This is one of the reasons why Halion and Groove Agent are my go-to's for instruments and drums when I start a song. It would be cool if with Halion the mixer channel would also automatically appear named if you assign the vst channel first, like with Groove Agent.
Hi Dom, Could you make a video about that how can we assign our MIDI keybord controls to MIDI CC.and use them for all vst instruments? What I can see you use yours for dynamics, articulations etc.
Upto now, I mostly duplicate the drum track and produce each sound on separate tracks, thus providing a separate channel for each drum, then mix each one back into a stereo group for compression, reverb etc I’ll now look forward to watching this and see how it could work moving forward! Dom is a Cubase Guru!!!!
digging that desk . what is it? your channel is the most informative I've come across so far. . thank you for what do. Also most important your chords are so full and appropriate. If it gives you goosebumps you did a great job. Do you have a record I Can buy? So impressed with this channel.
The drum part is very interesting and useful. Now, is it possible to do the same for drums in terms of MIDI tracks? When I record a drum track on my keyboard it all goes out to the same MIDI track. Is it possible to reroute the Bass Drum, Snare etc. to separate midi tracks so that I could make MIDI edits in separate tracks?
OMG, I searched for this option in the inspector( where it used to be). Thank you. BUT: When I try to reroute the different outputs from the vst in the inspector, it always changes them for all outputs. Did drive me crazy until I tried changing it in the mixer. That worked. Seems to be a bug? idk.
Dom, can you go through all your hardware devices for us that are either in front of you or close by on top of the desk? I just want to see your setup. Great video as usual. Thanks for the tip.
Great video!! Didn't realize you could view outputs from VSTi area in Right Zone When routing outputs from Groove Agent SE5, I can just do it from Groove Agent without activating them in the VST area. I'm not sure if that's a necessary step, at least for Groove Agent!
Dom, Is it possible that you could make a video to show how to use Cubase 13 and Superior Drummer 3 outputs to take the midi and convert the midi to audio channels I would appreciate it Thank you so much Dom! great video by the way! 🎵⭐👍
Please tell me how do you have your keyboard key lights maped to Halion Sonic i thought it was only available to kontakt. I would love to know. Please. Thank you
Great tutorial!,...thanks.... Am I right when I say that it is no longer needed to convert midi into audio (which I always do) for mixing? Or to dissolve a drumtrack ?
Thanks, Dom! Question guys: Let's say I'm working with Superior Drummer and re-route every mic to a separate output. The presets in SD have lots of nice plugins inserted in its built-in mixer. When I use route the mics/mixes to Cubase, I get the processes from every mic, except for the master, because now, of course, the mics (or each instrument mix if one has more than one mic, like the Kick) are routed outside of SD, and the final mix within SD gets no signal. So I lose the final step of the sound process (sometimes, there are several plugins there, maybe a couple compressors and an EQ, which are not included other than in that built-in mixer). Is there a way to keep that, or should I replicate it with other plugins in Cubase itself (using a group channel)?
I've been wondering the same! Rerouting each mic to a separate output in the Mixconsole would mean that nothing will pass through SD's built-in master. So I'd just try and replicate the chain in a Drum Aux (FX track)
I am watching this at work and praying that It works in Cubase 12 pro and with Steven Slate drums, because I HATE having to bounce everything down to single stems in order to mix them
Please show us how to do exactly that but with different drum instruments from multiple vst companies. For example, I want my snare from native instruments, my kick from ez drummer, my hats from groove agent, my toms from etc etc. how do I do that while using only one midi controller to play them all live simultaneously. Need help.
Use the same specific input MIDI channel for all of them and one MIDI track that sends to all of them. All of this is done in the channel settings on the left panel of your instruments and the MIDI channel you create.
don't understand the people who always wait for updates. instead of using what they have and making music. We have it better than ever before and even 20 years ago, great music was produced with significantly fewer options.. ❤
@@Byron101_ nothing wrong with Cubase 13. Excellent DAW. I dont really need new features, except tempo detection tool could be better. And, I was just asking when Cubase 14 will come out bc I want to see what Steinberg will improve..dude, dont be dramatic...
