Once people have where all the nodes are memorized, this will be a complete breeze. Most of my deaths/ struggle were running around looking for where to shoot next and running into a bunch of enemies out of nowhere
Wingsofelderlyabuse yeah true. I didn't even realize the final boss was 1590 so I was under level until I switched my load out that bumped me to like 1578 and all of a sudden enemies had swords next to their name
A couple small notes: • Some of the jumps in the open warehouse section are pretty long. It may help to use a jumping exotic and/or temporarily up your mobility stat. • when carrying current through the yellow cables, shooting a connector/node will extend the timer of your Arctrician buff. During the harpy boss encounter, multiple arms of the + can be completed in a single charge by one guardian in this way. • Who the heck wired this place up? Just leaving cables laying around everywhere, willy nilly...so sloppy! And they arent even powered to begin with. Thats just unprofessional
One note that's important for this as it just came out- that final encounter is 1590 power level, so if you're vastly under that the enemies will hit HARD
I don't mean to be a prick but how did it take you 5 hours? Where was most of your time spent? My group got to boss in around 45 minutes and boss took like 30 mins to figure out
12:54 “shouldn’t take 4 phases” idk about you guys but my first run though we took probably 10+ phases just to kill the final boss. That’s with tethers, linear heavy, well, etc That 1590 light recommend is BRUTAL. But it can be done haha. Also managed to get the exotic bow on my first and only run so I can’t complain
Yeah he definitely is a sponge, however if you follow his instructions you should be good, I did an 8 phase on my solo flawless run with witherhoard + auto loading rocket with nova bomb, that’s solo so if there was three of me it would’ve been an easy 3 phase
It’s best if someone has Gally that way Wolfpack rounds will be activated, a second with Two Tailed Fox, and a third with whatever else rocket launcher. It’s all up to you really. Definitely need a dawn blade to stay alive near the end of the phase and buff damage, a void tether mechanic for extended damage and weaken, and for long extended damage too Gathering Storm. Three phase is easy with this.
Just did this as my first 100% blind run. Took about 2 hours to beat it but it was pretty fun. Final boss, we decided to have one guy (me) shoot at the boss to keep agro while the other two dealt with the mechanics, then we just lured him into the room before we start the countdown. Took like 5 phases to kill him and the harpy though.
witherhoard with weakened clear + b&s will be a 4 phase for both bosses. kind of the tradeoff having chunky bosses when the rest of the mechanics are pretty easy
A couple of extra notes/tips: - as mentioned elsewhere, shooting a node will give you an extra 5 seconds of the buff, but only if it completes a wire, aka not out of order. If you're fast enough, you may not ever need to refresh, though it might take good communication if you're trying to hold the buff while playing with a team. - when you shoot a node out of order, it will stay on for a second or two, so you can shoot the one after the next in order and then fill in the gap, completing both if it's fast enough. - In the final encounter, there are no spawns in the reactor room until the main door is opened. On the first phase, the boss entering animation locks the side doors at first, but this is a great place to kill the hydras from. - AFTER the big door opens, no more small enemies spawn in the first room, only minotaurs, so clear it out and it will be mostly safe, though the boss can still come in and mess you up. - the minotaurs in the main room despawn when damage phase starts, so I would avoid fighting them after starting the dps sequence unless they have agro'ed into the center area where you'll be doing dps - I haven't verified, but one of my fireteammates said that dropping to the lower floor of the arm during boss 1 stopped all damage and push back from the shock wave.
I'm glad you put out a guide, but at the same time, I'm very glad I was able to complete this blind day 1. It took me like 4 or 5 hours, and it was scuffed as hell, but my friends and I did it, and it was so satisfying. Too bad all my loot sucked.
Went in almost completely blind yesterday. Had seen the entrance and so had a jump on the base mechanic. Took 4.5 hours, but was running with two folks I didn't know. We bonded by the end and it felt like we really accomplished something while also having fun.
