⏱Timestamps⏱ 00:00 Start 0:53 Display Car ID In AMS2 1:35 Downloading AMS2 Templates 2:32 Working with XML Files 8:56 Saving a DDS file to test your XML File 12:39 Top tip! Quickly testing your artwork 15:22 Starting the design 19:36 Viewing design in AMS2 20:31 Creating a SPEC layer/ALPHA channel and DDS file 22:22 Saving and testing SPEC DDS file 24:44 Creating/Saving a PREVIEW DDS file (2048x640) 31:54 Final tips and wrapping it up
Great tutorial I've been asked to make a livery for a community race and I've not made one for over two years needed a good refresher and this was perfect thank you 👍
@@kevin_m cheers dude, yeah it's not bad considering I'm out of practice 😂 watched part 2 about Fresnel saved me a ton of time trying to remember the correct compression formats most appreciated 👍
@@colinhughessimracing2757 oh you did the advanced course eh!? 😅 You can do some cool things with chrome and fresnel dds. I’m guilty of liking “matte” finishes a lot.
@@kevin_m yeah I love matte and satin finishes personally but the guys that wanted a carbon base with metallic stripe design. So yes your advanced course was perfect 😂😂👍🔥
It's not the best system really eh? But with a little knowledge or where to put the files and artwork hopefully others can make some cool designs for themselves! Thx for popping by!
No problem Paul, there are other videos out there as well like I've linked in my description. It takes some trial and error to get a hang of it but you can make some really cool designs. I am going to make a followup vid that dives into adding some shiny/coloured chrome to this livery!
That’s cool! First liveries I did were in AC, then rf2 as well. The process is similar in a lot of ways. One advantage of rf2 is that you can add more cars and custom drivers into the game. You are limited in ams2 to the ID’s available. Happy 2024! 🏁
Hi Kevin, not wishing to be a complete PIA but I am trying to create a J P Motorsport McLaren 750s GT3 which has a chrome finish, but it looks like chrome finish is not an option, can you let me know if that is correct Many Thanks Dave @@kevin_m
@@davebrown5539 you exported a separate light/dark fresnel dds file and chose the “Chrome” base livery? I’ll have to try myself to test. I’ll see if I have a moment today. :)
@@davebrown5539 did you see this follow up vid? ua-cam.com/video/1Aj6pGvAdkM/v-deo.htmlsi=zwV6b3x9tnozrHIt - it might help as well while I find time to check the McLaren GT3 template/xml.
@@davebrown5539 I tested GT3 McLaren and could create a chrome finish Dave. If you need further help here is a discord channel with great resources and you can DM me there as I am a member. discord.gg/sGSHhKnT
Great job, couple questions, has anyone made a custome showroom for previewing the liveries? If no I struggle to navigate inthe showroom and can't find much in the way of instructions to rotate around the car to preview logos etc. Thanks!
The showroom is as far as I know all we have to use aside from taking the car out on track and using photo mode. In showroom, try “take photo” then use the on screen instruction for moving around the car. Off hand it’s like awsd keys. I’ll edit this reply tomorrow with better instructions if you’re still stuck. Keep me posted :)
Only certain cars have different color rims available. I’m not sure of them all but the BMW M1 has multiple wheel colors you can apply. The default xml file for the cars will have instructions in them to apply different rims.
well, I don't know if there is a tutorial on this but, how do I remove the numberplates from reiza in car? thanks for the tutorial, you were of great help
Thanks! Not sure what number plates you are referring to? The numbers on the doors or on the hood of the car would all be customizable in your design. Sometimes there are window names/numbers depending on the template/car model. This is a bit more complex as you need to export the proper dds file to be used for “WINDOWS” and update the xml to add in the line that loads windows or windscreen dds overrides. Glad I helped you with the video :).
@@kevin_m sorry for the late reply, usually teh cars comes with numberplates of the series (for example wec or imsa series) at the sides, but when I've painted an porsche 963 the old numberplate appeared together as well instead of not showing at all
@@Corvoreviews oh the number plate might need to be done in a separate file altogether. Check the source xml file of the template you are using and see if there are any sample lines that look like paths to specific number plate dds files. You would not paint them on the car base body livery itself but in another photoshop/gimp file. I have only played with number plates a little so I’m no expert there.
Hi! Great video, it really helped me. I have a problem with the dds files though. Whenever I save a dds texture it turns the shape I made in Photoshop into a rectangle. So it doesn't convert the texture 1 to 1. Is there a fix for this?
I “think” I know what you are referring to. If you are trying to export a spec layer dds in dxt5 OR a fresnel dxt1 and are getting “weird artifacts” or square sections, make sure you don’t have any transparent background in your dds files. Make sure to add a background to both the spec and fres dds. Let me know if that helps. 🙂
Hey, Kevin. Thanks for doing this video. I am having a problem. I can see the empty space on the livery section, that's good, but my livery doesn't show up in showroom. Just a white car. I am mac based (a create director) therefore the Intel texture works is not compatible. I tried saving my design in Gimp... exporting... then changing to .DDS. I wonder if that is my problem? Anybody have any ideas?
