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SodaTCG
Canada
Приєднався 12 жов 2023
Channel about tcgs and more
How Good is Hand Attack in Every Card Game?
Thanks for watching!
Let me know what you think of hand attack cards in the comments!
Like and Subscribe and I may do a stream or 2 later!
#hearthstone
#magicthegathering
#pokemontcg
#yugioh
Let me know what you think of hand attack cards in the comments!
Like and Subscribe and I may do a stream or 2 later!
#hearthstone
#magicthegathering
#pokemontcg
#yugioh
Переглядів: 26 836
Відео
How Good are Board Clears in Every Card Game?
Переглядів 59 тис.День тому
Like and Subscribe for more videos like this one! Let me know about your favorite board wipes in the comments #magicthegathering #yugioh #hearthstone #pokemontcg
Why You HAVE To Play Slay the Spire
Переглядів 3,4 тис.14 днів тому
Thanks for watching! Let me know about your spire experiences down bellow! #slaythespire
Why Marvel Snap and Legends of Runeterra Failed Me
Переглядів 23 тис.28 днів тому
Let me know about your snap and runeterra experiences in the comments! Would love to see ideas for how to help these 2 games. #marvelsnap #legendsofruneterra
How Bad is Powercreep in Every Card Game?
Переглядів 180 тис.Місяць тому
Let me know about your favorite powercrept cards in the comments! Would love to see ways other card games have dealt with powercreep! Remember to like an Sub for more!
How Bad are Bannings in Every Card Game?
Переглядів 55 тис.Місяць тому
Tell me about Cards that are famous from bannings in your favorite card game in the comments! Remember to like and Subscribe for more videos like this one!
How Top Card Games Get New Players
Переглядів 13 тис.Місяць тому
Like and subscribe for more videos! Also ring the bell I think? Let me know about new players in your card games in the comments! Chapters 0:00 Intro 0:44 Pokémon 3:40 Hearthstone 7:20 Yu-Gi-Oh 10:39 Magic the Gathering 16:30 Conclusion
How Good is a Free Draw 1 in Every Card Game
Переглядів 43 тис.Місяць тому
How do free draw effects stack up in your favorite card games? Let me know in the comments.
Worst Parts of Playing Each Card Game
Переглядів 223 тис.Місяць тому
Let me know what issues your favorite card game faces! Feel free to mention which games inspired them as well! Chapters 0:00 Intro 0:39 Magic the Gathering 3:02 Yu-Gi-Oh 5:06 Pokémon 8:03 Hearthstone 11:32 Conclusion
Strategies to Win in Every Card Game
Переглядів 49 тис.Місяць тому
This is my video talking about strategies and ways to win in each of the 4 biggest card games! Leave a comment with your favorite different strategies in the comments! 0:00 Intro 0:32 Magic The Gathering 9:12 Hearthstone 17:54 Yu-Gi-Oh 28:38 Pokémon 35:12 Outro/Comments from last video
How Good is Drawing 2 Cards in Every Card Game?
Переглядів 314 тис.Місяць тому
Hope this video inspires you to look at other card games to see how different they all are despite a common thread, draw 2 cards. Let me know your main game in the comments!
Hearthstone Classes after 10 Years. Where are they now?
Переглядів 45 тис.2 місяці тому
Hearthstone changed a lot since I started playing hope this will fill you in if your hoping back into the game!
How I'd Make Commander Better For Designers
Переглядів 3,6 тис.2 місяці тому
Solved format its simple #mtg #magicthegathering #commander
Best and Worst Cards of Hearthstone
Переглядів 21 тис.2 місяці тому
Overview of the best and worst Hearthstone cards from every expansion.
I always forget how long are yugioh's effects of cards
Draw 2: Broken in YGO, makes the target hate you in Uno
Rotation is a powerful tool to mitigate the rate of powercreep. If there is a rotating format then you can powercreep certain aspects of the game at a time and then when you cycle back around to that again the older strong cards of that kind will have rotated out. Over time with magic for example we can see that with Llanowar Elves "power-creeping" (in the context of Standard) other mana ramp multiple different times over the years. It also in general gives an additional motivation to keep up with new cards aside from just power. Draft and sealed environments are the same way. You can design large numbers of cards that are all weak in constructed formats if they make for a fun limited environment.
This is such an amazing idea for a video, thank you so much for making this.
Evenly Matched not being mentioned here for Yu-Gi-Oh was a sorely missed opportunity. Seeing someone or being the one to go straight to battle phase on turn 2 is pretty commonplace.
