herO's MOTHERSHIP Wins vs ByuN! (StarCraft 2)

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 193

  • @BoboForGogo
    @BoboForGogo Рік тому +60

    Rest in Peace, Zachery - you did your duty to the daelaam and were thrown away, but we will never forget!

  • @ElistanSnowley
    @ElistanSnowley Рік тому +34

    I actually think "HECATE" is the coolest map name so far. Goddess of Magick and the Underworld by the way.
    Looking forward to "Prometheus", "Maia", "Lilith" and "Maat".

  • @Neroxoma
    @Neroxoma Рік тому +80

    As for PvT, just make it so that the guardian shields negate or significantly reduce the effects of emp. So, it does not seem like one terran unit counters the whole protoss camp

    • @justinm3117
      @justinm3117 Рік тому +12

      Yeah make guardian shields reduce effect of EMP so it takes 3-4 to remove all shields/energy

    • @user-nh2bf4to7g
      @user-nh2bf4to7g Рік тому +19

      For this particular match, the problem was really the Widow Mine. I don't know why the balance council decided to give that unit in particular a buff; it's already way too powerful. Hero was gaming his heart out, but the mines just kept wrecking his face, long before Ghosts even came into the picture.
      Disruptors got a nerf, and banes got a double-nerf, in order to stop game-ending splash damage, but widow mines are apparently fine in the early game and need a buff in the late game? What? Banes were specifically nerfed to not be able to one-shot workers; why is widow mine splash able to do so?

    • @Neroxoma
      @Neroxoma Рік тому

      @@justinm3117 Exactly

    • @Neroxoma
      @Neroxoma Рік тому +4

      @@user-nh2bf4to7g Usually, people tend to pay more attention to the loudest complaints which is unfortunate. there are more people complaining about banelings and disruptors than of widow mines. Also to be honest, if the widow mine is nerfed then terran players will have issues in TvZ. When it comes to buffing/nerfing units I believe we should play into the strengths and weaknesses of the races. To help protoss deal with widow mine assaults as well as a general increase in defensive protoss play; I think something along the line of making it possible to teleport cannons (only within areas around a base or include a mid game research as pre-requisite to prevent cannon rushes) at the expense of some mineral cost. I believe this should help somewhat.. let me know what you think

    • @ironmonkey1512
      @ironmonkey1512 Рік тому +1

      @@Neroxoma just make them visible certain proximity from enemy structure.

  • @vitorh3568
    @vitorh3568 Рік тому +26

    52:12 Respect to the MVP here: Zachary, the Zealot.

  • @zapoyou2
    @zapoyou2 Рік тому +6

    Very end of game 5 with the prism blink stalker micro was god tier.

  • @awrawrwar
    @awrawrwar Рік тому +3

    52:13 o7 Tassadar speed, Zachary. You did your duty.

  • @2115-l9o
    @2115-l9o Рік тому +18

    2:35 I don't think ByuN didn't remember that Cyclon doesn't require techlab anymore, I think thay he wanted to pump out Marines faster using Reactor. And given the fact that he only built one Cyclon may prove that he didn't need or didn't want to build 2 Cyclons.

  • @WisdomSeeker-b5q
    @WisdomSeeker-b5q Рік тому +11

    How to help Protoss without a total rebalance? Easy-give them a heal/repair unit or let Shield Batteries regenerate HP as well as shields. Zerg units get a passive heal on creep and can spam Queen's transfuse. Terran? They've been heal/repair-spamming their way to victory since 1998... And Protoss? Well... you better get used to piloting a half-wrecked spaceship, because that's all you're getting...

    • @Tera_GX
      @Tera_GX Рік тому

      I've been thinking the Mothership's cloaking field is a pretty different purpose when shifted to an active ability, so it should probably be replaced with a shield-oriented support ability instead. Artanis's "Shield Overcharge" comes to mind, basically giving everyone an Immortal's barrier, but as a burst that might be a little too battle winning.
      It also looks like the balance team is aware that some of Protoss's issues comes from late game mobility. Recall is balanced into that, but is such limited use. Maybe if the Warp Prism had a reverse-Recall, a send-to-home ability.

