Only a true hero can make things happen. So they gotta have to cake to represent how powerful the are. Trust me when a guy in a blue suit and fat ass says "I'm here to save you." You'll know your safe. Or being kidnapped lol
The Courier actually does have some confirmed backstory based on what Ulysses tells you in Lonesome Road. There are also several smaller tidbits that the player can choose to add to their backstory in dialogue options, such as potentially being a deadbeat dad or having never heard of Chicago
IIRC The Courier has a heart-to-heart with The Lonesome Drifter and mentions having an affair and knocking up a woman in Montana, where The Lonesome Drifter is also from, this being the reason why The Courier ended up in the Mojave.
The courier also references having seen a certain performer in new Reno before in that same quest as the lonesome drifter. Weird how they added both into the same quest.
Ulysses does also mention the future of new vegas with regards to how the divide will impact it. Tunnelers would eventually find vegas and thus make Dust a likely cannon for new vegas. So unless House had some plan to handle that it doesn't matter what ending you chose in new vegas. Everyone still dies.
That dialogue somewhat contradicts - but does not totally defeat - my pet fan theory, that the Courier and Chosen One are the same person. A teenage Chosen One would be maybe early 60s at the time of New Vegas. The enhancements and insane skill set they picked up in the events of Fallout 2 would help them to survive the gunshot from Benny, the memory loss and reconstructive surgery that follows would explain how the likes of Marcus do not recognise them. Also most F2 endings establish that the Chosen One has severe wanderlust and strikes out in search of travel and danger following the events of the game. So a high-stakes courier job might be ideal. There’s more to it than that but it’s a fun theory I have, the Ulysses conversations definitely go against it but I think their optional nature and the Courier's memory issues mean we can't treat them as definitive canon.
And the Overseer in Fallout 1 didn't not trust the Vault Dweller, he didn't trust the rest of the Vault to not get inspired by his actions and try to go explore the wastes as well
Jacorien was an a""hole to the Vault Dweller. He was a threat to that Position and Jacorien just happened to be in the position when the water chip broke conveniently cause he clearly didn't want competition
the FO1 overseer is misunderstood by a lot of fans. He had the balls to talk to the Vault Dweller IN PERSON and tell him why he couldn't come back. He didn't have to do that, he could've told him over coms but he had enough respect for the Vault Dweller that he felt the need to do it. Likewise he also seemed bummed out about it and his logic was valid, and his worries came true in the official lore, people left vault 13 to live with the Vault Dweller's tribe and DeathClaws took over. I don't think Overseer was a bad guy per say. He's more grey, he did what he felt was needed to sustain the vault.
@@BadVoodo0 He also has evidence to say the Vault Dweller's success was an exception. People forget that our Vault Dweller is the 3rd person they sent out, with the one dying immediately outside the vault door and the other quickly being caught and turned into a super mutant.
@@craigmccune6066 You’re implying that they would be a threat to the guy. At most, Nate would be a sarcastic jackass companion though I guess there is the Lone Wanderer which, if Six finds annoying, would probably just leave alone or just straight up kill without a second thought.
The canonical reason we don’t hear anything about Appalachia is because the whole area got turned into a giant inferno. the Nuclear Winter game mode takes place 5 years after the main quest line and basically stated in the terminals that the players dropped so many nukes in the region it fucked with the atmosphere heavily, causing firestorms and forcing everyone to take refuge in vault 51. So ironically the very vault dwellers who were tasked to rebuild Appalachia ended up making the whole region uninhabitable.
A meta reason for the sole survivor using the minutemen ending is they are the only faction that allows the player to finish the game no matter what the player does. The other factions can become hostile enough to stop letting the player progress through their faction missions.
So... You've never sided with the raiders in nuka world or used the molecular destabilizer mod to end end the endless quest Preston forces upon you😂 (killing Preston is very satisfying highly recommend that mod)
@@TheinternetArchaeologist yeah, i know about that, but that's hardly an ending of merit and i would rather enslave the commonwealth than let a bunch of thugs rule it with me. it's a bandaid on a dismembered limb in my eyes.
I have a feeling the legion fell apart after Caesar’s death. We didn’t see any organized raiders, but wouldn’t we see maybe one warband even the legion banner somewhere in the show?
@@Blackmystix it’s been 15 years since the battle at Hoover Dam. Sure we don’t know what happened post 2nd battle, but given historical accounts like the Huns Mongols and Macedon, once a “great conquerer” dies the tribe fractures into their preexisting clans. Even Caesar himself caused a slow spiral into chaos
Either Caesar gets treatment and lives or he dies and someone else is crowned Caesar. I don’t think people understand how huge the legion is and based on what is said in New Vegas it’s extremely organized and stable.
I don’t really think so The legion expanded until Utah (in the honest heart DLC) and while there wasn’t technically any legion people there, the white legs are trained and part of the legion So are the wastelanders from the lonesome road dlc
The weirdest thing is, out of anyone in Fallout 4, MacCready doesn't say anything at all about the Lone Wanderer and he would 100% have memories of them from Little Lamplight
@@bitterman7258 you think he wouldnt mention a survivor like yourself from a vault as well that helped him and his city? Like, the only adult they were close with?
@@klayman2 in what way did LW help little lamplight, they just let him in cause he was funny, and also we dont know if maccready even knew LW came from the vault, cause if i remember correctly, you never tell anyone in lamplight where you come from
@@bitterman7258 i mean, considering all the other games go by the assumption the survivor is wearing a vault suit one would also assume the same for 3 lol, so by default they'd know of the vaults and vault dwellers at least via stories.
@@bitterman7258 The default way of entering Little Lamplight without a speech option is rescuing captured children from Paradise Falls slave camp. That seems pretty helpful to me.
Nate is also the most likely protagonist to actually appear in the show, at least as a cameo. Most Fallout protagonists are built to be molded into whatever you want (particularly The Courier), but even though you can change his looks and race if you want to, Nate has a pretty set voice, face, and personality. Most of his dialogue choices wind up ending the same way, and his general personality is the same no matter what dialogue options you generally choose, so from the Show's perspective he'd probably be the ideal Protagonist to include without having to worry about interfering with the established canon too much. Someone like The Courier I could see them referencing in name only, but if they were to actually cast a former protagonist for the show Nate is the most likely.
That points to deacon not being the first deacon. He is basically a spy and with facial reconstruction he can imitate anyone as there is nothing known to be true about him.
I have Deacon as a vendor in my camp in 76. Don't remember how I got him but, he's there. Looks the same as default Deacon, outfit changes. Deacon is old.
The courier did an oopsies like sandy shake nuke but by accident also it was not his package he was substituting for Ulysses who declined but he didn't know what purpose was for and destroy a legit civilized city also there a fallout new Vegas dlc with city that has cannibals and slaves I wonder if it will show up in show it suppose still be thriving
Not necessarily. Throughout the DLC you can continually choose dialogue options that deny the Courier ever went to Hopeville. Ulysses could very well just be wrong.
@@Asterion_Mol0c what's "probably" supposed to mean? there's zero actual concrete evidence that _The_ Courier was the same courier who delivered that package. if that's what you wanna believe for your playthrough, that's fine, but Obsidian kept it deliberately open through those dialogue options.
Given the state of the Fallout TV show, my bet is Independent new Vegas eventually collapsed when the NCR (its primary customer) started to lose power. Meanwhile the Sole Survivor went with the Brotherhood and Minuteman ending, with the Minuteman acting as the ‘police’ to the Brotherhood’s Army and is the Elder of the Commonwealth Chapter - and I bet some Minuteman groups have been brought down to DC too and across Brotherhood Territory so they dont need to bother with anything outside of Tech retrival
Exactly what I was thinking, unless the sole survivor directly attacks the brotherhood, the minutemen never conflict with them and they both want similar things in the preservation of the old way of life, the brotherhood just focuses more in tech
It has been confirmed by the show runners that season 2 will not follow any canon endings to New Vegas. On the subject of Fallout 4 tho such an ending is not actually possible within game, you can't become elder of the brotherhood.
@@apolloboy1238 honestly it feels like such a natural outgrowth of Lyon’s Pride for them to merge like this. Average civilians who just want to protect their town can join up with the Minutemen part time (like our settlers are basically minutemen when we’re attacked and they pull out the Glocks) where as now the more professional soldiers can benefit from the better training, organization and weaponry the Minutemen now have. Like, I bet that to be a Major in the Minutemen you have to be a Knight and to be a Colonel you have to be like, a Paladin. Anyone with potential and a willingness to enlist can be grabbed by the brotherhood, turned into an initiate etc. Maxson’s Brotherhood actively recruits from the civilian population - how about instead, they get recruits from their militia. Plus the food problem is solved forever, and it’ll make the casual super mutant or raider attack to stop
@@elvis5008 yeah but its been a decade or so, and Maxson’s left Boston. Like, he seems to be the mobile leader of the entire Brotherhood right now. When he was heading out, he probably grabbed his sentinel and the local militia’s leader and said ‘yeah this person is most qualified, he’s elder now bye’ Plus the NCR is so huge and powerful that they will smash the Legion EVENTUALLY
@@Theology.101 it's way too headcanony. The Minutemen and Brotherhood coming to some kind of deal does seem likely, but them merging together is very doubtful.
One small thing makes me think a male courier is likely the canon -- when you have the lady killer perk, some dialogue strongly implies that he may (or fears he may) have a bastard child up in Montana. It's one of the few dialogue snippets that expand upon his backstory that is locked behind a specific gender (whereas female couriers just get told they're good at servicing men with their feet), with most other background parts being universal. Given the depth it adds to their earlier exploits, it's at least an interesting possibility, if not a suggestion of canon, imo Also, Laura being a lawyer is quite possibly another nod to Albert Cole, who they state would have been a lawyer himself in another life.
You know its crazy back a few years ago I roleplayed that the courier was actually the lone wanderer from fallout 3. It was a fantastic role-playing experience. Even went back to fallout 3 and played as that character in the past.
@channel45853 Go for it man, my lone wanderer became the highest ranked sniper in the brotherhood of steel, he was good character who helped many people and had good karma. However after the broken steel dlc he had the highest bounty on his head from the Enclave and the Taloon company. He fled as far as california, joining the NCR as they seemed to want to help people, however after the massacre of bitter springs he deserted the NCR instead deciding to take the survivors to red canyon and freeside. He then became the courier taking odd jobs until that fateful night benny shot him in the head giving me a distinct scar. He then fought for an Independent Vegas, settled down and got married, however he was once again called to duty in the commonwealth against a new threat called the Institute. He returned to the East Coast to find a very different brotherhood. Both the Brotherhood and the Minuteman made a special alliance and attacked the institute together. However the event of the institute were a massacre and it caused the Minuteman and the brotherhood to drift apart over time. Now his fate is unknown, I'd like to think he's trying to get home to Vegas to see his family.
Tale of Two Wastelands lets you do exactly that actually It's funny bc in my ttw playthrough I did fnv like in the middle of fo3 So it's like James' teenage son just goes "yeah fuck saving my dad I'm heading to Vegas"
I do the same thing!! Except, I played Fo3 first and then FoNV was the continuation of her story (my Lone Wanderer is a female). I've always wanted a DLC or a good mod in Fo4 that would allow Nate/Nora to meet the Lone Wanderer and for there to be a reunion between them and MacCready :)
@@crptpyrWell can’t blame him. By themselves time of well…New Vegas, that city seems wayy more fun than being in the Capital wasteland. Motherfuckers got card games and shit oh and woman or men…don’t look like vomit I’d imagine.
Okay, hear me out. It'd be more likely in canon that Nate sided with the Minutemen because they ARE what he fought for. However, on a advertising standpoint, I'd say Brotherhood of Steel. That said, a battle between a New Union, A New Republic of Texas, and the NCR would be interesting.
Where is the canon that Nate was not killed in the vault? It could just as easily been Nora who survived as the backup, making the minutemen ending with BOS and Railroad both surviving even more likely.
