Hi, Fallout: Miami dev here! Thanks for covering our mod, I just wanted to address a couple of things so there’s no confusion. We have three companions (not two) and we also do have a canon faction that appears - the Enclave is a main faction in Miami.
Thank you for clarifying! I believe I missed some things in the writing of the video, but by the time I realized that it was already 3 weeks after the recording (this was made before the NG update if you can believe it). I'll slip your comment into the description for clarity
I know it's bad optics, but I think Bethesda's silent agreement with modding is that they don't make concessions for mod teams. It was really bad timing, but the Fallout show did just come out so it's reasonable to assume they were dressing it up for new consoles. Still, hands down an unnecessary patch for PC. We really didn't need it
@@SnailOXD Imo it's still bad since they worked with the people who did the script extended for Skyrim to minimize the amount of time needed between Skyrim SE, and the script extendeder update.
This wasnt a silent update, any modder would have known about this update for years. They will probably continue to make Fallout London in the previous games version, then make patches for the updated version for people who cant get an earlier version
@@gamertardguardian1299 I won't say who, but someone I spoke to during the making of this video raised this exact point, and said "I have no idea why they would even make a statement over such a non-issue" I have to agree with them.
Fallout London takes place in a dilapidated, run down city full of crime, despair, hopelessness, lack of functioning services, ruin and urban decay and a near total lack of law and order. In other words, it takes place in London.....
@@jacobsalter8653 except that is how london is thanks to allowing immigrants who wont assimilate. I remember when they arrested people for exposing the muslim pdf file gangs lmao
@@theninjamaster67 a full conversion/total conversion and a fan DLC are completely different things. A DLC mod is designed to play like any Fallout 4 DLC, with content that is accessible from the Commonwealth and builds onto your existing gameplay. A total conversion requires a new save because it literally changes your game into a completely different game with no connection to Fallout 4’s story or content.
@@uuntiedshoelace Well that's what these are aiming for they're entirely different games with a different character hence why I said "the modders on these teams call them total conversions".
Hi! Thank you so much for covering us! We're very excited to show more of our progress this year so everyone can stay tuned! Quite an amazing video!! See you in Seattle! 🌲
Huge news, I'll be following every step of the way and looking forward to it. I may or may not have great interest in siding with the Red Leafs js, you know nothing to do with being Canadian or anything
@jtcattanio if you'd actually watch the video it clearly states that all of these are PC only because console doesn't support Fallout 4 Script Extender.
I mean, there isn't alot of studios that are that friendly when it's comes to major fan projects, nor do they usually give them so tools to create them.
It's like Bethesda put some basic old and half broken house and modders turned it into a fully fleshed out mansion with 3 garages, 4 living rooms and 20 toilets lol. It wasn't even playable in some cases without mods. And thank God we got the fixes.
Since Miami will have joinable Enclave, i would LOVE to see a compatibility with America's Rising 2. Imagine how cool would it be when at the end of the America Rising 2's questline, General Ward asked you to travel to the Vacation Wasteland and support the Enclave chapter there.
@@SnailOXD dude I’m not gonna have a life when they do, I’m also excited to see if they do small content mod releases like project Mojave and capital wasteland so that u can make Boston feel more like the interplay aesthetic, I already use mods moribund world and classic fallout ambient music replacer but it’s still not enough to make it feel like the originals.
Like weapons, asset replacers, enemy’s, and stuff like that. But mostly I want Marcus as a follower again, I’ve always had super mutant followers just because that feels like the fallout thing to do but I just could not get myself to use strong it’s obnoxious hearing about milk of human kindness every 5 seconds
@@PaladinNecro23 I'm scrapping Fallout 13 just because of immortal kids. If I want you out of my playthrough in an rpg, either you get removed from (can't stress this part enough) MY playthrough or I'm simply playing something else... like an rpg that gives decisional power which should be a given but videogames took a terrible turn quality wise 15 years ago and never reversed out of it. Usually such blatant moronity doesn't affect mods but I guess we got unlucky with the 13 staff.
I would love to see a modern "Tale of Two Wastelands" mod which combines the remastered Fallout 3, New Vegas and Fallout 4 into one massive game. You're born in 3, bring clean water to the Capital Wasteland and stop the Enclave, then take a job as a courier and make your way out west only to get shot in the head and left for dead. But you survive and take control of the Hoover Dam, restore power to New Vegas and end the war between the NCR and Legion. Afterwards you head back east, arrive in the Commonwealth. When you stumble upon Vault 111 you discover the sole survivor of the vault and help them find their missing son and rid the Commonwealth of the Institute. Hell, throw Miami in there too because why not. Imagine if they could age your character each time you jump to the next story. Start as a young man and become a legend who has crossed the American Wasteland multiple times to become the ultimate survivor. I would build a PC just for that.
You know I actually once did a full playthrough of the main series games, but every character had the same last name, so they were all related to one another. Definitely a fun way to play through the series, I recommend it. However yeah that would be an excellent way to play the 3D games, even better if there was a mod that took you through it
As someone who now lives in Seattle, Fallout Cascadia is the one I anticipate the most. Maybe, being local to the area, I could assist in some way with development at some point.
As a florida man i vote they make him a second mysterious stranger but with a florida charm from face eating zombies to alligators side arm from skunk man to just that old angry drunk with a bottle to throw
@@SnailOXD lol and I was keeping it PG Truth be told we call those crazy people entertainment right untill they step foot on your property then they become target practice just look up Polk County sheriff's department for more answers
I believe The Frontier has one for NV. Of course, Frontier quality and controversy aside, it's a good sign that this could be the case. Fallout London is actually partnering with GOG to host their mod
I really hope the F4SE team will be capable of working with the new update completely, lots of this mods have gotten delayed because of the next gen update, the F4SE team are very skilled people so they'll surely will have a complete and fully working script extender soon enough
@@thestratcat2803 True, but it isn't really stable because bethesda is going to be throwing some updates more to do some bugfixes making the F4SE team have to update more the SE, just like today they just updated the SE again because bethesda did another update
depends on whenever Bethesda decides to simply stop updating a ten-year-old game. IMO, they never should have updated it to begin with, but here we are. Until we get a stable, "this sticks for a couple years" game version I doubt we'll see these come to market. Either that or the devs just decide "fuck it, just release it for 1.10.163"
@@SnailOXD Well at least with FO4 we have a small modpocalips so it isn't as bad since a huge amount of mods don't really need F4SE, unlike in Skyrim when the game was updated and the modpocalips really hit everyone hard. if anything the biggest lost in all this was the in game mod menu, it had some actual good mods in it that aren't on the nexus or anywhere else
@@SnailOXDI’ve never actually played through NV, recon it’s worth waiting for the mod to experience it for the first time or play the source material first??🤔
Thank you for taking the time to interview Metamoth for this video! People often will cover F4NV without doing much research, nice to see that change for once!
I couldn't imagine not at least opening communication with SOMEONE at F4NV, honestly. I feel like outlets and *some* creators think too hard about uploading coverage of a big project like this without taking the time to reach out to the humans making these projects possible, and I was happy I was able to do that. No problem, and thank you for watch!
I had never even considered total conversion mods. I’m only vaguely familiar with Fallout London but everything in this video looks incredible and I’m ready to dive in.
They're some of the biggest, most ambitious projects in modding history, and there are more projects I'll have to go over in another video. All in all, extremely exciting and I look forward to their release for sure
@@SnailOXD Tell project vault 13 to make the k able ks a toggle option You're either going to stay true to FO1 or you're not, and if the later what's the point of the project?