    • @keanepois2409
      @keanepois2409 Рік тому +4

      I've always thought protoss could benefit from some sort of "resurrect" mechanic maybe in the form of a unit which can provide this in a limited capacity on the battlefield. Lore-wise it fits the best and would be more unique to Protoss than a simple healing mechanic. Dragoons and immortals are fallen warriors given another chance to fight again in a mechanical form. Zealots when they die they are sent back to Aiur at the last instant. Even in the protoss campaign sentinel zealots have a resurrect mechanic on a long cooldown. Having a "healer unit" that can strategically target units to come back again would fit thematically and give protoss units more longevity

  • @sirbraindmage8295
    @sirbraindmage8295 Рік тому +8

    Once Again her0 showing us who the king of Blink stalker micro is. That Final Game was brilliant.

  • @bobloblawlove
    @bobloblawlove Рік тому +5

    They really should replace Cyclone with Goliath at this point. The bloody thing can even go backwards!

  • @soulofshukaku
    @soulofshukaku Рік тому +1

    I've been shouting at comment sections that Terrans should bring along a clump of scvs with their pushed for the repair. Glad to see byun taking my advice.

  • @daikatarokamegawa542
    @daikatarokamegawa542 Рік тому +1

    Protoss: I didn't perfectly micro against 3 WMs. Guess I'll just die
    Terran: every single lift on the Phoenixes killed an SCV. 4, EEEEEEEE, my economy is now twice the Protoss'

  • @Rodrigo-vw8fy
    @Rodrigo-vw8fy Рік тому

    2:53 finest piece of commentary I have seen in a while, even with a forehead punchline

  • @DrakeyC
    @DrakeyC Рік тому +1

    "Old Habits Die Hard" is my favorite Bruce Willis movie.

  • @howardhouse4543
    @howardhouse4543 Рік тому +32

    SUPER frustrating that protoss has to play so carefully against terran. It really feels like terran gets 2 get-out-of-jail-free cards, but protoss loses to one slipup

    • @Moa_Smug
      @Moa_Smug Рік тому +1

      Terran is weak early-game and is prone to harassments from Stalkers, their blink ability is also very annoying to deal with

    • @Deckar5639
      @Deckar5639 Рік тому +6

      ​@@Moa_Smug ? Just one mule and done plus marines

    • @Moa_Smug
      @Moa_Smug Рік тому

      @@Deckar5639 Mule is
      Pointless if the units that are supposed to defend die easily. Terran units have the lowest amount of HP in all the races. Protoss have high damage, HP, shield, and various annoying abilities on their units.
      Not to mention the Zerg and their tanky units like those Roaches and can easily harrass Terrans early game using Zerglings.

    • @Deckar5639
      @Deckar5639 Рік тому +5

      @@Moa_Smug ​ @Moa_Smug and the most cheaps and fast production units, 2-3 marines do the job normally and they have the reapers so I dont see your point

    • @Moa_Smug
      @Moa_Smug Рік тому

      @@Deckar5639 Then there's no point to this conversation since u failed to see my point the first time, u'll probably still won't understand even if i write another paragraph stating how Terrans struggle withth other races due to their squishy units

  • @andrzejkulczyk4378
    @andrzejkulczyk4378 Рік тому +6

    Idea link number of available mules to number of command centers. That way terrans will feel deaper impact when loosing scv.

  • @robertomunoz7107
    @robertomunoz7107 Рік тому +15

    Everyday waiting for your videos Lowko, thank you for being spot on in daily uploading videos, main source of pro players analysis and builds to try in the ladder.
    Hellow from Mexico.

    • @Frank_144
      @Frank_144 Рік тому

      Tu inglés podría mejorar un poquito, pero es casi impecable
      Gracias por el video, Lowko!

