In my time, 2005, we already played a version of this sorceress. We called her The Dreamer, because you could take a nap while the other characters attacked you
This reminds me of my sorc dueling build back in the pre-expansion days. It used 3 perfect skulls in a helmet and spec'ed the rest of the gear for maximum life and mana regen + damage reduction. Stun lock was pretty much the only way to kill her and it usually required multiple high level duelers to deal enough damage
This was good in the early 2000s. Its weird being back on D2 now. No one builds the same. I am not sure why, because there are several good builds from back in the day that are still strong.
I played an ES Lightning Sorc for the majority of my D2 "career," ES is incredibly strong for defensive reasons but I found the insane damage potential of high rolls with Lightning to be super effective for bursting down players and FHR locking them. Easily one of the most underrated builds for 4v4 duels
agree, most people roll these boring colds thinking its on top of the food chain, until they get eaten that is. Light ES sorc is versatile and easy to play. Period.
I had 3 similar builds to this. One was orb, another firewall and third was nova sorc with infinity scythe. I used que-hegans armor on all of them instead of vmagi for more mana and fhr. All 3 builds were also unkillable. Especially the firewall sorc cuz of insane level of warmth constantly recharging mana. For BM players i also used insight staff on swap to teleport around and essentially heal myself. Cool video man, very nostalgic!
Because of this video we've seen a massive increase in Gerke's price! lol It's awesome!. The key important factor to this build are the MANA charms in your inventory - Making this build more expensive than it may seem at first. If you pull it off correctly, you don't see your health pool move at all (mine does not reach 1 and stay there). My mana pool takes a nose dive to zero and then all my HP follows suit. Regardless this is GREAT build and I really appreciate you sharing this information. I have created this build and am having a lot of fun in duel games. I have 4k mana 906 HP 86% fhr and 105% fcr. I do 900 orb damage with -200% cold resist from Cold mastery being maxed.
Holy crap! That is amazing! The level of math you had to do to figure all these variables out, and connect the dots was amazing! Seriously. WOW! Good stuff.
I never knew that magic damage reduction refers to elemental damage. I wondered about it often and never figured the numbers were high enough to matter, ever. I guess I was wrong XD I am soooo trying out this build!
You're not supposed to tell them. Been doing ES builds for decades. Been a long time since I played online, but having people go "WTF???" when you don't die and take little to no visible damage to health as expected is very satisfying, since they can't see how much mana is taking a hit between attacks. Not just in duels, but having everyone go into a horded cow portal just to die instantly and then you hop in and live and they're like 'HOW!??'. I should note I was doing this on Classic, not Expansion, so not quite so impervious, but still super sturdy. People who cheated and looked at what I was wearing would be confused by my equipment choices, which was annoying that they could see, but I felt comfortable knowing how sturdy my build was even if I wasn't great at killing stuff. The thing that people used to do in duels to kill me once they realized was bleed/poison me out.
Heres a more simple idea - orb sorc with max TK + ES and you put around 50 replenish life or more to it. good luck killing that sorc in duels , does a bit more than firewall due to cold mastery btw
thing is, mdr/pdr is applied before resistances, not after. so this isnt quite as explained in the video. the pdr/mdr overflow will be applied as the very last, however. the other of things is: PVP penalty Cyclone Armor and Bone Armor Energy Shield Flat Damage Reduction Resistances % Absorb Flat Absorb Flat Damage Reduction Overflow
I've seen this build used a few years ago by a sorc that was specialized at teleporting to baal hell... people resort to these crazy builds at hardcore :D
Man I love your videos, it's so insanely nostalgic seeing you play Priest! I used to be in TfC with Priest. Him rasta and I were all in it together after a clan I was in named TFK had died, I'm so stoked for D2R and it would be legendary to get reconnected with Priest on there for forming a respectable PvP clan. Awesome build and video man! *Edit: I had forgotten I mentioned that in the comment of another video already haha but I certainly look forward to hopefully running into you guys in game when D2R officially releases!
You don't actually have to max energy shield, you need to reach 40 points to get to 95% which is the cap. However reaching 40 points without putting 20 hard points into the skill is a nuisance as you need to swap out your entire gear and inventory before casting energy shield and then put on your regular gear and inventory again, it's something to think about if you truly want to minmax things though.
You are 100% right. We actually do have a Memory staff in the cube and still need 18 hard points to get there. It's almost worth maxing it though, just in case you need to recast mid duel and can't swap out. Great point, though
Very clever! I theorycrafted and developed similar sorc E.S builds, and use them for starting out in HC and not being susceptible to the insta-death that is fairly common to find in hell if low or ungeared). I never thought to use straight DR/MDR as a stopgap for the remaining damage. My ES focused builds tended somewhere around 70/30 energy to vitality so that I would have a bit more reaction time if something like a mana drain boss sneaks up to me. I do agree that the firewall build is by far the most synergistic, and most raw DPS , but for pve in my experience, ice ends up being the most safe and viable for hell. I typically will end up settling wtih F.Orb over Blizzard, this is mostly because there just aren't enough skill points to get blizzard to the DPS where its usefulness on bosses outweighs forb's usefulness in mob clearing, mana efficiency, & CC. Orb is on average, more mana efficient than blizzard, and very much moreso if you max warmth (because you still after maxing forb) alongside stacking mana per kill gear -- the second major difference between our builds -- mana per kill in place of damage reduction. Overall, the end result with mine is just extremely safe sorceress to break in a fresh HC playthrough account. I haven't been able to find any of my valid cd-keys from long ago, so PVP was never even part of my consideration but watching this here reminds me of my level 33 kuko zon we used for griefing BM games if needed but typically just for showcase and fun. It's for entirely differing reasons, but in 1.09 when guided arrow could pierce we considered it unkillable. Most of the meta builds for end game pvp at that time simply had no effective means to respond to it's playstyle--Kite it till it dies or quits! The only legitimate challenges came from being outplayed and or outgunned by similar builds, especially the high level GG variant of this build concept (the 33 kuko variant is specifically to add insult to injury in HL pvp games). If maphack was being used even similar builds weren't dangerous, just stalemates. It was a lot of fun while it lasted! This might be the first time I have encountered another build that is at least, if not more-so bad-mannered than that good ol griefer zon from 1.09--lol fantastic! Thanks for sharing Coooley!
