The older games definitely felt like Chess mixed with Rock Paper Scissors most of the time. Even when there were characters that had advantages, your losses felt more fair. T8 feels like it actively punishes certain character choices. I think that a player on your caliber being honest about these topics is incredibly important for the community. Thank you!
Imo yoshi has got to be the most carried character in the game. Yes he can be hard to pilot but once you get the hang of him, hes absolutely insane and defies all logic. I literally have to rewire my brain and play yoshi entirely different from the rest of the cast. Why? because of flash, unblockable low (that you can react to but good luck sidewalking right when ur back is against a wall or ur on the ground and Yoshi does it as an Oki) and leads into crazy combo damage. I legit am forced to bait out flash instead of running my offense even when im using a frame trap.
the thing with yoshi is that this is the first time in tekken history that he's actually strong, and this is also the most popular yoshi has ever been so now people have to actually lab the guy to beat him, and they're gonna see him a lot more, so everyone is falling apart people used to hate fighting yoshi, but they got really used to just wiping the floor with him both online and in tournament, because they didn't see him much and even if they did, they could probably win anyway now he has a 50% winrate, and he even managed top 8 in a couple of majors, and won that one challenger event people are not used to this
Definitely agree the game is pretty random at times. There are always things you can improve on, but taking losses hard in a game this volatile is not a healthy mindset
5:15 I am 100% agree with example Dragunov. The same thing used to happen with Azucena's 3.2, even if she failed, she would get so far away that she didn't receive any punishment.
I never played any of the older Tekken games, and in fact, Tekken 8 is my first proper fighting game. But it's evident that offence is more straightforward than defence and that certain characters have a far easier time accessing said offence. If your character has a solid, fast mid that gives suitable plus frames, with a 50/50 to follow up with afterwards, it takes minimal effort to start running your offence, putting the onus on your opponent to play well instead of yourself. Now, I don't necessarily mind this. Offence is fun to watch, it's still a skill that you can develop (and especially need to at the top levels of play), and when you properly defend against it, you feel like a fucking legend. But, it can become legitimately mentally exhausting playing ranked for any extended time with a character like Steve, and once you're exhausted, it can become REALLY frustrating.
T8 rn is checkers with the option to play chess, but nobody would want to play a vastly harder game so everyone sticks to checkers. Heat Smash is almost identical to a Heat Drive just alot more accesible, giving everyone the option to do 50+ damage instantly from the round start and then give them rage is already crazy in a game like Tekken where most if not all moves that do that damage have vastly more frames and have actual big risk. The game in a nutshell is the random bs go meme no joke😭. Also, is Shaheen carried?!😪
And i think the problem with heat smash its risk / reward isnt always the same with each character for example take King's heat smash as an example low startup frame 50+ damage, mid, can floor break etc. then you look at Lee's heat smash 20 frame startup, -15 on block only 37 damage and the things chars get heat isnt same impact with everyone while drag gets a 33% true guessing game with chip damage with that much of pressure or Alisa's chainsaws in heat you just have to block until you guess the low and your health bar dissappears. Other chars like lee only get easy perfect inputs and people think thats a good thing but most of the time it is not f4,1 or slide's perfect input only gives 2-3 more damage but wastes your heat only good thing about it is
Acid Rain and 3,3:4 input that can be done easily but then you should already be able to Acid Rain %70-80 of the time with Lee to get better with him, i only main Lee and Dragunov thats why i mostly used them as examples but i think my case still remains acceptable
What makes me mad when i lose is THERE IS NO INFINITE REMATCHING LIKE T7. when i got mad for losing in T7 i kept rematching until i beat my opponent or just lose and get demoted and accept that i need to lab the character more. But in T8 with the FT2 system it is really infuriating when you lose because someone outsmarted me with some bullshit flowchart that will not work if we rematched more. Speaking of Dragonuv's heat smash, it doesn't have to be punishable on whiff, but at least it shouldn't be plus on block. If he does heat smash and I block it then it doesn't make sense that he still retains the advantage considering how good all around he is in the rest of his move set, some exceptions to all around good characters should be made.
