No Place For Bravery - Apocalyptic Medieval Fantasy Action RPG

Поділитися
Вставка
  • Опубліковано 15 вер 2022
  • No Place for Bravery gameplay with Splat! Let's Play No Place For Bravery and check out a game where you'll stand against the looming darkness for family.
    Download No Place For Bravery : store.steampowered.com/app/10...
    -----------------------------------------------------------------------------------------------------------
    Nerd Castle on Twitch: / splattercatgaming
    Twitter : / splattrcatgames
    Discord : / discord
    Support The Nerd Castle on Patreon : www.patreon.com/splattercat
    Steam Curator : steamcommunity.com/groups/Spla...
    ----------------------------------------------------------------------------------------------------------
  • Ігри

КОМЕНТАРІ • 179

  • @tuliocmendes
    @tuliocmendes Рік тому +103

    You have nailed all of our references, from art to music. Congrats XD

    • @lliamthrumble
      @lliamthrumble Рік тому +4

      Cool game!!

    • @SonySteals
      @SonySteals Рік тому +15

      He also nailed the problem with dash so I hope you guys will look into it as it does hurt the game unfortunately

    • @RupertAndCheese
      @RupertAndCheese Рік тому +7

      The art and animation are incredibly well done; which is why it's such a shame that the over-exaggerated idle animations are so awful. They move far too much, far too quickly; they aren't just breathing, they look like they're dancing or working out.
      It's an uncanny valley type of thing, it looks wrong, almost disgusting.
      And the game's about to release, so it's far too late to fix it. I just don't understand why anyone would make the decision to make idle animations like this; is it not immediately obvious to anyone who sees it that it looks very unrealistic, uncomfortable, and in most cases bad?

    • @maximedurante7574
      @maximedurante7574 Рік тому +14

      @@RupertAndCheese Dude you bring up a valid point but you have an incredibly brutal delivery

    • @spacequack5470
      @spacequack5470 Рік тому +12

      @@RupertAndCheese Total overexaggerated non issue. Stop being a child

  • @FerreusDeus
    @FerreusDeus Рік тому +30

    Splat, I respect your ability to seperate your subjective taste from objective quality. It shows your professionalism, and I really hope to some day have a game for you to review.

  • @monkeyboy600
    @monkeyboy600 Рік тому +100

    I really don't like how the corpses disappear as soon as they fall to the ground. You barely get to take in the effects of the executions before they are gone.

    • @Palocles
      @Palocles Рік тому +4

      Persistent corpses are great details to have in games.

  • @YsbrydGames
    @YsbrydGames Рік тому +4

    Thank you for playing No Place for Bravery from our cohort at Glitch Factory! :D We are glad you tried another 45 minutes to see if it was something you were interested in!

  • @albertomiranda2744
    @albertomiranda2744 Рік тому +30

    It's so great to see my favorite UA-camr playing a Brazilian game, and specially a game from my home town!
    This game it's amazing and the Brazilian Game Dev Community are very proud of them!

  • @soggyridesmotorizedbicycle6258
    @soggyridesmotorizedbicycle6258 Рік тому +39

    I like the decisions that you made and the reasoning behind them. The graphics are also cool to look at.

    • @Furzkampfbomber
      @Furzkampfbomber Рік тому +6

      Yup, was totally with him with the two drug house guys. They've already pretty much announced what they were going to do, so why giving them the advantage of the first move? Also, you have a kid with you. Also, even if the dwarf could have convinced them, how smart would it be to show them that secret entrance? And apart from that, this 'holier than thou' attitude from a guy who does not even care to tell you where he is dragging you into is kiiinda bugging me.

    • @CazadorSlayer
      @CazadorSlayer Рік тому

      @@Furzkampfbomber Yeah, especially knowing that addicts like that can act VERY erratically.
      What's to stop them from deciding to slit your throat the second you hand over your stuff?
      You do have an awful lot of nice, valuable gear, and kids can be sold into slavery for top dollar...
      Plus, they outright said they were almost caught before and want to keep you from the authorities.
      It ain't hard to dump a body in a place where people are getting butchered in the streets already...

  • @mordreddelavirac
    @mordreddelavirac Рік тому +16

    Another banger? Sir Splat, you are the saint of indie!