This might be a stupid question, but how do you deal with cold immunes if frozen orb is your only source of damages? I used to play offline, and the only time I finished the game in hell, that was with a tri-elements build. Pretty inefficient, but mandatory for some monsters..
@@lucasmotte-michellon3193 Yeah Tri-elemental builds lack dps in hell for sure. Typically for my frozen orb sorc I will go firewall for my second element which allows me to still go with ES in HC but if playing softcore just skip ES and you can just about max all of firewall and FO dps and masteries. if their immune to cold and fire and merc isnt geared enough to kill just skip em meteor also works in this scenario but it's even more skill points to max out overall than firewall, and you definitely wont have enough for energy shield in that build unless you get a sorc staff or orb with energy shield skills on it already. IMO the DPS and ease of use of firewall is just a superior choice.
I used to play something similar in HC. I use to Max Frozen orb and cold mastery. It was pretty hard to kill but It was slow. Very reliable for teleporting in baals or rushes. Didnt know about the precious damage reduction. It is unbeliable how anything in this game could be potentially usable.
Lol today i start thinking about the daaaamn Energy shield... its feel hard how easy to die with sorc so i dont really play with it in RES. then i see this skill... daaamn i say... if i get a frostburn and 2 soj. i got that much mana maybe i can get some hit before i die... + get some damaga goes to mana... that actually rebuild my "health"... then i think check some info from the net and find this.... this is absolutely awesome :D i never thinked with this skill and some trick can make an aaaaalmost immortal sorc... wtf :D Great work man. TY!
I made this build back in 2006 and used to use it as my primary character (lightning build). I was completely unkillable and it was great. I found most of the best gear to be from patch 1.09. Using Nightsmoke (mesh belt -- upgraded) for the 50% dmg taken goes to mana, helps supplement the telekinesis synergy. Also Ith runes in gear, and + skill with dmg reduction amulets etc. You really hit most of this dead on though, and I'm really glad I'm not the only one out there. This is super ideal for PVM farming in groups, because you can teleport through anything taking 0 damage, and get your group where they need to go, while also tanking any enemies that need tanking. Only mana burn monsters can kill you.
damage taken goes to mana doesn't work like that. what dtgm does is you gain a certain amount of mana based on your total life lost, so for energy shield builds this is actually really useless. you don't lose a lot of life cos you lose mostly mana. for example if you lose 1000 mana and 10 life from a hit, that 50% damage taken goes to mana gives you back 50% of the 10 life lost. so you receive 5 mana. that's all it does
Haha yesterday i duelled a guy (Me full bowa vs him Barb) after he took 3 loses ...he said sec i change to sorc: Then he comes up with this exactly tank build.... rlly tanky... i got nearly no chance ...he tanked all my dmg to his mana ^^
I still remember the days of perm bugged mana charms. +70 to mana +15 to life decryptify charms lol. An entire inventory full of those a bugged tal rasha's armor could give you 10,000 mana after battle orders and battle command
Yep, I built that back in the day and was fun but I guess I didn't get the highest level gear (and there was no Uber stuff either) since Smite/Chargadin's smacked the living crap out of me. It was fun watching Barbs and Zons try oh so hard to kill. On thing you should've mentioned with regards to block is that running lowers the block % and you should teleport or walk instead.
I can't believe I've never seen a video from you before thinking about making a sorc... Lmao what really caught me was the "and subscribe of you haven't already... for fucks sake" 😂 caught me off guard there i was hooked lol Got my sorc up to 73-ish in a week+ but this whole time I've still not found a single piece of the equipment... found my first "highly sought after equipment" today tal rashas belt thought not that i plan to use it because i tried and died instantly without my mana rejuv lol
Got to say I love this biuld. I am using prudence with 3k armor base for pvm but the rest is almost the same. Looking forward to making one in d2r. I'll just max out frozen armor and static for the perfect baal runner. Because baal he'll groups are packed at start of ladder.
