Procedural Smooth Concrete Material (Blender Tutorial)

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  • Опубліковано 14 гру 2024

КОМЕНТАРІ • 172

  • @RyanKingArt
    @RyanKingArt  2 роки тому +9

    Purchase the project files and support the channel:
    Gumroad: ryankingart.gumroad.com/l/nkskz
    Patreon: www.patreon.com/posts/63078167

  • @lukdev
    @lukdev 3 дні тому

    2yrs later and this tutorial is still gold!!! THANK YOU! for sharing.

  • @ScottNetherstone
    @ScottNetherstone 2 роки тому +39

    One more addition to my "Ryan King Art Materials" Blend File! If 3D art ever makes me money, I will pass it along. For now I recommend you and Guru to anyone using Blender. You two are the ones who taught me this program. Very grateful!

    • @RyanKingArt
      @RyanKingArt  2 роки тому +7

      Thanks so much!

    • @peterziegler6359
      @peterziegler6359 2 роки тому +6

      That’s really useful. I’m just learning blender. Thanks!

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      @@peterziegler6359 Thanks for watching!

  • @johnsmith56920
    @johnsmith56920 2 роки тому +6

    When there is nothing on TV and after I jogged and swam, I do Blender tutorials. Yours are among the best. Congrats.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +3

      Thank you! Glad you like them.

    • @johnsmith56920
      @johnsmith56920 2 роки тому +1

      @@RyanKingArt You know there would be real good money in a realistic skin texture, don't you? I mean procedural skin texture.

  • @gurudev6506
    @gurudev6506 2 роки тому +8

    You are the king of procedural materials

  • @Printoiid
    @Printoiid Рік тому

    Can I just say I fucking love that you throw up the whole node layout in one screenshot at the beginning of your videos?
    I understand the basics, but jumping right into a tree I can pull from your videos has been helpful in my learning. Thank you immensely for that!

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      you're welcome 👍‍

    • @lukdev
      @lukdev 3 дні тому

      @@RyanKingArt i Can say the same here mate. Showing at the very beginning challenges me to try it first and learn from your explanation later. MVP mate!

  • @FeAlmeida76
    @FeAlmeida76 2 роки тому +5

    Musgrave texture > Dimension 0.000 = Super tip!! Thanks

  • @drnotna8713
    @drnotna8713 5 місяців тому +3

    In Blender 4 or later The Musgrave Texture is gone, you can use the noise Texture instead and a color ramp after it to get the same result. You just have to subtract the detail by 1.

    • @RyanKingArt
      @RyanKingArt  5 місяців тому

      Yes exactly. I actually made a video about that when it was changed

    • @andreapas89
      @andreapas89 24 дні тому

      @@RyanKingArt can you shared the video please? because im not having the same result at all...

    • @eliyockel
      @eliyockel 24 дні тому

      i was wondering lol! thanks for the help because i had no idea what to do lol

  • @АнтонСавичев-й3р
    @АнтонСавичев-й3р 2 роки тому +3

    Oh yeah! Another great procedural materisl tut! Super

  • @monkeystyle90
    @monkeystyle90 Рік тому

    Jesus Christ you are a god. How many hours you mustve spent on this program. I hope one day I can create something this complex without copying, like you man

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      I've been using Blender for 6 and a half years now.

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      And no, I'm not a god, but I'm glad you like the materials.

  • @ArnoVicD
    @ArnoVicD 2 роки тому

    Your Channel is so underrated. I strongly recommend everyone to share as much as you can. He deserves a lot better.

  • @Joel-eq3vt
    @Joel-eq3vt Рік тому +2

    Perfect tutorial, straight to the point.

  • @federicocordoba1169
    @federicocordoba1169 5 місяців тому

    This is insane! Thank you, one of the best tutorials i've seen so far.

  • @MAcDaTHo
    @MAcDaTHo Рік тому

    Ctrl + Shift + Click = So awesome!!! Thank you so much!

  • @doctorhehe
    @doctorhehe 8 місяців тому +1

    This is sick as hell. Thank you!!

  • @dwarakesh5891
    @dwarakesh5891 2 роки тому +3

    beautifully realistic!

    • @RyanKingArt
      @RyanKingArt  2 роки тому +3

      Thanks! I really like how this one came out. : )

  • @dammer1451
    @dammer1451 2 роки тому +1

    Bought one, we owe this guy a couple of beers

  • @_djengis
    @_djengis 2 роки тому +3

    thats a beautiful chunk of concrete. thanks for tha tut!

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Glad you like it! You're welcome!