No doubt Cubase is an awesome Daw but still there is something missing for producers like us from the South Asia, as we have the option of 1/3 in the piano roll of FL studio which makes it easy for us to work in our genres of music but no such option is there in Cubase midi editor, I hope one day the said issue will be resolved and we will also move to Cubase
@@heyiplaybassguitarthe way it’s setup could be streamlined. Probably needs its own dialogue box. I can’t stand how you can’t name the first output differently to the actual track and it always confuses me how the audio is routed.
What I don’t like in Cubase , that the midi tracks in the Console are setting there doing nothing, Now with introducing these output channels we end up with a huge amount of tracks in the console for the same instruments!! I think the midi tracks should be removed completely from the console or at lease having an option to merge the console midi tracks with these output channels. I know we can hide the midi tracks if we want , but its even way practical to have a default option in the preferences.
It's ironic that you use Groove Agent and Halion as your examples because they have a LOT of mixing and. FX functionality built in so you don't really need to use multi out.
Ich arbeite hauptsächlich mit Cubase und es gibt immer etwas, was man noch nicht ausprobiert hat. Super, danke Dom!
Another fabulous tutorial from Dom. The Cubase Ninja 🤘
This is one of the reasons why Halion and Groove Agent are my go-to's for instruments and drums when I start a song. It would be cool if with Halion the mixer channel would also automatically appear named if you assign the vst channel first, like with Groove Agent.
Thanks Dom, excellent info clearly demonstrated, yet again. Go well
I ALWAYS have to save and share your videos Dom. Thank you fir helping this weekend Cubase warrior learn as much as I can.
Hi Dom, Could you make a video about that how can we assign our MIDI keybord controls to MIDI CC.and use them for all vst instruments? What I can see you use yours for dynamics, articulations etc.
Dom, you rock!! Thanks. Very clear and useful right now!
Hi Dom,
Amazing video. It's exactly what I needed for Groove Agent 5. Thanks.
Upto now, I mostly duplicate the drum track and produce each sound on separate tracks, thus providing a separate channel for each drum, then mix each one back into a stereo group for compression, reverb etc
I’ll now look forward to watching this and see how it could work moving forward! Dom is a Cubase Guru!!!!
Thanks Dom. Simple and great.
Great tips and another really useful video. Thanks very much Dom, much appreciated!
Very useful and explained clearly. thx
digging that desk . what is it? your channel is the most informative I've come across so far. . thank you for what do. Also most important your chords are so full and appropriate. If it gives you goosebumps you did a great job. Do you have a record I Can buy? So impressed with this channel.
Thank you very much Dom👏 that is exactly what i was looking for the other day 👍
Can you add new midi data with the multi outs? As the record button only appears on the main instance of the plugin?
Also, this is video is really useful! Thanks Dom. I'm always find something new. 😃
The drum part is very interesting and useful.
Now, is it possible to do the same for drums in terms of MIDI tracks?
When I record a drum track on my keyboard it all goes out to the same MIDI track.
Is it possible to reroute the Bass Drum, Snare etc. to separate midi tracks so that I could make MIDI edits in separate tracks?
OMG, I searched for this option in the inspector( where it used to be). Thank you. BUT: When I try to reroute the different outputs from the vst in the inspector, it always changes them for all outputs. Did drive me crazy until I tried changing it in the mixer. That worked. Seems to be a bug? idk.
Dom, can you go through all your hardware devices for us that are either in front of you or close by on top of the desk? I just want to see your setup. Great video as usual. Thanks for the tip.
Thank you Dom, this video helped me a lot. Awesome job!!!!
Great video!! Didn't realize you could view outputs from VSTi area in Right Zone
When routing outputs from Groove Agent SE5, I can just do it from Groove Agent without activating them in the VST area. I'm not sure if that's a necessary step, at least for Groove Agent!
Dom, Is it possible that you could make a video to show how to use Cubase 13 and Superior Drummer 3 outputs to take the midi and convert the midi to audio channels I would appreciate it Thank you so much Dom! great video by the way! 🎵⭐👍
Seems like there’s no option for this. But I route out those multi outs to audio channels and record
Oh, I found that if I use the Render In Place function I get just exacly the separate tracks of the multi-instrument. All is fine!
