The BEST Smelting and Mining Setup | Ultimate Factorio Tutorial (tips and tricks guide)

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  • Опубліковано 27 жов 2024

КОМЕНТАРІ • 471

  • @Trupen
    @Trupen  10 місяців тому +344

    I will work on the next video, when I finish my engineering thesis...
    So I don't know when mentioned videos will be up :/

    • @tachankaisbae5745
      @tachankaisbae5745 10 місяців тому +71

      Ofcourse you're an engineer

    • @Trupen
      @Trupen  10 місяців тому +67

      @@tachankaisbae5745 not yet

    • @Trupen
      @Trupen  10 місяців тому +63

      I haven't start writing it...

    • @SonicBlueTyphoon
      @SonicBlueTyphoon 10 місяців тому +59

      @@TrupenWell you better get to it! Your engineering thesis must grow!

    • @disendromeder4347
      @disendromeder4347 10 місяців тому +48

      ​@@SonicBlueTyphoon
      Factory must grow
      Engineering thesis must grow
      TRUPEN MUST GROW

  • @CringeRat
    @CringeRat 10 місяців тому +229

    derivation of 48 smelters per column:
    iron ore + 3.2sec --(smelt)--> iron plate
    yellow belt = 15 items/sec
    *3.2 sec* * *15 items/sec* to saturate belt = *48 smelters* to saturate a yellow belt
    Incidentally, this is also why a column using steel furnaces requires half as many smelters (halved crafting time), while columns using red belts require twice as many to remain saturated (double max throughput).

    • @CringeRat
      @CringeRat 10 місяців тому +17

      in case it wasn't obvious, I posted this before watching the part about steel furnaces XD

    • @RepChris
      @RepChris 9 місяців тому +4

      I actually figured out all the ratios myself using 3 different wiki pages, some open on multiple sections, and a calculator. Then i saw that there was a hyperlink to a section of the wiki that had it all done already (or something along those lines), which was a fun way to find out about what ive spent the last hour on (although i did generalize a bit), although having to do the math yourself for a lot of the stuff probably is a good experience for every factorio player to go through at least once so they understand the underlying mechanics.
      I still havent fully figured out high throughput fluids (and to a lesser extend heat), none of the mathematical models ive found on the internet, or my calculations and eventual extension/hybridization of them, give the proper results, they arent off by a _whole_ lot but when youre pushing the limits of what you can push through pipes even a few percents of difference is huge. I probably will try a numerical/simulation approach but since ill have to write a good chunk of code, with a lot of ancillary code, and do a lot of testing to make sure the code models the actual behavior closely, so that will have to wait till spring break; gotta study compsci to get better at building the factory so i dont want to flunk out, the factory growth in the future will be worth it. If i ever get it to a good state ill open source it

    • @Hawk7886
      @Hawk7886 8 місяців тому +1

      Now do kovarex

    • @tistelnilsson
      @tistelnilsson 8 місяців тому

      ​​@@Hawk7886nowdo 3kSPM seablock with no belts, no trains and limited robots. Calc ;p

  • @baconjam7140
    @baconjam7140 10 місяців тому +963

    give me my family back trupen

    • @Trupen
      @Trupen  10 місяців тому +522

      They are part of the FACTORY.

    • @defenestrated23
      @defenestrated23 10 місяців тому +138

      What is the recipe for "family"?

    • @pilopuha
      @pilopuha 10 місяців тому +26

      The factory has grow a lot by them, you should be proud

    • @baconjam7140
      @baconjam7140 10 місяців тому +5

      @Trupen no they can't be.

    • @OctEddie
      @OctEddie 10 місяців тому +18

      @@baconjam7140 Don’t worry. His factory conditions are super ethical.

  • @ammielsaeed5178
    @ammielsaeed5178 10 місяців тому +186

    17:48 two of the splitters are connecting to one splitter, making the middle splitter get more input

    • @Embr4c3
      @Embr4c3 10 місяців тому +10

      true, it should be a 1 to 3 balancer with a splitter on each of the 3 outputs

    • @arthurius_3022
      @arthurius_3022 10 місяців тому +1

      Symmetry tho

    • @JohnRoux
      @JohnRoux 10 місяців тому +3

      100%
      You can keep the nice symertry if you just make one of the splitters output priority to their side (left one priority left, or right => right)

    • @arthurius_3022
      @arthurius_3022 10 місяців тому +3

      @@JohnRoux true

    • @jasonrubik
      @jasonrubik 8 місяців тому +1

      @@arthurius_3022 Splitters/balancers work best on multiples of 2, for obvious mathematical reasons, thus for best symmetry one should put ONLY 4 inserters/chests per side of each wagon. If you need more throughput, then just put 4 more on the other side of the rails to load the wagon from both sides. 8 > 6

  • @jmatya
    @jmatya 10 місяців тому +132

    this is the most extensive smelting tutorial, it's worthy of the use of "ultimate"

  • @jadekaiser7840
    @jadekaiser7840 10 місяців тому +48

    There actually _is_ a reason to upgrade your smelting array before the one yellow belt is not enough for your factory: steel furnaces use half as much coal to smelt the same amount of ore.