@@6lbBassFisherman-vt4fs if you want, you can always take suggestions like this to their community discord! They seem pretty active and they make a lot of announcements there as opposed to anywhere else online
Right! And different regions will carry with them different takes on pre-war life, as well as how that translates into a post-post apocalyptic setting. Fallout is really about how society evolves to adapt to extreme circumstances, and it permeates almost every facet of the games, from the Kings religion in New Vegas to the Children of Atom in the Bethesda games
yeah, ultimately, none of the projects were willing to give me an estimate on release date. I actually didn't even ask for a date, my original question was "what percentage of progress do you think you've made?" They all more-or-less declined to comment. However if even one sees the light of day thats a win in my book. If Bethesda goes silent again, only to update just before the release of another one, then we know it's on purpose. IMO the devs should just release for 1.10.163 since it's the last good version of the game anyway
Lmfao shitty UA-camr wants to gain some views off clickbait, there’s no fucking conspiracy abt Bethesda updating the game my god. They’re just shitty third party mods that think they’ll be a life changing thing
@@SnailOXD I wouldn't worry about the no-comment part, stating a release date for a mod could just mean trouble due to some community members being absolutely rabid. I believe Fallout: London was originally going to release on v163, but got delayed as the developers wanted everybody to be able to enjoy the mod.
@@SnailOXD I am just surprised no one did a mega mod for Chicago. I remember that place and area being a big talk of the town for a future area, right along with New York City.
I cannot wait to see how Vault 13 does Necropolis and the Cathedral. Im also really interested in how they do the time limits that were present in Fallout 1 and if they’ll not include them or not.
So, it could be they won't bother with time limits, but I can't confirm nor deny That being said hell yeah 3d Necropolis and Cathedral would be tight AF. Still kind of shocking how little people know about some of the most unique locations in the game because they're in F1
I don't care how long it takes even if it takes 5-10 years to do the developers should take their time on these projects to make sure they come out in the best condition possible.
Yea.. they should pass it on to there kids to work on.. put about 45 years of work an 2 generations. for almost a hour worth of content for a 60 year old game. 😮
I’m beyond excited for Cascadia, Seattle has a certain vibe that fits perfectly with certain themes of Fallout. Struggle and survival set against a backdrop of moody rainy weather in pine forests just sounds perfect.
Im hoping so. If it helps, the teams I spoke to were not terribly concerned about the Next Gen Update but that might have been stoic optimism on their parts. In any case, even if it becomes too difficult or contrived they should release for 1.10.163 anyway IMO
@@SnailOXD I think if the tools worked prior to the update that they'll be able to get it running properly. I doubt that the devs for the game would go so far as to do anything that would break things irrepairably, I mean the game is many years old and mods like these are a much bigger draw than anything other than the new show.
@@zanimus666 ahhhh man I remember playing that for the first time! Still in my top 5 game moments (all Ghillied Up or Ghillies in the Mist, I forget what it's called
F4SE was updated within DAYS of the Next Gen update and yet its been almost a month and not a peep. I doubt it was ready. These other conversion mods look AWESOME though, I had neverheard of any but New Vegas! Truly incredible people love this game so much to do these projects
Tons of much smaller but still popular mods that haven't updated yet and are partially or completely broken, it's not as simple as just getting the F4SE update.
Other needed mods are still broken, like extended dialogues. Plus, a third update by Bethesda is supposed to drop again soon, which may break everything, again
These all look great, I’m mostly looking forward to Cascadia - I used to work nearby a location shown in the gameplay segment. I normally play on consoles but I’ll probably get a PC just for these mods (also for the Skyrim Oblivion and Morrowind remake mods).
Honestly getting a gaming pc has never been cheaper or easier; so many unbelievable resources out there for anyone with any level of comfort with tech. it's worth it even for little mods that add up to a greater whole
@@SnailOXD I got tired of keeping my pc up to date and now my pc is on the mid / lower end, just enough for 4X, Sims and City Builders. I’ll definitely look into these resources once a few more of these mods release.
@@Jon0387 honestly IMO keeping up to date is a meme, you really only need a good 30 series and a decent CPU. I'm using a 3050 and it plays everything just fine, and really it's just a 1660 Super with RTX in terms of power.
@@SnailOXD that’s good to know, I’ll have to look into getting a new PC. I still remember the 90’s where computers were considered obsolete as soon as you leave the store, so I’m glad its much more stable.
One of the best parts about these game-sized projects (if/when they ever come out) is the mods people will create which will be compatible with all of them. A new Frontier (pun fully intended) for Fallout modding is about to open up.
lmaooooo Frontier Yeah, that's gonna be extremely exciting. The best part about bigger mods like this is when the community expands on them, like with other mods such as Sim Settlements 2. I don't expect Fallout 4 modding to go away any time soon, Starfield simply doesn't scratch the same itch
really nice vid, thanks for giving a shout out to all these amazing looking mods. Fingers crossed Beth stops messing with the game for a while and we can have a stable version of F4 so we can start playing with mods and total conversions again
thank you for the kind words; ultimately I'm just a fallout fan excited about these mods just like you guys are, so I'm happy to share them. Honestly I think at this point mod teams should prepare to release strictly for 1.10.163 since it's the last version that is compatible with over 98% of current and past mods
Dam I was tuned in with miami Fl new Vegas remake, Fl3 remake and London but now I know there's even more!!!! I'm so proud of the community and what they have been doing for us
if... a big IF, bethesda wanted to be on the top spot, they could contact some modrs and implement a patch that imbedded F4SE or actualy increase their script limit... one can only dream.
this would be the most ideal course of action. From what I understand Bethesda does actually have some contact with the F4SE team, but I don't know that it's official by any means
i look forward to seeing the new Vegas fallout 4 and the fallout 2 mods cause i tried to play fallout 2 it looks great but its dated tbh lol but anway great video Snail 👍
hey thanks for saying so, and glad to see you back here! I will concede I'm super excited about the prospect of Fallout 1 but it's 2024, it's my favourite vanilla game in the franchise and I'd easily put in so many hours on it. When (if) it comes out I'm so sorry, that's all I'll be uploading for a while
I wouldn't be surprised if we saw an official "Fallout New Orleans" happen some time soon. I think Bethesda realizes people don't really want another east coast Fallout, but I don't think they're interested in going West Coast either (don't blame em). Appalachia was a step toward this, but it has the misfortune of being in F76.
Its definitely the one I feel would draw the most interest; NV is huge in this community. I'm excited to see what they can do in Fallout 4's engine, and more excited to play NV with 4's gunplay
I really hope these mods actually see a release someday. They've been working on these for years and the scope is just so huge, who knows how long it will take before they're finally out. By then, I feel like the hype will be much less. Who knows, maybe Fallout 5 would release first, and then probably Bethesda would push a patch for Fallout 4 around the same time and break everything again.
Spot on. Not sure why this guy's even covering these mods because with the exception of Fallout London, they're all years away- and that might even apply to London as well.
@@SnailOXD I certainly respect that (not that 'that' is necessary). I very much enjoy the Fallout universe; have for quite some time now, so endless apologies if I offended. It just seems that everything associated with Fallout is years away at the earliest, unless one's talking about 76- and that can in no way be compared with 3, 4, NV, or (from what I've seen) any of these mods. Anyway, by all means keep doing what you're doing. What you're covering that's coming down the pike is certainly better than what we currently have. Cheers...
@@manilajohn0182 no worries, you haven't offended me. I asked because I genuinely want to know what you guys would like to see :) it's hard to gauge interest a lot of the time on UA-cam so many times it's a guessing game (example, last WW 2 weapon mod vid didn't land like this video and the last TC mod video) However getting stale is also a concern of mine; realistically, how many more of these mods can I cover? Not many, and at some point something's gotta give. To this end, I'm totally open to suggestion
@@SnailOXD Well, I'm fairly narrow in my interests, so I'd not be of much help to ya. Fallout is actually one of the few areas I'm truly interested in, so I should have actually not made my OP at all. My impression is that I'm likely part of a small group- who believes that BGS dropped the ball on Fallout big time and that anything good associated with the series just seems to be forever in the future. But you do you. Since you're covering Fallout, +1 sub...
