You have to select "flow", then click on the dropdown menu next to "flow type" and click on liquid.Then, next to "flow behavior", click on the dropdown menu and select "inflow".
Thank you so much for this, helped me three years later! I was trying to figure out how to get water running down a waterslide and now it finally makes sense! saved me
PLEASE NOTE: Blender 2.82 uses a new water simulation tool called Mantaflow. I have posted an updated version here: ua-cam.com/video/e3mhJXuveFo/v-deo.html
Thanks for this! I thought I had to get an add-on for fluid simulation, because I messed around with the physics setting and didn’t know how to make it work.
Another way to eliminate the dark glass issue (Which isn't realistic) is to set the Clamping under the render settings for both direct and indirect transmission to 0. The Default setting of .2 might be good for performance, but it instantly makes a default glass shader rather dark.
After creating the UV sphere and selecting fluid the only options I have are none domain flow and effector there's no inflow also I'm not seeing a bake option.
Not sure how much it would change results, but would be interesting to see if you changed the IOR of glass shader to match that of water (1.33 I believe)
Maybe if u add a hair particle system n then made him as a volume hair particle n use the model of the bacteria as the particle I think u can do exactly what ure wanting (hope I'm not too late lol)
Pretty much. That's why I recommend tweaking settings at lower resolution to save time. The only time you don't have to rebake is when you do things like tweaking shader settings.
I DID THIS TUTORIAL AND IT's very easy to understand; but i don't have the same render in blank like you ? It's a mesh render no volume inside! Do you know why ?
excusme sir, can i ask a question? maybe its little bit out of topic. I just tried to make smoke effect in my project for school homework using blender 2.8.3 version, but in the viewport mode the smoke wasn't visible, then i tried to make new work space with factory setting and the smoke effect just run well, can u help me what's wrong with the first work space? thank you.
Sorry, this video uses an older version of blender. The new simulation system in Blender shares some of the same concepts, but the buttons are moved around. Try googling "blender manta flow."
While its definitely a cool feature, the water system is something that needs a rework. Blender is really amazing but it always hurts me in the heart when I see an Animation and can tell that it is made in Blender because of the water.
Yeah it could use some love. There does seem to be some good alternatives such as flip fluids, but it costs $70. I think water sim was just another one of those features that was merged into the master branch and didn't get much love afterwards. At least Blender 2.8 is proving to be a powerful modeling software!
At the top right of the timeline there are two inputs. By default they are set to 0 and 250. Change the 250 value to whatever you would like your animation time to be.
i love it when i do the exact same thing and something different happens.
There are no mistakes, just happy little accidents
Well I HATE it but ok you weirdo
😂😂😂😂😂 Wow dude. Same hereeee
There is no "Bake" option for me
BOB ROSS?
Delets default cube
Blender: ok
Adds a cube
Blender: m I a joke to you?
LOL
I PREDICTED THIS COMMENT WORD FOR WORD
i am proud
😂😂
@@hawshimagical Me too :D
It is THE LAW.
deletes cube.....then adds cube....LOL
F
oof
Even if you add a cube, you need to respect the legacy of deleting the first one
You always gotta delete the default cube. Nobody likes it.
You have to delete not just the cube but all of which is default added just to show how to add them. Cause this is a Beginner tutorial.
00:08 those water trinkets rolling down in pixelated cubes
HOT DAMN REALISTIC
Just need to let the water sim bake for a week 👨🍳
@@3DTinkerer bruh you got GTX 1080 *-* ,
Me here with my amd r9 380 ;- )
*no tears , only dreams now*
@@rohitghumare7515 integrated graphics gang rise up
If only physics simulations were calculated on the GPU...
@@virtualfroggy Lol using blender on old Macbook air. :)
At this point its second nature to delete the default cube.
This is basically the only helpful water tutorial I've seen yet!
i can't select "inflow"
and i can't bake
You have to select "flow", then click on the dropdown menu next to "flow type" and click on liquid.Then, next to "flow behavior", click on the dropdown menu and select "inflow".
For your "bake" problem, you go to "cache", then next to "type", click on the dropdown menu and select "Final".
@@Splazsh Thanks!
@@Splazsh oh and also. it doesnt look fluid. only fire and smoke works. liquid doesnt work. and even when i bake it it doesn't show the effect
@@dyboszek8057 same problem... :(
Thank you so much for this, helped me three years later! I was trying to figure out how to get water running down a waterslide and now it finally makes sense! saved me
The default cube is the most deleted 3d object ever.
I learnt how to make a water simulation yesterday but I could never find how to make it look like water, thank you so much!