  • @DamsdelDrennon
    @DamsdelDrennon Рік тому +1

    Beautiful game and interesting narration. I like the choice system, hinting at the fact that like you said, once you 're literally carrying your family on your back you make different choices when facing danger.

  • @mikecampos1193
    @mikecampos1193 Рік тому +13

    Can't blame the father I mean the dwarven stronghold is a mountain literally and has powerful walls yeah you can probably ride out the Apocalypse in one of those.

  • @OtakuDono
    @OtakuDono Рік тому +11

    Whenever you talk about the soundtrack I would love to actually hear it...

  • @kuoliibk
    @kuoliibk Рік тому +9

    Really like the look for this game. My only complaint is disappearing corpses

  • @zachb8012
    @zachb8012 Рік тому +1

    I wouldn't be surprised if the combat opens up as the game goes on and that dash improves. It is an RPG after all.

  • @jeffmorris348
    @jeffmorris348 Рік тому

    Sold and Wishlisted! Thanks for the review!

  • @Nekoyashiki-san
    @Nekoyashiki-san Рік тому

    Thanks for showcasing! ^^

  • @null-cipher
    @null-cipher Рік тому +3

    The game does look stunning and fun to play. I have noticed though that when the camera pans around or zooms in narrative scenes, or even just to show the player the implications of pulling a switch or something, it fades to black before coming back to the player character. That's a bit unimmersive, I think it would feel much smoother if it just panned and zoomed back to its original location when done.

  • @miclowgunman1987
    @miclowgunman1987 Рік тому +55

    Its amazing how having a kid changes your views and priorities. I have 5, and every decision I make can affect how they turn out. If I do something stupid and get hurt or fired from my job, iits not just me who suffers. Its a lot of weight, but gives life more purpose then the mindless slog through life normally is.

    • @shokujinki
      @shokujinki Рік тому +3

      Indeed, father college

    • @Cenot4ph
      @Cenot4ph Рік тому +15

      you give it purpose regardless of having kids or not

    • @Bossman-pg8kk
      @Bossman-pg8kk Рік тому +4

      @@Cenot4ph while I do agree with you the OP did say it gives life "more" purpose. Being g a father myself I agree with the OP.

    • @Cenot4ph
      @Cenot4ph Рік тому +9

      @@Bossman-pg8kk i can understand you have an additional responsibly, but that doesn't mean it's more than those without kids.

    • @danieljacob9717
      @danieljacob9717 Рік тому +2

      True, while I don’t kids of my own I am the oldest of my siblings who has a stable job with a good pay. So I have a responsibility to support my siblings education, the family rent, and more recently my sibling mental well being. Regardless, whether you have kids or not as you grow older you gain more responsibilities and while it makes life tougher there is an odd comfort in having a purpose especially in these uncertain and rough times.

  • @fatcat1250
    @fatcat1250 Рік тому +11

    15:15 Clunky combat, I can adapt to. Can always use a break from roll/dash spamming games. But that platforming though, a total deal breaker.

    • @BuckStedmanTV
      @BuckStedmanTV Рік тому +2

      Ever since God of War 1 where you could dodge out of almost anything at any time. While games like this and Ember Knights comes to mind, have that attack/action lock in. I'm on the clunky-hater side myself but would agree here, that platforming is doggie doo doo

    • @kevinrousselet7149
      @kevinrousselet7149 Рік тому +1

      I do agree with you ! Still, I played "there is no light" and in addition to the platforming being a game killer, the pixels are so thick that you don't know where to dash most of the time.
      Here it looks demanding but clear on whether you are going to jump to your death or not ah ah

  • @taunttitan1714
    @taunttitan1714 Рік тому +1

    I can't wait to play this game I've been waiting since it's original announcement trailer back in 2020
    5 days left

  • @zappedguy1327
    @zappedguy1327 Рік тому

    Thanks for the vid Splatt

  • @wisnoskij
    @wisnoskij Рік тому +2

    Nice. I always wanted a Master-Blaster Origin story.

  • @gubbish
    @gubbish Рік тому +3

    Trade offer: You get +1 STR,DEX. Also get -2 CON (dad gut). Can confirm

    • @GameTimeWhy
      @GameTimeWhy Рік тому +2

      Also gain resistance to disgusting pre eaten baby food and disgusting smells.

