The funny thing is, the other day, I was reading a book about the B-70 and I thought "why hasn't there ever been another plane like it. When I get flyout, I want to make one.".
I find the "Everyone builds an XB-70" really funny, because Plane Crazy, another building game, has the exact same thing with the F/A-18 Hornet. There is a strong focus from the community on Air to Air combat in between players, and everyone ALWAYS recreates cold war fighter jets. It is either a Hornet or rarely a MiG-29 as one of the first good planes people build.
I had a Tu-144 clone (mini Tu-144) instead of an XB70, and with ramjets at mach 4 and 30km it was able to get a lift to drag of 10. The canards were very similar to yours but only acted as trim and flaps.
Love your videos, I just wanted to say I think a cool video idea would be to give yourself like 30min or whatever amount of time it would take to make a sort of rushed plane and sorta see how well it performs. Sorta seems like a dumb idea now I've typed it.
This game is so cool the custom airfield mechanic is so amazing ! Also I love how you get videos out this often you must be working you're ass off. Stay productive, farwell and congratulation from France 👏
I have a plan suggestion! Since you love twin booms so much, why dont you build a replica of the Matchbox "Twin Boom" jet in flyout? I think it might be an interesting challenge.
Thank you. I'd never heard of compression lift before, and I always wondered why some jets like the XB-70 and others had that sharp downturn at the end of the wing. Once you explained it, it made total sense.
Since you love Twin-Booms, I would like to suggest a P-61 Air Defense Fighter-esque PropPunk aircraft, with 1960s/70s/80s stylings, turboprop engines, and missiles. I love the P-61 ADF, it looks so cool, and I'd love to see a "modernized" adaptation of the general design layout.
"Secret valleys" -- those completely surrounded by mountains -- were places I loved to find in KSP too. :) I used to fly around the home planet looking for them and still have a list of their coordinates along with other beautiful places. I never did figure out how to make new launchsites in KSP without a mod. The game has this strange mix of plain-text and binary configuration. Perhaps it intentionally makes launchsite configuration hard to find because launchsites are added by its paid DLC. The mission builder added by that same DLC allows you to specify launch sites, but it was incredibly buggy when I last tried it. I play Juno now; you can make a new launchsite at your current vehicle's location at the click of a button, but I haven't tried it yet. Ohh, finding where you are can be fun! That's really cool you did it with bearings from just a few provided locations. :) KSP isn't so tough but isn't entirely easy: your vehicle has to stop on a surface before it'll show you coordinates. I tried to make VTOL planes for this, but I wanted VTOL + high speed + long range + science equipment and/or a deployable rover. As usual, my ambition exceeded my ability. High speed itself is easy in KSP due to the relatively simple simulation, but the fuel load to support high speed and long range isn't so easy to design for. I ended up using an infinite fuel cheat with a small, relatively STOL SSTO and omitted the science gear. (Note that an SSTO for Kerbin can be far smaller than one for Earth.) I've been dreaming of an XB-70 inspired air-launch vehicle or even SSTO :) I learned about it a couple of weeks ago and the idea was obvious if you're crazy like me. ;) Ooh ooh ooh hypersonic liveaboard YES! :D _Sweet_ cinematic!👌I changed my room lighting for the best viewing experience; it was worth it! :D
Funny becouse i love the XB-70 and you make similiar thing to the Valkryie. While getting ideas from the real plane you make your own. Huge respect from bulgaria
This may be an odd request, but can you try to make the most efficient airliner you can make while still having travel times similar to current airplanes? A larger build keeping with realistic constraints and also thinking about the future would be really interesting
Haven’t watched the video yet, but I already know it’s gonna be a banger as always. I wanted to ask though, are you an engineer or just a big fan of aviation? You seem pretty knowledgeable about this stuff so I got curious
Reminds me very much of an aircraft from the cover of a Tom Swift Book which makes sense since a bunch of the aircraft and inventions in his books were based off of up and coming scientific breakthroughs and theories of their eras.
