IMPORTANT: Shovels deal 10 damage to players, HOWEVER, shovel hits can sometimes register as two or three hits. So, you can kill a player in as little as 3 hits. This is the reason shovels will sometimes kill brackens in 3 hits and sometimes 5 hits.
Fun fact: Since Nutcrackers always have the safety off, there's a chance for a shotgun to discharge while it's in the hands of a dead Nutcracker's corpse. This means that it is theoretically possible for a Nutcracker to posthumously kill a player, if the shotgun in its hands goes off and kills somebody before a player can pick it up. I would urge for somebody to teach Nutcrackers gun safety but I doubt it'd get far...
It also says in the entry that the crew hears buzzing from inside them meaning that the mask hornets just fly around in their air filled body the entire time
@@guy_th18 no, this comment is not ai generated, i see no reason why i would do that besides the fact i'd just let an AI speak for me (since apparently it seems like some people are lazy enough to resort to AI just to write a youtube comment)
1:53 but nitpicky but theres a 4th "woody" sound that plays when you hit something organic like trees and the cabins (in v55 trees are slightly bugged and are transparent to shovels and enemies, so it will play the whoosh sound) a i hit trees all the time while running so i hear this sound all the time lol, had to point it out
just to say this, the shovel dealing 20 damage to a player is a bug, and some monsters can take double hits from shovels, hoarding bugs are the best example, theyve always had 3 health, but the bug with shovels doing multiple damage hits effects them the most also, you do not need to wait for a nutcracker to finish reloading to get a fully loaded gun, the moment it plays the animation you can get a fully loaded gun
While playing around I’ve found that nutcrackers can friendly fire other nutcrackers. Haven’t tested them around other monsters but it’s likely they could friendly fire them as well.
Shotgun has bug where it deals 2-3 times more damage if you are non-host, which can result in two-shotting the giant. Would've liked to hear something about that in video. But i may be wrong because it could be already fixed like knife glitch!
Acchually🤓 a mithfire is when a weaponth harmonicth fail in thomeway, causing a thtoppage. The shotgun is doing what'th called an acthident dithcharge. 🤓
Wait shovel makes a crunch sound when hitting enemies? When I hit a giant it makes the same noise as hitting a wall. I always thought the shovel make different noises for different enemies being damaged.
I think that's a big lol I do remember that the game checks for terrain first, but the way it checks means that enemies could also be classified as terrain, which would make the terrain hit sound
While disappointing, I'm finally relieved to know that Zeekers have patched the knife being much much faster for client side, i had my suspicions after i kept stabbing a dead masked (i was client) in the ship and it had the said delay that only the host has even though i was clicking like a minecraft bedwars player
'Misfire' means the weapon has not discharged. 'Negligent Discharge' or 'ND' is when the weapon discharges either to operator error or catastrophic malfunction. Operator error is by far the most common.
The fact that it's an AI generated image explains the low effort. I love this guy's videos, and thankfully he seems to have moved away from AI thumbnails, but these older ones still bother me. Especially since Alter has proven he can make good thumbnails
@@thatonepokemonwhateveritwa8371 I mean that was at a time he had a schedule and knowing how young he sounds I think he got studies aside so it's understandable from him
tbh it happens with every game that blows up, it's not gonna stay at that player count forever, you can't call it dead just cuz it doesnt have 200k players. there's still a very much alive community of people that enjoy the game a ton and keep it alive. if the devs were to make the same mistakes many other devs did, then yes the game would actually die
IMPORTANT: Shovels deal 10 damage to players, HOWEVER, shovel hits can sometimes register as two or three hits. So, you can kill a player in as little as 3 hits.
This is the reason shovels will sometimes kill brackens in 3 hits and sometimes 5 hits.
This was the best place to leave my question where in the discord server Can i find all of the stats for weapons and other stuff
sorry, it is currently a work in progress. NeRo is finishing out the final touches. It will be open to the public within the next 3 hours!
Amazing
I was about to say sometimes when I charge it and run at someone I think it does more damage
It's open now @@DaDodoDev
0:42 aw hell naw, snare flea got that janky ass hitbox 💀
Fun fact: Since Nutcrackers always have the safety off, there's a chance for a shotgun to discharge while it's in the hands of a dead Nutcracker's corpse. This means that it is theoretically possible for a Nutcracker to posthumously kill a player, if the shotgun in its hands goes off and kills somebody before a player can pick it up.
I would urge for somebody to teach Nutcrackers gun safety but I doubt it'd get far...