  • @daniel-zh9nj6yn6y
    @daniel-zh9nj6yn6y Рік тому +3

    I watched the video at x1.5, the crowd scene at 6:10 looked like a rave 😊

  • @dimePS
    @dimePS Рік тому +5

    The platforming, dash mechanic, and forced execution that seems to break up the flow quite a bit are unfortunate because the pixel art is great. Children of Morta kinda does the gameplay/combat mechanics better but maybe the story is worth it and carries this game.
    I also have some questions about why you'd be doing all this with a kid, on your back no less, and not finding a place to hunker down or safe zone to drop the kid. The devs could even have you train the kid to help you and do a kinda indie God of War thing which would be great.

  • @GunGryphon
    @GunGryphon Рік тому +2

    The flame throwers are actually just part of the Dwarves HVAC system.

  • @vickvic3003
    @vickvic3003 Рік тому

    i agree so much with petting the dog. thanks for all game we discover from your chanel. 🤘

  • @JohnyRelax
    @JohnyRelax Рік тому

    Ok, this game blew my mind.

  • @TitoRigatoni
    @TitoRigatoni Рік тому +3

    lol, Darim looks like he's carrying a huge floppy disk 😀

  • @beninthehills8155
    @beninthehills8155 Рік тому +2

    tfw splatty looks at the root-meaning of the word "lollygagging"

  • @SusCalvin
    @SusCalvin Рік тому

    I noticed that the enemy AI is a bit cavalier about shooting their buddies. A goblin was standing still, chilling out as his mate shot him repeatedly in the back at 19:06

  • @ivokostov2676
    @ivokostov2676 Рік тому

    Is really pretty game, walking with your kid on your back reminds me of old samurai movie when wandering father was with his kid on back with basket. Also their was one episode where in samurai Jack found a baby did go on trip back to his mother. So been a bigger bad ass when you become father. So dig the story too.

  • @walkingcontradiction223
    @walkingcontradiction223 Рік тому +2

    Plop! Thanks Splat.

  • @TwilightGenious
    @TwilightGenious Рік тому

    It really reminds me Chidren of morta, both art style and combat.

  • @Palocles
    @Palocles Рік тому

    Looks pretty good, I reckon.

  • @lliamthrumble
    @lliamthrumble Рік тому +1

    The game is called no place for bravery. I think dashing away because of the kid is kinda the point though?

  • @Trivial_Whim
    @Trivial_Whim Рік тому

    Myr is both an herb and a perfume.
    It’s a lot like the frankincense actually.

  • @mangaexperts
    @mangaexperts Рік тому

    Looks lit

  • @ivanjeh4493
    @ivanjeh4493 Рік тому +1

    Splat's Condensed Review: 28:49

  • @JohnMiller-zr8pl
    @JohnMiller-zr8pl Рік тому

    10:58 oh you're going to rise the anger of the Burn Loot Murder...
    😄

  • @DaritKazua
    @DaritKazua Рік тому

    Swear it feels like I'm a fangirl being this early every day lol

  • @TractorJack
    @TractorJack Рік тому +7

    Gold was for a kings buriel, frankincense is an incense to cover the smell of a rotting body, and Myrrh was an embalming agent. Again smell, and looks. The more you know🌈

    • @scuppo
      @scuppo Рік тому +1

      That’s also what the wise men brought baby Jesus

  • @robertmunroe4974
    @robertmunroe4974 Рік тому

    Splat intro, AA expounds, spiff brakes. Figure it out algorithm!

  • @Baraz_Red
    @Baraz_Red Рік тому

    The game is called No Place For Bravery, so your decision was fitting. :P (and your argument was sound)

    • @CazadorSlayer
      @CazadorSlayer Рік тому

      Indeed. Plus, what's really the point in getting involved between two hostile parties like that?
      We gain pretty much nothing by interfering but risk losing everything if we do.
      Maybe if one side was very clearly the 'good guys' and the other were...demons or something.
      Two armies clashing over some foolish ideals in the apocalypse, though? No chance.

  • @irascible5119
    @irascible5119 Рік тому

    check out Dread Delusions. reminds me of morrowind but weirder X D nice vid btw

  • @CrazyDutchguys
    @CrazyDutchguys Рік тому

    "i brought mur...
    murDER!"
    JUDAS NO

  • @Gogeata4
    @Gogeata4 Рік тому

    Bro.. I saw in the title Action! RPG.
    I click!