Alright, so I was completely not bothered by any explanation of Supersonic lift generation, but since I study subsonic lift so much (even tho they're different), I decided to look into it at 7:20. Lift generated by any aircraft could be described as "Newton happening on fluids", but people immediatly come to the conclusion the plane is pushing air down, since air is very light that would be a meaningless effort, you'd need to push air very fast (like an engine) for it to work. Air does have a very powerful static pressure, so we use that as the majority of lift generation. If static pressure didn't exist, the flow would get pushed away by the leading edge, but since the surface cannot pull the air back that would simply leave 2 vacuums on the airfoil, the top one being much bigger than the bottom one, what that means is that the air expands much further on top (more distant molecules mean lower pressure), the air on the bottom still applying pressure on all directions but there's no equal pressure on top so the resultant is upwards. For supersonic airflow the air is compressed to the point it behaves like it was a denser fluid, so it makes sense to further increase the pressure on the bottom, the intakes are positioned in the bottom as to create 2 oblique waves that follow the sweet angle of the wing that makes it so that a large part of the high shockwave pressure is pushing up on the aircraft, and since the wave angle changes with mach speed no aircraft can be optimized to cruise at every speed, not even every supersonic speed. Again the low pressure top is created by the fan/expansion zones on top of the wings, sometimes on top of the whole aircraft in lifting body designs. "The second part of compression lift is now addressed. This is trapping the oblique shock's. The XB-70 did it by folding its wingtips downward. They called it the reflected shock effect (FIG. 6 of Paper 650798, Society of Automotive Engineers (“SAE”), also in bound SAE Transactions, Vol. 74, 1966, page 604; Call Number TL1.S6.)" The keel on the XB-70 was there to trap the shockwaves under the wings for as long as possible, which is a genius idea if I'm being honest. There is some compression-lift patents on Google Patents that I found weird, but also very interesting. There's no amount of words in an UA-cam comment that could fully explain the effect either, but I do recomend books for those interested, loads of books and research papers.
I wouldn’t mind if he makes a bit longer vids showing the building, interior design and all that stuff while after showing a test flight and cinematic. Idk how others feel abt this though, just a suggestion
I've been experimenting with High AOA designs, after playing a shit ton on war thunder, my fav planes are the ki-43 family and now the n1k2-j , theses planes have a different wing design where it has a triangle chape after the wing, to create a flying body, and in the game it really shows how tighter it can turn, and I'm trying it on symple planes, and it works the same way, I even tried duplicating as a double triangle, in the front an back, and having a skinny wing, it works too in game but not having the front of the wing flat reduce a bunch of lift, If anyday you decide to do a hign AOA design, I will just love it, you build quality is amazing, I only wish you put more flying time in the end for us enjoyers.
Dude, i don't know how you did it, but you had a semi-viral video, then you managed to keep the veiwers and you make such good videos your still getting veiws
Hey Messier 82 could you build or tell me your thoughts on (as well as anyone else) a b52 but made with today’s technology. I’d imagine it would be something like the the size of the 747 with the tech of the 787. Just imagine the payload and range increase. Edit: especially the increase in reliability and ease of maintenance, I don’t know about you but the three things I love most in any vehicle and aircraft is reliability, efficiency and ease of maintenance.
This is interesting because wow, the B52 is insanely old. A modern long range bomber could be a titanic upgrade, but I guess there isn’t much reason to build one. The 8 Pratt & Whitney JT3D engines from 1958 together produce 136,000 lbs thrust. A single modern GE GE9X engine produces 110,000 lbs thrust. Switching to just two of those would nearly double the thrust, add only 3% dry weight, and consume 60% less fuel per unit thrust. Obviously there’s more to it than simply swapping engines, but it’s shocking the difference it could make. The 787 Dreamliner can carry about 50% more payload, for a similar range. Unfortunately, the TSA won’t let me try its bomb bay door.