Tommyvv did it first: d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Poll > 100% Es Pvp Tank Sorc-for Immortal Pvp All Absorb > Over 9000 Hits Tanked !- Nn Drink/kiss the thread was from 2010
Shout-out to Cooley for showing me this build! I modified it a little and made the tankiest mele sorc I have EVER seen. She does a whopping 18k dmg (mostly coming from the dream helm.) I can type out the build if there is interest. I use a slightly different gear setup than this one here, but the skill allocation is almost identical ( minus the firewall bit.) mine is PvM atm. I don't know the intricacies of dueling, I'm not sure my sorc is up to PvP. She is heavily reliant on her faith merc (for ias), otherwise that poses the most detrimental drawback, imo. 😁
This is a toon that I'm really excited about. The gear that I use needs to be tinkered with, but I'm pretty interested in developing her. So that's going to happen... I'm thinking crafted caster gloves with ias and outstanding mods. My particular build is lacking cold and lite resist, that could come from the gloves. I use an archon staff with +3 es for a cta, helping out with maxing out that skill.
the main point of this build should be to frustrate BM players. All you need to do is not die, so you need frw mana scs and gcs, don't bother with things like damage done to opponent like fcr. Telekinesis, warmth and ES, then 1 point in all cold armors for different opponents, slowing them down, taking less damage. distribute points in thunderstorm, blaze and frozen orb to your preference. optimal gear: Helm: 25pdr 120mana 2 soc mal mal circlet Amulet: 25pdr 120 mana Boots: Safety Boots 2mdr 4pdr 40mana 30 frw 5repl life Weapon: oath 15magic absorb Armor: Gladiator Bane 20 pdr 20 mdr soc mal Shield: Gerke shield 16pdr 18mdr 15repl 74%block 30res soc mal set of sojs! string of ears 15mdr frostburn On switch: Insight staff 17medi 3 warmth 3 blaze 3thunder Inventory: Cube: memory / cta / 3 light amu / torch+anni 20stats 1 light sk 7 frw, for es perfect: 9*5frw 17mana / 7*7frw 59mana or: 3 frw 17 mana scs / 7*7frw 56-59mana GC
The best thing about Mana builds is that Mana pots become health pots and nobody can see when you use them in pk so you're basically getting away with cheating if you think about it
You can use a lot of different with this sorc,you can swap magi for gladiators bane,use string of ears,you could also use wizspike instead of hoto. Be really bad manner you can use fade and high barb bo hah!
Definitely viable, I use(d) a similar variant of this build, a forb/warmth/mana per kill gear, often to break in a fresh account on HC until i can gear a meta build out of the dangerzone.
I have a -71 phys damage necro that tanks for minions. Poison and effects do not get through and being decrepified doesn't matter most of the time because it counts as hitting with the original damage before it doubles on you. Weaken's -33% equates to 51% actual, and with it applied to their damage output I can do this to hell high hitters. At 20skill it covers the screen before I run into them. I have a tank for a necro and it costs gear.
This old build just popped into my head lol. I was hoping there was a vid so I could make one again. This was a fun build to just mess around in pubs with haha.
This is a great troll build! I love it It also highlights some of the more obscure and overlooked mechanics of D2. As always I love the deeper dive of your content! Show us an update when you get a more perfected set of gear! Also, how does this do against poison necros and poison javazons?
Thank you so much, man! It does well against both of those AS LONG AS you do NOT get hit when you're at 1 life. Poison javs and novas always do 1 pt of damage to your life no matter what on the first frame, so you must avoid those situations at all costs.
about 10 years ago i made an orber version of this following the same concept i went dol instead of mal due to not knowing that mechanic back then wasnt tell a few years later i learned it but the build worked just as well funny thing is i called it the cold immortal sorc due to it being unkillable i even managed to kill a few druids with it which was my biggest weakness i did well vs sorcs just needed to not let them lock me down also for rabies you can negate it by treating it as a poison that cant be removed by antidote guardian angel and poison stack is very affective iv tested it get 95% poison res and 75% plr and at most a perfect rabies poison damage will do is 300 with 30 rep you will only die if you let the dog bite your leg over and over
Great video. I just have one suggestion. I assume this video is meant for beginners or players like me coming back to the game after many years. In order to build the wind druid you need to start with a different build and then respect once you reach level 30. I don't know if this applies to any other build that you mention in the video but for a new comer it is relevant to know.
Thanks, man! I appreciate that. And yes, the bomb codes have been delivered... The next video people will scope out is the Poison Nova build and the Poison Java zon :P hahaha
what up coooley? im diggin the videos! i remember seeing these bm characters with barb bo / medatation pal in town. i think alot of people pick blizz only because it is harder to sorb. i always built my es sorcs with an es bo staff and lower es lvl. id use vita inv and then just try to balance my stat points so my life and mana run out together when i die. i am going to try your version though lol looks cool. idk about fire wall but i got a 98 sorc almost 99 to play with.
Blessed hammers can hit for 18k Damage, after reduction you get 152 Damage past the shield. Since flat damage reduction happens before resistances (you can only include global damage reduction here) you will shave off like 48 Damage, leaving you with 104 Damage to life that then gets reduced by DR%, which in your case could be 10%, ok, so you take about 90 damage. Your build doesn't work on high level duels, the damage is simply too high for the integers to overcome it unless your gear is stacking it stupidly high, which means you will have to mess around with item swaps to make sure you have that level 40 ES shield. But you need to figure out a way to stack 152 total to deal with a good hammerdin. Then a light sorc will hit even higher still, don't think you will live long with this build. Especially considering that your mana shield is still being chunked in this time and your regen is probably not going to make up for that unless the other players are superbad.
I feel like I missed something obvious, how come you went down to 1hp loads of times but they could never get it below that? So you have enough damage reduction that they don't do much damage if at all... but when you do finally get to 1hp, something changes and they dont do ANY damage? Awesome vid btw
Good question! It's because that damage is coming from poison/open wounds. Those things CAN'T bring us below 1 life (except in certain situations). From there, the MDR/PDR/ES takes over.
