Sorry for the Rebirth spoilers everyone. We had our heads a bit too stuck in our FFVII bubble and hadn't considered how many people hadn't played it yet. UA-cam's editor doesn't allow adding text to a video or we'd put in a warning before the clip, but we've at least added one to the thumbnail now. Again, we're really sorry.
The game is over 20 years old, tell them they are pathetic for getting angry about spoilers on an over 20 year old game. You petulant grown children out there do my head in.
@@CrashHeadroom Wrong game. I for one am thankful for this comment and reading it before watching the video. I haven't finished rebirth yet, so this video will be on the back burner until I do. I will watch it, and like it, but it's for later. You, on the other hand, need to calm down.
@ It's a poorly remade version of the original, most of the story beats are still the same. I am quite calm, unlike people who get shirty over old games and spoilers XD YOU need to grow up and stop thinking the entire world should cater towards just you, the world does not spin for you alone.
how about the return to Midgar? Parachute of death idea where square was gonna kill off all party but what they called the main 3 likely barret tifa cloud XD.
She didn’t die from drowning, cloud placed her in the water. Any rumors surrounding diving to rescue her are missing the point of her death in the first place
Makes you wonder why everyone was convinced that diving down would let you save Aerith considering she was dead before she was dumped- I mean, laid to rest in the water
As much as I’d like Aerith revived, after learning it was always intentional to have either her or Barret die it helped to understand they wanted the death to feel impactful. As for the Remake Trilogy, hands are up in the air for this one. Timey-Whimey shinanogins are afoot here. Separate worlds. Realities where different events occur. I’m still perplexed NO ONE has talked about how Zack’s timeline is a merged timeline. Biggs is there and he has already met and done a lot with Cloud. Then Zack appears with a “new” Cloud. Suddenly, the entire OG cast from Remake are dead or comatose, and somehow we don’t have a second Cloud walking around or dead somewhere.
Game theory theorized about her just bein paralyzed from the stabbing. But she would have drowned at least. But then again there is so much magic happening who knows if something would have kept her alive down there
Related note, it is very impressive that the protagonists of FFVII can hold their breath for 20 minutes, even when getting hammered on by Emerald Weapon.
Wow the production of these videos has quickly become so good. Seriously, man, major props. The little skits or puppetry or whatever you're doing with the models are adorable.
The fact that you also research the Japanese side of the in-game stuff and even fan discussions and media coverage is amazing. I think it’s weird how, even though FF7 English translation is known to be not perfect, people take it as gospel to base their theories on
god video's like this kinda remind me just how insane it was that they killed off Aerith. My young mind couldn't grasp the idea that she was actually dead, there were so many rumors you could revive her, with absolutely mad methods to do so. We've kinda collectively become immune to just how crazy it was back then. It's definitely one of my favourite things about 7; the boldness of its story telling.
Yeah, who could forget breeding a Rainbow chocobo and going underneath the swamp where the Midgar Zolom lived? There was some seriously unhinged shit haha
This channel really is a treat for diehard FF7 fans. Also, the stuff about the Moogle Chocobo reminds me of those funny rumours that surfaced on Geocities back in the early 2000s. It had these rumours about finding a Silver Chocobo and battling Sapphire Weapon, to name a few.
Those were the golden days of game rumors, when the internet turbo charged spreading them but data mining and ROM hacking were not yet a thing. - How to glitch a fully playable Golbez into the party (FFIV) - Finding the secret Paladin job (FFV) - How to revive General Leo and get him in the party (FFVI) - Finding a hidden scene that reveals Gogo's identity and backstory (FFVI) - Turning the Cursed Ring into the Paladin Ring (FFVI) - Glitching a fully playable Sephiroth into the party (FFVII) - And probably many, many more that I forgot.
some people are like "losing aeris taught me about loss, what a clever little life lesson they put into the game" some people are like "i refuse to believe she actually died look here's a clump of her hair and I stole one of her socks, I breathe in her essence daily she's not dead I can bring her back i'm not losing it you're losing it"
5:25 - The Remake trilogy calls it the Relnikha, but in the original game it was called the Gelnika, a mistranslation of Guernica. The ship's original name seems to be a reference to a real-world Spanish town that was bombed in the Spanish Civil War, and the craft does appear to be designed as an aerial bombing craft. It was probably changed in the Remake trilogy since the new continuity avoids name-dropping real-world places the way the original did. (Yes, this comment is copy-and-pasted from the last video. I didn't even have to change the timestamp.)
