This games needs another remake or a sequel. Also near the end there the reason the Spanish port attacked you is because the Evil Baron sails under a Spanish flag not a pirate flag. So when you attacked him you attacked a Spanish ship.
I remember making the map with a friend on many many A4 pages for the C64 version (which was pirated ofcourse), filling in cites and the hints for treasures/family. All this without realising the caribean was real, being 10 y. without access to an atlas.
Am I the only one who was like "they're selling sugar here for 5 gold, you're going to a place where they buy it for 18; WHY AREN'T YOU STOCKING UP ON CHEAP SUGAR HERE?"
@@Snowy123 Even pirates may engage in normal trade if the pickings are poor, or there's an opportunity in a cargo run, just to keep the gold flowing in.
You don't need to divide the plunder or retire at all. As long as you have 1000 gold for every 1 crewmember you can continue on forever. By making a mad dash to get all the lost cities, buried treasures, and famous pirates you can easily rack up hundreds of thousands of gold and never have to worry about dividing the plunder again.
True True, while that does work, isn't there something like "moral of crew" effects how effective they are at fending off enemy crews/solders, even if it's just a small bonus it can and would add up.
@@keith3278 Morale decay is what forces you to divide the plunder, but again, as long as you have 1000 gold per crewmember the crew's morale will never drop low enough to reach that point.
@@Tanzklaue I have literally played through the entire game on swashbuckler without ever dividing the plunder. You either had too much crew or not enough money.
@@kingbranden1369 to date the 1000 gold per crew member thing sailing indefinitely is just a theory. Eventually if you sail long enough your crew will mutiny no matter how much money you have on your ship due to the fact that length of voyage is one of the negative modifiers that continues to grow for as long as you are sailing. Having at least 1000 gold per crew member, plus a Quartermaster, plus the various trinkets that lower mutiny can make it so you can rush through the main storyline without ever having to split the money. But if you just sail around a lot doing random things long enough, eventually the crew does get unhappy.
Ive been watching a bunch of this game cause quill’s old play-through came back up in my recommended, and now this beauty, hope you play this more I love this game
1:47:12 - When Quill hit the brakes - In sailing terms, what Quill did there is what's called being "taken aback" basically he sailed directly into the wind and screwed himself. He's lucky it didn't cause him to get sunk when he left himself helpless there.
I remember that many years back I played a game where I could be a pirate, more or less. I will try to find the game again but wasnt really sucessful of it. I believe now that I had found the game after watching this video. Thank you Quill, it really gives back memories where I could do what I want and be really bad at the game ^^
Played this for hundreds of hours on xbox back in the day. Loved this game so much. I remember playing with the English and taking literally every city on the map before retiring with like 8 wives and a couple thousand acres of land spread across the Caribbean
You definitely don't need to wait in the sword battles and react after their moves. It matters more as you age and slow down, but early on you can just whack away and beat their swing almost every time.
Honestly, as a Fancer witha Rapier and both upgrades, you just play copycat, enemy hits high, yo hit high, enemy hits low, you hit low, etc, since you'll always be faster, as no one picks the rapier, you'll always hit and never be hit, it has worked for me.
Yeah you are pretty much "forced" to heavily prioritize/ rush it. It really is the only fight that becomes near impossible with age so you have to get it out the way quick, after that the rest is doable.
If anyone sees this, heres the best way to get a Ship of the Line... 1. Find a wealthy/modest Dutch, French or English city. No Spanish. It should preferably be near another city of the same ethnicity 2. Put it under siege around 1660 to 1680. Destroy every ship that comes out, but let others come in. The city nearest to it will send it out as aid 3. Bulk up your crew. The captain is usually pretty fast.
I think my favourite run I've ever done in Pirates! was in the PSP version (it's surprisingly great) where I played as a French pirate named Jacques Moineau. I got myself recognised as a Captain by every nation, then made *EVERYONE* hate me so badly they sent pirate hunters out on sight. *INCLUDING PIRATE HAVENS.* I saw fleets of "pirate pirate hunter" ships. Also *INDIAN PIRATE HUNTER CANOES.* Now look up "moineau" and realise why I did it.