wasnt the point of not doing infinite rematching so the queue time could be cut? in t7 infinite rematching made it you had to wait forever to find a match cause so many people were death matching and stuff especially in higher ranks where the precentage of the player base is lower. i think just looking at your replays and looking at the tips is the perfect replacement to infinite rematch to learn a matchup without affecting queue times.if i get steamrolled i go into replay and try stuff out. if you want to do infinite rematches can add players and do private lobbies as well. to me the ft2 system makes it more competive to win games. if your getting beat by bs it forces you to adapt quickly or lose the set. i like the system personally
@jasonnash4452 I think having crossplay will limit the queue times needed to get a match now, besides even if infinite rematching got reimplemented in the game alot of players will not be rematching if they were defeated 3 or more matches. But atleast those who take it personally (like me) will keep rematching even if they got beaten 10 consecutive matches. Implementing infinite rematches won't force those who don't want to rematch to play, but will allow those who want to to rematch. Personally i don't want to have to add friends and create rooms in order to rematch infinitely. There isn't even infinite rematching in quick matches which is really crap.
A little after 1.05, I dropped Jin and picked up devil Jin as I didn't want to be carried. Since then I have ranked past my Jin (battle ruler -> raijin) and can confirm I am 10x the player now. His frames on block are terrible, his attack startup frames are terrible and that lead to me learn how to be more purposeful with when I attack and how to hit confirm for plus frames. As a result I am more locked in, enabling me to block lows and tech grabs. I highly recommend.. though if I ever wanted to do a tournament in the future I might want to find another main, but for now devil jin is my Master roshi turtle shell
I agree with every point you made. This is my first real Tekken (played some Tekken on my PSP as a kid but had no clue what I was doing), and this is my first real fighting game that I put in time to learn. This game feels SO good to play, even compared to other modern fighting games. Everything clicks for me, and I truly love this game. I don't want Bandai Namco to let the top tiers run away with the game and push players away from the game. About them saying they aren't patching the game for 6 months or so, I thought they meant they wouldn't be changing any core mechanics of the game, and that small character/balance changes might still happen. Maybe I misunderstood, but I hope they do nerf the top tiers. We need characters to have fundamental strengths and weaknesses. Anyway, sorry for the rant and thanks for the content. Have a great day
Heat dash is as dumb as everyone thought it was going to be. The risk vs reward is already completely thrown off by them, but they're +5 lmao. Your reward to guessing right in a deadly mixup is to be -5. Tekken has always had "guess for your life" moments but heat just creates way too many more. Also blocking after getting heat engaged on is bugged, at least for me when I get engaged on the game flickers a bunch of neutral inputs and because neutral block is ALSO nerfed for some reason, I will get hit by HIGHS while holding back after getting heat engaged on. I've collected a dozen or so replay clips of this happening to me where you can see my input history not sure where to send them to get someone to actually fix it. Happens on my stick, keyboard, and ps4 pad too.
i thing every single character is carried if they are aggressive player heavily, rush down character that can't just stand and needs to just hit hit hit are really loving the system like dragunov nina alisa you can't just nerf them which they did and with a big nerfs to drag for example but didn't work because they are strong by the system design not only the move list they have, defensive play is gone if you side step a move you will get hit by the rest of the string and its stupid
@@blackheart59_ true and i take it back, but still the real problem with the way the system in t8 works more than the characters strength, like man i side steped a move why would the third move of that string hits me and that's with all the cast all of them are like this no defense whatsoever and this is the big problem because what dose a rush down character wants more than a system that doesn't rewards the defense i can just dance all over you
I actually had a very tough time mentally adjusting to Tekken 8. I have been playing since T2, I have put thousands and thousands of hours into Tekken over the years, and I know the game inside and out. For the first 4 or 5 months I found myself getting extremely angry at the way matches would play out. I found even when winning most sets, I would walk away from a session with a bitter, angry feeling. I never, ever felt this was about Tekken before. Every loss in T7 and before felt like it was genuinely my fault. Now I have come to realize, Tekken 8 cant be respected on the same level as Tekkens before it, and so much of each fight comes down to a coin toss moment that can end the fight, and it is much more like gambling than chess in these moments. And now when I lose, its either because I deserved to lose fair and square, or, the game's forced casino mechanics decided to give me the L that match. And it's a much healthier way of playing T8. (Or the character is broken.)