Thanks !
Please tell me how do you have your keyboard key lights maped to Halion Sonic i thought it was only available to kontakt. I would love to know. Please. Thank you
exactly the video i was looking for
Great tutorial!,...thanks.... Am I right when I say that it is no longer needed to convert midi into audio (which I always do) for mixing? Or to dissolve a drumtrack ?
Thanks, Dom!
Question guys: Let's say I'm working with Superior Drummer and re-route every mic to a separate output. The presets in SD have lots of nice plugins inserted in its built-in mixer. When I use route the mics/mixes to Cubase, I get the processes from every mic, except for the master, because now, of course, the mics (or each instrument mix if one has more than one mic, like the Kick) are routed outside of SD, and the final mix within SD gets no signal. So I lose the final step of the sound process (sometimes, there are several plugins there, maybe a couple compressors and an EQ, which are not included other than in that built-in mixer).
Is there a way to keep that, or should I replicate it with other plugins in Cubase itself (using a group channel)?
I've been wondering the same! Rerouting each mic to a separate output in the Mixconsole would mean that nothing will pass through SD's built-in master. So I'd just try and replicate the chain in a Drum Aux (FX track)
Hello Dom, do you use a sustain pedal?
Coolness, thank you for this. 🎹♥️
So how would you deal with multi outs in something like East West Opus.
I am watching this at work and praying that It works in Cubase 12 pro and with Steven Slate drums, because I HATE having to bounce everything down to single stems in order to mix them
incredible dom tenx
It does work in cubase element?
Please show us how to do exactly that but with different drum instruments from multiple vst companies. For example, I want my snare from native instruments, my kick from ez drummer, my hats from groove agent, my toms from etc etc. how do I do that while using only one midi controller to play them all live simultaneously. Need help.
Use the same specific input MIDI channel for all of them and one MIDI track that sends to all of them.
All of this is done in the channel settings on the left panel of your instruments and the MIDI channel you create.
Does this work the same with Kontakt ?
I always appreciate your content. Btw, when will Cubase 14 come out?
Not for another two years at least.
What's wrong with Cubase 13, the best Cubase ever? If you can't make music with it, it's better to find another hobby...
don't understand the people who always wait for updates. instead of using what they have and making music. We have it better than ever before and even 20 years ago, great music was produced with significantly fewer options.. ❤
@@Byron101_ nothing wrong with Cubase 13. Excellent DAW. I dont really need new features, except tempo detection tool could be better. And, I was just asking when Cubase 14 will come out bc I want to see what Steinberg will improve..dude, dont be dramatic...
THE BEST
Can you point me to a video where you commit tracks please? Thank you.
No doubt Cubase is an awesome Daw but still there is something missing for producers like us from the South Asia, as we have the option of 1/3 in the piano roll of FL studio which makes it easy for us to work in our genres of music but no such option is there in Cubase midi editor, I hope one day the said issue will be resolved and we will also move to Cubase
Thank's Master....after every video you should know that I am richer....?????
IMO this feature is one that need an overhaul.
In what ways do you think? Just curious!
@@heyiplaybassguitarthe way it’s setup could be streamlined. Probably needs its own dialogue box. I can’t stand how you can’t name the first output differently to the actual track and it always confuses me how the audio is routed.
What I don’t like in Cubase , that the midi tracks in the Console are setting there doing nothing,
Now with introducing these output channels we end up with a huge amount of tracks in the console for the same instruments!!
I think the midi tracks should be removed completely from the console or at lease having an option to merge the console midi tracks with these output channels.
I know we can hide the midi tracks if we want , but its even way practical to have a default option in the preferences.
just mentioning HalionSomnic7 has ALSO drumkits, and lots of Loops.... many people never understand this...
Tank's a lot Master Dom for this tip ! Very usefull !
Patrick Desjardins
It's ironic that you use Groove Agent and Halion as your examples because they have a LOT of mixing and. FX functionality built in so you don't really need to use multi out.
thanxxxxxxx Dom
Thanks !