Architects REACT to RAPTURE in Bioshock | Experts React

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  • Опубліковано 17 чер 2024
  • Architects Karla Solis and Joe Grescovich are back to REACT to the insane city of Bioshock called Rapture.
    #Bioshock #Architects #ExpertsReact
    Joe Grescovich: www.designsocialarch.com/
    www.pinterest.fr/joegrescovic...
    Karla Solis: anarchytexturestudio.com/home
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КОМЕНТАРІ • 1,9 тис.

  • @civilprotection3114
    @civilprotection3114 3 роки тому +3832

    “An Architect chooses, a construction worker obeys.”

    • @orboobleck5366
      @orboobleck5366 3 роки тому +129

      You just summed up The Fountainhead.

    • @HaIsKuL
      @HaIsKuL 3 роки тому +65

      @@orboobleck5366 yeah but Howard Roark would rather work in construction than have his designs changed. "Aesthetics are a moral imperative." To be immoral is worse than to be a slave.

    • @orboobleck5366
      @orboobleck5366 3 роки тому +21

      @@HaIsKuL Well, considering Howard Roark's morals compel him to destroy his own creation rather than not have complete control over it, maybe he's better off working construction.

    • @codylindeman9783
      @codylindeman9783 3 роки тому +7

      I love Ayn Rand’s characters. They are far from realistic but they are super fun.

    • @HaIsKuL
      @HaIsKuL 3 роки тому +4

      @@orboobleck5366 I suppose it does suck when people radically change your ideas then blame you for the abomination it became because your name's on it, but idealism does have its pitfalls, definitely.

  • @nyotamwuaji6484
    @nyotamwuaji6484 3 роки тому +2256

    "Since it was abandoned"
    Rapture wasn't abandoned. It's still very inhabited, the inhabitants just happen to be batshit insane

    • @worldweaver2691
      @worldweaver2691 3 роки тому +281

      So Abandoned ....By Sanity

    • @pessimisticdiabetic717
      @pessimisticdiabetic717 3 роки тому +19

      💀

    • @stefanm.734
      @stefanm.734 3 роки тому +152

      "As it's been abandoned."
      The wording is important. He's not saying it is literally abandoned, rather that maintenance and upkeep have stopped.

    • @nyotamwuaji6484
      @nyotamwuaji6484 3 роки тому +18

      @@stefanm.734 wasnt that the job of the big daddies though?

    • @stefanm.734
      @stefanm.734 3 роки тому +62

      ​@@nyotamwuaji6484 Yeah, I suppose that's true. It's probably more accurate then to say maintenance has _slowed,_ due to the dwindling number of Big Daddies and the constant distractions they have to deal with.

  • @joeno-say5504
    @joeno-say5504 3 роки тому +2000

    "Is it set in 1920 or 1960?"
    Yes.

    • @Redfield2008
      @Redfield2008 3 роки тому +1

      Comments?

    • @arbiter907
      @arbiter907 3 роки тому +77

      For those who don't understand, Bioshock Infinite is set in the 1920s and there's a shot of Elizabeth and Booker being in Rapture for a quick minute for some nostalgia points but Bioshock is set in the 1960s.
      Either that or I'm completely wrong.

    • @kaelang12
      @kaelang12 2 роки тому +45

      @@arbiter907 bioshock infinite takes place in the 1910s, not the 1920s

    • @bradabar2012
      @bradabar2012 2 роки тому +4

      1960

    • @girlsdrinkfeck
      @girlsdrinkfeck 2 роки тому +8

      im glad they used the PC version, xbox looks like trash, PC one still looks good for todays stansards

  • @MrMakingwavesmedia
    @MrMakingwavesmedia 3 роки тому +994

    Game was so ahead of its time. Still amazing after all this time.

    • @Hashem1271
      @Hashem1271 3 роки тому +3

      Yup

    • @OLee82
      @OLee82 3 роки тому

      Ahead of its time in what way exactly?

    • @prophetlee4450
      @prophetlee4450 3 роки тому +64

      @@OLee82 In the fact that it was released 13 years before, and it's still better looking than nowdays AAA games,

    • @OLee82
      @OLee82 3 роки тому +1

      @@prophetlee4450 I'm pretty sure the design/art style is not what they meant. At least not as the main reason for the initial statement.

    • @flutistmom
      @flutistmom 3 роки тому

      Indeed.

  • @ananddullabh
    @ananddullabh 3 роки тому +2788

    Wow the fact that the developers did such good research in creating rapture that 2 people who know nothing about the game were able to put a very vivid picture of it together based only on the architecture really goes to show they deserved that game of the year award!

    • @heathb2182
      @heathb2182 3 роки тому +181

      it really shows just how all the details and parts of a story can support an idea.

    • @gatotriste1573
      @gatotriste1573 3 роки тому +6

      Esta bien

    • @thestonepilot8242
      @thestonepilot8242 3 роки тому +106

      Best part for me alone as a major gamer was the fact he said "Visually we're learning from the environment" You don't have to know anything about something other than what your seeing to let your mind create the rest of the fantasy

    • @UltraAlex2000
      @UltraAlex2000 3 роки тому +23

      That's one of the reasons it's considered one of the best games ever made, at least i think it is.

    • @kojeta3200
      @kojeta3200 3 роки тому +36

      @@thestonepilot8242 yeah, that's called enviromental storytelling, really love that in games

  • @DaMythixMan
    @DaMythixMan 3 роки тому +5234

    Would be interesting to see them react to Soulsborne architecture, Anor Londo, Yharnam, Irithyll etc.

    • @15thCrypt
      @15thCrypt 3 роки тому +94

      The fortress would be interesting

    • @lucaortolani2059
      @lucaortolani2059 3 роки тому +58

      Oh duck yes
      I want to see thwir brains melting trying to sift through the ekletism

    • @thothtahuti5509
      @thothtahuti5509 3 роки тому +6

      Yes! 58 likes in 57 minutes, I think the people have spoken ::)

    • @squadcammander354
      @squadcammander354 3 роки тому +42

      Watch them show BlightTown, Undead Village, and every non-impressive structures because they couldn't make it far into the game. That's what happened with one UA-camr who talked about how accurate armor was in Sekiro; never put any footage past the Armored Warrior.