I get that some characters are stronger but what I can’t stand are the ones playing them who think that they are really good and get upset with you when you win one or more rounds out of the six or 9 that you play.
every character has their own gimmicks which makes them viable, but with the current state of Tekken 8 higher ranks aren't filled with characters people WANT to play, people currently are playing characters that are, in other words, completely busted and far too strong. The amount of Bryans, Yoshi's, Drags, Alisas I have ran into is insane. It just seems like Namco is pushing meta picks by not addressing certain characters and it's a little worrying, especially if they begin to add characters from T7 which were deemed awful to fight against, such as Fahk and Murdak. The game is only 6 months old, so there is time to fix the meta and make other characters more popular, time will tell. Your video is super important to the community as you're honest with your takes, it's appreciated a ton :)
I was playing Bryan and got a heat engagger so I'm +17. My opponent was one hit away and I knew he would mash rage art. I did d2 and it just whiffed and his RA came out and killed me. No idea how that happened but it did lol
Its definetly easier with some characters then with others. I want to have all characters on Fujin and while it was a lot easier with Dragunov, the character alone doesnt get you to Tekken god
I've basically stopped playing rank completely because I'm just so freaking tired of all the nonsense and OP characters, as a Devil Jin and Reina main it's freaking painful to have to play this game right now. Yes Reina is obviously quite strong but she still has to work pretty hard for her wins, then I get matched vs a drag or law or Alisa, the list could go on. After playing vs those characters I can't help but get frustrated and end up turning the game off.
@@blackheart59_ The sad thing is T8 is so so close to being super well balanced, one more patch could be enough to solve so so many issues if they were smart with the changes. Unfortunately they seem to be dead set on not releasing any patches for a long time to come.
I think there are many Tier S characters that are way better than the rest but I also think this game is more balanced than Tekken 7 because in T7 Akuma, Paul, Leroy, Fahkumram, Kunimitsu... literally broke the game. In the last EVO there were 3 Dragunovs in the top 6 but in T7 it was filled with Leroy.
Nina is so broken I reach Tekken king with her but I struggle so much with anyone else on red ranks. I like playing Bryan but I can barely win a match. I got spoiled with infinite plus frame mixups, CH low launchers from a mile away, no one knows the frame data so I can spam stupidly punishable moves... Now I got to learn to play for real 😅 tough to lose some bad habits
I know the feeling. Started Tekken 7 with S3 Leroy (super busted). Red ranks in first month. Then had to learn the game again to rise to ruler ranks with other characters. Took a full year.
@@treznorify in fact, the thing with using Nina is that no one knows the Match up more than being broken. Combine a pretty strong character with a Match up no knows and there you go, tekken king
i never see anyone talking about shaheen. or to an extent law.. like other than the top 6 we know those 2 are too solid and tbh feels like theyre constantly downplayed.
Everyone acts like this is unique to Tekken 8. Every Tekken has had OP characters so let’s stop being babies about it. We’re lucky they can at least do patches. In the past you bought a Tekken hard disk and that was it. No balance patches later.
the lidia example is bad, yoshi had all of the tools he had in 7, except a few more plus frames. just nerf the range of 1ss flash and people will cry less. it is rather outrageous.
@blackheart59_ except i do. lidia was broken on release in t7 def is on release here and you have issue with tools that are essentially legacy you new tekken folk really dont seem to love tekken as it is.
@blackheart59_ you cant really support any of your arguments so i highly doubt that but dont care regardless. you main a dlc character and think legacy tools are the issue LMAO couldnt of been in that long.b
I’m still adjusting to this after almost 8 months. There’s so much random nonsense to deal with I agree. I’ve had sets where I just steamroll the person I'm playing against. Then in the next set, I just start getting hit with random moves that seem to work and then I feel like I can’t block lol Then I have people telling me that my character Paul is overpowered when that character can’t even keep up with what most of the characters can do.
@@blackheart59_ that’s my opinion, he has way too much going on for him, going from low into high and still hitting you, you try to d jab, he uses mid, he is broken beyond broken and the only way to fix him is a rework of his moveset, people are sleeping on this character I swear.