  • @christiangassmann2903
    @christiangassmann2903 Рік тому

    The Look really remindes me of children of Morta

  • @NZMPlays
    @NZMPlays Рік тому +1

    Love the art, sadly the rest looks a bit sloggy.

  • @DocHogan
    @DocHogan Рік тому

    Holy crap…a Wardruna mention, without Heilung being mentioned first! You’re truly the superhero we never asked for, Splat

  • @Banzai_BR
    @Banzai_BR Рік тому

    like is game i am play today per hours much good is game ^^

  • @kasper7203
    @kasper7203 Рік тому

    I never know any of the games referenced in your vids lol.

  • @anteshell
    @anteshell Рік тому +1

    What's wrong with the choppy and slow FPS? Is the game that way or maybe de-sync between the game and recording software? That chppity-chop makes my head spin when you run fast.

  • @ChicoAzevedo
    @ChicoAzevedo Рік тому +3

    Brazil devs pride!

  • @j4g094
    @j4g094 Рік тому

    Thorn might have skipped leg day a couple times

  • @manymustfall
    @manymustfall Рік тому

    Title reminds me of that Borderlands 2 music. lol

  • @BigKevSexyMan
    @BigKevSexyMan Рік тому

    Reminds me (a LOT) of children of morta. Same dev?

  • @tattoodrdoke
    @tattoodrdoke Рік тому

    Wow action RPG hope its not a roguelike roguelite. Got it on wishlist.

  • @GameTimeWhy
    @GameTimeWhy Рік тому

    Looks kinda similar art style to children of morta.

  • @raidermaxx2324
    @raidermaxx2324 Рік тому +1

    dude i thought you didnt fight because of the kids.. then you straight murder those addicts 😂😂😂😂😂😂

  • @or2169
    @or2169 Рік тому +4

    To be extremely honest. I would never play 99% of the games you showcase. But I really enjoy your content. You should have millions of subs. Have you ever thought about starting your own game development company ?

    • @koffinkat666
      @koffinkat666 Рік тому +1

      99%? WHAT?

    • @or2169
      @or2169 Рік тому

      @@koffinkat666 Most of the games he showcases just aren’t my thing. But the content and his creative talent are amazing.

    • @shokujinki
      @shokujinki Рік тому +1

      @@or2169 wow yes, I buy If he make a game

    • @Cenot4ph
      @Cenot4ph Рік тому +6

      you think talking and playing games is the same as developing them? it's not even close

    • @or2169
      @or2169 Рік тому

      @@Cenot4ph I agree with you 110% but he knows what makes games good or bad. Get a small development team together. And take what he knows about what makes a good game in many various types of games.

  • @realah3001
    @realah3001 Рік тому

    No red alert2 reference?

  • @NewYears1978
    @NewYears1978 Рік тому

    Dorim carrying around a 3.5 inch disk or something.

    • @Dosbomber
      @Dosbomber Рік тому

      3.5 INCH. 3.5mm would be pretty damn hard to handle for a removable storage media.

    • @NewYears1978
      @NewYears1978 Рік тому

      @@Dosbomber ahhh haha yea I mean
      Inch not mm. We use mm for my work all day so had it on the Brain

  • @wrongthinker843
    @wrongthinker843 Рік тому

    Everybody skipped leg day, the game :P

  • @lobesniper3970
    @lobesniper3970 Рік тому

    The art style looks similar to Children of Morta.

  • @-JA-
    @-JA- Рік тому

    👍

  • @MetalMonkey1453
    @MetalMonkey1453 Рік тому +1

    Oh my god, I've been waiting for this one for ages. Was actually kinda worried about the dev, since they pretty much fell off the face of the earth.

  • @irkanorphyn
    @irkanorphyn Рік тому

    Ah, this one

  • @Sleeping_Insomiac
    @Sleeping_Insomiac Рік тому

    I see, you obviously haven't heard of lone wolf and cub...

  • @Frank_42
    @Frank_42 Рік тому +1

    Why do they think characters should look like they're flexing or doing squats as they stand in one spot?

    • @RupertAndCheese
      @RupertAndCheese Рік тому

      Fully agree, I absolutely despise these type of idle animations, it looks almost disgusting.

