This is How I Harvest Planets in InfraSpace!

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  • Опубліковано 29 вер 2024
  • This is How I Harvest Planets in InfraSpace!
    InfraSpace gameplay today learning how to colonize other planets! In this game we automate factories, manage traffic, trains, and all manner of logistics systems to turn the world into one giant factory! We're getting into more science today and starting to spread our factories across the world now!
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    ➤ • Automation is EVERYTHI...
    • They Are Billions
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    About InfraSpace:
    Produce Everything you Consume
    Out on the edges of human space, you can't build a city by spending credits. Instead, you'll have to put your first astronauts to mining work and get some raw materials. Once you have some iron, carbon, sand, and sulfur, it's time to set up your first steel mill and concrete factory to start laying down some infrastructure. Even necessities like food and oxygen require a steady production chain that must not be broken!
    Transport Infrastructure
    InfraSpace simulates every. single. car. Each resource you ever produce needs to be transported to a factory for processing and each product needs to go to a habitat for consumption. Your road network can handle a lot, but without your oversight it will grind to a halt and drown in traffic eventually. Build highways, roundabouts, and multi lane roads to ensure the production heart of the city keeps beating.
    Population Growth
    Your first colonists will be astronauts, the best and the bravest humanity has to offer. Give them food and shelter and they'll keep your outpost running no matter what. As your settlement grows, you need to cover the increasing workload by employing scientists and engineers, which require a few more creature comforts. Any city of sufficient size will sooner or later be home to more and more families as well, so make sure your schools can handle it and you are able to deliver the latest VR-edutainment products as well.
    You don't have to play hard
    Traffic management can be fickle and survival can be tough. You can adjust the difficulties of both to make your city management experience as easy - or as hard - as you want it to be.
    #ImKibitz #InfraSpace

КОМЕНТАРІ • 164

  • @theflugeler
    @theflugeler 2 роки тому +52

    Advice: don't have all your appliances, computers etc. for your inhabitants all in the same place because delivering becomes a problem very fast

  • @XGamer-ld4uz
    @XGamer-ld4uz 2 роки тому

    Favoritte youtuber and i dont know why

  • @Jossainjoskus
    @Jossainjoskus 2 роки тому

    More

  • @austin_elley
    @austin_elley 2 роки тому +82

    I'm not completely sure about this, but I think you can manage intersections by pressing clicking on one. I believe you can also click on a bent road and change it to be a curved road.

    • @TheStilred
      @TheStilred 2 роки тому +4

      Make a square and then click the top/bottom roads, an icon will appear to make the corners rounded. Click that for all four corners and to make a circle. The cycle/roundabout works just like City Skylines.

    • @jurreboy1316
      @jurreboy1316 2 роки тому +1

      Yup

    • @kahtyman7293
      @kahtyman7293 2 роки тому +2

      Well, if he DID play tutorial, he would know how to play this game

    • @Sumirevins
      @Sumirevins 2 роки тому +2

      I think he already found about the intersection management in the previous episode

    • @kahtyman7293
      @kahtyman7293 2 роки тому +1

      @@Sumirevins but still uses crossroads even if they're the least efficient way to move traffic

  • @2nevitable
    @2nevitable 2 роки тому +72

    Big tip: On the production overview tab make sure you are looking at the % productions of each building type. Since you are short on citizens you can see the game automatically reduces how much each is producing to try to meet consumption. Example at 17m you made more electronic factories but you really didn't need to do that. They are working at 40% efficiency to attempt to match demand because you lack citizens. Right now nearly all your buildings are producing at 50% because of lack of citizens.

    • @brody7714
      @brody7714 2 роки тому

      Does that matter? Afterall, that means ten buildings produce as much as five, so building more infrastructure just lets it get more efficient as it fills in?
      Unless I’m misunderstanding, Kibitz is inadvertently preparing for the future

    • @2nevitable
      @2nevitable 2 роки тому +2

      @@brody7714 It can cause huge system failures. Sometimes the game doesn't balance the right things properly. For example if you start producing even just a little less oxygen then you require all your buildings will change to the lowest level which further decreases citizens... It can be bad news.
      It also makes identifying what you actually need to increase vs what is sufficient.

    • @GuillaumePerronNantel
      @GuillaumePerronNantel 2 роки тому

      @@2nevitable yeah, it has happened to RCE. I think 2 episode wasn’t enough for him to get back on track after the disaster. It’s hard to comeback from lack of oxygen or anything related to habitations upgrades.