I think the energy cables was an interesting idea for a mechanic. It works well enough. But honestly, i feel like the tower climb could have left out one segment of it, and no one would have wished to do it one more time. Bungie did milk it a bit
Conceptually, this seems like the easiest dungeon except maybe Shattered Throne. The wire mechanic is a neat little puzzle but it feels like it's tuned for solo play way more than group play. The biggest threats here are enemy density (like, holy moly there are so many enemies in this dungeon) and the Wyvern's tiny, tiny crit spot. Thanks for putting together the guide really quick, looking forward to unlocking my cowboy hats and farming a nice double fire GL ASAP. XP
shattered throne is easy just because of the level of power creep we have. i feel if the bosses and majors were buffed it'd actually be a decent dungeon
Yo, right? I got to the second encounter, and spent like three hours dying. Damn enemies everywhere, and if you take enough damage the bosses "push" mechanic insta kills you. I'm gonna get the mods for solo players, and give it another go. I like the solo dungeon concept.
I know solo is gonna be a pain, but if you've got a friend, having a Div bubble is gonna make that Wyvern so much easier, helped with my first 3-man clear so much
it might be better to give up on hitting the wyvern's crit. I 2 manned it it and I decided to go for merciless, palmyra, and behemoth super for boss damage.
I think it would be really cool if the dungeon's main mechanic revolved around the temporal anomalies. I mean as much as I love to live out my electrician fantasies, I feel like time travel would have been a much more engaging mechanic.
That also super disappointed me. There's literally an anomaly right in front of you when you load the dungeon. Super missed opportunity IMO. Would have loved to see them used as a way to tell a story.
There is also a secret chest on the first jumping puzzle. The other thing to look for are the blue computer screens to collect audio files from (or whatever they are called).
This has to be one of, if not the most fun Dungeon i've ever played. If only it didn't kick me and my fireteam to orbit every time after the second encounter....
@@SwampyThingy exactly not everything has to be balls deep difficult. I'm pleased by the fact it is easy because I might actually get some loot from it.
I don’t think you need a guide for this dungeon. My team got through the whole dungeon in a sum-total hour and a half. The mechs are so simple that it’s actually tragic
Some things to note that I seen that is very important the beginning area has 4 CYCLOPS that can one shot you easy and there are supplicants thought the whole dungeon. I'm glad the dungeon is easy because that means I'll actually get some loot from it. just wish I had a team to try it.
Also take note every time u shoot the correct node your timer on arctrition is extended by 3-5 seconds. I've done all four nodes in first boss on one monitor charge
Went in solo, got one run do e, just got my solo flawless done, after a certian amount of deaths and re runs you can quickly speed run the first half, first boss takes awhile due to damge, bit you can get all three floors of switches done with one buff, all four points of the plus sign with one buff, all the ones at the entry, and all the ones in final boss room, as well as the red ones leading up to it. Also you can shatterskate or well skate from the second floor of the entry to the jumping room all the way to the exit and completely bypass that room. You can also shatterdive or Phoenix dive, or thurnderdive past the fans, and land on the safety parts of fans, you won't get knocked around doing that. Also you can disintegrate the Supplicants and prevent them from exploding, not the fanatics though, so doing this on arc hunter is very quick and easy
what?!? we were saying to each other this is so much nicer than duality, besides the returning to orbit because servers, this was so much more enjoyable, no random lags that kills you for no reason when you are doing the right thing. anyway nothing will ever beat prophecy, they all have some ''filler'' part but i love mario cart and so does my friend so nothign come close to it
the only problem i am really having is the supplicants they sneak up behind you when you are dealing with other enemies and lot of times their audio queues were not happening until they were right behind me. Leave it to bungie to take something that is fun and turn it into random frustration.
* For the opening encounter when you’re being introduced to the mechanics, leave the last nodes unactivated until you have all four chains primed for completion. Completing a node chain will spawn Supplicants which will ruin flawless runs if you’re not careful. * For Akelous, you can try to target a fuel rod with adds next to it for Font of Might. Usually you’ll have a Minotaur and 4 Goblins on two fuel rods at any given moment in the encounter except for after a DPS phase. * Void resist mods are pretty much a must on the final room. More importantly, always be moving to safety when you can. Persys is very aggressive and will wombo combo you with its Supplicants out of nowhere. A good SMG or Sidearm is preferred here for your primary. * Do not let yourself be trapped between Supplicants and Persys! Trying to handle both at the same time was the killer of most of my solo flawless attempts.