  • @jmatya
    @jmatya 10 місяців тому +59

    Lol, 2k+ hours into the game and didn't know you can use Alt+B for taking a blueprint, always used Ctrl+C + holding Shift and placed into BP book, which seems to be the same 😀
    ... Factorio, you never stop learning the game ...

    • @Trupen
      @Trupen  10 місяців тому +16

      I didn't know you can put your ctrl+c into the inventory not that long ago

    • @TheAgamemnon911
      @TheAgamemnon911 10 місяців тому +5

      @@Trupen Wha... You can DO that?!

    • @CaioAletroca
      @CaioAletroca 10 місяців тому +1

      @@TheAgamemnon911 quoting jmatya, "Factorio, you never stop learning the game..."

    • @igoticecreamz
      @igoticecreamz 10 місяців тому +2

      Holding shift after pressing control+c (to copy) creates a blueprint of the selection

    • @jmatya
      @jmatya 10 місяців тому +1

      ​@@igoticecreamzyou don't even have to hold shift for that, it just makes it easier to get snapping set up without further editing the bp, basically each ctrl c makes a bp you can place in your hot bar (placing it into your inventory) or opening bp menu and placing it in there, or just drop it on the floor via Z, or even literally into the chat. Yes, you can drop a bp into chat for others to open. 😅

  • @Thatratpoisonguy
    @Thatratpoisonguy 10 місяців тому +90

    Trupen truly is worthy of being one of the factorio masters, he is so good at spreading info

    • @skilz8098
      @skilz8098 2 місяці тому +1

      He's definitely up there with some of the others such as Dosh Doshington, Michael Hendrix, Doc Jade and a few others.

  • @HrHaakon
    @HrHaakon 10 місяців тому +13

    When it comes to the deconstruction planner:
    - You might want to use the copy command instead, because if you misclick that you're just stuck with a blueprint in your hand and no harm done. It counts just like the deconstruciton planner. Use Q to get rid of it.
    - If you don't have construction bots you can use the deconstruction planner to turn off belts etc. that you want to do things to. I like to Ctrl + D belts before I add in splitters etc. to avoid my inventory filling up with raw materials I don't need.
    Just two small tips that you dear reader may or may not appreciate. :)

  • @rv2167
    @rv2167 10 місяців тому +70

    I can't afford to get lost in this game again. I have a family, a job, two cats to take care of. Don't do this to me

    • @Trupen
      @Trupen  10 місяців тому +51

      the factory must grow.

    • @poemaakadbra7394
      @poemaakadbra7394 6 місяців тому +1

      ​@@Trupeni was expecting soemthing begginning with, "Too bad

    • @GoalWalker
      @GoalWalker 5 місяців тому +5

      This is the only game where I have lost sleep and track of time. One minute playing is like one hour in real life.

    • @huginn1879
      @huginn1879 2 місяці тому +2

      You could automate the family?

    • @skilz8098
      @skilz8098 2 місяці тому

      You know you want to!

  • @romainc5458
    @romainc5458 8 місяців тому +11

    I have no idea how many hours you need to become an expert at this game. My Steam account says I played 850 hours but I still feel like a newbie on so many levels...

  • @darkconch5244
    @darkconch5244 10 місяців тому +55

    I love thinking I have factorio figured out then I see a single one of your beacon setups and my brain dies

  • @Brandon314
    @Brandon314 4 місяці тому +35

    if you keep talking about miners, drake is going to show up

  • @thefrayedends
    @thefrayedends 2 місяці тому +2

    I absolutely love how much you seem to be enjoying creating your videos. Thanks for the tips boss, much love.

  • @forsakenii6823
    @forsakenii6823 10 місяців тому +11

    3:25 my heart stopped for a while ...
    Trupeeeeeeeeeeeeeeeen!

  • @Divide21
    @Divide21 Місяць тому +2

    I know I'm late but your videos are extremly helpful and well explained, so thank you :)

    • @Trupen
      @Trupen  Місяць тому +1

      I'm glad to hear they are useful!

  • @SenjaiYT
    @SenjaiYT 10 місяців тому +7

    I am here to do my duty and upvote the things, drop a comment for the engagement, all to encourage Trupen to ignore his responsibilities and continue shoveling this amazing contents to us through these hallow holidays.