Wow. That's pretty impressive lol. These videos so far have all been about things we learned of while making a retranslation mod for FFVII, "Shinra Archaeology Cut," so the terminology we use in these is mostly what we used there, which was made to match Remake's localized names for things for consistency. That's why it's Rhelnika here.
@@odysseus4871 are yall are also taking the excelent Reunion beacause translation into account? Or are yall ignoring it to try and see if yall arrive to any different localization conclusions
@@odysseus4871 Hmm, well, I can't say I'm onboard with your decision to call it the Relnikha in this video. Since the topic is about the 1997 game and its original unmodded contents, I think it generally makes more sense to call people, places, and things by the English localizations that the Japanese development team intended, as opposed to the names that people unaffiliated with the original dev team modded in after the fact. For example, I do agree that Aerith should be called Aerith, as there is solid evidence to suggest that this was always intended to be her name from the very beginning, and that the localizers dropped the ball. The same goes for the summon Kujata, which was always called Kujata (クジャタ) in Japanese, and the 'U' was inexplicably dropped in the original PlayStation release, and later restored in the PC release. At the same time, there are some names that fall into a gray area; for example, the name of the girl at the Chocobo Farm is Kurin (クリン), Chole in the original 1997 game, and Chloe in Rebirth. There's no real evidence to suggest what the Japanese team intended for her English name to be, so in this case it would come down to personal preference. However, the Guernica/Gelnika does not fall into this gray area. It was called Gerunika (ゲルニカ) in Japanese, and my understanding is that the developers intended for it to be named the Guernica in 1997. For this reason, I think that as long as you are discussing the plane from the original 1997 game, you should be calling it the Guernica, or the Gelnika if you want to go by the name that is more familiar to an English-speaking audience. Likewise, if you ever do a video based on the Remake continuity, Relnikha would be correct and Guernica/Gelnika would be wrong.
I'm so glad these videos are being made. I've loved FF7 for a long time and you guys doing this makes me feel like I'm back when I first played the game.
"Dive underwater and rescue her." I mean... Aerith is dead though; impaled through the chest by Sephiroth's sword. A Phoenix Down can't bring her back, what are you gonna do with her corpse? Bury it again? Seems like they're missing the elephant in the room.
Very cool and definitely first upload of this video where no basic factual errors are made about what the Underwater Materia does within the first two minutes
God Bless. I totally forgot about the ghost ship guidebook. Ff7 was extremely ahead of its time and still remains a gold standard of achievement as of today.
My theory is that instead of getting the Leviathan material for beating the pagoda we would have gotten the Underwater materia. Then we would have fought a creature in an underwater dungeon to get the Leviathan materia.
There's something about this game. It's not my favorite FF, yet I love the history, lore, mystery and speculation all around it. It really was a perfect moment in time for gaming and I never tire of hearing more about it.
The idea of being "swallowed up by a fish (life eater)", again is a reference to Ff6 (Zone eater), and the Ff6 reference is actually a reference to Jonah in the Bible being swallowed by the Whale. Ff6 had a TON of Bible references included "Earth is Square" which is a reference to the accurate biblical "Flat Earth"! God Bless Last Elixir Productions for your excellent content.
Why would people think that someone already dead then put into water could be rescued? I mean the problem wasn't the water to beginn with, if you're already dead before.
I remember in the OG FF7 the city of the Ancients had these glowing orbs Cloud could interract with but he couldnt understand them, theyve been stuck in my head for 26 years, every time I replay the game I still get stuck on them wondering what they were originally meant to be. I hope they bring them back in part 3, I really do. I need closure.
@ I guess that's possible. I am getting pretty tired of that lazy style of story telling though. It feels like the devs took out all stakes and everything works out in the end
In the final, aqualung was an attack an enemy can use and 100% guides always have you go to this dangerous enemy for you to learn that grom for steam rolling enemies in disc 1.
The name for the enemy skill and this materia aren't the same in Japanese. The enemy skill is literally "Aqua Breath" using English loan words while this scrapped materia is more like "underwater respiration."
Does anybody remember Ben Lansing and his lies back in 1997? He claimed to work for Squaresoft and led everyone on a wild goose chase to revive Aerith.
The Curse materia probably would've casted the Curse spell seen in FF2, which probably means the status ailment would've been in the game as well. Judging by VIII's usage of it, being cursed would've prevented you from using limit breaks.