21:51 I thought you were gonna say "This might be tricky to explain but there are yellow and red wires, yellow you have to shoot in order and red as fast as you can" and just leave it at that lmao
I attempted this with just one friend, and we made it as far as the harpy boss. We did pretty much figure everything out on our own...we just sucked at damging the boss, even after breaking all its eyes. Thundercrash and Hammer of Sol werent doing it. And Gjallerhorn got me blown off the tower for some reason. I think we will come back later when i can use a GL to weaken it with the artifact mod so we can hit it harder
Cleared 100% blind last night. We ended up ditching linears part way through and found more success using the old 1 gally 2 legendary rockets worked well. I was also using witherhoard and fusion grenade spam and 3 phased. Once we're above 1590 and have weakened clear that will probably be the play for DPS
Great job! I follow another guy, Kackis who does these but I always feel like he rushes and has too many edits. Appreciate you taking your time to do it right!
Important simple tip - You will know you have shot the correct node in the chain if the wire leading into it turns blue. if it doesnt it means you missed one
I wonder how the dps meta for this will shake out with the short phase plus harder to hit crit spot with the boss looking around, (with fallout hitting an entire clip and only 1 shot critting in one phase). We did rockets on our clear and aside from ammo attrition ending up givng us more phases than we would like it was rather clean dps each time.
well if i had to guess boss moves around so LFRs are out rockets dont have enough ammo so they are out GLs are hard to aim and will run out of ammo too some bosses are too far away for swords bungie gives us like 1000 LMGs per season i wonder which one will be meta ...
@@PoppyGaming43 I imagine in master, assuming theres champs, rockets should be fine if you use those one exotic gloves but NM seems to be an interesting puzzle. Maybe just using a div guy and 2 precision weapons will be the lazy answer but idk how that will end up damage wise. I might test it
Me and my buddy 2 manned it to the final boss but a 3rd is pretty much absolutely necessary to keep the boss distracted. Trying to dodge him, kill ads, and shoot the circuits is a bit much for 2 people lol
This dungeon was arse for my first time. Thanks to DIM being down, we were only half-prepared, especially since we went in blind. My teammates were more ill equipped than I was, and likely half asleep. 3 hours later, we got our clear.
Does anyone know: If i only got the sidearm from the new dungeon boss on my only run, if i were to now grind the boss cp, would he only drop the sidearm, or other stuff too?
I would just like to add for the final boss: Bring Aeons! You can finish the minotaurs for heavy, staying topped up for the entire fight. Suppose you can do it on the first boss too, though we weren't using Aeons at that point. Was absolutely clutch for final boss though.
I will watch this vid once I attempt it first. I tried to do it on launch but was met with error code after error code. It's sad Bungie can't release anything that is not full of bugs. But thank you for the vid.
The only problem is that I can't seem to stay alive enough or kill minotaurs/hydras fast enough before I get overwhelmed by ads, I'm playing as warlock and the void sublcass or the stasis one do quite a lot but I think I might have been too low power level for this
Mhm, I’ve done solo flawless twice now, the main thing to note is how spongey the bosses are, it’s actually quite easy just you can never deal that much damage, only 5 phases for the first boss but 8 for the final boss! If you are thinking about attempting solo and have any questions just ask me, also the biggest tip is have for solo flawless is prioritise your life over damage
Well been trying to finish this dungeon. I'm at the boss and need 2 people to join for help and I cant search lfg on xbox as it won't let me type past one letter. I've searched everywhere and the only help I have found is from 2020. I tried customer support but they say hard reset ,I've done that and nothing. Also I have tried multiple controllers with no help. Can anyone on here help me as I'm just literally begging each and everyone I can find to respond with any help. Cheers and thanks to any and all that can help.
is that the optimal dps though^ we aint the best and i feel like we were getting better results using a divinity because we cant hit the crit spots like maniacs, its so tiny and everything flinched
my one and only gripe for the second encounter is that they want you to do a 50% burn to avoid being blasted or drop in the holes in the catwalk listen mannnn my friends stink they don't grind the game like me lmao i can't carry that much damage
I'm leaving this comment before watching the video. Is it as hard as the last dungeon ? Edit: Fantastic, first five seconds of the video. Thanks fallout. 💞
mechanics wise, this one seems to be easier to nail down. Enemy density and boss sponginess?? I think Spire takes the cake. There seem to be more phases required here in boss fights.
