So that was actually some older footage recorded right after I made a video on odd mods for Fallout 4. But hey his name was daddy for those clips so I just rolled with it
I did the Mechanist quest not long ago, and I think you don't even need to download the holotapes to this computer, you can just play them next to it on your pip-boy.
the factory is ruined during the fight... would be nice if doing this gives you a perk to create something using the factory since you dont get all the robo-loot. then, failing to take that door, it would also be nice if you could use craftable settlement stuff to fix the factory and get the perk another way. hmm... i guess i could mod it in. Perk for the fight can be perk that reduces elemental damage taken, the lower your HP. Perk for avoiding the fight can be craftable robobrain-tech implant for the player that activates a mesmetron in AoE like nerd rage.
Rocket Red Glare, the quest you destroy the prydwen for the railroad: If you show up on BoS Power armor, you can just walk in without opening fire. Inside the prydwen some BoS members will talk to you and If you pass all the speech checks you can get away clean too. Faction disguises are a thing in Fallout 4.
I mean, pointing out a one-off thing in a quest that doesn't work for any other faction, or at any other point in the game, is a *bit* of a stretch to say "faction disguises are a thing." It's cool for sure, but nowhere near to the extent of Fallout NV where you can disguise as any faction at any time, including making enemies of that faction hostile towards you.
You don't need to kill Kent for the Silver Shroud dialogue. As long as you use the 'threaten as Shroud' dialogue option, the other raiders will run away and you just fight Sinjin alone.
I like to ignore the main quest and go off to Nuka World or Far Harbor then use the memory den scene as a role play reason to go back to searching for Shaun
Yeah, good advice 👍 I had done just that, with my XboxX. Then 2 weeks ago my Xbox deleted my FO4 base game, by itself 😮😡 And now, I'm forced to reinstall the game, and upgrade the game... 😢😢😢😢
there is yet another secret related to that, downgrade to previous version, SHHHHHHHH, don't tell anyone else that you can fix your game, i'm only telling you because we are talking about secrets and sharing them with others, so SHHHHHHHH......
The absolute hardest quest to spawn involves Paul Pembroke dying during Diamond City Blues. His wife will give you a photo to blackmail Marowski with. I’ve only successfully triggered this quest like 2 times, despite trying different things about 60 times. I’m pretty sure it’s THE most obscure quest in all of fallout 4.
I'll have you know, as a long time tradition of mine, I immediately ignore the main quest on every RPG game, and especially Bethesda games. As a result, these alternative interactions, along with Survival mode, was how I experienced my first Fo4 play through, and it was a much better experience than b-lining the main quest, as many interactions felt so blatantly staged it'd take me out of the experience.
I’ve been playing for like 2 months now and I didn’t even figure out how to follow the story until last night when I looked in the data tab for the first time and realized all the quests are in there with the objectives and locations😂 I’m like a level 50 from just randomly killing and looting.
I do this as well as something like the elder scrolls V Skyrim and fallout 4, I prefer the exploration, the looting, the hoarding of loot discovering the unknown and just kinda doing my own thing. I still usually keep the main characters alive if Im able to kill them on a just in case however I'd only ever really progress the story if I can obtain every possible item in the game without breaking the game or being unable to progress the story. Take the fallout 4 railroad mission where U get the suppressed 1911 pistol. I remember doing many side quests that I could of years ago before I even progressed to the story in which I could get the pistol (the only way I knew how to attack the time) and that was just because I wanted to obtain as much as possible from every factions side quests and stuff or mainline story quests in which don't affect any other part of the game. 1 example being 1st 2 mainline BOS quest in saving danse and the other 2 from a hoard of feral ghouls. Yes it's a way to encounter the BOS and get the invite to join them however it's pre quests in which allows U to get a free legendary laser rifle and free ammo for it, without interfering with the story directly.
@@justin-ux3pkit happened to a lot of others as well so dw on that. When I 1st played it back around 2016 to 2018, I spent my 1st run, only progressing the story with Preston up until sanctuary hills and giving mama Murphy some jet. It wasn't till I was like lvl 80 and explored a good 75% of the map and essentially every location and doing every side quest and obtaining a ton of settlements that I realised i could go further with the story. Still to this day, I've never progressed far enough to kill Kellogg or have the prydwn enter the commonwealth or get into the institute. I have however progressed a large chunk of the railroads and the minutemens mainline quests but also never completed that either. I properly done more completion with companion quests especially with Cait, than I have actually progressing the main story. Idk I just have a sense of feeling that if I complete the story, I won't come back to the game cause I would've felt like I've done enough or seen enough of the game to have completed in my eyes. So I choose not too.
The Playable Character in Bethesta games Fallout 3: forgot the father after several hours Skyrim: there was something need to be done, maybe this is the stupid war I guess Fallout 4: having 3 GFs or and 5 BFs in my mansion now STALKER quote: Lost to the Zone :D
Tbf, at this point, the community and fans of fallout 4 are more less at the point in which, because we've found essentially everything there is to know on fallout 4, we're now just tryna find some form of closure or the ultimate way to complete as much and obtain as much loot as possible in such a specific way and see all there is too see. I personally want to eventually be able to know if it is possible to kill off every major faction and all (except dog meat of course) or as many companions as possible in fallout for to have some factionless, companionless run in which U create a settler faction by owning every settlement possible and controlling the commonwealth without any major faction or companion aiding the fight (also being bullet sponges).