@@themonkeyman2547 I know right, it probably won’t happen because it would cost a bunch and the US doesn’t need the b52 upgraded right now but if the b52 is so proven then a modernised b53 would be sooo much better, especially for the maintainers and to increase readiness rates
I actually have a question regarding the compression lift, something I've always wondered about the XB-70... When you reach a speed where the SS shockwave can reach the wingtips, and they fold down to start generating compression lift... given that they're very far aft on the airframe, how do you maintain "balance" with a bunch of new lift coming from behind the center of gravity?
@@Jo-rz6bs So you just balance it out with even more lift, and just go as high as can be. ok. could run into flame-out though... i guess it depends on which weakens faster, the gasping compressor stage or the external lift. Or I suppose just cant the wingtips less... hehe.
if you make a swing wing plane you should try the Ai thing again and see if it can make something like that I think that might wield an interesting design. P.S. Nice plane especially the cockpit looks like something from a spaceship in like no mans sky or something :3
Question: does Flyout offer you a way of visualizing your aircraft's 'area projection' as you build it? You gave a decent high-level explanation of what 'wave drag' is, and I'm sure saying "Sears Haack Shape" would have gone over most of your viewers' heads, but considering how powerful the 3D drawing tools seem to be I'd be surprised if that wasn't available to you. I know showing how every tweak of the wings and fuselage impacted how close or far your airplane was from the ideal 'spindle' would go a very long way towards showing the audience what exactly "Area Ruling" means... (Oh, and I'm sure your flip-out canards gave the Tu-144 designers - wherever they are - smiles...) :-P
Holy shit im watching this video rn and compression lift guy is going to be my roomate this coming year in college bro is actually cracked at flyout he’s shown me some of his builds and they are actually crazy like bro is a god at the game
For those who still wonder,yes this plane build is infact based off of the xb-70 However, unlike the real xb-70 his version has 4 engines,in history there was a soviet version of the xb-70 called the t-4 sotka which qas built in a sinilar wyay but only with 4 engines
That ending scene was absolutely amazing Also, how did you find that last song, Overdrive? Some guys can just find amazing obscure songs that most people would not have found.
Hey! I do a lot of searching for music over copyright-free youtube, sometimes I spend hours trying to find the right songs for each of my builds (when I am not feeling lazy). I just happened to stumble across the artist while working on my 10 gallon challenge vid.
Really cool plane and stuff, but I'm confused to why do you split a single intake pipe into two engines, and why are the intake pipes (chutes?) so long? Also maybe you could've made it four ramp intakes facing down instead of each other?
The funny thing is, the other day, I was reading a book about the B-70 and I thought "why hasn't there ever been another plane like it. When I get flyout, I want to make one.".
I mean, Sotka was a thing
@@anunax but the idea didnt take off because of ICBMs.
@@anunax When the droop nose of the T-4 is lowered it reminds me of some kind of railcar or a tram lol.
@@Whetfaartz1 Pun intended?
@@avi8aviate yes.
Messier should do more ambitious projects like making a jet that can go Mach 10 to show that the game can handle it
I agree. I fancy something like a nuclear powered hydroplane kinda like a Sr-71/PBY-5 mix.
love the fact that Messier said "Cant say name one youtube"
Then proceeds to put up a picture of it. Perfect
"The compression lift guy"
I see his name and I just almost choke on my food
I know right
For anyone looking... the username of compression guy, is roughly asubiteru
@@ch4.hayabusa 7:50
I'm excited for a mapping and cartography series, especially when we're cruising across the map at Mach 3. The Flyout Journeymens.
I find the "Everyone builds an XB-70" really funny, because Plane Crazy, another building game, has the exact same thing with the F/A-18 Hornet. There is a strong focus from the community on Air to Air combat in between players, and everyone ALWAYS recreates cold war fighter jets. It is either a Hornet or rarely a MiG-29 as one of the first good planes people build.
I had a Tu-144 clone (mini Tu-144) instead of an XB70, and with ramjets at mach 4 and 30km it was able to get a lift to drag of 10. The canards were very similar to yours but only acted as trim and flaps.