This will honestly not be hard to solo at all once we are up to the power level. The real kickers though are the amount of health on the bosses requiring a lot of time and patience. Also the friggin wyvern will be a bear to manage all on one’s lonesome. As a bunch of under light individuals we had one person dedicated to doing nothing more than distracting the boss so that I could hit all of the points without getting blown up out of nowhere.
I’ve done solo flawless twice now, my first run was voidlock, having devour always up plus ad clearing with volatile was very useful, only time I wasn’t running void was first boss, had to run well for those damage phases, it’s not too tough, just keep it slow and prioritise your life over damage. Also my second flawless run I did by accident xD, lorely Titan too op
Once people have where all the nodes are memorized, this will be a complete breeze. Most of my deaths/ struggle were running around looking for where to shoot next and running into a bunch of enemies out of nowhere
Exactly what I thought as I did it solo
Specially when people get over the light level cap, complete joke
Wingsofelderlyabuse yeah true. I didn't even realize the final boss was 1590 so I was under level until I switched my load out that bumped me to like 1578 and all of a sudden enemies had swords next to their name
@@arisdrik well you clearly haven’t played it pimp, the suplicants and the last boss are at 1590 but i guess I’m the one who “needs to get a grip”.
@@arisdrik doesn’t matter pimp
A couple small notes:
• Some of the jumps in the open warehouse section are pretty long. It may help to use a jumping exotic and/or temporarily up your mobility stat.
• when carrying current through the yellow cables, shooting a connector/node will extend the timer of your Arctrician buff. During the harpy boss encounter, multiple arms of the + can be completed in a single charge by one guardian in this way.
• Who the heck wired this place up? Just leaving cables laying around everywhere, willy nilly...so sloppy! And they arent even powered to begin with. Thats just unprofessional
It’s cuz they used remote learning 😂
The timer extension is helpful thanks haven't ran it yet
I ran that area the riskiest way possible, no Stompee-5s, nah, *Eager Edge*
I can definitively state, it was worth it
This definitely wasn't a union arctrician outfit that ran these cables.
i guess we should tell rylee to do this dungeon lightless
One note that's important for this as it just came out- that final encounter is 1590 power level, so if you're vastly under that the enemies will hit HARD
Chunky bastard has thicker thighs than rhulk and the damage to match
This makes soo much more sense as to why I felt like a wet noodle
Ah makes sense on why my shots were hitting as about as hard as a nerf dart which was dipped into water.
I’m 5 under and was gettin mopped by the final boss
How much does our power lvl cap out at for final encounter?
Can’t believe you have a guide out already! That was fast.
It’s honestly a really easy dungeon its really fun solo
@@justsomelonelykaiser5734 Boss is sorta tough solo, but rest is pretty easy
@@justsomelonelykaiser5734 that's all I needed to read
There were guides 10 mins after it dropped
Me and my team just went in blind and finished it after 5 hours! Most fun I’ve had in this game in so long
I don't mean to be a prick but how did it take you 5 hours? Where was most of your time spent? My group got to boss in around 45 minutes and boss took like 30 mins to figure out
@@DecoOnYT mate not everyone is good at pve and that also means figuring out mechanics
@@DecoOnYT i dont mean to be a prick but *proceeds to be a prick*
@@DecoOnYT also looking for collectibles and secret chests
@@DecoOnYT I agree my friend and I got to the main boss in like an hour if that
I've been ignoring dungeons other than GoA because I have adhd and social anxiety but because this seems short I think I might give it a go.
12:54 “shouldn’t take 4 phases” idk about you guys but my first run though we took probably 10+ phases just to kill the final boss. That’s with tethers, linear heavy, well, etc
That 1590 light recommend is BRUTAL. But it can be done haha. Also managed to get the exotic bow on my first and only run so I can’t complain
Yeah he definitely is a sponge, however if you follow his instructions you should be good, I did an 8 phase on my solo flawless run with witherhoard + auto loading rocket with nova bomb, that’s solo so if there was three of me it would’ve been an easy 3 phase
It’s best if someone has Gally that way Wolfpack rounds will be activated, a second with Two Tailed Fox, and a third with whatever else rocket launcher. It’s all up to you really.
Definitely need a dawn blade to stay alive near the end of the phase and buff damage, a void tether mechanic for extended damage and weaken, and for long extended damage too Gathering Storm. Three phase is easy with this.