The most interesting ending is if the brotherhood continued their questline by themselves but Nate and the minutemen fought a guerrilla war against them the entire time with the help of the railroad and other minor factions like the atom cats
@@janetd5121Technically both still died in that vault. One by gunshot wound, one by Asphyxiation per the terminal readout. The visual of Kellogg killing their spouse appears to be salvaged and modified as you can see those purple memory den tendrils off to the side if you glitch the camera. We also got the fact we can use VATS without a pipboy, just as the Gen 3 synths can per the Synth Fabrication lab. Even DiMa questions us on if we think we are, about our last memories, why it is we can’t recall anything before that. Even Father says that we were his greatest project, not while looking at child synth Shaun, but at us.
I've always liked the theory that the Courier IS the Lone Wanderer. It's implied that the Courier has been all over the country and has origins in the east. Plus, the bullet to the brain and memory loss is a great plot device to explain his reset to level 1.
The chosen one crashed his highwayman and settled in novac. The lone wanderer rose through the ranks of the brotherhood, liberated the pitt slaves and went on diplomatic missions to the outcasts but resigned after maxson seized rivet city’s reactor for the prydwan and went to live on mothership zeta. The courier went to live at the lucky 38 as mr houses protege. Nate became president of a reunified commonwealth after destroying the institute and driving out the raiders and mutants. He made a deal with the brotherhood to turn over any institute tech the minutemen find in return for additional protection but continued to secretly assist the railroad
It’s possible to get that ending in FO4 w/ all the factions except the institute still alive as long as you don’t trigger events that cause the BOS to fight the Railroad
I like it except giving the tech to the racist knuckle dragger bos raiders. The end I have is that ugly blimb burning remains at the airport and that racist robot scrapped and turned into toilets. I would also make sure no survivors but the cat was to be found and I mean NO survivors.
@@RMX010yeah, they kinda slowly turning into something they took part in killing 46 (at the moment of fallout 4) years ago, they hate synths which could be considered as different type of species since they're not made the same way humans are made, they kinda hate super mutants and defenitly hates ghouls, so yeah, pretty much racist. And I'm talking about Eastern BOS the west one is absolute menace. R.I.P for them if MR.House is canon
Did I just realize that "Squire Maxson" from FO3 and "Elder Maxson" from FO4 are the same person, despite investing 100s of hours into both titles?....maybe.
Personally I think the Minutemen ending is the canon one, just purely because it is the obvious 'Good Guy' ending, and Fo4 really made it difficult to be a villain, thought the Hybrid Brotherhood/Minutemen play-through, is effectively what i did as my 'Canon' play-through. It's also worth pointing out that regardless of BoS or Minutemen, the Railroad probably still exists, in some form, because Synths still exist, and the railroad HQ doesn't encompass every single member, we've seen agents other regions before, and the railroad has lost multiple HQs yet they have come back.
I think it depends on who is the canon Sole Survivor. If Nate survives Vault 111, I think he sides with the Brotherhood, given his strong military ties. If Nora survives, I think she sides with the Minutemen, because of her career in law.
@@mattragusa210or nate sides with the Minutemen because he fought for what the minutemen represents. He didn't fight for the tyranny that the bos represents. Nora could have sided with the brotherhood because she studied and performed law and order somthin the bos ingrained in their faction. Either way the gender wouldn't be confirmed so it really dosen't matter who you play as
I think the Tunnelers from Lonesome Road finally reached the Mojave, as Ulysses predicted. They overran New Vegas, which even with their army of Securitrons, was caught completely off guard by these attackers from below, and never stood a chance. A sad ending to such a beautiful city.
I like that idea too but it's most likely not that because Tunnlers kill Deathclaws in 1-3 Seconds so having them in Sesone 2 be like: "Hey, what that thing? Dead" im gassing more the NCR invade damaged much of the Strip and then the Nuke in Shady Sands went off leaving House with a destroyed Vegas a butt load of Raiders and no army/Security forces besides the Courier and a hand full of people and no financial income
Seeing as there are securitrons, crashed vertibirbds, NCR armor, and Deathclaw skulls on the strip at the end credits of the show, it looks like there was an all out battle, which might suggest an independent ending, with everyone fighting everyone for control of Vegas after the Courier leaves shortly after establishing independent New Vegas.
@@jonathancunningham8739you wipe out A nest with A SINGULAR QUEEN, but if you pay attention to what you’re told, Ulysses mentions the Tunnlers in the Divide are only a small fraction of the overall population underground and were only discovered because of Courier Six bringing ED-E into the divide, which accidentally activated hidden nukes that detonated underground and gave the Tunnelers access to the surface. The key is paying attention to the dialogue and having reading comprehension.
Nora was probably in the army as well, she became a lawyer after her service- hence all the night courses. The vault salesman says "your family's service." There's also comments in the USS constituion quest.
Eh. If there's one thing about being in the family of a service member, you're always thanked "for your service" regardless of whether you're the service member or not. It's just as likely that Nora decided to be a lawyer on a whim, or took the night school route because she couldn't afford to go to an ivy league. That isn't to say that Nora is completely incapable of taking care of herself. I wouldn't be surprised if Nate taught her a few things for general self-defense. Do I think Nora would be a one-woman Rambo? Nah. But the whole radroach thing? Instincts, any training she could have gotten, and self-preservation would absolutely kick in. Everything else that follows can be learned on the fly.
In the F4 game, it is possible to win the game by being a smooth talker, being sneaky, and tricky. I tried it myself that it is possible to survive by being bad at fighting and relying fully on your friends and settlement support. Commonwealth is not as bad as the Capital Wasteland, there are enough civilized people to rely on. Nora doesn't need to be a Rambo-woman to survive alone. I believe Nora as a lawyer can have the same chance to survive in Commonwealth just by being a smart smooth-talker lawyer and have people to fight for her.
Your whole theory with The Lone Wanderer being Deacon has a massive plot hole that basically debunks the whole thing. Desdemona joined the railroad some time before September 2276 and Deacon was in the railroad before Desdemona having joined some point before 2273. This means that it is impossible for the Lone Wanderer to be Deacon since they would have been in the vault at this point since fallout 3 takes place in 2277. It just doesn't match up with the timeline at all.
I'm currently doing a run of Fallout 3 with a character who I intend to remake as the Courier afterward. My personal canon for her is that after the events of Fallout 3, she sees the Brotherhood clear out Underworld and it disillusions her with them, so she heads west and eventually takes up work as a courier. The diminished skills/inability to use power armor are explained by her getting a bullet to the head.
Similar with my gameplay too, especially seeing that my Lone Wanderer made a lot of friends in Underworld. Besides, she follows her dad's footsteps and is a doctor that hates violence, but will fight if she absolutely must or is incredibly pissed (like what happened against the Enclave). Though, I imagine it as the massacre only happened after Lyons died. I also imagine that she got together with Butch and that, after completing the main questline of NV, he finds her and they end up traveling together :)
Deacon is definitively NOT the Lone Wanderer. He's been with the Railroad too long. If you destroy the Institute with the Railroad, then the terminal in the room with P.A.M. becomes unlocked for you to read. It contains journal entries of the current known history of the Railroad under three leaders, going back to 2266. The first mention of Deacon as Deacon is recorded by Pinky Thompson, the Railroad's leader before Desdemona, in 2273, which is 5 years before the Lone Wanderer left the Vault. Also, it is mentioned in that same entry that Deacon has changed his name ('That's what he's calling himself now') which means he was around even before that. It was speculated in a later entry by Desdemona that Deacon may be an individual named John D, who disappeared from the record in the last entry before Deacon was first mentioned. John D is mentioned in the first entry, recorded 2266, as having been the only survivor of an Institute attack on the previous incarnation of the Railroad, and helped to rebuild the organization. Which means that if John D is indeed Deacon, then he's been with the Railroad for over 20 years. The Lone Wanderer was still a child in the vault when those events happened. Even if Deacon is not John D, he's been with the Railroad longer than the Lone Wanderer has been out of the Vault. Unless the LW has access to a time machine, there is no way he can be Deacon.
I had decon get blown up by the brother hood in the final raid and his limbs was turned into synths and the rest was naked or burned. He took a lot of RPG rounds as required tag along npc
I just want to think out loud here that it would make a ot of sense for deacon to be a heavy liar and constantly change himself in many ways, provided that he was the only railroad survivor at some point. it would have taught him to be very cautious in order to prevent a full railroad wipe if they were to be attacked again.
I do agree. Bethesda needs to go take a page from Bioware with their canon. Theres the player canon and then there is company canon. Company canon is their canon for those who haven't played the previous games.
Crazy thing is, they know how to make a continuous canon without breaking the self canon stuff in the Elder Scrolls series, every MC leaves a mark in the world in the following games, you can read books about them, hear humours about their whereabouts and even meet one of them in a more twisted form (The Champion of Kvatch, MC of the 4th game, becomes the heir of Shegorath, the God of Madness, and ends up becoming him, and we meet him in a quest in Skyrim, so that's pretty cool), so they really just don't know how to do it with Fallout because ????) They still vanish, of course, The Agent probably became the fourth underking, the Eternal Champion probably is also The Agent, the Nerevarine is stuck in a expedition in Akaviri and I just said what happened with the Champion of Kvatch, but they still feel like they existed and shit, and their influence does appear later on the other games, shame this doesn't happen in Fallout tbh
In the show it literally has PRYDWEN painted on the side. Some people are saying this may be a mistake, and that the ship is supposed to be the "Caswennan" but there's literally no evidence to support this claim aside from a random article claiming it to be so. Personally, I'm inclined to believe what we see, which would tell us the was the Prydwen. You are correct that they have multiple of these ships, but given the size and technical aspect of them, we also know they don't have a lot of them, and it would make more sense for the one we see to be the one we're familiar with.
@degeneratephoenix8889 The BOS logo was on the wrong side though. Leading me to think that the Prydwen is just the name of the series of the airship made and the prydwen is the main considering it carries the elder
I think fallout 76 and the TV show go hand in hand. The fallout TV plot reveals that vault tech are the masterminds behind controlling and managing the wastes with the enclave looking over them. In fallout 76 there are several nuclear missile silos scattered across Appalachia that the vault 76 overseer wants you to retake control off in order to nuke the scorchbeast queen (main storyline) and even the enclave (who oversee the nuclear silos) are very eager in helping you and give you full access to their supplies and satellite technology in assisting you Therefore I think that vault 76 entire reason for existing wasn’t to open up shortly 20 years after the bombs dropped to “rebuild America” but to secure the nuclear missile silos early so that vault tech once again have total control It’s safe to say then that the reason we hear nothing of Appalachia in the other games is due to vault tech nuking the entire area to cover up loose ends
More likely the descendants of the Residents are the ones who created and launched the nuke that destroyed Shady Sands at Hank’s request. The Residents were a pet project for Vault Tec. Wouldn’t be surprised if it turned out the Residents were in on the whole thing.
@@fleetwoodcraic4235 "aight, you've had your time in this somewhat beautiful nuclear apocalypse, now get back before we nuke everything into boring sands"
I'm playing the Begin Again: Tale of Two Wasteland mod and it's story is that the Lone Wanderer wandered into New Vegas and became a courier for three years before getting shot in the head which not only made him lost his memories of Fallout 3 events but also forced him to relearn all of his skills.