I have played so much of this game in a Royal Sloop. The number of guns isn't really important when you can duck and weave and just never get hit. The only downside is it sometimes makes the sword fights dicey because the crew on ships other than your flagship don't count toward fight balancing in capture situations. I've tried ship of the line and flag galleons but I just prefer the speed (map as well as battle) and agility of a royal sloop. For cargo and invasion crew, just drag a sail-upgraded galleon or merchantman along behind you.
To be fair though, I have also tried using a Mail Runner (best Pinnace) as my flagship and it's just too small. Sure it's fast, but in a fight you might as well be sailing a toothpick into a hurricane.
BTW, Quill, you can just drop your custom DDS files into the game's "custom" directory, and have your own flag and/or main sail texture. Or find flags made by someone else on the internet. I'm rocking the UN peacekeepers flag and sail, for example. But I'm guessing someone could make you a brussels sprouts flag. Makes it hella easier to tell your ship apart from other pirates, is all I'm saying.
having 2-3 ships of different size fully manned will give you possibility to fight practicly anything just change flagship depending on target, you will need lots of money to keep crew happy but its worth it.
anyone who says the game is to easy ought to do swashbuckler. i swear that asshole mendoza is straight up unbeatable to me, even at physical peak + all dueling upgrades.
(traduction plz) Bonjour, je viens d'installer sid meier's pirates et j'aimerai de l'aide pour trouver un lien pour le mettre en francais plz (tous les liens de patch fr que j'ai trouvé sont des liens morts). Merci et bonne continuation
My favorite time to start in classic pirates was 1560's. They even had special nique ships in that area (Fast Galleons) and there was so much Spanish you had loot everywhere. But starting up was rough , almost no quality ports. And if I remember correctly, no sloops either. It's really a shame they removed that area in that version of the game. I also miss the Silver Train and the Treasure fleet, that was an awesome win to corner one of the two. This version is overall better, but I really wish they hadn't removed the aboves.
Treasure fleets came back in the PSP version of the game, along with a few other tweaks to how gameplay is handled. In some ways I actually like the PSP version's handling of treasure hunting a little better - you have a sea map that gets you onto land, then a land map that gets you to the treasure - and once you're on land, the route is something of a puzzle with some dangers involved in getting to the treasure and you have limited crew with you to survive a few dangers but not too many before you're forced to return empty-handed.
Absolutely. Ship battles are more fun with a zippy little ship, few guns, and a small but daring crew. I always looked out for mail runners, and would backstab an ally if necessary to obtain one. I don't remember if I used one in my favorite run (where I turned almost the entire Spanish Main into a row of Dutch ports), but it is one of my favorite play styles (Frigate/Ship of the Line is the other).
I think we all played the original with a buddy. In my case, one of us would be sitting with his nose stuck in a school atlas to try and determine our position in the world... I mean... it was the time of the C-64 when everyone had pirated (har, har) versions of games.
this was my first video game on my dad's 286. I miss the paper map. Eventually, I just memorized the Caribbean. CHEAT NAMES??!!! I MUST HAVE THEM!!!!!!!!!!!! also, in rich towns prices are always higher, but especially for luxuries. 22 gold per ton is pretty good. I have seen it as high as 26-32 per ton, but not much higher. (That's usually in a major Spanish port.) Cutthroat point is a map marker, not a pirate port. Those look like cities, just flying the black. Who here has taken a Spanish flag galleon on with a pinnace and won?? I always use the rapier. It's just so fast! 16 to 24 guns I think? Variants of ships are Royal, "of War" (extra guns and maybe 20 tons of stowage) and "New" (for warships). go with the Brig! It has iron reinforcement. (shrugs off minor damage.) Regarding governor escorts, there seems to be a kind of glitch in the game that makes it a universal thing whenever a governor makes it to a new port if you are already escorting one. Also, Quill, you actually don't ever have to dodge attacks. For high or low attacks use the stab option (middle attack) to counter an enemy middle attack, mimic his attack, and it'll produce a clash animation. You'll win fights faster. I forget how "long" each ship is, but there are only two animations per ship, the short one being only 4 or 5 major attacks long? I think? (it's been years, but I'm DLing my copy off the steam servers now.)