  • @ByronCorella
    @ByronCorella Рік тому +1

    Zachary the sacrificial Zelot, lol

  • @ThoughtsOnThoughts
    @ThoughtsOnThoughts Рік тому

    Widow mine is the most anti-fun unit in Starcraft.
    All other "hidden" units have limiting factors.
    - DT's, attacks 1 unit at at time
    - Lurkers, big investment to hide in random spots
    - Banelings, dies afterward

  • @roberts.wilson1848
    @roberts.wilson1848 Рік тому +1

    this strat of recall into enemy base was done by harstem some weeks ago, with the new patch

  • @timmothyburke
    @timmothyburke Рік тому +45

    I would like to file a complaint against all of the people or persons or individuals who made up the Greek gods.

    • @ferallhamster970
      @ferallhamster970 Рік тому +7

      That would be the Greeks I believe

    • @zegreatpumpkinani9161
      @zegreatpumpkinani9161 Рік тому +8

      Lord Hades has judged your complaint void, you are sentenced to be Cerberus' latest chew toy.

    • @NotScoutie
      @NotScoutie Рік тому +2

      Hold that; Apollo just dropped by, Zeus wants an audience first. Something about a cow..?

    • @CarterMitchell-pn8dm
      @CarterMitchell-pn8dm Рік тому

      I hope you have alot more than 300 people to back you up mate

    • @alexk.7250
      @alexk.7250 Рік тому

      Careful Zeus is always horny

  • @LesOubliesQuebec
    @LesOubliesQuebec Рік тому

    i lvoe how he bait the unsiege with the stalker going around gaz to hit the CC that most be a adrenaline rush since it is soo risky

  • @BEFisher00
    @BEFisher00 Рік тому +3

    Actually I would like to see each race to be able to do Mind Control. Zero has it in SC2, Protoss had it SC1. BRING THAT BACK. and have Ghost or the Raven to do it.
    In my opinion it would make it another version of Fisher's Random.

    • @Tera_GX
      @Tera_GX Рік тому

      "Everything can be hacked" -Sombra the terran
      Dark Archon were such a favorite unit of mine in SC1BW

  • @RoCdota
    @RoCdota Рік тому

    Old habbits die hard! Oh lowko.

  • @KeatonBurneyMusic
    @KeatonBurneyMusic Рік тому

    I always heard it pronounced “Heck-uh-tay” and thought it was such a beautiful name. Either way I think mythological names are dope for SC2 maps.

  • @kacperszafranski2983
    @kacperszafranski2983 Рік тому +1

    6:00 yea, Hecate is greek goddess of magic, mist and crossroads. I dunno, old mythologies have lots of cool names, I'm in favor.

  • @Z7Sakari
    @Z7Sakari Рік тому

    Absolutely epic casting of an epic game.

  • @pandoraeeris7860
    @pandoraeeris7860 Рік тому

    Zealots - remove the cd on Charge.
    Stalkers - Give Blink the ability to shift-Blink individual Stalkers while prioritizing the Stalker with the lowest health/shields and increase their attack speed slightly.

  • @FiresofShadow
    @FiresofShadow Рік тому

    I want to call the sea monster Lowko the Leviathan.

  • @VatisInsania
    @VatisInsania Рік тому +1

    sick intro, that editor needs a raise

  • @WeItenspinner
    @WeItenspinner Рік тому +2

    Don't be shy about your for head. It is glorious. Be proud, paint a 1:2 world map on it and show what you got! :)

  • @changingvegas
    @changingvegas Рік тому

    The stepmother ship? Lowko you can’t miss the opportunity to call it the Baby Mama ship.

  • @cyberkekosis
    @cyberkekosis Рік тому +1

    "i would use something to cover my forehead"
    NOOOOOOOOOOOOO, it's your key feature, don't do it

  • @laureloneiros1500
    @laureloneiros1500 Рік тому +5

    I like how PvT is so terran favored that it doesn't impact the watchability of the video to spoil the winner

  • @jamoecw
    @jamoecw Рік тому

    if you want to boost Zealots only against Terrans just give them a damage buff aura that works against enemies and allies alike at a melee range. adjust their base attack and upgrades so that with the aura it is the same dps as before without, and change their shields and HP so that zerglings do the same dps against them with the buff. this effectively nerfs ranged attacks against them, making them good at modern armies and such which fits the lore.