  • @BuckStedmanTV
    @BuckStedmanTV Рік тому

    Very Children of Morta-ish, which is a good thing

  • @sinephase
    @sinephase Рік тому

    hey man Incision just released on early access, you should check it out! It's great! :)

  • @bamboebahr2470
    @bamboebahr2470 Рік тому +1

    I gotta say, my heart always sinks a bit when I see a cool thumbnail and video title and the first thing I see is this art style. I feel like it's overused, kinda lazy and not really "retro" because of the way too high resolution making it a weird mix between old and new.
    I've seen you review so many games that look basically the same and even though the gameplay loops looks nice this artstyle just turns me off big time. I know it'll have its fans too, so apologies to them, but that's just how I feel about it as someone growing up with an NES. I like pixels, but I feel like they already looked better in 1987 😂

    • @knightofvirtue613
      @knightofvirtue613 Рік тому

      They were blurry as hell in '87. 🤣 Visually, this game is giving me strong "Children of Morta" vibes without different characters for classes*
      * I didn't watch the first episode of splattys play through

    • @fammud1192
      @fammud1192 Рік тому

      I have to agree, it just seems lazy to me. Back in the days pixel art was truly an art, with CRT monitors/TVs and the way pixels blended being something powerful if used in clever ways. Now it's just low res blocky graphics that feel cheap and unrefined to me.

    • @bamboebahr2470
      @bamboebahr2470 Рік тому

      @@fammud1192 I don't hate modern pixel art in general though, games like Shovel Knight prove it can be done properly. I just feel like there's no detail in the spritework which makes it lack character. But again, that's just me ^^;

    • @fammud1192
      @fammud1192 Рік тому

      @@bamboebahr2470 I remember (2D) graphics constantly evolving and then a few hipster retro games came out and suddenly every 2D game is "retro". It's just 10 steps back. You could make gorgeous interesting graphics with high resolution 2D or 2.5D that are stylised yet immersive. I see it as low effort becoming the norm. Usually it's not even pixel art, it's just low-res and low-detail. In the true age of pixel art they skilfully tried to hide the pixels, not pretend blocky art is a style.

    • @asmosisyup2557
      @asmosisyup2557 Рік тому

      @@fammud1192 cost.

  • @Furzkampfbomber
    @Furzkampfbomber Рік тому +3

    Looks quite interesting. Being a 'senior gamer' who witnessed the actual 8-bit era, I must say I am sick and tired of pixel art games, even more so since so many of them look _a lot_ worse than what I have played on the C64 and even more so the Amiga 500. But this one looks quite nice and like an actual development that brings its own, modern take. I also think the story and the take on the hero narrative is actually quite interesting.
    The only thing that might still keep me from actually giving this one a try is the platforming. I am not good at this kind of thing and I always was of the opinion that when I play a combat driven RPG, I play an RPG and when I play a platformer, I play a platformer. Just my personal point of view, though, but that's really something I don't like.

    • @shendrila.vynterbluth796
      @shendrila.vynterbluth796 Рік тому

      Haha, I can relate to the platforming issue... damn, you must have hated Last Ninja for the annoying platforming parts. Especially the stones in the river in Last Ninja 1: Isometric perspective, clunky controls and hitboxes of doom. Soundtrack was a blast though :)

  • @agungarif1229
    @agungarif1229 Рік тому

    bruh this looks like exactly like domina lol

  • @LetsPlaymaker
    @LetsPlaymaker Рік тому

    children of morta vibes.

  • @raidermaxx2324
    @raidermaxx2324 Рік тому

    not sure i would consider "Hades" to be exceptional fighting

  • @adrielanonymous
    @adrielanonymous Рік тому

    is this the same developers for Children of Morta? Looks the same

  • @grimsworld
    @grimsworld Рік тому

    lone wolf and cub

  • @xihezza7387
    @xihezza7387 Рік тому

    this made me want end it all

  • @creepingcharly
    @creepingcharly Рік тому

    Game looks great but all the 2D platforming puzzles aren't my jam.

  • @raidermaxx2324
    @raidermaxx2324 Рік тому

    so no demo, huh?

  • @TechnicolorOutlier
    @TechnicolorOutlier Рік тому +2

    Yeah i agree with the criticism. Needless platforming especially.

  • @christian_gamer_guy6447
    @christian_gamer_guy6447 Рік тому

    I very much dislike how the grass looks moving in the wind... it looks like intentional screen tearing.? Why???