If you free Lorenzo Cabot, it is possible for him to be killed (not by the player) before he returns to Cabot House. Jack has unique dialogue for that situation too. There is another timed quest type. If a settler is kidnapped, and you don't pay the ransom or rescue the settler within three days, the settler will be executed by the kidnappers.
The brotherhood characters are marked as essential during the ghoul fight so they don't ACCIDENTALLY die. At the point in the game you're supposed to find them, it's HIGHLY likely that the ghouls will take at least 1 of them down, thus locking most players out of related quests. Bethesda didn't want that, so the work-around was temporary invincibility.
Yooo, that Mechanist alternate route is nutes and super cool. I knew about the Codsworth ones and the psychopath route, the rest were super dope. Love your content, and just started a new playthrough a few days ago. Actually did the beeline to Nick strategy for the first time and was really surprised to walk up and find Diamond City open. One really interesting addition to doing that, even tho you never talked to Piper outside, Danny Sullivan still asks if you really are a Trader. Would love to see more of these and try them out.
Well seeing kinda in depth what hentchmen do and how they actually see things or hide the truth in depth gives players that do passive runs where they save as many people as they can, more ways to consider who to save but it also doubles up on a morale justification basis. Yes they are raiders, yes they likely killed but was it due to survival and fear? Did they just follow the strongest persons orders just to stay alive? Were they being forced to do unjustifiable things to others or was it on their own accord and so on. It's very rare to see a raider or someone in such a low or lower rank within the faction show the true side to them and a more in depth view of them as an individual. Obviously it's just a game but when you think about it, most raiders are likely low ranks and probally have good reasons for what they do and why do certain things in the game. For instance, raiding. What if they ran out of food, got raided themselves, got desperate, have massive trust issues and thought fighting was their only option and so on. It truly shows a human side to even insignificant characters and it's very rare to see that happen in games and with characters of minor roles or background characters.
Amazing video my man. I usually turn into a dehydrated, psychojet junkie in the final room to clear it, it's one of the most intense encounters in the game.
I found The Memory Den on my second playthrough. Another option for dealing with Sinjin is to have a Syringer rifle loaded with the paralysis darts. As soon as the doors open, go to VATS, target Sinjin, then each of the goons and fire. You then have to swap weapons and kill all four before the paralysis wears off.
Also if you show up in front of the Mechanist while wearing the Silver Shroud costume you get unique dialogues, Isabel will recognize the Shroud and kinda roleplay with you during the confrontation and you can play along
Starfield does this exact thing. Saying Fallout 4 has more depth because of these choices, when Starfield does the exact same thing, is extremely disingenuous. But, seeing as you called Starfield, "Starfailed"... You are just a complete loser who is not looking for an actual discussion.
Starfield does this exact thing. Saying Fallout 4 has more depth because of these choices, when Starfield does the exact same thing, is extremely disingenuous. But, seeing as you called Starfield, "Starfailed"... You are just a complete loser who is not looking for an actual discussion.
Starfield does this exact thing. Saying Fallout 4 has more depth because of these choices, when Starfield does the exact same thing, is extremely disingenuous. But, seeing as you called Starfield, "Starfailed"... You are just a complete loser who is not looking for an actual discussion.
i am in full support of you making epic nate style videos, since he has stopped uploading top 10 lists, and id like too see similar content for starfield, about hidden or evil choices,
Knew most of these but always appreciate trying to show the hidden nooks and crannies. I use the Mechanists' since I use a "All Enemies Legendary" mod to up the difficulty and avoid having to farm Legendary items.
Something I think is neat is if you go to Diamond City normally, you can just punch Piper then put your fists away and the door will open, skipping the drawn out dialogue.
The Dog whistle Valentine uses to summon dog meat, is actually used in any playthrough where you investigate Kellogg's house and Dogmeat isn't with you. Not just in the case of you skipping the truck stop.
By the way, Cabot's house is intriguing as it's one of the few, if not only, places to find "spotless" items and food. As in, none of it contains any radiation whatsoever. And all of it, spare a scant few things, for there for you to take for yourself once the questline ends. Also worth mentioning, the Cabot house always regenerates its contents, this also includes the Zeta Gun and Fat Man you can find there, so you could theoretically have a huge stash of Zeta Guns and Fat Mans.
3:37 Entering the hideout with the unqiue weapon spray and pray the tiggermen will also comment on it! Only time I recall enemies mentioning a unqiue weapon
This is all things I am doing in my current play through but the video is useful for newer players who don't know about these choices. Good of you to put them in one video. The problem with the Mechanist is you need 3 levels in Hacking which makes it a high level quest option. I do this every time now as the combat is too annoying.
I've been in the community for years but I've always played kinda factionless unless it benefitted me loot wise or it helped create a settlement or gain easy access to one.despite playing for years, there's a ton of stuff I keep forgetting and a ton of stuff I still don't no about the game.
