Це відео не доступне.
Перепрошуємо.

Retroid Pocket 2S - Performance Showcase (Wii, PS2, GC, Naomi 1/2)

Поділитися
Вставка
  • Опубліковано 6 січ 2024
  • Here's a short showcase of what this little device is capable of with some tinkering.
    Platforms:
    1.) Wii: 0:00 - 8:21
    2.) PS2: 8:22 - 14:55
    3.) GC: 14:56 - 22:01
    4.) Naomi 2: 22:02 - 24:49
    5.) Naomi 1: 24:50 - 26:02
    6.) Misc: 26:03 - End
    *I don't really use underclock/cycle skip on PS2 as in most of the games I tried, it had no worthful benefit for speed, but it introduced noticeable frame pacing/skipping issues. As far as I can tell 2S, for higher end platforms, is limited mostly by GPU, rather than CPU, so heavy underclocking doesn't help much in GPU heavy titles.
    For PS2 disabling deinterlacing is the highest perfomance gainer, for GC it's VBI skip. Wii kind of either runs well or it doesn't, I only tried a handful of games, so I'm not sure how the platform as a whole perfroms, but it's worth mentioning that RE Chronicles are arguably the most graphically impressive games on the system & they have slowdown/stutters on the real hardware too, so make of it what you will.
    3DO, Saturn & Jaguar run well in terms of speed on their standalone emultors. However 3DO & Jaguar ones are so barebones, you can't even select the rendering resolution, and unfortunately, RA cores run way to slow for both on 2S. Standalone emulator for Saturn is YabaSanshiro 2 - it's terrible in terms of compatibility & it's also relatively bare in terms of settings. Stuff that runs, actually runs really well at 2X, but out of 100+ games that I tried, maybe 20 run without major graphical glitches or crashing randomly at some point.

КОМЕНТАРІ • 7

  • @hideacross8487
    @hideacross8487 2 місяці тому +1

    thanks for showing me how capable this device is for the 115 price.

  • @RandomArchiveBruh
    @RandomArchiveBruh  7 місяців тому +3

    Played with the setting in F-Zero after uploading the clip, with all hacks enabled except for backend multithreading (causes the game to reset after mode selection) & dual core manually set to enable, it runs full speed.

  • @ultrayungyt
    @ultrayungyt 6 місяців тому

    Very informative with settings, emulator version and playability! Great job! Thank you.

  • @PoPCaT6800
    @PoPCaT6800 22 дні тому

    I imagine that with the mmjr emulator setting down to half resolution would help with wii games

  • @dmys143
    @dmys143 3 місяці тому

    Thank you! I stumbled upon the vbi skip by accident and was blown away by the difference. I was expecting to have issues pop up or something since so few of the suggested settings i ran across mentioned it
    Also for Metroid Prime (gc) I've gotten useable perfomance for both opengl and vulkan but, with issues on each. Vulkan had slightly better performance but won't show the map in menu (or anything more than the text and the tabs). Opengl shows the map and still runs well...for 45 mins give or take with the exception of my available ram gradually decreasing until it crashes ar around 700-800mb left. Savestates let you to play around it with only 20 secs of breaking immersion at most every 40-50 mins. Def wins out over having no map but its frustrating to have to keep checking my ram so i dont lose my chance to save.

  • @DeadNiko7
    @DeadNiko7 3 місяці тому

    Can you give more info about the settings to disabling to gain more fps? i cant find "disabling deinterlacing" in nethersx2, and also cannot find "VBI skip" on dolphin :c, im using mmj and "for haldhelds"

    • @dmys143
      @dmys143 3 місяці тому

      I can't find it in the handheld version but its under settings>graphics settings>hacks
      Between "vertex rounding" and "save texture chache to state"