Blender 3.3 Spooky House Tutorial | Polygon Runway
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- Опубліковано 7 січ 2025
- October is here, so let's have some fun with modeling and lighting a spooky stylized house using quick and effective techniques in Blender 3.3
Check out my course with a detailed explanation of my workflow and all the tricks.
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Download the scene for free on Gumroad:
gum.co/3d-spoo...
Download the Blender scene file on Patreon:
/ 72775985
Addons:
Bool Tool
Add Mesh: Extra Objects
Tutorials playlist: • Commentary Tutorials
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200+ scenes on my Patreon: / polygonrunway
Isocam Addon: www.dropbox.co...
To install the Isocam addon, open Blender preferences, go to Addons and click the Install button on the top side to navigate to this zip file. After that just activate the addon with a checkbox.
#blender3d #illustration #tutorial
I still don't understand how you don't have 1m subs yet when your tutorials are really good explained, everything's simple and your creations are really good too. I just found this channel and i'm subscribing right NOW, and even turning on all notifications. Great work!
Thank you for kind words! I appreciate it :)
literally the best channel for blender modeling tutorials! Keep it up!
🙏🙏🙏
I love your style of low poly and this is my first "good" render, helped me a lot.
At 11:55, whenever I try to extrude the walls along normals it extrudes to the outside and inside at the same time and I do not get that smooth connection like you do in the video. Any idea on how to fix that?
This is happening to me as well, does anybody have a solution?
what's the actual separation performed just before rejoining the roof parts around 6:50? it skips over this very quickly
Select the vertex at the top of the roof and press 'V' to rip the vertex into seperate parts. This is the Blender manual description: tinyurl.com/2p8cn6da
love this. the style of this particular model reminds me very much of the style from the game Kentucky Route Zero.
this was really cool !!
🤘
thanks, it actually let me through so i could download it.
For anyone still having an issue with the Bool Tool. I'm using 3.2 currently so I'm not sure if this will help on 3.3 but I changed the Solver option to Fast, on the bool tool modifier he tell you to move above the bevel after hitting minus on the numpad
Also Love your videos! legit you always have something new and cool to do really appreciate your work @polygon Runway
Thank you! :)
just about to comment this haha thank you!!!
12:00 When I do this, the house extrudes both ways and I have no clue what I did wrong
9:38 9:38
Thanks for the tutorials bro.
For me at 13:23 when I press Ctrl- it doesn’t delete anything. Do you know why that might if happened?
that because he used addon bool tool
Thank you ❤
love your spooky season videos, keep it up :)
Thanks!
Easily explained sir ♥️ as a beginner i did this same ♥️
I feel a Fortnite halloween vibe from last year in this work, sweet!
Hi ! i dont cannot separate the mesh from my object on 9:01 (that press "L" select linked) not work for mine , may i know why?
you can try ctrl+L
@@lildolores8731 thanks
@@lildolores8731 ctrl L not working from me, using 4.2 version, can you help?
@@vidwardio3202 did you try to press L first?or both didnt work? Maybe if you press L twice it can be work
Excellent! Really well presented.
Thanks!
great tutorial and amazing work!
Thank you!
really nice tutorial. thanx
I'm stuck at the bool tool part for making the window hole in the front of the house. I select the box that is the window and then the house, but when I press CTRL & - it deletes the entire house and window, leaving only the window face.
I worked out my problem. The window shape was intersecting two different objects. (I later noticed it was also leaving a small prism above the deleted house shape) Reducing the size of the window a little to make it only intersect the house shape solved the issue.
also the order of selection influences. can be funny results)
Installed, everything works, thanks!
Nice!
i cant put bevel arc because it messed up my roof
Awesome! Any chance to show how the tree was done??
These trees are similar to the one made in the "Low Poly Graveyard" tutorial :)
@@lenaig9356 gotcha! Will combine both
@@lenaig9356 thanks!!!
Could you give tutorial on any one of the HOW I MADE series with semirealistic style please.... 🙏🙏🙏
19:30
Im using 3.4 its ok right
can I ask? why you duplicate and separate faces for creating details, not use just the same mesh, changing it?
So I don't have to cut it ;)
Wow!
if you don't have numpad: edit - prefernces - input - emulate numpad
Amazing I love your scene!
I am also subscribing on Patreon, can I use this scenes for my own projects like games and stuff?
Alternative title: If Eminem was your youtube blender tutor
Im not blonde
@@polygonrunway lmao
@@polygonrunway you just made my day. You’re an inspiration btw!!!!
Nice
Which render engine is better for low poly scenes?
It really depends, there is no clear winner
Hi sir, so interested how can I take your course? Thank you
Hey, you can find all my courses on polygonrunway.com :)
Hey man don't say s to extrude, it's s to scale.
wizard
alright, first thing first. delete cube. now make a plane, and extrude it into a cube.
👍👏
😍😍
th bevel dont work
Apply your scale
I'm stupid, I didn't understand that part of the roof, can you just send me the whole building, thank you very much😭
I am pregnant right now so i only watch your videos, i cant work with computer bc of my baby bump 😁😁 but good work i will add it to my do list 🤌🤌
💙