Fallout 4 doesn’t deserve the hate. Genuinely one of the best open world, single player RPG out there. The choices do matter. People perceive you differently, you can kill or help most people, the factions can be with you or against you, your words and actions make a difference. It’s incredibly immersive and with things like settlement building and companion relationships you have so much content to build and go through. Not to mention all the mods that can give you whatever you like for your play through, like I love to play with an army of followers. I currently have 40 in my latest playthrough. Every vanilla companion, plenty of mod added humans and humaniods, several robots, several deathclaws, several dogs of different breeds, bloodbugs, rad ants, a molerat, radroaches, basically every creature and species type available. I even caught an alpha hermit crab from Far Harbor. One of the biggest enemies in the game. (It lives inside a bus shell.) All i’m saying is this game really lends itself to your play style. You can mass murder everyone like this video states, you can pick and choose what factions you want to support, you can run around and do side quests or build settlements and never complete most of the storyline if you want.
thats super cool and I found some of these things myself^^ (not this one with the mechanist door, but I know you can talk as shroud) there are other dialogs, when you go to the minutemen in powerarmor or when speaking to danse after the main-story (ignoring the BoS) some shroud action can be found in nukaworld as well :D
Abernathy farm is the only location that explains early on to nate or nora that Caps are the standard form of currency in the commonwealth. so for cap rewards to make sense, Abernathy farm would have to be visited first before any quest that yields caps to the player.
Regarding the Silver Shroud: When you want to listen to Kent's radio, you go into your pipboy and tune the radio. If you wait for Kent's message it will never come. You have to put your pipboy arm down and then it should play almost immediately.
Also the mechanist alt route imo is excellent for how buggy the main fight arena is. It gets bugged and bots stop spawning or metal window panel doesnt move anymore. So the tapes were a nice way to get around
You know something Bethesda did not take in to account? Using the river pipe to get in to the Institute. It is fine when doing the Minutemen route, but if you go in early then the transition zone is switched off. Also, if you don't rescue Nick before breaking in to Kelogg's house, the button to open his secret room is not there.
lol I did the brother Simon thing by total accident I was lowkey confused when the area got repopulated by similar npcs during the cannot quest. Hilarious
I have two things to get off my chest here that I just need to talk about. 1st of all, I think we are getting really close now to the point where we can find a specific way to get the most items in the game and be a true completionist by doing as much as actual possible. 2nd thing is that I think it's very cool that Bethesda gave us so many ways in which we could still play the game or progress the story while trying to get unique gear or do things in which would seemingly break the game at 1st but actually don't. I'm starting to believe it is possible to have a run where U could actually kill off every major faction in the game and make it so while exploring the world, U only come across the minor factions aka the gunners, raiders, and also any hostile creatures but also dominate or takeover the whole map as Ur very own settler based faction. Take as many or all settlement locations, maybe have it where settlers on random encounters may hold checkpoints around the map and all that. It may be possible to play the game in such a very specific way in which U could own every settlement and kill off every major faction within 1 play through. The nerd side of me sees it as an opportunity to be able to also manage to kill off every companion possible without commands except of course, dog meat, have no important character alive, to own every settlement and do a progressive settlement economy run where U can only grab loot from raiders in raids that die as well as settlers and equip and defend your base with just what U can gather from the settlement, from supply lines, from markets, and from anyone who does within the boundary of the settlement. Itd likely take forever just to setup however at the same time. Anyone with the vault tech workshop DLC with the conveyor belts can make progressing far easier by having item and resource sorters for such raids. I myself have the DLC but haven't yet learned how to use it.
I fought lorenzo as my raider boss character, he was is a damage sponge with very high damage resistance. But if you have a very very very OP build and weapons and some of the best power armor..hes managable on most difficulty..havnt tried survival tho
The thing about me memory den is that, like, that technically has never been seen I fallout and I feel like there’s so many quests that could have been made with it. Also, I have thousands of hours in FO4, never did I know about that secret dialogue about Virgil’s schematics with the minutemen
"do you even know what we do here?" "something about memories" that's almost as good as frank drebbin: "who are you, and how did you get in here??" "i'm a locksmith. and i'm a locksmith".
I knew about the Mechanist, but I completely forgot you're supposed to play the tapes first. the memory den is my favorite simply because they remembered to be consistent if you went there early on
If you rescue Nick without going to Diamond City first, it will hilariously bug out Piper for a little bit. The entire scene with Piper at the front gate never happens, the gate is never closed. Piper is instead wandering around Diamond City, yelling at Danny Sullivan as if she were still outside trying to get in. Except she's already in! All you have to do is enter Publick Occurrences though and it triggers the interview, fixing her AI.
The mechanist battle bugged out on my first play through (when it was first released), went to the save before the battle, and backtracked to the elevator. Because I _did_ read the terminal, and knew about the voiceprints.