2:28 When the butler dies it looks like a balloon popping so stabbing it being a instakill makes sense.
that's what i was thinking
It also says in the entry that the crew hears buzzing from inside them meaning that the mask hornets just fly around in their air filled body the entire time
I love the editing, it’s simple yet stylish
I love knowing every details of a game I love. Thanks to your videos I learned so much.
This guy and the whole team behind this are the GOATS !
i forgot about that shovel video lmao Im crying laughing at it all over again
LMAO I FORGOT TOO
i see we're getting into the weapons of Lethal Company, can't wait to see what's next on LC Masterclass!
There could be a masterclass on scrap at some point
AI-generated comment?
@@guy_th18 no, this comment is not ai generated, i see no reason why i would do that besides the fact i'd just let an AI speak for me (since apparently it seems like some people are lazy enough to resort to AI just to write a youtube comment)
@@rsodrealmTruck master class
@@guy_th18tbh what does it even matter?
1:53 but nitpicky but theres a 4th "woody" sound that plays when you hit something organic like trees and the cabins (in v55 trees are slightly bugged and are transparent to shovels and enemies, so it will play the whoosh sound) a
i hit trees all the time while running so i hear this sound all the time lol, had to point it out
just to say this, the shovel dealing 20 damage to a player is a bug, and some monsters can take double hits from shovels, hoarding bugs are the best example, theyve always had 3 health, but the bug with shovels doing multiple damage hits effects them the most
also, you do not need to wait for a nutcracker to finish reloading to get a fully loaded gun, the moment it plays the animation you can get a fully loaded gun
i thought 20 damage was the default amount for shovels on players, unsure though
also, proot :3
@@rsodrealmIt does 10 damage, but can register 2, 3, and I think even 4 times with the right alignment
Alternative title: AI behind weapons
you've improved so much since the first entity ai video you made it's actually crazy how talented you are
While playing around I’ve found that nutcrackers can friendly fire other nutcrackers. Haven’t tested them around other monsters but it’s likely they could friendly fire them as well.
Yes
The game doesn't differentiate between whether a nutcracker or a player is firing the shotgun. It's just as lethal either way
I guess because nutcrackers hit other enemies in a capsule (that is much shorter than the cone it shoots players with) it's unlikely to happen
Only 40k? With the quailty of your content, you deserve way more
I absolutely love this channel.
7:02 Shotgun BackBlast 💀
I Really Wish The Knife Was Buyable but we always have to get it from Butlers
Clean ass intro king. Cooking with this series.
Note about guns misfire is something else what is in the game is called a negligent discharge
Just an FYI; Shotguns don’t use bullets as ammunition, they use shells.
There is a massive difference.
I love how he said we're going over the ai behind shotguns shovels and knives then the first thing he went over was hitboxes
Shotgun has bug where it deals 2-3 times more damage if you are non-host, which can result in two-shotting the giant. Would've liked to hear something about that in video. But i may be wrong because it could be already fixed like knife glitch!
it isn't
@@sdfggdfg5fgdfg so it's got fixed?
@@Hectic28 it's not fixed but zeekerss is aware about it, so when v55 comes out it'll likely be gone
@@chboo1897chboo spotted :shiggy:
yo alter loved the vid man, btw congrats on 40k subs!
This man is underated
5:21 Finally a realistic shotgun
Isn't the correct name hurtbox instead of hitbox when we talk about where to hit someone ?
Technically yes, though people tend to say "hitbox" for that anyway
@@toastr1255 yeah true
Yes, idk why ppl using hitbox and hurtbox for the same thing is a pet peeve for me lol
Me and my friend always play as a duo, so it would be super cool if the next masterclass episode was about how to loot efficiently anywhere
In the knife segment at 2:18 did bro do an accelerated back hop??
So is shooting through doors being buggy because the capsule hitbox is interacting with what it thinks is a solid object?
When I saw LC my first thought was Lobotomy Corporation
Were the bees at🐝🐝🐝
One thing that got two of my friends killed: knives do not do any damage to thumpers, (as of V50) I don't know why shovels/signs can but knives can't
Maybe because of the thumper’s weird hitbox?
Acchually🤓 a mithfire is when a weaponth harmonicth fail in thomeway, causing a thtoppage. The shotgun is doing what'th called an acthident dithcharge. 🤓
Although, in the code you guys looked at to find this info, it's probably called 'misfire'. Love ur vids❤
@@eimane2uYeah the internal timer is called a "misfireTimer"
Please file any further complaints with Zeekers :3
Pardon moi I seem to be having a stroke
Easy to understand and fun to watch. 🙂
Bro is the mumbo jumbo of lethal company
this explains a lot of my failures to kill enemies with shotgun
you can get a shotgun? 😰😵
this meme masterclass was on absolute best level, love it
Wait shovel makes a crunch sound when hitting enemies? When I hit a giant it makes the same noise as hitting a wall. I always thought the shovel make different noises for different enemies being damaged.