    • @polygontower
      @polygontower 2 роки тому

      Happened to me when I was trying the new pipes because I thought traffic was the reason I had water and oxygen problems
      But it just got even worse and I tried spamming pipes everywhere and noticed it wasn't fixing the problem
      Then I tried spamming oxygen processor and the water miners and it still didn't work
      I then stopped people from working at the research facilities since they took a lot of jobs and I now didn't have enough people for all the jobs (Still didn't fix the problem)
      I finally noticed that connecting pipes to oxygen and water processors reduces efficiency by 33% so I needed to 33% more water and oxygen than what the production overview tab said so I spammed hundreds of them
      (Problem solved)

  • @BeastGaming-zs3fy
    @BeastGaming-zs3fy 2 роки тому +18

    quick tip, using districts u can direct certain miners and buidings to only deliver their resources to certain districts and the buildings within, its an easy way to manage

  • @soupwizard
    @soupwizard 2 роки тому +7

    I laughed my ass off during the sequence from Squareabout to Gridlock to Patented Poop Shoot traffic management system

  • @SaintedKarma
    @SaintedKarma 2 роки тому +8

    A tip for making resources go where you want there is a district type tool you can use to set up import & export

  • @arminb3939
    @arminb3939 2 роки тому +2

    All this SiFi atmosphere in the game, but to get One-Way Roads you have to crack the science achievement. Whats up with that.

  • @thesilverbeast.
    @thesilverbeast. 2 роки тому +3

    This game is amazing. I’m exited for you to continue this series

  • @sgc123
    @sgc123 2 роки тому +3

    AYYYY, I love watching you play these games :)

  • @garethevans115
    @garethevans115 2 роки тому +4

    Looking forward to the next episode this game looks really cool

  • @theflugeler
    @theflugeler 2 роки тому +4

    Traffic is a struggle in this game

  • @Falcax4179
    @Falcax4179 2 роки тому +2

    Each road type increases the speed of the vehicles which will help with traffic

  • @EXOTICFODDER
    @EXOTICFODDER 2 роки тому +1

    Kibitz pls upload MOREEEEE TIMEBERBORNNNNNNNNN I wanna see the infinite power

  • @DarkZeus02
    @DarkZeus02 2 роки тому +2

    Tip: Don't put more than 6 inhabitants in a same lane... It will soon become a traffic nightmare and then fixing that will be a nightmare too :*) . So make 2x3 grid (2x2 highly recommended if have space) and use one way roads in between. Game has a bug(IDK its fixed or not) that puts nearby houses on top so the traffic cannot go anywhere stuck on road making a huge traffic problem. (I had to delete all inhabs and start factories one by one until I reach the required population)

  • @billylutz7775
    @billylutz7775 2 роки тому +3

    Hey blitz just so you know you can create districts in this game to determine where each ore goes. Like when you were talking about the iron saying “hopefully the game will figure it out later” you can create separate districts for those to ensure that it happens.

    • @alexperkins6405
      @alexperkins6405 2 роки тому

      Was going to mention this myself.

    • @kahtyman7293
      @kahtyman7293 2 роки тому +1

      He don't know because he didn't play the tutorial

    • @loganwalker8537
      @loganwalker8537 2 роки тому

      @@kahtyman7293 i also skipped the tutorial but like i do in every i mess around with shit first and thats how i found the districts

    • @DuckInGameStop
      @DuckInGameStop 2 роки тому

      blitz? isn't that a different youtuber?

  • @blindsided467
    @blindsided467 2 роки тому +2

    setting up and using the districts will keep your trucks from driving across the map.

  • @Fallub
    @Fallub 2 роки тому +1

    That game looks like it was specifically made for you. Minus supercomputers unfortunately 🤣

  • @cutecitty6114
    @cutecitty6114 2 роки тому +1

    😭the video ended.
    PLEASE MAKE MORE INFRASPACE!!!

  • @anthonystahl8996
    @anthonystahl8996 2 роки тому +1

    Guess You got tired of satisfactory, I just got it, watching old shit 😛

  • @ReassuredPrimrose
    @ReassuredPrimrose 2 роки тому +2

    early congrats on 300k subs

  • @qwackkk
    @qwackkk 2 роки тому +2

    So nice that you always drop new series. Really love your content. Found you some weeks ago and I am still trying to look through all your content. Amazing! Keep it going Kibz. 😁🙏

  • @yourworstnightmare4410
    @yourworstnightmare4410 2 роки тому +1

    One hour ago you got 300.000 subs now its a thousand more thats funny

  • @ThemLoLShortClips
    @ThemLoLShortClips 2 роки тому +2

    I loved this video! So excited to see Kibitz playing InfraSpace!