Im not sure who was claiming that to begin with to be honest with you. It's totally possible, but doesn't take away from the excitement these projects present either.
being a long time fallout fan and a person from seattle, i've always wanted a fallout in seattle ever since new vegas, i saw the stratosphere (lucky 38) and thought "what if they had a space needle and the art museum near it". honestly can't wait until the mod comes out after hearing this
Cascadia will be, IMO, the closest we'll get to a full-on Fallout New Vegas type of spin-off game. Im personally more excited for Cascadia than I am London 😂
thanks for the kind words about the video! Honestly, just based on all the info I've received, and stills/models/landscapes I've seen in their discord I'm willing to bet it's 80%. However I don't have confirmation of this, and with volunteer projects anything can happen. Best we can do is hope for the best
I’m very excited to try one of these total conversion mods like fallout London it’ll be interesting to see if it feels like an actual full fallout game like they’re saying it is
Fallout London has to hurry up, Im having a hard time containing my excitement In the mean time though I'll be playing the DLC remake for Point Lookout, which is from Capital Wasteland team, new video for that one too if you havent seen it yet
@@SnailOXD Yeah, the fallout IP team is really dumb, Emil comes out with the "you can be whatever you want to be" argument right after making a statement that contradicts what he says afterwards.
@@Surma187 While I admire Emil's zeal as far as the Fallout series goes, I think several times he's demonstrated a lack of understanding in regards to pre-established lore. Sometimes it just works, like the Power Armor change, other times it simply doesn't, like Jet or Super Mutants being in Appalachia. I liked muties a lot better when they originated from Mariposa
It could be, but ultimately FOLON knew exactly what the deal was when they started making their mod. Bethesda's rule has always been that they'll never make accomodations at the expense of what they want to do with their game. Now, I don't necessarily agree with them doing that, but it is the unwritten agreement every modder enters into with Fallout. That being said, they did not need to choose to delay it; that was their elective to do so, and they could have just released what they had. I've helped over 100,000 people rollback their Fallout 4 versions, so there's no way Team FOLON could argue that no one would play it
ngl not having killable kid in the remake of the OG when they're trying to be authentic as possible is crazy to me. Maybe it's just cause Tim Cain (THE original creator of the series) is a huge inspiration to me but given how he's talked about *why* it's important for the game, for them to get rid of it either shows they don't fully get of what made the first game so special (or are atleast willing to compromise it), or they're willing to make fundamental changes to the core of what is essentially a FO1 remake. That's not inherently a bad thing, but it is telling.
I don't even remember seeing a single kid in the first Fallout. I know the European version of 2 removed them, which broke some quests, but transplanting some files was enough to fix it.
It'll be kinda crazy when we walk in there and a Dark Souls style HUD pops up and we can suddenly dodge roll :/ In all seriousness, that is ONE major thing I'm really looking forward to with any 3D remake of F1. It's my favourite RPG in the series
@@SnailOXD I’m just interested how their going to go about transferring what made Fo1 special like it’s particular character building system into the post-Bethesda ARPG format while still maintaining the feel of the original. I don’t think their just gonna recreate the fo1 locations and quests and plop them all into worldspaces and call it a day my totally unrealistic hope is that they rework the fast travel to work like the map screen
@@SmorgasvordThat was years ago and it was due to them attempting to use the original voice lines. It was something about the rights that BGS couldn't guarantee so they had to ask them to not use them which initially shut down the mod. Since then however, the project is alive and well with them releasing a plethora of standalone mods and an entire recreation of the point lookout dlc with their own cast of voices which is also their plan for the main mod. Recently they have also been working on a complete recreation of the Pitt dlc as well, with them even expanding that world space. In fact they were doing so well that BGS even hired some of their team members.
Not sure if the total conversion mod is still in production but I know there's a team working on Fallout Nuevo Mexico in the New Vegas engine, could be something cool to look into
absolutely, I can have a look at it shortly and determine if a video can be made. My thing is normally just Fallout 4 but I don't have anything against branching into other games briefly. Thanks!
Based on Bethesda's lamentable performance over the last few years, I agree. That said, they're most all years away from release- IF they release at ll.
Fallout Vault 13 demo is out now if that's something you want to try! I haven't had a chance yet because my IRL job is taking priority atm unfortunately
@@lesroquel for reference, they're still working on it and have declined to give me a release date, which is pretty standard of all the mods. But they're actively working on the Pitt DLC and the Point Lookout DLC is out now on Nexus
I dont understand why they dont Just release Fallout london? You can Roll back your game Version and it doesnt need any of yhe stuff from the new update so why delay it? Just because they want it to run on the live version for seemingly no reason? Shot themselves in the foot.
I kind of agree, I think 1.10.163 is going to be the last good version of the game, considering it's the latest one you can play any mod ever made on. However they've said they want their game to be available for everyone (which doesn't make a whole lot of sense since console and Microsoft store already can't play it)
I mean yeah a lott of ppl use the older version and older mods so their game isnt broken maybe the London team thought it'd bee to much hassle they have to wait until Bethesdas put out all the hot fixes and the script extender mod is fully fledged which could be weeks or month,hell even a year
Hearing that I can make a video that gives someone this sort of feeling is why I make videos to begin with. So happy these projects bring you joy, and I'm similarly VERY hype for Cascadia!
Yeah, I try to ascribe to the belief that Bethesda isn't out to sabotage anyone, and my comms with the mod teams would verify that, especially in Cascadia's case
I mean, they are made in Fallout 4's engine, and to remake every asset brand new from scratch would probably extend the development time by years. Although many of these teams have made many custom 3D assets of their own, and these will all carry brand new quests and game mechanics so it'll still be worth playing, especially for free
I am just so happy to see them making basically Fallout 4 but this place and that place... After playing London and loving it once I fixed the crashing problem, I am so excited to see these fill the gap while Bethesda make another Fallout game... Gotta say if they are anything like Fallout London, I make like them more than the original.
Fallout Cascadia is the most exciting to me. A member of the team told me their map is actually even bigger than London's, and they'll be nearing completion in a couple years
I know there arent any plans for it right now, and its not possible at the moment because of how big these mods are, but I'd love to see these projects be playable on consoles in the future
The sad part is I don't believe it'll ever be possible, and there's a couple major reasons, 1. 2GB Limit on any Bethesda.net mods 2. Even if there was no limit, F4SE would 100% be required. F4SE works by "hooking into" and extending the scripting capabilities of the .exe. This is something that just isn't possible on console versions, and even on gamepass/MSFT store versions it's not possible. Different .exes, and added security features. Beats me as to why, but that's the situation as far as the F4SE team has explained it. Now, if you could somehow hack/mod your console and put the modded game on a nicely packed file, /in theory/ it could be possible, but this is assuming the console can read the packed file/exe
I got roasted hard for this one because I've never played Nuka World, only ever used it for mod requirements lmaooo I do agree, I think a region specific gator would be excellent. After all, organisms adapt differently when placed in certain biomes
there's also another overhaul mod, believe being made by one person, (with some help think) it's called fallout appalachia, basically they're recreated fallout 76 IN fallout 4, but the timeline is set during fallout 4 time, (soo over 200 years after the bombs
@@SnailOXD their youtube channel is DeeZire (they usually have their discord in disruption of the videos a youtuber by Bundicot did a video or two on it, but think last year sometime,
the person making it, youtube user name is Deezire, they have their discord link in most video description, most updates are on the discord I think, havent used discord in a while
Honestly can’t wait for fallout 1 and 2. Since I’ve never played them, fallout new Vegas I’ve played but it would probably be dif with better graphics no?
Was hoping to see fallout: A Better World in this video. It's the mod I have the most intrigue in because of how relatively small it is yet seems so much more fruitful in its design.
I have hope for the remake overhauls since they have templates to work off. It's the original overhauls I fear for. The only 3D Fallout original overhaul I've seen praised is Dust, and it's sequel Frost, but those are very different from what these other mods are aiming for.
