Happens to me all the time. I have a nice plan, everything works out great, the AI decides to declare war between turn 30 and 50 and forces me to build military. So much time is wasted and after fending off the AI they don't have any military left, so why not just take a few of their cities. It's now turn 60-100 and as the snowball already started rolling, why not go domination and be done in like turn 200 or go back to the old strategy and end the game somewhere close to turn 300, which is annoying and also depending on the civs in the game you might have lost a culture or science victory by then, if you don't kill the AI in question anyways. Same with religion. Sometimes I want my religion to boost a science or culture victory. Annoying AI keeps converting my cities, so I get mad and drown them in apostles. Tbh those are some of the fastest victories, because a religion victory is as easy as it is annoying. I feel if you want to pull of your own gameplan instead of reacting to the AIs actions you have to get very lucky either with your spawn, your neighbours or both.
Personally I don't like when you're Khmer. Not because I think it's bad or boring, but because I love seeing Jayavarman in the diplo screen. He's so full of energy and happy, always brightens my day to see that big guy.
I like that you took responsibility for the early loss of your city and recognized it as the kind of thing people learn from. you already know a ton, but it is helpful for viewers to not see someone just whine about the ai or something. there's usually something the player could have done differently.
Love your content and learned so much from it! *Civ advisor voice* If I may make a suggestion... numbering those playthroughs (Civ 6 Khmer #1) would really help when watching your channel's backlog
I love the little references to the yogscast recently, especially because as a longtime yogscast viewer (jaffa factory days) it always gives me a chuckle and helps me engage more with the video.
Bro we can watch you play Civ forever. You, Ursa, Boes, GameMechanic, CivLifeR, SogerGaming, Marbozir, there's some other guys I can't remember, but you're all doing great. This game has really good replayability because it's a new map every time and that new map exploration never gets old.
Small note on the sunk cost fallacy comment around 18 minutes in: the reason sunk cost is a *fallacy* is because it refers to a situation where there is more benefit in abandoning the current course of action than continuing it, and the course continues only because the person is now invested in it. It's not really the sunk cost *fallacy* if giving up the attempt on a religion leaves you seriously behind, having dedicated large parts of your early game to religion, and now unable to use most of your civ's abilities, while you still have a very good shot at getting a religion if you continue.
The point he is trying to make is, that he loses his city if he chooses to carry on with the religion play, but he has to commit to the religion at that point otherwise all the investment in holy sites was unnecessary. It is debatable which is more important because Babylon already took the religious belief he wanted anyway, so potentially it is more important to prioritise defending the city instead and just adopt Babylon's religion. (Khmer get their benefits from the religious buildings, they don't actually need their own religion)
the best games are when the ai pisses you off so much you dedicate your next 2 days to turning the entire map into a toxic radioactive wasteland, just to leave the save to rot for all eternity
I'm really intrigued to see how you pull this one off. I rage quit a game today facing Babylon. Was hoping for a nice peaceful culture game, and then Babylon rolls in with trebuchets before I even have walls researched, let alone up. You're a better man than me for continuing on with the game.
You missed the +5 holy sight in the 2nd ring of your capitol. Its 1 hex to the right of your sheep and would've been an extra 2 adjacency (3 mountains and 1 river). I almost expected you to but the tile when you had the extra gold, but you made the decision to but the 1 food 2 production tile, which didn't really change the timing on settler #1. That spot is also adjacent to a +5 campus slot, which is also adjacent to the other +5 campus which you noted earlier in the video. Playing games on the internet is a really hard job, and its hard to notice every small efficiency, but I'm mentioning this here for (engagement) and also because newer players may just assume you've picked the best spot, without thinking about the map. In all that's 3 +5 adjacency spots near your capitol city (2 inside and 1 in the 4th ring) which makes this start above average in my opinion. Sure, you're lacking production, but you could plan ahead for high industrial zone adjacency. Alternatively, khmer don't really need a lot of product to be successful. Most of the key buildings can be purchased with money/faith, and they have linear scaling with pop growth, which means that you can play them fairly tall (5 cities with 20+ population each) and still win on Diety without much else going your way.