I think curse would've actually done like bad breath, inflicts all status effects rather than doing anything ridiculous... Think about it, when you're hit with bad breath you are cursed... As you know if you ain't prepared for it, it's GG meaning back to last save
Also, this is ff7, they've probably had to cut certain effects that are complex to work on those in later games on the system... Although there was a single enemy that I remember possibly should've been able to do curse, in the Shinra mansion, those damn flying pumpkins
Hello, I don't mean any offense, I want to help you. The past tense of "cast" is just simply "cast" and not "casted". I hope you use this knowledge to garner more respect for yourself in your real life. Take care, fellow human.
With a PS original, a gameshark, you can access the developers menu, which has tonnes of cut content that does not lead to Aierith. There's a whole sequence where Zack Sephroth and Cloud have a mission to the Chalet in the north, which is where you organically would have found out about *spolier* materia in a cave through a flashback
The hint was probably given to Shake because A. Shake's original line was expendable and therefore something that could be freely replaced with a hint, B. they wanted the ability to fight Emerald Weapon with no time limit to be a reward for careful hunting rather than something _everyone_ would stumble over (probably why they then made the process of getting it more indirect), and C. Wutai is a non-permanently-missable area located close enough (at least, I presume) to the point where one would have access to pursue the Underwater materia.
I think something worth keeping in mind is that in some FFs and RPGs prior to this, your actions or inactions, including letting certain characters live or die, would change the game’s outcome. Aside from things like Fire Emblem, a lot of Square’s own games explored this concept like Chrono Trigger, Live A Live, and even FFV and VI. So, it’s not too crazy to believe that gamers back then felt there was more inside FFVII, especially since the game was already huge.
The editing is really clean and very well done. If I could suggest something it’d be to allow the notes, quotes and other things shown for a brief period and extra 2-4 seconds to show up, the video wouldn’t become that much longer and it would help avoid constant pausing and rewinding.
Was a little too concerned with keeping pace with the audio and hadn't really considered how hard it would be to read those without pausing the video. I'll keep that in mind next time, thanks.
Hi, video editor here. Sorry to disappoint, but it was just just for fun. After I had Yuffie run off to chase the materia, shake was just laying there and I was like "it would be funny if he exploded." Then it became the video running gag. The explosion itself is actually taken from Deltarune chapter 2.
@odysseus4871 That's better, if anything. In Aqua Teen any time Shake throws or drops anything it explodes with a cheap looking explosion, just like that.
The unused data rabbit hole runs deep. Given how massive FF7 was for its time, it's entirely possible that members of the development team were working on things for the game that Sakaguchi wasn't aware of and it would've been something they presented to him for approval to be put into the game. When he found out that certain content was getting made for the game, he may have had it killed (no pun intended) to keep the game on schedule and/or prevent it from deviating too much from their original plan and the left over data found in the game is just what they didn't clean up in time. IMO that's the most plausible explanation for all the inconsistencies around the unused data and why there are conflicting stories about it. Unused data in the Final Fantasy series goes all the way back to the original game, but I think FF7's unused data has been of particular interest because of how popular Aerith was and how her death surprised so many gamers. Even if a gamer thought she was a mid character, she suddenly became more popular with them when she died. Sometimes death makes you appreciate/see someone differently after it's too late. Aerith's death was famous because many gamers never experienced something like that in a game before where there wasn't such a connection to a character dying in game that was like Aerith. I also think the development team was also attached to her like the fans are, but internally there was a split over whether or not she should be revived so that's why unless someone can get the full inside story from people who were there and working on it, we will never know the truth.
Yuji Horii being that invested in bringing Aerith back is funny. I wonder if that’s part of why they decided to add the sidequest to revive Rose and recruit Psaro in the PS remake of Dragon Quest 4.
There is a way, look up ff7 disk 1 skip. Speedrun tech that skips to disk 2 pretty early, this doesn't let the right flags trigger, and she can stay in your party until the end of the game
@@packadayhabityou probably know this already but it's possible to "revive her" now so that she still dies, but you can use flag manipulation to bring her back to the team (as opposed to her just staying in the party the whole time with the original disc 1 skip).
@@packadayhabit Of course, things start to get awkward when the party starts discussing Holy and how to unleash it. Cloud: "Last month I lost my dear friend Aerith." Aerith: "QUIT TELLING EVERYONE I'M DEAD!" Cloud: "Sometimes I can still hear her voice."
