100 int well or bubble are the most dominant and game decisive supers in trials, theres other shutdown options like solar blades on hunter or thundercrash in titan but i personally think having a well in round 4 is far better than having a roaming/shutdown super in round 7-8 (if you have 80-90 int) if not you aint popping a super in any match
One niche thing you didn’t mention is the little trick with the rift animation at Tier 5 mobility. If you run Tier 5 mobility (or Tier 3 while holding a lightweight weapon like Rose) you can slide, then change direction of the slide by activating your Rift.
Mobility also effect jump height so for example single jump to mantle a object with low mob might keep you from actually being able to mantle it where high mob you would be able to its a small thing and really not worth the stats you would need to sacrifice in other areas but i thought i would mention it
I've been running high mobility on warlock forever. I can't nuke my strafe speed like that. I used to main hunter w stompeez but since stompeez literally suck ass now I've been playing alot more warlock as of S18 I now have 1k+ hours on warlock and I need the tstep with atleast t7 mobility. My stats have been 7, 5,10,4,7
Guy im happy to see a vid by u . Over the yrs your vids have made me a better lock main . A question i have about mobility is i play on xbox and i can understand from a pc perspective that low mob like u have is okay because the speed of the mouse or what have you . But what do u recommend for a controller player because in pvp i run 6 currently but below 4 feels like i cant straffe fast enough .
I would run 4 in this case if that’s the lowest you can go without feeling a negative impact. This would hopefully free up other stats for you to invest in. Thank you for the support over the years!
id say rank 10 int if you use well for comp & trails as this can get you a free win in a round or in comp you can get 2 supers if it goes long on any mode
Love the content! Can you say more about why you don’t recommend going over tier 8 discipline? You mentioned that you can get the equivalent of T10 with mods (assuming kickstart?), but isn’t T10 plus mods still better?
you think you could maybe make one of these but for hunter? i’m struggling to decide what to prioritize with the giant barrier of mobility being in the way:/ i would really love your opinion on the optimal stat layout for hutners in pvp
Doesnt mobility also effects the initial jump momentum/ height? I have noticed this while using my main set up (blink voidlock) and the amount of times you mantle or just barely miss a ledge, at lower mobility, is significant. It’s the difference between clearing a jump cleanly without mantling mid gunfight (allowing you to save your blink sequence). Curious if anyone else has had this same experience?
Yep! Mobility increases your jump height. Which some people hate, because you can’t go in a straight line as quickly when you chain your jumps. But I would rather go a little slower in a straight line to go faster while strafing and jumping. Also, something some people don’t know. If you hold your jump button, you jump higher. It surprises me how little people actually know that!
100 int well or bubble are the most dominant and game decisive supers in trials, theres other shutdown options like solar blades on hunter or thundercrash in titan but i personally think having a well in round 4 is far better than having a roaming/shutdown super in round 7-8 (if you have 80-90 int) if not you aint popping a super in any match
One niche thing you didn’t mention is the little trick with the rift animation at Tier 5 mobility.
If you run Tier 5 mobility (or Tier 3 while holding a lightweight weapon like Rose) you can slide, then change direction of the slide by activating your Rift.
I’m gonna have to try this out
He's back!!!
Mobility also effect jump height so for example single jump to mantle a object with low mob might keep you from actually being able to mantle it where high mob you would be able to its a small thing and really not worth the stats you would need to sacrifice in other areas but i thought i would mention it
Keep in mind holding jump makes you jump higher. For the base jump not class jump.
I've been running high mobility on warlock forever. I can't nuke my strafe speed like that. I used to main hunter w stompeez but since stompeez literally suck ass now I've been playing alot more warlock as of S18 I now have 1k+ hours on warlock and I need the tstep with atleast t7 mobility. My stats have been 7, 5,10,4,7
Mobility is good if you’re using blink.
Guy im happy to see a vid by u . Over the yrs your vids have made me a better lock main . A question i have about mobility is i play on xbox and i can understand from a pc perspective that low mob like u have is okay because the speed of the mouse or what have you . But what do u recommend for a controller player because in pvp i run 6 currently but below 4 feels like i cant straffe fast enough .
I would run 4 in this case if that’s the lowest you can go without feeling a negative impact. This would hopefully free up other stats for you to invest in. Thank you for the support over the years!
id say rank 10 int if you use well for comp & trails as this can get you a free win in a round or in comp you can get 2 supers if it goes long on any mode
Can you do a video on tsteps vs op aspects
Love the content! Can you say more about why you don’t recommend going over tier 8 discipline? You mentioned that you can get the equivalent of T10 with mods (assuming kickstart?), but isn’t T10 plus mods still better?
Diminishing returns after tier 8 and you can get more return by spending those 20 stats elsewhere.
What chest piece are you wearing in the vid? The drip goes hard my guy
I was like I like this guy. I’m gonna subscribe.
Too bad I was already subscribed
Great video man, I was struggling in trials this weekend losing final rounds to zone control supers due to pretty low intellect
Awesome Warlock gameplay 👏🏽👍🏾
you think you could maybe make one of these but for hunter? i’m struggling to decide what to prioritize with the giant barrier of mobility being in the way:/ i would really love your opinion on the optimal stat layout for hutners in pvp
I haven't played but is well of radiance still useless? I know you can get shield bashed out of it with the titan exotic
now i have perfect stats. Thanks Mr. Apa!
Doesnt mobility also effects the initial jump momentum/ height? I have noticed this while using my main set up (blink voidlock) and the amount of times you mantle or just barely miss a ledge, at lower mobility, is significant. It’s the difference between clearing a jump cleanly without mantling mid gunfight (allowing you to save your blink sequence). Curious if anyone else has had this same experience?
Yep! Mobility increases your jump height. Which some people hate, because you can’t go in a straight line as quickly when you chain your jumps. But I would rather go a little slower in a straight line to go faster while strafing and jumping.
Also, something some people don’t know. If you hold your jump button, you jump higher. It surprises me how little people actually know that!
my favorite warlock guy!
Apparently I can hit these specific recommended stats with only a single wasted stat point
Weird question but what is the name of the chest piece in the thumbnail, I think it’s the one I’ve been looking for, for a while
It’s the dawning gear, it’s an ornament
Dunno the exact name tho, sorry
Maybe come back and do like a short stream or something? We miss you roasting brave for dying while going for a flank
Kthanks
I thought mobility also increased how high you can go
❤❤❤
Et ne pas oublier sa cronus 😂😂
😌 'Promo SM'