I believe that the minute men ending is the canon fallout 4 ending, because we see some of the minute men walking around the wasteland in the fallout tv show for a second. This means the minute men were able to go through massive amounts of brotherhood territory from the east coast to the west coast. That’s just my personnel belief however
The Minutemen Radio station is also playing at the station the Thaddeus goes to. If you have subtitles it says it’s playing. It’s the one the dj mentions that everyone hates it and questions why it’s playing
Well even if you side completely with the BOS or any other faction you’re still always a general of the Minutemen, the only way to not join the Minutemen is to ignore Preston once you tell him about Sanctuary. So it’s more than likely with or without the SS taking the Castle that the Minutemen reformed and helped defend settlements or establish new ones since you are forced to anyways by talking to Preston
@@josephstalin2606they way I see it is that Nate after meeting Preston and helping them out, ie he learns a bit about the wasteland bit of history and some other bits, then once Nate helps Preston for a bit refuses to join the minute men in order to focus on finding his son, on his travels to diamond city he meets up with Danse and helps em out, maybe hiding his intention,’but hints towards his military background to the ground, showing that to danse that he isn’t a normal wastelander and has potential to be a member, and during that mission we see nate take advantage of his military training, making it obvious that something is up when Nate is helping them for whatever reason (ammo guns or whatever) and danse leaves it open for Nate to join after he helosv
Gets nick back yarda yarda, has a conversation with Kellogg fight, nick gives the ideas of the cybernetic, we have two routes, reality hits nate for a while, maybe do merc work for a while, ( this is assuming that nate meets danse further away from diamond city what makes more sense to me so he doesn’t bother yet) after a while doing merc work kill a few synths and had time to develop a proper opinion on what’s going on and the factions, by this time as well Preston could have a role in the background, doing what he can but not well, maybe even build up sanctuary a bit and I belive preston would be a great side story to explore whilst Nate his doing his bits
To me this makes the most sense, Preston never forgets the stranger who helped him but is struggling to get a foot out of sanctuary, Nate is doing merc work as his given up on finding Shaun for a while and begins making a name for himself, the man out of time, Kellogg’s killers, maybe even the railroad has got him to do jobs in the past, with or without his knowledge, using him as a merc when needed but Nate is avoiding and not committed to anyone yet so he isn’t in the in circle yet and deacon spying on him in his spare time too to see if his a threat to them if he does anything suspicious, then to me it makes the most sense that Nate gets back into contact with Nate somehow, maybe not danse directly but one of his other team members, maybe his convinced to do help them out, as he helps them they feed into the idea that Nate could be something greater and Nate with a military history and a hero buys into the idea for a whole and helps them out, after a few quests and time the brother hood begins to show its cracks to Nate after him pulling himself out of depression, by this time Nate already has a massive reputation not enough to rival house or anything like that or even the courier, but enough to be both a feared merc and now a bos soldiers
I fully agree with The Couriers ending, had the exact same rationale too, they simply did their job and stuck with their original employer without questioning everything, much like how they did in the past when they inadvertently created The Divide. As for the Sole Survivor, pretty much the same too, an Army veteran would be more likely to see their "Son" as dead, brainwashed by the Institute, and their hatred of them caused him to join something that feels like the Army, and would grant him his revenege, The Brotherhood of Steel,
the one thing I will say about Fallout 76, it would make sense for Vault tec to "know" about caps as Big MT predicted that would be the post war currency, and as shown in the fallout show they did sorta work together.
My theory with the Lone Wanderer is that he never existed, he is a wasteland legend, think about it for a minute, a mysterious vault dweller who saved the capital wasteland. It inspires hope in survivors, a reason to keep going.
that's a copout tbh. we all know that the ORIGINAL ending had James' child sacrifice their life to activate Project Purity, dying via Radiation, just like James himself.
To be fair”mysterious vault dweller who saved the wasteland” applies to the Vault Dweller, the Sole Survivor, the 76ers, AND the lone wanderer. That’s just a thing that happens a lot in fallout in general.
@@UltimateGamerCCI think it’s safe to say that the lone wanderer died in Project Purity and the reason they brought him back was to pump out DLCs and such, they probably didn’t think about making a no point of return save where it takes you back to a quest where you didn’t attack the Enclaves yet at Project Purity like how new Vegas did it
@@arandomyoutubecommenter728 realistically, since the Courier starts his journey in a vault jumpsuit you can probably call him that too. Then again, pretty sure only the original game didn't give you an opportunity to dress in a different costume before meeting any other human
There is one massive hole in the Deacon is the Lone Wanderer theory, what Sarah tells you at the end of Broken Steel, that "If things were different, maybe we could have had the time to become friends..."
@@apparatus_solo i would agree in NV courier 6 was not the only one and until lonesome road spoilers Ulysses is a courier and blames you for the scorched and the divide because at some point a device is delivered that explodes the nuke and Courier 6 delivered the package
My headcanons: The vault dweller was still wandering about after fallout one, some version of the events of fallout brotherhood of steel happened (but not garbage) and he was there since he’s canonically Albert Cole The chosen one is the most powerful of the former player characters, with the courier in close second, but rules the NCR state of Arroyo as its governor with granite and his squad also living there The lone wanderer sort of disappeared after mothership zeta, either that or they grew disillusioned with the BoS after maxson took the helm. The courier did a combination of the NCR and Independent endings for maximum good ending and rules the state of Vegas as its governor The sole survivor joined the minutemen and either brokered a truce between all the factions except the institute or is fighting a guerrilla war against the brotherhood with the minutemen. They were actually on board with the brotherhood until the battle of bunker hill and Teagan’s quests gave them flashbacks to Canada and made them question if the brotherhood was even right. The ressies formed a quarantine with the help of MODUS and the reborn factions of Appalachia to contain the scorched plague since while they were immune, they could still carry it and spread it to other regions
almost the same with mine, but the only difference is that courier six is became mr house's right hand man since i don't think he have the knowledge to govern vegas
I can definitely see the Sole Survivor’s guerrilla war ending. I always thought a Minutemen-Brotherhood Truce would be shaky and end with one side the Brotherhood overstepping its boundaries and causing the Minutemen to start pushing back. Actually I kinda want to see that now, especially if the Minutemen start establishing themselves as a better equipped militia like in the We Are The Minutemen mod
@@enclavehere.7995 it would fit with the fact that the east coast is the west coast would’ve been if it didn’t have a main character for the first two games, so the minutemen emerging from a couple settlements and fighting a war against a powerful faction in power armor and making a nation state would also fit that mold
@@FloofMother I’m glad I’m not the only one that feels that way. So many people say “oh the Minutemen would get flattened because they’re just a bunch of farmers with guns unlike this powerful faction,” it’s FALLOUT, are we gonna ignore how a tribesman infiltrated the Enclave’s oil rig AND killed Frank Horrigan, a hulking monster who can one punch a death claw? Just cause a protagonist or faction aren’t the most advanced doesn’t mean they can’t put up a fight.
Not at all, that's *Your* ended not thee actually ending. If there is a true ending it would be the Minutemen ending where both the railroad and the bos survived as using the MM to destroy the institute would allow the other two factions to survive. Because otherwise it would be where the Minutemen blow up the bos invasion force.
@@valor1omega i did say "if", i don't believe Deacon is Lone Wanderer one bit. for me i cannot really say what is the most canonical/plausible ending for Lone Wanderer, they're soo open ended. but for Sole Survivor, i'd say it's a combination of BoS and Minutemen, like Sole Survivor did most of the major quest involved BoS, but ultimately decided to stay with the Minutemen rebuilding the Commonwealth
Just a note about the Courier, Biy MT had a rep at the pre war meeting, I’ll guess it was the person we know as Mobius, mostly because his rational side about the Think Tank and his apartment being the Sink. I also think the meeting had all players of Desmond’s Great Game invited, which will give us some ideas on how that plot line might play out.
I mean, the 76 simulation being updated based on real-world events absolutely makes sense if you think about what it's for. If it exists as a way for Vault Tech to gage the potential success of Reclamation Day, then it absolutely makes sense that they'd be updating it with information on the surface. Hell, Shady Sands and Vault City's initial success at establishing a foothold within the wasteland may be owed to such a simulation.
You can activate liberty prime and use him with the minutemen, just fast travel if you are not on survival mode, or take a vertibird if you have survival mode activated.
5:50 Canon F1 ending (As per Fallout 2 manuals written by 'Original Vault Dweller') is that he killed 'Master' in a hella big gunfight using big (and likely energy) gun, not using Vree's autopsy report (earned with intelligence check) to talk him off.
17:09 IIRC, there's a single line of dialogue when speaking with The Lonesome Drifter, another mysterious man with little history who is theorized to be the son of the Mysterious Stranger, that suggests that The Courier had an affair with a woman in Montana and got her pregnant, causing The Courier to flee to the Mojave. That's really the only piece of info that we know of in terms of the Courier's past, that they're possibly from Montana. I'm not sure if the dialogue changes to the affair being with a man if you play as female. I think there's some other stuff associated with Lonesome Road and Ulysses, but I personally haven't played that DLC enough to give any concrete facts on it.
I believe that in one interview, some of the devs for New Vegas basically winked and nodded at the idea that No Bark is indeed the protagonist from Fallout 2, there were apparently just some licensing issues that prevented them from actually outright saying that he is
They specifically mentioned the show would NOT confirm a canon ending for fallout 4 options. The Prydwyn surviving the Commonwealth story means very little considering this is the third time the location of Shady Sands was changed. It might not even be the same Prydwyn, it’s been 9 years since the events of Fallout 4.
@@lordjub-jub5254 No its not. Its was a very deliberate choice because Elder Maxson's first name is Arthur and King Arthur had a ship called "Prydwen" or sometimes "Caswennan".
I will say that the Deacon/LW theory doesn't really have any legs, since Deacon is mentioned in Old Railroad records on PAM's master mainframe that I'm pretty sure date back to even before Fallout 3, and is directly mentioned as being in the Railroad longer than even Desdamona, although he is also implied to have earlier been under another alias "Johnny D" for some of that period, which muddies things a little. However, this does seem to show that Deacon has been in the commonwealth as a major railroad operative for over a decade, so he can't also be the Lone Wanderer at the same time. The Barbara and UP deathclaws story is also likely true, as it's the only story he tells that he will never admit is a lie, and occurs at max affinity. It's also worth noting that since University point is now destroyed and, that since the UP deathclaws were seemingly killed by Deacon over a decade ago, then obviously no information would be likely to exist anymore.
@@tomsmith6379 Very unlikely in my opinion, this would also assume that Desdemona wouldn't realise that he is a completely different person. Deacon was in the Railroad since before 2273 and Desdemona joined some time before September 2276. She would have probably known Deacon for a good few years before it's even possible for the Lone Wanderer to "replace" him. Even with Deacon being mysterious, I think it would be unlikely she wouldn't realise that the person she has been working with for the past few years has been replaced by someone else.
@@tomsmith6379 Why would he be 70? If we assume that Deacon is John D who is mentioned in the railroads terminal then he would be at least 40. John D is first mentioned as the only survivor of a massacre in 2266, fallout 4 takes place 21 years later so if we assume that Deacon was at least 20 when the massacre happened then he would be around 41.
I love the theory that nobark is the chosen one. It explains a lot of fallout 2 even. Only somebody like nobark would see so many crazy random encounters like the cafe of broken dreams, the bridge, and all the other encounters. Kinda indicates that his mind wasnt always all there even during the events of fallout 2
i can really appreciate the way you plug the year of the game then add the difference between each game. EX; 12:39 ......... Little things like that cause me to sub easily.
House to my knowledge can still survive in other endings as you can choose to kill him or disable his ability to control the lucky 38 or securitrons, Leaving him as good as dead to whatever faction you've sided with. Could be Hank goes and finds House and brings him back into power thinking he'll help him wipe the slate clean.
i honestly like the theory of the lone wander being the courier. after the events of fo3, he went out towards vegas and found a job of delivery work. mr house is aware of who the courier is and what he has done in the capital wasteland, and tasks him to carry the chip. on his way, benny kidnaps the courier. then new vegas happens. the games take only 4 years apart from each other. i dont have much proof on this or not but its just satisfying to me. (edit) this would also explain why the courier is unaware of most of the mojave. he pretty much just arrived there and then survived a bullet to the skull.
2102, Vault 76, The Pioneer(s) 2161, Vault 13, The Vault Dweller 2197, Wasteland Tribe, The Warrior 2208, Wasteland(Varies), The Initiate 2241, Wasteland Tribe, The Chosen One 2277, Vault 101, The Lone Wanderer 2281, Mojave Wasteland, The Courier 2286, Vault ???, The Overseer(Fallout Shelter 2287, Vault 111, The Sole Survivor
I'd lean towards the minute men for 2 reasons. 1) it's the more straightforward faction, you almost always go straight to preston garvey as the first thing you do after leaving sanctuary. they're also the faction that has you rebuilding the commonwealth, they're the only faction that regularly gives you settlement quests. 2) rebuilding the minute men lets both factions survive. while the brotherhood will keep going no matter what happens in the commonwealth, the minute men are basically dead without the intervention and oversight of the sole survivor and it would be cool to see minute men. plus they're the most universally good faction, they aren't trying to kill all ghouls and syths, they aren't literally killing people and replacing them with robots, and they aren't sitting around helping one specific group while everyone in the area needs help.