@@SnailOXD Nah Horizon is more like an overhaul of the existing game. I should have said conversions, not overhaul,sorry. Think ZERO, New California, and The Frontier. Doesn't help that I mentioned Dust and Frost, which are more overhauls than conversions. My bad.
@@bruhtholemew ah, no worries, I get what you're saying now. I have hope for these, I think we'll see all of them put *something* out, if not necessarily the full game. Although it would be kinda sweet to have FROST but in Cascadia lol
XDI will have to get fixed, since all the mods require it; luckily it's also Cascadia's creation so it will get fixed eventually. For the moment to be honest I'm not even using the Next Gen Update; I've found there's no benefit in my case
Man this is nuts, I became a Fan of Fallout with Fallout 4 because i just love the looks the engine gives to the game, I just started a second play through of Fallout 4 and i am trilled to play all of these mods afterwards! And all of that for free with a loads of love of the community!
Excited for Tale of Seven Wastelands
Thats the funniest thing I've read all week, you get the video pin
@@SnailOXD
Fallout 1 2 3 NV 4. One engine.
Plus London, Miami and Casacadia.
So more like tale of 8 wastelands.
@@JTL1776 its just unfortunate its not possible due to how all the mods work
@@JTL1776 Throw FNC in there.
700gb download
Hi, Fallout: Miami dev here! Thanks for covering our mod, I just wanted to address a couple of things so there’s no confusion. We have three companions (not two) and we also do have a canon faction that appears - the Enclave is a main faction in Miami.
Thank you for clarifying! I believe I missed some things in the writing of the video, but by the time I realized that it was already 3 weeks after the recording (this was made before the NG update if you can believe it).
I'll slip your comment into the description for clarity
Console or p.c
I’ve been anticipating fallout Miami for years now! Please don’t stop just make a great mod🙏
@@jtcattanio The video states console isn't possible for any of these mods
Frank horrigan return possible?
"Bethseda is fully on board!"
>Releases an update after nearly 10 years, breaking all mods without adding much, right before London comes out
Hmmm
I know it's bad optics, but I think Bethesda's silent agreement with modding is that they don't make concessions for mod teams. It was really bad timing, but the Fallout show did just come out so it's reasonable to assume they were dressing it up for new consoles.
Still, hands down an unnecessary patch for PC. We really didn't need it
@@SnailOXD Imo it's still bad since they worked with the people who did the script extended for Skyrim to minimize the amount of time needed between Skyrim SE, and the script extendeder update.
This wasnt a silent update, any modder would have known about this update for years. They will probably continue to make Fallout London in the previous games version, then make patches for the updated version for people who cant get an earlier version
@@gamertardguardian1299 I won't say who, but someone I spoke to during the making of this video raised this exact point, and said "I have no idea why they would even make a statement over such a non-issue"
I have to agree with them.
@@gamertardguardian1299 The devs have stated on their subReddit that this is not the case. Non-next gen Fallout 4 versions will not be supported.
Fallout London takes place in a dilapidated, run down city full of crime, despair, hopelessness, lack of functioning services, ruin and urban decay and a near total lack of law and order. In other words, it takes place in London.....
This is also a perfect description of Detroit, though...
Roasted
You have clearly never been to London
they are attacking the community
@@jacobsalter8653 except that is how london is thanks to allowing immigrants who wont assimilate. I remember when they arrested people for exposing the muslim pdf file gangs lmao
I love how the term "DLC sized" could apply to anything, considering one of the earliest DLC's in history was Oblivion's horse armor.
Yeah, it's a little funny to put it that way, but I think the intent is to convey how much content the mod will have in comparison to others
To be fair most modders on these teams use the term "full conversion mod".
@@theninjamaster67 a full conversion/total conversion and a fan DLC are completely different things. A DLC mod is designed to play like any Fallout 4 DLC, with content that is accessible from the Commonwealth and builds onto your existing gameplay. A total conversion requires a new save because it literally changes your game into a completely different game with no connection to Fallout 4’s story or content.
@@uuntiedshoelace Well that's what these are aiming for they're entirely different games with a different character hence why I said "the modders on these teams call them total conversions".
@@uuntiedshoelace Although to be fair my phrasing probably could've been a little more clear about that.
Hi! Thank you so much for covering us! We're very excited to show more of our progress this year so everyone can stay tuned!
Quite an amazing video!!
See you in Seattle! 🌲
Huge news, I'll be following every step of the way and looking forward to it.
I may or may not have great interest in siding with the Red Leafs js, you know nothing to do with being Canadian or anything
Console or just p.c
@jtcattanio if you'd actually watch the video it clearly states that all of these are PC only because console doesn't support Fallout 4 Script Extender.
@@bobross8585 I could watch it all.. just anted to know that thank much ass. 🤣😂
@@jtcattanio PC only due to console and our dependencies limitations
I like how modders basically own this franchise now
I wouldn't go that far, but modders have 100% kept this 10 year old game alive, well, and in some cases thriving
I mean, there isn't alot of studios that are that friendly when it's comes to major fan projects, nor do they usually give them so tools to create them.
It's like Bethesda put some basic old and half broken house and modders turned it into a fully fleshed out mansion with 3 garages, 4 living rooms and 20 toilets lol. It wasn't even playable in some cases without mods. And thank God we got the fixes.
@@kwileby09....are you implying that Bethesda is large modder project friendly? 💀
Unfortunately not
Since Miami will have joinable Enclave, i would LOVE to see a compatibility with America's Rising 2. Imagine how cool would it be when at the end of the America Rising 2's questline, General Ward asked you to travel to the Vacation Wasteland and support the Enclave chapter there.
I don't think so
I sided with Whitehill so I don’t know if that would work
Integration with America Rising 2 would be the crowning jewel of the Enclave in Miami.
Project arroyo and vault 13 is an awesome concept I’m super excited for these
LITERALLY can't wait for them, they're gonna be taking up far too much real estate on my channel when (if) they come out
@@SnailOXD dude I’m not gonna have a life when they do, I’m also excited to see if they do small content mod releases like project Mojave and capital wasteland so that u can make Boston feel more like the interplay aesthetic, I already use mods moribund world and classic fallout ambient music replacer but it’s still not enough to make it feel like the originals.
Like weapons, asset replacers, enemy’s, and stuff like that. But mostly I want Marcus as a follower again, I’ve always had super mutant followers just because that feels like the fallout thing to do but I just could not get myself to use strong it’s obnoxious hearing about milk of human kindness every 5 seconds
*Console pain*
@@PaladinNecro23 I'm scrapping Fallout 13 just because of immortal kids. If I want you out of my playthrough in an rpg, either you get removed from (can't stress this part enough) MY playthrough or I'm simply playing something else... like an rpg that gives decisional power which should be a given but videogames took a terrible turn quality wise 15 years ago and never reversed out of it.
Usually such blatant moronity doesn't affect mods but I guess we got unlucky with the 13 staff.
I would love to see a modern "Tale of Two Wastelands" mod which combines the remastered Fallout 3, New Vegas and Fallout 4 into one massive game. You're born in 3, bring clean water to the Capital Wasteland and stop the Enclave, then take a job as a courier and make your way out west only to get shot in the head and left for dead. But you survive and take control of the Hoover Dam, restore power to New Vegas and end the war between the NCR and Legion. Afterwards you head back east, arrive in the Commonwealth. When you stumble upon Vault 111 you discover the sole survivor of the vault and help them find their missing son and rid the Commonwealth of the Institute. Hell, throw Miami in there too because why not.
Imagine if they could age your character each time you jump to the next story. Start as a young man and become a legend who has crossed the American Wasteland multiple times to become the ultimate survivor. I would build a PC just for that.
imagine the load times tho, be like starfield on steroids. this is Bethesda were talking about
You know I actually once did a full playthrough of the main series games, but every character had the same last name, so they were all related to one another. Definitely a fun way to play through the series, I recommend it.