Also crushing blow damage. Which reduces current HP by a %. Once you're down to 1 life (actually even less, life is divisible by 256), fractional HP likely round/truncate to 0.
I made a sorc like this on classic back then. But it was an orb sorc with mana regen and life replenish.. Everything was P skulled. Most of the 1v1 pvps were about 30 mins. especially against a cold resist barb. That or they would leave.
I always thought that magic damage reduction was only for pure magic damage that glows white, but tested with hero editor just now with a 63 magic damage reduction ring and it make me immune to the fire arrows in the Act 2 sewers
The way it works is that MDR applies to EACH element. If you had 20 MDR, you would really rather be hit by an attack that's 20 fire, cold, and lightning rather than one that's 60 fire or cold or lightning.
Why not do a physical enchantress with Energy Shield? Enchant gains bonus from Warmth too. Just put a Passion and a Call To Arms in her hands and she's good to go. You'll have some points left over for stuff like Frozen/Shiver/Chilling armor and uhhh... Thunderstorm I guess?
This is hilarious, love it! Out of curiosity what types of changes in items would you make to turn this into a PVE build? Or is a PVE immortal build not as possible due to so many varying damage types?
You can run lightning on it and have less DPS than a full damage one but enough to still take care of players 1 cows very comfily. Probably a nice hell cow hardcore build.
Coooley, which sorceress builds are strongest in Hell without skipping immunities? And i dont have Plugy and i play on Single player, so i cant make a spirit for lightning immunities ect. I have heard that Meteorb, Blizzwall and Orblight is some of the best dual sorc, what is your expert opinion?
A.) Thank you so much for noticing the format! Tried something a little different B.) We're at lvl 95, which is what I'd suggest for PvP depending on the build. 99 takes a WHILE!
my blizz es pvp soso was like 1.6k hp 4600 mana with 18k dmg glass cannon 2 shot anything 1 shot most of the chars. and my t/t build was 1.8 hp almost 5k mana
In my time, 2005, we already played a version of this sorceress. We called her The Dreamer, because you could take a nap while the other characters attacked you
wrr
exactly! i start playing in 2007
warmth increasing both your effective health and your damage actually gave me chills hahaha. great video.
Woah. So cool. Just when I think I’ve finally thought of every viable build possible in LOD, I am proven wrong. Great build and great breakdown!
This reminds me of my sorc dueling build back in the pre-expansion days. It used 3 perfect skulls in a helmet and spec'ed the rest of the gear for maximum life and mana regen + damage reduction. Stun lock was pretty much the only way to kill her and it usually required multiple high level duelers to deal enough damage
This was good in the early 2000s. Its weird being back on D2 now. No one builds the same. I am not sure why, because there are several good builds from back in the day that are still strong.
Its a great game. We all just realize theres more important things to do now :P
I played an ES Lightning Sorc for the majority of my D2 "career," ES is incredibly strong for defensive reasons but I found the insane damage potential of high rolls with Lightning to be super effective for bursting down players and FHR locking them. Easily one of the most underrated builds for 4v4 duels
agree, most people roll these boring colds thinking its on top of the food chain, until they get eaten that is. Light ES sorc is versatile and easy to play. Period.
Really impressed how much unique content you bring up after all the time this game exists! Very great job
I had 3 similar builds to this. One was orb, another firewall and third was nova sorc with infinity scythe. I used que-hegans armor on all of them instead of vmagi for more mana and fhr. All 3 builds were also unkillable. Especially the firewall sorc cuz of insane level of warmth constantly recharging mana. For BM players i also used insight staff on swap to teleport around and essentially heal myself. Cool video man, very nostalgic!
That’s sick hahah! What base stats on staff if you can remember?
Because of this video we've seen a massive increase in Gerke's price! lol It's awesome!. The key important factor to this build are the MANA charms in your inventory - Making this build more expensive than it may seem at first. If you pull it off correctly, you don't see your health pool move at all (mine does not reach 1 and stay there). My mana pool takes a nose dive to zero and then all my HP follows suit. Regardless this is GREAT build and I really appreciate you sharing this information. I have created this build and am having a lot of fun in duel games. I have 4k mana 906 HP 86% fhr and 105% fcr. I do 900 orb damage with -200% cold resist from Cold mastery being maxed.
Nice stats. What gear/charma do you run?
Literally everyone else : "energy is useless, don't put any point into that"
Coooley : "all of them into energy!"
Definitivamente uno de tus mejores vídeos!! Muy bien explicado, entretenido, y con el nivel de comedia justo. Excelente trabajo Coooley! 👏🏻👏🏻👏🏻
¡Me alegra que hayas notado el nuevo formato! Probé algo un poco diferente. ¡Muchas gracias!
@@Coooley No sabia que hablabas español Coooley que sorpresa! Has probado esta version con TS + Nova e Infinity? A mi me gusta mucho
Wow, LOVE it! been playing the game and this build is brand new to me! LOVE it!!! Thanks Coooooley for the great content as always!
Holy crap! That is amazing! The level of math you had to do to figure all these variables out, and connect the dots was amazing! Seriously. WOW! Good stuff.
Man I have been talking about ES Sorcs for years! It is always nice when someone else jumps on it. If only PD2 didn't nerf ES.
I never knew that magic damage reduction refers to elemental damage. I wondered about it often and never figured the numbers were high enough to matter, ever. I guess I was wrong XD I am soooo trying out this build!