Just did this as my first 100% blind run. Took about 2 hours to beat it but it was pretty fun. Final boss, we decided to have one guy (me) shoot at the boss to keep agro while the other two dealt with the mechanics, then we just lured him into the room before we start the countdown. Took like 5 phases to kill him and the harpy though.
that's exactly how our group did it blind and we hit it in just under the 2 hour mark as well. it was some of the most fun I've had on destiny.
Those damage phases are gonna be a real struggle when doing solo. Especially since the final boss has such a short one
Yeah I’m so lost on how I’m planning on the solo flawless this dungeon is the hardest by far for it
@@adamboy0559 at least prophecy had long damage phases you so only had one thing to focus upon. But this is so stressful. Glaive is required here
witherhoard with weakened clear + b&s will be a 4 phase for both bosses. kind of the tradeoff having chunky bosses when the rest of the mechanics are pretty easy
The weaken mod and the solo mod will make it a breeze
Im doing solo right now and i can tell you solo flawless will be impossible without some form of hack there's just too many enemies
A couple of extra notes/tips:
- as mentioned elsewhere, shooting a node will give you an extra 5 seconds of the buff, but only if it completes a wire, aka not out of order. If you're fast enough, you may not ever need to refresh, though it might take good communication if you're trying to hold the buff while playing with a team.
- when you shoot a node out of order, it will stay on for a second or two, so you can shoot the one after the next in order and then fill in the gap, completing both if it's fast enough.
- In the final encounter, there are no spawns in the reactor room until the main door is opened. On the first phase, the boss entering animation locks the side doors at first, but this is a great place to kill the hydras from.
- AFTER the big door opens, no more small enemies spawn in the first room, only minotaurs, so clear it out and it will be mostly safe, though the boss can still come in and mess you up.
- the minotaurs in the main room despawn when damage phase starts, so I would avoid fighting them after starting the dps sequence unless they have agro'ed into the center area where you'll be doing dps
- I haven't verified, but one of my fireteammates said that dropping to the lower floor of the arm during boss 1 stopped all damage and push back from the shock wave.
I'm glad you put out a guide, but at the same time, I'm very glad I was able to complete this blind day 1. It took me like 4 or 5 hours, and it was scuffed as hell, but my friends and I did it, and it was so satisfying.
Too bad all my loot sucked.
Went in almost completely blind yesterday. Had seen the entrance and so had a jump on the base mechanic. Took 4.5 hours, but was running with two folks I didn't know. We bonded by the end and it felt like we really accomplished something while also having fun.
this is a nightmare doing solo, especially the damn jumps. how fucking hard would it be to just let us get to the boss easily
Thanks for this guide fallout :) I work this weekend so on Sunday I’ll be using this guide to help me and my friends get through.
I think the energy cables was an interesting idea for a mechanic. It works well enough. But honestly, i feel like the tower climb could have left out one segment of it, and no one would have wished to do it one more time. Bungie did milk it a bit
Conceptually, this seems like the easiest dungeon except maybe Shattered Throne. The wire mechanic is a neat little puzzle but it feels like it's tuned for solo play way more than group play. The biggest threats here are enemy density (like, holy moly there are so many enemies in this dungeon) and the Wyvern's tiny, tiny crit spot. Thanks for putting together the guide really quick, looking forward to unlocking my cowboy hats and farming a nice double fire GL ASAP. XP
shattered throne is easy just because of the level of power creep we have. i feel if the bosses and majors were buffed it'd actually be a decent dungeon
grasp is the easiest of them all
Yo, right? I got to the second encounter, and spent like three hours dying. Damn enemies everywhere, and if you take enough damage the bosses "push" mechanic insta kills you. I'm gonna get the mods for solo players, and give it another go. I like the solo dungeon concept.
I know solo is gonna be a pain, but if you've got a friend, having a Div bubble is gonna make that Wyvern so much easier, helped with my first 3-man clear so much
it might be better to give up on hitting the wyvern's crit.
I 2 manned it it and I decided to go for merciless, palmyra, and behemoth super for boss damage.
I think it would be really cool if the dungeon's main mechanic revolved around the temporal anomalies. I mean as much as I love to live out my electrician fantasies, I feel like time travel would have been a much more engaging mechanic.
No we shall play gambit and find the thingy to shoot in all encounters
That also super disappointed me. There's literally an anomaly right in front of you when you load the dungeon. Super missed opportunity IMO. Would have loved to see them used as a way to tell a story.