  • @K2KnockOut
    @K2KnockOut 10 місяців тому +6

    17:49 you can use the math behind a Galton Board to see an easy visualization of the ore distribution. Each split is 50% in each direction. Meaning the center ones get an additional ore than the ones beside it for each level of the chain. If there was another level of splitters set the same way, then the middle 4 would have extra ore in them until it was only the middle two again. 😊

  • @loupandsnoop
    @loupandsnoop 7 місяців тому +2

    I’m joining factorio many years late. Your videos are great. Thank you greatly.

    • @Trupen
      @Trupen  6 місяців тому

      Great to hear!

  • @GeonXP89
    @GeonXP89 9 місяців тому +1

    The steel production is a very good advice. It's usually the first point at which I struggle, I can never think of an efficient way to mass produce steel (I'm going for the simple design because I like how it's just a copy/paste of the iron design)

  • @manuelgaertner2258
    @manuelgaertner2258 10 місяців тому +3

    I have a lot of hours at the game but I have learned something new
    Good Video

  • @luissemedo3597
    @luissemedo3597 3 місяці тому +2

    I like the number 12, you can divide it by 1, 2, 3, 4, and 6. I use 12 wagon trains and I can build stations that feed 72 chests on either side, meaning I can have a 36 or less belt bus coming out of one station

  • @achillesa5894
    @achillesa5894 10 місяців тому +2

    I know all this stuff but you are entertaining enough for me to watch the full video, so good job 😂
    One neat thing, there are some more compact ways to fit even more drills on a patch which are very useful in the mid game. One I really like is the one with 3 drills with one outputting to the back of an underground.

  • @thepatrickcrab
    @thepatrickcrab 10 місяців тому +28

    17:49 the 1-6 splitter isn't balanced. Half of the input is going to the middle 2 while the other half is going to the outer 4

    • @artmmslv
      @artmmslv 10 місяців тому

      I`m afraid it is the best option to split something to 3 ways. At least, it is easy to build

    • @thepatrickcrab
      @thepatrickcrab 10 місяців тому

      @@artmmslv A little bit of circuit logic on the inserters is best IMO. Just split per railcar then have the inserters fill based on circuit condition.

  • @betteresting5351
    @betteresting5351 10 місяців тому +4

    Im so addicted to this game that im also watching videos about the game. The cracktorio must grow!

  • @ihavetwofaces
    @ihavetwofaces 9 місяців тому +15

    "On the last day of burner city, my true love gave to me: 10 iron miners, 6 copper miners, 16 coal miners, 4 stone miners, and a bunch of wood I'll never use."

    • @skilz8098
      @skilz8098 2 місяці тому +1

      Three fish and one lousy bullet!

  • @brandenmccarney5065
    @brandenmccarney5065 3 місяці тому

    I've been playing factorio off and on for 2 years. I just found your channel and videos - now I'm hooked on this game again! Thank you for breaking down the simple first steps! Can't wait to progress to trains lol. I'm still setting up a proper mining and smelting area on my current playthrough. Subbed!

    • @Trupen
      @Trupen  3 місяці тому +1

      Glad to hear it!

    • @brandenmccarney5065
      @brandenmccarney5065 3 місяці тому

      @@Trupen do you have a video about what to do after your first hour?

  • @picho3190
    @picho3190 2 місяці тому

    I recently picked up this game on Switch. No PC, but it has taken over already!! Great tutorial!!

  • @EliMiX
    @EliMiX 7 місяців тому +4

    Although I’m not a complete noob (2k hours) for some reason I keep watching these vids with pleasure

  • @thalapeng
    @thalapeng 8 місяців тому +1

    Love the remove nuclear power dig with Beethoven in the background. So elegant, so subtle, so true!

  • @xonofillius
    @xonofillius 10 місяців тому +5

    Lekko wymowa do poprawy hehe siema Polaku :p

  • @Devminny
    @Devminny 9 місяців тому +5

    1:20 what do you mean not real automation game, and when satisfactory

  • @defenestrated23
    @defenestrated23 10 місяців тому +4

    9:27 - WHAT? That works!? absolute madlad

    • @Trupen
      @Trupen  10 місяців тому +2

      :)