However yeah that would be an excellent way to play the 3D games, even better if there was a mod that took you through it
This would be legendary. And also a few decades down the line...
So, after killing Mr. House and defeating NCR and the Legion you head east instead of consolidating your power over the mojave?
@@Joh-pt8gy well you know, I don't live there so it's a "not my problem" sorta situation
For fallout Miami they should've changed the mysterious stranger to being Florida man.
As someone who now lives in Seattle, Fallout Cascadia is the one I anticipate the most. Maybe, being local to the area, I could assist in some way with development at some point.
As a florida man i vote they make him a second mysterious stranger but with a florida charm from face eating zombies to alligators side arm from skunk man to just that old angry drunk with a bottle to throw
Jesus Christ Florida really is one of the places of all time
@@SnailOXD lol and I was keeping it PG
Truth be told we call those crazy people entertainment right untill they step foot on your property then they become target practice just look up Polk County sheriff's department for more answers
@@thomascooley2749 statement confirmed: Florida *really is* one of the places ever
Somebody needs to contact the modders and forward that suggestion to them.
Gotta new florida man to add to the gta6 list some math head head people hostage for 14hr to play board games
The hostages all lived thank God
I really hope they complete their mods. It is a long and hard work to make such a huge mod.
Oh yeah; mos tof these have been in the works for nearly as long as Fallout 4 has been out, and they've all made fantastic progress
They need to do a Valve and let these mod expansions have a steam page
I believe The Frontier has one for NV.
Of course, Frontier quality and controversy aside, it's a good sign that this could be the case. Fallout London is actually partnering with GOG to host their mod
My favourite low intelligence speak option from NV is telling Veronica that you heard the brotherhood can shoot lasers out of there eyes.
their*
I stand in awe of all these volunteers who give their time and expertise to create these new mods - really looking forward to their debuts
They're all fantastic and dedicated. They're following their passions and we get to enjoy them; I can't wait
I really hope the F4SE team will be capable of working with the new update completely, lots of this mods have gotten delayed because of the next gen update, the F4SE team are very skilled people so they'll surely will have a complete and fully working script extender soon enough
The already have
@@thestratcat2803 True, but it isn't really stable because bethesda is going to be throwing some updates more to do some bugfixes making the F4SE team have to update more the SE, just like today they just updated the SE again because bethesda did another update
@noctisdrake8020 oh I didn't know I just look on the nexus thread and saw last updated today
depends on whenever Bethesda decides to simply stop updating a ten-year-old game. IMO, they never should have updated it to begin with, but here we are.
Until we get a stable, "this sticks for a couple years" game version I doubt we'll see these come to market. Either that or the devs just decide "fuck it, just release it for 1.10.163"
@@SnailOXD Well at least with FO4 we have a small modpocalips so it isn't as bad since a huge amount of mods don't really need F4SE, unlike in Skyrim when the game was updated and the modpocalips really hit everyone hard. if anything the biggest lost in all this was the in game mod menu, it had some actual good mods in it that aren't on the nexus or anywhere else
Im glad f4nv is communicating with you. I haven't heard any updates from them in a long time I was starting to worry
Oh they're super active! Mostly on their community discord so if you want to keep up to date I'd say join there
@@SnailOXDI’ve never actually played through NV, recon it’s worth waiting for the mod to experience it for the first time or play the source material first??🤔
@@myles5388 the source material holds up really well, I'd say go for it and play it
Thank you for taking the time to interview Metamoth for this video! People often will cover F4NV without doing much research, nice to see that change for once!
I couldn't imagine not at least opening communication with SOMEONE at F4NV, honestly. I feel like outlets and *some* creators think too hard about uploading coverage of a big project like this without taking the time to reach out to the humans making these projects possible, and I was happy I was able to do that.
No problem, and thank you for watch!
Incredible! I thought Miami and New Vegas were dead. Never heard of Cascadia, but that's near where I live, so I'm excited for London and Cascadia
Nope! Miami and Vegas still alive and well!
I had never even considered total
conversion mods. I’m only vaguely familiar with Fallout London but everything in this video looks incredible and I’m ready to dive in.
They're some of the biggest, most ambitious projects in modding history, and there are more projects I'll have to go over in another video. All in all, extremely exciting and I look forward to their release for sure
"24/7" for a full weekend" so not 24/7 then, more like 24/2
Lol just reading off what they wrote
@@SnailOXD Tell project vault 13 to make the k able ks a toggle option
You're either going to stay true to FO1 or you're not, and if the later what's the point of the project?
@@6lbBassFisherman-vt4fs oh I can't tell em anything, I'm just a guy they didn't even want to speak to tbh
@@SnailOXD fair enuf just seems like a SUPER easy fix to keep everyone happy. God bless!
@@6lbBassFisherman-vt4fs if you want, you can always take suggestions like this to their community discord! They seem pretty active and they make a lot of announcements there as opposed to anywhere else online
i think i just love the idea of cascadia and Miami is cause we haven't seen those corners of the USA yet really
Right! And different regions will carry with them different takes on pre-war life, as well as how that translates into a post-post apocalyptic setting.
Fallout is really about how society evolves to adapt to extreme circumstances, and it permeates almost every facet of the games, from the Kings religion in New Vegas to the Children of Atom in the Bethesda games
As awesome as all of these projects look on paper, I'm really not holding my breath for any of them actually coming out.
Especially since Bethesda keeps updating FO4 as of late and they gotta work around that
yeah, ultimately, none of the projects were willing to give me an estimate on release date. I actually didn't even ask for a date, my original question was "what percentage of progress do you think you've made?" They all more-or-less declined to comment.
However if even one sees the light of day thats a win in my book. If Bethesda goes silent again, only to update just before the release of another one, then we know it's on purpose. IMO the devs should just release for 1.10.163 since it's the last good version of the game anyway
Lmfao shitty UA-camr wants to gain some views off clickbait, there’s no fucking conspiracy abt Bethesda updating the game my god. They’re just shitty third party mods that think they’ll be a life changing thing
@@SnailOXD I wouldn't worry about the no-comment part, stating a release date for a mod could just mean trouble due to some community members being absolutely rabid.
I believe Fallout: London was originally going to release on v163, but got delayed as the developers wanted everybody to be able to enjoy the mod.
I think both F4NV and Miami will come out at some point. Cascadia aint never coming out, double the size of 4, naaahh.
I knew about the London one, but not the others. These mods are practically new game sin their own right each. I can't wait.
Right? That's a major part of why I wanted to cover these and why I'm so excited about these
@@SnailOXD I am just surprised no one did a mega mod for Chicago. I remember that place and area being a big talk of the town for a future area, right along with New York City.
@@duphasdan Very soon we will discuss something similar on this channel :) stay tuned
I cannot wait to see how Vault 13 does Necropolis and the Cathedral.
Im also really interested in how they do the time limits that were present in Fallout 1 and if they’ll not include them or not.
So, it could be they won't bother with time limits, but I can't confirm nor deny
That being said hell yeah 3d Necropolis and Cathedral would be tight AF. Still kind of shocking how little people know about some of the most unique locations in the game because they're in F1
I don't care how long it takes even if it takes 5-10 years to do the developers should take their time on these projects to make sure they come out in the best condition possible.
also where I'm at. I'm good to wait, I'm just looking forward to a great experience.
Yea.. they should pass it on to there kids to work on.. put about 45 years of work an 2 generations. for almost a hour worth of content for a 60 year old game. 😮
@@HereToWatchNotRead I'm gonna play em, hour long or not. If I'm on my deathbed I'll just make some calls
Cascadia looks very interesting but very excited for Vault 13 and Project Arroyo
Yeah those are really exciting. I would love a 3D Fallout 1, especially since it's my favourite vanilla in the franchise
Imagine what frank will look and sound like in project arroyo its gonna be awesome!