  • @Roderykz
    @Roderykz 2 роки тому +1

    Gonna be honest, I didn't want to use your exact parameters ended up with a much different material. Still very satisfied, I just have to okay around and see what does what. Thanks for the tutorial

  • @alvaroplazafebres
    @alvaroplazafebres 2 роки тому +1

    Awesome Ryan !!!!!!!!!!!!!!!! enorme.

  • @garrett6064
    @garrett6064 2 роки тому +2

    Very cool looking, thanks man!

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      Thanks for watching Garrett. 👍‍

  • @UnknownGuest220
    @UnknownGuest220 2 роки тому +4

    Nice work

  • @riotechmod
    @riotechmod 2 роки тому +2

    Voronoi Texture Node is one of your favorite Node 😅👍..

    • @RyanKingArt
      @RyanKingArt  2 роки тому +2

      Haha, thanks! Yeah I do use that node a lot.

  • @Joe.o7
    @Joe.o7 Рік тому +4

    Man, your videos are priceless, thank you for your work!

  • @SR1系
    @SR1系 7 місяців тому

    作れました!
    鉄道のコンクリート製の枕木を作りたかったので非常に役に立ちました

  • @nurulafiqahhatta
    @nurulafiqahhatta 2 роки тому +2

    anyone who's looking for cement tile tutorial (industrial looks) can stop at 6:55

  • @backforblood3421
    @backforblood3421 7 місяців тому +1

    I just happened to stop at exactly CCCCCC on that one color ramp where you did.

  • @Junked
    @Junked 3 місяці тому

    You saved my life, thank you!

  • @Losjo4093
    @Losjo4093 Рік тому +3

    i feel like im starting to get the hang of this :D i can almost predict what nodes your going to make next :D

  • @casielcheconi1398
    @casielcheconi1398 2 роки тому +1

    Great tutorial!!

  • @Butters-ly3hq
    @Butters-ly3hq Рік тому

    Your voice is so soothing

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      glad to hear that

    • @Butters-ly3hq
      @Butters-ly3hq Рік тому +1

      @@RyanKingArt OMG you replied, I want you to know I'm a huge fan ☺️

    • @RyanKingArt
      @RyanKingArt  Рік тому

      thanks 🙂 @@Butters-ly3hq

  • @backforblood3421
    @backforblood3421 7 місяців тому

    ...and I also incidentally wound up on B2B2B2 by chance for the one on which you used that as well!

  • @spacecowboy462
    @spacecowboy462 2 роки тому +6

    thank you very much, your lessons are one of the few that help to understand exactly why this or that node is needed, thank you again

  • @HeeroYuy180
    @HeeroYuy180 Місяць тому

    your videos are good, very good, perhaps one of the best I've ever seen
    but there is a problem, many of them were recorded 2 years ago or even more, and since then Blender has undergone changes, which have left me lost, as a beginner, many of the commands and nods that you use no longer exist in the new versions, if it is possible would you be able to update the videos to the newer versions?

  • @PoMkAc27
    @PoMkAc27 2 роки тому +1

    Thank you Ryan 🤙

  • @CityRoastGames
    @CityRoastGames 10 місяців тому

    So this tutorial is GREAT. I am having an issue where the scale of the material when i bring it into the model I have is WAY TOO BIG. Is there a quick way to scale down the entire shader you created for much smaller scale models? Maybe by adding a Mapping Node between the Principal BSDF and Material Output node?

  • @TafferTape
    @TafferTape 4 місяці тому +1

    Trying to follow this on 4.2 and not getting the same results as they've changed certain nodes like the Musgrave one is a noise one now.

    • @RyanKingArt
      @RyanKingArt  4 місяці тому

      yeah they kinda combined the musgrave features into the noise

  • @abdouuabdouu5853
    @abdouuabdouu5853 2 роки тому +1

    Can you make us a tutorial about the mixrgb node and how does each one of the blender mode work 🙏🙏🙏

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      thanks for the tutorial idea.

  • @ml.3thical
    @ml.3thical Місяць тому

    goshhh I missed it, this one thats last one for my model! XD

  • @blenderstuffs
    @blenderstuffs 2 роки тому +1

    Amazing 😍😍

  • @HeinerS
    @HeinerS 2 роки тому +8

    Hi Ryan, I am slowly working through your procedural tutorial playlist. I simply could download them (because Patreon), but it is much more interesting to follow your video and create it along with you. One tiny suggestion: I have started to add the created material to the asset browser. Perhaps you would want to do that as well at the end of the creation process (just as you go through the lighting and add-on routine in the beginning, a little asset browser routine at the end). Just a thought, but I think it would help viewers to stay organized.

