Virtual sets in Mandalorian - the end of green screen?

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  • Опубліковано 8 лют 2020
  • Take a look how Star Wars again pushed the limits of visual effects, by using "virtual sets" in Mandalorian, with help of Unreal Engine.
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КОМЕНТАРІ • 607

  • @Trazynn
    @Trazynn 4 роки тому +898

    The biggest weakness of green screen is that it shows in hard reflective surfaces. Spills can be corrected away easily and convincingly. But reflective objects like weapons and armour show the entire studio around themselves which means studios often chose to just cgi these objects rather than have the actors wear them.
    These virtual sets solve all of that. Which is why the Mandalorian gets to wear his reflective armour and helmet and have his surroundings reflect in it. Major leg up.

    • @raimee81
      @raimee81 4 роки тому +47

      It makes an immense impact and realism. Not super realistic yet. but feels right.

    • @joselucnico
      @joselucnico 4 роки тому +4

      There is blue screens too

    • @raimee81
      @raimee81 4 роки тому +1

      @@joselucnico true but much less common nowadays.

    • @Trazynn
      @Trazynn 4 роки тому +4

      Yeah it's much easier to correct the green colour channel out of characters than it is to correct the blue one out.

    • @fracturedfingers
      @fracturedfingers 4 роки тому +17

      @@raimee81 It's so good. It feels like original Star Wars but almost more real in a way. The Mandalorian is so good! I hope that we get quite a few seasons, and hopefully all the other Star Wars TV Shows are as good if not better. I believe that TV series like this really are the future for Star Wars, as long as they can continue to output the same quality.

  • @mancerrss
    @mancerrss 4 роки тому +104

    One thing point that we've all missed in here is more actor immersions to their virtual worlds. So they have more immersion so they'll able to have more chance to react and act more emotionally with the environment around them.
    No more imagining it by itself, or getting extensive eye sore by the greens or blue around them, as they could really feel the the environment around them, and I really believe this makes improvements to the dramatic performance vs green screen

    • @KevRunkle
      @KevRunkle 4 роки тому +2

      Absolutely. Its simply a genius way to improve a set that requires CG aspects

    • @billstrader4326
      @billstrader4326 4 роки тому +4

      @@KevRunkle it does flip the script though. Usually VFX are completed after visual photography. I can see a scenario where actors are working against pre-viz or concept art, only to have it replaced in post-production.

    • @0racleElf
      @0racleElf 4 роки тому +1

      @@billstrader4326 They could probably just use a difference matte to separate the actor from the virtual set though right? If the camera movement is being recorded into the game engine then it could be repeated and reapplied to a slightly different environment. As long as they just do little changes and don't completely change the set, it probably won't be that bad for the reflections, etc. I know that this is just an oversimplification but I think there are some tools and techniques to mitigate these types of errors.

    • @JaymesPoudrier
      @JaymesPoudrier 4 роки тому

      They still need to interact (sometimes) with CGI characters. It's less about the environment and more about the interaction that is the issue.

  • @edymac8507
    @edymac8507 4 роки тому +237

    The first time i saw this technique was in the movie OBLIVION. They built the house and the rest of it was LEDs screens. Amazing stuff.

    • @ge2719
      @ge2719 4 роки тому +19

      i think they did rear projection for that. but yeah essentially the same result

    • @TheJennyWalaShow
      @TheJennyWalaShow 4 роки тому +8

      Not quite the same, I believe they filmed shots on top Mauna Kea, Big Island and use the old technic 360° view rear projections.

    • @Ephisus
      @Ephisus 4 роки тому +3

      @@ge2719 Front projection.

    • @olivermj69
      @olivermj69 4 роки тому

      Graeme Evans same for the interstellar tesseract scene!

    • @rohithkumarsp
      @rohithkumarsp 4 роки тому

      Gravity did it before that.

  • @Zung92
    @Zung92 4 роки тому +340

    I want my whole room be that screen so I can imitate sunrise and ocean waves in the morning and milky way while sleeping

    • @rossclark6399
      @rossclark6399 4 роки тому +17

      Camping?

    • @jamesjason8471
      @jamesjason8471 4 роки тому +59

      And imagine someone pulling a prank and putting a jump scare in it.