    • @SteezyMPeezy
      @SteezyMPeezy 3 роки тому +8

      SquadCammander354 blight town is pretty damn impressive for what it is

  • @Blashbuck
    @Blashbuck 3 роки тому +1292

    Architect perspective on Bioshock:
    "Oh, that's a whale."

    • @wyettastone
      @wyettastone 3 роки тому +106

      Whales are structurally sound

    • @futsk01
      @futsk01 3 роки тому +32

      Wish I had a whale...

    • @TheThingBehind
      @TheThingBehind 3 роки тому +1

      @@AownAli-xi8jq ( ͡° ͜ʖ ͡°)

    • @WillieManga
      @WillieManga 3 роки тому

      Even Press Start to Laugh knew it was a bad idea!

  • @yoRigelElRigel
    @yoRigelElRigel 3 роки тому +278

    They look super chill. I can see them reviewing my apartment like: Yeah, it's so crappy. That trash can over those clothes on the floor is really art deco.

    • @3333218
      @3333218 3 роки тому +20

      "This was a really popular style in 2020"

  • @-BlazeK-
    @-BlazeK- 3 роки тому +2749

    It would be cool if you could write down some of their questions and give them an explanation at the end. Like the reason the city was built is...the reason his hand is glowing is....etc

    • @Mika-kana
      @Mika-kana 3 роки тому +221

      Blazekingz They should give them like a summary of what is the game about, preferably before the reaction time

    • @heathb2182
      @heathb2182 3 роки тому +168

      @@Mika-kana I kind of like it blind. They don't have any assumptions that would shape their interpretation of the architecture.

    • @15thCrypt
      @15thCrypt 3 роки тому +90

      @@Mika-kana Depends on the game. Stuff like this is good to see without telling them anything because they are just talking about setting while there are other reactions that could use prior knowledge because something like a simple story element could get rid of their grievances. A few of these have people that are completely confused even towards the end because of something they dont know which would help them when watching the footage but that isnt always needed.

    • @ark_knight
      @ark_knight 3 роки тому +14

      Yes, Bioshock was not given justice here! I love Bioshock sooooo much!!!

    • @ark_knight
      @ark_knight 3 роки тому +45

      @@heathb2182 They can go in blind first but then can give a summary at the end and see how their discussed points change or how fascinated they get by getting the context would be PURE GOLD.

  • @skullies3580
    @skullies3580 3 роки тому +2512

    Drinking game:
    Take a shot everytime you hear "Art Deco"

    • @tommyshadow66
      @tommyshadow66 3 роки тому +79

      we would die lol..i think thats the only "im a trade professional" word she knows

    • @TTH247
      @TTH247 3 роки тому +244

      T. S. It’s the only architectural style in the game

    • @squidgiemctentacles5265
      @squidgiemctentacles5265 3 роки тому +26

      You'd literally die of alcohol poisoning lmao

    • @animemangafan666
      @animemangafan666 3 роки тому +3

      I was thinking the same but I don't want alcohol poisoning haha

    • @blackonyx1
      @blackonyx1 3 роки тому +23

      I came here just to see who else noticed how many times it was mentioned!!

  • @banathinkehli9875
    @banathinkehli9875 3 роки тому +194

    I love how they could pick up on some of the themes just from looking at the environment. This is what good environmental storytelling is supposed to do.

  • @Gamer88334
    @Gamer88334 3 роки тому +159

    Him: “It’s an underwater city that could collapse on you.”
    Me: “You have no idea how right you are.”

    • @Dalton_Boardman2000
      @Dalton_Boardman2000 4 місяці тому

      The biggest threat to Rapture was never the water but the people who lived there.

  • @RamnaViaz
    @RamnaViaz 3 роки тому +845

    I love how they got stuck on the "aesthetics are a moral imperative" quote and that elicited a minutes long dialog, hahaha it's just the quote of a psychotic plastic surgeon/serial killer whose perfectionism and drug abuse drove him to madness.

    • @UnreliablyGabe
      @UnreliablyGabe 3 роки тому +133

      Then they talk about how safety should be a moral imperative, and while yes that should be the case, the game establishes that freedom from morals is part of rapture. God, the game world is so thought out.

    • @randybobandy9828
      @randybobandy9828 3 роки тому +48

      @@UnreliablyGabe exactly lmao! That doctor was going ape shit on unsuspecting patients. Going in for a quick wart removal and ends up with a whole new face.

    • @NebMunb
      @NebMunb 3 роки тому +1

      Thanks for the plot rundown

    • @MrBlaktoe
      @MrBlaktoe 3 роки тому +31

      A lot of these things make more sense when you understand that pretty much the whole game is an exploration of the philosophy of Objectivism.

    • @ibn_adham
      @ibn_adham Рік тому +2

      @@MrBlaktoe A deconstruction of objectivism

  • @sunyanpirzada7848
    @sunyanpirzada7848 3 роки тому +965

    These guys are like the most professional persons on gamology ever

    • @78jaden
      @78jaden 3 роки тому +25

      They sound like they dont know what they are talking about

    • @ChaseJonas75
      @ChaseJonas75 3 роки тому +53

      jazz hallowz I think they are trying to keep an open mind and view the game’s architecture as realistic, but also as a game setting. They aren’t always given explanations for everything, so sometimes they have to explore different options for purpose or ability. Sometimes they do sound lost, but not on the architectural stuff, but more on the game side of the discussion.

    • @furkanaydin8046
      @furkanaydin8046 3 роки тому +4

      I like these two, but I prefer the doctor over them.

    • @pushbaner5219
      @pushbaner5219 3 роки тому +4

      So professional that they wear the same set of clothes on every episode..it's like their lab coat...yeah most likely all of these episodes were shot together...

    • @DsgSleazy
      @DsgSleazy 3 роки тому +2

      @@78jaden are you an architect

  • @TheAlienGangster
    @TheAlienGangster 3 роки тому +889

    The graphics aren’t what makes it look incredible. It’s the art.

    • @PolishGod1234
      @PolishGod1234 3 роки тому +87

      I think the graphics are still pretty impressive

    • @brodriguez11000
      @brodriguez11000 3 роки тому +32

      Graphics in service to art.

    • @SnailHatan
      @SnailHatan 3 роки тому +26

      If the graphics were shit, the art would barely be perceptible

    • @professionalfangster1510
      @professionalfangster1510 3 роки тому +8

      @@SnailHatan I'm not sure about that.