Love your videos, I just wanted to say I think a cool video idea would be to give yourself like 30min or whatever amount of time it would take to make a sort of rushed plane and sorta see how well it performs. Sorta seems like a dumb idea now I've typed it.
I say sorta a lil bit too much lmao
No that’s a cool idea 👍
Not dumb whatsoever, that actually sounds kind of fun, especially for a quicker video
It is, but this is the internet, dumb shit still gets a lot of views.
@@messier82ac flyout speedrun
This game is so cool the custom airfield mechanic is so amazing ! Also I love how you get videos out this often you must be working you're ass off.
Stay productive, farwell and congratulation from France 👏
It looks like a Valkyrie and a Tu-144 had a baby.
Pretty cool!
TuB-214 Valkyrski ?
Can not wait for this series, it’s going to be fun seeing the fly-out world. Keep up the amazing work. :)
I have a plan suggestion! Since you love twin booms so much, why dont you build a replica of the Matchbox "Twin Boom" jet in flyout? I think it might be an interesting challenge.
That is one cute plane without being an overly silly kind of cute; it's good.
Also bro turned into a scientist in this one 😂 👨🔬
That plane is gotta be based on the XB-70
It is lol
@@Louis_Roper r/whooosh
@@lucasboyd1012 if there is a joke here its not well put lol
nah, i don't think so
Did you not watch the whole video
Thank you. I'd never heard of compression lift before, and I always wondered why some jets like the XB-70 and others had that sharp downturn at the end of the wing. Once you explained it, it made total sense.
Fun Fact: As of now no-one has finished this video. posted ~10 mins after upload (assuming playback speed is 1x)
Compression lift guy is a whole mood.
Also do you know if the nightstar liquid engine tho ram jet engine could be modeled in flyout?
his youtube channel is moldyspoon
*ALSO OMG THE CAT BO OR BAEU HOWEVER U SAY HIS NAME I NOW LOVE HIM HOW U SAID HIS NAME WAS ADORABLE*
somehow i always catch these videos within like 30 mins no matter what time of day theyre posted its like magic
Omg I love all your videos I have no idea how you make so many so quickly!!!!! ❤
Glad you like them! Thank you
Since you love Twin-Booms, I would like to suggest a P-61 Air Defense Fighter-esque PropPunk aircraft, with 1960s/70s/80s stylings, turboprop engines, and missiles.
I love the P-61 ADF, it looks so cool, and I'd love to see a "modernized" adaptation of the general design layout.
"Secret valleys" -- those completely surrounded by mountains -- were places I loved to find in KSP too. :) I used to fly around the home planet looking for them and still have a list of their coordinates along with other beautiful places. I never did figure out how to make new launchsites in KSP without a mod. The game has this strange mix of plain-text and binary configuration. Perhaps it intentionally makes launchsite configuration hard to find because launchsites are added by its paid DLC. The mission builder added by that same DLC allows you to specify launch sites, but it was incredibly buggy when I last tried it. I play Juno now; you can make a new launchsite at your current vehicle's location at the click of a button, but I haven't tried it yet.
Ohh, finding where you are can be fun! That's really cool you did it with bearings from just a few provided locations. :) KSP isn't so tough but isn't entirely easy: your vehicle has to stop on a surface before it'll show you coordinates. I tried to make VTOL planes for this, but I wanted VTOL + high speed + long range + science equipment and/or a deployable rover. As usual, my ambition exceeded my ability. High speed itself is easy in KSP due to the relatively simple simulation, but the fuel load to support high speed and long range isn't so easy to design for. I ended up using an infinite fuel cheat with a small, relatively STOL SSTO and omitted the science gear. (Note that an SSTO for Kerbin can be far smaller than one for Earth.)