    • @octimus2000
      @octimus2000 4 роки тому +18

      It won't work that well. You have two points of view, one for each eye. This is made for a single objective camera. You won't see it 3D, and also you would need to use a tracker on your head to get the parallax effect.

    • @Zung92
      @Zung92 4 роки тому +6

      @@octimus2000 yeah, I think that so, would be better if there is face and eye tracking that can make a great parallax effect.

    • @marcd7332
      @marcd7332 4 роки тому +1

      Zung Hoang Eye tracking doesn’t work at that scale. There’s a reason why VR headsets exist.

  • @choo_choo_
    @choo_choo_ 4 роки тому +388

    It'll be like 50 years, but I can't wait for something like this to enter the public space. Have a little room with an infinite treadmill, put on a little headband for head tracking (or some other future solution), and you've got something that resembles a holodeck or something. Not to mention, by the time something like this is affordable to the average consumer, there'd probably be a ton of improvements.
    Cant wait to be an old man, a holodeck will go perfect with my terminator arms/legs.

    • @TheOnlyJohnAbraham
      @TheOnlyJohnAbraham 4 роки тому +31

      Why would you want this in your home over a VR headset?

    • @tabsterg
      @tabsterg 4 роки тому +16

      by that time you'll have vr on contact lenses

    • @choo_choo_
      @choo_choo_ 4 роки тому +10

      @@tabsterg Yeah nah. That's the same type of shit as saying we'll have flying cars 50 years in the future. 50 years from now, nothing will fundamentally change. Just expensive shit now will get cheaper. Maybe quantum computing would be a normal thing, but only universities and shit would have it at that point.

    • @burtun1760
      @burtun1760 4 роки тому

      tabsterg they just released “AR” lenses for sight disability. It was funded by a bunch of tech companies, HP is one of them.

    • @barryhercules6486
      @barryhercules6486 4 роки тому +6

      It'll be sooner than you think.

  • @LookingTheBest
    @LookingTheBest 4 роки тому +18

    2:41 George is like a mythical being sitting there. Legendary.

  • @ScyllaWyrm
    @ScyllaWyrm 4 роки тому +7

    Fantastic. Not only is it an updated version of rear projection, but it's also an interactive, hyperrealistic incarnation of the age-old, traditional stage set. I'm still convinced that nothing beats shooting on location, but this way you can basically bring the whole world into the confinements of your studio.

  • @JPaulDuncan
    @JPaulDuncan 4 роки тому +1156

    Those screens must be insanely expensive.

    • @VFXProductionsRT
      @VFXProductionsRT 4 роки тому +200

      Someone calculated that all the screens came to over $20 million

    • @Mandelasmind
      @Mandelasmind 4 роки тому +21

      @@VFXProductionsRT cam they be moved easily

    • @hanniffydinn6019
      @hanniffydinn6019 4 роки тому +189

      Not really. It’s peanuts. Do you know how much money they spend ? They are literally saving money this way.

    • @VFXProductionsRT
      @VFXProductionsRT 4 роки тому +27

      @@hanniffydinn6019 I don't know for sure myself I just read this "For those interested, a Roe BP2 panel is about 1800 per 500mmx500mm panel. So their main display of 20x180ft costs around 26mil"

    • @Peterincan
      @Peterincan 4 роки тому +106

      VFX Productions Sorry, but that math is wrong. At $1800 for 500x500mm (or .25 square meters), a 180’x20’ screen would cost $2.6 million, not $26 million.

  • @ATMcreations3
    @ATMcreations3 4 роки тому +46

    It's been a while...I appreciate the effort put into these videos though.

  • @LikeAGentlemanPlease
    @LikeAGentlemanPlease 4 роки тому +19

    I came here to see vfx breakdown. And left here with more knowledge than I’d needed at 3:55am. Now I can’t sleep because I must research everything I’d just saw!

  • @fakt7814
    @fakt7814 4 роки тому +4

    I did love Mandalorian before and now I love it even more. Visual effects there are really stunning, I didn't know that they are not only plausible, but also cutting edge. It's just amazing, I can't wait for the 2nd season.

  • @ProfessaJ
    @ProfessaJ 4 роки тому +85

    There is a really good article on the American Society of Cinematographers website on this. They are talk about it in great detail and explain its strengths and weaknesses

    • @B2M2948
      @B2M2948 4 роки тому +1

      Link?