By “changing to dds” I’m not sure what you mean. I googled and see that you should be able to “export as dds” from gimp itself. Dxt1 for body and Dxt5 for spec (supports alpha). A white car or red car often means there is a path problem in the xml file. Make sure you don’t have any remaining “commenting” brackets in your new xml and that ams2 can follow the paths in the xml to see your dds files for the livery ID you are trying to override. Keep me posted. If need be I can send you a discord invite and I could take a look at your files. 🙂
Thx for the reply. I opened up Gimp and exported the file saving it to a .dds. And making it a BC1 compression (or whatever...I forgot). Now the car is black. I noticed my livery file....now in the "Timo Race Team Folder.... Looks black as well, with none of my design elements showing. I am a Creative Director by trade, and being from Indianapolis, I have done many liveries over the years.....all on Macs. This Window stuff is new to me. Thank you for your patience 😅. I am open to a discord chat. Open most evenings and all day Weds and Fridays thru Sunday
This is something I have only had very little experience with but I can suggest the TAMS2SP discord channel (discord.gg/unEUv37KxQ) for access to a great community who might be able to help out.🙂
@@CreedM8 a car turning solid red, or white in the showroom, is 99% a problem in the xml file and the paths used to the dds files. Double check your xml and remember to restart ams2 to reload the new xml.
⏱Timestamps⏱
00:00 Start
0:53 Display Car ID In AMS2
1:35 Downloading AMS2 Templates
2:32 Working with XML Files
8:56 Saving a DDS file to test your XML File
12:39 Top tip! Quickly testing your artwork
15:22 Starting the design
19:36 Viewing design in AMS2
20:31 Creating a SPEC layer/ALPHA channel and DDS file
22:22 Saving and testing SPEC DDS file
24:44 Creating/Saving a PREVIEW DDS file (2048x640)
31:54 Final tips and wrapping it up
Great tutorial I've been asked to make a livery for a community race and I've not made one for over two years needed a good refresher and this was perfect thank you 👍
Oh awesome! Have fun and I hope it turns out great!
@@kevin_m cheers dude, yeah it's not bad considering I'm out of practice 😂 watched part 2 about Fresnel saved me a ton of time trying to remember the correct compression formats most appreciated 👍
@@colinhughessimracing2757 oh you did the advanced course eh!? 😅 You can do some cool things with chrome and fresnel dds. I’m guilty of liking “matte” finishes a lot.
@@kevin_m yeah I love matte and satin finishes personally but the guys that wanted a carbon base with metallic stripe design. So yes your advanced course was perfect 😂😂👍🔥
@@colinhughessimracing2757 nice - subbed to your channel, so if you throw up a quick video you can show me the final results!
Excellent tutorial mate much needed! 💯✌🏾
Thanks! I will make some follow up vids about this. I am not a TOTAL expert on explaining how all the DDS files work but i'm learning too. :)
Great video Kevin. Always wondered how it worked on AMS2. I’ve always done it on iRacing and ACC so it’s great to see what it’s like on AMS2.
It's not the best system really eh? But with a little knowledge or where to put the files and artwork hopefully others can make some cool designs for themselves! Thx for popping by!
Apologies for no elevator music for the sped up parts! That would have been a fun addition :)
Great tutorial Mr M 😉👍
Yes please on the 'Fresnel' tutorial 🙏
Okee dokie, I will use the same livery and show the steps to turn the 'side stickers' into shiny chrome! Send me your last2first logo please Matt 😉
@@kevin_m that's great & I will send it ASAP ;)
Hey Kevin how u doing just watching video now mate lot of effort into time stamping plus your work on livery editing video nice work 😊
Thanks for testing out the vid Darren! I really hope I made the tips and instructions clear enough.🤞
Great tutorial Kevin...really appropriate your time.
No problem Paul, there are other videos out there as well like I've linked in my description. It takes some trial and error to get a hang of it but you can make some really cool designs. I am going to make a followup vid that dives into adding some shiny/coloured chrome to this livery!
I see magic, no words 😮
Oh thanks! :)
Thanks for this mate !
I'm a livery maker for my team in AC/ACC and rF2, and I was wondering how it's done in AMS 2 !
Happy New Year,
Cheers !
That’s cool! First liveries I did were in AC, then rf2 as well. The process is similar in a lot of ways. One advantage of rf2 is that you can add more cars and custom drivers into the game. You are limited in ams2 to the ID’s available. Happy 2024! 🏁
Very useful. Thank you.
No problem, have fun creating!
good stuff will give it a try!
Nice! Reach out if you are stuck on a specific thing or have tips of your own to share Slow! :)
Nice, thanks Kev 🙂
I know you have a pretty good idea on how to do this but maybe the video has some extra tips :)
Excellent, thank you
🍻Have fun creating Dave!
Hi Kevin, not wishing to be a complete PIA but I am trying to create a J P Motorsport McLaren 750s GT3 which has a chrome finish, but it looks like chrome finish is not an option, can you let me know if that is correct
Many Thanks
Dave @@kevin_m
@@davebrown5539 you exported a separate light/dark fresnel dds file and chose the “Chrome” base livery? I’ll have to try myself to test. I’ll see if I have a moment today. :)
@@davebrown5539 did you see this follow up vid? ua-cam.com/video/1Aj6pGvAdkM/v-deo.htmlsi=zwV6b3x9tnozrHIt - it might help as well while I find time to check the McLaren GT3 template/xml.
