Fun Fact: The PzB.39 APCR bullet also contained a mouse fart worth of tear gas contained in an internal tail end glass ampule. This would break, releasing the tear gas, as the bullet pierced the target's hull. All the other fumes inside a target rendered the mouse fart quantity of tear gas unnoticeable. The Pg.46 & Pg.51 HEAT rifle anti-tank grenades could also be shot from sawn off launcher cup equipped PzB.39 anti-tank rifles. These had a range of just over 300 metres.
Haha "you throw it... and it explodes"! Id love to see you do some conquest videos, with all you know about the game a tutorial style playthrough would be awesome to watch. I'm sure everyone would agree. keep up the great content!
Dynamite works well against tanks. I found some in a crate, snuck up behind a PzIV, placed the dynamite on the engine and watched it take the tank out. About the bazooka versions...the M9 did have optics, as well as a longer tube, which should increase the accuracy. The biggest change was the ammo, which had a rounded projectile instead of a pointed one to decrease the chance of a ricochet. But I'm not sure if this is reflected in the game or not.
Ahhhh I see. Thanks! Was wondering if it was just some minor changes in real life that weren't actually reflected in the game or not. And yes dynamite is similar to the demolition charge I found. Very effective 👌
Scouts or just use officers. I often use more than one officer or have one scout squad spread out on the front lines for their long line of sight. They are really good for flanking AT guns and artillery because of speed/stamina bonus. So yes atleast one squad is always worth it in my opinion.
Only difference I see between the M1 and M9 in the units library is the weight of the bazooka, which I have no idea how that factors into the gameplay, Perhaps you get more ammo with the M9?
Fun Fact: The PzB.39 APCR bullet also contained a mouse fart worth of tear gas contained in an internal tail end glass ampule. This would break, releasing the tear gas, as the bullet pierced the target's hull. All the other fumes inside a target rendered the mouse fart quantity of tear gas unnoticeable.
The Pg.46 & Pg.51 HEAT rifle anti-tank grenades could also be shot from sawn off launcher cup equipped PzB.39 anti-tank rifles. These had a range of just over 300 metres.
Haha "you throw it... and it explodes"! Id love to see you do some conquest videos, with all you know about the game a tutorial style playthrough would be awesome to watch. I'm sure everyone would agree. keep up the great content!
I'd love to do that! I'll probably start on it soon. Thanks for the suggestion 😂
Another great guide mate, keep it up!
Thanks mate!
Dynamite works well against tanks. I found some in a crate, snuck up behind a PzIV, placed the dynamite on the engine and watched it take the tank out.
About the bazooka versions...the M9 did have optics, as well as a longer tube, which should increase the accuracy. The biggest change was the ammo, which had a rounded projectile instead of a pointed one to decrease the chance of a ricochet. But I'm not sure if this is reflected in the game or not.
Ahhhh I see. Thanks! Was wondering if it was just some minor changes in real life that weren't actually reflected in the game or not. And yes dynamite is similar to the demolition charge I found. Very effective 👌
Is it worth getting scout infantry for their scout bonus (20% longer vision?), or just stick to regular infantry sitting in bushes.
Scouts or just use officers. I often use more than one officer or have one scout squad spread out on the front lines for their long line of sight. They are really good for flanking AT guns and artillery because of speed/stamina bonus. So yes atleast one squad is always worth it in my opinion.
Wunderbar Kameraden, never thought it was this fast😅
Just for you ! 😂
There are 60mm and 100mm panzerfausts too
I didn't know Nicholas Cage played Gates of Hell..
There is no way you think I sound like him😂
If your voice was a bit lower I could see it. You aren't too far off
I cant unhear this now
@@HotLuftwaffles109okay he lowkey got a point 😭 you kinda do 💀 not meant to be an insult my friend i find it really funny.
These guides are great for me, because I love playing Germany, next could you go over the best unit for Germany to blitz with, like the fastest tanks.
Are we talking conquest or PvP?
@@HotLuftwaffles109conquest, but some ideas for multiplayer would be nice.
@@evanhilton1200alright I could do a guide on tanks I use in conquest.
@@HotLuftwaffles109 sweet
The way they hold the Panzerfaust and Panzershreck is wrong. If historical photographs are anything to go by
It is odd how they hold them in game. It's not the worst I've seen though.
I would love to see future video on tank turret rotation speeds
Helpful video, keep it up
Only difference I see between the M1 and M9 in the units library is the weight of the bazooka, which I have no idea how that factors into the gameplay, Perhaps you get more ammo with the M9?
Minor oversight: You forgot the PMW (Panzerwurfmine) ;-)
Edit: And the M18 recoilless rifle I believe.
Yeah wasn't sure about adding the recoilless rifle to this guide. PMW I totally forgot to include 😅
What’s this mod called?
No mods. Just vanilla gates of hell with liberation DLC.
hey bro! thank a lot but which lode r u using to do this test?
@@CristianoErre-sh8kh lode? And thanks !
@@HotLuftwaffles109 sorry I mistapying! MODE r u using??
@@CristianoErre-sh8kh oh I'm using the game editor for the videos.
can u tell us next, how much command points each unit takes in conquest preshiate it