@@JaykobDBDBroken? No. Without heat he is flat out weaker than his T7 version and needs heat to get some of his old move properties back whereas other characters are stronger than their previous iteration AND get heat mode buffs. Hwo was never top tier in T7 so how could he broken now?
@@hyunchong02 idk play against him in golden ranks and see for yourself? He has broken moves he should get reworked, he does not play tekken he breaks tekken not even the "op jin" can do what hwoarang does, breaking your guard with lows into highs.
@@JaykobDBD I'm at gold ranks lmao, is that supposed to be a flex? There are many shit players that at Tekken God+, myself included. The fact you just outed yourself by stating you don't really know the Hwo match yet complain he's broken just proves my point.
Im kinda tired of this thing that Yoshi is suddenly the best character since a couple of weeks, he’s not that that great like everyone thinks, the only ones who think he is completely busted is the ones who didn’t play him yet, he’s of course not weak at all but he isn’t like Dragunov or Alisa
Bro, Yoshi is insanely fucking good you are delusional. He's top 5 MINIMUM. He's better than Alisa, he has better tools than Alisa and he does crazy damage with all those damn tools. Just like MainMan said, "A character with these tools should not do this damage".
exactly, ppl who didnt play him yet, and that is exactly like 99% of ppl now 😅, he is so gimmicky which very troublesome for most casual player, it is true once you understand the matchup, its getting way easier, but still even i (blue rank casual player) still got off guard by his movelist
This discussion is just a waste of time - imho t8 is pretty balanced. Sure some characters feel easier and sometimes it feels a ‚bad‘ player is beating you because he is abusing some moves and not playing ‚real tekken‘ like yourself. You can either cry over it or play, have fun and get better - who cares about other peoples rank. Just toxic thoughts
@@blackheart59_ Well it's just like in real live - some fighters are just stronger then others - a champion has to adapt and work around those strength and his own weaknesses to succeed. If you expect perfect balance that's kind of a be careful what you wish for situation. Harada once told story during tekken 7 that they invited a pro-player for testing his balance suggestions - hammered in his numbers and while the game might have become much more balenced it also became plain and boring as it deleted lots of personality of the character
@@florianneumann9441 Your takes are actually garbage. If you dont want to have a discussion about it, fine. Go ahead and mindlesssly consume. But dont say other people shouldnt.
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The older games definitely felt like Chess mixed with Rock Paper Scissors most of the time. Even when there were characters that had advantages, your losses felt more fair. T8 feels like it actively punishes certain character choices. I think that a player on your caliber being honest about these topics is incredibly important for the community. Thank you!
Honest unlike Kazuya
@gtaaa175 I hate fighting Kazuya in this game. If he us in his bag, you just can't get up off the floor. Such a shitty playstyle.
@@bbwolf326 skill issue, get gud
@@Jin_is_poor_mans_kazuya Dee's nutz
Imo yoshi has got to be the most carried character in the game. Yes he can be hard to pilot but once you get the hang of him, hes absolutely insane and defies all logic.
I literally have to rewire my brain and play yoshi entirely different from the rest of the cast. Why? because of flash, unblockable low (that you can react to but good luck sidewalking right when ur back is against a wall or ur on the ground and Yoshi does it as an Oki) and leads into crazy combo damage. I legit am forced to bait out flash instead of running my offense even when im using a frame trap.
the unblockable low and flash are so annoying
Don't forget the backward spin
@@treznorify oh yeah the instant side step spin that make u look like an idiot and completely whiff ur attack. That's some bullshit too
@@treznorify HEAR ME OUT, those spinning low kicks that can stop into mid kick and wall splat! (don’t know the name)
the thing with yoshi is that this is the first time in tekken history that he's actually strong, and this is also the most popular yoshi has ever been
so now people have to actually lab the guy to beat him, and they're gonna see him a lot more, so everyone is falling apart
people used to hate fighting yoshi, but they got really used to just wiping the floor with him both online and in tournament, because they didn't see him much and even if they did, they could probably win anyway
now he has a 50% winrate, and he even managed top 8 in a couple of majors, and won that one challenger event
people are not used to this
Definitely agree the game is pretty random at times. There are always things you can improve on, but taking losses hard in a game this volatile is not a healthy mindset
exactly. It's useless
5:15 I am 100% agree with example Dragunov. The same thing used to happen with Azucena's 3.2, even if she failed, she would get so far away that she didn't receive any punishment.