That greeting cube had a family god damnit
How to turn your graphics card into grill tutorial
It helps in the winter
I literally have only 2 GB to work with.
tried to bake the simulation. Sits at 0% for 10 minutes. - Nvm
You mean how to turn your potato into a grill?
Actually you cannot simulate blender physics with gpu
I have watched a lot of Blender Tutorials. You by far explain things in an easy to digest way. Good Job.
PLEASE NOTE:
Blender 2.82 uses a new water simulation tool called Mantaflow. I have posted an updated version here: ua-cam.com/video/e3mhJXuveFo/v-deo.html
Could you let us know how the new system compares to the old one?
How to use it
Thanks for this I was trying to follow along and didn't have the bake options for the fluid physics on the uv sphere
ahhhwww man it was fun until it lasted
Well damn
Great tutorial mate!
I love how the menu in just about every tutorial I have done is different. I believe I am on 2.9. Welp lets see how this goes. Thanks for the vid!
The one downside to rapid development. You get more blender features, but the damn thing changes every week lol.
@@3DTinkerer Yep, I just started and a lot of tutorials have different things
Thanks for this! I thought I had to get an add-on for fluid simulation, because I messed around with the physics setting and didn’t know how to make it work.
Your explanation is very helpful! Thank you
Thanks!
Why can't I find the bake button? Worse still, I can't even find the bake tab
3D tinkerer: deletes default cube
Me: I think hes gonna use plane
3D tinkerer: adds another default cube
Me: 🙂🔫
I love it when he delete the default cube then add the same cube
Why don't you get Blenderkit? It has a few water materials which you can just drag and drop if you're in a hurry and it'll look much better.
I learned about blenderkit after I made this video 😅.
There are more things I wished i did in retrospect.
What’s blender kit?
@ thank you!!!
We dont want materials! We want splashes! (geometry)
do you know how to make a cube be liquid? like for it to just turn into liquid
What do you think of the upcoming Manta fluid solver, as well as FLIP for Blender?
Any comparisons?
Alternative title: “how to start a fire in the computer lab”
Amazing Tutorial 🔥🔥👍
1:45 Holy Heck! The UV sphere is straight drippin'!
Mine only shows particles (blue droplets) falling off, no dripping liquid. Any advices?
Me too
excellent tutorial
How do you eliminate the jittery mesh. It seems to intermittently shake and vibrate, then connect and disconnect to other parts of itself.
sorry, how you did make that water no going trough barrel? Barrel is being support for water
Amazing tutorial, im trying to learn to use blender after I destroyed sketchup. Plz make a tutorial on all the tools you can use to edit simple shapes
Why am I not seeing the same options in my version of Blender? I am running version 2.81. Are these add-ons?
Have you set your render engine to cycles? It's in the render tab. By default it is set to eevee.
@@3DTinkerer god bless this answer
Why did you delete the default cube and then add another one?
is there a add-on that i have to enable for the bake thingy
If you are on Blender 2.9, they have changed the liquid simulation tool. A an updated version has been posted to my channel.
@@3DTinkerer thank you for your response
Another way to eliminate the dark glass issue (Which isn't realistic) is to set the Clamping under the render settings for both direct and indirect transmission to 0.
The Default setting of .2 might be good for performance, but it instantly makes a default glass shader rather dark.
What did that default cube ever do to us?
mine drips down like molasses. How do you make it splash like that?
How does this work in version 2.8.2 and beyond? Only seeing 4 fluid types (domain, flow, effector, none)
Its so nice thank you
Nice to know the process hasn't changed since I last did it, maybe I should get a new rig someday and I can have a 2nd one for baking XD
Definitely would be a serious setup. Just make sure all your folders are setup correctly for transfering bake files!
Thanks,ill be using inflow for my scene where I recreate the shining elavator scene
i want sumilate the water that is in the bottle and by rotation of the bottle the water spreads out .how could i do it?
After creating the UV sphere and selecting fluid the only options I have are none domain flow and effector there's no inflow also I'm not seeing a bake option.
0:24 Deletes Block.
0:32 Adds another Block
300 IQ.
Where the hell is the bake buttom..cant find that damn thing ...
Not sure how much it would change results, but would be interesting to see if you changed the IOR of glass shader to match that of water (1.33 I believe)
Good suggestion, I will try that. It's one of those settings I always forget about lol.
How do i render the fluid textures in blender.
Thanks Bro helped a lot for our Film!
There is no Bake Tab on the Fluid Domain at 1:25 in Blender 2.9 Can not proceed.
ua-cam.com/video/e3mhJXuveFo/v-deo.html
is it possible to add dirt and microbe particles of different sizes to do water filtration simulations?