  • @hershy1594
    @hershy1594 10 місяців тому +19

    I started a co-op factory with a close friend. After a day of work, I stepped back, looked at what we built, and came to some realizations.
    1) I have no ♥♥♥♥♥♥♥ idea whats going on in this factory
    2) Half the components that directly interact with each other aren't even near one another, one of the machines producing copper cable for another machine to assemble into circuit boards is halfway across the ♥♥♥♥♥♥♥♥ refinery
    3) 90% of the conveyor belts are underground, and the rest are going so many directions this thing looks like a ball of yarn
    4) There is coal ♥♥♥♥♥♥♥ EVERYWHERE
    5) I maintain enough sanity to count to 5
    6) Staring at this thing makes my eyes itch
    7) Looking away makes my brain itch
    The scariest part is that it keeps getting bigger, and every time it gets bigger it somehow becomes MORE labrynthine. One of those ♥♥♥♥♥♥♥ conveyor belts goes all the way around the entire factory to deliver steel plates to a single assembler thats making bloody gears, and its right next to the refinery itself!
    Sometimes the factory breaks. We don't usually notice because of how much of a mess this thing is, and the breaks we do spot are often half an hour old and are a recurring problem. Rather than fix it, we simply unjam the machine and ignore it until it breaks again. The biggest problem to fixing it comes from our production lines. Normal production lines look like a grid. Ours looks like you threw a bunch of squares into a bowl of spaghetti noodles and gave the bowl to a five year old for a period of one to five minutes. This proccess results in either an empty bowl and a full five year old, a floor covered in noodles, or spaghetti all over the walls and ceiling with the squares nowhere to be found. Knowing the trend in increasing chaos and complexity the factory exhibits, probably all three.
    The factory is an empodiment of madness incomprehensible even to the men who built it, laid every unholy circuit of conveyor belt, a thousand arms madly spinning every second, countless plates of copper and iron in a complex dance the likes of which is unseen in the realm of mere mortals. There are sections that I have no idea how they work, and I BUILT THEM.
    The factory grows more complex with each passing second and more convoluted every milisecond. Perhaps the reason is in part due to each segment being constructed with no plans for future additions, then the future additions were constructed by forcibly adapting the existing segments, usually by shoving more tubes into it rather than actually redesigning it, and these futrue additions are also not planned for expansion. The end result is a cluster-♥♥♥♥ so large in magnitude, the last time a cluster-♥♥♥♥ rivaled it in size, God smote the town and turned its inhabitants into salt. Unfortunately no god can save us from this... thing.
    Having expanded it further its almost as if the factory has a mind of its own, an ever hungry consciousness burning with dark malevolence and the need to grow. It infects all who stand in its presence, compelling them to add to it. A hundred furnaces belch smoke and the black blood of the earth is torn from its cradle to fuel the fires of industry. The ecosystem is demolished and the skin of the planet is rent and shattered for its glittering treasures, tossed into the inferno of a thousand stone and metal prisons to be transformed, used to expand the malignant blight upon the world that we brought. Ten thousand steel cogs turn and steam fills the air as the never ending fires boil the oceans away to power the sprawling spiderweb of mechanised mayhem, ordered chaos at its purest, a hundred thousand plates of steel and copper cycle and swirl in patterns barely knowable by the very people that created them.
    Each day, the red and green fluids are pumped into glowing crystalline globes, each sparking and burning, discovering new knowledge and new machines. The factory grows. Each advance in technology only complicates matters. The factory grows. The new advances create a need for new resources. The factory grows. The new resources require new means of transportation. The factory grows. The new transportation feeds new machines that burn the new resources to produce blue fluids to discover new technology. The factory grows. The blue fluids feed the globes to reveal new truths, beginning the vicious cycle anew, a neverending circle of destruction and growth that will only end when every corner of the planet is scoured clean. The factory grows. The planet will never be scoured clean. The factory grows. The planet is infinite in size. The factory grows. The game will never be over.
    The factory grows.
    Epilogue:
    //: Date: 6/21/[ERROR_NULL_VALUE]
    Resources have dried up again. The factory consumes all within its reach, insatiable in its hunger. Though it had experienced full production stoppages in the past, the factory could never be eliminated from the planet by the natives, for the sun itself powered the beams of destruction that maintained its borders. Within the creaking, ancient cogs and permanent haze of foul and polluted smoke, a single humanoid shape slowly rises to its feet. Aged, failing flesh and bone long ago replaced with steel and chrome, once polished and clean, now weathered by uncountable years of exposure to acid rain and blackened by thick, choking smog, form its excuse for a body. It could have left while it was still human, before it was consumed in body by the foundry it created to escape. It never had a chance to leave, mind and soul devoured in the pursuit of freedom. With slow, clanking steps and the steady drip of oil from its joints, like a bleeding mechanical nightmare brought to hideous life, it stands and rasps as it moves for the exit. Behind it, a thousand drones rise like a plague of locusts, ready to continue the endless harvest. As the abomination that was once a man steps towards the gates of the factory, a mighty space faring vessel lies decrepit in its dry dock deep within the core of the facility. It was supposed to be a way off the planet, the whole reason for the factory's construction. But soon, the building of the factory became the means and the end, no thought other than the constant urge to grow in its mind.
    The only machine resembling the human form in the entire world stepped out into the barren wasteland of the ruined world. A keening, howling wind tears across the surface, forests destroyed by the ruined atmosphere no longer keeping it in check.
    It is the cry of a dead world, echoing forever on a planet overtaken by the machine