Exactly!
I never played any of the older Tekken games, and in fact, Tekken 8 is my first proper fighting game. But it's evident that offence is more straightforward than defence and that certain characters have a far easier time accessing said offence. If your character has a solid, fast mid that gives suitable plus frames, with a 50/50 to follow up with afterwards, it takes minimal effort to start running your offence, putting the onus on your opponent to play well instead of yourself.
Now, I don't necessarily mind this. Offence is fun to watch, it's still a skill that you can develop (and especially need to at the top levels of play), and when you properly defend against it, you feel like a fucking legend. But, it can become legitimately mentally exhausting playing ranked for any extended time with a character like Steve, and once you're exhausted, it can become REALLY frustrating.
Absolutely agreed
T8 rn is checkers with the option to play chess, but nobody would want to play a vastly harder game so everyone sticks to checkers. Heat Smash is almost identical to a Heat Drive just alot more accesible, giving everyone the option to do 50+ damage instantly from the round start and then give them rage is already crazy in a game like Tekken where most if not all moves that do that damage have vastly more frames and have actual big risk. The game in a nutshell is the random bs go meme no joke😭. Also, is Shaheen carried?!😪
A bit
And i think the problem with heat smash its risk / reward isnt always the same with each character for example take King's heat smash as an example low startup frame 50+ damage, mid, can floor break etc. then you look at Lee's heat smash 20 frame startup, -15 on block only 37 damage and the things chars get heat isnt same impact with everyone while drag gets a 33% true guessing game with chip damage with that much of pressure or Alisa's chainsaws in heat you just have to block until you guess the low and your health bar dissappears. Other chars like lee only get easy perfect inputs and people think thats a good thing but most of the time it is not f4,1 or slide's perfect input only gives 2-3 more damage but wastes your heat only good thing about it is
Acid Rain and 3,3:4 input that can be done easily but then you should already be able to Acid Rain %70-80 of the time with Lee to get better with him, i only main Lee and Dragunov thats why i mostly used them as examples but i think my case still remains acceptable
Lee's heat is absolutely lackluster, agreed @@yukiakira.
This is how it feels when I play kazuya, the better I get, the more I lose to dumb stuff.
Hahahah
What makes me mad when i lose is THERE IS NO INFINITE REMATCHING LIKE T7.
when i got mad for losing in T7 i kept rematching until i beat my opponent or just lose and get demoted and accept that i need to lab the character more.
But in T8 with the FT2 system it is really infuriating when you lose because someone outsmarted me with some bullshit flowchart that will not work if we rematched more.
Speaking of Dragonuv's heat smash, it doesn't have to be punishable on whiff, but at least it shouldn't be plus on block.
If he does heat smash and I block it then it doesn't make sense that he still retains the advantage considering how good all around he is in the rest of his move set, some exceptions to all around good characters should be made.
Agreed
wasnt the point of not doing infinite rematching so the queue time could be cut? in t7 infinite rematching made it you had to wait forever to find a match cause so many people were death matching and stuff especially in higher ranks where the precentage of the player base is lower. i think just looking at your replays and looking at the tips is the perfect replacement to infinite rematch to learn a matchup without affecting queue times.if i get steamrolled i go into replay and try stuff out. if you want to do infinite rematches can add players and do private lobbies as well. to me the ft2 system makes it more competive to win games. if your getting beat by bs it forces you to adapt quickly or lose the set. i like the system personally
@jasonnash4452
I think having crossplay will limit the queue times needed to get a match now, besides even if infinite rematching got reimplemented in the game alot of players will not be rematching if they were defeated 3 or more matches.
But atleast those who take it personally (like me) will keep rematching even if they got beaten 10 consecutive matches.
Implementing infinite rematches won't force those who don't want to rematch to play, but will allow those who want to to rematch.