2 of my fave alt routes 1. If you enter the museum with PA and/pr the fusion core struges says something like welp i had a big plan but you already came equipped aka the PA and fusion core in hand. 2. If you finish main storyline pre Nuka world dlc and go there later to talk to cage in the penthouse he'll say something like Yeah i know you MM general (mm ending) You and your friends in PA (bos ending) You and the secretive railroad (rr ending) And Yeah i heard about you and your institute buddies (institute ending)
As much as bethesda has lackluster storylines the different/alt choices in FO 4 were pretty neato. Even going to different locations with companions especially vault 111 to see your dead spouse. They each comment something
Never knew you can actually enter Memery Den, this is some clever writing on behalf of Bethesda (not used to give praise to them). And I was planning on re-playing the game soon and I think I know what I will be doing
If you can't open the master lock for kellogs house u have to pass to go to the mayor to get the key, but if you didn't do the interview with piper then she will be up there wanting to speak to the mayor too
Good to know but I prefer to get Dogmeat from the beginning and never send him away since I have AFT. With AFT I could go get Curie and go have her heal my partner, only they don't remember anything....but with dual surivor for Nate, and extra dialogue you can get him not long after leaving the vault, but with Nora Companion she will of left the vault earlier than you and you find her at Abernathy farm and she remembers everything unlike with AFT where you go get her with Curie.
Funny that you talk about the serum for far harbor, there is another thing that you can use there, there is a random encounter that can sell you a "credit card" (i play in french, not sure how they called it in english version) that is pretty much useless BUT you can redeem it at far harbor with Allen
You missed the fact that when you're in the mechanist lair if you would have had the silver shroud costume and finish the silver shroud quest line you could have interacted with the mechanist as The silver shroud
I actually didn’t do the Cabot house side quest on my first play through. I did it on my second. I actually did exactly that to threaten brother Thomas.😂
You missed a really good one I don’t think many people know about. Ignore concord and minutemen at the start of the game Then complete nuka world and then takeover sanctuary hills and the minutemen fort with the raiders. You will need to then be friends with railroad. Complete everything with a raider / railroad play through. Then go and speak to the minutemen.
When you enter goodneighbor you can get that dialogue from Hancock just by killing the guy that tries to extort you whether you have a conversation or not
I've triggered that Memory Den thing once or twice, but I am not sure what, if anything, I did to get it. Maybe I was running the 'Depravity' mod, which allows you takeover Hotel Rexford, which is one reason to go to Goodneighbor early.
My issue with what we saw in the video with that lead me to more questions. U killed the other or as many other of the faction members left in the minutemen as U started dialogue with Preston but having the dialogue option for Virgil and he still says we are all thats left confuses me. Is their a way for him to state that he's the only survivor left as in just him specifically or what? My other question I had was if U can kill every other faction or faction member very early on, can U still progress a certain path of the story with Preston to the point where U can kill him and all of his close allies aka the ones by his side when U meet him? Cause at that point, U can have a run where it's truly factionless except maybe the few goons and companions that can't die in any way without console commands those side characters who technically are part of the faction but don't actually have story/gameplay significance and so fourth.
Calling "Father" daddy is... interesting.
no, didn't you see? his name was clearly Daddym when he aimed at him.
So that was actually some older footage recorded right after I made a video on odd mods for Fallout 4. But hey his name was daddy for those clips so I just rolled with it
P diddy play through
Why?
"Who's your daddy... Father?"
I did the Mechanist quest not long ago, and I think you don't even need to download the holotapes to this computer, you can just play them next to it on your pip-boy.
the factory is ruined during the fight...
would be nice if doing this gives you a perk to create something using the factory since you dont get all the robo-loot.
then, failing to take that door, it would also be nice if you could use craftable settlement stuff to fix the factory and get the perk another way.
hmm... i guess i could mod it in.
Perk for the fight can be perk that reduces elemental damage taken, the lower your HP.
Perk for avoiding the fight can be craftable robobrain-tech implant for the player that activates a mesmetron in AoE like nerd rage.
Rocket Red Glare, the quest you destroy the prydwen for the railroad: If you show up on BoS Power armor, you can just walk in without opening fire. Inside the prydwen some BoS members will talk to you and If you pass all the speech checks you can get away clean too. Faction disguises are a thing in Fallout 4.
You don't even need power armour. Any BoS fatigues will suffice.
Deacon literally gives you some BOS clothes and reminds you to put them on right before you go there.
Too bad it wasn't to the extent as they were used in New Vegas.
I mean, pointing out a one-off thing in a quest that doesn't work for any other faction, or at any other point in the game, is a *bit* of a stretch to say "faction disguises are a thing." It's cool for sure, but nowhere near to the extent of Fallout NV where you can disguise as any faction at any time, including making enemies of that faction hostile towards you.
If they make another Fallout, faction infiltrating would be ridiculously time consumingly fun.
You don't need to kill Kent for the Silver Shroud dialogue. As long as you use the 'threaten as Shroud' dialogue option, the other raiders will run away and you just fight Sinjin alone.
Yes but that wasn’t the point
The point was to kill Kent
you do need to kill him for the variant shroud text and initial raider response
Killing Kent makes that check easier
one of sinjin's raiders after threatening as the shroud: "It is the shroud, It really is! Screw this!"
I like to ignore the main quest and go off to Nuka World or Far Harbor then use the memory den scene as a role play reason to go back to searching for Shaun
Now hold up, what did you change fathers name to?
Did he stutter?
The biggest secret was turning off auto-update before Bethesda ruined my game.
Amen
Yeah, good advice 👍
I had done just that, with my XboxX.
Then 2 weeks ago my Xbox deleted my FO4 base game, by itself 😮😡
And now, I'm forced to reinstall the game, and upgrade the game...