You're not supposed to tell them. Been doing ES builds for decades. Been a long time since I played online, but having people go "WTF???" when you don't die and take little to no visible damage to health as expected is very satisfying, since they can't see how much mana is taking a hit between attacks. Not just in duels, but having everyone go into a horded cow portal just to die instantly and then you hop in and live and they're like 'HOW!??'. I should note I was doing this on Classic, not Expansion, so not quite so impervious, but still super sturdy. People who cheated and looked at what I was wearing would be confused by my equipment choices, which was annoying that they could see, but I felt comfortable knowing how sturdy my build was even if I wasn't great at killing stuff. The thing that people used to do in duels to kill me once they realized was bleed/poison me out.
This build is insane....ES sorcs with mass mana reg and legit! Love your content man..keep it up!
Finally, a character with wich I can go and espectate duels.
Dude…that’s amazing actually 😁
Heres a more simple idea - orb sorc with max TK + ES and you put around 50 replenish life or more to it. good luck killing that sorc in duels , does a bit more than firewall due to cold mastery btw
But you need to max Warmth which is why firewall was suggested. Without max warmth you won't get that fast mana replenish.
I never knew in all my time on this game that such a build could be pulled off. Holy shit man, thats amazing!
A shield id throw away.. you just found a brand new use for.
Loving this channel
thing is, mdr/pdr is applied before resistances, not after. so this isnt quite as explained in the video. the pdr/mdr overflow will be applied as the very last, however. the other of things is:
PVP penalty
Cyclone Armor and Bone Armor
Energy Shield
Flat Damage Reduction
Resistances
% Absorb
Flat Absorb
Flat Damage Reduction Overflow
Insight on swap is great for this build to regen mana while running/desynching. Very fun build :)
@Daniel Bunting Bo in cube....
this bild was found in d2 lord off destruction about 15 years ago , Energy Shield 95% + items with dmg reduced by- xx and replenish life
I've seen this build used a few years ago by a sorc that was specialized at teleporting to baal hell... people resort to these crazy builds at hardcore :D
Man I love your videos, it's so insanely nostalgic seeing you play Priest! I used to be in TfC with Priest. Him rasta and I were all in it together after a clan I was in named TFK had died, I'm so stoked for D2R and it would be legendary to get reconnected with Priest on there for forming a respectable PvP clan. Awesome build and video man!
*Edit: I had forgotten I mentioned that in the comment of another video already haha but I certainly look forward to hopefully running into you guys in game when D2R officially releases!
Hope to see you around, man!!
You don't actually have to max energy shield, you need to reach 40 points to get to 95% which is the cap. However reaching 40 points without putting 20 hard points into the skill is a nuisance as you need to swap out your entire gear and inventory before casting energy shield and then put on your regular gear and inventory again, it's something to think about if you truly want to minmax things though.
You are 100% right. We actually do have a Memory staff in the cube and still need 18 hard points to get there. It's almost worth maxing it though, just in case you need to recast mid duel and can't swap out. Great point, though
3:10 that pause cracks me up! XD
Very clever! I theorycrafted and developed similar sorc E.S builds, and use them for starting out in HC and not being susceptible to the insta-death that is fairly common to find in hell if low or ungeared). I never thought to use straight DR/MDR as a stopgap for the remaining damage.
My ES focused builds tended somewhere around 70/30 energy to vitality so that I would have a bit more reaction time if something like a mana drain boss sneaks up to me. I do agree that the firewall build is by far the most synergistic, and most raw DPS , but for pve in my experience, ice ends up being the most safe and viable for hell. I typically will end up settling wtih F.Orb over Blizzard, this is mostly because there just aren't enough skill points to get blizzard to the DPS where its usefulness on bosses outweighs forb's usefulness in mob clearing, mana efficiency, & CC. Orb is on average, more mana efficient than blizzard, and very much moreso if you max warmth (because you still after maxing forb) alongside stacking mana per kill gear -- the second major difference between our builds -- mana per kill in place of damage reduction. Overall, the end result with mine is just extremely safe sorceress to break in a fresh HC playthrough account.
I haven't been able to find any of my valid cd-keys from long ago, so PVP was never even part of my consideration but watching this here reminds me of my level 33 kuko zon we used for griefing BM games if needed but typically just for showcase and fun. It's for entirely differing reasons, but in 1.09 when guided arrow could pierce we considered it unkillable. Most of the meta builds for end game pvp at that time simply had no effective means to respond to it's playstyle--Kite it till it dies or quits!
The only legitimate challenges came from being outplayed and or outgunned by similar builds, especially the high level GG variant of this build concept (the 33 kuko variant is specifically to add insult to injury in HL pvp games). If maphack was being used even similar builds weren't dangerous, just stalemates. It was a lot of fun while it lasted!
This might be the first time I have encountered another build that is at least, if not more-so bad-mannered than that good ol griefer zon from 1.09--lol fantastic! Thanks for sharing Coooley!
This might be a stupid question, but how do you deal with cold immunes if frozen orb is your only source of damages? I used to play offline, and the only time I finished the game in hell, that was with a tri-elements build. Pretty inefficient, but mandatory for some monsters..
@@lucasmotte-michellon3193 Yeah Tri-elemental builds lack dps in hell for sure.