    • @DartNoobo
      @DartNoobo 9 місяців тому +6

      Even if it's a copypasta it is still a masterpiece. I rarely enjoy prose but this brought me long forgotten joy of consuming words well put.

    • @avarewrite7985
      @avarewrite7985 3 місяці тому +1

      Oh wow, absolutely enjoyed reading this

  • @Ms.Pronounced_Name
    @Ms.Pronounced_Name 10 місяців тому +4

    If you isolate the base power supply from the power plant inserter supply it can make blackout recovery much easier.

    • @TheAechBomb
      @TheAechBomb 7 місяців тому

      nuclear is the easiest to recover, because you just gotta put fuel in the reactors by hand

    • @Ms.Pronounced_Name
      @Ms.Pronounced_Name 7 місяців тому

      @TheAechBomb and therefore recovery from blackout isn't a concern

  • @zer0yt0
    @zer0yt0 Місяць тому +1

    i have been watching your videos from time to time, and i love how much of a martincitopants you are ( me as well )

  • @bobfreeze
    @bobfreeze 8 місяців тому +1

    God bless Trupen and his Factorio videos!

  • @Amisare_1337
    @Amisare_1337 10 місяців тому +2

    Спасибо, мужик
    Твои туторы - самые душевные

  • @timothyosborn637
    @timothyosborn637 10 місяців тому +4

    My miner set up is 3 miners 1 power pole, then one miner on one side. The other side is 1 miner 1 power pole then 3 miners. And repeat. The power pole need to be placed next to the belt to power the two miners that are not adjacent to a power pole. It's is as compact as you can get without under ground belts

    • @TheAechBomb
      @TheAechBomb 7 місяців тому

      once I get substations I just make a tileable setup with one substation for every ~20 miners

  • @potatobutton
    @potatobutton 27 днів тому

    17:48
    The reason for the middle chests emptying last is that the probability of the item flow in the splitter setup feeding the chests favors the center. If you've ever seen the arcade/carnival game plinko, which involves dropping a ball through an array of pegs, with each peg giving it 50/50 chance of falling left or right to the next peg, the splitters work like that. The scores in that game increase the further to the sides your ball ends because the odds of it landing there increase exponentially the further from the center. Another way of thinking about it is flipping a coin over and over again. You should expect it to generally land on heads as much as it lands on tails, and it is increasingly less likely to get more of one side landing up.

  • @last9up
    @last9up 8 місяців тому

    I have 300 hours in Factorio and always learn something new when I watch your videos :)

  • @aunnny8849
    @aunnny8849 10 місяців тому +2

    Every time I see one of these videos, I learn how I'm not optimizing. Like using underground belts with drills to place medium poles instead of putting medium poles on the outside of drills...

  • @ellidominusser1138
    @ellidominusser1138 3 місяці тому

    The amount of information I have digested will hopefully make my factory great and keep me motivated

  • @LanceJ1992
    @LanceJ1992 6 місяців тому +7

    Putting nuclear fuel into the starting furnaces is unsettling

  • @Triumph633
    @Triumph633 10 місяців тому +3

    I always rush red belts and never use anything else all game except to make more spaghetti by mixing blue and red underground belt.
    ALso I handfeed all the starting furnaces but also rush Steel furnace and then automate it big time, I usually start with 400 iron and 400 copper setups before even building red science automation (handcrafting ftw!!), so around 700 auto miners + 800 steel furnaces.
    At the start I feed them coal and then later only solid fuel made from light oil.
    My early and endgame setup usually looks the same, red belts all the way, steel furnace fueled by solid fuel (not coal).
    I never build above 1 rocket tho, all my maps have maximum amounts of enemies + modded enemies, so after the first rocket its all about building nuclear artillery and such, there no more expansion, just defending, I dont think its possible to expand without building another fortress basically (because of my map settings, I like to play this as a tower defense basically :D).
    Crazy game, I love it.