  • @Dallows65
    @Dallows65 Рік тому +4

    Obligated: Terran OP

  • @jompas92g
    @jompas92g Рік тому

    I would like to see a REAL world champion tournament.
    1. No map veto. A real master must be able to win regardless of map. If they have to veto a map because they are not good at it, then they are not really a master of the game.
    2. Random race. A real champion should be able to win regardless of what race they play as. As it is now, we can state that there are players who can become very good at one race but there is no one who has mastered all races: Therefore, I would say that right now there is no REAL world champion in SC2.

  • @FoxyBard
    @FoxyBard Рік тому

    How to fix Terran: double energy cost of MULEs. After a command center has existed for 1 minute, it can no longer lift off. Remove widow mines being cloaked after shooting with an armory.

  • @ThatGuyKazz
    @ThatGuyKazz Рік тому

    so this is just my take but what I would recommend for the question of how you balance one match up without overly impacting the other is you give units low or even no cost mutually exclusive upgrades meaning you pick one and you get locked out of the other. So you could have an upgrade for the zealots and stalkers that is going to be more helpful against terran and the other that would be more powerful against zerg. For example you could have one upgrade for the Zealots that gives that charge damage but makes them more vulnerable to melee damage for 2-3 seconds after using a charge and the other would provide no charge damage but would give them +1 armor against melee attacks for 2-3 seconds after charging. Now this might not be a perfect example but you get the idea the first one is tailored more towards PvT as you get the bonus charge damage but no down side because terrans don't deal any melee damage and the second is more for Zerg because you can charge in and have a bit more staying power against melee units like zerglings and ultralisks. In PvP both players have access to the same tools so it's hard to claim that is going to be unbalanced regarless of which one happens to be better for that matchup. Obviously if you're gonna do this then all 3 factions would have similar systems in order to more specifically tailor certain units to the particular matchup you happen to be playing.

  • @slimguyneedsfood
    @slimguyneedsfood Рік тому

    😂😂😂 love the clap board 👏 hope you are feeling better bruddah

  • @Schacal6666
    @Schacal6666 Рік тому +4

    Terran still way to versatile with unique abilities (scouting on the whole map, mules, ghosts with all their abilities, their standard low tier unit can shoot ground and air)
    Protoss and Zerg are the only balanced races

  • @mar_sh4617
    @mar_sh4617 Рік тому

    I miss byun vs parting, where they would both spend the entire game microing individual units while floating 1k minerals and 1k gas.

  • @Federico-1
    @Federico-1 Рік тому

    I feel like im crazy or negative for feeling all of these points. I 100% know that there's plenty I can do as a player to win my games but the matchup is frustrating still. I just don't see anyone else addressing my specific frustrations so thanks for highlighting the protoss pain

  • @JG-ti7id
    @JG-ti7id Рік тому

    2 colli 4 3 rauders ouch... lol, ggwp lowko! glhf fam

  • @ricknewton459
    @ricknewton459 Рік тому

    LOWKO, I heard the hesitation in your voice. IN THE END< IT DOESNT EVEN MATTER!!!! 55:20

  • @Damorann
    @Damorann Рік тому +2

    Since we're talking about the new maps, does anyone have reference to what the map design rules are (if any)? Since maps tend to look a lot alike and have really similar features, I was wondering if there's some kind of guidebook on designing LE maps.

    • @Tera_GX
      @Tera_GX Рік тому +1

      I must've missed whatever history happened that made all map makers basically delete the idea of cliffs. Colossi traversing cliffs is a meaningless mechanic because of map design. It's obvious that it's largely about Reapers, but did cliffs have to be so deleted?

  • @cyan3284
    @cyan3284 Рік тому +2

    What happened to skytoss? I remember a few years ago every game seemed to end with mass carrier with archons, now they never seem to show up

  • @89qwyg9yqa34t
    @89qwyg9yqa34t 8 місяців тому

    The last video on my playlist was you asking what you call a store that specializes in hats. Seems you've answered your question 5 months ago.