Personally i don't want to have to add friends and create rooms in order to rematch infinitely.
There isn't even infinite rematching in quick matches which is really crap.
A little after 1.05, I dropped Jin and picked up devil Jin as I didn't want to be carried. Since then I have ranked past my Jin (battle ruler -> raijin) and can confirm I am 10x the player now. His frames on block are terrible, his attack startup frames are terrible and that lead to me learn how to be more purposeful with when I attack and how to hit confirm for plus frames. As a result I am more locked in, enabling me to block lows and tech grabs. I highly recommend.. though if I ever wanted to do a tournament in the future I might want to find another main, but for now devil jin is my Master roshi turtle shell
Lesgo!
The tracking need to be fixed as well it’s ridiculous ive never been punished so hard for being evasive until this game
Exactly
I agree with every point you made.
This is my first real Tekken (played some Tekken on my PSP as a kid but had no clue what I was doing), and this is my first real fighting game that I put in time to learn.
This game feels SO good to play, even compared to other modern fighting games. Everything clicks for me, and I truly love this game.
I don't want Bandai Namco to let the top tiers run away with the game and push players away from the game.
About them saying they aren't patching the game for 6 months or so, I thought they meant they wouldn't be changing any core mechanics of the game, and that small character/balance changes might still happen. Maybe I misunderstood, but I hope they do nerf the top tiers. We need characters to have fundamental strengths and weaknesses.
Anyway, sorry for the rant and thanks for the content. Have a great day
❤️
Heat dash is as dumb as everyone thought it was going to be. The risk vs reward is already completely thrown off by them, but they're +5 lmao. Your reward to guessing right in a deadly mixup is to be -5. Tekken has always had "guess for your life" moments but heat just creates way too many more. Also blocking after getting heat engaged on is bugged, at least for me when I get engaged on the game flickers a bunch of neutral inputs and because neutral block is ALSO nerfed for some reason, I will get hit by HIGHS while holding back after getting heat engaged on. I've collected a dozen or so replay clips of this happening to me where you can see my input history not sure where to send them to get someone to actually fix it. Happens on my stick, keyboard, and ps4 pad too.
Same thing, a lot of times I hold back and I get hit
I have seen this too, I feel like I am losing my mind sometimes when playing T8
bro i thought i was going crazy like i literally get hit after blocking heat smashes when i’m holding back
i thing every single character is carried if they are aggressive player heavily, rush down character that can't just stand and needs to just hit hit hit are really loving the system like dragunov nina alisa you can't just nerf them which they did and with a big nerfs to drag for example but didn't work because they are strong by the system design not only the move list they have, defensive play is gone if you side step a move you will get hit by the rest of the string and its stupid
you cant be aggressive in the same way with everyone. Drag and leroy are not aggressive the same
@@blackheart59_ true and i take it back, but still the real problem with the way the system in t8 works more than the characters strength, like man i side steped a move why would the third move of that string hits me and that's with all the cast all of them are like this no defense whatsoever and this is the big problem because what dose a rush down character wants more than a system that doesn't rewards the defense i can just dance all over you
@@Dfens0 not jin
I actually had a very tough time mentally adjusting to Tekken 8. I have been playing since T2, I have put thousands and thousands of hours into Tekken over the years, and I know the game inside and out.
For the first 4 or 5 months I found myself getting extremely angry at the way matches would play out. I found even when winning most sets, I would walk away from a session with a bitter, angry feeling. I never, ever felt this was about Tekken before. Every loss in T7 and before felt like it was genuinely my fault.
Now I have come to realize, Tekken 8 cant be respected on the same level as Tekkens before it, and so much of each fight comes down to a coin toss moment that can end the fight, and it is much more like gambling than chess in these moments.
And now when I lose, its either because I deserved to lose fair and square, or, the game's forced casino mechanics decided to give me the L that match. And it's a much healthier way of playing T8. (Or the character is broken.)
Perfect reasoning!
I get that some characters are stronger but what I can’t stand are the ones playing them who think that they are really good and get upset with you when you win one or more rounds out of the six or 9 that you play.