    • @ianmcneely2446
      @ianmcneely2446 4 роки тому +16

      Squelcherist Not OP but here you go: ascmag.com/articles/the-mandalorian

    • @kirkydaturkey
      @kirkydaturkey 4 роки тому +1

      That is an incredibly well made article. Fun to see the care that went in to make the show feel connected to the style of the original trilogy, but while using such advanced new technology.

  • @doshi066
    @doshi066 4 роки тому +34

    1977 star wars comes out and changes the way movies are made forever
    2019 the mandalorian comes out and changes how tv/ movies can be made
    Dam star wars! This is why I love this franchise

  • @martianmilktvofficial
    @martianmilktvofficial 4 роки тому +531

    I’m glad George Lucas was happy with the mandolorian

    • @joaopedroformozo6555
      @joaopedroformozo6555 4 роки тому +45

      Just seeing him on set with Filoni and Favreau is incredible and probably one of the reasons this series is so good and has the SW essence

    • @o...o4144
      @o...o4144 4 роки тому +18

      @@joaopedroformozo6555 this series has the SW essence because of John Favrou. George didn't make nothing and didn't film nothing. George is a really bad director and he doesn't know nothing about filming.

    • @joaopedroformozo6555
      @joaopedroformozo6555 4 роки тому +28

      @@o...o4144 but I was not talking about the cinematography of the series. I was talking story wise, which George have some part in the production. Also, Favreau didnt direct all the episodes, so if it we are talking about directing, Deborah Chow, Bryce Dallas Howard, Rick Famuyiwa and Taika Waititi should receive the credits as all. Say what you want about George as a director (I dont like him directing either) but he is and incredible storyteller, otherwise SW wouldnt exist

    • @willreznicek4202
      @willreznicek4202 4 роки тому +25

      ​@@o...o4144 He knows nothing about filming and is a bad director but directed American Graffiti / THX 1138 / Star Wars ?

    • @matheuss886
      @matheuss886 4 роки тому +15

      @@joaopedroformozo6555 indeed, everything Star Wars related Disney has put out so far that is good has George Lucas' fingerprints on them. The projects in which he had nothing to do happen to be the worst.

  • @ChrisHomsleyFitProducer
    @ChrisHomsleyFitProducer 4 роки тому +5

    Two aspects of this that I think really "sells" the process - 1) you can program true environment to reflect on the actors and scenery, and 2) if you want it to be "golden hour" you can shoot that look for hours on end without actually chasing the milted daylight.

  • @rezo856
    @rezo856 4 роки тому +40

    Amazing video man. Unreal Engine is already making new era of filmmaking and I love it so much.
    I m so happy that ue4 can now achieve cinematic quality in real-time

    • @RIDDICK0911
      @RIDDICK0911 4 роки тому

      Not in video games tho.

    • @swinny_
      @swinny_ 4 роки тому +5

      @@RIDDICK0911 Most naive comment of the year goes to...

    • @SahilP2648
      @SahilP2648 4 роки тому

      @@RIDDICK0911 if its optimized properly then yes in real time with photo realistic graphics

    • @huntysin
      @huntysin 4 роки тому +1

      @@RIDDICK0911 Unreal Engine 5 : hold my beer

    • @RIDDICK0911
      @RIDDICK0911 3 роки тому

      @@swinny_ ... goes to whoever thinks that engine power has anything to do with in-game graphics. It is heavily limited by piss poor outdated console hardware you're bying.

  • @WhipahSnapah
    @WhipahSnapah 4 роки тому +1

    This absolutely must be used moving forward on big blockbuster movies like marvel.

  • @someguynamedelan
    @someguynamedelan 4 роки тому +27

    Y'know, I heard from a friend of a friend who worked on Mandalorian that they were using Unreal Engine, but I misunderstood. I thought they were using video game graphics to cut corners. But this is so damn fascinating!
    You wonder how much less "floaty" the Prequels would have been with this sort of tech.

    • @rxz4140
      @rxz4140 4 роки тому +10

      Yeah they'd be less floaty, but nothing can fix those scripts. Yikes

    • @whateveryoutubr6578
      @whateveryoutubr6578 4 роки тому

      look up some UE4 Photorealism videos prepare for your mind to be blown

    • @emfer3010
      @emfer3010 4 роки тому

      They did use the Unreal Engine. It is mentioned in the video.