...Oops. I'm the guy who pointed out the cheat names in the chat, but I'd never actually used them I just knew they existed. Turns out they're for the XBox version only. Sorry.
Honestly frigates are too slow sailing close to the wind imo. Biggest ship I like as a flagship is Brig of War. A lot of people love the Royal Sloop, and some madmen go war canoe only.
Mate, you ever considered a game like Republic at war or Empire at war, sort? Would love to watch your tactics on a campaign over a galaxy far, far away, maybe as General Grievous or perhaps as Emperor Palpatine 😍👍
Hmm, I think crossing the T is a much more modern usage (WWI, WWII), while always good, it's more that all your guns can fire while theirs can't (almost non in these ships, forward guns only in WWs). The real lethal shot was shooting from behind as the rear of the ship wasn't strong and any penetrations would run the length of the ship. Also damage to the rudder etc. I think a nose shot doesn't have that effect as it's still thicker hull (bow of the ship is the side smashing through the sea after all) and it's angled. All RL, not how the game models it.
I'm triggered by Quills cowardly fighting, always reacting to the NPCs strike. Particularly in the beginning of the career you can simply upward strike repeatedly and you will easily win and spare yourself a lot of useless crew casualties.
I don't even know what dividing the plunder does, but hearing him repeatedly say he needs to divide the plunder and then not doing it started to annoy me.
Wrong within a minute, you wait till the sun is at its zenith when doing sun-sites. Using the map ruled...you just didn't fully devour the manual. Though "Pike and Shot" definitely sucked. Like the driving in "Covert action," it's a pain in the arse!!
This games needs another remake or a sequel. Also near the end there the reason the Spanish port attacked you is because the Evil Baron sails under a Spanish flag not a pirate flag. So when you attacked him you attacked a Spanish ship.
And this is why UA-cam is a good thing for games, watching you play for 10 mins and now i own the game on steam.
I loved the C64 version of this so much I actually had my paper map framed and had it on the wall of my gaming room for years.
I remember making the map with a friend on many many A4 pages for the C64 version (which was pirated ofcourse), filling in cites and the hints for treasures/family. All this without realising the caribean was real, being 10 y. without access to an atlas.
r/thathappened
Am I the only one who was like "they're selling sugar here for 5 gold, you're going to a place where they buy it for 18; WHY AREN'T YOU STOCKING UP ON CHEAP SUGAR HERE?"
FiXato his a pirate not a merchant
@@Snowy123 Even pirates may engage in normal trade if the pickings are poor, or there's an opportunity in a cargo run, just to keep the gold flowing in.
how you make crew hapy?
I remember the first time you played this Quill. It was so fun. Heres to another round!
You don't need to divide the plunder or retire at all. As long as you have 1000 gold for every 1 crewmember you can continue on forever. By making a mad dash to get all the lost cities, buried treasures, and famous pirates you can easily rack up hundreds of thousands of gold and never have to worry about dividing the plunder again.
True True, while that does work, isn't there something like "moral of crew" effects how effective they are at fending off enemy crews/solders, even if it's just a small bonus it can and would add up.
@@keith3278 Morale decay is what forces you to divide the plunder, but again, as long as you have 1000 gold per crewmember the crew's morale will never drop low enough to reach that point.
i had that kind of money more than once, the crew will still eventually mutiny you though unless you keep up your successes.
@@Tanzklaue I have literally played through the entire game on swashbuckler without ever dividing the plunder. You either had too much crew or not enough money.
@@kingbranden1369 to date the 1000 gold per crew member thing sailing indefinitely is just a theory. Eventually if you sail long enough your crew will mutiny no matter how much money you have on your ship due to the fact that length of voyage is one of the negative modifiers that continues to grow for as long as you are sailing.
Having at least 1000 gold per crew member, plus a Quartermaster, plus the various trinkets that lower mutiny can make it so you can rush through the main storyline without ever having to split the money. But if you just sail around a lot doing random things long enough, eventually the crew does get unhappy.
Please keep on playing this Quill! Enjoying it so far.
yes, sid Meier's pirates is back. this was one of my fav series in the past. keep up the awesome work quill!