Exactly
every character has their own gimmicks which makes them viable, but with the current state of Tekken 8 higher ranks aren't filled with characters people WANT to play, people currently are playing characters that are, in other words, completely busted and far too strong. The amount of Bryans, Yoshi's, Drags, Alisas I have ran into is insane. It just seems like Namco is pushing meta picks by not addressing certain characters and it's a little worrying, especially if they begin to add characters from T7 which were deemed awful to fight against, such as Fahk and Murdak.
The game is only 6 months old, so there is time to fix the meta and make other characters more popular, time will tell.
Your video is super important to the community as you're honest with your takes, it's appreciated a ton :)
❤
Everything you said was facts Drag, Alisa Lee and Yoshi are carrying people 😂💯 there dodging nerfs like crazy 💀
exactly xD
I was playing Bryan and got a heat engagger so I'm +17. My opponent was one hit away and I knew he would mash rage art. I did d2 and it just whiffed and his RA came out and killed me. No idea how that happened but it did lol
Lol
Its definetly easier with some characters then with others.
I want to have all characters on Fujin and while it was a lot easier with Dragunov, the character alone doesnt get you to Tekken god
He does
@@blackheart59_ He doesnt, if he would i could give my Sister which never played Tekkken the controller and she would win
I bet she can
I've basically stopped playing rank completely because I'm just so freaking tired of all the nonsense and OP characters, as a Devil Jin and Reina main it's freaking painful to have to play this game right now.
Yes Reina is obviously quite strong but she still has to work pretty hard for her wins, then I get matched vs a drag or law or Alisa, the list could go on. After playing vs those characters I can't help but get frustrated and end up turning the game off.
I'm sorry to hear :(
@@blackheart59_ The sad thing is T8 is so so close to being super well balanced, one more patch could be enough to solve so so many issues if they were smart with the changes.
Unfortunately they seem to be dead set on not releasing any patches for a long time to come.
I think there are many Tier S characters that are way better than the rest but I also think this game is more balanced than Tekken 7 because in T7 Akuma, Paul, Leroy, Fahkumram, Kunimitsu... literally broke the game. In the last EVO there were 3 Dragunovs in the top 6 but in T7 it was filled with Leroy.
But then they fixed Leroy, at least. Here instead they won't release more patches for god knows how long even tho the game is still full of bullshit
I just hit Ruler for the first time with my Bryan, I was expecting someone to say that its not an achievement anymore
It Is!
With Bryan that is for sure an accomplishment
@DeroTK I agree with bryan its an accomplishment. A few characters still have to earn their wins up the ranking ladder and bryans one of em.
@@zzz8606 Thanks, it was a hard climb i was stuck for a long time :D
@@DeroTK What is the Final Rank you want to get
With your main
Nina is so broken I reach Tekken king with her but I struggle so much with anyone else on red ranks. I like playing Bryan but I can barely win a match. I got spoiled with infinite plus frame mixups, CH low launchers from a mile away, no one knows the frame data so I can spam stupidly punishable moves... Now I got to learn to play for real 😅 tough to lose some bad habits
good luck!
I know the feeling. Started Tekken 7 with S3 Leroy (super busted). Red ranks in first month. Then had to learn the game again to rise to ruler ranks with other characters. Took a full year.
@@treznorify in fact, the thing with using Nina is that no one knows the Match up more than being broken.
Combine a pretty strong character with a Match up no knows and there you go, tekken king
i never see anyone talking about shaheen. or to an extent law.. like other than the top 6 we know those 2 are too solid and tbh feels like theyre constantly downplayed.
absolutely
Everyone acts like this is unique to Tekken 8. Every Tekken has had OP characters so let’s stop being babies about it. We’re lucky they can at least do patches. In the past you bought a Tekken hard disk and that was it. No balance patches later.
there has never been this much character dominance since Leroy times
Craig will carry alot of people 😂😂😂😂
Definitely xD
the lidia example is bad, yoshi had all of the tools he had in 7, except a few more plus frames.
just nerf the range of 1ss flash and people will cry less. it is rather outrageous.
If you say this you don't know what you're talking about, I'm sorry
@blackheart59_ except i do. lidia was broken on release in t7 def is on release here and you have issue with tools that are essentially legacy
you new tekken folk really dont seem to love tekken as it is.