  • @Johncrazy365
    @Johncrazy365 2 роки тому +1

    Thank you very much,

  • @va1r347
    @va1r347 2 роки тому +3

    Hello Ryan, can I bake a "glass" or transparency texture in blender?
    (I'm a begginer in this program)

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Yes, you can bake a transparency map.

    • @va1r347
      @va1r347 2 роки тому +1

      @@RyanKingArt thank you)

  • @Kayden-gq8gc
    @Kayden-gq8gc Рік тому

    This was very helpful, thank you :-)

  • @rafaelbrustolin4687
    @rafaelbrustolin4687 10 місяців тому

    Im leraning a lot about those material nodes watching your videos!

  • @frenchinator1436
    @frenchinator1436 2 роки тому

    thanks, mine came out looking very good!

  • @bt_martin
    @bt_martin 2 роки тому +4

    Wonderful! Thank you so much for continuing to share your knowledge!

  • @imankhayyat3170
    @imankhayyat3170 2 роки тому +1

    soooooooooooooooo
    cool!!!!

  • @KabarYuen1985
    @KabarYuen1985 2 роки тому +1

    a little bit complex,awesome anyway!

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Yeah, it is a little complex. thanks for watching!

  • @Astopia
    @Astopia 2 роки тому +1

    Thanks a lot for this tutorial Ryan. It helps a lot. I have a remark/ question tho: for the roughness map creation: since the darker colors make the object more shiny and the brighter colors make it more rough... wouldn't it make more sense to first "color invert" de base color map which you use as a base to apply the Colorramp node on for creating the roughness map? That way the little black holes in het concrete which you created earlier would be rougher and less shiny (which would make more sense to me personally)?

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      oh yeah that might be a bit better. thanks for the feedback. 👍‍

  • @flobx1308
    @flobx1308 Рік тому +1

    I couldn't run the contol , shift ,k shortcut . help me plase 😁

    • @CityRoastGames
      @CityRoastGames 10 місяців тому

      a little late....but at the very beginning of the video he showed you how to install the Node Wrangler add-on which you need for the shift clicks to work.

  • @rikovladimir8655
    @rikovladimir8655 2 роки тому

    thanks my dude

  • @ro0n655
    @ro0n655 Рік тому

    this was soooo helpful. but i was wondering if you count do this with an image texture maybe. just so it's not so taxing. that would be great. other then that loved the vid!

    • @RyanKingArt
      @RyanKingArt  Рік тому

      you could bake the texture out to texture maps if you want to.

  • @phrizee
    @phrizee Рік тому

    Very useful and understandable tutorial, Bro. Thanx a lot!🍻

  • @thebulletkin8393
    @thebulletkin8393 8 місяців тому

    How on earth do you figure this stuff out to make it looks so accurate...

  • @Сергей_Сергей-ф4е
    @Сергей_Сергей-ф4е 2 роки тому +3

    Procedural texturing is difficult! Thank you for helping me figure this out!

  • @Dexter_459
    @Dexter_459 Рік тому +1

    This is awesome! How do you find out how to do this stuff? I could never do this! I'm loving the content!

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      Glad you like it! I learned all this by watching other tutorials, playing around with the different nodes, and just practicing a lot.

    • @Dexter_459
      @Dexter_459 Рік тому +1

      @@RyanKingArt That's really cool!

  • @hueym2196
    @hueym2196 9 місяців тому

    The MixRGB has been replaced. The Mix can be used but has to be set on Color. The relief I haven't been able to find a solution for there is some but I cannot go off scale so to speak. Still the better procedural you can get.

    • @RyanKingArt
      @RyanKingArt  9 місяців тому

      Add the "Mix Color" node instead.

  • @tex0300
    @tex0300 Рік тому

    GENIOUS

  • @lemonmttm8988
    @lemonmttm8988 2 роки тому

    thank you

  • @abdoashraf7403
    @abdoashraf7403 Рік тому

    Thanks alot for sharing ur knowledge and for the procedural materials playlist
    I have a question
    Along all the tutorials I've followed with u, I still can't understand what does the Factor of MixRGB exactly do when u insert a texture into it. For example when u linked the voronoi texture with the factor of MixRGB, what did the MixRGB node understand and how this affected the values of color1 and color2?

    • @RyanKingArt
      @RyanKingArt  Рік тому

      the factor controls how much its using of color 1 and color 2. so think of the factor as like a mask.

  • @comoeraanteswd
    @comoeraanteswd Рік тому

    Muchas gracias

  • @theguyshetellsunottoworryabout
    @theguyshetellsunottoworryabout 9 місяців тому

    How do you even come to that first interface.. it looks different from the normal one

    • @RyanKingArt
      @RyanKingArt  9 місяців тому

      Blender's user interface and windows can be edited and customized.