“Do you have a *flag*?” No flag, no ship, you can’t have one! Love the Eddie Izzard reference.
Ive been watching a bunch of this game cause quill’s old play-through came back up in my recommended, and now this beauty, hope you play this more I love this game
Can we actually have a Let's Play of this ? It was a great game back in the day!
Still is a great game
FYI, you might be talking about a new one but Quill did that a few years back: ua-cam.com/video/qiIswE3tJpE/v-deo.html
1:47:12 - When Quill hit the brakes - In sailing terms, what Quill did there is what's called being "taken aback" basically he sailed directly into the wind and screwed himself. He's lucky it didn't cause him to get sunk when he left himself helpless there.
I remember that many years back I played a game where I could be a pirate, more or less. I will try to find the game again but wasnt really sucessful of it. I believe now that I had found the game after watching this video. Thank you Quill, it really gives back memories where I could do what I want and be really bad at the game ^^
Played this for hundreds of hours on xbox back in the day. Loved this game so much. I remember playing with the English and taking literally every city on the map before retiring with like 8 wives and a couple thousand acres of land spread across the Caribbean
"with like 8 wives "
PC version only allows one.
You definitely don't need to wait in the sword battles and react after their moves. It matters more as you age and slow down, but early on you can just whack away and beat their swing almost every time.
Honestly, as a Fancer witha Rapier and both upgrades, you just play copycat, enemy hits high, yo hit high, enemy hits low, you hit low, etc, since you'll always be faster, as no one picks the rapier, you'll always hit and never be hit, it has worked for me.
Balanced swords. Fencing shirt. Dual pistols. Fencing focus. Enemy = ded.
I was never able to take Marquis Montalban's hideout on the highest setting. I was always to old and slow when I reached him.
Yeah you are pretty much "forced" to heavily prioritize/ rush it. It really is the only fight that becomes near impossible with age so you have to get it out the way quick, after that the rest is doable.
"We're going to go to the tavern and we may not grab some dudes!" -quill18, 2018
You instantly get a like from me for this absolute gold classic game, it has been a long time since I've played this one
*”It was on the good ship Venus, by Christ you should have seen us...”*
Woo! Been waiting for you to play again!
If anyone sees this, heres the best way to get a Ship of the Line...
1. Find a wealthy/modest Dutch, French or English city. No Spanish. It should preferably be near another city of the same ethnicity
2. Put it under siege around 1660 to 1680. Destroy every ship that comes out, but let others come in.
The city nearest to it will send it out as aid
3. Bulk up your crew. The captain is usually pretty fast.
I played this so much when I was younger and I'm just discovering that it actually had strategy involved lol.
That sword fight at the 1:03:00 mark with the pirate captain makes me want to see Quill play Guitar Hero.
I think my favourite run I've ever done in Pirates! was in the PSP version (it's surprisingly great) where I played as a French pirate named Jacques Moineau. I got myself recognised as a Captain by every nation, then made *EVERYONE* hate me so badly they sent pirate hunters out on sight. *INCLUDING PIRATE HAVENS.* I saw fleets of "pirate pirate hunter" ships. Also *INDIAN PIRATE HUNTER CANOES.* Now look up "moineau" and realise why I did it.
blivvy haha. I guess it’s an okay joke. Jack Sparrow.
GG Quill, I found you playing KSP some time ago, saving up for this relic now too.
please do a full run of this game. I miss your short game you did a few years back
Nostalgia, rising...
You can overcome many problems if you are good with the sword lol
Spoken like a true pirate
I have played so much of this game in a Royal Sloop. The number of guns isn't really important when you can duck and weave and just never get hit. The only downside is it sometimes makes the sword fights dicey because the crew on ships other than your flagship don't count toward fight balancing in capture situations. I've tried ship of the line and flag galleons but I just prefer the speed (map as well as battle) and agility of a royal sloop. For cargo and invasion crew, just drag a sail-upgraded galleon or merchantman along behind you.
To be fair though, I have also tried using a Mail Runner (best Pinnace) as my flagship and it's just too small. Sure it's fast, but in a fight you might as well be sailing a toothpick into a hurricane.
