so this is much appreciated.