How To Create Moving Platforms (automatic looping) - Unreal Engine 5 Tutorial

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 53

  • @fablesalive
    @fablesalive 16 днів тому

    thank you so much brother.
    finally a good skilled teacher.
    I am seeking this video for 2 days.
    and I understood that "everyone can learn but everyone cannot teach"

  • @Nico-hm2mk
    @Nico-hm2mk 2 роки тому +9

    THIS IS AMAZING!! So clear! So concise! and I love how you explain WHY I have to do certain things (Like why I need to add the delay node) this is such a fantastic tutorial!

  • @Влад-р2п7е
    @Влад-р2п7е Рік тому

    Thank you very much, you helped me and now i have not any suicidal thoughts!

  • @krevesstcreps2398
    @krevesstcreps2398 Рік тому

    THANKY YOU SO MUCH, you just sloved my ai patrol problem that months of researching couldnt

  • @opanincaricott
    @opanincaricott 2 роки тому +3

    Thank you man, this is exactly what I was looking for. Cheers.

  • @David_Fernandez
    @David_Fernandez Рік тому

    So gooood! So simple and so powerful ... Thank you! So many tutorials out there with so much unnecessary information.

  • @niltsor9929
    @niltsor9929 Рік тому +4

    Nice easy tutorial, if you wanted to create multiple platforms moving with different speeds / distance, would you make each unique BP or expose some variables that can be set in each instance?

  • @kenalpha3
    @kenalpha3 2 роки тому +3

    Thank you. "Blueprint Mover" works in UE4.27. The old tuts were telling how to do it using Cinema, which I hate because it's level specific, and the Movers/mesh references kept getting reset when I save my map as a new file name.
    3:30 Also you explained how to hook up the loop - to reverse the Animation.
    PS in UE3 moveable meshes were called "Movers" but idk what they were called in UE4 - so it was hard to find a Mover tutorial without using Cinema (use Blueprint and internal Play timeline node instead).

  • @MrDmadness
    @MrDmadness 2 роки тому +2

    Thank you so much.. just learned in 30 seconds what a udemy course stumbled through literally for 2 fucking hours... thank you good sir

  • @EZTutorialsOnline
    @EZTutorialsOnline Рік тому

    Thank you. This is awesome!

  • @uchiha_madara9214
    @uchiha_madara9214 11 місяців тому

    It is so clear and so benefit thanks

  • @newtcore3756
    @newtcore3756 2 роки тому +1

    thank you!!! super helpful

  • @centralanime2131
    @centralanime2131 3 роки тому +1

    Wow your toturials are great

  • @Kazzpi
    @Kazzpi 2 місяці тому

    Thanks dude!

  • @betweenthedimensions7165
    @betweenthedimensions7165 Рік тому

    Thanks! Great tutorial

  • @Grancigul
    @Grancigul 2 роки тому +4

    works in UE5

  • @elantrauma
    @elantrauma Рік тому

    At the end, when you added a delay after the platform reaches the end, it only delays for one end and not the other. I fixed that by setting my timeline duration to 2 seconds, the delay before the branch to 2 seconds, and a 1 second delay going into play and reverse.

  • @ouassimboucetta9179
    @ouassimboucetta9179 Рік тому

    Thank ,I know now the base for a rythmic game

  • @S-17games
    @S-17games 2 роки тому +2

    Thanks 🙏 again bro

  • @nikonl3
    @nikonl3 2 роки тому +2

    huhuh uthanks. at last it works.

  • @TheosResearchDiary
    @TheosResearchDiary 2 роки тому +1

    Do you know how to make the pause work at both ends? Thanks for tutorial.

  • @farhanayasmin172
    @farhanayasmin172 3 роки тому +1

    Your tutorials are nice

  • @tiedtkeio
    @tiedtkeio Рік тому

    Excellent video! Thank you! Question though, is there a reason why you just didn't check the "loop" button in the timeline? I did and that did the same thing as the nodes you placed after? Haha

  • @eugene719
    @eugene719 3 роки тому +1

    If it's within your capabilities, i would love to see a tutorial on attacks with hitboxes

    • @BuvesaGameDevelopment
      @BuvesaGameDevelopment  3 роки тому

      Something like this? : ua-cam.com/video/bOFM4CJ7LHE/v-deo.html

    • @eugene719
      @eugene719 3 роки тому

      @@BuvesaGameDevelopment what about making a hitbox appear during an animation that has no collision?

    • @BuvesaGameDevelopment
      @BuvesaGameDevelopment  3 роки тому

      Some Particle Effects can bring that 'hit' feel more alive ;)

  • @flunkium
    @flunkium Рік тому

    thanks. very useful

  • @michaniewiarowski3921
    @michaniewiarowski3921 4 місяці тому

    Thank you!!!

  • @moises_mendez
    @moises_mendez Рік тому

    I'm having problems doing this with an object that I didn't create but downloaded, for example a 3D object downloaded from quixel bridge, I manage to make it move, but never in the direction I put it...

  • @atthiyya
    @atthiyya Рік тому

    Thanks!

  • @lchippiejey6119
    @lchippiejey6119 Рік тому

    Hi, and thank you for the videos. I have a slight issue though. I'm trying to make a wall that moves up and down, to throw off player timing in a running game. This works brilliantly for the first cycle, but after that, the delay no longer fires. Any tips? I can show the visual code if you need, and thanks again for the video.

  • @2PACBRB2014
    @2PACBRB2014 2 роки тому +1

    how can i loop an object that moves between 2 target points

  • @jephthahsigg2442
    @jephthahsigg2442 9 місяців тому

    Hi
    Do you think this is also possible in VR? I tried it but i fell through the platform.

  • @slipfer291
    @slipfer291 5 місяців тому

    old channel of Post processed?))

  • @ThuanLy-xm9nm
    @ThuanLy-xm9nm Рік тому +1

    thank

  • @bbomberz8151
    @bbomberz8151 Рік тому

    how would you make it so if someone goes in a trigger box this happens?

  • @NoobyNot
    @NoobyNot Рік тому

    I tried making my own platform, tried looking at tutorials to see what I am doing wrong and I still am confused, why do my platforms not have any collision? No matter what I try and do the player just falls through the platform and down to a lower area of the map. I really appreciate any help!

  • @BrunoWBaldoin
    @BrunoWBaldoin 2 роки тому +1

    so cool B) thx so much

  • @svendkorsgaard9599
    @svendkorsgaard9599 Рік тому

    It doesnt stop at the end! Just Continues!

  • @nathanp.3909
    @nathanp.3909 Рік тому

    How is the distance controlled? can it move further? then the 20 or so feet?

    • @nathanp.3909
      @nathanp.3909 Рік тому

      oops the end number in the timeline needs to be higher

  • @rogueatlas14
    @rogueatlas14 2 роки тому +1

    my platform just disappears

  • @farhanayasmin172
    @farhanayasmin172 3 роки тому +1

    i like unreal engine

  • @이현수-n1h
    @이현수-n1h Рік тому

    good

  • @farhanayasmin172
    @farhanayasmin172 3 роки тому +1

    cool

  • @blavkadam2153
    @blavkadam2153 11 місяців тому

    gud

  • @-Alpha
    @-Alpha 2 роки тому +1

    GOD