I've been dreaming of an XB-70 inspired air-launch vehicle or even SSTO :) I learned about it a couple of weeks ago and the idea was obvious if you're crazy like me. ;)
Ooh ooh ooh hypersonic liveaboard YES! :D
_Sweet_ cinematic!👌I changed my room lighting for the best viewing experience; it was worth it! :D
cant wait till flyout comes out
Yes u can
@@Vacxt bro... it was a figure of speech 💀
@@Yarnk7 I know
When I get flyout, I'm definitely going to build my own off-brand XB-70 so my friends don't bully me and the community doesn't shun me.
Make a forward-swept swing wing. This will allow you to actively adjust your center of pressure, and could make a cool aircraft.
The Flyout Rite of Passage: "To be a true Flyout player, you must make an XB-70 ripoff."
Aww, the baby B-70 is adorable!
Messier forgets he's a flight sim/build-it UA-camr and talks fluid dynamics (I learned several things watching this video)
It would be great to have a cinematic compilation of your creations!
Congrats on 20k!!!!!
🎉
Funny becouse i love the XB-70 and you make similiar thing to the Valkryie. While getting ideas from the real plane you make your own. Huge respect from bulgaria
As soon as I saw the wingtips I thought " looks like the Valkyrie. Awesome build.
This may be an odd request, but can you try to make the most efficient airliner you can make while still having travel times similar to current airplanes? A larger build keeping with realistic constraints and also thinking about the future would be really interesting
He should try the nasa wing experiment
yes, I do want to see a swing wing. The mig 23/27 are also cool examples.
Any day is a good day when your XB-70 ripoff doesn't get a smack from a F-103 ripoff during a photo session
Haven’t watched the video yet, but I already know it’s gonna be a banger as always. I wanted to ask though, are you an engineer or just a big fan of aviation? You seem pretty knowledgeable about this stuff so I got curious
Reminds me very much of an aircraft from the cover of a Tom Swift Book which makes sense since a bunch of the aircraft and inventions in his books were based off of up and coming scientific breakthroughs and theories of their eras.
I gotta say : the thumbnail looks dope. I love your plane too as well as your content. Keep it up !
Hi M82, been watching every video for a while. The time-lapses are normally great but this one was really fast, it was making me feel a bit sick haha.
Alright, so I was completely not bothered by any explanation of Supersonic lift generation, but since I study subsonic lift so much (even tho they're different), I decided to look into it at 7:20.
Lift generated by any aircraft could be described as "Newton happening on fluids", but people immediatly come to the conclusion the plane is pushing air down, since air is very light that would be a meaningless effort, you'd need to push air very fast (like an engine) for it to work. Air does have a very powerful static pressure, so we use that as the majority of lift generation.
If static pressure didn't exist, the flow would get pushed away by the leading edge, but since the surface cannot pull the air back that would simply leave 2 vacuums on the airfoil, the top one being much bigger than the bottom one, what that means is that the air expands much further on top (more distant molecules mean lower pressure), the air on the bottom still applying pressure on all directions but there's no equal pressure on top so the resultant is upwards.
For supersonic airflow the air is compressed to the point it behaves like it was a denser fluid, so it makes sense to further increase the pressure on the bottom, the intakes are positioned in the bottom as to create 2 oblique waves that follow the sweet angle of the wing that makes it so that a large part of the high shockwave pressure is pushing up on the aircraft, and since the wave angle changes with mach speed no aircraft can be optimized to cruise at every speed, not even every supersonic speed.
Again the low pressure top is created by the fan/expansion zones on top of the wings, sometimes on top of the whole aircraft in lifting body designs.
"The second part of compression lift is now addressed. This is trapping the oblique shock's. The XB-70 did it by folding its wingtips downward. They called it the reflected shock effect (FIG. 6 of Paper 650798, Society of Automotive Engineers (“SAE”), also in bound SAE Transactions, Vol. 74, 1966, page 604; Call Number TL1.S6.)" The keel on the XB-70 was there to trap the shockwaves under the wings for as long as possible, which is a genius idea if I'm being honest.
There is some compression-lift patents on Google Patents that I found weird, but also very interesting. There's no amount of words in an UA-cam comment that could fully explain the effect either, but I do recomend books for those interested, loads of books and research papers.