  • @theuncalledfor
    @theuncalledfor 2 роки тому +1

    There was a game, I forgot the name of it, but it allowed you to build domed colonies on other planets with relatively near-future tech. It had some serious issues with colonist AI that made large colonies unfeasible, but there was something I liked about it: It used renewable power, and made the player deal with the issues that are related to it. Namely, sometimes it's nighttime, and sometimes the wind doesn't blow. So you had to build batteries to store excess power when available, and release it when your power generation is low.
    It looks like this game just assumes the wind always blows. No solar farms (though maybe they exist, and unlock later?) and no windless periods.
    EDIT: Wrote this comment initially near the start of the video. Saw the solar panels while watching. Still, AFAIK no battery banks, so point still stands.

  • @nimitzcvn1219
    @nimitzcvn1219 2 роки тому +1

    It's not Carbondioxide
    It just simply Carbon

  • @GrenPara
    @GrenPara 2 роки тому +1

    Great Video as always, Thanks for making it.

  • @TSPxEclipse
    @TSPxEclipse 2 роки тому +1

    This game is basically just the infrastructure mechanics of Cities Skylines mixed with the theme of Factorio/Satisfactory.

    • @DuckInGameStop
      @DuckInGameStop 2 роки тому

      and the landscape of early-game Planet Crafter lol

  • @PeterPeter-vf7yy
    @PeterPeter-vf7yy 2 роки тому +1

    Any chance you will play They are Billions again?????

  • @HiccupHmm
    @HiccupHmm 2 роки тому +1

    RCE is better on this game but you alredy learnin

  • @johndoe-qn2mm
    @johndoe-qn2mm 2 роки тому +1

    More please. I wish to play vicariously through you for a couple updates until it has more stuff.

  • @Indie_Live
    @Indie_Live 2 роки тому +1

    You made me get this amazing game, gg kibitz.

  • @noobplshelp2061
    @noobplshelp2061 2 роки тому +1

    Cant wait for the next video of infraSpace

  • @MixIt__
    @MixIt__ 2 роки тому +1

    YEEEEEEES NEW KIBITZ VIDEO LET'S GOOOOOOO

  • @womboning4276
    @womboning4276 2 роки тому +5

    Concrete roads will make your vehicles twice as fast. Highways will make them even faster, but you can't connect buildings directly to highways. So setting up concrete offshoots for production closer to nodes and for your city area, then putting highways in between them to get things moving around faster with less traffic isn't a bad idea. You can spread everything out a bit better that way and not lose efficiency. You have to start adding more and more things like parks and stadiums close to the city, in addition to higher tier products for your citizens on top of what you're already making, so the city area can become pure chaos before you know it. The science areas can get rough too so I keep mine away from the city entirely.
    And know that when you upgrade roads to 4 or 6 lane they get a lot bigger. So if you have tons of buildings spammed along a 2 lane road you want to make into a 4 lane, you may have to shift all of the buildings back a bit. It can get tedious.

  • @rachelerikadesign7954
    @rachelerikadesign7954 2 роки тому

    if factory efficiency is low, it means you have more jobs than people. Solution: BUILD MORE SPACEPORTS AND HABITATS.

  • @lukebshaw_
    @lukebshaw_ 2 роки тому

    INFINITE STEEL/CONCRETE GLITCH
    create the cheapest road (1way gravel) then upgrade to Highway road as the cost is glitched and free… then sell/repeat

  • @Plinkooo
    @Plinkooo 2 роки тому

    Hey kibitz you should try a game called transportation fever 2 its a business game like this but you run a transport company. I enjoy it i think you will if you like these type of games in the company running genre.

  • @danyael777
    @danyael777 2 роки тому

    oy!!! you seem to have forgotten about clicking on intersections and lane management. *LANE MANAGEMENT*

  • @zanemchugh7745
    @zanemchugh7745 2 роки тому

    You could take a page out of City Planner Play's playbook for City Skylines. Don't make cul-de-sacs. You always need to give at least two exits from an area.

  • @ashardalondragnipurake
    @ashardalondragnipurake 2 роки тому

    with how much time you waste in satisfactory loadbalancing with a perfectly functional overflow system available
    its impressive how quickly and completely you can gridlock roads
    maybe use that loadbalance skill where its useful

  • @SmokeJam
    @SmokeJam 2 роки тому

    Set the solar panels facing south they said. It will be productive they said. But they didn't tell me there wasn't supposed to be a mountain in front of it XD

  • @p.t.557
    @p.t.557 2 роки тому

    Kibitz being confused why people on mars, that cant go outside without airtight suits, dont care about polution...

  • @DonalDel09
    @DonalDel09 2 роки тому +1

    Look at the ratios plz

  • @Rwdphotos
    @Rwdphotos 2 роки тому

    Considering the trucks don’t make round trips, may as well just treat the roads like conveyors.