In the show it has Prydwyn on the side of it. In King Arthur lore Caswynin is synonymous with Prydwyn. They called the airship the Caswynin before the show came out as a red herring to save the reveal.
I personally think it’s the brotherhood ending in 4 but they end up either assimilating or working together with the minutemen where the minutemen take care of day to day protection of settlements but if needed have support from the brotherhood and in return the BOS gets to focus more on tech recovery and has a trading partner for food and supplies and eventually recruits
I think Nate in fall out 4 would have went with the minute Men, because he is the only fall out character to have pre. War values and to be around pre. War didn't grow up in a vault or in the wasteland so his values and thinking are going to be pre-war plus he fought for pre War America, so I think the minute man is the cannon ending for fallout 4 because of there values when the brother hood doesn't care who you are or what side your on
I'm personally inclined to believe that the events of 1, 2, 3, NV are on a separate canon line to the events of 76, 4, and the show, simply due to the amount of changes to the visual presentation, character writing styles, and artistic vision compared to each set of source material. The first four feel more grounded, with examples of real-world weapons from as late as 2007 showing up in-game and not feeling out of place, while the latter three feel more "cartoonishly retro-futuristic" in their design, with the only real world weapons seen being from as late as the 1950s. Not saying that either one is better than the other, just that I dont think they're on the same timeline, especially given how 76, 4, and (in some respects, though they do deviate from the established canon) ths TV show simply don't refer to major events of the previous games of 1, 2, 3 and NV.
Ive always had a tricky time with cannon here cuz the first person who got me into Fallout and got me to buy Fallout 4 told me that every game was in its own Universe not that it was just seperate so for a while I thought there wasnt even a cannon, just an anthology of games and I went with it cuz it made sense, seems hard to construct a story with so many player decisions, some could view it as a slap in the face to choose one for the official timeline after getting to play it their own way
yeah, i don't like the idea of offical player choice negating canon in rpg sequels, the best course is to go the Bioware route where the games are tailored to your individual canons in a way that acknoledges your choices but allows the devs to tell new stories
The Brotherhood of Steel Elite Unit (Also known as Nate’s/Nora’s Elite Pride Squad) is a special operations tactical group comprised of highly trained soldiers from Arthur Maxson’s East Coast Chapter. Usually the squad conducts operations at their own discretion led by Sentinel Nate/Nora and are only called in directly by Elder Arthur Maxson to eliminate any high-level threats that interfere with BOS operations. Sentinel Nate/Nora: “The sole survivor of vault 111” Nate: Former soldier, a decorated war hero who served in the 2nd Battalion, 108th infantry Regiment of the U.S. Army during the Sino-American War. Nora: Former Attorney, she earned a law degree at Suffolk County School of Law and was working as an attorney prior to the war. Sentinel Nate/Nora is the most trusted high-ranking officer in the Brotherhood of Steel east coast chapter. He/She is commander of his/her BOS Elite Unit. SKILLS ARE: Leadership, Operational Planning, Field Combat, Stealth Tactics, Marksmanship, Computer Technician, and Field Medic. DUTIES ARE: As a Sentinel, Nate/Nora is responsible for security, logistics, intel gathering, reconnaissance, and overseeing combat operations. Nate/Nora does not require specific orders from any BOS member other then Elder Arthur Maxson and usually conducts operations at his/her own discretion. As of 2296 the BOS Elite Unit whereabouts are unknown.
So you're basically saying the brotherhood ending is canon and the sole survivor is now missing? I actually wouldn't mind this considering that the only true ending to fallout 4 is the BOS or Minutemen now that the tv show is out.
I totally forgot the sole survivor can become a sentinel in fallout 4 lol I would love to see Nate interact with Cooper Howard since they both served in the military
In 2287, a crack Brotherhood of Steel commando unit was sent to prison by a military court for a crime they didn’t commit. These men and women promptly escaped from a maximum security stockade at The Citadel to the Commonwealth underground. Today, still wanted by the Elders, they survive as soldiers of fortune. If you have a problem, If no one else can help and if you can find them. Maybe you can hire, The A-Team.
3:50 This is the answer. For the whole series. Not a theory at all. Not a trap, nothing nefarious, no tricks. Go download the user manual for Fallout 1 and read it. Specifically, you want page 12 (or 13, if using a pdf). Can't be more obvious than that. It is why every game has the projection slides, and why the first two games look like you're playing on a computer.
17:28 If House isn't sealed away and is still out and about, wouldn't that mean the show takes place during his natural lifetime, and not during NV's time period?
I feel like, if Mothership Zeta did happen, no cap, then the Lone Wanderer probably did turn his/her back on Earth in disgust at some point. "We saved the Brotherhood, and THIS is the thanks we get?" sort of thing. Like the Courier deciding to stay in Big MT as a warden for its secrets, so too did the Wanderer, especially with the knowledge that the Brotherhood would utterly salivate at the secrets aboard that ship from a distant star. At least, that's how it happened for my character.
The Lone Wanderer would be foolish to stay on Earth. Hopefully he could make his way to Boston and find some trustworthy researchers from the Institute that would help him get Mothership Zeta back in space worthy condition and go on his own "Star Trek."
Another possibility is that the lone wanderer is dead. The Broken Steel DLC events are still possible without him. As for the other DLCs, they either never happened (made just to pad out the game) or they still happened without the lone wanderer.
If you read the records around the railroad headquarters, you find out that Deacon is really the leader of the railroad. One says "Deacon wanted P.A.M disassembled and Desdemona had to talk him out of it". That would imply he has more command then Desdemona, and she's really the decoy leader or 2nd in command.
They all started bakeries, judging by the thumbnail.
I hate those goddamn vaultsuits😂
@@themightybob I love em😍
@@realEpicGold the f3 suits are more practical in an underground working environment, they look more comfortable and easier to move in too
@@themightybobAren't the Utility Vault suits in 4 the same as those ones?
@@Sniper_RX there are no utility vault suits in f4
why are all of them caked tf up 😭
Dem vault suits hug the butt
Only a true hero can make things happen. So they gotta have to cake to represent how powerful the are. Trust me when a guy in a blue suit and fat ass says "I'm here to save you." You'll know your safe. Or being kidnapped lol
I came looking for this comment
Why not
I like it
The Courier actually does have some confirmed backstory based on what Ulysses tells you in Lonesome Road. There are also several smaller tidbits that the player can choose to add to their backstory in dialogue options, such as potentially being a deadbeat dad or having never heard of Chicago
IIRC The Courier has a heart-to-heart with The Lonesome Drifter and mentions having an affair and knocking up a woman in Montana, where The Lonesome Drifter is also from, this being the reason why The Courier ended up in the Mojave.
@@allthenamesiwantedweretaken yes, that’s one of the things I remember too
The courier also references having seen a certain performer in new Reno before in that same quest as the lonesome drifter. Weird how they added both into the same quest.
Ulysses does also mention the future of new vegas with regards to how the divide will impact it. Tunnelers would eventually find vegas and thus make Dust a likely cannon for new vegas. So unless House had some plan to handle that it doesn't matter what ending you chose in new vegas. Everyone still dies.
That dialogue somewhat contradicts - but does not totally defeat - my pet fan theory, that the Courier and Chosen One are the same person.
A teenage Chosen One would be maybe early 60s at the time of New Vegas. The enhancements and insane skill set they picked up in the events of Fallout 2 would help them to survive the gunshot from Benny, the memory loss and reconstructive surgery that follows would explain how the likes of Marcus do not recognise them.
Also most F2 endings establish that the Chosen One has severe wanderlust and strikes out in search of travel and danger following the events of the game. So a high-stakes courier job might be ideal.
There’s more to it than that but it’s a fun theory I have, the Ulysses conversations definitely go against it but I think their optional nature and the Courier's memory issues mean we can't treat them as definitive canon.
And the Overseer in Fallout 1 didn't not trust the Vault Dweller, he didn't trust the rest of the Vault to not get inspired by his actions and try to go explore the wastes as well
Jacorien was an a""hole to the Vault Dweller. He was a threat to that Position and Jacorien just happened to be in the position when the water chip broke conveniently cause he clearly didn't want competition
It was pretty much inevitable that the Vault D would become a threat to the Overseer's power, due to popularity and competence.
@@timothyharris1125he was executed for his treatment of the vault dwellers. So his plan to not inspire others to explore the waste failed
the FO1 overseer is misunderstood by a lot of fans. He had the balls to talk to the Vault Dweller IN PERSON and tell him why he couldn't come back. He didn't have to do that, he could've told him over coms but he had enough respect for the Vault Dweller that he felt the need to do it. Likewise he also seemed bummed out about it and his logic was valid, and his worries came true in the official lore, people left vault 13 to live with the Vault Dweller's tribe and DeathClaws took over.
I don't think Overseer was a bad guy per say. He's more grey, he did what he felt was needed to sustain the vault.
@@BadVoodo0 He also has evidence to say the Vault Dweller's success was an exception. People forget that our Vault Dweller is the 3rd person they sent out, with the one dying immediately outside the vault door and the other quickly being caught and turned into a super mutant.
"James and his child live in peace for 19 years"
*shows footage of people beating each other up*
OR DAGOTH UR BOSS BATTLE AND JAGAR THARN BOSS BATTLE WITH EPIC MUSIC
Lore accurate 😅
They filmed it in peace 😂
Screw the Tunnel Snakes
Americans live in peace and unalive each other day daily. It checks out
Nate showing up as some armored level 286 god of war would be wild, only before the Lone Wanderer appears.
Before the courier kills them both with, idk, a bb gun? Sure that works.
If the Sole Survivor takes the Mysterious Syrum, he basically becomes an immortal demi-god, Vault-Dweller. 😎
Deacon: Heya long time no see!
@@KermitOfWar Yep, that's my sole survivor. Immorality and having some eldritch horror kinda thank me? Hell yes!
@@craigmccune6066 You’re implying that they would be a threat to the guy. At most, Nate would be a sarcastic jackass companion though I guess there is the Lone Wanderer which, if Six finds annoying, would probably just leave alone or just straight up kill without a second thought.
The canonical reason we don’t hear anything about Appalachia is because the whole area got turned into a giant inferno. the Nuclear Winter game mode takes place 5 years after the main quest line and basically stated in the terminals that the players dropped so many nukes in the region it fucked with the atmosphere heavily, causing firestorms and forcing everyone to take refuge in vault 51. So ironically the very vault dwellers who were tasked to rebuild Appalachia ended up making the whole region uninhabitable.
That was made non-canon with the removal of the mode, now that little bit was just a simulation by the ZAX computer.
@@lukedrane4409 A shame tbh, I really liked the idea of the nuclear winter by the nukes of players (The game mode was fun as well)
I never got to play it ;-; @@SpiiderVK
@@BlueBird-wb6kbit was alright. Not the greatest but it was fun for a round or two lol
You could say that War…. Never……
Changes.
My personal cannon is the broadsider, but that’s just me
Personally although you technically can’t label it as a cannnn, I’m on the harpoon gun side of things
This deserves a lot more likes than it currently has!!!🤣😂
That's gotta be the worst weapon I've ever tried in any Fallout game. Even the Rock-It Launcher is better, and more fun.
@@MR_SHARP_POINT you live up to your name
@@MR_SHARP_POINThead cannon
"Why is everyone so mean 2 me" ass pose
lmfaoo 😭😭😭
I think the proper title for the Vault 76 protagonists are The Reclaimers. It was “Reclamation Day,” after all.
I’ve also heard them being titled The Pioneers
I've always referred to them as the Residents.
I thought it was 76ers?