BTW, Quill, you can just drop your custom DDS files into the game's "custom" directory, and have your own flag and/or main sail texture. Or find flags made by someone else on the internet.
I'm rocking the UN peacekeepers flag and sail, for example. But I'm guessing someone could make you a brussels sprouts flag.
Makes it hella easier to tell your ship apart from other pirates, is all I'm saying.
having 2-3 ships of different size fully manned will give you possibility to fight practicly anything just change flagship depending on target, you will need lots of money to keep crew happy but its worth it.
You can highlight over a ship with your mouse to see the ship type where it left from and is going to etc.
anyone who says the game is to easy ought to do swashbuckler. i swear that asshole mendoza is straight up unbeatable to me, even at physical peak + all dueling upgrades.
LMAO! Spanish Crewman T-Pose 1:59:13
I love this game
Brussels at this time was part of the Spanish Netherlands Quill, not of the independent Netherlands.
Habsburg lies! Brussels is rightful French clay.
Quill, what's your opinion on sailing war canoes?
yeesssss PLEASE MOAR. I"VE MISSED
you are by far the greediest pirate i have ever seen. No ship can escape the wrath of captain Quill :)
Quill, Cannons are for Newbs.
Edit; using cannons in most battles are for newbs.
Cannons are immensely satisfying to use though. The only downside is occasionally one-shotting enemy ships and losing all their loot.
(traduction plz)
Bonjour, je viens d'installer sid meier's pirates et j'aimerai de l'aide pour trouver un lien pour le mettre en francais plz (tous les liens de patch fr que j'ai trouvé sont des liens morts).
Merci et bonne continuation
My favorite time to start in classic pirates was 1560's. They even had special nique ships in that area (Fast Galleons) and there was so much Spanish you had loot everywhere. But starting up was rough , almost no quality ports. And if I remember correctly, no sloops either. It's really a shame they removed that area in that version of the game. I also miss the Silver Train and the Treasure fleet, that was an awesome win to corner one of the two.
This version is overall better, but I really wish they hadn't removed the aboves.
Treasure fleets came back in the PSP version of the game, along with a few other tweaks to how gameplay is handled. In some ways I actually like the PSP version's handling of treasure hunting a little better - you have a sea map that gets you onto land, then a land map that gets you to the treasure - and once you're on land, the route is something of a puzzle with some dangers involved in getting to the treasure and you have limited crew with you to survive a few dangers but not too many before you're forced to return empty-handed.
i remember once just coming across treasure by accident. good times.
Am I the only one out there who took on the pirates with a fully pimped out Indian war canoo. Did anyone else do that
Fast ships = best ships!
Absolutely. Ship battles are more fun with a zippy little ship, few guns, and a small but daring crew. I always looked out for mail runners, and would backstab an ally if necessary to obtain one.
I don't remember if I used one in my favorite run (where I turned almost the entire Spanish Main into a row of Dutch ports), but it is one of my favorite play styles (Frigate/Ship of the Line is the other).
I did that two
*to
@@totalwargamer6642 *too
xD
You can hold click the arrows at the merchant to sell super fast...
"A pirate sloop of war. Oo, that's a good ship."
Sloop of War is the best ship.
Sloop of War isn't even the best sloop. Royal Sloop is a straight upgrade.
I think we all played the original with a buddy. In my case, one of us would be sitting with his nose stuck in a school atlas to try and determine our position in the world... I mean... it was the time of the C-64 when everyone had pirated (har, har) versions of games.
I like how you mention the piratepedia then Google the info
There's a HD mod for Pirates, I can really recommend it.
Ancient_Gamer how does one download it and install it
Did anyone else play Sea Dogs? I can't remember if it was any good through the veil of childhood nostalgia.
What do the 3 X's mean on the numpad UI?
I don't want to know how many hours i spent playing this game.
I have probably spent months on this game as a child.
if the main ship is small but fast other ships will fast even if you have a big ship so you could create a big an fast ship
Made sure to like and comment cuz of the dnd reference. Its the little things.