Makes me wonder if they're gonna put in Aerith-centric cutscenes/sidequests/etc. to the circumstances of getting to and/or fighting Emerald Weapon in the third remake game. If so, it'll probably won't be anything to spring her from the Schrodinger box, but maybe something to memorialize her or acknowledge that her role in the Lifestream is an important job only she can do.
I would say it’s much more likely that you had to dive to get the holy materia she dropped than to do anything with her. She was already dead at that point.
Not so sure any of this really points to potentially saving Aerith.. plus, the idea of mournfully dropping her into deep water, then later going down and bringing her back up just seems silly imo. Aqualung ended up making it into the game as a blue magic/enemy skill, and an oxygen tank could have been used for any underwater-related thing. Still, interesting to know the theories and rumors have been around practically since launch.
While the english name is the same, the Aqualung blue magic is not the same in Japanese. It uses loan english words of Aqua-Breath. This Aqualung Materia is Japanese words and means water lungs, as in lets your lungs breathe underwater.
I love how nearly 30 years later there are still a crap ton of fans old and new desperately theorizing ways they can revive Aerith again. History repeats lol
Sorry for the Rebirth spoilers everyone. We had our heads a bit too stuck in our FFVII bubble and hadn't considered how many people hadn't played it yet. UA-cam's editor doesn't allow adding text to a video or we'd put in a warning before the clip, but we've at least added one to the thumbnail now. Again, we're really sorry.
Boo! Boooooo!
The game is over 20 years old, tell them they are pathetic for getting angry about spoilers on an over 20 year old game. You petulant grown children out there do my head in.
@@CrashHeadroom Wrong game.
I for one am thankful for this comment and reading it before watching the video. I haven't finished rebirth yet, so this video will be on the back burner until I do.
I will watch it, and like it, but it's for later.
You, on the other hand, need to calm down.
@ It's a poorly remade version of the original, most of the story beats are still the same. I am quite calm, unlike people who get shirty over old games and spoilers XD YOU need to grow up and stop thinking the entire world should cater towards just you, the world does not spin for you alone.
@ Rebirth is not 20 years old.
I adore this channel's use of the chibi models, it's incredibly well made and heartwarming.
Any unused data: Exists
FF7 fans: This no doubt leads to Aerith
yeah lol, that's so dumb!
@@mielthesquid6536 you clearly are new to the unused data rabbit hole.
i feel the shadow of the colossus fans vibe in this
how about the return to Midgar? Parachute of death idea where square was gonna kill off all party but what they called the main 3 likely barret tifa cloud XD.
All roads lead to Aerith.
This channel came out of nowhere and is insanely high quality. Keep up the good work!
And making FFVII videos less than 4 hours long. Something I believed impossible.
Really well-made stuff. Great job!
I'm starting to think that the algorithm suggests videos to me specifically because a creator I follow left a comment.
thanks for the input nbomberguy will you ever make a video talking about metokur
Holy shit huhbuhbomberguy??
She didn’t die from drowning, cloud placed her in the water.
Any rumors surrounding diving to rescue her are missing the point of her death in the first place
Makes you wonder why everyone was convinced that diving down would let you save Aerith considering she was dead before she was dumped- I mean, laid to rest in the water
As much as I’d like Aerith revived, after learning it was always intentional to have either her or Barret die it helped to understand they wanted the death to feel impactful. As for the Remake Trilogy, hands are up in the air for this one. Timey-Whimey shinanogins are afoot here. Separate worlds. Realities where different events occur. I’m still perplexed NO ONE has talked about how Zack’s timeline is a merged timeline. Biggs is there and he has already met and done a lot with Cloud. Then Zack appears with a “new” Cloud. Suddenly, the entire OG cast from Remake are dead or comatose, and somehow we don’t have a second Cloud walking around or dead somewhere.
@Rew711 I'm not even going to try to understand what is happening in Remake until it's finished
@@M_Alexander I think it mostly had to do with that rumor that spread like wildfire, at least in the US anyway.
Game theory theorized about her just bein paralyzed from the stabbing. But she would have drowned at least. But then again there is so much magic happening who knows if something would have kept her alive down there
the rumor I always heard was that you resurect her with the white materia, not that you prevent the death
Related note, it is very impressive that the protagonists of FFVII can hold their breath for 20 minutes, even when getting hammered on by Emerald Weapon.
@@Krbyfan1 right ? Even Jesse Ventura can only hold his breath for 9 minutes under water and he was a navy seal! A frog man! 😂😂
I’ve always wondered by a phoenix down couldn’t have been used to revive her.