Typically for my frozen orb sorc I will go firewall for my second element which allows me to still go with ES in HC but if playing softcore just skip ES and you can just about max all of firewall and FO dps and masteries. if their immune to cold and fire and merc isnt geared enough to kill just skip em
meteor also works in this scenario but it's even more skill points to max out overall than firewall, and you definitely wont have enough for energy shield in that build unless you get a sorc staff or orb with energy shield skills on it already. IMO the DPS and ease of use of firewall is just a superior choice.
@@coreysayre1376 okay, thanks for the explanations!
Super vidéo, merci d'avoir partagé ce guide de façon aussi formidable.
Haha! Merci mec! Et aussi merci de toujours me tuer et de me garder honnête.
After all this years yet another build for Diablo... I love it!
Dude, I was playing this sorc 13 years ago :) its nothing new.
@@zax2153 new for me! And Ka ES I imagine lol
I used to play something similar in HC. I use to Max Frozen orb and cold mastery. It was pretty hard to kill but It was slow. Very reliable for teleporting in baals or rushes. Didnt know about the precious damage reduction. It is unbeliable how anything in this game could be potentially usable.
Try 20 Blizzard and 18-20CM
a strong char in 2v2 pvp, you get that momentum and distraction while a glasscannon amazone can kill the other team.
Lol today i start thinking about the daaaamn Energy shield... its feel hard how easy to die with sorc so i dont really play with it in RES. then i see this skill... daaamn i say... if i get a frostburn and 2 soj. i got that much mana maybe i can get some hit before i die... + get some damaga goes to mana... that actually rebuild my "health"... then i think check some info from the net and find this.... this is absolutely awesome :D i never thinked with this skill and some trick can make an aaaaalmost immortal sorc... wtf :D Great work man. TY!
Bilbomega here. You've now made the charge paladin and the energy shield sorc I was always pushing for! Wish I was there on stream for these.
What's up, man!? Super fun builds. Glad we finally got em together. Hope you're doing well!
I made this build back in 2006 and used to use it as my primary character (lightning build). I was completely unkillable and it was great. I found most of the best gear to be from patch 1.09. Using Nightsmoke (mesh belt -- upgraded) for the 50% dmg taken goes to mana, helps supplement the telekinesis synergy. Also Ith runes in gear, and + skill with dmg reduction amulets etc. You really hit most of this dead on though, and I'm really glad I'm not the only one out there. This is super ideal for PVM farming in groups, because you can teleport through anything taking 0 damage, and get your group where they need to go, while also tanking any enemies that need tanking. Only mana burn monsters can kill you.
damage taken goes to mana doesn't work like that. what dtgm does is you gain a certain amount of mana based on your total life lost, so for energy shield builds this is actually really useless. you don't lose a lot of life cos you lose mostly mana. for example if you lose 1000 mana and 10 life from a hit, that 50% damage taken goes to mana gives you back 50% of the 10 life lost. so you receive 5 mana. that's all it does
@@stebbey6006 well you can say that in theory, but in practice it did work that way
@@UltimaScout no? It does not. Dtgm is a very useless part of that build hence why people don’t use that belt but rather use string of ears or arach.
Haha yesterday i duelled a guy (Me full bowa vs him Barb) after he took 3 loses ...he said sec i change to sorc: Then he comes up with this exactly tank build.... rlly tanky... i got nearly no chance ...he tanked all my dmg to his mana ^^
I still remember the days of perm bugged mana charms. +70 to mana +15 to life decryptify charms lol. An entire inventory full of those a bugged tal rasha's armor could give you 10,000 mana after battle orders and battle command
Yep, I built that back in the day and was fun but I guess I didn't get the highest level gear (and there was no Uber stuff either) since Smite/Chargadin's smacked the living crap out of me. It was fun watching Barbs and Zons try oh so hard to kill. On thing you should've mentioned with regards to block is that running lowers the block % and you should teleport or walk instead.
It shows him walking through the fire instead of running but I guess an explanation as to why would be helpful.
I can't believe I've never seen a video from you before thinking about making a sorc...
Lmao what really caught me was the "and subscribe of you haven't already... for fucks sake" 😂 caught me off guard there i was hooked lol
Got my sorc up to 73-ish in a week+ but this whole time I've still not found a single piece of the equipment... found my first "highly sought after equipment" today tal rashas belt thought not that i plan to use it because i tried and died instantly without my mana rejuv lol
Got to say I love this biuld. I am using prudence with 3k armor base for pvm but the rest is almost the same. Looking forward to making one in d2r. I'll just max out frozen armor and static for the perfect baal runner. Because baal he'll groups are packed at start of ladder.
Tommyvv did it first:
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides >
Poll > 100% Es Pvp Tank Sorc-for Immortal Pvp All Absorb > Over 9000 Hits Tanked !- Nn Drink/kiss
the thread was from 2010
Currently using his build…..in 2022
Shout-out to Cooley for showing me this build! I modified it a little and made the tankiest mele sorc I have EVER seen. She does a whopping 18k dmg (mostly coming from the dream helm.) I can type out the build if there is interest. I use a slightly different gear setup than this one here, but the skill allocation is almost identical ( minus the firewall bit.)
mine is PvM atm. I don't know the intricacies of dueling, I'm not sure my sorc is up to PvP. She is heavily reliant on her faith merc (for ias), otherwise that poses the most detrimental drawback, imo. 😁
This is a toon that I'm really excited about. The gear that I use needs to be tinkered with, but I'm pretty interested in developing her. So that's going to happen... I'm thinking crafted caster gloves with ias and outstanding mods. My particular build is lacking cold and lite resist, that could come from the gloves. I use an archon staff with +3 es for a cta, helping out with maxing out that skill.