There already is an alligator enemy. Gatorclaws from Nuka World.
I have yet to play through Nuka World, believe it or not. I only own it for mod requirements
We know! Snapjaws are a different enemy.
I’m beyond excited for Cascadia, Seattle has a certain vibe that fits perfectly with certain themes of Fallout. Struggle and survival set against a backdrop of moody rainy weather in pine forests just sounds perfect.
These mods look amazing. I hope they can all figure out how to get things done after all these nextgen updates and fixes.
Im hoping so. If it helps, the teams I spoke to were not terribly concerned about the Next Gen Update but that might have been stoic optimism on their parts. In any case, even if it becomes too difficult or contrived they should release for 1.10.163 anyway IMO
@@SnailOXD I think if the tools worked prior to the update that they'll be able to get it running properly. I doubt that the devs for the game would go so far as to do anything that would break things irrepairably, I mean the game is many years old and mods like these are a much bigger draw than anything other than the new show.
After being in London for the past 50 hours, I can't wait for more of these projects
its so much fun, I've been streaming it recently here on UA-cam and once it clicks, it grabs hold of you
As an English guy fallout London looks nicer then the real London
As a Canadian, I agree with you
Is it gonna give me the same feeling I get any time I watch a documentary about chernobyle because of cod 4?
@@zanimus666 ahhhh man I remember playing that for the first time! Still in my top 5 game moments (all Ghillied Up or Ghillies in the Mist, I forget what it's called
What are you on about London looks lovely
Luckily that ain’t a high bar to reach
F4SE was updated within DAYS of the Next Gen update and yet its been almost a month and not a peep. I doubt it was ready. These other conversion mods look AWESOME though, I had neverheard of any but New Vegas! Truly incredible people love this game so much to do these projects
Tons of much smaller but still popular mods that haven't updated yet and are partially or completely broken, it's not as simple as just getting the F4SE update.
Other needed mods are still broken, like extended dialogues. Plus, a third update by Bethesda is supposed to drop again soon, which may break everything, again
These all look great, I’m mostly looking forward to Cascadia - I used to work nearby a location shown in the gameplay segment. I normally play on consoles but I’ll probably get a PC just for these mods (also for the Skyrim Oblivion and Morrowind remake mods).
Honestly getting a gaming pc has never been cheaper or easier; so many unbelievable resources out there for anyone with any level of comfort with tech.
it's worth it even for little mods that add up to a greater whole
@@SnailOXD I got tired of keeping my pc up to date and now my pc is on the mid / lower end, just enough for 4X, Sims and City Builders. I’ll definitely look into these resources once a few more of these mods release.
@@Jon0387 honestly IMO keeping up to date is a meme, you really only need a good 30 series and a decent CPU. I'm using a 3050 and it plays everything just fine, and really it's just a 1660 Super with RTX in terms of power.
@@SnailOXD that’s good to know, I’ll have to look into getting a new PC. I still remember the 90’s where computers were considered obsolete as soon as you leave the store, so I’m glad its much more stable.
One of the best parts about these game-sized projects (if/when they ever come out) is the mods people will create which will be compatible with all of them. A new Frontier (pun fully intended) for Fallout modding is about to open up.
lmaooooo Frontier
Yeah, that's gonna be extremely exciting. The best part about bigger mods like this is when the community expands on them, like with other mods such as Sim Settlements 2. I don't expect Fallout 4 modding to go away any time soon, Starfield simply doesn't scratch the same itch
really nice vid, thanks for giving a shout out to all these amazing looking mods. Fingers crossed Beth stops messing with the game for a while and we can have a stable version of F4 so we can start playing with mods and total conversions again
thank you for the kind words; ultimately I'm just a fallout fan excited about these mods just like you guys are, so I'm happy to share them.
Honestly I think at this point mod teams should prepare to release strictly for 1.10.163 since it's the last version that is compatible with over 98% of current and past mods
Dam I was tuned in with miami Fl new Vegas remake, Fl3 remake and London but now I know there's even more!!!!
I'm so proud of the community and what they have been doing for us
The Fallout 4 mod community is one of the best gaming communities out there by far. I've been in many and this one is where it's at
if... a big IF, bethesda wanted to be on the top spot, they could contact some modrs and implement a patch that imbedded F4SE or actualy increase their script limit... one can only dream.
this would be the most ideal course of action. From what I understand Bethesda does actually have some contact with the F4SE team, but I don't know that it's official by any means
@@SnailOXD think cuz they can "compress" things or make space more easily.
Im excited to see Project Arroyo. Can't wait to fight Frank Horrigan in the Fallou 4 engine!
project Arroyo is gonna be huge, I just hope Wannamingos get balanced somewhat
Eagerly anticipating Fallout Cascadia!
Here after playing FalloutLondon for 2 days and having a blast. A New Vegas update is all I want.
FOLON has been pretty good for the most part
i look forward to seeing the new Vegas fallout 4 and the fallout 2 mods cause i tried to play fallout 2 it looks great but its dated tbh lol but anway great video Snail 👍
hey thanks for saying so, and glad to see you back here! I will concede I'm super excited about the prospect of Fallout 1 but it's 2024, it's my favourite vanilla game in the franchise and I'd easily put in so many hours on it.
When (if) it comes out I'm so sorry, that's all I'll be uploading for a while
Fallout London came out so that’s one off the list, excited to play
Currently installing! Gonna be livestreaming it on this channel in an hour so I'm looking forward to it
Im very excited for cascadia because i am from the Seattle Area
Always wanted a fallout project based in the south so we can get a rad swamp with ghoul-billies
I wouldn't be surprised if we saw an official "Fallout New Orleans" happen some time soon. I think Bethesda realizes people don't really want another east coast Fallout, but I don't think they're interested in going West Coast either (don't blame em). Appalachia was a step toward this, but it has the misfortune of being in F76.
I like how you saved the best for last
My man😁
Its definitely the one I feel would draw the most interest; NV is huge in this community. I'm excited to see what they can do in Fallout 4's engine, and more excited to play NV with 4's gunplay
@@SnailOXD FNVs only downfall. Proper development permitting, it may finally put to rest the seemingly never ending Fallout debate lol.
@@PhurPher FNV - the greatest RPG trapped in a awful game shell. hopefully it will be freed soon :D
I really hope these mods actually see a release someday. They've been working on these for years and the scope is just so huge, who knows how long it will take before they're finally out. By then, I feel like the hype will be much less. Who knows, maybe Fallout 5 would release first, and then probably Bethesda would push a patch for Fallout 4 around the same time and break everything again.
I have a very good feeling about Fallout Cascadia ;) And the flip side is, if you have any relevant experience you can always lend them a hand!
great vid dude keep it up noticably good editing
Thank you very much for the kind words and for watching. Next video being worked on now, hopefully out by Friday!
The only entry on this list I'm optimistic about actually releasing is Fallout London, tbh.
Spot on. Not sure why this guy's even covering these mods because with the exception of Fallout London, they're all years away- and that might even apply to London as well.
Short answer: because I like them and want to talk about them. If you have a suggestion for something better, I'm all ears
@@SnailOXD I certainly respect that (not that 'that' is necessary). I very much enjoy the Fallout universe; have for quite some time now, so endless apologies if I offended. It just seems that everything associated with Fallout is years away at the earliest, unless one's talking about 76- and that can in no way be compared with 3, 4, NV, or (from what I've seen) any of these mods. Anyway, by all means keep doing what you're doing. What you're covering that's coming down the pike is certainly better than what we currently have. Cheers...