😢😢😢😢
there is yet another secret related to that, downgrade to previous version, SHHHHHHHH, don't tell anyone else that you can fix your game, i'm only telling you because we are talking about secrets and sharing them with others, so SHHHHHHHH......
That's why it's good to have a cd 💿 copy of fallout
Bruh 😂
I didn't know about any of these, would love another video!
Agreed. Let's see what you got.
The absolute hardest quest to spawn involves Paul Pembroke dying during Diamond City Blues. His wife will give you a photo to blackmail Marowski with. I’ve only successfully triggered this quest like 2 times, despite trying different things about 60 times. I’m pretty sure it’s THE most obscure quest in all of fallout 4.
The Mechanist's lair holotapes voice printing on the elevator back at the start, is properly inspired design!
Shows how much I've played Fallout 4 that I knew about every single one of these details
I'll have you know, as a long time tradition of mine, I immediately ignore the main quest on every RPG game, and especially Bethesda games. As a result, these alternative interactions, along with Survival mode, was how I experienced my first Fo4 play through, and it was a much better experience than b-lining the main quest, as many interactions felt so blatantly staged it'd take me out of the experience.
I’ve been playing for like 2 months now and I didn’t even figure out how to follow the story until last night when I looked in the data tab for the first time and realized all the quests are in there with the objectives and locations😂 I’m like a level 50 from just randomly killing and looting.
I do this as well as something like the elder scrolls V Skyrim and fallout 4, I prefer the exploration, the looting, the hoarding of loot discovering the unknown and just kinda doing my own thing. I still usually keep the main characters alive if Im able to kill them on a just in case however I'd only ever really progress the story if I can obtain every possible item in the game without breaking the game or being unable to progress the story.
Take the fallout 4 railroad mission where U get the suppressed 1911 pistol. I remember doing many side quests that I could of years ago before I even progressed to the story in which I could get the pistol (the only way I knew how to attack the time) and that was just because I wanted to obtain as much as possible from every factions side quests and stuff or mainline story quests in which don't affect any other part of the game.
1 example being 1st 2 mainline BOS quest in saving danse and the other 2 from a hoard of feral ghouls. Yes it's a way to encounter the BOS and get the invite to join them however it's pre quests in which allows U to get a free legendary laser rifle and free ammo for it, without interfering with the story directly.
@@justin-ux3pkit happened to a lot of others as well so dw on that. When I 1st played it back around 2016 to 2018, I spent my 1st run, only progressing the story with Preston up until sanctuary hills and giving mama Murphy some jet. It wasn't till I was like lvl 80 and explored a good 75% of the map and essentially every location and doing every side quest and obtaining a ton of settlements that I realised i could go further with the story. Still to this day, I've never progressed far enough to kill Kellogg or have the prydwn enter the commonwealth or get into the institute.
I have however progressed a large chunk of the railroads and the minutemens mainline quests but also never completed that either. I properly done more completion with companion quests especially with Cait, than I have actually progressing the main story.
Idk I just have a sense of feeling that if I complete the story, I won't come back to the game cause I would've felt like I've done enough or seen enough of the game to have completed in my eyes. So I choose not too.
The Playable Character in Bethesta games
Fallout 3: forgot the father after several hours
Skyrim: there was something need to be done, maybe this is the stupid war I guess
Fallout 4: having 3 GFs or and 5 BFs in my mansion now
STALKER quote: Lost to the Zone :D
Maybe you got the idea from GTA games.
That information about the mechanist layer is actually pretty cool. Because I actually despise that battle before her.
Yes, I would love a fallow up video to this. it's hard to believe we are still discovering things in a 10 year old game, but here we are.
Tbf, at this point, the community and fans of fallout 4 are more less at the point in which, because we've found essentially everything there is to know on fallout 4, we're now just tryna find some form of closure or the ultimate way to complete as much and obtain as much loot as possible in such a specific way and see all there is too see.
I personally want to eventually be able to know if it is possible to kill off every major faction and all (except dog meat of course) or as many companions as possible in fallout for to have some factionless, companionless run in which U create a settler faction by owning every settlement possible and controlling the commonwealth without any major faction or companion aiding the fight (also being bullet sponges).
If you free Lorenzo Cabot, it is possible for him to be killed (not by the player) before he returns to Cabot House. Jack has unique dialogue for that situation too.
There is another timed quest type. If a settler is kidnapped, and you don't pay the ransom or rescue the settler within three days, the settler will be executed by the kidnappers.
The brotherhood characters are marked as essential during the ghoul fight so they don't ACCIDENTALLY die. At the point in the game you're supposed to find them, it's HIGHLY likely that the ghouls will take at least 1 of them down, thus locking most players out of related quests. Bethesda didn't want that, so the work-around was temporary invincibility.
Yooo, that Mechanist alternate route is nutes and super cool. I knew about the Codsworth ones and the psychopath route, the rest were super dope. Love your content, and just started a new playthrough a few days ago. Actually did the beeline to Nick strategy for the first time and was really surprised to walk up and find Diamond City open. One really interesting addition to doing that, even tho you never talked to Piper outside, Danny Sullivan still asks if you really are a Trader. Would love to see more of these and try them out.
Love that after all this time, you can still make FO4 content. Enjoyed this video and would like to see more.