  • @dhuwy8665
    @dhuwy8665 Рік тому +1

    okay, as a classical historian, I can't take it anymore. The greek goddess Ἑκάτη is pronounced Hee-ká-tei (or Hee-ká-tee, depending on the Greek dialect). It's not because the English language can't seem to spell or pronounce a single greek name correctly, we all have to act and speak like those absolute barbarians. Please, in the name of more Greek gods than you know of, don't say "Hecate".
    I'm from Belgium btw: dus @Lowko , de uitspraak lijkt een beetje op: he (zoals "heet" of "meer", maar iets korter) - ka (zoals kaas) - tei (zoals tijd (of zoals de ee in "heet", afhankelijk van het Grieks dialect). De nadruk (het Griekse accent) ligt op de "a".
    Thank you, and have a great day.

  • @michalpiotrgorecki
    @michalpiotrgorecki Рік тому

    32:40
    What is he doing?
    He is starting to believe.

  • @hiroki_rinn
    @hiroki_rinn Рік тому

    Seems (likely unintentionally) all the matching with a ‘toss and w/e. The Protoss struggle like a red-headed step child, barely get a win… or just get slaughtered. Poor ‘toss.

  • @ryanprettyman758
    @ryanprettyman758 Рік тому

    you mentioned new races. I think what they should do is add factions. So you could be Terran for instance but have different types with different abilities and units. If each race had one normal and one sub faction that would add a lot more complexity

  • @Ninlarr
    @Ninlarr Рік тому

    Send this man a hat.

  • @CarbonFiberPirate
    @CarbonFiberPirate Рік тому

    If the cyclone "looks" at it's last target until it re-targets, couldn't that be a way to track units that have moved away from visibility? At least the direction of those units.

  • @HaploBartow
    @HaploBartow Рік тому

    Map name suggestion: "Jesus Christ, that's Jason Bourne"

  • @aggrospud7698
    @aggrospud7698 Рік тому +1

    When it comes to balance in game two hear me out, increase the energy cost of mules.

  • @borishanisch735
    @borishanisch735 Рік тому

    Thank you for the good content!!

  • @Niemandzockt
    @Niemandzockt Рік тому

    "Hard Lead LE" is actually named after a metal

  • @heitorvserpa
    @heitorvserpa Рік тому +1

    We need more balance patches for SC2, hadn't seen so much funny games since... I don't know, twenty years lol

  • @thomasmartin2248
    @thomasmartin2248 Рік тому

    auto generated band names in Civ 6 are bangers

  • @clipperdip
    @clipperdip Рік тому

    Guardian shield. Negates EMP effect by 60%.

  • @DrakeyC
    @DrakeyC Рік тому +1

    As a gold-league hero who watches but doesn't play melee, my ideas for balance tweaks:
    Zerg
    - Viper can no longer Abduct Massive units
    - Hydralisk HP increased by 10
    - Ultralisk attack range increased by 1
    Terran
    - Cyclone HP increased to 150
    - Ghost supply cost increased to 3
    - Banshee no longer requires Tech Lab, attack reduced to 9x2, +2 per upgrade
    - Liberator requires Tech Lab
    Protoss
    - Hallucination energy cost reduced to 50, Hallucination duration reduced to 25 seconds
    - Guardian Shield now also allows Protoss units to regenerate shields during combat
    - Colossus attack increased to 12x2, +2 per upgrade
    - New Carrier upgrade at Fleet Beacon, allows Carriers to warp in with full compliment of Interceptors. Costs 200/200/78 to research

  • @wadescott6859
    @wadescott6859 Рік тому

    I think the map is great and I think it's a clever map name also very October and Halloween so idk but I also like a lot of mythology stuff so I give it a 10/10 😂

  • @TheMasterhomaster
    @TheMasterhomaster Рік тому +1

    LowKo eats a COUPLE of boogers for breakfast 🍳

  • @rgytos
    @rgytos Рік тому

    We in Czech Republic say hecate as hekaté but we pronounce e as "eh" not "íí" as eng pronounciation sounds in our Lang sort of

  • @Schacal6666
    @Schacal6666 Рік тому +1

    4:26 he would have won the fight if he didn’t run away

  • @werb---
    @werb--- Рік тому

    Title should of been "hero's suicidal colossus WINs vs byun"

  • @Jimmyni-kk4em
    @Jimmyni-kk4em Рік тому

    So toss has more chance to mess up?