    • @SnailHatan
      @SnailHatan 3 роки тому +7

      @@professionalfangster1510 Then you don’t understand how graphics work.

  • @dylanmorris5352
    @dylanmorris5352 3 роки тому +935

    "This looks like Blade Runner with murder and guns". So....Blade Runner.

    • @sasha._.4471
      @sasha._.4471 3 роки тому +13

      I know right 😂😂

    • @themainman2827
      @themainman2827 3 роки тому +46

      Looks like she heard a lot about Blade Runner, but dont have any idea of what shes talking about.

    • @UncleJiroh
      @UncleJiroh 3 роки тому +3

      @Firion Al'Hade and even then she's dead wrong.

    • @thesepretzelssuckass247
      @thesepretzelssuckass247 3 роки тому +7

      Firion Al'Hade Blade Runner was always political though

    • @mori7644
      @mori7644 3 роки тому +17

      Y’all are forgetting that it was the guy that said murder and guns. The girl just said it reminded her of BladeRunner.

  • @angeldust7047
    @angeldust7047 3 роки тому +436

    Bioshock is one of the most beautiful games I’ve ever seen

    • @magicmanscott40k
      @magicmanscott40k 3 роки тому +10

      I can't remember which bioshock it is, but I love the part where you switch areas and you go through the water area between buildings. I thought that was rad.

    • @thebeeghoont7888
      @thebeeghoont7888 3 роки тому +15

      Scott Fillinger bioshock 2

    • @appleseed2933
      @appleseed2933 3 роки тому +14

      *Art deco*

    • @bicheiroparadoxo4894
      @bicheiroparadoxo4894 3 роки тому +17

      And one of the best ever made

    • @almightygod87
      @almightygod87 3 роки тому +4

      One of the best game franchises ever made

  • @bamby864
    @bamby864 3 роки тому +3063

    They should react to bioshock infinite

    • @shinypants2082
      @shinypants2082 3 роки тому +143

      They should react to the architecture in dishonored 2, not just the big buildings like the clockwork mansion but also to the smaller buildings

    • @Cheesemonk3h
      @Cheesemonk3h 3 роки тому +74

      "why is he talking like a preacher from the antebellum south when the architecture is a mish mash of colonial architecture and art deco? does this game take place in a futuristic 1700s or the 1930s? why do i get 1880s vibes? why are there dirigibles and flintlock guns? why is the city floating in the sky? why are these scientists talking about quantum mechanics? isn't that like twenty years AFTER art deco? what is the purpose of any of this???"

    • @YamiDoubtZ
      @YamiDoubtZ 3 роки тому

      Or house flipper idk

    • @jessenielsen7218
      @jessenielsen7218 3 роки тому +27

      Burial at Sea Rapture when it's was clean

    • @xdavier31
      @xdavier31 3 роки тому

      fernando snips Facts lmao 😂😂

  • @dailydoseofeuphoria8660
    @dailydoseofeuphoria8660 3 роки тому +355

    Now you have to show them Bioshock: Infinite.

    • @mcgraidymacatangay1701
      @mcgraidymacatangay1701 3 роки тому +13

      I WAS THINKING THE SAME THING

    • @bjarne3521
      @bjarne3521 3 роки тому +7

      @@mcgraidymacatangay1701 EVERYONE DID!

    • @chaoticgoodcreations947
      @chaoticgoodcreations947 3 роки тому +9

      You can complain about infinite as much as you want, it is still very beautifull.

    • @Danny-oq5vk
      @Danny-oq5vk 3 роки тому +1

      Yes! Can this get more likes?!

    • @danielawesome36
      @danielawesome36 2 роки тому +1

      @@chaoticgoodcreations947 It's too pretty😭😭😭
      And that's both a good and bad thing. Good on a design perspective, bad for real life because it's too misleading on the "moral purity" of it's tenants.

  • @apnayuvi
    @apnayuvi 3 роки тому +53

    Girl - art deco...
    Guy - yeah yeah...
    Girl - art deco
    Guy - I wish I had a whale floating in my room.
    Girl - art deco
    Guy - what does he do with the electric hand thingy ? Oh.. he electrocutes people...

    • @furiousapplesack
      @furiousapplesack 2 роки тому +4

      A stoner conversation if I've ever heard one. I love it.

  • @AlekayTwilight
    @AlekayTwilight 3 роки тому +321

    After watching this video, I now have a degree in architecture.

    • @Alertacobra12
      @Alertacobra12 3 роки тому +12

      You need a lot more torture before you can claim that

    • @rushi12991
      @rushi12991 3 роки тому +18

      @@Alertacobra12 I know the word "Art Deco" so I think I'm cool

    • @tysoncarver5181
      @tysoncarver5181 3 роки тому +1

      I have a degree in Art Deco!

  • @jasonhernandez7343
    @jasonhernandez7343 3 роки тому +1088

    VIDEO IDEA: Mental health expert reacts to "Hellblade: Senua's Sacrifice"

    • @riastradh
      @riastradh 3 роки тому +22

      But not one of the ones that made the game obviously lol

    • @iamstewpit6740
      @iamstewpit6740 3 роки тому +103

      Better Idea:
      Mental health expert reacts to Spec Ops: The Line.

    • @imembridibuddha
      @imembridibuddha 3 роки тому +13

      Psychotherapist reacts to Kane & Lynch series

    • @springtrap2135
      @springtrap2135 3 роки тому +1

      yes

    • @linhza501
      @linhza501 3 роки тому +6

      @@iamstewpit6740 spec ops' depiction of PTSD is a bit too subtle imo and uses a lot of metaphoric imagery and hidden meanings. That wouldn't make for a good video.

  • @AJMarraffa
    @AJMarraffa 3 роки тому +17

    I love that Karla was able to instantly pick up on Rapture's Art Deco design philosophy. It really speaks volumes about how well crafted the game is.

  • @Zergliskful
    @Zergliskful 3 роки тому +67

    What's funny is that most of the problem with what they've mentioned actually are justified as actual things. Geothermal power, super glass, lots of little things.

    • @brodriguez11000
      @brodriguez11000 3 роки тому +13

      Actually not touched upon is temperature. Water, especially at depth is COLD. Even if there's heat, there's condensation on the cooler surfaces, and that in itself can damage things.