Fire wall is probably the most underrated lvl 18 spell in entire game. The damage is insane.
the main point of this build should be to frustrate BM players. All you need to do is not die, so you need frw mana scs and gcs, don't bother with things like damage done to opponent like fcr. Telekinesis, warmth and ES, then 1 point in all cold armors for different opponents, slowing them down, taking less damage. distribute points in thunderstorm, blaze and frozen orb to your preference.
optimal gear:
Helm: 25pdr 120mana 2 soc mal mal circlet
Amulet: 25pdr 120 mana
Boots: Safety Boots 2mdr 4pdr 40mana 30 frw 5repl life
Weapon: oath 15magic absorb
Armor: Gladiator Bane 20 pdr 20 mdr soc mal
Shield: Gerke shield 16pdr 18mdr 15repl 74%block 30res soc mal
set of sojs!
string of ears 15mdr
frostburn
On switch:
Insight staff 17medi 3 warmth 3 blaze 3thunder
Inventory:
Cube: memory / cta / 3 light amu /
torch+anni 20stats
1 light sk 7 frw, for es
perfect: 9*5frw 17mana / 7*7frw 59mana
or: 3 frw 17 mana scs / 7*7frw 56-59mana GC
Glad you put it to the test. Was wondering how it would do in PvP.
The best thing about Mana builds is that Mana pots become health pots and nobody can see when you use them in pk so you're basically getting away with cheating if you think about it
Nice videos bud, your channel is gona go viral when resurrected comes out.
What an effort to make a video like this! Respect!
You can use a lot of different with this sorc,you can swap magi for gladiators bane,use string of ears,you could also use wizspike instead of hoto. Be really bad manner you can use fade and high barb bo hah!
Rabies!>>> xD that sidenote was priceless.
poison javelin rips through that 800 life really fast too and then kills you just like rabies
Nova necro, don't even have to get near them.
What if you have 95% poison resist
Always wanted to make one of these for PVM
Definitely viable, I use(d) a similar variant of this build, a forb/warmth/mana per kill gear, often to break in a fresh account on HC until i can gear a meta build out of the dangerzone.
Can’t wait to play my *sork* eress in D2R!!
Don't forget to hire a mers
I have a -71 phys damage necro that tanks for minions. Poison and effects do not get through and being decrepified doesn't matter most of the time because it counts as hitting with the original damage before it doubles on you. Weaken's -33% equates to 51% actual, and with it applied to their damage output I can do this to hell high hitters. At 20skill it covers the screen before I run into them. I have a tank for a necro and it costs gear.
Too Coooley for Schoooley. Always great vids bro!
Your knowledge of D2 is just plain out SCARY!!!
finaly thats the build i alway wanted to see someone do XD
7:51 gotta love those bugs :D
Would be cool to see this sorceress playthrough from normal mode. Awesome build and thanks for the informative content.
LOL at 0:48, grabbing the baba's gold after PK.🤣
This old build just popped into my head lol. I was hoping there was a vid so I could make one again. This was a fun build to just mess around in pubs with haha.
Tons of information here
Oh man, i will like to see a walktrough of this sorceress
Omg I have never ever thought that someone could make ES build sorc work in PvP
Depends what “work” means. Your main ability is Firewall for crying out loud.
@@psychotic4560 yeah it's more of a concept build, the only concept being nutralizing damage haha.
Thx For showing the build I always wanted to try but have no time to build. Subscribed !
Used to call em ES Sorc back in the day! one of my fave builds
I used to love using Fire Wall and Blizzard years ago (pre 1.10)
Cant wait to play D2 for 10+ years again when remastered comes out :D
coooley been subscribed for a minute, you're entertaining af... keep it gangsta
This is a great troll build! I love it
It also highlights some of the more obscure and overlooked mechanics of D2. As always I love the deeper dive of your content!
Show us an update when you get a more perfected set of gear!
Also, how does this do against poison necros and poison javazons?
Thank you so much, man! It does well against both of those AS LONG AS you do NOT get hit when you're at 1 life. Poison javs and novas always do 1 pt of damage to your life no matter what on the first frame, so you must avoid those situations at all costs.
about 10 years ago i made an orber version of this following the same concept i went dol instead of mal due to not knowing that mechanic back then wasnt tell a few years later i learned it but the build worked just as well funny thing is i called it the cold immortal sorc due to it being unkillable i even managed to kill a few druids with it which was my biggest weakness i did well vs sorcs just needed to not let them lock me down also for rabies you can negate it by treating it as a poison that cant be removed by antidote guardian angel and poison stack is very affective iv tested it get 95% poison res and 75% plr and at most a perfect rabies poison damage will do is 300 with 30 rep you will only die if you let the dog bite your leg over and over
Is faster cast rate that important for this build? If not, wouldn't using The Gladiator's Bane make the build even stronger?
Always had one on hc ladder east Quiky, just came back to the game after a 4 years Hammadins go crazy. got to look for fire sorc though RIP
They call him Mr. Coooley cause he is the coolest!
Great video. I just have one suggestion. I assume this video is meant for beginners or players like me coming back to the game after many years. In order to build the wind druid you need to start with a different build and then respect once you reach level 30. I don't know if this applies to any other build that you mention in the video but for a new comer it is relevant to know.