  • @huyxiun2085
    @huyxiun2085 Рік тому

    These 4 first games really make you feel for Protoss.
    I know balance discussions are hard and maybe one problem is that Protoss' best players aren't on the same scale as the other races... but it really looks like it's unfair.
    Here we have the #1 Protoss player, who therefore should be consider the latest tier, absolutely struggling to survive against a very good but still one rank below Terran.
    Maybe it simply means we are still waiting for the rise of an actual "latest tier" Protoss player. But at this point I seriously doubt it. Just feels Imba.

  • @marionicolais3024
    @marionicolais3024 Рік тому

    RIP Zachary the Zealot

  • @zavhyatta9795
    @zavhyatta9795 Рік тому

    my design opinions would probably ruin the game cause I really don’t understand the game but my guess would be.
    Nerf widow mine very hard(Maybe massive cooldown increase, or nerf digging speed significantly)
    minor buff to zealots(maybe 5 less minerals cost? Not a huge difference for a few zealots but would make them more efficient over time and instantly) you’d get 1 more zealot every 20. Around 100 are built in a zealot heavy game so it’s only 5 extra zealots.
    ghost EMP doesn’t instantly gut shields but makes them decrease to 0 over 3 seconds.
    Maybe revert the baneling HP nerf.

  • @ConfusiousInc
    @ConfusiousInc Рік тому

    Msn I don't want to make Lowko self-conscious about it but
    "Okah"

  • @krazykilper
    @krazykilper Рік тому

    F in the chat for the zealot

  • @daveburgan
    @daveburgan Рік тому

    Why do mines autocast but disruptors have to be microed? Also mines are invisible

  • @ctaussen
    @ctaussen Рік тому

    Lowko the scoreboard!

  • @robbie7150
    @robbie7150 Рік тому

    Do attack upgrades now effect the cyclone lock on attack?

  • @patrymaxim7603
    @patrymaxim7603 Рік тому

    Well, I'm hook on lowko again

  • @Kirk.television
    @Kirk.television Рік тому

    Let's go!

  • @d.molina5644
    @d.molina5644 Рік тому

    I like the new maps except for site delta which messes up with my display brightness 😵

  • @yamilabugattas3895
    @yamilabugattas3895 Рік тому

    Such a nice series. F, Zachary.

  • @chemonized
    @chemonized Рік тому +5

    mothership needs to have perma cloak back or go to 200/150

  • @DSzaks
    @DSzaks Рік тому +1

    I feel PvZ is much more imbalance than PvT, mostly due to zerg late game casters and snowball economy, that I think need a lot of work. PvT is much closer I think so I am not sure exactly what you would need to get them more on even footing. Though I do think the main problem in both cases comes down to the protoss late game just doesn't seem to be able to go toe to toe w/ either other race. There always just seems to be some hard counter to protoss setups. Seems like to win as Protoss you gotta crush your opponent early, or at least do enough economic damage that your able to outpace them, or even to just keep up.
    I will say protoss has the worst access to both detection units and stealth capabilities, and for love of god the mothership could definitely use a major buff. The current version wouldn't be that bad if you could spam it like other races do w/ their casters, but only being able to have 1 is such a handicap and makes it super easy to pick off and shut down.

  • @jimmywinzer3474
    @jimmywinzer3474 Рік тому

    F for Zachary the Zealot

  • @Soudrah
    @Soudrah Рік тому

    Lowko habadashery sponsor when

  • @mamorris23
    @mamorris23 Рік тому +1

    where can we find these replays?