I always liked finishing the shroud quest by pacifiying the leader guy and just commanding him to kill his dumbfounded henchmen.
Well seeing kinda in depth what hentchmen do and how they actually see things or hide the truth in depth gives players that do passive runs where they save as many people as they can, more ways to consider who to save but it also doubles up on a morale justification basis. Yes they are raiders, yes they likely killed but was it due to survival and fear? Did they just follow the strongest persons orders just to stay alive? Were they being forced to do unjustifiable things to others or was it on their own accord and so on.
It's very rare to see a raider or someone in such a low or lower rank within the faction show the true side to them and a more in depth view of them as an individual.
Obviously it's just a game but when you think about it, most raiders are likely low ranks and probally have good reasons for what they do and why do certain things in the game. For instance, raiding. What if they ran out of food, got raided themselves, got desperate, have massive trust issues and thought fighting was their only option and so on. It truly shows a human side to even insignificant characters and it's very rare to see that happen in games and with characters of minor roles or background characters.
Survival mode makes this whole video a fever dream.
Amazing video my man.
I usually turn into a dehydrated, psychojet junkie in the final room to clear it, it's one of the most intense encounters in the game.
I'm happy you're back with new Fallout 4 stuff and ways to avoid the beginning quest that slows down the game be happy to see more.
I found The Memory Den on my second playthrough. Another option for dealing with Sinjin is to have a Syringer rifle loaded with the paralysis darts. As soon as the doors open, go to VATS, target Sinjin, then each of the goons and fire. You then have to swap weapons and kill all four before the paralysis wears off.
Also if you show up in front of the Mechanist while wearing the Silver Shroud costume you get unique dialogues, Isabel will recognize the Shroud and kinda roleplay with you during the confrontation and you can play along
Thats actually a cool detail for the memory den quest the sole survivor actually calls theyre spouse by theyre name
Crazy to think how much depth Fallout 4 has compared to Starfailed
Was thinking this *exact* thing. The supposedly "worst" Fallout has more depth and nuance then the newer "expansive" IP.
I can't wait for the same comment in the next 2 years . " Crazy to think how much depth Starfield has compared to The Elder Scrolls 6 "
Starfield does this exact thing. Saying Fallout 4 has more depth because of these choices, when Starfield does the exact same thing, is extremely disingenuous. But, seeing as you called Starfield, "Starfailed"... You are just a complete loser who is not looking for an actual discussion.
Starfield does this exact thing. Saying Fallout 4 has more depth because of these choices, when Starfield does the exact same thing, is extremely disingenuous. But, seeing as you called Starfield, "Starfailed"... You are just a complete loser who is not looking for an actual discussion.
Starfield does this exact thing. Saying Fallout 4 has more depth because of these choices, when Starfield does the exact same thing, is extremely disingenuous. But, seeing as you called Starfield, "Starfailed"... You are just a complete loser who is not looking for an actual discussion.
That's actually an incredible way to start Fallout 4. I'm definitely gonna try and remember that my next playthrough.
Many thanks Juice, you keep me vertiginoso by back to Fallout 4. This videos are a great labour of love
Dang I didn't realize how much I missed your Fallout 4 stuff until this very moment! :D
I haven't seen any real new content for FO4 in a long while - keep it coming!
i am in full support of you making epic nate style videos, since he has stopped uploading top 10 lists, and id like too see similar content for starfield, about hidden or evil choices,
Knew most of these but always appreciate trying to show the hidden nooks and crannies. I use the Mechanists' since I use a "All Enemies Legendary" mod to up the difficulty and avoid having to farm Legendary items.
Funny enough I knew most of this with exception of the memory den bit, thanks.
Plz show more oxcure options 🙏
man you have so many cool looking weapon mods i love it
I love this game but I only knew about 1 of these. Thanks mate. Great video.
That memory thing really surprised me. I didn't expect that to be there. Now I kinda wanna replay Fallout 4 again♿️
Really enjoyed this video and plan to adventure again in the Commonwealth to experience some for myself.
Good to know I'm definitely doing that alternative mechanist ending since it fits my character
Something I think is neat is if you go to Diamond City normally, you can just punch Piper then put your fists away and the door will open, skipping the drawn out dialogue.
The Dog whistle Valentine uses to summon dog meat, is actually used in any playthrough where you investigate Kellogg's house and Dogmeat isn't with you. Not just in the case of you skipping the truck stop.
Honestly I’ve never really done the mechanist quest so I would love for more of these
I knew every one unfortunately 😢, but I suspose that's what you get after 2,800 hours or play through on PC but only 1,600 hours on xbox 🤗.
Thanks!
By the way, Cabot's house is intriguing as it's one of the few, if not only, places to find "spotless" items and food. As in, none of it contains any radiation whatsoever. And all of it, spare a scant few things, for there for you to take for yourself once the questline ends.
Also worth mentioning, the Cabot house always regenerates its contents, this also includes the Zeta Gun and Fat Man you can find there, so you could theoretically have a huge stash of Zeta Guns and Fat Mans.