    • @whateveryoutubr6578
      @whateveryoutubr6578 4 роки тому

      emfer3010 no shot sherlock

    • @MrMarineanimal
      @MrMarineanimal 4 роки тому

      Video game engines are very powerful now.

  • @FredEFuego
    @FredEFuego 4 роки тому +353

    So Jon Favreau has done exactly what George Lucas wanted done in his absence! Star Wars lives on through real innovation not through the movie’s but through The Mandalorian. We found our child hood savior Jon Favreau Congrats 🍾🎉🎈🎊

    • @untrusted8008
      @untrusted8008 4 роки тому +14

      I hate most of Disney Star Wars, but you have to give them credit for their digital deageing technology (used in Rogue One for Leia/Tarkin, The Last Jedi for Luke flashback, TROS Luke/Leia flashback, and also MCU's Captain America Civil War and Ant Man and the Wasp). Digital deageing is real innovation to a similar level of The Phantom Menance's groundbreaking use of full computer generated characters in a live action film (the Jar Jar Binks and Watto).
      We may not like Jar Jar Binks and uncanny valley young Leia, but it's still innovation. As for the virtual sets, I found the Mandalorian lava cave to look green screen level fake. But the reflection of the Trandoshan bounty hunters at the start of Mandalorian episode 2 was mindboggling good.

    • @Linkale_
      @Linkale_ 4 роки тому +2

      Actually this technology was used before in the Han Solo movie

    • @fredericrr
      @fredericrr 4 роки тому +6

      Georges Lucas was actually on set in this video. I did not know this

    • @FredEFuego
      @FredEFuego 4 роки тому

      fredericrr exactly

    • @nuupdp
      @nuupdp 4 роки тому +3

      @@Linkale_ Solo used it just for hyperdrive visuals. no full blown landscapes like i here

  • @eeehmmwhat2406
    @eeehmmwhat2406 3 роки тому

    The Virtual screen is the future of Cinema. Mandalorian looked so awesome.

  • @francoisbouchet9907
    @francoisbouchet9907 4 роки тому +44

    It's funny to think it took all these years to reinvent / improve dramatically such an old technique... the apes intro sequence of 2001 was filmed in a blank white dome on which they were projecting photographs, typically the type of sequences you can find in Mandalorian.

    • @sdsd2e2321
      @sdsd2e2321 4 роки тому +4

      If you'd rewatch that sequence you'd realize that the camera never moves. They cut and move the camera quite a few times. With this, you can move the camera however the fuck you want. There's really no comparing the two.

    • @nothajzl
      @nothajzl 4 роки тому +1

      All new is forgotten old

    • @francoisbouchet9907
      @francoisbouchet9907 4 роки тому +1

      @@sdsd2e2321 If you re-read me you'll see I've said "dramatically improved". Yes, in 2001 it is very static... (but in other movies like The Fury, Blow-Out, you have zooms or camera moves during the shots), but 2001 is - on purpose - a very static film anyway, the only moment the camera is carried on the cameraman's shoulder and not fixed is when Dave is furious, and walking to the server room to disconnect HAL.
      NB: Kubrick has always used ported camera on those kind of moments, it contrasts with the rest of the way the rest of the film is usually filmed, it is shaking the viewers and makes them feel the raw violence of the moment.
      but here on SW it is true they can make whatever camera move they want. don't misunderstand me: I'm both in awe with the technology used here and its ancient roots...

    • @sinephase
      @sinephase 3 роки тому +1

      old technique but totally new technology to produce the end result.

  • @diobesproductions2982
    @diobesproductions2982 4 роки тому +2

    The video was very interesting👌

  • @chuckandmax7313
    @chuckandmax7313 4 роки тому +3

    That’s so cool, and it really lets the actors experience the environment visually instead of having to imagine what the set is supposed to look like. I bet those giant screens cost a small fortune, but I would love to have a room in my house have the walls covered with that so I could redecorate at my pleasure and recreate my environment to fit my mood

  • @AM-dk3wy
    @AM-dk3wy 4 роки тому +7

    This is the future of filmmaking. And it’s pretty impressive as it looks so real and I imagine this will make it much easier for the director and actors to visualize the background. This will unfortunately at the same time reduce the amount of times they will shoot on location.

    • @serousetrick
      @serousetrick 2 роки тому +3

      This is the future of low budget filmmaking, I hope that with these new technologies they will decentralize filmmaking market in the next 5 years...