Wow the production of these videos has quickly become so good. Seriously, man, major props. The little skits or puppetry or whatever you're doing with the models are adorable.
The fact that you also research the Japanese side of the in-game stuff and even fan discussions and media coverage is amazing.
I think it’s weird how, even though FF7 English translation is known to be not perfect, people take it as gospel to base their theories on
Fun Fact: if you have enough materia, Yuffie can't steal it all
True.
if youre curious the exact number she steals is 42.
@@Shazammo Ahh, the answer to the universe!
@@Shazammo 48, not 42.
To heavy?
You’re laughing. A child is a pile of ashes and you’re laughing.
That kid is dangerous, don't let Shake fool you he's a shooter
To quote the philosopher Sealhenry Samuel, "We're mere human beings. We die. It's destined. "
*TIDUS LAUGH* HA HA HA HA
god video's like this kinda remind me just how insane it was that they killed off Aerith. My young mind couldn't grasp the idea that she was actually dead, there were so many rumors you could revive her, with absolutely mad methods to do so. We've kinda collectively become immune to just how crazy it was back then. It's definitely one of my favourite things about 7; the boldness of its story telling.
why was it insane? i honestly thought nothing of it
Yeah, who could forget breeding a Rainbow chocobo and going underneath the swamp where the Midgar Zolom lived? There was some seriously unhinged shit haha
@@XCygnusX you trollin, bro?
This channel really is a treat for diehard FF7 fans.
Also, the stuff about the Moogle Chocobo reminds me of those funny rumours that surfaced on Geocities back in the early 2000s. It had these rumours about finding a Silver Chocobo and battling Sapphire Weapon, to name a few.
Those were the golden days of game rumors, when the internet turbo charged spreading them but data mining and ROM hacking were not yet a thing.
- How to glitch a fully playable Golbez into the party (FFIV)
- Finding the secret Paladin job (FFV)
- How to revive General Leo and get him in the party (FFVI)
- Finding a hidden scene that reveals Gogo's identity and backstory (FFVI)
- Turning the Cursed Ring into the Paladin Ring (FFVI)
- Glitching a fully playable Sephiroth into the party (FFVII)
- And probably many, many more that I forgot.
My god this channel is amazing. I can't believe thr original ff7 is still getting such amazing original content. Thanks so much!!
some people are like "losing aeris taught me about loss, what a clever little life lesson they put into the game"
some people are like "i refuse to believe she actually died look here's a clump of her hair and I stole one of her socks, I breathe in her essence daily she's not dead I can bring her back i'm not losing it you're losing it"
You can't really blame anyone after FF4 killing SO MANY characters, only to have all but one return.
_i can fix her_
FF7R players: Dead or Alive who cares I should have Sephiroth and Aerith in the same party
5:25 - The Remake trilogy calls it the Relnikha, but in the original game it was called the Gelnika, a mistranslation of Guernica. The ship's original name seems to be a reference to a real-world Spanish town that was bombed in the Spanish Civil War, and the craft does appear to be designed as an aerial bombing craft. It was probably changed in the Remake trilogy since the new continuity avoids name-dropping real-world places the way the original did.
(Yes, this comment is copy-and-pasted from the last video. I didn't even have to change the timestamp.)
Wow. That's pretty impressive lol.
These videos so far have all been about things we learned of while making a retranslation mod for FFVII, "Shinra Archaeology Cut," so the terminology we use in these is mostly what we used there, which was made to match Remake's localized names for things for consistency. That's why it's Rhelnika here.
@@odysseus4871 are yall are also taking the excelent Reunion beacause translation into account? Or are yall ignoring it to try and see if yall arrive to any different localization conclusions
@ugoboom we didn't take them into account, no. I feel like that'd be stealing. SAC's translation is all our own.
They kept Costa Del Sol, though :P (Also a real place)
@@odysseus4871 Hmm, well, I can't say I'm onboard with your decision to call it the Relnikha in this video. Since the topic is about the 1997 game and its original unmodded contents, I think it generally makes more sense to call people, places, and things by the English localizations that the Japanese development team intended, as opposed to the names that people unaffiliated with the original dev team modded in after the fact.