3:37 Entering the hideout with the unqiue weapon spray and pray the tiggermen will also comment on it! Only time I recall enemies mentioning a unqiue weapon
This is all things I am doing in my current play through but the video is useful for newer players who don't know about these choices. Good of you to put them in one video. The problem with the Mechanist is you need 3 levels in Hacking which makes it a high level quest option. I do this every time now as the combat is too annoying.
I've been in the community for years but I've always played kinda factionless unless it benefitted me loot wise or it helped create a settlement or gain easy access to one.despite playing for years, there's a ton of stuff I keep forgetting and a ton of stuff I still don't no about the game.
Fallout 4 doesn’t deserve the hate. Genuinely one of the best open world, single player RPG out there. The choices do matter. People perceive you differently, you can kill or help most people, the factions can be with you or against you, your words and actions make a difference. It’s incredibly immersive and with things like settlement building and companion relationships you have so much content to build and go through. Not to mention all the mods that can give you whatever you like for your play through, like I love to play with an army of followers. I currently have 40 in my latest playthrough. Every vanilla companion, plenty of mod added humans and humaniods, several robots, several deathclaws, several dogs of different breeds, bloodbugs, rad ants, a molerat, radroaches, basically every creature and species type available. I even caught an alpha hermit crab from Far Harbor. One of the biggest enemies in the game. (It lives inside a bus shell.)
All i’m saying is this game really lends itself to your play style. You can mass murder everyone like this video states, you can pick and choose what factions you want to support, you can run around and do side quests or build settlements and never complete most of the storyline if you want.
there were 3 of those that i didn't know about. the last one being the one that stands out the most to me.
thats super cool and I found some of these things myself^^ (not this one with the mechanist door, but I know you can talk as shroud)
there are other dialogs, when you go to the minutemen in powerarmor or when speaking to danse after the main-story (ignoring the BoS)
some shroud action can be found in nukaworld as well :D
A classic fallout video. Good job Juice.
Abernathy farm is the only location that explains early on to nate or nora that Caps are the standard form of currency in the commonwealth. so for cap rewards to make sense, Abernathy farm would have to be visited first before any quest that yields caps to the player.
Thanks ❤
I'd like to see the othe 20 secret choices 👍
Regarding the Silver Shroud: When you want to listen to Kent's radio, you go into your pipboy and tune the radio. If you wait for Kent's message it will never come. You have to put your pipboy arm down and then it should play almost immediately.
I like going to Diamond City on Christmas. It’s so pretty.
What about Halloween 🎃
Well done. Three new ones I didn't know.
Also the mechanist alt route imo is excellent for how buggy the main fight arena is.
It gets bugged and bots stop spawning or metal window panel doesnt move anymore.
So the tapes were a nice way to get around
You know something Bethesda did not take in to account? Using the river pipe to get in to the Institute. It is fine when doing the Minutemen route, but if you go in early then the transition zone is switched off.
Also, if you don't rescue Nick before breaking in to Kelogg's house, the button to open his secret room is not there.
To add on when freeing emogene if u passed the checks to keep the last bit of serum from the previous quest u get unique dialog by giving it to her
This was a nice change of pace for the channel.
lol I did the brother Simon thing by total accident I was lowkey confused when the area got repopulated by similar npcs during the cannot quest. Hilarious
I have two things to get off my chest here that I just need to talk about.
1st of all, I think we are getting really close now to the point where we can find a specific way to get the most items in the game and be a true completionist by doing as much as actual possible.
2nd thing is that I think it's very cool that Bethesda gave us so many ways in which we could still play the game or progress the story while trying to get unique gear or do things in which would seemingly break the game at 1st but actually don't. I'm starting to believe it is possible to have a run where U could actually kill off every major faction in the game and make it so while exploring the world, U only come across the minor factions aka the gunners, raiders, and also any hostile creatures but also dominate or takeover the whole map as Ur very own settler based faction. Take as many or all settlement locations, maybe have it where settlers on random encounters may hold checkpoints around the map and all that. It may be possible to play the game in such a very specific way in which U could own every settlement and kill off every major faction within 1 play through.
The nerd side of me sees it as an opportunity to be able to also manage to kill off every companion possible without commands except of course, dog meat, have no important character alive, to own every settlement and do a progressive settlement economy run where U can only grab loot from raiders in raids that die as well as settlers and equip and defend your base with just what U can gather from the settlement, from supply lines, from markets, and from anyone who does within the boundary of the settlement. Itd likely take forever just to setup however at the same time. Anyone with the vault tech workshop DLC with the conveyor belts can make progressing far easier by having item and resource sorters for such raids. I myself have the DLC but haven't yet learned how to use it.
I fought lorenzo as my raider boss character, he was is a damage sponge with very high damage resistance. But if you have a very very very OP build and weapons and some of the best power armor..hes managable on most difficulty..havnt tried survival tho
The thing about me memory den is that, like, that technically has never been seen I fallout and I feel like there’s so many quests that could have been made with it. Also, I have thousands of hours in FO4, never did I know about that secret dialogue about Virgil’s schematics with the minutemen
Seeing more would be cool
"do you even know what we do here?"
"something about memories"
that's almost as good as frank drebbin:
"who are you, and how did you get in here??"
"i'm a locksmith. and i'm a locksmith".
I knew about the Mechanist, but I completely forgot you're supposed to play the tapes first.
the memory den is my favorite simply because they remembered to be consistent if you went there early on
Didnt know these! Good video!!