  • @edwindungdung1998
    @edwindungdung1998 4 роки тому +12

    This tech is basically the birth of the Holodeck from Star Trek TNG

  • @outoforder0
    @outoforder0 4 роки тому +1

    This is probably most groundbreaking yet natural progression. This is the evolution from Charlie Chaplin era motion backgrounds turned to digital. When I first learned about it I was stunned. I think this is very logical very reliable method. No more green-spill, overly done masking from green screen and even though this will only impact background elements, there will always be use for green screen for removing objects.
    Cant wait to see this tech to be used more wide-spread.

  • @guillermovacarezza892
    @guillermovacarezza892 3 роки тому +1

    Whats crazy is that literally the technique was born with cinema itself, it's just gotten bigger and better, but conceptually it's been there since the beginning.

  • @darrenjoe674
    @darrenjoe674 4 роки тому +3

    2:43 the reason why The Mandalorian was soooo good. Love it!

    • @darrenjoe674
      @darrenjoe674 4 роки тому

      Thug Thanos late I am but as far as I know it’s streaming only on Disney +

  • @SpeakBroccoli
    @SpeakBroccoli 4 роки тому +1

    The way you have presented this was easily digestible and very informative. Thank you.

  • @JamesPound
    @JamesPound 4 роки тому +1

    Been waiting to see how this was done! What an awesome technology innovation

  • @That_Awesome_Guy1
    @That_Awesome_Guy1 4 роки тому +1

    So instead of green or blue screens we now just have... screens? Very cool.

  • @PrawnKing89
    @PrawnKing89 4 роки тому +53

    It’s ironic how Hollywood just came full circle. Chaplin and everyone else we’re doing this in the 1920s except the quality of the screens now can finally match reality. Therefore an upgrade of a century-old technique

  • @sd3776
    @sd3776 4 роки тому +11

    I think they were used in Rogue One too and when I saw the behind the scenes back in 2017 i was like "this is gonna replace greenscreens, bet"

    • @althalusian
      @althalusian 4 роки тому +4

      Yes, ILM used "massive LED arrays" for background / lighting at least in the space battle scenes.

    • @jkrwhy
      @jkrwhy 4 роки тому +2

      The movie "Oblivion" did this in early 2012/2013 as well. This tech has been around for nearly a decade now, I believe.

    • @apoclypse
      @apoclypse 4 роки тому +2

      @@jkrwhy I think Oblivion used plain ol real projection on giant projection screens. This is bit more advanced version of that because you can easily move the camera and have the background change perspective etc. since they are using UE4 for realtime rendering and syncing with the camera. You can't really do that with classic rear projection. Either way rear projection is coming back which is great!

  • @IdolEyes84
    @IdolEyes84 4 роки тому

    Less headaches for everyone and it makes it easier for the actors to not have to imagine everything.

  • @smeagollumartin
    @smeagollumartin 4 роки тому

    This is absolutely incredible!

  • @dejey3201
    @dejey3201 4 роки тому +1

    This is absolutely insane! No wonder Disney has been stepping up production value with Marvel and Star Wars.

  • @cerebralm
    @cerebralm 4 роки тому +5

    Rear-projection for the 21st century... a beautiful blend of old and new!

  • @hiridavidfeign
    @hiridavidfeign 3 роки тому +1

    Excellent. Thank you. I admit that one of the joys of watching The Mandalorian for me is trying to figure out where the screen starts in every shot.

  • @lenamattmuller6539
    @lenamattmuller6539 4 роки тому +32

    How ironic that Star Wars is now being filmed on a holodeck

  • @tongchai1990
    @tongchai1990 4 роки тому +2

    This video is really interesting. Thanks for your work.

  • @MANOLITOROJITAS
    @MANOLITOROJITAS 2 роки тому +2

    Gracias Fabio voi a llenar más mi conocimiento dicen que cada día se aprende algo nuevo ! Eres el motor mi bro

  • @anoop9436
    @anoop9436 3 роки тому +4

    Hey guys,in India first fully shot virtual production movie is announced. Its an epic periodic film.Its from Malayalam film industry. Lead actor is Prithviraj Sukumaran &directed by Gokul Raj Bhaskar.Hope,it will become a benchmark film.Damn waiting!!!!!