    • @pudgenubbins1280
      @pudgenubbins1280 10 місяців тому

      Oh you need to watch michael hendricks. You can 100% push into enemy territory. You just gotta get... fancy

  • @rikusw9297
    @rikusw9297 10 місяців тому +1

    the king is back

  • @jmatya
    @jmatya 10 місяців тому +4

    we

    • @Trupen
      @Trupen  10 місяців тому

      hmm, thats a big brain move

  • @tnttale6637
    @tnttale6637 3 місяці тому

    For the 17:48 question. I think its because of priority. So the splitters will have more priority to the middle belts

  • @MassiveDynamic9
    @MassiveDynamic9 10 місяців тому +9

    Trupen single handedly teaching the entire community how to smelt steel.

  • @lillycutie3806
    @lillycutie3806 Місяць тому

    subtitles are so appreciated ❤

  • @NuclearCraft
    @NuclearCraft День тому +1

    How to import a blueprint line in Factorio 2.0 (Space Age) update? Because now it is impossible without studying construction robotics.

  • @duckybeks
    @duckybeks 10 місяців тому +3

    love you trupen ❤

  • @gamingwithcola
    @gamingwithcola 5 місяців тому

    Just Starting this game its AWESOME!!! :)

  • @DeannaEarley
    @DeannaEarley 10 місяців тому +1

    18:30 nice dig at Germany... ;p

  • @teneksi7803
    @teneksi7803 7 місяців тому +2

    I'm genuinely curious about the Satisfactory joke. I know it's in good fun -- I'm not looking to defend or demand -- but it's one of those things that gets stuck in my mind when I play one factory game or the other, and I'd like to know more about what you think of it

    • @Trupen
      @Trupen  7 місяців тому +1

      I have close to 0 hours in satisfactory so there is not much I know about the game

  • @Sealed14X
    @Sealed14X 8 місяців тому +1

    Thanki you for the Bacon humor in this video!! Lol!!!

  • @GM80-h2t
    @GM80-h2t 8 місяців тому

    19:51 there is a third more compact way to suply sulfuric acid, instead of using fluid wagons, filter at least a row of a cargo wagon to only accept 50% sulfuric barrels and 50% empty barrels then filter everything else to uranium ore, refill the train each time it depots using the same barrels and it fills the same speed as a pump with stack inserters (minus machine crafting time) , just make sure to put a circuit condition so that your trains dont leave without refilled barrels.
    I dont remember the exact math but for each row of barrels should be enough to fill 2 cargo wagons of uranium ore

  • @edlerbriones9538
    @edlerbriones9538 9 місяців тому

    I just started playing and I love your videos and the game also

  • @DamjanDimitrioski
    @DamjanDimitrioski 10 місяців тому +1

    What I do, I make a backup power generation using burner miners and burner inserters on a belt to feed the boiler. And all the power generation is closed circuit, no dependencies.

  • @holyphainesthai286
    @holyphainesthai286 8 місяців тому

    I cannot imagine how much work went into this video.

  • @MuseumFreedom
    @MuseumFreedom 3 місяці тому +1

    I know why it's 48. Every furnace can smelt 0.3125 iron or copper per second, a full belt is 15 and to smelt the full belt you're going to need 15/0.3125 furnaces or 48 furnaces.

    • @Trupen
      @Trupen  3 місяці тому +1

      Uh nice even number

  • @Jibala-awtada
    @Jibala-awtada 10 місяців тому

    lovely stuff. Not really a fan of the steel smelter, I usually build a double lane of input and feed steel to the centre from both sides and run underground belts for coal to the furnaces handling steel. I usually build my smelting columns so that they are upgradeable all the way to electric furnace size. takes more resources early game but i think its worth it in the long run.

  • @mlampe86
    @mlampe86 10 місяців тому +3

    @18:31 nice xD

  • @YouTonyx
    @YouTonyx Місяць тому +1

    Thank you so much for this tutorial!
    I have a newbie question, though: 12:55 : how come the underground belt separates the steel from coal?

    • @Trupen
      @Trupen  Місяць тому

      when you side load underground belt you are putting items from only one side of the belt

  • @TheExi123
    @TheExi123 5 місяців тому

    Still eintertaining for someone with 3500 hours in Factorio, great job!

  • @toddestroyerofworlds734
    @toddestroyerofworlds734 10 місяців тому

    Thanks, factory will grow faster and better now

  • @Gummi88
    @Gummi88 9 місяців тому

    @6:53, you said it's the most compact solution, but I think the triangle one is more compact, right? :) Awesome video btw

  • @manueltodesschnitzel3097
    @manueltodesschnitzel3097 10 місяців тому +1

    6:03 Trupen casually dropping a better version of max density mining

  • @SonicBlueTyphoon
    @SonicBlueTyphoon 10 місяців тому +2

    7:35 Is this nuclear fuel going into Stone furnaces… I feel like this is a meme i’ve been missing out on 😂😂😂

  • @FluffsuneGaming
    @FluffsuneGaming 10 місяців тому

    I've been playing my own way since Ver 0.15 I believe, and even I've learned some things just watching this damn video.