For example, I do agree that Aerith should be called Aerith, as there is solid evidence to suggest that this was always intended to be her name from the very beginning, and that the localizers dropped the ball. The same goes for the summon Kujata, which was always called Kujata (クジャタ) in Japanese, and the 'U' was inexplicably dropped in the original PlayStation release, and later restored in the PC release. At the same time, there are some names that fall into a gray area; for example, the name of the girl at the Chocobo Farm is Kurin (クリン), Chole in the original 1997 game, and Chloe in Rebirth. There's no real evidence to suggest what the Japanese team intended for her English name to be, so in this case it would come down to personal preference.
However, the Guernica/Gelnika does not fall into this gray area. It was called Gerunika (ゲルニカ) in Japanese, and my understanding is that the developers intended for it to be named the Guernica in 1997. For this reason, I think that as long as you are discussing the plane from the original 1997 game, you should be calling it the Guernica, or the Gelnika if you want to go by the name that is more familiar to an English-speaking audience. Likewise, if you ever do a video based on the Remake continuity, Relnikha would be correct and Guernica/Gelnika would be wrong.
This was the best use ive made of hitting a subscription button in a long time
I am loving your channel. I hope you never run out of things to share with us, they give me flashbacks to 1998 and I thank you for that.
I love how everyone randomly explodes during the video. And the ashes at the end? Best detail.
Discovered this channel last week! Fantastic work and editing! Can’t wait for your next video :)
your video editing and visual content is amazing
I'm so glad these videos are being made. I've loved FF7 for a long time and you guys doing this makes me feel like I'm back when I first played the game.
Thanks for the insight and love this video about the scrapped materia!
This is my first video from you. This was really well done. Especially the extensive research. Bravo
Dude, you videos are so good, the editing is amazing!
"Dive underwater and rescue her."
I mean... Aerith is dead though; impaled through the chest by Sephiroth's sword. A Phoenix Down can't bring her back, what are you gonna do with her corpse? Bury it again?
Seems like they're missing the elephant in the room.
This channel deserves way more subscribers. The editing and content are top tier.
Love your content. It scratches that nostalgic itch I had forgotten about and has answers I always wanted as a kid.
Another great video. Cheering your channel on as it inevitably cruises to 100k subs!
Your editing is perfect. Not sure how you put these out so quickly. Amazing work!
Your videos are fantastic!
The research as well as the editing are high class!
Man the edits are so effortlessly fk funny
Very cool and definitely first upload of this video where no basic factual errors are made about what the Underwater Materia does within the first two minutes
I love the little skits with the in-game models.
This is one of my favourite channels. Great quality.
I absolutely love your work, both visually and in terms of content. Please keep it coming!
You deserve all the attention your getting!
Keep up the grind bro, you're doing great!
God Bless. I totally forgot about the ghost ship guidebook. Ff7 was extremely ahead of its time and still remains a gold standard of achievement as of today.
I absolutely love the editing on these videos.
My theory is that instead of getting the Leviathan material for beating the pagoda we would have gotten the Underwater materia. Then we would have fought a creature in an underwater dungeon to get the Leviathan materia.
Love how that first battle with Yuffie is there lol. The level 99 is comedic to me
Keep up the good work, mate! Your content is very interesting.
Your videos are so amazing! This is what the FF7 community needed 🥰
I am amazed at this incredibly deep dive (pun definitely intended)!
There's something about this game. It's not my favorite FF, yet I love the history, lore, mystery and speculation all around it. It really was a perfect moment in time for gaming and I never tire of hearing more about it.
Beautiful video, again! 🤘🏻
Aerith being alive canonically means she isn't in the Lifestream to help Holy and the world ends.
It was never planned for the game's story.
this channel came out of nowhere yet i love it so much
Thank you for this great content!!!
Found your channel only a week ago and I’m happy to say you’ve found a fan!
The idea of being "swallowed up by a fish (life eater)", again is a reference to Ff6 (Zone eater), and the Ff6 reference is actually a reference to Jonah in the Bible being swallowed by the Whale. Ff6 had a TON of Bible references included "Earth is Square" which is a reference to the accurate biblical "Flat Earth"! God Bless Last Elixir Productions for your excellent content.
It's a a fish in the bible, not a whale. The story is often told with a whale but in the text it's a big fish.
Why would people think that someone already dead then put into water could be rescued? I mean the problem wasn't the water to beginn with, if you're already dead before.
Keep it up! We love your content
i love this stuff, the little animations are very cute
Love your videos, this channel is super underrated
It's just a new channel, give it time before throwing such terms around.
So glad this popped up in my recommendations. Despite being a month old, I can tell this channel's gonna be a banger.