Duality is basically that
First clear today. THANK YOU SO MUCH. the last section is not as bad as it looks
Btw in the room at 21:32 there’s a small hole under one of the stairs that contains a secret chest! Me and my friends found that during our run
There is also a secret chest on the first jumping puzzle. The other thing to look for are the blue computer screens to collect audio files from (or whatever they are called).
Go to 4:57 on the video and you will see the area where the secret chest is.
This has to be one of, if not the most fun Dungeon i've ever played.
If only it didn't kick me and my fireteam to orbit every time after the second encounter....
To me its the worst dungeon so far :/
Its fun cuz its ez
@@SwampyThingy exactly not everything has to be balls deep difficult. I'm pleased by the fact it is easy because I might actually get some loot from it.
@@gamerprodigy107 i agree
‘Me without the dungeon key’: Frivolously taking notes
Ayo a guide out already! You are amazing fallout 👏
The music is soo good and it has a good mechanic and loot, only thing to complain are the vex
before i even watch this video, i love the thumbnail with the green check marks for some reason. Like an ol free real estate or Better Call Saul ad
You are a really cool guy. Love ur content and ur 60 second xur vids. Keep it up!
Just the man I was waiting on to upload. Can always trust a Fallout video to tell you what you need to know without wasting time.
I trust him more when he makes guides.
I don’t think you need a guide for this dungeon. My team got through the whole dungeon in a sum-total hour and a half. The mechs are so simple that it’s actually tragic
Was waiting for this, Gracias papa fallout
Some things to note that I seen that is very important the beginning area has 4 CYCLOPS that can one shot you easy and there are supplicants thought the whole dungeon.
I'm glad the dungeon is easy because that means I'll actually get some loot from it. just wish I had a team to try it.
I can help u :)
@@svenM-xk3jl maybe
means all dungeons are easy now. because other dungeons are legacy and have 1350 power so you can do them too
@@PoppyGaming43 yup I'm working on it lol.
I'm out here making my first clear comepletely solo, but the DPS checks I gotta do are unreal
Also take note every time u shoot the correct node your timer on arctrition is extended by 3-5 seconds. I've done all four nodes in first boss on one monitor charge
Went in solo, got one run do e, just got my solo flawless done, after a certian amount of deaths and re runs you can quickly speed run the first half, first boss takes awhile due to damge, bit you can get all three floors of switches done with one buff, all four points of the plus sign with one buff, all the ones at the entry, and all the ones in final boss room, as well as the red ones leading up to it. Also you can shatterskate or well skate from the second floor of the entry to the jumping room all the way to the exit and completely bypass that room. You can also shatterdive or Phoenix dive, or thurnderdive past the fans, and land on the safety parts of fans, you won't get knocked around doing that. Also you can disintegrate the Supplicants and prevent them from exploding, not the fanatics though, so doing this on arc hunter is very quick and easy
This speed is excellent. This dungeon is a banger
Already knew how to do it, just enjoy your content.
Got my notepad and my Nezarac tea ready - let’s do this shit!
It was fun going through with my best friend blind, but this is 100% my least favorite dungeon thus far. Thanks for the guide!
what?!? we were saying to each other this is so much nicer than duality, besides the returning to orbit because servers, this was so much more enjoyable, no random lags that kills you for no reason when you are doing the right thing.
anyway nothing will ever beat prophecy, they all have some ''filler'' part but i love mario cart and so does my friend so nothign come close to it
My team suggested either using divinity or rockets in the last encounter, since the flinch can make you miss a lot of linear shots.
Our team tried LFRs first then immediately switch to one Gjally and 2 Hot heads. Did it in 3 phases.
the only problem i am really having is the supplicants they sneak up behind you when you are dealing with other enemies and lot of times their audio queues were not happening until they were right behind me. Leave it to bungie to take something that is fun and turn it into random frustration.
How’d you get through the whole dungeon? I couldn’t even play this afternoon for all the errors.
Looking forward to your solo-flawless video in about 45 minutes! 👏
Friend of mine got me to do a blind void run from 2nd encounter onwards. Div may be nerfed, but damn me using it throughout really helped DPS phases
This is easily my favorite dungeon yet
* For the opening encounter when you’re being introduced to the mechanics, leave the last nodes unactivated until you have all four chains primed for completion. Completing a node chain will spawn Supplicants which will ruin flawless runs if you’re not careful.