Wish these videos came out a few days ago! I just had Spain convert my holy city, was desperately trying to go to war to then condemn heritics to try and get it back, but ended up losing for the first time in ages to a science victory
I swear everytime I watch you play civ no matter what I always learn some very minuscule detail I didn’t know before and it’s awesome! Keep doing great sir
Ah! A man of culture as well! I loved the Khmer the best even before their buff. Food and faith is my favourite way to play and the way Khmer is designed makes it damn-near impossible for me not to win! I actually love playing Khmer in the snow the best: larp as Canada!
You answered my question! I was playing and found three city-states really quickly. Suddenly, a scout appeared, and I had no idea why. Then I assumed it was just something I would always get. Nope. I was so confused. Thank you!
don't think it is worth it personally but aqueduct on the stone and adjacent to the geothermal will get you an extra amenity. often overlooked feature of the aqueduct.
and overlooked reason to settle on fissures. technically the fissure tile can be improved but it is so late in the game it seems much better to settle on top of one.
Babylon built those holy sites because they unlocked astrology turn 1 by spawning on top of Uluru. Babylon has a huge advantage in tech shuffle mode as they can mostly ignore the tech tree while everyone else has to figure out how to deal with the shuffled techs. Fortunately the ai isn't smart enough to focus tech boost but a lot of boost are for doing things that the ai would do during normal gameplay. Sometimes the ai will go from singers and wariors to crossbows and pike and shot in a few turns because they built a singer that managed to kill a random barb and then over the next couple of turns they immediately upgraded to archers and then immediately upgraded again to crossbows.
"I like challenges, and that is on my list. But its more important to my fans to watch me win in the circumstances. Maybe next time." Potato McWhiskey. (always great content!)
Khmer is super strong, my first won civ 6 game had me start nearby and I ignored them without realizing how dangerous the civ is. Not long into the game they spammed out cities and kept trying to snake into my lands and convert my cities. It took a total of 3 wars at different times to cripple Khmer because I didn't understand much about how the game works, I let them build up too much, and didn't realize he can flip city states to join wars so I nearly lost the first 1 due to an unprotected border. Basically not killing them immediately is a bad move if you are next to them.
THAT's why I move to the shore with my main city much of the time. I however have done more high water, snaking land, Japanese & Greek map starts so I EXPECT the crap start to flood me like a tsunami most of my games.
Interesting, that 2nd city where the aqueduct pin was, the UI showed the Holy Site only getting 1 +2 bonus instead of 4... might have been an interesting spot for a market district too
Hi I'm cambodian and khmer is our ancent name and ancestor 1000 years ago. Jayvaraman 7th is our greatest God king around 12th centuries of the khmer empire. I loved playing as khmer in civ 6. Domrey is just the khmer pronunciation of Elephant. Ancient khmer is known for its strong elephants troops of war. And prasat is khmer pronunciation of Temple. In present day Cambodia is filled with ancient ruined temples through out the country that was left from the ancient khmer empire and their believe in Hinduism and its gods. If u want to know more about the khmer empire u can hit me up and I will tell you more about my great ancestors history
This is the sort of catastrophe where I wouldn't mind a rewind 10-20 turns save-scum do-over. In fact I'd probably prefer it to watching Potato struggle on with this much of a handicap.
Alright, explanation time: His Missionary Super Sonic Raced out of your territory because Religious units are not affected by ZoC from Military units (only other Religious units) and he likely took the Golden Age Exodus of the Evangelists perk, which gives Missionaries and Apostles extra move speed.
Something that I think would be really cool to watch is that since we have already seen you play a bunch of modded and op civs, why not play a game where you have a bad civ and all of the AIs have the op civs. Like the minecraft one or whatever. I feel like it also would be cool if you could somehow also have a game of 8 AIs with the only way to win being a military victory. Since we almost never see the AIs go for total domination, I feel like it would be really cool.