  • @alexnepu1561
    @alexnepu1561 10 місяців тому

    I like to keep the coal mining done with burner drills and burner arms than feeds into the drill that way if the power gets cut off I still have fuel delivered to the boilers

  • @Xurtik
    @Xurtik 4 місяці тому +1

    посмотрев советы и поняв что я делаю всё как в них, или даже лучше, понимаю что я неплохо играю в факторио

  • @lainverse
    @lainverse 9 місяців тому

    17:40 Because that construction splitting resources from 1 to 6 isn't a proper 1 to 6 load-balancer. Middle two chests recieve half of the input in this case while two chests on each side receive a quarter.

  • @phearedphantom
    @phearedphantom 5 місяців тому

    Instead of using a splitter and inverters to combine belts on both sides. Just use a splitter and curve them around onto a single belt
    c - curved belt B - straight belt
    s - splitter
    c B s
    B c s
    c c

  • @somal1anwarlord197
    @somal1anwarlord197 10 місяців тому

    Even as a veteran! I have to say, that I ❤ U for this video!

  • @DrMegamanPhD
    @DrMegamanPhD 10 місяців тому

    I recently hit 1500 hours in Factorio and Trupen is still making me learn things about the game

    • @toddstephenson9849
      @toddstephenson9849 10 місяців тому

      I've got 15,000 and I totally agree. Watching this makes me feel like an amateur at an Olympic event. Love it . ..

    • @黒上悠子ちゃんネル
      @黒上悠子ちゃんネル 8 місяців тому

      ​@@toddstephenson9849 Same i got 150 000 and i just learned you can smelt iron into plates

  • @stevecivic2006
    @stevecivic2006 7 місяців тому

    Love the vids mate

  • @randomstrategy7679
    @randomstrategy7679 10 місяців тому

    AcTuALLY...
    If you include the cost of ressources on belts, the cheapest smelting design using steel furnaces is actually the 9 tile wide one design (with 3 belts in the middle and furnaces on the outside), not the 11 tile one shown here. The initial building cost is slightly more (most of the cost is just upgrading half of the inserters to red inserters), but the extra compactness you gain from it being 9 tiles wide instead means that your ressources spend less time on belts, which means that you have more ressources in other locations (such as in the form of bullets). Overall, if you do the calculation, it turns out that if your main bus has at least 5 yellow belts of ressources on it, you save more money with the 9 tile wide smeltery just from compactness factor. So although your first smelteries can be the 11 tile wide version, once your base is big enough that you have 5 yellow belts of ressources on your main bus (which happens pretty quickly), it is better to build all your future smelteries using the more compact design.

  • @AlojzyZyrokompas
    @AlojzyZyrokompas 13 днів тому

    8:30 I think the logical explanation for 48 stone furnaces is that it saturates whole yellow belt with iron plates.

  • @azkaazeylia
    @azkaazeylia 10 місяців тому +1

    I should be asleep as i just came home in the middle of the night but trupen uploads, so anyways...

  • @HECKAKYH-ADEKBATEH
    @HECKAKYH-ADEKBATEH 6 місяців тому

    Step 1. Install Space Exploration Step 2. Add Krastorio 2. Step 3. ... Step 4. Profit - miners Mk1, Mk2, Mk3, Large; and linear Loaders that can load to/from boxes/plants; and inserters can place far/close -- removing the need for belt balancing.

  • @tianlechen
    @tianlechen 2 місяці тому

    in the splitter loading setup the middle chest still has ores because the middle splitter receives the most items similar to a galton board

  • @michanowak3001
    @michanowak3001 10 місяців тому +1

    19:30 What a tragic design of double sided uranium train with 2 cargo and acid wagon. Fluid only as middle wagon this way you don't get into train decided to change sides and connections breaks.

    • @Trupen
      @Trupen  10 місяців тому

      1 train for ore and 1 for acid is better.

  • @skilz8098
    @skilz8098 2 місяці тому

    The puns are great!

  • @PhilippeCarphin
    @PhilippeCarphin 6 місяців тому

    12:06 I thought there was something over complicated but it's probably because of something I'm not considering: Why not have the splitter on the left before the first underground belt? That way you can have one of the two splits go through the underground belt and get dumped on the right side of the left belt and the other split would dump directly on the left side of the left belt?
    I'm guessing the reason is so that in the other output of the splitter in the proposed design can go to something else right?