I'll always prefer Ygo's bans and eternal format system. Just wish product releases werent so delayed for the west
I've played most of these for a long time, and Flesh and Blood really solves a lot of the problems and is incredibly well designed. I'm till gonna play mtg for commander, hearthstone for convenience, and pokemon to collect though lol.
Genuinely having a hard time watching this.
Only tangentially related to the video, but MAN the art for the magic card Farewell is SUPER good.
In Exploding Kittens, Draw 2 is a godsend if you know what's coming and a death sentence if you don't.
Interestingly, the older Yu-Gi-Oh board wipes tended to target either Monsters _or_ Spells and Traps, rarely both. A notable exception was Chaos Emperor Dragon, whose combined full board _and_ hand wipe effect was so devastating that it led to the _creation of the game's Forbidden list._ Nowadays, full board wipes like Evenly Matched are used more as equalizers for going second, because going first is _that_ strong.
this just in: mtg remains the best tcg
LOR wasn't complicated, it just completely demanded your attention every turn. Its really no more complicated than mtg, but every turn you had interact with the opponent after every single phase, constantly having to click the button. It was part of the reason I stopped playing was because I couldn't just relax and play, i was constantly clicking. MTG Arena has part of this problem when you have a card you can play you have to click to continue the turn, but it only applies when you have that instant and you can click a button to make it not ask you whether you want to do it. Another big issue with LOR was it was too polished. Why would i bother buying skins and cosmetics when the base game was already so pretty? Doesnt make sense. Combine that with the cards being almost free all the time, made me never spend any money on the game. Also the designers just sort of started giving up on the game by the end. It was the same things over and over again. It got boring fr. I really enjoyed certain metas in Runeterra, but i eventually gave up just like the designers did. It was never too complicated, it was just, boring?
I really feel like you should've gone into what it actually *costs* to draw two cards in each game, since that'd give you a way better idea of what actually makes these games different. Like how in Pokemon, you have a hard limit of one supporter card each turn, so you play Bill and thats it, vs Yu-Gi-Oh, where you can chain Pot of Greed into Pot of Greed into Pot of Greed into Graceful Charity into Graceful Charity into Graceful Charity and oops, you just churned through *half of your deck* for literally no resources. If i was making this video, I'd have split each card game into 3 segments; the obvious, straight up draw 2, the strongest Draw 2 in the game's history, and the strongest draw 2 you can actually still play. I think that would have given a far more informative comparison of the differences between the games while still staying both on topic and within the scope of the video, considering you talk about other Draw 2 cards anyways. (Also, it'd be very funny to have Pot of greed show up, you explain it, then move onto the next segment and have Pot of Greed immediately show up again.) ((Also maybe define what a "draw 2" card even is because your examples were a little scattered. Like, for example, I'd define it as a "+1 in card advantage", I.E. you pay one card to get two cards, or two cards to get three, or three to get 4, etc, etc, since those are all in the spirit of effectively drawing 2. But you could also just define it as "The card has to make you draw 2 cards for the cost of 1" to be more specific/Narrow and that works too.))
You should make a video about stall strategies so you can rant about mystic mine lol
Maxx "C" isn't broken. It's legal in the OCG and the exact same decks dominate the meta. That card doesn't restrict or force any playstyles.
I agree with the other comments, you should talk a bit slower and louder. It sounds like you recorded this at night and didnt want to wake anyone up. The actual content is good tho
It'd be ineresting to see your analysis on Reanimation in each card game. I feel like that is something that counter plays hand attack and makes these 0 cost draw 1 cards better.
Does Marvel SNAP! have draw 2 yet?
Nevermind Drago's power, Arceus' isnt even "draw 2", its "go find whatever 2 you want" good stuff
Great video, I liked the comparison between card games! Bit of constructive feedback: I think you should slow way down - talking really fast has the effect of your voice turning really monotone and mumbly, which makes some things harder to understand. Don't worry about video length (or if you do, cut fluff in the script and edit down the video), just take time to enunciate.
Powercreep is the reason I stop playing card games after a while
As a Yugioh player that has experienced Black Rose Dragon and Z Arc, never use board brakers against me, I'll probably have Starlight Road down
Everyone keeps saying that hand rip is strong in YGO because of hand knowledge, and this is true. But I think it's also really important to remember that the difference between random discard in YGO and targeted discard also allows you to hit the best starter, and that's what's truly crazy. Appointer is occasionally a literal turn skip because decks are often incentivized to open 1 good starter and then lots of support, Appointer says "Yeah you don't get to play this turn actually" even though it hits just 1 card. It's a bit similar to turn 1 Thoughtseize in MtG ruining your development, if that development was exactly one turn and then op could kill you instantly after.
