Star Wars Jedi Survivor - Cal vs Degan Gera | Final Fight | Crossguard | Grand Master

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 6

  • @rasaasadkhan
    @rasaasadkhan 2 місяці тому +1

    🔥 🔥 🔥

  • @MillennialGamerVault
    @MillennialGamerVault  2 місяці тому

    Imho this was one of the worst designed boss. Besides his combo hit stun locking you, hiss clones can also do that and kill you while he throws projectiles. I found the best way is to force push the clones and take them out quickly.

    • @LukeAult
      @LukeAult 2 місяці тому

      its the most creative which is why its one of the most memorable

    • @MillennialGamerVault
      @MillennialGamerVault  2 місяці тому

      @LukeAult so far I had fun fighting Rayvis and Vader. Let's see how Bode turns out to be.

    • @CognizantCheddar
      @CognizantCheddar 2 місяці тому +1

      Dagan's clones are easily parried for an instant kill, and they attack one at a time if you don't run away. Nearly every boss, miniboss, Bedlam Raider and beast type mob in this game punishes the player for trying to keep their distance, as you're doing here, as opposed to being aggressive and staying close. The exception is the Empire faction and the two Oggdos -- all of the mob types returning from Fallen Order are pretty forgiving to playing more passively, it's usually rewarded. Fallen Order in general rewarded the player for being passive and reactive, Survivor takes the opposite approach. And Oggdo is the one boss that punishes aggression because everything about Oggdo's 'tweaks' in Survivor are basically Respawn trolling the player.
      Every Dagan boss fight in this game was relatively simple compared to so many other encounters in the game, simply because all of his unblockables are slow and telegraphed, and as per the standard in Survivor, his most dangerous attacks are used less often if you just stay close to him and keep attacking (but don't button mash).
      Consider switching to Single, Blaster, or Dual stance for boss fights. Crossguard's slow animations make it an odd fit with Survivor's approach to rewarding aggression.

    • @MillennialGamerVault
      @MillennialGamerVault  2 місяці тому

      @CognizantCheddar thanks for the input. About the Oggdo, the one in Fallen Order requires you to parry its attacks and gives you more room to punish it. Oggdo in Jedi Survivor is just opposite like you said, it won't let you punish and you just have to find a space in between one of those red attacks to attack it, and the rest is defensive. Also about the Crossguard, many have suggested to switch to blaster or dual blade because Crossguard is slow (but rewards with high damage). But for my playthrough, I went with using Crossguard for all bosses because I wanted to try it out. Yet for bosses like Caij, its too hard to use crossguard because the only best approach to deal with her is fast attacks and closing in the distance like you said. Same is the case for Vader, you just have to punish him hard while parrying him a lot.