    • @samuelpoulin8148
      @samuelpoulin8148 Рік тому +1

      I think that most of them are shared by the people that make those championship. Or they're sent by pro players to people so they can cast it. I think that Lowko got a little more pro players games to cast because sometimes he just ask them if they coule send him some and sometimes they do so.
      Maybe Lowko will answer you in an hour or two if your lucky enough to be answered by the god of casting.

  • @glennriter5965
    @glennriter5965 Рік тому

    Man, game 2 a turret on the natural would've saved Ssoooo much pain...
    Real talk though, overall that was dominating.

  • @LucasVandeGeer
    @LucasVandeGeer Рік тому

    hey Loko ik heb en frag (my NL isn't that good nowadays) why do they always proxy gateways when they only need the pylon?

    • @CakeBreaker
      @CakeBreaker Рік тому +1

      A proxy pylon alone will only enable slow warp ins. If there’s a gateway in the power field you can do fast warp ins

  • @arktheball
    @arktheball Рік тому +15

    if your argument for the overall balance of the races is "as long as you make literally no mistakes in your early game, and win in the mid game, this race is balanced, otherwise you lose to both other races in general" then the races arent balanced. Protoss are WAY underpowered still and the its apparent. They cant afford ANY mistakes at any stage of the game, and simply get hip tossed by zerg and terran late game.

    • @Vinizuca
      @Vinizuca Рік тому +1

      I feel like we could do with a Colossus buff, as well as a marauder nerf. And that is not even based on this game.
      Also protoss need something to break buildings (and no, late game tempests are not it).
      I would also like to see some buff to storm, but it is tricky.

  • @TheDirtyShaman
    @TheDirtyShaman Рік тому +1

    I wonder if AI could pull off a Zerg crawler build

    • @Tera_GX
      @Tera_GX Рік тому

      Wait a minute ... is that an infinite supply cap army!?

  • @Niklas-ru2lj
    @Niklas-ru2lj Рік тому

    Press F to pay resprect :D

  • @gustavofortesnovack1921
    @gustavofortesnovack1921 Рік тому

    F for zealot

  • @dylanwatts9344
    @dylanwatts9344 Рік тому

    I press f for Zealot

  • @Arkeli5
    @Arkeli5 Рік тому

    If players could ban 1 unit from their opponent in each map, what do you think the most banned unit would be?

    • @ProT3ch
      @ProT3ch Рік тому +4

      SCV, Probe, Drone :P

    • @eugeniusmorar
      @eugeniusmorar Рік тому +1

      marine, obviously

    • @HaploBartow
      @HaploBartow Рік тому +1

      Mule or Ghost or Medivac or Marine, Queen or Bane, Prism or Disruptor

    • @Arkeli5
      @Arkeli5 Рік тому

      @@ProT3ch Ha ha, well played, well played 😂

  • @DO-xw1zp
    @DO-xw1zp Рік тому

    Being anti-religious is also a religion. The map maker can call the map whatever they want.

  • @quezocoatl1420
    @quezocoatl1420 Рік тому

    Turteling is boring to watch and unfortunately the terran race is predestined to do it with bunkers, tanks and building health upgrades.
    So my absolutely uninformed suggestion to de-incentivize turteling would be to make the mule a little less efficient at mining. So they still bring back the same amount of resources but while mining they destroy two minerals in the patch they're gathering resources at. So early and midgame are not changed but later on terran needs to expand more or rely less on mules.

  • @BigHeadClan
    @BigHeadClan Рік тому

    Did I miss a game where blink stalkers shut down mass cyclone??? Where are these games.
    Every time I see Terran try cyclones they only build 4-6 and then act surprised when they loose to 10-12 stalkers. Lol

  • @EmilKlingberg
    @EmilKlingberg Рік тому

    I play random, and I don't see the same balance issues you do. My TvP is not the best vs my PvT, I am generally better with protoss also vs zerg so that might be the thing.

  • @FrEdaJJ
    @FrEdaJJ Рік тому

    F for zachary the zealot! o7

  • @Sickopuppie
    @Sickopuppie Рік тому

    Bro, you spoiled it!

  • @olliebarker9979
    @olliebarker9979 Рік тому +2

    Please can we get timestamps for the start of each match please? 🙏