Dude brings up a shitty 5 color card as a problem 😂
I'm still loving LOR, the pvp falling off was sad AF but ngl the path of champions has been scratching that rogue like itch
My problem with all these games resolve aroud the same "power-creep" tried to play Magic Arena a little while ago and when the turn 1 or 2 resulted in a 10 minute combo resolving interaction I just conceaded the match and uninstalled the game for good
Bi an is a pretty good page in library of ruina
You know, i just started laughing when I saw power creep and yugioh, it’s just… 😂
Worst part of hearthstone is that if you not spend hundreds of dollars every few months you’re literally unable to play the game at all
11:57 "Flip the Script" HA!
No SWU? ; - ; or my favorite game Doomtown? xD VtES? Vampire Rivals?!?! My poor niche games...
As a hearthstone player this video kind of made me think about the presence of other forms of disruption effects in other games and how good they would be. Things such as dirty rat, gnomeferatu, unseen sabotuer or disruptive spellbreaker which straight up remove a resource from your opponent but also certain other cards meant to disrupt their turn such as lotheb, rebuke or cold feet. Hey maybe that could be an idea for a future video. Great content by the way it's always interesting for me to learn things outside the scope of my usual games
Final Round Fighting Card Game has a different approach to TCG. Life-decking with a secondary deck made up of cards lost from the primary deck being the source for cards drawn, and drawing as many as nine cards during the players turn solve some of the issues around card bottlenecks. It does borrow a little with mana-cost like effects, but only with the finisher moves, and even then it worked in a versatility that makes for a choice between exact and at-any-cost.
So Yugioh is a card game where you have a 40 card deck, and the goal is to make a deck where you win as fast as possible. Same as other card games, right? Well in Yugioh, it has gotten so fast that this can in many cases come down to who goes first, and if your opponent has an answer. You go first? Gg, you win. A lot of the time. Spell cards can be played on your turn for free, or by meeting a condition if the card specifies it. Therefore, if you have pot of greed, you are playing with a deck of 37 cards but with the benefit of having 39 cards, making every deck in the game faster, and as I stated above... It's already so fast that the game is determined by who goes first most of the time. So... It's banned for a reason.
Now isnt mind rot good because it allows you to target yourself? It would be good in graveyard decks where you wanna actively put creatures in the graveyard which you would then play from the graveyard. In case you drew a creature instead of self milling
In most formats where that effect is good they have self discard effects with upside like thirst for knowledge or faithless looting.
reno lone ranger made me finally stop playing ranked hearthstone
I would love to know whats your opinion on Master Duel, since you made a video about not playing marvel snaps because of the p2w and LoR because of the hard to understand what to do while master duel is super f2p but imo its harder to understand what to do more than LoR, but do you enjoy playing it (if you play it) ? if so why ?
Yeah I don't play master duel but I have previous knowledge from playing paper yu-gi-oh so my understanding is better. I think that master duel is good if you already play yu-gi-oh and horrible if you treat it as free to play/for new players. Pokémon TCG live does it way better imo.
Lorcana discard is similar in strength to how it is in magic, there is a ton of discard options and one of the colors has huge payoff for making your opponents discard
Yugioh is a trick-taking game
should have done netrunner!!, draw 2 is kinda unplayably bad in corp (also it's the best card game)
(unless it's a flexible tool that does other stuff like spin doctor)
basically any bulk draw effect in corp is tough without some tutoring effect, unless you're playing something like a Your Digital Life or Cerebral Imaging deck because of the risk of flooding on agendas that you now need to keep away from the runner
Ironically, Graceful Charity is arguably better than Pot of Greed because you can discard cards
Marvel Snap kkkkkkkkk
I barely understand, why are you talking so fast
I'd give my left nut to draw 2
Maybe it’s not your specialty but I would love to see this applied to other games besides TCGs
1:14 Plague of death?
Finally I found a channel that speaks at the speed I think.
Yugioh bans are so aggregious that it gatekeeps undesirables from their consumer base. Konami is so cut throat, never forget that they care way more about pachinko machines that art and entertainment
Can you speak any quieter