* For Akelous, you can try to target a fuel rod with adds next to it for Font of Might. Usually you’ll have a Minotaur and 4 Goblins on two fuel rods at any given moment in the encounter except for after a DPS phase.
* Void resist mods are pretty much a must on the final room. More importantly, always be moving to safety when you can. Persys is very aggressive and will wombo combo you with its Supplicants out of nowhere. A good SMG or Sidearm is preferred here for your primary.
* Do not let yourself be trapped between Supplicants and Persys! Trying to handle both at the same time was the killer of most of my solo flawless attempts.
21:51 I thought you were gonna say "This might be tricky to explain but there are yellow and red wires, yellow you have to shoot in order and red as fast as you can" and just leave it at that lmao
I attempted this with just one friend, and we made it as far as the harpy boss. We did pretty much figure everything out on our own...we just sucked at damging the boss, even after breaking all its eyes. Thundercrash and Hammer of Sol werent doing it. And Gjallerhorn got me blown off the tower for some reason.
I think we will come back later when i can use a GL to weaken it with the artifact mod so we can hit it harder
Yea DPS on that fucker is hard
Cleared 100% blind last night. We ended up ditching linears part way through and found more success using the old 1 gally 2 legendary rockets worked well. I was also using witherhoard and fusion grenade spam and 3 phased. Once we're above 1590 and have weakened clear that will probably be the play for DPS
Great job! I follow another guy, Kackis who does these but I always feel like he rushes and has too many edits. Appreciate you taking your time to do it right!
Time stamp typo for the last one (just a heads up) guessing it should be 24.00 ?
I’m so hyped thanks for the help
I still want a ikelos weapon in the kinetic and stasis slot (heavy and kinetic)
Important simple tip - You will know you have shot the correct node in the chain if the wire leading into it turns blue. if it doesnt it means you missed one
I wonder how the dps meta for this will shake out with the short phase plus harder to hit crit spot with the boss looking around, (with fallout hitting an entire clip and only 1 shot critting in one phase). We did rockets on our clear and aside from ammo attrition ending up givng us more phases than we would like it was rather clean dps each time.
well if i had to guess
boss moves around so LFRs are out
rockets dont have enough ammo so they are out
GLs are hard to aim and will run out of ammo too
some bosses are too far away for swords
bungie gives us like 1000 LMGs per season
i wonder which one will be meta ...
@@PoppyGaming43 nah lfrs are fine, and lmgs don't do any damage. As far as I know final boss fight he just runs at you
@@PoppyGaming43 I imagine in master, assuming theres champs, rockets should be fine if you use those one exotic gloves but NM seems to be an interesting puzzle. Maybe just using a div guy and 2 precision weapons will be the lazy answer but idk how that will end up damage wise. I might test it
friendly reminder. the secret chest in the room with the arc beams and major hydra is probably the easiest one to reach of all time
Any tips on farming for armor?
This dungeon is a nightmare to run solo, that harpy will haunt me in my nightmares smh.
Amazing, I can't believe you already did a guide.
You deserve much success, my dude.
Spouse and I two-manned up to the harpy, but then I was too drunk to continue. Gonna try to finish today.
On the first boss my team found out on multiple runs if you do damage constantly without pause the damage faze will last longer
whole dungeon is to teach ppl how to cable management when build a computer
Ohh nice Guide! Ive got homework now thanks!! (Also that SMIDGE of health on Last boss hurts)
Why are you running champion mods? to prepare for master?
Does anyone know if tether still slows the harpy? I remember that being a thing in GoS
Me and my buddy 2 manned it to the final boss but a 3rd is pretty much absolutely necessary to keep the boss distracted. Trying to dodge him, kill ads, and shoot the circuits is a bit much for 2 people lol
Also, my game kept crashing whenever I entered the grav lift the first time, forcing us to redo the encounter.
Wow this was quick.
Why do I think the monitor on the first jumping puzzle have to do with something later on
What gun are you using
Whelp thank god I still have a ikelos SMG with demo and feeding frenzy
Gonna be making a ton of warmind for this
1:12
Bothering me to no end that yellow has lower case w for wires while red has an upper case W.