@@manilajohn0182 no worries, you haven't offended me. I asked because I genuinely want to know what you guys would like to see :) it's hard to gauge interest a lot of the time on UA-cam so many times it's a guessing game (example, last WW 2 weapon mod vid didn't land like this video and the last TC mod video)
However getting stale is also a concern of mine; realistically, how many more of these mods can I cover? Not many, and at some point something's gotta give. To this end, I'm totally open to suggestion
@@SnailOXD Well, I'm fairly narrow in my interests, so I'd not be of much help to ya. Fallout is actually one of the few areas I'm truly interested in, so I should have actually not made my OP at all. My impression is that I'm likely part of a small group- who believes that BGS dropped the ball on Fallout big time and that anything good associated with the series just seems to be forever in the future. But you do you. Since you're covering Fallout, +1 sub...
Don't let yourself be misled, guys. We'll see Fallout 5 before any of these remakes are finished. If at all.
Im not sure who was claiming that to begin with to be honest with you. It's totally possible, but doesn't take away from the excitement these projects present either.
being a long time fallout fan and a person from seattle, i've always wanted a fallout in seattle ever since new vegas, i saw the stratosphere (lucky 38) and thought "what if they had a space needle and the art museum near it". honestly can't wait until the mod comes out after hearing this
Cascadia will be, IMO, the closest we'll get to a full-on Fallout New Vegas type of spin-off game. Im personally more excited for Cascadia than I am London 😂
6:44 so that's around 25%
awesome video, by the way _!_
thanks for the kind words about the video! Honestly, just based on all the info I've received, and stills/models/landscapes I've seen in their discord I'm willing to bet it's 80%. However I don't have confirmation of this, and with volunteer projects anything can happen. Best we can do is hope for the best
I’m very excited to try one of these total conversion mods like fallout London it’ll be interesting to see if it feels like an actual full fallout game like they’re saying it is
Fallout London has to hurry up, Im having a hard time containing my excitement
In the mean time though I'll be playing the DLC remake for Point Lookout, which is from Capital Wasteland team, new video for that one too if you havent seen it yet
Red leaf ?... Nate save us.
I love how Emil immediately deleted the tweet after he realized what he did
@@SnailOXD Yeah, the fallout IP team is really dumb, Emil comes out with the "you can be whatever you want to be" argument right after making a statement that contradicts what he says afterwards.
@@Surma187 While I admire Emil's zeal as far as the Fallout series goes, I think several times he's demonstrated a lack of understanding in regards to pre-established lore. Sometimes it just works, like the Power Armor change, other times it simply doesn't, like Jet or Super Mutants being in Appalachia. I liked muties a lot better when they originated from Mariposa
Communist Canucks. Can it possibly get any worse?
What tweet? @@SnailOXD
3:51 i think they missed an opportunity to rename the sole survivor to the florida man/woman. still super excited tho
oh my god yes they DID, if you join their discord community you can always suggest it
The update feels like a big FU to the london FO4 mod creators. They knew exactly when the mod would be released.
It could be, but ultimately FOLON knew exactly what the deal was when they started making their mod. Bethesda's rule has always been that they'll never make accomodations at the expense of what they want to do with their game. Now, I don't necessarily agree with them doing that, but it is the unwritten agreement every modder enters into with Fallout.
That being said, they did not need to choose to delay it; that was their elective to do so, and they could have just released what they had. I've helped over 100,000 people rollback their Fallout 4 versions, so there's no way Team FOLON could argue that no one would play it
Miami could use the Daedroth from Elder Scrolls as inspiration for the mutated Croc/Gator
Of course the NCR wouldn't be in Miami... Miami is in Florida, the literal opposite side of the US.
Well, some people would still ask and even hope for it
Bannable kids was one of the greatest things of fallout 1. If i cant be purely evil and sell them into slavery, thats killing the vibe.
I mean, that's such a specific single path to take I really dont think it'll really impact the greater scope of the game all that much
ngl not having killable kid in the remake of the OG when they're trying to be authentic as possible is crazy to me. Maybe it's just cause Tim Cain (THE original creator of the series) is a huge inspiration to me but given how he's talked about *why* it's important for the game, for them to get rid of it either shows they don't fully get of what made the first game so special (or are atleast willing to compromise it), or they're willing to make fundamental changes to the core of what is essentially a FO1 remake. That's not inherently a bad thing, but it is telling.
If you had to pinpoint another change you might see in Vault 13, what would it be?
I don't even remember seeing a single kid in the first Fallout. I know the European version of 2 removed them, which broke some quests, but transplanting some files was enough to fix it.
oh yeah, that will definitely make a huge difference in the quality of mods.
You people are such hecking pussies, jesus.
looking forward to The Master in Vault 13 being utterly terrifying
It'll be kinda crazy when we walk in there and a Dark Souls style HUD pops up and we can suddenly dodge roll :/
In all seriousness, that is ONE major thing I'm really looking forward to with any 3D remake of F1. It's my favourite RPG in the series
@@SnailOXD I’m just interested how their going to go about transferring what made Fo1 special like it’s particular character building system into the post-Bethesda ARPG format while still maintaining the feel of the original. I don’t think their just gonna recreate the fo1 locations and quests and plop them all into worldspaces and call it a day
my totally unrealistic hope is that they rework the fast travel to work like the map screen
same for Project Arroyo
Either non of these mods are ever coming out, or they will be released in the 2030's at the earliest. Half-life 3 is more likely.
I'll still be playing Fallout 4 by then so it's fine by me hoenstly
Duuuude, Imagine using the TARDIS Mod for these, it would be so cool to travel Miami or Seattle or even Fallout 1 and 2 in the TARDIS!
What about Fallout Capital Wasteland ?😢
Don't worry, it's getting it's own video ;)
I thought BGS shut that project down.
@@Smorgasvord I haven't heard anything like that yet, I'll find out when it's time to research for the video though
@@SmorgasvordThat was years ago and it was due to them attempting to use the original voice lines. It was something about the rights that BGS couldn't guarantee so they had to ask them to not use them which initially shut down the mod.
Since then however, the project is alive and well with them releasing a plethora of standalone mods and an entire recreation of the point lookout dlc with their own cast of voices which is also their plan for the main mod. Recently they have also been working on a complete recreation of the Pitt dlc as well, with them even expanding that world space. In fact they were doing so well that BGS even hired some of their team members.
@Smorgasvord they did... for a couple of months. The issue was using audio from fallout 3. They scrapped the reused sounds and kept working.
Not sure if the total conversion mod is still in production but I know there's a team working on Fallout Nuevo Mexico in the New Vegas engine, could be something cool to look into
absolutely, I can have a look at it shortly and determine if a video can be made. My thing is normally just Fallout 4 but I don't have anything against branching into other games briefly. Thanks!
Honestly, I'd rather take all these mods over fallout 5
Honestly I'll also take this Fallout 3 remake over Fallout 5 ua-cam.com/video/tPlwfEzVpQU/v-deo.html
Based on Bethesda's lamentable performance over the last few years, I agree. That said, they're most all years away from release- IF they release at ll.
3 New stories and 3 Remastered stories. Definitely going to hold me over until Fallout 5 comes out, along with Fallout season 2.
Fallout Vault 13 demo is out now if that's something you want to try! I haven't had a chance yet because my IRL job is taking priority atm unfortunately
Any word on Capital Wasteland?
Getting it's own video! Stay tuned
Video for CW coming this week :)
@@SnailOXD can't wait to find out what is going on with CW.
@@lesroquel for reference, they're still working on it and have declined to give me a release date, which is pretty standard of all the mods. But they're actively working on the Pitt DLC and the Point Lookout DLC is out now on Nexus
Here's the word on Capital Wasteland ua-cam.com/video/tPlwfEzVpQU/v-deo.html
All of the mods are promising. Looking forward to all😊.
I dont understand why they dont Just release Fallout london? You can Roll back your game Version and it doesnt need any of yhe stuff from the new update so why delay it? Just because they want it to run on the live version for seemingly no reason? Shot themselves in the foot.
I kind of agree, I think 1.10.163 is going to be the last good version of the game, considering it's the latest one you can play any mod ever made on.