  • @extgib
    @extgib 2 роки тому

    gotta go concrete roads everywhere, it literally doubles the max speed of your vehicles!!!

  • @mplewp
    @mplewp 2 роки тому

    honestly satisfactory is just better From now on if you make a factory game inferior to satisfactory you are just a lazy Grifter at this point xD

  • @crash_hunter8659
    @crash_hunter8659 2 роки тому

    Oh man, City Skylines and satisfactory combined. And it works.

  • @demris15
    @demris15 2 роки тому

    seems like a really interesting game, you definitely have to rethink the way you play... definitely seems like the higher levels will take some thought

  • @mellentlevianth1705
    @mellentlevianth1705 2 роки тому

    As someone who lives in a city with a lot of one way roads. They are utterly atrocious, never plan a city with them.

  • @KINGKHAN-ns6qr
    @KINGKHAN-ns6qr Рік тому

    I am stuck at home appliance no matter how much home appliances i build stil i cant the habitat upgrade

  • @Thedarkside1105
    @Thedarkside1105 2 роки тому

    I think you should try factorio if you haven’t already played it

  • @xevent5459
    @xevent5459 2 роки тому

    Make a section for the space ports it would be soo much quicker

  • @hannanashrafmughal9367
    @hannanashrafmughal9367 2 роки тому

    Still under development but this game looks promising

  • @lostsomewhere6487
    @lostsomewhere6487 2 роки тому

    "Everything is easily solved, you just have to do it!"

  • @connou7852
    @connou7852 2 роки тому

    Kibitz should play Kerbal space program.

  • @laggmonkei
    @laggmonkei 2 роки тому

    Ah yes we meet again mr Kibitz arch nemesis, Traffic!

  • @Crazygamer-cy3yh
    @Crazygamer-cy3yh 2 роки тому

    Another 3d factorio (My POV)

  • @popcap0612
    @popcap0612 2 роки тому

    "super super computers' are they supa supa computers"? lol love it

  • @RPAudioeVisual
    @RPAudioeVisual 2 роки тому

    Have a fantastic rest of your day too, Kibitz!

  • @loganowens8671
    @loganowens8671 2 роки тому

    me when theres a new kibz video: :)
    me when i finish daid video: :(

  • @doubledoink1273
    @doubledoink1273 2 роки тому

    You can tell the mines where to export there things with districts

  • @jeffsnodgrass7178
    @jeffsnodgrass7178 Рік тому

    Keep up the fantastic work on the Infraspace series

  • @lewis-mindscrambler987
    @lewis-mindscrambler987 2 роки тому +1

    Let's go ABSOLUTELY NUTS at this point!

    • @ReassuredPrimrose
      @ReassuredPrimrose 2 роки тому

      he has like 30k concrete and 10k steel
      he can begin his drogue settlement (a large-ish thing used to get the stuff for his main city, he has done enough in his starter outpost)

  • @AxolotlKing82
    @AxolotlKing82 2 роки тому

    I am getting Factorio vibes from this game.

  • @EraChanZ
    @EraChanZ 2 роки тому

    Citizins are actually the most difficult-to-obtain resource in this game.. you really can't just make 500 factories to build up certain resources, because the % efficiency of all those buildings will be tiny because you don't have population. This game is all about finding the balance between production & consumption.

  • @thegrandestbazaar4800
    @thegrandestbazaar4800 2 роки тому +1

    Very good

  • @alieshiahunton2990
    @alieshiahunton2990 2 роки тому

    You have lost a load more speeding wrote

  • @masikoivu3110
    @masikoivu3110 2 роки тому

    When is the next cities skylines video coming

  • @maswinatasasmita5381
    @maswinatasasmita5381 2 роки тому +1

    Siuuuuuuuuuu

  • @sgt-wd
    @sgt-wd 2 роки тому

    did i miss the previous episode or something???

  • @Trevorus1
    @Trevorus1 2 роки тому

    The surroundings looks exactly like the game mechanica lol

    • @Trevorus1
      @Trevorus1 2 роки тому

      Mechanica is a building game. Basically it is factorio and satisfactory combined. I don’t know if I spelled them right lol

  • @zoponen
    @zoponen 2 роки тому

    Also you have a tool to manage traffic

  • @ezekielzoro
    @ezekielzoro 2 роки тому

    I enjoy watching u play this

  • @masterpenguinx5021
    @masterpenguinx5021 2 роки тому +1

    Yes

  • @arthurod44
    @arthurod44 2 роки тому

    Hi kibz. Looks so much fun like the perfect combo of satisfactory and coty skylines !