This dungeon was arse for my first time. Thanks to DIM being down, we were only half-prepared, especially since we went in blind. My teammates were more ill equipped than I was, and likely half asleep. 3 hours later, we got our clear.
What are the collectibles for??
Does anyone know: If i only got the sidearm from the new dungeon boss on my only run, if i were to now grind the boss cp, would he only drop the sidearm, or other stuff too?
Final boss timestamp is wrong. Should be 24:00 instead of 14:00
what weapon is that
The music be bussin
Imagine being such a mouse and keyboard chad that you bring a sub machine gun to a dungeon
I would just like to add for the final boss: Bring Aeons! You can finish the minotaurs for heavy, staying topped up for the entire fight. Suppose you can do it on the first boss too, though we weren't using Aeons at that point.
Was absolutely clutch for final boss though.
where is this even located on the map
Thanks a bunch.
I will watch this vid once I attempt it first. I tried to do it on launch but was met with error code after error code. It's sad Bungie can't release anything that is not full of bugs. But thank you for the vid.
Where does the damage boost come from ?
"Damage boost" from the artifact mod Monochromatic Maestro, "solar damage boost" from elemental wells + font of might mod.
Is this dungeon farmable like duality?
what's your build?
Bumping my head and falling to my death on the third ascent up the tower only to do it all over again is what made me quit this dungeon solo...
The only problem is that I can't seem to stay alive enough or kill minotaurs/hydras fast enough before I get overwhelmed by ads, I'm playing as warlock and the void sublcass or the stasis one do quite a lot but I think I might have been too low power level for this
Can you release a guide on how not to get error coded? I'm pretty sure that was the hardest mechanic in the dungeon.
I did it without any help but I’m stuck I’m on boss I can’t kill him:/
Can you do this solo?
Mhm, I’ve done solo flawless twice now, the main thing to note is how spongey the bosses are, it’s actually quite easy just you can never deal that much damage, only 5 phases for the first boss but 8 for the final boss! If you are thinking about attempting solo and have any questions just ask me, also the biggest tip is have for solo flawless is prioritise your life over damage
THIRTY-SIX MINUTES?
SPIRE OF THE WATCHER: The Brain-Damaged guide.
Listen, I'll take as many phases as it takes, tyvm 🤷♂
Well been trying to finish this dungeon. I'm at the boss and need 2 people to join for help and I cant search lfg on xbox as it won't let me type past one letter. I've searched everywhere and the only help I have found is from 2020. I tried customer support but they say hard reset ,I've done that and nothing. Also I have tried multiple controllers with no help. Can anyone on here help me as I'm just literally begging each and everyone I can find to respond with any help. Cheers and thanks to any and all that can help.
Helpful 🙏🏻
is that the optimal dps though^ we aint the best and i feel like we were getting better results using a divinity because we cant hit the crit spots like maniacs, its so tiny and everything flinched
thanks fallout!
no xur video :sadge:
"Shouldn't take 4 phases lol." Phew, good thing it took me and my fireteam 8
Keep in mind recommended light is 1590 so they're more tanky than they should be for a ton of people.
my one and only gripe for the second encounter is that they want you to do a 50% burn to avoid being blasted or drop in the holes in the catwalk
listen mannnn
my friends stink they don't grind the game like me lmao
i can't carry that much damage
I'm leaving this comment before watching the video.
Is it as hard as the last dungeon ?
Edit: Fantastic, first five seconds of the video. Thanks fallout. 💞
mechanics wise, this one seems to be easier to nail down. Enemy density and boss sponginess?? I think Spire takes the cake. There seem to be more phases required here in boss fights.
If this is the complete guide, where are the secret chests and collectables?
Where xur?
This will honestly not be hard to solo at all once we are up to the power level. The real kickers though are the amount of health on the bosses requiring a lot of time and patience.
Also the friggin wyvern will be a bear to manage all on one’s lonesome. As a bunch of under light individuals we had one person dedicated to doing nothing more than distracting the boss so that I could hit all of the points without getting blown up out of nowhere.
I’ve done solo flawless twice now, my first run was voidlock, having devour always up plus ad clearing with volatile was very useful, only time I wasn’t running void was first boss, had to run well for those damage phases, it’s not too tough, just keep it slow and prioritise your life over damage. Also my second flawless run I did by accident xD, lorely Titan too op
Is it farmable tho?