    • @tenjenk
      @tenjenk 3 роки тому +8

      they only have the gameplay vid with which to judge things on. if it isnt explained in the vid, they dont know it. glass is just glass. Electricity is just there, but they were right about it being a huge issue since rapture is filled with electric water traps.

    • @thepantsishman
      @thepantsishman Рік тому +2

      @@brodriguez11000 It's definitely mentioned, theres a Bill McDonagh audiolog in Medical that explains that pipes are bursting due to freezing if left uneated.

  • @toxboxdevel6026
    @toxboxdevel6026 3 роки тому +516

    I love how when they got into the "aesthetic is a moral imperative" discussion, they entirely missed the notification on the bottom saying "you've entered the surgical foyer" and it had NOTHING to do with architecture.

    • @Cheesemonk3h
      @Cheesemonk3h 3 роки тому +148

      one of the themes running through the entire game is the dynamic between idealism and pragmatism and how pursuit of one at the expense of the other will end in failure. i mean hell, the entire game is a city at the bottom of the ocean. the medical pavillian part of the game was more about backstory to the people living in the city and it definitely wasn't a statement about architecture, but i think it speaks volumes about how well constructed the entire game was thematically that they still picked up on one of the main overarching themes of the game from the environment design in a set piece without even understanding the context to that set piece or how it all fits together in the broader story.

    • @Cheesemonk3h
      @Cheesemonk3h 3 роки тому +40

      @Nathan-DTS the game has a lot of things going on. yeah, it's about the role of government in regulating healthcare. but the entire game is more or less a discussion about the ethics of authority at all. idealistically, a hyper-libertarian society with no oversight allows massive leaps in technological and cultural progress and allows people to truly reach their individual potential. but without some safeguards in place, the pursuit of that idealism unchecked, without practical concern for ethics, there is the potential for it to lead to a greater loss of life and liberty than the original ideal of 'no oversight' ever intended. you need a mix of pragmatism in with the idealism or it all goes to shit, and individuals or groups who try and upset that fine balance to grab more power do so at the expense of society. the plastic surgeon was just one of many of those individuals in the story.
      i think that the game does a very good job of examining complex ideas without beating them over the head with a conclusion it expects people to draw from it. it's extremely critical of libertarian ideology, just as often as it sings its praises. the game asks the question of where you draw the line of individual freedom in a functional society, and doesn't tell you the answer. which means that people often end up hearing the answer they want to hear, but that's kind of their choice... which is really the whole point of the game, isn't it?

    • @moosome
      @moosome 3 роки тому +15

      @@Cheesemonk3h Took the words straight out of my mouth, and more concisely than I would have put it. I appreciate the other commenters who are trying the parse the game's themes in a more direct way, but it's precisely the cohesiveness with which Bioshock draws its game design, aesthetic, and themes that allows us to connect the literal "commentary" with the broader philosophical discussion in a single, elegant breath. In a way, you are all more or less correct, and fernando is not refuting that this section of the game is about government, regulation, and medical ethics. Rather, fernando is encouraging us to recontextualize the specific messaging of the these events outside of the strictures of the game's "plot" and into the broader sociological discussion where concepts like aesthetic, design, imagination, pragmatism, class, authority, history, futurism, dystopia/utopia etc., all interact in our world with unfathomable complexity.
      The fact that our two hosts, who have only glimpsed a slice of the game, were able to glean and very briefly ponder tinges of these broader discussions from *just* the aesthetics of the architecture (and its decay) is a small testament to how integrated every aspect of the design of the game is with its themes (and to how all aspects of our society, including architecture, are connected, meaningful, and worthy of critical appraisal). Sure, their discussion is brief and is by no means anywhere near comprehensive on these topics, but it's really interesting for a 10 minute reaction video. 7:37 "What are we building for? How is it getting better? How are we addressing real problems?" It's undeniable that, at the *very* broadest levels, above the Randian critiques, Bioshock is tackling these kinds of questions. This was a really fun video!

    • @Cheesemonk3h
      @Cheesemonk3h 3 роки тому +7

      i'm not really recontextualizing anything, it's all there within the game itself. i don't like the idea of 'recontextualizing' as a form of critique because its usually disingenuous and a weapon used by critical theory and social commentators to make something say what they want to hear. all of the things i talked about are touched on in every single aspect of the game, from the enemies to the environment, you don't need to recontextualize it outside of the scope of the plot structure because these ideas and concepts are all within the plot structure. it just doesn't point a conclusion out with a cutscene that says THIS WAS THE PURPOSE OF THIS CHAPTER.
      compare it to Bioshock Infinite, which does. each chapter of the game tries to make an unmistakably obvious point that makes no connection to other chapters. there's the part of the game where it talks about how terrible Wounded Knee was, there's the part of the game where it talks about how marxist revolutionaries are not really the "vox populi", there's the part of the game where it talks about how confusing quantum mechanics are, there's the part of the game where it talks about how religion is the opiate of the masses, but none of those chapters really build on each other or are ever used to make a grander point. they had a perfect opportunity to relate the vox populi to comstock's cult but they never did, the game almost expects you to see the vox populi as good if it didn't go out of their way to make them cartoonishly evil and murder innocent people. and that had no connection to wounded knee! they dropped the ball every step of the way! its a carnival show of a bunch of disparate ideas that contradict one another. you HAVE to recontextualize it to glean any sort of overarching meaning or purpose to Infinite, and that's because without recontextualizing it into a meta-narrative the game is nonsense.

    • @moosome
      @moosome 3 роки тому +3

      @@Cheesemonk3h Solid points, and please forgive my unintended attempt to, ironically, recontextualize your initial comments. And I never thought of that specific difference between Infinite and Bioshock, whereas many of the referents of the commentary in Infinite are external to the content of the game, while Bioshock is definitely more of a complete thought where the plot, aesthetics, and themes form a more singular object. I still maintain that there's no harm in broadening the scope of discussion and talk about how the 'game content' expresses or critiques sociological concepts, but I now realize the difference between that and 'recontextualizing' the elements of Bioshock in service of some other parroted critique. If done well enough, the game itself can support the concepts without violently ripping it from its literal context just to examine it.

  • @TheRagnus
    @TheRagnus 3 роки тому +658

    You should have them react to the Clockwork Mansion in Dishonored 2. Also Colombia from Bioshock: Infinite.

    • @alanmarujo4912
      @alanmarujo4912 3 роки тому +1

      Yes!

    • @Username-wj8pz
      @Username-wj8pz 3 роки тому +28

      Should have them react to every Arkane game actually. Since most of their level designers are former architects.

    • @edi9892
      @edi9892 3 роки тому +22

      Maybe not the clockwork mansion, but the different settings in Dishonored 1 and 2 in general. There would be many things to discuss and I'd love it...

    • @Nico.-.o
      @Nico.-.o 3 роки тому +1

      Yah

    • @blushingralseiuwu2222
      @blushingralseiuwu2222 3 роки тому +3

      Oh yeah, clockwerk mansion is a banger

  • @BlankedEye
    @BlankedEye 3 роки тому +169

    "if you're designing a building for the real world, your biggest obstacle typically is 𝚠̶𝚊̶𝚝̶𝚎̶𝚛̶ THE ENGINEER..."

    • @stefanwalicord2512
      @stefanwalicord2512 3 роки тому +8

      Facts

    • @lordmoneyshot9317
      @lordmoneyshot9317 3 роки тому +11

      An architects dream is an engineers nightmare

    • @Gamer88334
      @Gamer88334 3 роки тому +2

      @@lordmoneyshot9317 And both are a construction worker’s job...?

    • @nicotin9887
      @nicotin9887 3 роки тому +1

      My biggest obstacle is the architect....they always design some stuff that makes sense on paper but in the REAL WORLD I can't just bend the general rules of physics

    • @thorthegodofthunder2313
      @thorthegodofthunder2313 2 роки тому +1

      @@lordmoneyshot9317 my uncle was both

  • @parapotato
    @parapotato 3 роки тому +21

    I really love these two. Just so chill and they appreciate the games for what they are. Please have them back.

  • @GoldScarb
    @GoldScarb 3 роки тому +187

    It would be fun to have a segment at the end where someone explains the context of the game world to the guests; to really see how what they believed from the game footage to what it actually was. It would also give a chance for some of the guest questions answered.
    Like a "Final Thoughts" kind of thing!

  • @NEEDbacon
    @NEEDbacon 3 роки тому +306

    7:47 He hit the nail on the head for BioShock's main thing while hung up on the "Aesthetics is a moral imperative", which was just the ramblings of a plastic surgeon gone nuts. It's been said before but having someone to clear up what exactly they're seeing would be nice for the flow of the video.

    • @ark_knight
      @ark_knight 3 роки тому +23

      Yes exactly. The whole lore Bioshock builds upon all the environmental storytelling going hand in hand with the main plot. They were missing out so much by not knowing what was going on. It made me want to sit down and tell them what was going on through out the whole game. Its the best fricking narrative driven video games ever... well one of the top 3 very least. How can they not tell them the story - introduce them to the idea. They also have not heard about the book Atlas Shrugged by Ayn Rand. They could have derived so much of the philosophical ideas discussed in the game. Argh. The video felt so incomplete!

    • @Zarathustra-zc3xo
      @Zarathustra-zc3xo 3 роки тому +10

      Yeah, I am not by any measure dissapointed, they were brought to see architecture and that's what they did, but so much potential of a masterpiece like that was wasted. I would love to see them play bioshock and experience their reactions.

    • @comradestalin1211
      @comradestalin1211 3 роки тому +16

      @@ark_knight I think that's a problem with most of these gamology videos, they don't seem to give the experts any insight on the games they're talking about

    • @ark_knight
      @ark_knight 3 роки тому +3

      @@Zarathustra-zc3xo Yep, my love for the world of Bioshock is on par with Half life and it was not given justice and I felt like throwing a tantrum bout it lmao

    • @ark_knight
      @ark_knight 3 роки тому +2

      @@comradestalin1211 A shame really, especially for something as narrative driven as Bioshock.

  • @candifemale5118
    @candifemale5118 3 роки тому +131

    Him: “I’m from Ohio”
    Her: *”That’s the funniest shit I’ve ever heard”*

    • @Jun-Kyard
      @Jun-Kyard 3 роки тому +9

      It's funny because Ohio doesn't exist

    • @SkippyTheSpiteful
      @SkippyTheSpiteful 3 роки тому

      Robert E. O. Speedwagon it seems that you have forgotten about Rhode Island

    • @UED
      @UED 3 роки тому +2

      @@Jun-Kyard The US state Ohio doesn't exist?

    • @johnf817
      @johnf817 3 роки тому +1

      Ohio is the 7th most populous state in the US...only PA, NY, CA, IL, TX and Florida have more people. So this dumb coastal liberal elitist woman from California makes herself look stupid laughing at Ohio

    • @madswummelz902
      @madswummelz902 3 роки тому +1

      @@johnf817 Isn't it great how split american society seems to be?

  • @mathisfortes1112
    @mathisfortes1112 3 роки тому +17

    They are so calm when they talk it’s so restful to see their videos, parts of my favourites in Gamology 😭😭

  • @EyobFitwi
    @EyobFitwi 3 роки тому +675

    These architectural discussions are among my favorite part of this channel.
    Please do a react to Bloodborne. That game's design is so tight that it's architecture has got to have something interesting.

    • @beyondtrash1627
      @beyondtrash1627 3 роки тому +9

      Yeah, I really don't understand why so many people were offended by the Sims one.

    • @EyobFitwi
      @EyobFitwi 3 роки тому +3

      @@beyondtrash1627 Really? People were offended? What the hell? I learned interesting perspectives from that. People really have runaway expectations.

    • @Andriej69
      @Andriej69 3 роки тому

      @@beyondtrash1627 What the hell was wrong with it?

    • @Jun-Kyard
      @Jun-Kyard 3 роки тому +1

      @@beyondtrash1627 I guess you could say people found the sims on beyond trash

    • @beyondtrash1627
      @beyondtrash1627 3 роки тому +2

      @@Andriej69 People said they were being picky and mean-spirited, such as when the lady commented she didn't like the wood chosen in one build. Others got upset that they commented on video game logic such as being able to move whole buildings, or windows being put in places where opening them would be impractical.
      Personally, I don't agree with any of that, but the comment section on that video is filled with people bashing them.

  • @JonathanLewispartypenguin
    @JonathanLewispartypenguin 3 роки тому +265

    So it's like Art Deco then?

  • @eprjct
    @eprjct 2 роки тому +5

    I love how they are so willing to put down their profession and appreciate the design because there is really no way anyone would want to build a city underwater.

  • @SkyeRwby
    @SkyeRwby 3 роки тому +42

    Let's play the drinking game. Every time Karla says "Art Deco" take a shot.

  • @matthewlopez1881
    @matthewlopez1881 3 роки тому +69

    You know your game's world is solid when people who haven't played it yet can give a summary of what happened to the world

  • @farhan-616
    @farhan-616 3 роки тому +76

    Probably my favorite architect episode, loved how they analyzed everything even a quote written on the floor

  • @GalenHuggins
    @GalenHuggins 3 роки тому +147

    “I have no idea what time period this is”
    Opening scene of the game: 1960

    • @MostHighEmperorPalpatine
      @MostHighEmperorPalpatine 3 роки тому +5

      Right? They are really bad at commentary 💀

    • @Balefactor
      @Balefactor 3 роки тому +32

      They most likely skipped the opening.

    • @ducksplain
      @ducksplain 3 роки тому +47

      @@MostHighEmperorPalpatine Or more realistically, they were shown to purposefully skip the part where the year is shown. The entire point of the video is to see if they can pinpoint influences from the architecture and culture without being told what era it was from.

    • @dawnqwerty
      @dawnqwerty 3 роки тому +2

      @@ducksplain I’m sure it’s a little of that and a little of their expertise in that field. They are most likely focusing on visuals rather than the game as a whole. As they aren’t meant to be reviewing the game as a whole. Ever watch a youtuber play a game and miss a super obvious clue and they just walk around stuck on a level forever? That’s because they are likely focusing on the entertainment value and not the efficiency of playing the game. Here the same thing is happening, they aren’t paying too much to the story, just how it’s presented.

    • @Gamer88334
      @Gamer88334 3 роки тому

      @@dawnqwerty Your question basically described the Game Grumps at least half the time.

  • @doctorjordanb.dankerson1624
    @doctorjordanb.dankerson1624 3 роки тому +6

    Would be pretty badass to have an entire hotel modeled in a sort of bioshock theme, or at the very least all art deco

  • @captainrookie888
    @captainrookie888 3 роки тому +207

    Would also love to see Bioshock Infinite reaction. I have so many memories with that game.

    • @stalkerentertainment3671
      @stalkerentertainment3671 3 роки тому +2

      As much as I hate Infinite but I have to say that would be interesting to make.

    • @THESTONEDWANDERER-cx3wv
      @THESTONEDWANDERER-cx3wv 3 роки тому +2

      So you're a follower of The Father

    • @Paddy656
      @Paddy656 3 роки тому +2

      @@stalkerentertainment3671 I also hate it and would like to see it inspected

    • @twistedmindssweettea
      @twistedmindssweettea 3 роки тому +1

      Currently playing it now...idk why but it just loses my interest quickly while playing compared to the bioshock 1 & 2 rapture versions. Minerva's den had me laughing a bit bc Morgan Freeman plays the voice for the Porter guy. Who ends up being sigma. Morgan Freeman has a voice like butter lol!

    • @sucka_punch-2000
      @sucka_punch-2000 3 роки тому

      Same man, only recently did I play the first two and they've dragged me into loving them more than infinite lol there's just something about rapture that gets me man

  • @RagnarokMic
    @RagnarokMic 3 роки тому +227

    I never knew Zac Efron was a professional is resident design.

  • @MisfitManiacJoe
    @MisfitManiacJoe 3 роки тому +268

    "this looks very futuristic..." Bruh... its literally just a lighthouse

    • @MrJoshdavis99
      @MrJoshdavis99 3 роки тому +26

      Your biggest obstacle for building a city at the bottom of the ocean........
      is water......... You don't say!!!

    • @Ryan-qn1wr
      @Ryan-qn1wr 3 роки тому +83

      @@MrJoshdavis99 He said the biggest obstacle is water for building on land, not building in the ocean. Hes implying that water is already a big hindrance without even building in the ocean in the first place.

    • @owmyscalpburns731
      @owmyscalpburns731 3 роки тому +14

      yeah bruh what lighthouse LOOKS that futuristic looking

    • @Powered1Buttercup
      @Powered1Buttercup 3 роки тому +24

      They’re talking about the design used for the lighthouse itself

    • @SolidSnake240
      @SolidSnake240 3 роки тому +12

      @@MrJoshdavis99 Damn yall really don't comprehend what you hear before commenting huh.

  • @iammaximumstupied
    @iammaximumstupied 3 роки тому +1

    This is the most educational reacts ever, I love it. Please do more of this this is the kind of expert reacts that are amazing.

  • @GenerationWest
    @GenerationWest 3 роки тому +819

    Joe: So, i'm from Ohio...
    Karla: PPPFFFFFFFFFFF!!!!!

    • @JaysGunner
      @JaysGunner 3 роки тому +44

      Wait.. it's all Ohio?

    • @shitpostnut6293
      @shitpostnut6293 3 роки тому +47

      🔫always has been

    • @Samantha-ef2he
      @Samantha-ef2he 3 роки тому +22

      *cinematic music*

    • @DTS214
      @DTS214 3 роки тому +9

      *everyone dies in a fiery blaze*

    • @bequanis
      @bequanis 2 роки тому

      I know what that means...

  • @themoofs6925
    @themoofs6925 3 роки тому +76

    I love these two people reacting. Idk why, maybe it’s because they always try to approach it in a nice, fair way. Keep it up and I hope to see these two back :)

    • @themoofs6925
      @themoofs6925 3 роки тому +11

      Also! I’d love to see them react to Batman or Spider-Man games. They could rlly look at the city of New York or Gotham or compare it to a real life city.

  • @pansexualdisaster
    @pansexualdisaster 3 роки тому +231

    “This looks like a 2020 year”
    YOU HAVE NO IDEA MAN
    Edit: I meant this as he/she (I haven’t seen it in a while I don’t remember who said it anymore) doesn’t know that it’s a game set in the 1960’s...that’s what I meant

  • @forastero54321
    @forastero54321 3 роки тому

    Really enjoyed this episode. They really gave a lot of info on architecture so it was a lot of fun to hear how much effort whent on to Bioshock's design.