I’m going to definitely use the mechanist lair trick
As someone who avoids the main quest as long as possible, I always tend to visit the Memory Den early
5:18 thank you emil, for writing these genius dialogue choices
If you rescue Nick without going to Diamond City first, it will hilariously bug out Piper for a little bit. The entire scene with Piper at the front gate never happens, the gate is never closed. Piper is instead wandering around Diamond City, yelling at Danny Sullivan as if she were still outside trying to get in. Except she's already in! All you have to do is enter Publick Occurrences though and it triggers the interview, fixing her AI.
Glad to see Fallout 4 still going strong
The mechanist battle bugged out on my first play through (when it was first released), went to the save before the battle, and backtracked to the elevator. Because I _did_ read the terminal, and knew about the voiceprints.
These are actually interesting and cool
You can just 'dome' this greeter....
This is the dope gamer lingo slips I come here for....
2 of my fave alt routes
1. If you enter the museum with PA and/pr the fusion core struges says something like welp i had a big plan but you already came equipped aka the PA and fusion core in hand.
2. If you finish main storyline pre Nuka world dlc and go there later to talk to cage in the penthouse he'll say something like
Yeah i know you MM general (mm ending)
You and your friends in PA (bos ending)
You and the secretive railroad (rr ending)
And
Yeah i heard about you and your institute buddies (institute ending)
As much as bethesda has lackluster storylines the different/alt choices in FO 4 were pretty neato.
Even going to different locations with companions especially vault 111 to see your dead spouse. They each comment something
Never knew you can actually enter Memery Den, this is some clever writing on behalf of Bethesda (not used to give praise to them). And I was planning on re-playing the game soon and I think I know what I will be doing
During the first playthrough, I learned about the choice about the main quest with Irma and thought that it was supposed to be that way.😂
YES... Please. Near 5k hours. Need more motivations to help resist Diddler news and drama
Nice throw grenade on that fighting cabot father 😂
Love these kinda of videos ! More please
If you can't open the master lock for kellogs house u have to pass to go to the mayor to get the key, but if you didn't do the interview with piper then she will be up there wanting to speak to the mayor too
According to Nick Valentine, being a Good Samaritan could be too dangerous. The old lady you help cross the street may be carrying a knife.
I knew all of these already so I'm very interested to see if I know the next 20 you have ready to go.
Yes, make another with the other 20 secrets, please.
love fallout 4, its actualy my favorite fallout game
I love the secrets! Please post more. Also, is Fallout 4 still broken?
Good to know but I prefer to get Dogmeat from the beginning and never send him away since I have AFT. With AFT I could go get Curie and go have her heal my partner, only they don't remember anything....but with dual surivor for Nate, and extra dialogue you can get him not long after leaving the vault, but with Nora Companion she will of left the vault earlier than you and you find her at Abernathy farm and she remembers everything unlike with AFT where you go get her with Curie.
Some of these I figured out myself... others I learned in this video. Yes! Let s see the other 20.
Funny that you talk about the serum for far harbor, there is another thing that you can use there, there is a random encounter that can sell you a "credit card" (i play in french, not sure how they called it in english version) that is pretty much useless BUT you can redeem it at far harbor with Allen
Crazy that I did this one playtrough without knowing 🤘🏼💀
Don't forget fallout 4 has tons of names you can use on character and others will call you by it.
You missed the fact that when you're in the mechanist lair if you would have had the silver shroud costume and finish the silver shroud quest line you could have interacted with the mechanist as The silver shroud
More secrets !! we want all the secrets ))
I actually didn’t do the Cabot house side quest on my first play through. I did it on my second. I actually did exactly that to threaten brother Thomas.😂
You missed a really good one I don’t think many people know about.
Ignore concord and minutemen at the start of the game
Then complete nuka world and then takeover sanctuary hills and the minutemen fort with the raiders.
You will need to then be friends with railroad.
Complete everything with a raider / railroad play through. Then go and speak to the minutemen.
When you enter goodneighbor you can get that dialogue from Hancock just by killing the guy that tries to extort you whether you have a conversation or not
I've triggered that Memory Den thing once or twice, but I am not sure what, if anything, I did to get it. Maybe I was running the 'Depravity' mod, which allows you takeover Hotel Rexford, which is one reason to go to Goodneighbor early.
Oh, man. I was already planning on a playthrough that never met Garvey until near the enf. I never knew Bethesda had prepared for precisely that!
My issue with what we saw in the video with that lead me to more questions. U killed the other or as many other of the faction members left in the minutemen as U started dialogue with Preston but having the dialogue option for Virgil and he still says we are all thats left confuses me. Is their a way for him to state that he's the only survivor left as in just him specifically or what?
My other question I had was if U can kill every other faction or faction member very early on, can U still progress a certain path of the story with Preston to the point where U can kill him and all of his close allies aka the ones by his side when U meet him? Cause at that point, U can have a run where it's truly factionless except maybe the few goons and companions that can't die in any way without console commands those side characters who technically are part of the faction but don't actually have story/gameplay significance and so fourth.
I remember finding the memory den alt start on my second playthrough as I was thinking "Wonder what would happen if I tried this..." xD