  • @UtopssAKAPJ
    @UtopssAKAPJ Рік тому

    you can pet dogs, game rating just went up

  • @trashman1358
    @trashman1358 Рік тому +1

    Saw the dash platforming and yep, that's me out...

  • @PastorwithoutaPulpit
    @PastorwithoutaPulpit Рік тому

    Meh...
    Great review or first look as it were as always, thanks Splatty...

  • @thomashooper2451
    @thomashooper2451 Рік тому

    Parry-heavy? Oh no. I'm also a dodge monkey who avoids parry mechanics as much as possible. This one might not be for me.

    • @CazadorSlayer
      @CazadorSlayer Рік тому

      Meanwhile I'm the fat bastard that just takes it to the face with a greatshield whenever possible, lol.

  • @arnaudmulton3161
    @arnaudmulton3161 Рік тому

    Someone skipped legday...

  • @alexd9597
    @alexd9597 Рік тому +1

    also just want to share my love for cats and dogs. Every game should have an animal to pet, that should definately be a thing. Like a rogue cat in Dead Space would be so epic to discover

  • @SilverionX
    @SilverionX Рік тому

    Looks cool. Just not my kind of game. I might enjoy someone highly skilled playing it and wouldn't mind recommending it to friends though.

  • @christopherg2347
    @christopherg2347 Рік тому +1

    Given your character is literally carrying a child on his back, I doubt that "fluid dodge combat" is a intended game play feel. If anything, you would expect a very much dodge-less combat style from a character with such a extra load.
    I assume that there will later be a phase where you are without the child, meaning your character can "cut loose" regarding dodging.

  • @tahnadana5435
    @tahnadana5435 Рік тому

    this game punish you with boredom

  • @barsarikan8399
    @barsarikan8399 Рік тому

    This game could be so good without platforming...

  • @Necrowolf81
    @Necrowolf81 Рік тому

    hmm

  • @Ludakrist
    @Ludakrist Рік тому +1

    This looks great but that platforming just seems more annoying than challenging.

  • @ac-df3og
    @ac-df3og Рік тому

    /84

  • @trasher2848
    @trasher2848 Рік тому +1

    I hate that every npc of the same kind is in sync, all birds, all warrior women, all old men, etc...

  • @MelodiesCureMaladies
    @MelodiesCureMaladies Рік тому

    It sounds sort of disconnected to say that no one wants a 2D sprite based game with platform dashing. What about hyper light drifter or wizard of legend? It does really look like it particularly sucks in this game though and I don't think it meshes with the overall theme or the rest of the game's mechanics. Platform dashing with a 3D sprite on a 2D background is a fun challenge sometimes, but other times it just gives me hives lol

  • @CazadorSlayer
    @CazadorSlayer Рік тому +2

    Yeaaaaah, the game looked interesting until you got to that terrible platforming. That doesnt look fun at all.
    Unlike the combat, I reckon there's no options to fiddle with and make it easier/less annoying, either.
    The execution thing would be fine if it was less common, and if you could skip it by doing a normal attack.
    Maybe get a bit less gold/exp/whatever if you don't do it, but let them bleed out or die to a standard attack.

  • @Ceowulf20
    @Ceowulf20 Рік тому

    Bloody hate platforming. Pity, the game is so gorgeous. And I love ARPGs

  • @Peanuts87
    @Peanuts87 Рік тому +2

    No offense Splatt, but having watched your videos for over a year now, it really feels like a lot of your criticisms and suggestions are just... "this is how I like to play video games, here is what you should do to make this game more like that."
    Some of that feedback is very valid, but... a lot of it just feels really nitpicky and focussed on style over substance. You often comment on how the animations feel, and the advice is solid on how to make a very polished, flashy game, but half the time you're saying these things on an alpha/beta/early access build and like... there are more important things than making the game look pretty ya know? Also sometimes a game just isn't for everyone, and the advice could help make it more like what you want, but then ruin it for other people who like how it works as is.
    ANyway... feeling like kind of a jerk myself here criticizing you, I know it must be hard coming up with something original to say when you're doing a new game every single day, and I do appreciate your work, I've found a bunch of cool new games that I've put on my wishlist from your channel. So yeah, thanks for the entertainment.