Nah, as a Halo fan that's our word. I will not stand for this appropriation
@nagger8216
I'm sorry about your franchise 😂 that show looks awful. They should just reboot it and remake 1 at this point
A meta reason for the sole survivor using the minutemen ending is they are the only faction that allows the player to finish the game no matter what the player does. The other factions can become hostile enough to stop letting the player progress through their faction missions.
heh, so that's why you cant kill Preston Garvey.
They're also the only faction that let's you side with the institute.
So... You've never sided with the raiders in nuka world or used the molecular destabilizer mod to end end the endless quest Preston forces upon you😂 (killing Preston is very satisfying highly recommend that mod)
@@UltimateGamerCCsiding with the raiders in nuka world makes him no longer willing to talk to you and even then you can't kill him without a mod
@@TheinternetArchaeologist yeah, i know about that, but that's hardly an ending of merit and i would rather enslave the commonwealth than let a bunch of thugs rule it with me. it's a bandaid on a dismembered limb in my eyes.
I have a feeling the legion fell apart after Caesar’s death. We didn’t see any organized raiders, but wouldn’t we see maybe one warband even the legion banner somewhere in the show?
Vulpes Inculta: cameos just to get domed by The Ghoul
Legion never reached all the way west. The show takes place in and around LA, NCR territory. Next season I bet we see the Legion.
@@Blackmystix it’s been 15 years since the battle at Hoover Dam. Sure we don’t know what happened post 2nd battle, but given historical accounts like the Huns Mongols and Macedon, once a “great conquerer” dies the tribe fractures into their preexisting clans. Even Caesar himself caused a slow spiral into chaos
Either Caesar gets treatment and lives or he dies and someone else is crowned Caesar. I don’t think people understand how huge the legion is and based on what is said in New Vegas it’s extremely organized and stable.
I don’t really think so
The legion expanded until Utah (in the honest heart DLC) and while there wasn’t technically any legion people there, the white legs are trained and part of the legion
So are the wastelanders from the lonesome road dlc
The weirdest thing is, out of anyone in Fallout 4, MacCready doesn't say anything at all about the Lone Wanderer and he would 100% have memories of them from Little Lamplight
why would he mention a guy he met just once as a kid 10 years later to some other dude lol
@@bitterman7258 you think he wouldnt mention a survivor like yourself from a vault as well that helped him and his city? Like, the only adult they were close with?
@@klayman2 in what way did LW help little lamplight, they just let him in cause he was funny, and also we dont know if maccready even knew LW came from the vault, cause if i remember correctly, you never tell anyone in lamplight where you come from
@@bitterman7258 i mean, considering all the other games go by the assumption the survivor is wearing a vault suit one would also assume the same for 3 lol, so by default they'd know of the vaults and vault dwellers at least via stories.
@@bitterman7258 The default way of entering Little Lamplight without a speech option is rescuing captured children from Paradise Falls slave camp. That seems pretty helpful to me.
Nate is also the most likely protagonist to actually appear in the show, at least as a cameo. Most Fallout protagonists are built to be molded into whatever you want (particularly The Courier), but even though you can change his looks and race if you want to, Nate has a pretty set voice, face, and personality.
Most of his dialogue choices wind up ending the same way, and his general personality is the same no matter what dialogue options you generally choose, so from the Show's perspective he'd probably be the ideal Protagonist to include without having to worry about interfering with the established canon too much. Someone like The Courier I could see them referencing in name only, but if they were to actually cast a former protagonist for the show Nate is the most likely.
Adding onto that, there could be a chance that Nate and Cooper might've interacted with each other, considering they both served in the war
The chosen one could appear if they ever go to arroyo. Just give him a stereotypical old man voice.
@@mappingshaman5280what year is the chosen one present in the game?
@@joserijalkasyasyaf9723 he was an adult in 2241. If we assume he's a young adult then he would be in his seventies by the fallout tv show.
I can see Nate or Nora being a Sentinel and appearing in the show as a cameo 🤞
“James and his son live in peace”
> Son boxing everyone
The issue with Deacin being the Lone Wanderer is that Deacon has been mentioned extremely far back in Railroad history, talking 70+ years
Tbf Deacon could've just stolen the name, they literally refer to him as a pathological liar, they don't even believe nothing he says
@@samburgerwithcheeze8145 plus he knows how the bos works rank wise and infiltrated fairly easy. He also seems to enjoy facial alterations
That points to deacon not being the first deacon. He is basically a spy and with facial reconstruction he can imitate anyone as there is nothing known to be true about him.
I have Deacon as a vendor in my camp in 76. Don't remember how I got him but, he's there. Looks the same as default Deacon, outfit changes. Deacon is old.
Synths don’t age
Dude you missed a huge section on the couriers back story. They played a major hand in what happened to The Divide and Hopeville.
The courier did an oopsies like sandy shake nuke but by accident also it was not his package he was substituting for Ulysses who declined but he didn't know what purpose was for and destroy a legit civilized city also there a fallout new Vegas dlc with city that has cannibals and slaves I wonder if it will show up in show it suppose still be thriving
@@ericx6969 The city you're thinking of is Fallout 3's The Pitt DLC, being the ruins of Pittsburg. I'm fairly sure we won't see any of that soon.
Not necessarily. Throughout the DLC you can continually choose dialogue options that deny the Courier ever went to Hopeville. Ulysses could very well just be wrong.
@@ValtharrUlysses is probably correct in you delivering the said package
@@Asterion_Mol0c what's "probably" supposed to mean? there's zero actual concrete evidence that _The_ Courier was the same courier who delivered that package. if that's what you wanna believe for your playthrough, that's fine, but Obsidian kept it deliberately open through those dialogue options.
Elder Maxson is actually in Fallout 3 as a kid. Walk around the Pentagon for a while and you'll find him.
I mean, he did mention that.
You forgot the main reason the Mr House ending is canon - It's because the House always wins.
Damn right
Best ending for the Mojave too
I mean.. new vegas is in complete dissaray at the end of the show.
Divorced Dads
@@i7Hcrankgonna laugh my ass off when it turns out to be Yes Man
Given the state of the Fallout TV show, my bet is Independent new Vegas eventually collapsed when the NCR (its primary customer) started to lose power. Meanwhile the Sole Survivor went with the Brotherhood and Minuteman ending, with the Minuteman acting as the ‘police’ to the Brotherhood’s Army and is the Elder of the Commonwealth Chapter - and I bet some Minuteman groups have been brought down to DC too and across Brotherhood Territory so they dont need to bother with anything outside of Tech retrival
Exactly what I was thinking, unless the sole survivor directly attacks the brotherhood, the minutemen never conflict with them and they both want similar things in the preservation of the old way of life, the brotherhood just focuses more in tech
It has been confirmed by the show runners that season 2 will not follow any canon endings to New Vegas.
On the subject of Fallout 4 tho such an ending is not actually possible within game, you can't become elder of the brotherhood.
@@apolloboy1238 honestly it feels like such a natural outgrowth of Lyon’s Pride for them to merge like this. Average civilians who just want to protect their town can join up with the Minutemen part time (like our settlers are basically minutemen when we’re attacked and they pull out the Glocks) where as now the more professional soldiers can benefit from the better training, organization and weaponry the Minutemen now have.
Like, I bet that to be a Major in the Minutemen you have to be a Knight and to be a Colonel you have to be like, a Paladin. Anyone with potential and a willingness to enlist can be grabbed by the brotherhood, turned into an initiate etc. Maxson’s Brotherhood actively recruits from the civilian population - how about instead, they get recruits from their militia. Plus the food problem is solved forever, and it’ll make the casual super mutant or raider attack to stop
@@elvis5008 yeah but its been a decade or so, and Maxson’s left Boston. Like, he seems to be the mobile leader of the entire Brotherhood right now. When he was heading out, he probably grabbed his sentinel and the local militia’s leader and said ‘yeah this person is most qualified, he’s elder now bye’
Plus the NCR is so huge and powerful that they will smash the Legion EVENTUALLY
@@Theology.101 it's way too headcanony. The Minutemen and Brotherhood coming to some kind of deal does seem likely, but them merging together is very doubtful.
One small thing makes me think a male courier is likely the canon -- when you have the lady killer perk, some dialogue strongly implies that he may (or fears he may) have a bastard child up in Montana. It's one of the few dialogue snippets that expand upon his backstory that is locked behind a specific gender (whereas female couriers just get told they're good at servicing men with their feet), with most other background parts being universal.
Given the depth it adds to their earlier exploits, it's at least an interesting possibility, if not a suggestion of canon, imo
Also, Laura being a lawyer is quite possibly another nod to Albert Cole, who they state would have been a lawyer himself in another life.
the female courier giving good footjobs is something I did not know i was going to learn in 2024 wtf
The lone wanderer flew the spaceship away, found armillary pieces, reconstructed it and became a starborn
Then discovered Mass Relays, propelling humanity onto the galactic scale.
Nah. He jusy went out to smack space booty.
His crush wasn't giving him any.
YOU MUST CONSTRUCT ADDITIONAL PYLONS.
Good to see you not burning out from all the Ready or not requests. Remember you have a fan base that isn’t here for RON but instead here for you.
You know its crazy back a few years ago I roleplayed that the courier was actually the lone wanderer from fallout 3. It was a fantastic role-playing experience. Even went back to fallout 3 and played as that character in the past.
that's what i want to do as well, and then in fallout 4, i want to treat it as a reboot in a way, and just remake the Lone Wanderer again
@channel45853 Go for it man, my lone wanderer became the highest ranked sniper in the brotherhood of steel, he was good character who helped many people and had good karma. However after the broken steel dlc he had the highest bounty on his head from the Enclave and the Taloon company. He fled as far as california, joining the NCR as they seemed to want to help people, however after the massacre of bitter springs he deserted the NCR instead deciding to take the survivors to red canyon and freeside. He then became the courier taking odd jobs until that fateful night benny shot him in the head giving me a distinct scar. He then fought for an Independent Vegas, settled down and got married, however he was once again called to duty in the commonwealth against a new threat called the Institute. He returned to the East Coast to find a very different brotherhood. Both the Brotherhood and the Minuteman made a special alliance and attacked the institute together. However the event of the institute were a massacre and it caused the Minuteman and the brotherhood to drift apart over time. Now his fate is unknown, I'd like to think he's trying to get home to Vegas to see his family.
Tale of Two Wastelands lets you do exactly that actually
It's funny bc in my ttw playthrough I did fnv like in the middle of fo3
So it's like James' teenage son just goes "yeah fuck saving my dad I'm heading to Vegas"
I do the same thing!! Except, I played Fo3 first and then FoNV was the continuation of her story (my Lone Wanderer is a female). I've always wanted a DLC or a good mod in Fo4 that would allow Nate/Nora to meet the Lone Wanderer and for there to be a reunion between them and MacCready :)
@@crptpyrWell can’t blame him. By themselves time of well…New Vegas, that city seems wayy more fun than being in the Capital wasteland. Motherfuckers got card games and shit oh and woman or men…don’t look like vomit I’d imagine.
It’s wild that The Vault Dweller has a great-great-granddaughter living in Reno. Might even have a great-great-great grandchild by 2297
Usually how family trees work 🤦🤦🤦lmfao
He doesn't have a great-great grandkid. He only has a son and a granddaughter. As of 2281 he only has those two.
@@mrautismo420 why the rudeness? A lot of people sometimes find it mind boggling that their character in a game has descendants.
Okay, hear me out. It'd be more likely in canon that Nate sided with the Minutemen because they ARE what he fought for. However, on a advertising standpoint, I'd say Brotherhood of Steel.
That said, a battle between a New Union, A New Republic of Texas, and the NCR would be interesting.
Where is the canon that Nate was not killed in the vault? It could just as easily been Nora who survived as the backup, making the minutemen ending with BOS and Railroad both surviving even more likely.