7:48 such a shame UA-cam won’t allow such a beautiful name. 😔
4:06 mins blown!!! Great vid messier
Compression lift guy really came in clutch 💪
Is thrust vectoring modeled in Flyout? You should totally build the talon from the movie Stealth. Also, the F-14 is a must
I wouldn’t mind if he makes a bit longer vids showing the building, interior design and all that stuff while after showing a test flight and cinematic. Idk how others feel abt this though, just a suggestion
I've been experimenting with High AOA designs, after playing a shit ton on war thunder, my fav planes are the ki-43 family and now the n1k2-j , theses planes have a different wing design where it has a triangle chape after the wing, to create a flying body, and in the game it really shows how tighter it can turn, and I'm trying it on symple planes, and it works the same way, I even tried duplicating as a double triangle, in the front an back, and having a skinny wing, it works too in game but not having the front of the wing flat reduce a bunch of lift, If anyday you decide to do a hign AOA design, I will just love it, you build quality is amazing, I only wish you put more flying time in the end for us enjoyers.
Oh hey, i've talked to "compression lift guy" a few times in the Project Wingman server, the guy does seem to know his stuff!
Push notification gang
Similarly to the XB-70, is it possible to build an aircraft like Concorde? Mach 2+ in supercruise
I’m going mental waiting for the release of flyout, I have a solid 5 pages of ideas for aircraft written down already!
The thumbnail looks like the moon grew a pair of teeth.
Honestly it’d be cooler if they never add a map and add ingame support for making airports. Many games these days are lacking blind exploration
"his name isn't appropiate for youtube, "Assbeater" i laughed.
Dude, i don't know how you did it, but you had a semi-viral video, then you managed to keep the veiwers and you make such good videos your still getting veiws
Hey Messier 82 could you build or tell me your thoughts on (as well as anyone else) a b52 but made with today’s technology. I’d imagine it would be something like the the size of the 747 with the tech of the 787. Just imagine the payload and range increase.
Edit: especially the increase in reliability and ease of maintenance, I don’t know about you but the three things I love most in any vehicle and aircraft is reliability, efficiency and ease of maintenance.
This is interesting because wow, the B52 is insanely old.
A modern long range bomber could be a titanic upgrade, but I guess there isn’t much reason to build one.
The 8 Pratt & Whitney JT3D engines from 1958 together produce 136,000 lbs thrust. A single modern GE GE9X engine produces 110,000 lbs thrust.
Switching to just two of those would nearly double the thrust, add only 3% dry weight, and consume 60% less fuel per unit thrust.
Obviously there’s more to it than simply swapping engines, but it’s shocking the difference it could make. The 787 Dreamliner can carry about 50% more payload, for a similar range. Unfortunately, the TSA won’t let me try its bomb bay door.
@@themonkeyman2547 I know right, it probably won’t happen because it would cost a bunch and the US doesn’t need the b52 upgraded right now but if the b52 is so proven then a modernised b53 would be sooo much better, especially for the maintainers and to increase readiness rates
make a "twin boom" with a max speed barely over mach, so you can make "twin booms"
I actually have a question regarding the compression lift, something I've always wondered about the XB-70...
When you reach a speed where the SS shockwave can reach the wingtips, and they fold down to start generating compression lift... given that they're very far aft on the airframe, how do you maintain "balance" with a bunch of new lift coming from behind the center of gravity?
Canard :)
@@Jo-rz6bs So you just balance it out with even more lift, and just go as high as can be. ok. could run into flame-out though... i guess it depends on which weakens faster, the gasping compressor stage or the external lift.
Or I suppose just cant the wingtips less... hehe.
if you make a swing wing plane you should try the Ai thing again and see if it can make something like that I think that might wield an interesting design.
P.S. Nice plane especially the cockpit looks like something from a spaceship in like no mans sky or something :3
"since his name isn't appropriate for youtube"
hmm wonder what his name is
>messier 82 has got my back and immediately shows a screenshot
good man
Knowing the naming conventions of some engineers, I wouldn't be surprised if -assbeater- Compression Lift guy is an actual engineer.