People often misunderstand sunk cost and think it means you should ignore investment. That's not true, it's just that you must only think of investment in terms of likely future gains. To put it another way, that you've invested 20 turns into religion matters not at all to your decision, but that you only need *2 additional* turns to get a return on your religion matters hugely. It's unlikely that you can extract as much value from 2 turns any other way. The fallacy is when those 2 turns yields a worthless religion, so you're actually better off just starting something else, but you think "ah well I've put 20 turns in, what's two more?"
Babylon: Wait for the perfect moment to attack potato Sack his city Peace him only to convert his capital to his religion Then attack him again Refuse to elaborate further
It's a catch-22, you either forward settle the AI and they declare war or you allow them space to expand and they get really far ahead because of the bonus yields they get.
I think over investing in religion is the opposite of sunk cost though. The more you invest, the less you need to invest to get the payout, it's a constantly improving proposition, so it's usually highest value
staring with a passive and cultural plan for the game and then going for domination because of the IA annoyance.. classic potato
I think we can all relate.
Happens to me all the time. I have a nice plan, everything works out great, the AI decides to declare war between turn 30 and 50 and forces me to build military. So much time is wasted and after fending off the AI they don't have any military left, so why not just take a few of their cities. It's now turn 60-100 and as the snowball already started rolling, why not go domination and be done in like turn 200 or go back to the old strategy and end the game somewhere close to turn 300, which is annoying and also depending on the civs in the game you might have lost a culture or science victory by then, if you don't kill the AI in question anyways.
Same with religion. Sometimes I want my religion to boost a science or culture victory. Annoying AI keeps converting my cities, so I get mad and drown them in apostles. Tbh those are some of the fastest victories, because a religion victory is as easy as it is annoying.
I feel if you want to pull of your own gameplan instead of reacting to the AIs actions you have to get very lucky either with your spawn, your neighbours or both.
Classic Civ, you just want to chill, expand, have a fun game and the AI decides you have to play domination again.
IA?
@@matimele1 Internal Affairs
Looks like you got Feed the World in your capital after all!
😂😂😂
Potato's fury as he vows to kill Babylon for messing with him fuels my soul.
I am sure you're getting tired of civ 6, but personally, I absolutely love watching these vids! Keep kicking butt my friend!
“On the dawn of a blood feud”
Amazing
Woo hoo, a vendetta!
The thing I love about Potato is that he plays these scenarios out. I honestly would have pressed restart the moment the war dec came in.
Same except I would’ve delusional tired to fight to the death first and then clicked restart right before my capital fell😂
I just abandoned a file where my third city rebelled on me. It's FINE. I didn't like that map ANYWAY!
So glad Khmer is your favorite civ! Double points for pronouncing it correctly. As a Khmer person myself, I am so exited to see this playthrough!
Personally I don't like when you're Khmer. Not because I think it's bad or boring, but because I love seeing Jayavarman in the diplo screen. He's so full of energy and happy, always brightens my day to see that big guy.
he seems like that friend you'd have where his general presence just makes you happy
We love our large and holy son folks!
Chubby Obama.
Been feelin bad all week but this is exactly what I need today :) Thanks Potato!!
keep you head up ma n
I like that you took responsibility for the early loss of your city and recognized it as the kind of thing people learn from. you already know a ton, but it is helpful for viewers to not see someone just whine about the ai or something. there's usually something the player could have done differently.
Potato getting angry at the computer and wiping them out is my favorite part of your Civ games! Glad to have Civ content back!
Love your content and learned so much from it! *Civ advisor voice* If I may make a suggestion... numbering those playthroughs (Civ 6 Khmer #1) would really help when watching your channel's backlog
Potato saying Khmer correctly is music to my ears
Never clicked so fast in my life
Proud of you
Wake up honey potatomcwhiskey is back on the civ train
I love the little references to the yogscast recently, especially because as a longtime yogscast viewer (jaffa factory days) it always gives me a chuckle and helps me engage more with the video.
