It's such a shame that nobody tells them anything about the games. It would make their discussion so much interesting if they knew what the games are about.
It really speaks to the design of Rapture that they were able to detect both the heavy libertarian themes and Alice in Wonderland imagery just by analyzing the in world architecture
This os why I love but also hate that this channel does not give any context to people reacting. They can deduct things without context and make good deductions like those.
@@Leith_Crowtherno, they meant context for the game - time period, setting, story, etc - so the people reacting have a better understanding of what they are looking at and can react more genuinely.
I also hate this. But maybe it’s on purpose? The reactors made really on point observation based only on the architecture and limited gameplay they saw.
Unfortunately one of the main critisism of bioshock infinite is that is really didn't go anywhere near so far to show the dark side of Americana and largely decided to go the "the opposite side are also bad extremist" weak angle. Well it played second fiddle to the silly time travel plot anyway, but I think the studio had a lot more daring ideas that were cut before the launch of the game. Atleast based on the trailers and gameplay we saw before then
@@MrInuhanyou123it went the "oppositeside are also bad extremists" because every revolution in history ended up bloody. Look up what happened after haitian revolution.
@@MrGizzyRey yes it was justified, im not saying it wasn't. Im just saying that the game did better job portraying revolution than most people give it credit for
Considering they only showed the introduction to the game, I was really hoping they would get to react to the "ending" of the introduction when there's an entire lottery dedicated to beaning an interracial couple.
I think what amazes me about these two is the crazy amount of history they know for they craft. They Don't just know that the style of a arch doorway is, but it's history, the history going on at that time and more.
i understand wanting the see what the experts can deduce for themselves just from the game design and atmosphere, it's very cool to see what they can figure out just from that alone, but at some point they need to be given SOME context. then they can take those little nuggets and point out the examples in world, or how they're used to communicate something, or the things that don't fit in, or whatever else comes to mind. people can only make blind associative leaps for so long, especially when dealing with a sci-fi/fantasy setting
When they mention slavery and / or Jim Crow in the bioshock infinite game, I was like, they better be lucky this video is related to arhitects because the less they know the better.
But that final bit in the limelight, whacking splicers jumping at you from the dark timed to the music, hitting with your wrench after equipping the wrench jockey perk... it's poetry.
In the book they talk about how there are multiple layers of reinforced glass in rapture. Basically giant bubbles that surround each other. That's how there was a bombing in the Kashmir restaurant yet the entire area hasn't just flooded entirely.
I've said it before but the Art Deco style of Rapture is beautiful. And if you've ever played the "Beneath the Sea" downloadable DLC portion of "Bioshock Infinite" you get to see how amazing it looked before the civil war.
Next episode can we have my GRAND mother comment on GRAND theft auto - next sentence said in a nasal califonria accent "well they both have GRAND in their names right" like yea..like yea right
I liked how they picked up the themes of idolization of the impossible, of a fake nostalgic America that didn't really exist even then, and so this utopian vision is also impossible and unsustainable. It's trying to make clear that this isn't an actual utopian vision of America, but rather a play on one.
Could have had two people that worked at a burger king and the video would have been exactly the same. The guy architect only said one thing about the glass being too thin.....lol
The comments about bioshock infinite were spot on, extremly aware of American history or rather aware of human history in general, just in general a very deep game. Gameplay is meh but just for the plot it's worth to play even 10 years later
it's pretty impressive much they can surmise about the universe of the game just from watching footage (as people that probably don't play video games)
Not really feasible at the moment easier just to cheat with large displays just have the ideal oceanscape with day night cycle projected on to a metal structure. I think Vegas or Japan had something pretty convincing as a concept to use.
This dude gives me the vibes of the type of Californian, that would accuse you of racism if you said to him, that blacks had better social status than Irish back then.
I found this video insufferable to watch because the so called "Experts" spent more time talking about what they see in the world and trying to understand it than react to the actual architecture of the buildings in the game world. I can see both points of the argument where people wants these "Experts" to have context an understanding of what they are reacting to, I'm in that boat, and those that don't care about the context argument and just wanna see the experts reaction. Those of us who have played and understands the games feels a bit insulted by "experts" going into tangents reacting not to what they're suppose to talk about. The only videos where it feels like the "Experts" actually knows what they are reacting to is Jeremy- the Cop, Israel and Cameron- the soldiers, Tim Davis- the outdoors man, Jordan-the ER DR, Gemma- the Martial artist, and the ex Criminal and other related experts. I just feel the Architects React videos to be the worst ones
2 million subs but 20k views and not evn 10k likes? Maybe atart putting effort into the vids producers and do more then just hit play and record, maybe actually tell them some basic information
@@QuantomX64 😂alright mr zealot have fun in your fantasy world where your country has never done anything wrong and is perfect especially in the past 😂
Yeah some people were happy in the US before the world wars. Mostly the white people of course. Everyone else especially the black people were clearly not. I always liked the nostalgia value of the Bioshock games but I never forgot the fascism that was present in these times.
It's such a shame that nobody tells them anything about the games. It would make their discussion so much interesting if they knew what the games are about.
It really speaks to the design of Rapture that they were able to detect both the heavy libertarian themes and Alice in Wonderland imagery just by analyzing the in world architecture
I mean they did show the subtitles in the clips so they probably heard mr Ryans speech
This os why I love but also hate that this channel does not give any context to people reacting. They can deduct things without context and make good deductions like those.
@CaseyC-bg4bb pee pee poo poo
@CaseyC-bg4bb 🎺
@CaseyC-bg4bb at age 6 I was born without a face
Even after years of asking for it, Gamology still haven’t provided context for the people reacting.
You mean their credentials?
@@Leith_Crowtheryou joking?
@@Leith_Crowther They already know their credentials before they had asked them to be on video.
@@Leith_Crowtherno, they meant context for the game - time period, setting, story, etc - so the people reacting have a better understanding of what they are looking at and can react more genuinely.
@@TerminalVectormakes sense
Would love it if you guys briefly explained the concept of the game to these people. They spend a lot of time trying to understand the plot
they did great, Gamology on the other hand shouldve explained the story to them
Seems to be the running theme of gameology.
I also hate this. But maybe it’s on purpose? The reactors made really on point observation based only on the architecture and limited gameplay they saw.
So, I would agree sometimes... But the things these two said about the games WITHOUT context... That was really cool.
"no slavery or Jim Crow" OH YOU SWEET SUMMER CHILD
Unfortunately one of the main critisism of bioshock infinite is that is really didn't go anywhere near so far to show the dark side of Americana and largely decided to go the "the opposite side are also bad extremist" weak angle. Well it played second fiddle to the silly time travel plot anyway, but I think the studio had a lot more daring ideas that were cut before the launch of the game. Atleast based on the trailers and gameplay we saw before then
@@MrInuhanyou123it went the "oppositeside are also bad extremists" because every revolution in history ended up bloody. Look up what happened after haitian revolution.
@slasher7991 there's no such thing as a peaceful revolution under Fascism rule. Hatian rebellion was justified
@@MrGizzyRey yes it was justified, im not saying it wasn't. Im just saying that the game did better job portraying revolution than most people give it credit for
Considering they only showed the introduction to the game, I was really hoping they would get to react to the "ending" of the introduction when there's an entire lottery dedicated to beaning an interracial couple.
You guys need to provide context to the reactors cmon gamology
I think what amazes me about these two is the crazy amount of history they know for they craft. They Don't just know that the style of a arch doorway is, but it's history, the history going on at that time and more.
i understand wanting the see what the experts can deduce for themselves just from the game design and atmosphere, it's very cool to see what they can figure out just from that alone, but at some point they need to be given SOME context. then they can take those little nuggets and point out the examples in world, or how they're used to communicate something, or the things that don't fit in, or whatever else comes to mind. people can only make blind associative leaps for so long, especially when dealing with a sci-fi/fantasy setting
Now THIS is the ideal sorta game that professional architects should be reacting to!
“Unobtainable nostalgia”
Excellent description!
Can you guys please give the speakers context for these games?? Like one time??
It was not impossible to build Rapture at the bottom of the sea
It was impossible to build it anywhere else
When they saw Bioshock Infinite they said ''No Jim Crow'' oh my god they have no fucking idea lmfao
When they mention slavery and / or Jim Crow in the bioshock infinite game, I was like, they better be lucky this video is related to arhitects because the less they know the better.
Fort Frolic is always the scariest level in Bioshock
But that final bit in the limelight, whacking splicers jumping at you from the dark timed to the music, hitting with your wrench after equipping the wrench jockey perk... it's poetry.
@@fluidthought42In the part you do more damage with your wrench to the splicers with no added perks! It is so fun!
Really feels like Alexis should’ve gotten the thumbnail, her commentary carried the video super hard.
One of the first theoris of Matpat was on posability of these cities.
In the book they talk about how there are multiple layers of reinforced glass in rapture. Basically giant bubbles that surround each other. That's how there was a bombing in the Kashmir restaurant yet the entire area hasn't just flooded entirely.
I've said it before but the Art Deco style of Rapture is beautiful. And if you've ever played the "Beneath the Sea" downloadable DLC portion of "Bioshock Infinite" you get to see how amazing it looked before the civil war.
You mean Burial at Sea.
@@Syntherus Yes I did but you know what I meant.
@@umachan9286Thought I had missed a DLC!
Those were too short for me... But they were free, so wth! Lol
I always figured the glass and rapture wasn't actually glass and was more likely like artificial diamond or something like that
It's nice to hear some tips from an architect :D
What tips other than its impossible or the architecture was never this nice
Next episode can we have my GRAND mother comment on GRAND theft auto - next sentence said in a nasal califonria accent "well they both have GRAND in their names right" like yea..like yea right
I liked how they picked up the themes of idolization of the impossible, of a fake nostalgic America that didn't really exist even then, and so this utopian vision is also impossible and unsustainable. It's trying to make clear that this isn't an actual utopian vision of America, but rather a play on one.
Could have had two people that worked at a burger king and the video would have been exactly the same. The guy architect only said one thing about the glass being too thin.....lol
Bioshock is my favorite dude
The comments about bioshock infinite were spot on, extremly aware of American history or rather aware of human history in general, just in general a very deep game. Gameplay is meh but just for the plot it's worth to play even 10 years later
it's pretty impressive much they can surmise about the universe of the game just from watching footage (as people that probably don't play video games)
Legit loved the chemistry between these two
I love the world design of the bioshock series, but it really was an injustice to have them go blind into the games without giving some backstory
As a gamer and architect myself, it was tough to watch this video coz the architects looked like they were disinterested. It is what it is though
interesting how they are applying a specific date to the rapture when one is never given in the bible
Woohoo! More bioshock yes!
Now I wish they played it.
I was really hoping theyd show them the raffle.
Did you guys not show them the raffle? Lol that would've changed ol boys opinion just a tad, as it's not as glossy as it is
Maybe these archtects forget that with reverse engineering can be created a kind of glass that could handle a whole sea!
Not really feasible at the moment easier just to cheat with large displays just have the ideal oceanscape with day night cycle projected on to a metal structure. I think Vegas or Japan had something pretty convincing as a concept to use.
No context whatsoever. TO BUILD THIS CITY I HAVE TO USE THIS WRENCH TO BLUDGEON THAT PERSON lol. wtf haha. Give these people context lol.
She's incredibly observant
...dude didn't know the term art deco.... 😂 Oof.
This dude gives me the vibes of the type of Californian, that would accuse you of racism if you said to him, that blacks had better social status than Irish back then.
I found this video insufferable to watch because the so called "Experts" spent more time talking about what they see in the world and trying to understand it than react to the actual architecture of the buildings in the game world. I can see both points of the argument where people wants these "Experts" to have context an understanding of what they are reacting to, I'm in that boat, and those that don't care about the context argument and just wanna see the experts reaction.
Those of us who have played and understands the games feels a bit insulted by "experts" going into tangents reacting not to what they're suppose to talk about.
The only videos where it feels like the "Experts" actually knows what they are reacting to is Jeremy- the Cop, Israel and Cameron- the soldiers, Tim Davis- the outdoors man, Jordan-the ER DR, Gemma- the Martial artist, and the ex Criminal and other related experts. I just feel the Architects React videos to be the worst ones
Please have them react to Bloodborne architecture
Give context.
[ ] ELEMENTAL RELEASE
[ ] OIL RELEASE
[ ] SOUND RELEASE
[ ] SPACE RELEASE
[ ] SMOKE RELEASE
[ ] RUBBER RELEASE
[ ] MUD RELEASE
[ ] CRYSTAL RELEASE
[ ] MIRROR RELEASE
[ ] STEEL RELEASE
[ ] CARBON RELEASE
[ ] SNOW RELEASE
[ ] SCORCH RELEASE
[ ] VECTOR RELEASE
Males no sense that there two weren't told anything about the narrative on these two games, would have been way more interesting to watch.
"Would you kindly" play the game? 😉
Bioshock is great
Shook
2 million subs but 20k views and not evn 10k likes? Maybe atart putting effort into the vids producers and do more then just hit play and record, maybe actually tell them some basic information
You gotta wonder when the last time that man went to Disneyland. He's apparently missed all the new woke stuff.
ugh.. the guy's back handed half compliments and lower key digs at America really were near unsufferable. I'd hate to see this guy's Twitter posts
That's literally the point of Bioshock Infinite tho...
@@osamaq8y5353 yeah, that to. Pretty good reason to not play it
@@QuantomX64 😂alright mr zealot have fun in your fantasy world where your country has never done anything wrong and is perfect especially in the past 😂
@@Loremaster28 Name a country that is.
@@QuantomX64 there are none -_- thats my point. you pretending like yours is the problem.
If he only knew
Deus Ex?
We need Subnautica! Please like this comment
Early squad woooooo
Yeah some people were happy in the US before the world wars. Mostly the white people of course. Everyone else especially the black people were clearly not. I always liked the nostalgia value of the Bioshock games but I never forgot the fascism that was present in these times.
Do a bloodborne react