You are really smart when it comes to aircraft
Question: does Flyout offer you a way of visualizing your aircraft's 'area projection' as you build it? You gave a decent high-level explanation of what 'wave drag' is, and I'm sure saying "Sears Haack Shape" would have gone over most of your viewers' heads, but considering how powerful the 3D drawing tools seem to be I'd be surprised if that wasn't available to you. I know showing how every tweak of the wings and fuselage impacted how close or far your airplane was from the ideal 'spindle' would go a very long way towards showing the audience what exactly "Area Ruling" means... (Oh, and I'm sure your flip-out canards gave the Tu-144 designers - wherever they are - smiles...) :-P
Its so beautiful 🥺
Holy shit im watching this video rn and compression lift guy is going to be my roomate this coming year in college bro is actually cracked at flyout he’s shown me some of his builds and they are actually crazy like bro is a god at the game
Can you go at hypersonic speeds in Flyout?
For those who still wonder,yes this plane build is infact based off of the xb-70
However, unlike the real xb-70 his version has 4 engines,in history there was a soviet version of the xb-70 called the t-4 sotka which qas built in a sinilar wyay but only with 4 engines
Would you ever just do a video on Flyout, as a general overview? Builds are awesome btw!
I like the XB-70 Valkyrie style
Good video.
Could you please make a concord type of plane?
EDIT:
Nice Concordski.
Oh nonono, no F-14. If you want a propper swing-wing, and i mean a PROPPER swing-wing, make the Boeing 2707-400 SST ;D
Beautiful! I’m sure you’ve heard this already but area rule is important. Idk if flyout models it but eh
Very True! Flyout does model area rule, which I did not go over in this video unfortunately.
looking at the shots of the plane with the moon, I wonder if the moon is actually modeled.
Its a good day when messier uploads
What about making the largest/most powerful engine fly out will let you make and build a plane designed around it to make it go as fast as possible
Makes me think of the XB-70 and the SR-71
I made one on kerbal but, man I need this game
Gives a little bit of "Firefox" vibes.
Amazing plane.
At four in the morning, you post this
I have a bad habit of scheduling my uploads for the weirdest times simply because it is funny
Cant wait for this game to release. I wanna build crippled planes
if the flyout map is a planet and it has correct physics around the curvature you shoud be able to get into orbit
I’m gonna go feral, I NEED this game so bad!!!
That ending scene was absolutely amazing
Also, how did you find that last song, Overdrive? Some guys can just find amazing obscure songs that most people would not have found.
Hey! I do a lot of searching for music over copyright-free youtube, sometimes I spend hours trying to find the right songs for each of my builds (when I am not feeling lazy). I just happened to stumble across the artist while working on my 10 gallon challenge vid.
@@messier82ac Jeeze! Well thanks for your above and beyond effort at putting original songs in your vids! And not the same 3 songs everyone uses.
AMAZINGNES!!!
Please don't throw Stone in to a pond. I would like him to continue developing Flyout.
What I would love to see is something completly different ie not looking like a real life plane. Go nuts
Make a jet powered car in this game, could be fun
bro made the descendant of the XB-70
NOISE
Really cool plane and stuff, but I'm confused to why do you split a single intake pipe into two engines, and why are the intake pipes (chutes?) so long? Also maybe you could've made it four ramp intakes facing down instead of each other?
i love this game
🔥
You should make a push prop car in fly out 😂
You schuld model a high altitude stealth bomber that carries nasas supersonic rocets.
It'd be cool if you made smt like a north drop tacit blue.
XB-70 moment
2:26 Can you make another quiet supersonic plane, BUT with a delta wing design and like a darkstar looking intake
Supersonic biplane (no limits on technology used)?
Day 7 I think
Did you have xb 70 inspiration because this plane you build reminds me of that airplane
the thing i have wondered about the compression lift folding wing thing is how it will affect the vortex at the end of the wing