  • @benjaminlum5894
    @benjaminlum5894 10 місяців тому

    17:49 TL;DR, The middle splitter takes input from both of the 2nd row splitters, while the left and right splitters only take input from one of the 2nd row splitters. Therefore, it has double the throughput compared to the other two splitters beside it.
    There's 1 input belt, 6 output belts and 3 rows of splitters. The first row has 1 splitter, the second has 2 splitters and the third has 3.
    The first splitter splits the belt into two lanes with half capacity. The second row then splits it into 4 lanes with one quarter of the capacity each, as one splitter takes the output of the left side, and the other splitter takes the right side.
    The third row, however, is where things become unbalanced. The leftmost splitter of the 3rd row takes input from the leftmost splitter of the 2nd row, so the output is one eighth the original input, for the two leftmost output belts. Since this build is symmetrical, the same argument can be applied to the two rightmost belts.
    The middle splitter takes input from both of the 2nd row splitters. Since each lane of the second row carries one quarter of the original capacity, the two input lanes to the middle splitter add up to half of the original capacity. Therefore, it has double the throughput compared to the other two splitters beside it, with its two output lanes being one quarter of the original capacity each, compared to the other four lanes carrying one eighth of the capacity.

  • @GalePhorse
    @GalePhorse 4 дні тому

    I would have made the furnaces 2 away from the center belt and a space between each. 1 belt going into said line from each furnace and an inverter going from the furnace. When it's time to move to electric furnace (being a 3x3 where furnace and steel furnace are 2x2) I can easily move the inserters to where the belts are that go into the center line. Less work later on.

  • @joshsblee
    @joshsblee 10 місяців тому

    great designs. great video.

  • @commanderproxi5918
    @commanderproxi5918 5 місяців тому

    At which level of mining productivity should you consider direct mining into trains? Maybe like level 30?

  • @АлександрФедотов-у4р
    @АлександрФедотов-у4р 10 місяців тому

    Holly-molly! Trupen or anybody! use ii and translate video on any languages. You voice, emotions and jokes so cooooool for this game. Please!)))
    Sorry for my "perfect" english.

  • @marcelo46172
    @marcelo46172 3 місяці тому

    mano teu canal é bom demais, mais um inscrito

  • @DromedarisStraat
    @DromedarisStraat 7 місяців тому +1

    Hi what mod should I install @trupen + I’m becoming a super builder in smelting ore / mining love you trupen 🔥

    • @Trupen
      @Trupen  7 місяців тому

      You can install whatever mods you like, if you want I have 2 videos with total 100 mods you can choose from

  • @downhillchaos3012
    @downhillchaos3012 10 місяців тому

    the pain I felt when I saw 9:27... Trupen you madman!

  • @hilburn-
    @hilburn- 10 місяців тому

    When searching for rocks in forests, set it as a filter in the deconstruction planner and spam it everywhere and they'll all be highlighted

  • @weorldedit
    @weorldedit 5 місяців тому

    Putting efficiency modules in the miners reduces the polution a lot.

  • @imblackmagic1209
    @imblackmagic1209 10 місяців тому

    your train loading design still has ore in the middle chests because the input belt(s) is not evenly divided
    the 2 chests at each end receive 1/8 (first splitter divides by 2, second again by 2, and the third one again by 2, so divides by 8)
    the 2 chests in the middle receive the rest of the material by design, the 2 middle splitters might as well not be there, so each chest in the middle receive 1/4 of the original belt
    in the end for each chest in order you get:
    1/8, 1/8, 1/4, 1/4, 1/8, 1/8
    thus why you still have material in the center while loading
    a solution to this would be to use 4 chests, use a 2 to 6 belt balancer, simply another loading design that is balanced, or you can simply live with the inefficiency

  • @ThatOliveMrT
    @ThatOliveMrT 9 місяців тому

    Call me crazy but I never train ore minus raw stone. You can put twice as much iron plates on a train. Once i started putting steel on a train my factory was able to finally go full throttle. Steel is hungry.
    I have to move foundries as I move ore patches but it's really not that bad compared to needing twice the train throughput

  • @yoshidude64595
    @yoshidude64595 3 місяці тому

    6:59 this is not the most compact solution. This is the most compact solution with even distribution on the sides of the belt. It is possible to squeeze everything in as a 3:2:1 ratio of miners, underground belt halves, and power poles, with no regular belts or empty tiles.

  • @mathieugariepy2948
    @mathieugariepy2948 8 місяців тому +1

    Thanks!

    • @Trupen
      @Trupen  8 місяців тому

      No problem!

  • @aureliogrolla
    @aureliogrolla 10 місяців тому +1

    this video ROCK