  • @sMs0niC
    @sMs0niC 4 роки тому +1

    yeah, i like!! haven't seen that yet, very interesting video and nice material you got there!!!

  • @mdrumt
    @mdrumt 4 роки тому

    Also a plus for actors feeling the environment they're in and therefore making it easier for them to feel their performance more.

  • @grahpayy
    @grahpayy 4 роки тому

    This is absolutely genius and I'm surprised I've never thought of it before

  • @psy237
    @psy237 3 роки тому

    that's soooooooo much more fun for actors as well, unreal

  • @pukebrittney8590
    @pukebrittney8590 4 роки тому +36

    Wait, so your telling me they weren’t actually on different planets in a galaxy far far away?

  • @madlookzvfx
    @madlookzvfx 4 роки тому +1

    Learnt the concept very easily with this video

  • @mostafafarweez3161
    @mostafafarweez3161 4 роки тому +1

    This is really Beautiful and Thank you for explaining :) I love this video and please do more videos on VFX like this :)

  • @uniworkhorse
    @uniworkhorse 4 роки тому

    I've seen that unreal demo, so cool to see it being used in Mando!

  • @Juglaresa
    @Juglaresa 4 роки тому

    Simply amazing!!

  • @christopherrasmussen8718
    @christopherrasmussen8718 4 роки тому

    I used to work with TriCasters. I have been away from the industry for a few years. I had no idea. This is nuts. Awesome.

  • @RSpudieD
    @RSpudieD 4 роки тому +1

    That's quite impressive!

  • @shubhrangshusanyal5037
    @shubhrangshusanyal5037 3 роки тому +1

    you give good knowledge, about latest industry trends. Thanks

  • @n7troopern795
    @n7troopern795 4 роки тому

    I remember the film Oblivion used this and it was perfect. And it shows again here in Mandalorian

  • @Vikotnick
    @Vikotnick 3 роки тому

    As a former developer in UE3, this is the future and for a film maker, this must be a dream come true. And it will only get better..

  • @FreaquedeMusique
    @FreaquedeMusique 4 роки тому

    Incredible!!

  • @craftbox9276
    @craftbox9276 4 роки тому

    That's why Mandalorian looks stunning.

  • @photoshopfunz
    @photoshopfunz 4 роки тому +2

    Superb 💕💕

  • @lrnz_cccrll
    @lrnz_cccrll 4 роки тому

    This is actually great

  • @Max_Flashheart
    @Max_Flashheart 3 роки тому +1

    Great video and subbed well done!

  • @simonnaylor3536
    @simonnaylor3536 4 роки тому

    Tips is incredible!! 👍👍

  • @rrrush
    @rrrush 4 роки тому +1

    This is crazy I love it and I love this show

  • @gabefuller5212
    @gabefuller5212 4 роки тому

    Really incredible.

  • @garrettcarter5622
    @garrettcarter5622 4 роки тому +10

    So basically it's everything Lucas WANTED to do with the Prequels.

    • @lightbox8019
      @lightbox8019 4 роки тому

      ua-cam.com/video/_tpTOwXVu8g/v-deo.html&feature=emb_title

  • @mendostudio63
    @mendostudio63 4 роки тому +3

    It has been a long time.
    Your first video of the year 🎉🎉☺️☺️2020......

  • @DeeNimmin
    @DeeNimmin 4 роки тому +1

    That’s fascinating.

  • @SgtDerpMuffin1
    @SgtDerpMuffin1 4 роки тому +1

    It's the modern day version of having a painting behind the stage, nice.

  • @deepakkcreations.946
    @deepakkcreations.946 3 роки тому +1

    I'm a new fan of this channel

  • @mysticusfreeze
    @mysticusfreeze 4 роки тому

    As a game design student this blows my mind and I'd love to one day do this

  • @serenityfalls7625
    @serenityfalls7625 4 роки тому

    This fantastic 😍

  • @2bricks
    @2bricks 4 роки тому

    amazing!!

  • @SIMPLEMENTEBOX
    @SIMPLEMENTEBOX 4 роки тому

    Look's awesome many tools now to do the easy way the job...

  • @fawa.z
    @fawa.z 4 роки тому

    This changes everything

  • @TERASSI
    @TERASSI 4 роки тому +4

    THIS IS AMAZINGGGGGGG I'M SHOOK this is the future. Imagine this on theme parks.