"declares war
converts city
runs away
refuses to elaborate"
🗿
Bro we can watch you play Civ forever. You, Ursa, Boes, GameMechanic, CivLifeR, SogerGaming, Marbozir, there's some other guys I can't remember, but you're all doing great. This game has really good replayability because it's a new map every time and that new map exploration never gets old.
yeah it's awesome to discover the quirks of the world around you each time, and have the new relationships between civs each time
Small note on the sunk cost fallacy comment around 18 minutes in: the reason sunk cost is a *fallacy* is because it refers to a situation where there is more benefit in abandoning the current course of action than continuing it, and the course continues only because the person is now invested in it. It's not really the sunk cost *fallacy* if giving up the attempt on a religion leaves you seriously behind, having dedicated large parts of your early game to religion, and now unable to use most of your civ's abilities, while you still have a very good shot at getting a religion if you continue.
The point he is trying to make is, that he loses his city if he chooses to carry on with the religion play, but he has to commit to the religion at that point otherwise all the investment in holy sites was unnecessary. It is debatable which is more important because Babylon already took the religious belief he wanted anyway, so potentially it is more important to prioritise defending the city instead and just adopt Babylon's religion. (Khmer get their benefits from the religious buildings, they don't actually need their own religion)
That is the opposite of the sunk cost fallacy 😂
the best games are when the ai pisses you off so much you dedicate your next 2 days to turning the entire map into a toxic radioactive wasteland, just to leave the save to rot for all eternity
I'm really intrigued to see how you pull this one off. I rage quit a game today facing Babylon. Was hoping for a nice peaceful culture game, and then Babylon rolls in with trebuchets before I even have walls researched, let alone up. You're a better man than me for continuing on with the game.
So glad to see the Civ 6 videos back.
You missed the +5 holy sight in the 2nd ring of your capitol. Its 1 hex to the right of your sheep and would've been an extra 2 adjacency (3 mountains and 1 river). I almost expected you to but the tile when you had the extra gold, but you made the decision to but the 1 food 2 production tile, which didn't really change the timing on settler #1. That spot is also adjacent to a +5 campus slot, which is also adjacent to the other +5 campus which you noted earlier in the video. Playing games on the internet is a really hard job, and its hard to notice every small efficiency, but I'm mentioning this here for (engagement) and also because newer players may just assume you've picked the best spot, without thinking about the map. In all that's 3 +5 adjacency spots near your capitol city (2 inside and 1 in the 4th ring) which makes this start above average in my opinion. Sure, you're lacking production, but you could plan ahead for high industrial zone adjacency. Alternatively, khmer don't really need a lot of product to be successful. Most of the key buildings can be purchased with money/faith, and they have linear scaling with pop growth, which means that you can play them fairly tall (5 cities with 20+ population each) and still win on Diety without much else going your way.
Your right but the start was definetly not above average. The land was really flat and had limited room for cities. Very cramped and poor land.
_”Today, I wanna do a little bit of chaos.”_
*Spiff liked that.*
The Khmer had the biggest glow up in CIV 6
Wish these videos came out a few days ago! I just had Spain convert my holy city, was desperately trying to go to war to then condemn heritics to try and get it back, but ended up losing for the first time in ages to a science victory
“Circle of shame” lol. Rough stuff.
Sometimes, you just need a good old-fashioned blood feud to get the gears turning.
I swear everytime I watch you play civ no matter what I always learn some very minuscule detail I didn’t know before and it’s awesome! Keep doing great sir
"I am going to erase Babylon"
You love to see it
No way Potato playing Civ again? Must be a miracle!
Ah! A man of culture as well! I loved the Khmer the best even before their buff. Food and faith is my favourite way to play and the way Khmer is designed makes it damn-near impossible for me not to win! I actually love playing Khmer in the snow the best: larp as Canada!
I miss potato playing civ thank the lord that he is back
I always play with tech shuffle mode because it makes planning more interesting and diffrent from game to game
My eyes: see Khmer
My ears: hear kuh-murr
My nose: smell something's off
My potato: says KEW-MAI
"More than building roads, I'm trying to build friendships"
-Mr. Rogers moment of the game
*Goes on to burn down the empire of the nearest neighbor*
You answered my question! I was playing and found three city-states really quickly. Suddenly, a scout appeared, and I had no idea why. Then I assumed it was just something I would always get. Nope. I was so confused. Thank you!
“Dawn of a blood feud and vengeance pact.” