Hi Budd. Yes! Noticed it myself. I tested Eevee Next on my skull, previous video (15 million polygons). No problem for Blender 4.1, big problem for Eevee Next...
Didn't do much magic there, it's Hdri together with the render engine that creates the visuals. If you want to make something similar, use an Hdri with HIGH res...
I like everyabout Eevee next except the constant crashes and the lag time when you change simple settings.
Hi Budd. Yes! Noticed it myself. I tested Eevee Next on my skull, previous video (15 million polygons). No problem for Blender 4.1, big problem for Eevee Next...
great, what is your Eevee next render settings
Didn't do much magic there, it's Hdri together with the render engine that creates the visuals. If you want to make something similar, use an Hdri with HIGH res...