  • @bernardogriz
    @bernardogriz 4 роки тому

    Thank you for this!

  • @_onemorestep
    @_onemorestep Рік тому

    Thank you for sharing!

  • @lindamuvic8110
    @lindamuvic8110 4 роки тому

    This is just a new take on rear projection screens that have been used for 100 year, albeit a far superior variation of rear projection. Mandalorian use of it was incredible realistic, and I can see the day when they start using this in Video game play as well, like a early versions of the Holo room in STNG. Great video, Thanks this was such a surprise to that this new technology existed, and to have seen how successful it worked in the Mandalorian and not realizing that it wasn’t shot on site was shocking.

  • @thebacons5943
    @thebacons5943 4 роки тому

    Truly amazing. Star Wars is awesome.

  • @GIBKEL
    @GIBKEL 4 роки тому +1

    Stunning-now if only the writing and storyline can match the quality of effects. I thought that the only episode that lived up to the possibilities was Taika’s direction turn. The Mandalorian looked fantastic compared to all the superhero movies we’ve been in inundated with. I grew up with practical effects that still must be cheaper than all this digital rendering and I miss the art of the cinema. Alien stands head and shoulders above most of what gets cobbled together at what must be insane price tags relative to what Ridley Scott did in that and Blade Runner. Boys with there toys as they say and it’s not always for the best. This new approach has possibilities.

  • @cacaloca234
    @cacaloca234 3 роки тому

    This is why I'm learning Unreal Engine, this is the future

  • @gytispranskunas4984
    @gytispranskunas4984 2 роки тому

    Imagine when those sets will be replaced with massive QD OLED panels in the future. You will literally feel that you are there.

  • @nileshrajput986
    @nileshrajput986 3 роки тому

    This method is a great solution for TV shows which often have bad effects due to quick deadlines! Hopefully we’ll more shows with great effects planted in!
    I wonder what Jon Favreau has in mind when he says, “All the technology ‘I’ have been messing around with”

  • @TheHolyMongolEmpire
    @TheHolyMongolEmpire 3 роки тому +2

    This is so incredible and will make movies look so much better from now on.

  • @judeconstantine2767
    @judeconstantine2767 4 роки тому

    Impresive most impressive

  • @saemranian
    @saemranian 4 роки тому

    Thanks for your sharing man.

  • @jcdemp7513
    @jcdemp7513 4 роки тому

    Amazing

  • @iamYork_
    @iamYork_ 4 роки тому +1

    As someone who works in VFX and 3D animation I never touched Unreal Engine or even imagined wanting to learn it until I was exposed to the making of the Mandolorian... Even today when i talk about starting to use Unreal Engine they always seem to ask, " Are you make video games now?" Then right away I just start yelling, "MAAAAANDOLORIAN!!!" and we all go back to consuming large quantities of toxin like proper middle aged humans...

  • @ambrozmediatz5582
    @ambrozmediatz5582 4 роки тому

    amazing

  • @elendil95
    @elendil95 4 роки тому

    Love this ♥

  • @humphrey_bear_MDC
    @humphrey_bear_MDC 4 роки тому

    Cool effects

  • @DisentDesign
    @DisentDesign 4 роки тому

    wont be long before these virtual sets become our gaming room environments.

  • @user-vc5rp7nf8f
    @user-vc5rp7nf8f 4 роки тому

    Virtual sets are so cool

  • @DennisCaunce
    @DennisCaunce 4 роки тому

    that's pretty cool.

  • @nicbarrax76
    @nicbarrax76 4 роки тому

    I need one of these for my Tetris sessions!

  • @chrism9976
    @chrism9976 2 роки тому

    MSFS in a motion cockpit in front of one of these screens would be epic

  • @IWETROBOTICS
    @IWETROBOTICS 3 роки тому

    Pretty cool

  • @maddiehad
    @maddiehad 4 роки тому

    Popularity should be used here with a grain of salt cus only very few studios can afford those massive screens and unreal artists hardware that go with it.

  • @calmingvoice8646
    @calmingvoice8646 4 роки тому +1

    This is like someone from the 20's predicting how rear screen projection would look in the future.

  • @Lemure_Noah
    @Lemure_Noah 4 роки тому

    Amazing! In some sense, they applied the maximum: the best effect is no effect!