@@janetd5121really dosen't matter either way. The gender is never confirmed for the protagonists
The most interesting ending is if the brotherhood continued their questline by themselves but Nate and the minutemen fought a guerrilla war against them the entire time with the help of the railroad and other minor factions like the atom cats
Boy do I have a movie recommendation for you
@@janetd5121Technically both still died in that vault. One by gunshot wound, one by Asphyxiation per the terminal readout. The visual of Kellogg killing their spouse appears to be salvaged and modified as you can see those purple memory den tendrils off to the side if you glitch the camera. We also got the fact we can use VATS without a pipboy, just as the Gen 3 synths can per the Synth Fabrication lab. Even DiMa questions us on if we think we are, about our last memories, why it is we can’t recall anything before that. Even Father says that we were his greatest project, not while looking at child synth Shaun, but at us.
I've always liked the theory that the Courier IS the Lone Wanderer. It's implied that the Courier has been all over the country and has origins in the east. Plus, the bullet to the brain and memory loss is a great plot device to explain his reset to level 1.
My thoughts exactly!!!
The chosen one crashed his highwayman and settled in novac. The lone wanderer rose through the ranks of the brotherhood, liberated the pitt slaves and went on diplomatic missions to the outcasts but resigned after maxson seized rivet city’s reactor for the prydwan and went to live on mothership zeta. The courier went to live at the lucky 38 as mr houses protege. Nate became president of a reunified commonwealth after destroying the institute and driving out the raiders and mutants. He made a deal with the brotherhood to turn over any institute tech the minutemen find in return for additional protection but continued to secretly assist the railroad
I like this one, especially the ending for fo4
It’s possible to get that ending in FO4 w/ all the factions except the institute still alive as long as you don’t trigger events that cause the BOS to fight the Railroad
I like it except giving the tech to the racist knuckle dragger bos raiders.
The end I have is that ugly blimb burning remains at the airport and that racist robot scrapped and turned into toilets.
I would also make sure no survivors but the cat was to be found and I mean NO survivors.
@@valor1omega wait? BOS is racists? I like them even more now, more than Enclave
@@RMX010yeah, they kinda slowly turning into something they took part in killing 46 (at the moment of fallout 4) years ago, they hate synths which could be considered as different type of species since they're not made the same way humans are made, they kinda hate super mutants and defenitly hates ghouls, so yeah, pretty much racist. And I'm talking about Eastern BOS the west one is absolute menace. R.I.P for them if MR.House is canon
Did I just realize that "Squire Maxson" from FO3 and "Elder Maxson" from FO4 are the same person, despite investing 100s of hours into both titles?....maybe.
Slow clap for this guy 👏
Wow.....
its ok, i didnt figure that out until my 30th fallout 4 run
You’re not alone bro 😭
Bro I didn’t even notice until your comment
maybe the real canon was the friends we made along the way
Personally I think the Minutemen ending is the canon one, just purely because it is the obvious 'Good Guy' ending, and Fo4 really made it difficult to be a villain, thought the Hybrid Brotherhood/Minutemen play-through, is effectively what i did as my 'Canon' play-through.
It's also worth pointing out that regardless of BoS or Minutemen, the Railroad probably still exists, in some form, because Synths still exist, and the railroad HQ doesn't encompass every single member, we've seen agents other regions before, and the railroad has lost multiple HQs yet they have come back.
I think it depends on who is the canon Sole Survivor. If Nate survives Vault 111, I think he sides with the Brotherhood, given his strong military ties. If Nora survives, I think she sides with the Minutemen, because of her career in law.
@@mattragusa210or nate sides with the Minutemen because he fought for what the minutemen represents. He didn't fight for the tyranny that the bos represents. Nora could have sided with the brotherhood because she studied and performed law and order somthin the bos ingrained in their faction. Either way the gender wouldn't be confirmed so it really dosen't matter who you play as
Fallout 4 bos has no tyranny only reality.
Taking a portion of crops from settlers while clearing out super mutants is far more than fair.
@@mattragusa210 Minute Men Nate sides with them Nora may side with the BOS.
@@azzubairfaruq3124found the moron who would defend war crimes
I think the Tunnelers from Lonesome Road finally reached the Mojave, as Ulysses predicted. They overran New Vegas, which even with their army of Securitrons, was caught completely off guard by these attackers from below, and never stood a chance. A sad ending to such a beautiful city.
I like that idea too but it's most likely not that because Tunnlers kill Deathclaws in 1-3 Seconds so having them in Sesone 2 be like: "Hey, what that thing? Dead" im gassing more the NCR invade damaged much of the Strip and then the Nuke in Shady Sands went off leaving House with a destroyed Vegas a butt load of Raiders and no army/Security forces besides the Courier and a hand full of people and no financial income
Seeing as there are securitrons, crashed vertibirbds, NCR armor, and Deathclaw skulls on the strip at the end credits of the show, it looks like there was an all out battle, which might suggest an independent ending, with everyone fighting everyone for control of Vegas after the Courier leaves shortly after establishing independent New Vegas.
Highly doubtful you wipe out their nest in Lonesome road by killing the Alpha and queen.
@@jonathancunningham8739you can't seriously think that's all of them
@@jonathancunningham8739you wipe out A nest with A SINGULAR QUEEN, but if you pay attention to what you’re told, Ulysses mentions the Tunnlers in the Divide are only a small fraction of the overall population underground and were only discovered because of Courier Six bringing ED-E into the divide, which accidentally activated hidden nukes that detonated underground and gave the Tunnelers access to the surface.
The key is paying attention to the dialogue and having reading comprehension.
Nora was probably in the army as well, she became a lawyer after her service- hence all the night courses.
The vault salesman says "your family's service."
There's also comments in the USS constituion quest.
Eh. If there's one thing about being in the family of a service member, you're always thanked "for your service" regardless of whether you're the service member or not.
It's just as likely that Nora decided to be a lawyer on a whim, or took the night school route because she couldn't afford to go to an ivy league.
That isn't to say that Nora is completely incapable of taking care of herself. I wouldn't be surprised if Nate taught her a few things for general self-defense. Do I think Nora would be a one-woman Rambo? Nah. But the whole radroach thing? Instincts, any training she could have gotten, and self-preservation would absolutely kick in. Everything else that follows can be learned on the fly.
In the F4 game, it is possible to win the game by being a smooth talker, being sneaky, and tricky. I tried it myself that it is possible to survive by being bad at fighting and relying fully on your friends and settlement support. Commonwealth is not as bad as the Capital Wasteland, there are enough civilized people to rely on. Nora doesn't need to be a Rambo-woman to survive alone. I believe Nora as a lawyer can have the same chance to survive in Commonwealth just by being a smart smooth-talker lawyer and have people to fight for her.
Nora was Nate the Rake's lawyer
The old man crashed his car in vegas, lost his caps and his memory, poor guy.
What happens in vegas stays in vegas😂
Your whole theory with The Lone Wanderer being Deacon has a massive plot hole that basically debunks the whole thing. Desdemona joined the railroad some time before September 2276 and Deacon was in the railroad before Desdemona having joined some point before 2273. This means that it is impossible for the Lone Wanderer to be Deacon since they would have been in the vault at this point since fallout 3 takes place in 2277. It just doesn't match up with the timeline at all.
The earliest reference to Deacon is in 2266, the Lone Wanderer was a young child then
And Deacon, as far as I know has no unique dialogue aimed at Madison Li if you have Deacon as a companion, causing another gaping hole in that theory.
I'm currently doing a run of Fallout 3 with a character who I intend to remake as the Courier afterward. My personal canon for her is that after the events of Fallout 3, she sees the Brotherhood clear out Underworld and it disillusions her with them, so she heads west and eventually takes up work as a courier. The diminished skills/inability to use power armor are explained by her getting a bullet to the head.
Similar with my gameplay too, especially seeing that my Lone Wanderer made a lot of friends in Underworld. Besides, she follows her dad's footsteps and is a doctor that hates violence, but will fight if she absolutely must or is incredibly pissed (like what happened against the Enclave). Though, I imagine it as the massacre only happened after Lyons died. I also imagine that she got together with Butch and that, after completing the main questline of NV, he finds her and they end up traveling together :)
I like the idea of the sole survivor canonically being the leader of the minutemen while also siding with the brotherhood.
Deacon is definitively NOT the Lone Wanderer. He's been with the Railroad too long.
If you destroy the Institute with the Railroad, then the terminal in the room with P.A.M. becomes unlocked for you to read. It contains journal entries of the current known history of the Railroad under three leaders, going back to 2266. The first mention of Deacon as Deacon is recorded by Pinky Thompson, the Railroad's leader before Desdemona, in 2273, which is 5 years before the Lone Wanderer left the Vault. Also, it is mentioned in that same entry that Deacon has changed his name ('That's what he's calling himself now') which means he was around even before that. It was speculated in a later entry by Desdemona that Deacon may be an individual named John D, who disappeared from the record in the last entry before Deacon was first mentioned. John D is mentioned in the first entry, recorded 2266, as having been the only survivor of an Institute attack on the previous incarnation of the Railroad, and helped to rebuild the organization.
Which means that if John D is indeed Deacon, then he's been with the Railroad for over 20 years. The Lone Wanderer was still a child in the vault when those events happened.
Even if Deacon is not John D, he's been with the Railroad longer than the Lone Wanderer has been out of the Vault. Unless the LW has access to a time machine, there is no way he can be Deacon.
Absolutely agree. I hate the LW theory because 1) it has spread so wide and 2) is so easily falsifiable if you read the lore in game
I don’t believe in the theory but tbf to it, LW has Zeta, maybe the zetan nerds made a time machine
I had decon get blown up by the brother hood in the final raid and his limbs was turned into synths and the rest was naked or burned. He took a lot of RPG rounds as required tag along npc
to be fair..........would the LW finding a time machine really be the most abusrd thing to happen to him XD
I just want to think out loud here that it would make a ot of sense for deacon to be a heavy liar and constantly change himself in many ways, provided that he was the only railroad survivor at some point. it would have taught him to be very cautious in order to prevent a full railroad wipe if they were to be attacked again.
I do agree. Bethesda needs to go take a page from Bioware with their canon.
Theres the player canon and then there is company canon. Company canon is their canon for those who haven't played the previous games.
Crazy thing is, they know how to make a continuous canon without breaking the self canon stuff in the Elder Scrolls series, every MC leaves a mark in the world in the following games, you can read books about them, hear humours about their whereabouts and even meet one of them in a more twisted form (The Champion of Kvatch, MC of the 4th game, becomes the heir of Shegorath, the God of Madness, and ends up becoming him, and we meet him in a quest in Skyrim, so that's pretty cool), so they really just don't know how to do it with Fallout because ????)
They still vanish, of course, The Agent probably became the fourth underking, the Eternal Champion probably is also The Agent, the Nerevarine is stuck in a expedition in Akaviri and I just said what happened with the Champion of Kvatch, but they still feel like they existed and shit, and their influence does appear later on the other games, shame this doesn't happen in Fallout tbh
Nate went back North to finish raking the leafs.
Based Day of the Rake poster.
North america but fixed
"Canada? Nate, we're in Boston."
"Oh my god, I've been hating Boston all this time for nothing?"
I was too busy looking at the lineup of Vault Cake in the thumbnail to read the title
It wasnt the Prydwen in the Fallout show, it's now been confirmed that the Brotherhood has several airships
In the show it literally has PRYDWEN painted on the side. Some people are saying this may be a mistake, and that the ship is supposed to be the "Caswennan" but there's literally no evidence to support this claim aside from a random article claiming it to be so. Personally, I'm inclined to believe what we see, which would tell us the was the Prydwen. You are correct that they have multiple of these ships, but given the size and technical aspect of them, we also know they don't have a lot of them, and it would make more sense for the one we see to be the one we're familiar with.
@degeneratephoenix8889 The BOS logo was on the wrong side though. Leading me to think that the Prydwen is just the name of the series of the airship made and the prydwen is the main considering it carries the elder
I think fallout 76 and the TV show go hand in hand. The fallout TV plot reveals that vault tech are the masterminds behind controlling and managing the wastes with the enclave looking over them.