Maybe if u add a hair particle system n then made him as a volume hair particle n use the model of the bacteria as the particle I think u can do exactly what ure wanting (hope I'm not too late lol)
N don't forget to tap on random particle size👍
@@natan0047 Thank you
would this work if exported to ue4?
i havent bake in phisic propertys...
This is the first time I have watch fluid simulation. I have a question. How would you do a hydraulic fluid simulation in a pipe?
Does Fluid Bake use up regular RAM or the GPU's VRAM, when it gives the memory size value?
i dont have inflow in fluid nor mentaflow. Please help.
My blender didn't display the options to select baking.. The only drop down here is Fluid
Can I render this in Eevee instead of cycles since I don't have GPU?
what gpu yoou using?
How do you alter where the water lands?
do you have to bake it again after every change you make...?
Pretty much. That's why I recommend tweaking settings at lower resolution to save time.
The only time you don't have to rebake is when you do things like tweaking shader settings.
i did everithing like the tutorial said but the water looks like a grey texture without any light
can you repeat the vid using the latest version of blender
What graphic card do you have?
GTX 1080
@@3DTinkerer wow...i only have gtx 1050..its slow
@@ankifreeze My GTX 670 isn't much better... oh well, at least I have a spare one for when it commits nuclear fision.
I DID THIS TUTORIAL AND IT's very easy to understand; but i don't have the same render in blank like you ? It's a mesh render no volume inside! Do you know why ?
is it possible to make blender use your GPU to bake?
wow i love this video
Very cool. Thank you
bake option are not visible!! and i don't find it! help!
can i export the water animation to lumion?
excusme sir, can i ask a question? maybe its little bit out of topic. I just tried to make smoke effect in my project for school homework using blender 2.8.3 version, but in the viewport mode the smoke wasn't visible, then i tried to make new work space with factory setting and the smoke effect just run well, can u help me what's wrong with the first work space? thank you.
Sorry, this video uses an older version of blender. The new simulation system in Blender shares some of the same concepts, but the buttons are moved around. Try googling "blender manta flow."
love your channel!!
Mine keeps saying no active image found and a material or bake external file. How do I correct this? I followed everything you did exactly.
Hey, im at 2.82 and i cant find the Bake menu in physic tab, any idea?
Did you just delete the deafult cube
what is this madness
While its definitely a cool feature, the water system is something that needs a rework. Blender is really amazing but it always hurts me in the heart when I see an Animation and can tell that it is made in Blender because of the water.
Yeah it could use some love. There does seem to be some good alternatives such as flip fluids, but it costs $70. I think water sim was just another one of those features that was merged into the master branch and didn't get much love afterwards.
At least Blender 2.8 is proving to be a powerful modeling software!
2.45 you say the sphere is selected but you select the cylinder?
😔
btw thanks for the tutorial :D
Marvelous. Thanks for this.
Thank you for the tutorial!!
Nice, but how can i make my pc run for it???
question, how do i extend the animation more than 250 frames? Thank you!
At the top right of the timeline there are two inputs. By default they are set to 0 and 250. Change the 250 value to whatever you would like your animation time to be.
Thank you so muuchh!! Great vid btw, I learned a lot.
h
why does the water render as gray with the glass added
I don’t see the obstacle in fluid type, help!!??
If you have Blender 2.82 this video is no longer correct.
The new fluid sim is called Mantaflow.
I can't find 'bake' option.
How can I fix the volume of water, it's gonna flow forever can I limit it?
Is there any way to make surface looks wet. After contact with water.?
Google dynamics paint Blender
@@3DTinkerer thanks
Love the tutorial, but its a bit of a stretch calling this realistic
This is the most realistic you can get take it or leave it
@@ninjatuna1362 Yeah I saw it
@@g4fly4ever8 No need to be a dick, bud.
@@TommyTom21 thats not a software thats a feature
Pls I am trying to do this. But my water simulation after baking shows an atom like substance. How can I change it to get real water effect
This video uses an older version of Blender. I am uploading a video tomorrow that is updated. I apologize for the confusion!
bake button not showing up.
Hey can someone help blender isnt rendering the glass
Sir are you using a paid version of blender because I am using 2.83 version and it don't show options like obstacle , bake
Wtf it's free software
AI: Why do humans delete the default cube only to add another later?
Human: Power fantsi
The required memory is system RAM right? Not VRAM? So this all depends on CPU speed * core count, I assume.
*deletes default cube*
*adds in a new cube*
Default cube: am I a joke to you?
thanks for the tut
i dont have those options, HELP`?
Can i import it to unity
yo my settings are not matching up someone answer asap
i am running late for my project
Damn did you ever make it
*deletes cube*
*adds cube back*