  • @RealGaryGibson
    @RealGaryGibson Рік тому

    Very nice looking concrete! How do you think this procedural method compares to using concrete image files? Is procedural easier/lighter on the render load? I'm just curious.

    • @RyanKingArt
      @RyanKingArt  Рік тому +1

      actually image textures render slightly faster them procedural materials, but the advantage of procedural materials are how customizable they are.

    • @RealGaryGibson
      @RealGaryGibson Рік тому

      @@RyanKingArt Thanks Ryan!

  • @agdigiart7407
    @agdigiart7407 4 місяці тому

    Where is the maskgrave texture now?

  • @mothrahdizaztronaut6057
    @mothrahdizaztronaut6057 6 місяців тому +1

    Any tips on how to get a Noise Texture node to look like your Musgrave Texture? I'm playing with values, but everything I get is blended grays.

    • @MegaFedeo
      @MegaFedeo 3 місяці тому

      Uncheck the 'normalize'-box in the Noise Texture that replaces Musgrave Texture

  • @fallougueye5239
    @fallougueye5239 2 роки тому +2

    🙏🙏🙏🙏🙏

  • @StannyGames
    @StannyGames Рік тому

    what keys do you press at 3:14

    • @RyanKingArt
      @RyanKingArt  Рік тому

      Hold down the Control and Shift Keys, and then click on a node.

    • @StannyGames
      @StannyGames Рік тому +1

      ok@@RyanKingArt

  • @airborne1459
    @airborne1459 2 роки тому +1

    Looks like a moon

  • @Osirisariso1205
    @Osirisariso1205 9 місяців тому

    OMFG SLOWER MAN

  • @thelazzydesigner1688
    @thelazzydesigner1688 Рік тому

    its not really giving the desirable results with rectangles. Can you pleases make a tutorial on how to set textures on cuboids

    • @RyanKingArt
      @RyanKingArt  Рік тому

      If your using the object coordinates on the mapping then there shouldn't be any stretching.

  • @johnray1956
    @johnray1956 Рік тому

    I am getting some really strange results, i keep getting odd artifacts, like phycodelic colors, and strange lines.

    • @RyanKingArt
      @RyanKingArt  Рік тому

      hmm that's weird. maybe you plugged in one of the wrong node sockets.

  • @tvmvr622
    @tvmvr622 2 роки тому

    6:38

  • @pr00009
    @pr00009 6 місяців тому

    Master i need your blessings to master this art.

  • @enestopcu8650
    @enestopcu8650 2 роки тому

    what is the ctrl+shif+k ? ı didnt

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      what part are you in the video? If you: Control + Shift + Select a node, that will preview it. If the node wrangler is turned on.

    • @enestopcu8650
      @enestopcu8650 2 роки тому +1

      @@RyanKingArt ı fix it. some add ons problems :)

  • @AllButOneSB
    @AllButOneSB 2 роки тому

    idk why but my textures dont have any shine to them, its just a basic gray flat color with some black in it

    • @RyanKingArt
      @RyanKingArt  2 роки тому

      hmm, try changing the color ramp colors before the roughness so its more shiny.

  • @onconsolegamerx1642
    @onconsolegamerx1642 2 роки тому +1

    My brain hurts😆😆

  • @ironstrongman
    @ironstrongman 2 роки тому +2

    Hello Ryan King I hope you and your family are alright. I would like you make a step by step tutorial about how to make an animated film. I would like you teach me the whole process from preproduction to production to postproduction. I would really appreciate you make this tutorial.

    • @RyanKingArt
      @RyanKingArt  2 роки тому +1

      Thanks for the video idea 👍‍

  • @carlost.9964
    @carlost.9964 Рік тому

    W

  • @AlexanderThePerfect
    @AlexanderThePerfect 2 роки тому +1

    Cool material, but it is way too detailed. Can break computers. But anyway tutorial this is good and helpful.

  • @SPIRAL2045
    @SPIRAL2045 2 роки тому

    Now all we do is smash it

  • @atharvp.42
    @atharvp.42 2 роки тому

    I like how u breath through your mouth🤣🤣( No Offence)

  • @dmytrosurin1384
    @dmytrosurin1384 Місяць тому

    there is ni mo musgrave texture, and using noise texture wht heteroterrain set, to lock the same, there still no more dimension. so unfortunately this tutorial is useless....so sorrow

  • @bjornstrandberg8146
    @bjornstrandberg8146 8 місяців тому

    sorry but in dosent look realistic. Please apply in to models of different sizes when you create it. for example, a wall, a massevly big concrete floor and light it with different types of light like, sun, indoors, outdoor lamps, rainy day