In fallout 76 there are several nuclear missile silos scattered across Appalachia that the vault 76 overseer wants you to retake control off in order to nuke the scorchbeast queen (main storyline) and even the enclave (who oversee the nuclear silos) are very eager in helping you and give you full access to their supplies and satellite technology in assisting you
Therefore I think that vault 76 entire reason for existing wasn’t to open up shortly 20 years after the bombs dropped to “rebuild America” but to secure the nuclear missile silos early so that vault tech once again have total control
It’s safe to say then that the reason we hear nothing of Appalachia in the other games is due to vault tech nuking the entire area to cover up loose ends
The Overseer doesn't want you to get those nukes. You need to play the game again.
More likely the descendants of the Residents are the ones who created and launched the nuke that destroyed Shady Sands at Hank’s request. The Residents were a pet project for Vault Tec. Wouldn’t be surprised if it turned out the Residents were in on the whole thing.
Vault 76 is mentioned in Fallout 3 but just described as a control vault which is set to open in 20 years
So maybe the simulation theory is true since it would still be sealed shut during the events of Fo4 and the Tv show 🤔
Maybe the appalachians are forced to go back into the vault?
@@fleetwoodcraic4235 "aight, you've had your time in this somewhat beautiful nuclear apocalypse, now get back before we nuke everything into boring sands"
It's also mentioned in Fo4
I've always head-canoned that the Mysterious Stranger was the previous protagonist
I like this idea. That kind of makes sense. In 76 (if you do the right sidequest) you become part of the 2nd generation of Mysterious Strangers.
I'm playing the Begin Again: Tale of Two Wasteland mod and it's story is that the Lone Wanderer wandered into New Vegas and became a courier for three years before getting shot in the head which not only made him lost his memories of Fallout 3 events but also forced him to relearn all of his skills.
One of the big rules of being a fallout hero, you have to have it BIG BACK THERE
Big shot behind
I think Nate is the canon character of 4. Since he would’ve served with Coop at anchorage.
I believe that the minute men ending is the canon fallout 4 ending, because we see some of the minute men walking around the wasteland in the fallout tv show for a second. This means the minute men were able to go through massive amounts of brotherhood territory from the east coast to the west coast. That’s just my personnel belief however
The Minutemen Radio station is also playing at the station the Thaddeus goes to. If you have subtitles it says it’s playing. It’s the one the dj mentions that everyone hates it and questions why it’s playing
Well even if you side completely with the BOS or any other faction you’re still always a general of the Minutemen, the only way to not join the Minutemen is to ignore Preston once you tell him about Sanctuary. So it’s more than likely with or without the SS taking the Castle that the Minutemen reformed and helped defend settlements or establish new ones since you are forced to anyways by talking to Preston
@@josephstalin2606they way I see it is that Nate after meeting Preston and helping them out, ie he learns a bit about the wasteland bit of history and some other bits, then once Nate helps Preston for a bit refuses to join the minute men in order to focus on finding his son, on his travels to diamond city he meets up with Danse and helps em out, maybe hiding his intention,’but hints towards his military background to the ground, showing that to danse that he isn’t a normal wastelander and has potential to be a member, and during that mission we see nate take advantage of his military training, making it obvious that something is up when Nate is helping them for whatever reason (ammo guns or whatever) and danse leaves it open for Nate to join after he helosv
Gets nick back yarda yarda, has a conversation with Kellogg fight, nick gives the ideas of the cybernetic, we have two routes, reality hits nate for a while, maybe do merc work for a while, ( this is assuming that nate meets danse further away from diamond city what makes more sense to me so he doesn’t bother yet) after a while doing merc work kill a few synths and had time to develop a proper opinion on what’s going on and the factions, by this time as well Preston could have a role in the background, doing what he can but not well, maybe even build up sanctuary a bit and I belive preston would be a great side story to explore whilst Nate his doing his bits
To me this makes the most sense, Preston never forgets the stranger who helped him but is struggling to get a foot out of sanctuary, Nate is doing merc work as his given up on finding Shaun for a while and begins making a name for himself, the man out of time, Kellogg’s killers, maybe even the railroad has got him to do jobs in the past, with or without his knowledge, using him as a merc when needed but Nate is avoiding and not committed to anyone yet so he isn’t in the in circle yet and deacon spying on him in his spare time too to see if his a threat to them if he does anything suspicious, then to me it makes the most sense that Nate gets back into contact with Nate somehow, maybe not danse directly but one of his other team members, maybe his convinced to do help them out, as he helps them they feed into the idea that Nate could be something greater and Nate with a military history and a hero buys into the idea for a whole and helps them out, after a few quests and time the brother hood begins to show its cracks to Nate after him pulling himself out of depression, by this time Nate already has a massive reputation not enough to rival house or anything like that or even the courier, but enough to be both a feared merc and now a bos soldiers
Nora being a lawyer is a reference to Albert Cole being a “lawyer”
I was gonna make this comment, but figured I’d search to see if someone else made it first.
I fully agree with The Couriers ending, had the exact same rationale too, they simply did their job and stuck with their original employer without questioning everything, much like how they did in the past when they inadvertently created The Divide.
As for the Sole Survivor, pretty much the same too, an Army veteran would be more likely to see their "Son" as dead, brainwashed by the Institute, and their hatred of them caused him to join something that feels like the Army, and would grant him his revenege, The Brotherhood of Steel,
the one thing I will say about Fallout 76, it would make sense for Vault tec to "know" about caps as Big MT predicted that would be the post war currency, and as shown in the fallout show they did sorta work together.
My theory with the Lone Wanderer is that he never existed, he is a wasteland legend, think about it for a minute, a mysterious vault dweller who saved the capital wasteland.
It inspires hope in survivors, a reason to keep going.
that's a copout tbh. we all know that the ORIGINAL ending had James' child sacrifice their life to activate Project Purity, dying via Radiation, just like James himself.
To be fair”mysterious vault dweller who saved the wasteland” applies to the Vault Dweller, the Sole Survivor, the 76ers, AND the lone wanderer.
That’s just a thing that happens a lot in fallout in general.
@@UltimateGamerCCI think it’s safe to say that the lone wanderer died in Project Purity and the reason they brought him back was to pump out DLCs and such, they probably didn’t think about making a no point of return save where it takes you back to a quest where you didn’t attack the Enclaves yet at Project Purity like how new Vegas did it
@@arandomyoutubecommenter728 realistically, since the Courier starts his journey in a vault jumpsuit you can probably call him that too.
Then again, pretty sure only the original game didn't give you an opportunity to dress in a different costume before meeting any other human
Then explain why Galaxy News Radio explicitly lauds him/her in a radio broadcast.
"James and his child live in peace"
*Shows PC getting into fist fights with all the NPCS*
I only clicked on the video cause all the dudes were cheeked up on the photo
Gay
Why is everyone on the thumbnail so cheeked up on tuesday afternoon?
becasue GYATT...
GYATT never changes.
76 has it hugeee
Vault-tec's most important experiment
you underestimate how bloodthirsty most lawyers are.
There is one massive hole in the Deacon is the Lone Wanderer theory, what Sarah tells you at the end of Broken Steel, that "If things were different, maybe we could have had the time to become friends..."
That’s not a hole at all. They could still totally fall in love.
@@suprememax1426 maybe, but if it's not in game or confirmed later, it's irrelevant
There's also this moment in the Fallout TV show where a Vault 4 resident says her mother was a courier. Could be anyone, but the possibility exists.
I think that’s just a nod to the job tho
@@nikovz4719 Yeah, it could be anyone.
@@apparatus_solo i would agree in NV courier 6 was not the only one and until lonesome road spoilers Ulysses is a courier and blames you for the scorched and the divide because at some point a device is delivered that explodes the nuke and Courier 6 delivered the package
@@The-Red-Menacethe courier is not canonically male. They're not canonically female eithet
Not relevant, a courier is just a person that delivers things, doesn’t mean mean it has a relation to NV
Fallout version of “Why is everyone so mean 2 me”
what
im sad i know what your refrencing
@@aguy4970 what is it a reference to?
@@Grayson-tk5hn you don’t want to knoe
@@aguy4970 i want to know more now
My headcanons:
The vault dweller was still wandering about after fallout one, some version of the events of fallout brotherhood of steel happened (but not garbage) and he was there since he’s canonically Albert Cole
The chosen one is the most powerful of the former player characters, with the courier in close second, but rules the NCR state of Arroyo as its governor with granite and his squad also living there
The lone wanderer sort of disappeared after mothership zeta, either that or they grew disillusioned with the BoS after maxson took the helm.
The courier did a combination of the NCR and Independent endings for maximum good ending and rules the state of Vegas as its governor
The sole survivor joined the minutemen and either brokered a truce between all the factions except the institute or is fighting a guerrilla war against the brotherhood with the minutemen. They were actually on board with the brotherhood until the battle of bunker hill and Teagan’s quests gave them flashbacks to Canada and made them question if the brotherhood was even right.
The ressies formed a quarantine with the help of MODUS and the reborn factions of Appalachia to contain the scorched plague since while they were immune, they could still carry it and spread it to other regions
almost the same with mine, but the only difference is that courier six is became mr house's right hand man since i don't think he have the knowledge to govern vegas
@@exsyaoktavian7428 give him 10 intelligence and I think he has it (I think even Mr house has like 8 or 9 int)
I can definitely see the Sole Survivor’s guerrilla war ending. I always thought a Minutemen-Brotherhood Truce would be shaky and end with one side the Brotherhood overstepping its boundaries and causing the Minutemen to start pushing back.
Actually I kinda want to see that now, especially if the Minutemen start establishing themselves as a better equipped militia like in the We Are The Minutemen mod
@@enclavehere.7995 it would fit with the fact that the east coast is the west coast would’ve been if it didn’t have a main character for the first two games, so the minutemen emerging from a couple settlements and fighting a war against a powerful faction in power armor and making a nation state would also fit that mold
@@FloofMother I’m glad I’m not the only one that feels that way. So many people say “oh the Minutemen would get flattened because they’re just a bunch of farmers with guns unlike this powerful faction,” it’s FALLOUT, are we gonna ignore how a tribesman infiltrated the Enclave’s oil rig AND killed Frank Horrigan, a hulking monster who can one punch a death claw? Just cause a protagonist or faction aren’t the most advanced doesn’t mean they can’t put up a fight.
if you put Deacon is Lone Wanderer theory on Fallout 4's canonical ending, that just implies Lone Wonderer died in the hand of Sole Survivor
Not at all, that's *Your* ended not thee actually ending.
If there is a true ending it would be the Minutemen ending where both the railroad and the bos survived as using the MM to destroy the institute would allow the other two factions to survive.
Because otherwise it would be where the Minutemen blow up the bos invasion force.
@@valor1omega i did say "if", i don't believe Deacon is Lone Wanderer one bit.
for me i cannot really say what is the most canonical/plausible ending for Lone Wanderer, they're soo open ended.
but for Sole Survivor, i'd say it's a combination of BoS and Minutemen, like Sole Survivor did most of the major quest involved BoS, but ultimately decided to stay with the Minutemen rebuilding the Commonwealth
Just a note about the Courier, Biy MT had a rep at the pre war meeting, I’ll guess it was the person we know as Mobius, mostly because his rational side about the Think Tank and his apartment being the Sink.
I also think the meeting had all players of Desmond’s Great Game invited, which will give us some ideas on how that plot line might play out.
the big MT's representative in the show is frederick sinclair, also the owner of the sierra madre casino.
I mean, the 76 simulation being updated based on real-world events absolutely makes sense if you think about what it's for. If it exists as a way for Vault Tech to gage the potential success of Reclamation Day, then it absolutely makes sense that they'd be updating it with information on the surface.
Hell, Shady Sands and Vault City's initial success at establishing a foothold within the wasteland may be owed to such a simulation.
I would kill to see this same type of video about the Elder Scroll protagonists. 10/10 Video man!
YES!!!!
You can activate liberty prime and use him with the minutemen, just fast travel if you are not on survival mode, or take a vertibird if you have survival mode activated.
5:50 Canon F1 ending (As per Fallout 2 manuals written by 'Original Vault Dweller') is that he killed 'Master' in a hella big gunfight using big (and likely energy) gun, not using Vree's autopsy report (earned with intelligence check) to talk him off.