I think that's a big lol
I do remember that the game checks for terrain first, but the way it checks means that enemies could also be classified as terrain, which would make the terrain hit sound
It’s a bug, many enemy’s don’t make the crunch sound when hit, dogs and giants are the worst offenders of this case.
Knifes and shotguns should make the butler skip the inflation animation
Did you say shovel deals 10 hp to player? That would mean it takes 10 hits to kill a player and it certainly doesnt.
It deals like 34 damage
There's a bug that causes the hit to register 2, 3, or 4 times depending on how many hotboxes it hits. Each hitbox that gets hit is 10 damage
So you're saying they can take it from the back and not feel a thing? Noted😤
WE NEED EYELESS DOGS
Hey Alter, what mod do you use to spawn in these enemies?
What shotguns use bullets?
nice one thanks :)
Personally I prefer a Ar-15 but the company doesn't provide those
the discord inv has expired. Just letting u know
What happens if the shotgun misfires but it's not in your hand? or does the timer only work if you're currently holding it?
iirc shotgun's misfire timer pauses(?) in inventory when not held
ok but shotguns shovels and shivs would have been a much better title
Reminds me of this one guy I played with in a pub lobby, there were 6 butlers, he killed them all and took all their knives somehow
with stun grenades or 😨
@@twotruckslyrics no dude, guy killed one butler with a shovel then like 4 spawned at once and he just went for it
@@equinox8258 😨😨😨😨
Old Birds Uniteeeee
Since Client side stuff for Knifes are fixes, is that the same with shotguns? Since for client, Shotguns were dealing more damage than hosts.
that’s not fixed yet
Hey! Could you do another ai video on the nutcrackers? It's one of the only monsters you haven't covered, so I'd like to see it.
While disappointing, I'm finally relieved to know that Zeekers have patched the knife being much much faster for client side, i had my suspicions after i kept stabbing a dead masked (i was client) in the ship and it had the said delay that only the host has even though i was clicking like a minecraft bedwars player
Im your #1 fannnn
and i’m yours ❤️
Ah, the perfect kit for WW1
New banger video
Music?
i forgot to keep music going through the video LOL. i was hoping nobody would notice
You're good lol happens to the best of us
W vid
I can't join the discord server
Same
shotgun, next question
'Misfire' means the weapon has not discharged.
'Negligent Discharge' or 'ND' is when the weapon discharges either to operator error or catastrophic malfunction.
Operator error is by far the most common.
The round for a Shotgun is known as a 'Shotgun Shell' or just a 'Shell'. The projectile itself is known as 'Shot' or 'Pellet(s)'.
The weapon, regardless of being loaded or not, should always be treated like it is loaded.
"Yield signs are most found on Offense." Ah, another reason as to why you shouldn't go to Offense.
you forgot about the helmet's reflection
Huh?
@@TheHumanPerson9753 on the thumbnail, we should see the items
The fact that it's an AI generated image explains the low effort. I love this guy's videos, and thankfully he seems to have moved away from AI thumbnails, but these older ones still bother me. Especially since Alter has proven he can make good thumbnails
@@thatonepokemonwhateveritwa8371 I mean that was at a time he had a schedule and knowing how young he sounds I think he got studies aside so it's understandable from him
need an ai vid on nutcrackers and dogs 🙏
Can you do nutcracker next
llovethe old vines
AI of the Ghost Girl when?
she will likely be after mimics! so a few more weeks.
@@alteregosocial also keen on the Mimic one, keep up the good work, man! ❣️
I wanna see the masked's hitbox
AI behind masked when?
gun🐀
rat🔫
Shorgun
0:46 🤨?
I pick shotgun
WHERE ARE THE DAWGS
4:51 shell* Shotguns don't use bullets, they either fire a shot (buckshot) or a slug
eyeless gods pls
NİCE VİDEO
It is very unfortunate that this game died
tbh it happens with every game that blows up, it's not gonna stay at that player count forever, you can't call it dead just cuz it doesnt have 200k players. there's still a very much alive community of people that enjoy the game a ton and keep it alive. if the devs were to make the same mistakes many other devs did, then yes the game would actually die
6:16 this is overrated
W vid