  • @LyonPercival
    @LyonPercival 3 роки тому +78

    They're so cool! It's interesting when the reacts are NOT about the *gameplay* - but instead about the visual *content* of the game

  • @SilverSpectre90
    @SilverSpectre90 3 роки тому +151

    Are they having an argument...
    About what Dr. Steinmann believes of perfection and aesthetics?!

    • @ezlightning4039
      @ezlightning4039 3 роки тому +12

      Yes

    • @Elleshiny
      @Elleshiny 3 роки тому

      Yeah but since they had no contest they thought it was about architecture. That sentence has way more sense if you know it comes from a mad plastic surgeon :P

  • @Purplepenguinguy
    @Purplepenguinguy 3 роки тому +25

    I think the “aesthetics are a moral imperative” part is interesting because the people watching see it as the game itself making that statement, but in reality the game is doing the opposite, showing a horrible creepy, crack-pot lunatic who believes physical aesthetics are more important above people’s safety and well being.You proceed to kill this person in the game.

    • @prajwaljayaraj5887
      @prajwaljayaraj5887 3 роки тому +2

      It has an insane plastic surgeon going overboard with horrific body modification surgery. That's why he sees aesthetics as his moral imperative making every one looked "perfect"

  • @ummche14
    @ummche14 3 роки тому

    This is my favorite video yet!!!! I want more of these guys!!!!!!

  • @alexcook5749
    @alexcook5749 3 роки тому +316

    Video idea: martial artists react to Asura’s Wrath.

    • @15thCrypt
      @15thCrypt 3 роки тому +8

      That would be...something

    • @theshellderinslowbrostail5422
      @theshellderinslowbrostail5422 3 роки тому

      Yes

    • @HullsColby
      @HullsColby 3 роки тому +1

      Yes, mantra rainbow firing powers.

    • @TheEpic980
      @TheEpic980 3 роки тому

      Definitely.

    • @Minority119
      @Minority119 3 роки тому +8

      it'd be cool but I think that, given its mythology and inspiration, it'd be cooler seeing buddhist monks or scholars reacting to it

  • @IronTarkus876
    @IronTarkus876 3 роки тому +156

    Please have them react to the cities of Yharnam, Cathedral Ward, Old Yharnam, and Castle Cainhurst in Bloodborne! It's a great pick for them!

  • @ale_xander286
    @ale_xander286 3 роки тому

    These guys are mega chill. Perfect for late night youtube for insomnia

  • @saiyagok
    @saiyagok 3 роки тому

    Do more of these pls. Loved the commentary

  • @ates423
    @ates423 3 роки тому +61

    Sekiro would be a good game for them to react too, according to some Japanese historical fanatics the architecture they have there are pretty grounded and true. Wonder how they would stand up to that

    • @srai12snake
      @srai12snake 3 роки тому +3

      There’s actually a Japanese version for that

  • @Emperorhirohito19272
    @Emperorhirohito19272 3 роки тому +33

    Seeing as you’ve done rapture, it would be cool to see their reaction to Columbia from the newest game

  • @bakubianji5645
    @bakubianji5645 2 роки тому

    This is very cool! It's interesting to see their opinions, great video guys!

  • @MadameRouzgar
    @MadameRouzgar 3 роки тому +3

    I managed to learn the terms "art deco" and "decopunk" thanks to this! I didn't know the specific name of what Bioshock envisioned in its art style.

  • @kaiiohz17
    @kaiiohz17 3 роки тому +33

    So, now we're going to Columbia from Bioshock Infinite, right?

  • @emperorsavage1572
    @emperorsavage1572 3 роки тому +17

    Next video: Architects react to Columbia in Bioshock infinite

  • @AzureFides
    @AzureFides 3 роки тому +1

    Wow this really makes me appreciate the art director of this game. Seems like he did ton of research on the style of 60s and kept is consistency enough to impress these architectures. Kudos to that guy.

  • @brycestrife5605
    @brycestrife5605 3 роки тому +1

    You guys. I LOVE where you are taking this channel. Architects react to BIOSHOCK??? whoever thought of this video topic gets a raise. Period. 😂 thanks guys!

  • @bludger23
    @bludger23 3 роки тому +33

    I've said this to myself in my head and to several of my friends, Bioshock is one the very few games that you can call perfect or at least one of the few games that dangle closest to perfection lmao.

    • @kojeta3200
      @kojeta3200 3 роки тому +1

      One of the best games of my life without doubt lol. If i'm not mistaken, Bioshock (the first one at least) is considered one of the best games ever made

    • @tenjenk
      @tenjenk 3 роки тому

      I liked how they pointed out that the devs went out of their way to maintain a pure art decor aesthetic. It often DOES get unintentionally mixed up with other styles or hybridized, but not in Bioshock.

  • @sharonwong5688
    @sharonwong5688 3 роки тому +28

    I would love for them to react to Bioshock: Infinite!

  • @LukeBarnesMNSO
    @LukeBarnesMNSO 3 роки тому

    Loved this, I like all the experts react but these are my favorite

  • @DragonsTooth
    @DragonsTooth 3 роки тому

    Loved this. More 'Architects React To' videos please ;-)

  • @futurestoryteller
    @futurestoryteller 3 роки тому +38

    So, geography according to Karla
    Egypt: Phenomenal
    Ohio: Hilarious

  • @justnice4701
    @justnice4701 3 роки тому +27

    Good recomendation, they need to see Bioshock Infinite now!

  • @Blind_Hawk
    @Blind_Hawk Рік тому +1

    6:10 that's funny because they show gameplay from Acardia, it's not abandoned and it is literally the lung of Rapture. Thus it is the place with the most plants and especially trees.

  • @theblackphantom7314
    @theblackphantom7314 3 роки тому

    I was honestly a pleasure listening to two true professionals explain their thoughts and views on this game’s architecture. I love that they praised the creativity, rather than only pick apart what would be wrong with it.