17:09 IIRC, there's a single line of dialogue when speaking with The Lonesome Drifter, another mysterious man with little history who is theorized to be the son of the Mysterious Stranger, that suggests that The Courier had an affair with a woman in Montana and got her pregnant, causing The Courier to flee to the Mojave. That's really the only piece of info that we know of in terms of the Courier's past, that they're possibly from Montana. I'm not sure if the dialogue changes to the affair being with a man if you play as female. I think there's some other stuff associated with Lonesome Road and Ulysses, but I personally haven't played that DLC enough to give any concrete facts on it.
Who said Vault-Tec has to be the ones running the Simulation? The BoS could've discovered it, or another section of the Enclave.
I honestly would love to see a Commonwealth Republic under Nate.
I believe that in one interview, some of the devs for New Vegas basically winked and nodded at the idea that No Bark is indeed the protagonist from Fallout 2, there were apparently just some licensing issues that prevented them from actually outright saying that he is
They specifically mentioned the show would NOT confirm a canon ending for fallout 4 options. The Prydwyn surviving the Commonwealth story means very little considering this is the third time the location of Shady Sands was changed. It might not even be the same Prydwyn, it’s been 9 years since the events of Fallout 4.
You can spare the Prydwyn in the Minutemen ending. Not sure about the Railroad ending, but that leaves two of Fallout 4's endings up in the air.
Third time?
@@pkmist2164 Only Minutemen ending where u can spare the BoS. Railroad and Institute you destroy them.
Prydwyn might just be what they call blimps
@@lordjub-jub5254 No its not. Its was a very deliberate choice because Elder Maxson's first name is Arthur and King Arthur had a ship called "Prydwen" or sometimes "Caswennan".
I will say that the Deacon/LW theory doesn't really have any legs, since Deacon is mentioned in Old Railroad records on PAM's master mainframe that I'm pretty sure date back to even before Fallout 3, and is directly mentioned as being in the Railroad longer than even Desdamona, although he is also implied to have earlier been under another alias "Johnny D" for some of that period, which muddies things a little. However, this does seem to show that Deacon has been in the commonwealth as a major railroad operative for over a decade, so he can't also be the Lone Wanderer at the same time. The Barbara and UP deathclaws story is also likely true, as it's the only story he tells that he will never admit is a lie, and occurs at max affinity. It's also worth noting that since University point is now destroyed and, that since the UP deathclaws were seemingly killed by Deacon over a decade ago, then obviously no information would be likely to exist anymore.
@@tomsmith6379 Very unlikely in my opinion, this would also assume that Desdemona wouldn't realise that he is a completely different person. Deacon was in the Railroad since before 2273 and Desdemona joined some time before September 2276. She would have probably known Deacon for a good few years before it's even possible for the Lone Wanderer to "replace" him. Even with Deacon being mysterious, I think it would be unlikely she wouldn't realise that the person she has been working with for the past few years has been replaced by someone else.
@@tomsmith6379 Why would he be 70? If we assume that Deacon is John D who is mentioned in the railroads terminal then he would be at least 40. John D is first mentioned as the only survivor of a massacre in 2266, fallout 4 takes place 21 years later so if we assume that Deacon was at least 20 when the massacre happened then he would be around 41.
Why do you exist?👀
I love the theory that nobark is the chosen one. It explains a lot of fallout 2 even. Only somebody like nobark would see so many crazy random encounters like the cafe of broken dreams, the bridge, and all the other encounters. Kinda indicates that his mind wasnt always all there even during the events of fallout 2
i can really appreciate the way you plug the year of the game then add the difference between each game. EX; 12:39 ......... Little things like that cause me to sub easily.
House to my knowledge can still survive in other endings as you can choose to kill him or disable his ability to control the lucky 38 or securitrons, Leaving him as good as dead to whatever faction you've sided with. Could be Hank goes and finds House and brings him back into power thinking he'll help him wipe the slate clean.
i honestly like the theory of the lone wander being the courier. after the events of fo3, he went out towards vegas and found a job of delivery work. mr house is aware of who the courier is and what he has done in the capital wasteland, and tasks him to carry the chip. on his way, benny kidnaps the courier. then new vegas happens. the games take only 4 years apart from each other. i dont have much proof on this or not but its just satisfying to me. (edit) this would also explain why the courier is unaware of most of the mojave. he pretty much just arrived there and then survived a bullet to the skull.
I don't know but they presumably continued to live double cheeked up for many years to come
2102, Vault 76, The Pioneer(s)
2161, Vault 13, The Vault Dweller
2197, Wasteland Tribe, The Warrior
2208, Wasteland(Varies), The Initiate
2241, Wasteland Tribe, The Chosen One
2277, Vault 101, The Lone Wanderer
2281, Mojave Wasteland, The Courier
2286, Vault ???, The Overseer(Fallout Shelter
2287, Vault 111, The Sole Survivor
I'd lean towards the minute men for 2 reasons. 1) it's the more straightforward faction, you almost always go straight to preston garvey as the first thing you do after leaving sanctuary. they're also the faction that has you rebuilding the commonwealth, they're the only faction that regularly gives you settlement quests. 2) rebuilding the minute men lets both factions survive. while the brotherhood will keep going no matter what happens in the commonwealth, the minute men are basically dead without the intervention and oversight of the sole survivor and it would be cool to see minute men. plus they're the most universally good faction, they aren't trying to kill all ghouls and syths, they aren't literally killing people and replacing them with robots, and they aren't sitting around helping one specific group while everyone in the area needs help.
I heard that the blimp in the fallout show isn’t the prydwyn it’s called the Caswynin
Potato tomato
In the show it has Prydwyn on the side of it. In King Arthur lore Caswynin is synonymous with Prydwyn. They called the airship the Caswynin before the show came out as a red herring to save the reveal.
"I don't think a lawyer could survive in the wasteland" a mailman does, and so do oblivious vault dwellers
Great video bro. Props to you for actually taking the time to put in facts.
I personally think it’s the brotherhood ending in 4 but they end up either assimilating or working together with the minutemen where the minutemen take care of day to day protection of settlements but if needed have support from the brotherhood and in return the BOS gets to focus more on tech recovery and has a trading partner for food and supplies and eventually recruits
I think Nate in fall out 4 would have went with the minute Men, because he is the only fall out character to have pre. War values and to be around pre. War didn't grow up in a vault or in the wasteland so his values and thinking are going to be pre-war plus he fought for pre War America, so I think the minute man is the cannon ending for fallout 4 because of there values when the brother hood doesn't care who you are or what side your on
I'm personally inclined to believe that the events of 1, 2, 3, NV are on a separate canon line to the events of 76, 4, and the show, simply due to the amount of changes to the visual presentation, character writing styles, and artistic vision compared to each set of source material. The first four feel more grounded, with examples of real-world weapons from as late as 2007 showing up in-game and not feeling out of place, while the latter three feel more "cartoonishly retro-futuristic" in their design, with the only real world weapons seen being from as late as the 1950s. Not saying that either one is better than the other, just that I dont think they're on the same timeline, especially given how 76, 4, and (in some respects, though they do deviate from the established canon) ths TV show simply don't refer to major events of the previous games of 1, 2, 3 and NV.
Ive always had a tricky time with cannon here cuz the first person who got me into Fallout and got me to buy Fallout 4 told me that every game was in its own Universe not that it was just seperate so for a while I thought there wasnt even a cannon, just an anthology of games and I went with it cuz it made sense, seems hard to construct a story with so many player decisions, some could view it as a slap in the face to choose one for the official timeline after getting to play it their own way
yeah, i don't like the idea of offical player choice negating canon in rpg sequels, the best course is to go the Bioware route where the games are tailored to your individual canons in a way that acknoledges your choices but allows the devs to tell new stories
The Brotherhood of Steel Elite Unit (Also known as Nate’s/Nora’s Elite Pride Squad) is a special operations tactical group comprised of highly trained soldiers from Arthur Maxson’s East Coast Chapter. Usually the squad conducts operations at their own discretion led by Sentinel Nate/Nora and are only called in directly by Elder Arthur Maxson to eliminate any high-level threats that interfere with BOS operations.
Sentinel Nate/Nora: “The sole survivor of vault 111” Nate: Former soldier, a decorated war hero who served in the 2nd Battalion, 108th infantry Regiment of the U.S. Army during the Sino-American War. Nora: Former Attorney, she earned a law degree at Suffolk County School of Law and was working as an attorney prior to the war. Sentinel Nate/Nora is the most trusted high-ranking officer in the Brotherhood of Steel east coast chapter. He/She is commander of his/her BOS Elite Unit.
SKILLS ARE: Leadership, Operational Planning, Field Combat, Stealth Tactics, Marksmanship, Computer Technician, and Field Medic.
DUTIES ARE: As a Sentinel, Nate/Nora is responsible for security, logistics, intel gathering, reconnaissance, and overseeing combat operations.
Nate/Nora does not require specific orders from any BOS member other then Elder Arthur Maxson and usually conducts operations at his/her own discretion. As of 2296 the BOS Elite Unit whereabouts are unknown.
Yeah I can definitely see that happening if the bos ending is canon
So you're basically saying the brotherhood ending is canon and the sole survivor is now missing? I actually wouldn't mind this considering that the only true ending to fallout 4 is the BOS or Minutemen now that the tv show is out.
I totally forgot the sole survivor can become a sentinel in fallout 4 lol I would love to see Nate interact with Cooper Howard since they both served in the military
Elite Pride Squad lmao
In 2287, a crack Brotherhood of Steel commando unit was sent to prison by a military court for a crime they didn’t commit. These men and women promptly escaped from a maximum security stockade at The Citadel to the Commonwealth underground. Today, still wanted by the Elders, they survive as soldiers of fortune. If you have a problem, If no one else can help and if you can find them. Maybe you can hire, The A-Team.
3:50 This is the answer. For the whole series. Not a theory at all. Not a trap, nothing nefarious, no tricks. Go download the user manual for Fallout 1 and read it. Specifically, you want page 12 (or 13, if using a pdf). Can't be more obvious than that. It is why every game has the projection slides, and why the first two games look like you're playing on a computer.
That vault suit makes you cheeked up
17:28 If House isn't sealed away and is still out and about, wouldn't that mean the show takes place during his natural lifetime, and not during NV's time period?
4:38 - unless, when people are put into the simulations, their memories are used to update its database on what things / creatures are
11:30 “James and his child live in peace” *shows protagonist fighting Butch and the Tunnel Snakes*
It's some kind of peace at least
every childhood has bullies...
I feel like, if Mothership Zeta did happen, no cap, then the Lone Wanderer probably did turn his/her back on Earth in disgust at some point. "We saved the Brotherhood, and THIS is the thanks we get?" sort of thing. Like the Courier deciding to stay in Big MT as a warden for its secrets, so too did the Wanderer, especially with the knowledge that the Brotherhood would utterly salivate at the secrets aboard that ship from a distant star.
At least, that's how it happened for my character.
The Lone Wanderer would be foolish to stay on Earth. Hopefully he could make his way to Boston and find some trustworthy researchers from the Institute that would help him get Mothership Zeta back in space worthy condition and go on his own "Star Trek."
Another possibility is that the lone wanderer is dead. The Broken Steel DLC events are still possible without him. As for the other DLCs, they either never happened (made just to pad out the game) or they still happened without the lone wanderer.
If you read the records around the railroad headquarters, you find out that Deacon is really the leader of the railroad. One says "Deacon wanted P.A.M disassembled and Desdemona had to talk him out of it". That would imply he has more command then Desdemona, and she's really the decoy leader or 2nd in command.
Would be nice if the Institute ending was canon in Fallout 4, so much potential for the show.
Which ending is canon?
My theory about the courier is probably he's kind of like the ghoul from the series either bounty hunting or just traveling
Honestly, that sounds like a good theory.
thumbnail got me exploding all over like a nuke
I hope season 2 gives us details about Appalachia
Thanks Shayne. I say both too. My canon is different than the main canon, though the main canon is generally vague enough to blend.