  • @bamaboyk901
    @bamaboyk901 2 роки тому

    I cant wait for you to make it a bit farther to the point where you start trying to actually maximize production on every little thing like you do

  • @alieshiahunton2990
    @alieshiahunton2990 2 роки тому

    This faster speed on concrete Rhodes

  • @josatasfatoryguy429
    @josatasfatoryguy429 2 роки тому

    I can’t wait to see the next episode!

  • @erikm9768
    @erikm9768 2 роки тому

    This game seem so bland and boring

  • @rachelerikadesign7954
    @rachelerikadesign7954 2 роки тому

    PLZ DO MORE IM DIEING FOR YOU TO DO MORE

  • @SmartPhone7
    @SmartPhone7 2 роки тому

    Great job! I hope you keep making videos about this game.

  • @ReassuredPrimrose
    @ReassuredPrimrose 2 роки тому

    what's with video games and iron + copper = circuit boards?
    because of how circuit boards work this does not work

    • @regiets1
      @regiets1 2 роки тому

      You mean video games aren't analogous to real life? Shocker!

    • @Mirality
      @Mirality 2 роки тому +1

      Probably should have been sand+copper though, makes more sense. Most other games don't have sand as a resource.

  • @teux01
    @teux01 2 роки тому +1

    Do the new concrete roads make the vehicles faster or are they just for looks?

    • @Anson_AKB
      @Anson_AKB 2 роки тому +1

      a bit faster, and most of all more (bigger) road types with more lanes.
      watch out for increased width of those wider roads if you place all buildings directly at the roads.
      this month there will be an update for traffic signs and traffic lights (you already can change which lanes go straight, left, right, etc), and it probably will have an experimental option for a grid to make it easier to plan ahead.
      _and small spoiler (to get less annoyed later): this applies even more to highways (road types 3&4) which allow much faster speed, but also do not allow buildings to attach directly to them._

    • @TheStilred
      @TheStilred 2 роки тому

      it makes things go faster

  • @zoponen
    @zoponen 2 роки тому

    All those resources are infinte(etc. sulfur and iron) so you can place now mines and then later use all

  • @leanagray3348
    @leanagray3348 Рік тому

    Rce calls that a trucknado

  • @LowBudgetStudios_Youtube
    @LowBudgetStudios_Youtube 2 роки тому

    i have been waiting for this

  • @cadetkohr5508
    @cadetkohr5508 2 роки тому

    Kibz cannot escape the choo

  • @bartek_9373
    @bartek_9373 2 роки тому

    btw you can use districts to export for example only iron to other districts

  • @zacharypickvet1857
    @zacharypickvet1857 2 роки тому

    Liked because you said sheesh

  • @merkury6594
    @merkury6594 2 роки тому

    Your Population is down

  • @-neutronyblack-2133
    @-neutronyblack-2133 2 роки тому

    Thank you kibitz!

  • @RevHazlett
    @RevHazlett 2 роки тому

    Glad to see you playing this title. I picked it up a few months ago and have had a lot of fun with it, hope this gives it some exposure for new players to pick it up and enjoy it as well!

    • @zazuch
      @zazuch 2 роки тому

      It 100% did as I bought it after his first video on it came out. Was totally unaware it existed until then.

  • @HAL1000
    @HAL1000 2 роки тому

    yay i was waiting for this

  • @neko-echo
    @neko-echo 2 роки тому

    Can't you minimize supply lines with more warehouses? Like even in the residential areas? Or do they only hold basic material?

    • @regiets1
      @regiets1 2 роки тому

      They only hold basic building material.

    • @neko-echo
      @neko-echo 2 роки тому

      @@regiets1 unfortunate... though not unsurpassable, if traffic becomes problematic then one could maybe build in bands or pockets in the residential area with warehouses to keep resource delivery minimal? Warehouse to take in from harvest, other ones to supply production decentralized inside residential areas to reduce overall travel?

    • @regiets1
      @regiets1 2 роки тому

      @@neko-echo Warehouses are input only. They are basically your "god pocket" for concrete, steel, and a third thing (I haven't gotten that far yet). So you set warehouses close to those factories, and those factories in isolated systems to minimize traffic.
      The mechanic you're describing is in game too, just as trains/stations.

  • @Dirt1061
    @Dirt1061 2 роки тому

    Yay next episode!

  • @scottsternberg5870
    @scottsternberg5870 2 роки тому

    Man how long do you play

  • @factorish
    @factorish 2 роки тому

    CONGRATS ON 300k!

  • @chady51
    @chady51 2 роки тому

    Finally a other ep