Thanks for the feedback, I am glad you enjoyed it. Grease Pencil is pretty good for effects like this too if use in combination with the build modifier.
It's great to have you in the blender community, blender can be a steep learning curve to begin with, but you get passed that initial stage of navigating the user interface you'll start skyrocketing. Just be patient, stick with it and you be at the top of your game before you know it. Thanks for watching, liking and subscribing, it is really appreciated. Have a great day and level up 🚀
@6.27 seconds when installing the light I do not see radius, max bounce, cast shadow or multiple import. Mine says diffuse, spectacular, volume. Did I miss a step somewhere or don't have something correct? When pressing play the light doesn't shine at all. I'm trying to match my screen to yours and make sure everything is identical but some small things are not there.
@@ElectroHeart303 Apologies for the late response! The reason is because my render engine is set to cycles, and I think your render engine is set to eevee, You can either switch to cycles render engine to access the same light settings, or you can continue with eevee and adjust your settings to match my results. I hope this helps, and thank you for taking the time to watch this content. Have a great day and level up 🙂
There are several ways to make these react to music. One way is to manually synchronise your key frames to the music using a FPS to BPM calculator, for example if you have a frame rate of 30fps, and a beat is 120bpm, then a beat will drop on every 15th frame. Another way is to bake key frames to audio. The key frames to bake would be the "start" and "end" parameters of the curve. You could also bake keyframes to audio for emission and hue values etc.. I plan on making a tutorial about baking f-curve keyframes to audio at somepoint soon, but in the meantime, just UA-cam search "bake audio to keyframes - blender tutorial" and I am sure there will be a few tutorials on the subject from various other channels. Have a great day and level up...
Great demonstration of your technique, with very attractive results. I was wondering how you achieved the large control points on the curves, and finally pinned it down to preferences->themes->3dviewport->grease pencil size. Grease pencil size? Hah! Thanks for the video. Subscribed.
You're welcome anytime, I have made all my UA-cam tutorial blender project files accessible for free on my Patreon, here's the link. www.patreon.com/PhotiniByDesign Level up and have a great day!
This is so freaking cool. Awesome idea to use paths to create the drawing in type effect.
Thanks for the feedback, I am glad you enjoyed it. Grease Pencil is pretty good for effects like this too if use in combination with the build modifier.
Awesome Tutorial! Keep em coming!
Thanks for the encouragement 😀
amazing work, thank you for sharing
Thank you for the feedback, it's really appreciated 😀
this is so tripppy and looks so fun to make i love the music too great job thx 4 making this
Glad you enjoyed it, yes, these are fun to make, really easy with a quick turnaround. Have a great day and level up...
wow the outro tho 🔥
Thank you brother. Liked and subscribed. I am new to blender, so didn't understand fully, but will keep learning. Thanks brother :)
It's great to have you in the blender community, blender can be a steep learning curve to begin with, but you get passed that initial stage of navigating the user interface you'll start skyrocketing. Just be patient, stick with it and you be at the top of your game before you know it. Thanks for watching, liking and subscribing, it is really appreciated. Have a great day and level up 🚀
That's awesome, thanks!
Here's a well deserved Like and Sub, Sir!
Thank you, that is appreciated, you sub is valued, have a fantastic day :-)
@6.27 seconds when installing the light I do not see radius, max bounce, cast shadow or multiple import. Mine says diffuse, spectacular, volume. Did I miss a step somewhere or don't have something correct? When pressing play the light doesn't shine at all. I'm trying to match my screen to yours and make sure everything is identical but some small things are not there.
Running Blender 4.1
@@ElectroHeart303 Apologies for the late response! The reason is because my render engine is set to cycles, and I think your render engine is set to eevee, You can either switch to cycles render engine to access the same light settings, or you can continue with eevee and adjust your settings to match my results. I hope this helps, and thank you for taking the time to watch this content. Have a great day and level up 🙂
How to make them react to Audio
There are several ways to make these react to music. One way is to manually synchronise your key frames to the music using a FPS to BPM calculator, for example if you have a frame rate of 30fps, and a beat is 120bpm, then a beat will drop on every 15th frame. Another way is to bake key frames to audio. The key frames to bake would be the "start" and "end" parameters of the curve. You could also bake keyframes to audio for emission and hue values etc.. I plan on making a tutorial about baking f-curve keyframes to audio at somepoint soon, but in the meantime, just UA-cam search "bake audio to keyframes - blender tutorial" and I am sure there will be a few tutorials on the subject from various other channels. Have a great day and level up...
Great demonstration of your technique, with very attractive results. I was wondering how you achieved the large control points on the curves, and finally pinned it down to preferences->themes->3dviewport->grease pencil size. Grease pencil size? Hah! Thanks for the video. Subscribed.
Thank you, it's a simple but effective method. Always good to make use of the UI features, 3dviewport in preferences is understated.
Thanks bro ❤ but can u leave the file in the description so we can download it
You're welcome anytime, I have made all my UA-cam tutorial blender project files accessible for free on my Patreon, here's the link. www.patreon.com/PhotiniByDesign Level up and have a great day!
What am I watching? Really appreciate
It's a method to animate curves for motion graphics, I plan on making a rotoscope tutorial soon using the same method. Have a great day and level up 😀