Coooley, I feel like you just gave nuclear bomb codes to the whole D2 population. we're so fucked LMAO
10/10 Video - some funny moments in there
Thanks, man! I appreciate that. And yes, the bomb codes have been delivered... The next video people will scope out is the Poison Nova build and the Poison Java zon :P hahaha
I highly recommend pre-casting es for 40 ES and trying out a wizspike.
what up coooley? im diggin the videos! i remember seeing these bm characters with barb bo / medatation pal in town. i think alot of people pick blizz only because it is harder to sorb. i always built my es sorcs with an es bo staff and lower es lvl. id use vita inv and then just try to balance my stat points so my life and mana run out together when i die. i am going to try your version though lol looks cool. idk about fire wall but i got a 98 sorc almost 99 to play with.
Blessed hammers can hit for 18k Damage, after reduction you get 152 Damage past the shield. Since flat damage reduction happens before resistances (you can only include global damage reduction here) you will shave off like 48 Damage, leaving you with 104 Damage to life that then gets reduced by DR%, which in your case could be 10%, ok, so you take about 90 damage. Your build doesn't work on high level duels, the damage is simply too high for the integers to overcome it unless your gear is stacking it stupidly high, which means you will have to mess around with item swaps to make sure you have that level 40 ES shield. But you need to figure out a way to stack 152 total to deal with a good hammerdin. Then a light sorc will hit even higher still, don't think you will live long with this build.
Especially considering that your mana shield is still being chunked in this time and your regen is probably not going to make up for that unless the other players are superbad.
You're one of those superbad players
sorc my fav class and i always loved energy shield and maxing out mana is the way to go. imo this is how sorc should be played
Loved the video. Softcore dueling seem to be a completely different universe compare to what I am used to :P.
7:52 rofl the vape hit😂
Interesting post. Like the analysis.
I love the sorcs death scream.
I feel like I missed something obvious, how come you went down to 1hp loads of times but they could never get it below that? So you have enough damage reduction that they don't do much damage if at all... but when you do finally get to 1hp, something changes and they dont do ANY damage?
Awesome vid btw
Good question! It's because that damage is coming from poison/open wounds. Those things CAN'T bring us below 1 life (except in certain situations). From there, the MDR/PDR/ES takes over.
Also crushing blow damage. Which reduces current HP by a %. Once you're down to 1 life (actually even less, life is divisible by 256), fractional HP likely round/truncate to 0.
fucking awesome LOL "WE DO NOT GIVE A SHIT ABOUT OUR VITALITY"
Great video. Love watching you PvP!
I made a sorc like this on classic back then. But it was an orb sorc with mana regen and life replenish.. Everything was P skulled. Most of the 1v1 pvps were about 30 mins. especially against a cold resist barb. That or they would leave.
wow nice diadem (spirit visage) :O absolutly beast head slot
I always thought that magic damage reduction was only for pure magic damage that glows white, but tested with hero editor just now with a 63 magic damage reduction ring and it make me immune to the fire arrows in the Act 2 sewers
The way it works is that MDR applies to EACH element. If you had 20 MDR, you would really rather be hit by an attack that's 20 fire, cold, and lightning rather than one that's 60 fire or cold or lightning.
Why not do a physical enchantress with Energy Shield? Enchant gains bonus from Warmth too. Just put a Passion and a Call To Arms in her hands and she's good to go. You'll have some points left over for stuff like Frozen/Shiver/Chilling armor and uhhh... Thunderstorm I guess?
This is hilarious, love it! Out of curiosity what types of changes in items would you make to turn this into a PVE build? Or is a PVE immortal build not as possible due to so many varying damage types?
It is POSSIBLE, you'll just want to watch out for Mana Burn monsters. Get you an infinity Merc (insight also okay for vs Mana Burn monsters).
You can run lightning on it and have less DPS than a full damage one but enough to still take care of players 1 cows very comfily. Probably a nice hell cow hardcore build.
Coooley, which sorceress builds are strongest in Hell without skipping immunities? And i dont have Plugy and i play on Single player, so i cant make a spirit for lightning immunities ect. I have heard that Meteorb, Blizzwall and Orblight is some of the best dual sorc, what is your expert opinion?
I would go with Meteorb. Still f'd if you run into a double immune, but they're pretty effective!
if you use the items that are given for elemental absorb then you have nothing to fear, watch those paladins and zons though >.>
Amazing! I always loved playing ES-Orb soso-s but this is next level xD
Maxed out energy shield + 11% damage reduction String Of Ears belt means no life loss? ❤
Somewhat off topic, but Cooley, do you have a pvp smiter? Just respec'd mine and I'm looking for some gg smiters to test him against.
I just recently got into the ES builds my Current favorite is Blizzard/CM/TK/ES/ warmth. For pvm
As a sorceress main I'm a little salty you put this out there!
Well just know, that your REAL sorceress will likely always win against this build haha
@@Coooley nope, if you get the right gear, you'll just never lose to a pvp sorc, you just won't win either, but that's not the goal of this build
Cool video, love the format. I assume all D2 builds are at max level? I can’t remember but I thought the high 90s took a while?
A.) Thank you so much for noticing the format! Tried something a little different
B.) We're at lvl 95, which is what I'd suggest for PvP depending on the build. 99 takes a WHILE!
my blizz es pvp soso was like 1.6k hp 4600 mana with 18k dmg glass cannon 2 shot anything 1 shot most of the chars. and my t/t build was 1.8 hp almost 5k mana