However they've said they want their game to be available for everyone (which doesn't make a whole lot of sense since console and Microsoft store already can't play it)
@SnailOXD But it would be Available for everyone. Everyone who can play fallout london has access to version roll back.
@@Sgt.chickens Right, that's the other component to that. So all-in-all I simply don't understand their reasoning
I mean yeah a lott of ppl use the older version and older mods so their game isnt broken maybe the London team thought it'd bee to much hassle they have to wait until Bethesdas put out all the hot fixes and the script extender mod is fully fledged which could be weeks or month,hell even a year
This video uplifts my heart so much, I absolutely love great people making great games and modding it for the future
Hearing that I can make a video that gives someone this sort of feeling is why I make videos to begin with. So happy these projects bring you joy, and I'm similarly VERY hype for Cascadia!
Have a little faith, Bethesda promotes the modding community. I’m willing to wait a month or two for Fallout London to release. God save the King!
Yeah, I try to ascribe to the belief that Bethesda isn't out to sabotage anyone, and my comms with the mod teams would verify that, especially in Cascadia's case
I just can't unsee all the Fallout 4 assets. The base game reused them so much that any time I see them, I just said, that still Fallout 4.
I mean, they are made in Fallout 4's engine, and to remake every asset brand new from scratch would probably extend the development time by years. Although many of these teams have made many custom 3D assets of their own, and these will all carry brand new quests and game mechanics so it'll still be worth playing, especially for free
WHICH ONE ARE YOU MOST EXCITED FOR?
Reply to this comment to boost your favourite!
sounds great to me i cant wait to see fallout 1 and fallout miami too it looks great so far
oi friend can we download any atm ?
Well, I want Capital Wasteland, which not been mentioned😂
@@sereevna_losstunes yes i almost forgot me too it be so amazing on todays Fallout 4 Engine
Oh fallout 4 NV without a doubt
GREAT video! looking forward to all of these mods!
Thanks for the kind words! Appreciate you leaving a comment, hope to see you next video
@2:30 Joe Biden is in it?
it's either one of my Federal Grandpas honestly
I didn't realize so many of these mods where in development, its soo exciting to see and something I eagerly look forward too! Thanks for sharing.
There's enough for a whole other video to be made ;)
They're super exciting projects, and I'm really happy to have looked into them for you guys
@@SnailOXD i look forward to seeing the future videos, keep being brilliant dude!
I am just so happy to see them making basically Fallout 4 but this place and that place... After playing London and loving it once I fixed the crashing problem, I am so excited to see these fill the gap while Bethesda make another Fallout game... Gotta say if they are anything like Fallout London, I make like them more than the original.
Fallout Cascadia is the most exciting to me. A member of the team told me their map is actually even bigger than London's, and they'll be nearing completion in a couple years
I know there arent any plans for it right now, and its not possible at the moment because of how big these mods are, but I'd love to see these projects be playable on consoles in the future
The sad part is I don't believe it'll ever be possible, and there's a couple major reasons,
1. 2GB Limit on any Bethesda.net mods
2. Even if there was no limit, F4SE would 100% be required. F4SE works by "hooking into" and extending the scripting capabilities of the .exe. This is something that just isn't possible on console versions, and even on gamepass/MSFT store versions it's not possible. Different .exes, and added security features. Beats me as to why, but that's the situation as far as the F4SE team has explained it.
Now, if you could somehow hack/mod your console and put the modded game on a nicely packed file, /in theory/ it could be possible, but this is assuming the console can read the packed file/exe
3:36 I was hoping we’d have a Hotline Miami reference!
4:00 gatorclaws. You want gatorclaws. I mean I agree, we need more gator bois.
I got roasted hard for this one because I've never played Nuka World, only ever used it for mod requirements lmaooo
I do agree, I think a region specific gator would be excellent. After all, organisms adapt differently when placed in certain biomes
Now we just need a mod that remakes Fallout 3 in Fallout 4, and I would not at all be surprised if that project actually exists.
It does! It's the Capital Wasteland project and here's the video I made covering it ua-cam.com/video/tPlwfEzVpQU/v-deo.html
there's also another overhaul mod, believe being made by one person, (with some help think) it's called fallout appalachia, basically they're recreated fallout 76 IN fallout 4, but the timeline is set during fallout 4 time, (soo over 200 years after the bombs
Hey! Can you provide any source for this? Id be happy to throw it in another video, thanks!
@@SnailOXD their youtube channel is DeeZire (they usually have their discord in disruption of the videos a youtuber by Bundicot did a video or two on it, but think last year sometime,
the person making it, youtube user name is Deezire, they have their discord link in most video description, most updates are on the discord I think, havent used discord in a while
Actually surprised Capital Wasteland isnt here, great vid!
Getting its own video :) I figured it deserved as much
@@SnailOXD Nice. 🤙🏾
Capital Wasteland video made it ua-cam.com/video/tPlwfEzVpQU/v-deo.html
Honestly can’t wait for fallout 1 and 2. Since I’ve never played them, fallout new Vegas I’ve played but it would probably be dif with better graphics no?
It'll probably be different in minor ways, but yeah the most noticeable difference will be in graphics for sure
Was hoping to see fallout: A Better World in this video. It's the mod I have the most intrigue in because of how relatively small it is yet seems so much more fruitful in its design.
I have hope for the remake overhauls since they have templates to work off. It's the original overhauls I fear for. The only 3D Fallout original overhaul I've seen praised is Dust, and it's sequel Frost, but those are very different from what these other mods are aiming for.
When you say you fear for them, you mean like Horizon? Frost and Dust definitely still have their place within the modding community
@@SnailOXD Nah Horizon is more like an overhaul of the existing game. I should have said conversions, not overhaul,sorry. Think ZERO, New California, and The Frontier.
Doesn't help that I mentioned Dust and Frost, which are more overhauls than conversions. My bad.
@@bruhtholemew ah, no worries, I get what you're saying now.
I have hope for these, I think we'll see all of them put *something* out, if not necessarily the full game.
Although it would be kinda sweet to have FROST but in Cascadia lol
Fallout Cascadia looks the coolest, imo. Hopefully we get a release date announcement soon !!
that ones gonna be huge when (not if, they seem really set on it) it drops
Very comprehensive explanation, community like modders keep the game alive
That's the beautiful part of F4; it's infinitely replayable
I'd be happy if only one of them is as great as we're hoping.
surely will change everything, If, y'know, they ever come out.
When Fallout4 New Vegas comes out I can't thank everyone who worked on it.
it's going to be something incredible
It looks really good. That being said once I'm done with FOLON we'll explore the currently playable Fallout New Vegas mod for F4
Looking forward to these!
I hope the XDI gets fixed soon because it's been a mod I reall want to add, but I'll wait.
XDI will have to get fixed, since all the mods require it; luckily it's also Cascadia's creation so it will get fixed eventually.
For the moment to be honest I'm not even using the Next Gen Update; I've found there's no benefit in my case
Really looking forward to Vault 13. I love fo1s atmosphere and I hope they capture that. Looking forward to seeing what the super mutants look like.
Same, easily my favourite pre-Beth Fallout
Fallout New Vegas biggest point of suffering was the combat. Fallout 4 biggest strength was the combat.
Yes, I'd 100% agree to this, combat is the best part of Fallout 4 and it helps serve Bethesda's exploration loop in a really satisfying way
Man this is nuts, I became a Fan of Fallout with Fallout 4 because i just love the looks the engine gives to the game, I just started a second play through of Fallout 4 and i am trilled to play all of these mods afterwards! And all of that for free with a loads of love of the community!
Welcome to the community! Enjoy, the game will give you thousands of hours of enjoyment, there's always something new to try
@@SnailOXD Thanks and well thanks to you i will get 5 thousands of hours to play by showing all the huge mods hehe
My bad lads, had to get the widescreen didn't I