The hype is real!!!!!
this was my first video game on my dad's 286. I miss the paper map. Eventually, I just memorized the Caribbean. CHEAT NAMES??!!! I MUST HAVE THEM!!!!!!!!!!!! also, in rich towns prices are always higher, but especially for luxuries. 22 gold per ton is pretty good. I have seen it as high as 26-32 per ton, but not much higher. (That's usually in a major Spanish port.) Cutthroat point is a map marker, not a pirate port. Those look like cities, just flying the black. Who here has taken a Spanish flag galleon on with a pinnace and won?? I always use the rapier. It's just so fast! 16 to 24 guns I think? Variants of ships are Royal, "of War" (extra guns and maybe 20 tons of stowage) and "New" (for warships). go with the Brig! It has iron reinforcement. (shrugs off minor damage.) Regarding governor escorts, there seems to be a kind of glitch in the game that makes it a universal thing whenever a governor makes it to a new port if you are already escorting one. Also, Quill, you actually don't ever have to dodge attacks. For high or low attacks use the stab option (middle attack) to counter an enemy middle attack, mimic his attack, and it'll produce a clash animation. You'll win fights faster. I forget how "long" each ship is, but there are only two animations per ship, the short one being only 4 or 5 major attacks long? I think? (it's been years, but I'm DLing my copy off the steam servers now.)
...Oops.
I'm the guy who pointed out the cheat names in the chat, but I'd never actually used them I just knew they existed. Turns out they're for the XBox version only. Sorry.
Basically, when you capture large Frigate its game over, you are OP
Honestly frigates are too slow sailing close to the wind imo. Biggest ship I like as a flagship is Brig of War. A lot of people love the Royal Sloop, and some madmen go war canoe only.
Oml my favorite game ever
try watching 'black sails' on amazon prime for some epic pirate action
48:07 - wonder what's going on in Quill's mind just there :p
Anyone knows of a mod or something to unlock the name cheats? or a mod for unlimited morale? Usually morale is what keeps screwing with me.
@John Doe
What is this trainer thing and how does ane get it?
Mate, you ever considered a game like Republic at war or Empire at war, sort? Would love to watch your tactics on a campaign over a galaxy far, far away, maybe as General Grievous or perhaps as Emperor Palpatine 😍👍
best game ever
1:07:27 Chubain!
Belgium = capital of France Does anybody knows how old this joke is?
I think it might have been one of his early Civ5 playthroughs...
Thanks
quill18 is awesome
Yeah, A quill vid
Smashing, good fellow
Yay more pirates
DAMN THE CHAT--JUST PLAY THE GAME!
42:53 you just left the governer to the pirates? lol
Will this work on a shitty laptop
Yay sib mires pirates
D.J. Dunn bro your English is dogshit.
Ask The Gods.
35:17 lmao
Hmm, I think crossing the T is a much more modern usage (WWI, WWII), while always good, it's more that all your guns can fire while theirs can't (almost non in these ships, forward guns only in WWs).
The real lethal shot was shooting from behind as the rear of the ship wasn't strong and any penetrations would run the length of the ship. Also damage to the rudder etc. I think a nose shot doesn't have that effect as it's still thicker hull (bow of the ship is the side smashing through the sea after all) and it's angled.
All RL, not how the game models it.
Mount and Blade on the sea?
this came before =)
Classic
I'm triggered by Quills cowardly fighting, always reacting to the NPCs strike. Particularly in the beginning of the career you can simply upward strike repeatedly and you will easily win and spare yourself a lot of useless crew casualties.
This game is how I found your channel originally!
sod the family I just play it to be a pirate lol
dutch V is produced F is it not :P?
Reel her in for a steely kiss!!
I attack enemies very much
I like fragata
Those duels get very tedious.
I don't even know what dividing the plunder does, but hearing him repeatedly say he needs to divide the plunder and then not doing it started to annoy me.
Wrong within a minute, you wait till the sun is at its zenith when doing sun-sites. Using the map ruled...you just didn't fully devour the manual. Though "Pike and Shot" definitely sucked. Like the driving in "Covert action," it's a pain in the arse!!
yohoho77#to my ASSi
42
... reading out loud
.
I think Age of pirates is a better pirate game
If only it worked
First Ad for this vid : spanish
Get rid of those Spanish guys (in-game) so they won't give me Spanish ads
I'm from Germany btw 😂😂