  • @TheJiminyJim
    @TheJiminyJim 3 роки тому +8

    One other biggest problem with building underwater is Archimedes' principle, it will need very stury, durable and veeeeery heavy anchors

  • @masterreeses
    @masterreeses 3 роки тому +18

    Be interesting to have them react to “Control”

    • @callumdonington2227
      @callumdonington2227 3 роки тому

      Yaaas

    • @forest8779
      @forest8779 3 роки тому

      YES PLEASE!! The oldest house was the best

    • @templefox
      @templefox 3 роки тому

      I think is brutalism. Google Clorindo Testa Banco hipotecario building. Is Like working in the oldest house :)

  • @michaelbugner7011
    @michaelbugner7011 2 роки тому +1

    "I immediately thought it was set in the 1920s."
    Game starts immediately on a commercial flight.

  • @worldsstrongestgamer4033
    @worldsstrongestgamer4033 3 роки тому

    This is actually so cool finally a bioshock video

  • @johnnyjoestar6838
    @johnnyjoestar6838 3 роки тому +51

    Do "Big game hunters react to Bloodborne"

  • @dakota61119
    @dakota61119 3 роки тому +9

    I would like to see someone in the background give more details to the game to give them more clarity

  • @InsomniacManiac
    @InsomniacManiac 3 роки тому +1

    The audio diaries mentions architecture, one of them talks about using tin as piping but brass would be much better, make a part 2 to this video, would you kindly?

  • @hexeeb
    @hexeeb 3 роки тому

    We need more of these guys.

  • @thejoney8734
    @thejoney8734 3 роки тому +7

    Yes more Bioshock videos! We need this game to make the best comeback ever!!

  • @Teslabomb89
    @Teslabomb89 3 роки тому +3

    “The biggest concern of building a city underwater is water.”

  • @3DSMech
    @3DSMech 2 роки тому +1

    You should have them react to the beginning of Burial at Sea part 1, since it very much focuses on pristine interiors and otherwise intact architecture.

  • @albertgreene313
    @albertgreene313 3 роки тому

    I like these videos. This one struck me with the idea that it may have helped giving these folks a one sheet. It's fun watching experts go in sort of blind, but the whole any rand fountain head, and general plot may have informed their discussion a bit better rather than being reminded that its all "art deco".

  • @nnthayer
    @nnthayer 3 роки тому +56

    9:03 "It's like, centuries later, we're still trying to emulate Egyptians, because they were the best." My Egyptian friend appreciated this comment

    • @imhoteparchitect1787
      @imhoteparchitect1787 3 роки тому +4

      Me too, as an Egyptian myself I'm always fascinated by the Ancient Architecture of the Egyptian empire before the invasions.

    • @imhoteparchitect1787
      @imhoteparchitect1787 3 роки тому +1

      @Fermin how does that have to do with anything I said?

  • @DDP637
    @DDP637 3 роки тому +5

    We need more of these two i love their vibes

  • @dck6381
    @dck6381 3 роки тому

    They are so chill, i love it

  • @JayTraversJT
    @JayTraversJT 3 роки тому

    Would love them to look at Prey.
    It’d probably look allot like this episode in how they react but still, it’s another awesome environment.
    You could also go into the main lobby area and go into the small museum that literally details the creation of the station.

  • @noahnk1876
    @noahnk1876 3 роки тому +4

    "the biggest challenge for building under water, I think, has gotta be... water."
    *SHOOK*

    • @tenjenk
      @tenjenk 3 роки тому

      pickign a single sentence out without its context is some real petty bulshit. It isnt meant to be standalone. He's using the sentence as build up to WHY and how the water is an issue and what is done to counter it in architecture.

    • @noahnk1876
      @noahnk1876 3 роки тому

      @@tenjenk I know. I'm not trying to laugh at how stupid they stupid they are. Cause they're not, just that, without context, it's a funny sentence. Who pissed in your wheaties this morning man damn you gotta lighten up a little, it was a joke, not meant as serious criticism

  • @RandomLper106
    @RandomLper106 3 роки тому +6

    They should react to Control’s oldest house building I think the design is awesome

  • @Thegreatkrok
    @Thegreatkrok 3 роки тому

    Please get these people in more! There is so much amazing design in gaming!

  • @olo9127
    @olo9127 3 роки тому

    These guys should really react to the Talos space station from Prey 2017. It’s similar to Bioshock in many ways, but with it being in space instead of underwater, there’s a totally different design that goes into it, which is really cool to explore.

  • @mabiniss2
    @mabiniss2 3 роки тому +24

    They should definitely react to the Architecture in Bioshock Infinite.

  • @hamanopotato
    @hamanopotato 3 роки тому +5

    I lose it when the guy said "this looks like 2020" XD

  • @truelies9187
    @truelies9187 2 роки тому

    The best design ever, imagine living in a city like that such beautiful surroundings and interiors

  • @Mr_Momus
    @Mr_Momus 3 роки тому +1

    The first portion of the Bioshock Infinite: Burial at Sea expansion has some actively lived in and clean parts of Rapture in it. Even if it's not for a video like this, I'm sure these two would be interested in looking at that a little bit.

  • @maximutatro3176
    @maximutatro3176 3 роки тому +5

    i like the discussion of, “hey would rome of been such a badass expansionist marvel of societies if they didn’t have marble pillars and dope ass architecture”

  • @bradymaloney9672
    @bradymaloney9672 3 роки тому +20

    I've never seen less chemistry between two people.

    • @aidamou
      @aidamou 3 роки тому +9

      Eh I’m fine with them not being besties cause the discussions about their careers and professional opinions I what clicked on the video for.

    • @bradymaloney9672
      @bradymaloney9672 3 роки тому +2

      @@aidamou completely agree. Just an observation I had.

    • @aidamou
      @aidamou 3 роки тому

      @@bradymaloney9672 which I do free with BTW. Maybe this was their first time meeting or at least being on camera together?

    • @tenjenk
      @tenjenk 3 роки тому +4

      its not a necessity. They're two professionals in architecture. What did you expect?

    • @bradymaloney9672
      @bradymaloney9672 3 роки тому

      @@tenjenk wasn't expecting anything specifically. Just making an observation.

  • @SydTheGray
    @SydTheGray 3 роки тому +2

    I love how calm and understanding their conversation is with each other
    The Architects Code

  • @SystemBlocked94
    @SystemBlocked94 Рік тому

    I love how they got people who never played the game and are architecture majors to break this down it brings a great disservice to the game