@@eproductions5115she is not broken in this game by a mile 😂 and I probably play Tekken longer than you do, dont call me a new player cause im not
@blackheart59_ you cant really support any of your arguments so i highly doubt that but dont care regardless. you main a dlc character and think legacy tools are the issue LMAO couldnt of been in that long.b
I’m still adjusting to this after almost 8 months. There’s so much random nonsense to deal with I agree. I’ve had sets where I just steamroll the person I'm playing against. Then in the next set, I just start getting hit with random moves that seem to work and then I feel like I can’t block lol
Then I have people telling me that my character Paul is overpowered when that character can’t even keep up with what most of the characters can do.
You can do it ❤️
@@blackheart59_ Thank your for kind words.
i agree some characters are not ok
definitely not.
Dragunov, Nina, Hwoarang, Alisa, King = carried + broken
Hwoarang no
@@blackheart59_ that’s my opinion, he has way too much going on for him, going from low into high and still hitting you, you try to d jab, he uses mid, he is broken beyond broken and the only way to fix him is a rework of his moveset, people are sleeping on this character I swear.
@@JaykobDBDBroken? No. Without heat he is flat out weaker than his T7 version and needs heat to get some of his old move properties back whereas other characters are stronger than their previous iteration AND get heat mode buffs. Hwo was never top tier in T7 so how could he broken now?
@@hyunchong02 idk play against him in golden ranks and see for yourself? He has broken moves he should get reworked, he does not play tekken he breaks tekken not even the "op jin" can do what hwoarang does, breaking your guard with lows into highs.
@@JaykobDBD I'm at gold ranks lmao, is that supposed to be a flex? There are many shit players that at Tekken God+, myself included. The fact you just outed yourself by stating you don't really know the Hwo match yet complain he's broken just proves my point.
says the guy who plays DLC characters
I play everyone lol. And Lidia is trash tier 😂
@@blackheart59_ haha sure, pay to win training mode. Maye something else is trash in T8
mr blackheart
hello!
Yoshi's moves been the same since tekken 1
mmmmm no xD
no, they improved a lot, at least on the tracking and spacing side
he got major upgrades around 5
Im kinda tired of this thing that Yoshi is suddenly the best character since a couple of weeks, he’s not that that great like everyone thinks, the only ones who think he is completely busted is the ones who didn’t play him yet, he’s of course not weak at all but he isn’t like Dragunov or Alisa
top 10 for sure
stop the downplay Yoshi is stupid
Bro, Yoshi is insanely fucking good you are delusional. He's top 5 MINIMUM. He's better than Alisa, he has better tools than Alisa and he does crazy damage with all those damn tools.
Just like MainMan said, "A character with these tools should not do this damage".
exactly, ppl who didnt play him yet, and that is exactly like 99% of ppl now 😅, he is so gimmicky which very troublesome for most casual player, it is true once you understand the matchup, its getting way easier, but still even i (blue rank casual player) still got off guard by his movelist
Every char except DVJ, Kaz, Bryan is carried
I wouldn't be so sure on Bryan xD
This discussion is just a waste of time - imho t8 is pretty balanced. Sure some characters feel easier and sometimes it feels a ‚bad‘ player is beating you because he is abusing some moves and not playing ‚real tekken‘ like yourself. You can either cry over it or play, have fun and get better - who cares about other peoples rank. Just toxic thoughts
Its Not about rank. This is affecting competitive play too
@@blackheart59_ Well it's just like in real live - some fighters are just stronger then others - a champion has to adapt and work around those strength and his own weaknesses to succeed. If you expect perfect balance that's kind of a be careful what you wish for situation. Harada once told story during tekken 7 that they invited a pro-player for testing his balance suggestions - hammered in his numbers and while the game might have become much more balenced it also became plain and boring as it deleted lots of personality of the character
@@florianneumann9441 Your takes are actually garbage. If you dont want to have a discussion about it, fine. Go ahead and mindlesssly consume. But dont say other people shouldnt.
Find the n00b who throws a temper tantrum because he loses agains eddy 333 spam and doesn't understand what imho means, lmao
Must be an Alisa or Lili player