@@davebrown5539 I tested GT3 McLaren and could create a chrome finish Dave. If you need further help here is a discord channel with great resources and you can DM me there as I am a member. discord.gg/sGSHhKnT
Great job, couple questions, has anyone made a custome showroom for previewing the liveries? If no I struggle to navigate inthe showroom and can't find much in the way of instructions to rotate around the car to preview logos etc. Thanks!
The showroom is as far as I know all we have to use aside from taking the car out on track and using photo mode. In showroom, try “take photo” then use the on screen instruction for moving around the car. Off hand it’s like awsd keys. I’ll edit this reply tomorrow with better instructions if you’re still stuck. Keep me posted :)
hi! i have a question... it is possible to get a skin from the game and just change the rims colors??
Only certain cars have different color rims available. I’m not sure of them all but the BMW M1 has multiple wheel colors you can apply. The default xml file for the cars will have instructions in them to apply different rims.
well, I don't know if there is a tutorial on this but, how do I remove the numberplates from reiza in car? thanks for the tutorial, you were of great help
Thanks! Not sure what number plates you are referring to? The numbers on the doors or on the hood of the car would all be customizable in your design. Sometimes there are window names/numbers depending on the template/car model. This is a bit more complex as you need to export the proper dds file to be used for “WINDOWS” and update the xml to add in the line that loads windows or windscreen dds overrides. Glad I helped you with the video :).
@@kevin_m sorry for the late reply, usually teh cars comes with numberplates of the series (for example wec or imsa series) at the sides, but when I've painted an porsche 963 the old numberplate appeared together as well instead of not showing at all
@@Corvoreviews oh the number plate might need to be done in a separate file altogether. Check the source xml file of the template you are using and see if there are any sample lines that look like paths to specific number plate dds files. You would not paint them on the car base body livery itself but in another photoshop/gimp file. I have only played with number plates a little so I’m no expert there.
@@kevin_m oh I see, thank you for the support, cheers
Do custom liversy work online like trading paints?
Unfortunately no. Each user has to have the livery override on their local pc in order to see it in game. iRacing has a much better system.
Hi! Great video, it really helped me.
I have a problem with the dds files though. Whenever I save a dds texture it turns the shape I made in Photoshop into a rectangle. So it doesn't convert the texture 1 to 1. Is there a fix for this?
I “think” I know what you are referring to. If you are trying to export a spec layer dds in dxt5 OR a fresnel dxt1 and are getting “weird artifacts” or square sections, make sure you don’t have any transparent background in your dds files. Make sure to add a background to both the spec and fres dds. Let me know if that helps. 🙂
Hey, Kevin. Thanks for doing this video. I am having a problem. I can see the empty space on the livery section, that's good, but my livery doesn't show up in showroom. Just a white car. I am mac based (a create director) therefore the Intel texture works is not compatible. I tried saving my design in Gimp... exporting... then changing to .DDS. I wonder if that is my problem? Anybody have any ideas?
By “changing to dds” I’m not sure what you mean. I googled and see that you should be able to “export as dds” from gimp itself. Dxt1 for body and Dxt5 for spec (supports alpha). A white car or red car often means there is a path problem in the xml file. Make sure you don’t have any remaining “commenting” brackets in your new xml and that ams2 can follow the paths in the xml to see your dds files for the livery ID you are trying to override. Keep me posted. If need be I can send you a discord invite and I could take a look at your files. 🙂
Thx for the reply. I opened up Gimp and exported the file saving it to a .dds. And making it a BC1 compression (or whatever...I forgot). Now the car is black. I noticed my livery file....now in the "Timo Race Team Folder.... Looks black as well, with none of my design elements showing. I am a Creative Director by trade, and being from Indianapolis, I have done many liveries over the years.....all on Macs. This Window stuff is new to me. Thank you for your patience 😅. I am open to a discord chat. Open most evenings and all day Weds and Fridays thru Sunday
@@TimCrist busy tonight but free later this week. Ping when/if you get into discord here: discord.gg/GCWA8Rd
Success!!!!! Thanks for helping us all with the vid. I'll send a pic when I tweek it a bit. Thx!
@@TimCrist oh great news! Ok keep me posted have fun with it!
And how to edit race suits and helmets?
This is something I have only had very little experience with but I can suggest the TAMS2SP discord channel (discord.gg/unEUv37KxQ) for access to a great community who might be able to help out.🙂
@@kevin_m thank you, I’m trying to edit the 2022 F1 car at the moment lol 🙌
@@kevin_m when trying to edit the f1 car the car just become plain white… no idea why
@@CreedM8 a car turning solid red, or white in the showroom, is 99% a problem in the xml file and the paths used to the dds files. Double check your xml and remember to restart ams2 to reload the new xml.
@@kevin_myea I’ve double checked and followed you exactly, still just entirely white. I’ll keep troubleshooting 😂