I remember in the OG FF7 the city of the Ancients had these glowing orbs Cloud could interract with but he couldnt understand them, theyve been stuck in my head for 26 years, every time I replay the game I still get stuck on them wondering what they were originally meant to be. I hope they bring them back in part 3, I really do. I need closure.
I'm really curious how they're going to handle the Forgotten Capital in part 3 seeing as how it was mostly destroyed in part 2 =/
@@Nero_Jero Was it? That could have been an illuision created by Sephiroth, or we could go to an alternate one.
@ I guess that's possible. I am getting pretty tired of that lazy style of story telling though. It feels like the devs took out all stakes and everything works out in the end
How could I have lived for so long without such high-quality content?
Every time I watched one of these videos I always learn about a new area I never knew existed.
Love these videos keep it up
Subscribed. I liked what you’re putting out 👍
These videos give me hope. This is damn good content.
as a kid I remember seeing there was a staff for sale in Wutai and was so hopeful it implied she might be coming back...
In the final, aqualung was an attack an enemy can use and 100% guides always have you go to this dangerous enemy for you to learn that grom for steam rolling enemies in disc 1.
The name for the enemy skill and this materia aren't the same in Japanese. The enemy skill is literally "Aqua Breath" using English loan words while this scrapped materia is more like "underwater respiration."
@@odysseus4871 Oh interesting
Those videos are so awesome, I have subscribed on the spot.
the man's back with peak content
Does anybody remember Ben Lansing and his lies back in 1997? He claimed to work for Squaresoft and led everyone on a wild goose chase to revive Aerith.
I do! I remember a website called the FF7 Citadel and his rumors among a few others were huge back then.
@@GreenScreenBartender holy crap I had totally forgotten about the FF7 Citadel 😂
Love the channel!!!! Awesome to learn new things about og ff7 even after being a fan for 20 years!
Greetings from Spain! Love your videos, keep it up!
The Curse materia probably would've casted the Curse spell seen in FF2, which probably means the status ailment would've been in the game as well. Judging by VIII's usage of it, being cursed would've prevented you from using limit breaks.
What would casting it on an enemy do?
@@velvetbutterfly i believe it casts somethin like "zombie" on them where the Cure spell actually does damage instead of heal.
I think curse would've actually done like bad breath, inflicts all status effects rather than doing anything ridiculous... Think about it, when you're hit with bad breath you are cursed... As you know if you ain't prepared for it, it's GG meaning back to last save
Also, this is ff7, they've probably had to cut certain effects that are complex to work on those in later games on the system... Although there was a single enemy that I remember possibly should've been able to do curse, in the Shinra mansion, those damn flying pumpkins
Hello, I don't mean any offense, I want to help you. The past tense of "cast" is just simply "cast" and not "casted". I hope you use this knowledge to garner more respect for yourself in your real life. Take care, fellow human.
With a PS original, a gameshark, you can access the developers menu, which has tonnes of cut content that does not lead to Aierith. There's a whole sequence where Zack Sephroth and Cloud have a mission to the Chalet in the north, which is where you organically would have found out about *spolier* materia in a cave through a flashback
The hint was probably given to Shake because A. Shake's original line was expendable and therefore something that could be freely replaced with a hint, B. they wanted the ability to fight Emerald Weapon with no time limit to be a reward for careful hunting rather than something _everyone_ would stumble over (probably why they then made the process of getting it more indirect), and C. Wutai is a non-permanently-missable area located close enough (at least, I presume) to the point where one would have access to pursue the Underwater materia.
The horii part was funny.
Videos like this make me appreciate ff7 even more
1:44 lol
Awesome FF7 content! Road to 100k Subs
Very cool detailed video and the visuals are really cool too
I think something worth keeping in mind is that in some FFs and RPGs prior to this, your actions or inactions, including letting certain characters live or die, would change the game’s outcome.
Aside from things like Fire Emblem, a lot of Square’s own games explored this concept like Chrono Trigger, Live A Live, and even FFV and VI. So, it’s not too crazy to believe that gamers back then felt there was more inside FFVII, especially since the game was already huge.
You can tell we REALLY didn't take Aeris' death well back in the day, with all the rumors about being able to resurrect her
The editing is really clean and very well done. If I could suggest something it’d be to allow the notes, quotes and other things shown for a brief period and extra 2-4 seconds to show up, the video wouldn’t become that much longer and it would help avoid constant pausing and rewinding.
Was a little too concerned with keeping pace with the audio and hadn't really considered how hard it would be to read those without pausing the video. I'll keep that in mind next time, thanks.
I liked that Aerith couldn't be brought back.
Making death definitive carried weight.
The pain means the love was real.
Loved Aerith chillin at the bottom of the ocean at the end 😂
Was Shake exploding just for funsies or an ATHF reference? Great coincidence if it's a coincidence.
Hi, video editor here. Sorry to disappoint, but it was just just for fun. After I had Yuffie run off to chase the materia, shake was just laying there and I was like "it would be funny if he exploded." Then it became the video running gag. The explosion itself is actually taken from Deltarune chapter 2.
@odysseus4871 That's better, if anything. In Aqua Teen any time Shake throws or drops anything it explodes with a cheap looking explosion, just like that.
The unused data rabbit hole runs deep. Given how massive FF7 was for its time, it's entirely possible that members of the development team were working on things for the game that Sakaguchi wasn't aware of and it would've been something they presented to him for approval to be put into the game. When he found out that certain content was getting made for the game, he may have had it killed (no pun intended) to keep the game on schedule and/or prevent it from deviating too much from their original plan and the left over data found in the game is just what they didn't clean up in time.
IMO that's the most plausible explanation for all the inconsistencies around the unused data and why there are conflicting stories about it.
Unused data in the Final Fantasy series goes all the way back to the original game, but I think FF7's unused data has been of particular interest because of how popular Aerith was and how her death surprised so many gamers. Even if a gamer thought she was a mid character, she suddenly became more popular with them when she died. Sometimes death makes you appreciate/see someone differently after it's too late. Aerith's death was famous because many gamers never experienced something like that in a game before where there wasn't such a connection to a character dying in game that was like Aerith.
I also think the development team was also attached to her like the fans are, but internally there was a split over whether or not she should be revived so that's why unless someone can get the full inside story from people who were there and working on it, we will never know the truth.
Aeris: You poor old sod, you see its only me.
Yuji Horii being that invested in bringing Aerith back is funny. I wonder if that’s part of why they decided to add the sidequest to revive Rose and recruit Psaro in the PS remake of Dragon Quest 4.
I still want her back
Idk about getting her back, but now you never have to lose her. :)
There is a way, look up ff7 disk 1 skip. Speedrun tech that skips to disk 2 pretty early, this doesn't let the right flags trigger, and she can stay in your party until the end of the game
@@packadayhabityou probably know this already but it's possible to "revive her" now so that she still dies, but you can use flag manipulation to bring her back to the team (as opposed to her just staying in the party the whole time with the original disc 1 skip).
@@packadayhabit Of course, things start to get awkward when the party starts discussing Holy and how to unleash it.
Cloud: "Last month I lost my dear friend Aerith."
Aerith: "QUIT TELLING EVERYONE I'M DEAD!"
Cloud: "Sometimes I can still hear her voice."
Makes me wonder if they're gonna put in Aerith-centric cutscenes/sidequests/etc. to the circumstances of getting to and/or fighting Emerald Weapon in the third remake game. If so, it'll probably won't be anything to spring her from the Schrodinger box, but maybe something to memorialize her or acknowledge that her role in the Lifestream is an important job only she can do.
Another amazing video.
"Aqualung" sounds so much cooler than "Underwater."
Love these videos.
I would say it’s much more likely that you had to dive to get the holy materia she dropped than to do anything with her. She was already dead at that point.
4:16 Otaku Aerith is so good
Spoilers for rebirth
Man the scene with cloud an aerith hurted a lot in Rebirth, with the fakout
Not so sure any of this really points to potentially saving Aerith.. plus, the idea of mournfully dropping her into deep water, then later going down and bringing her back up just seems silly imo. Aqualung ended up making it into the game as a blue magic/enemy skill, and an oxygen tank could have been used for any underwater-related thing. Still, interesting to know the theories and rumors have been around practically since launch.
While the english name is the same, the Aqualung blue magic is not the same in Japanese. It uses loan english words of Aqua-Breath.
This Aqualung Materia is Japanese words and means water lungs, as in lets your lungs breathe underwater.
@@velvetbutterfly So, ultimately the same as the Underwater materia we'd get in the English version.
I love how nearly 30 years later there are still a crap ton of fans old and new desperately theorizing ways they can revive Aerith again. History repeats lol
As a kid, I was persuaded by "friends" I could save her with some hidden defense weapon in the cetra site, I was so gullible.
Wake up babe! New Last Elixir vid just dropped!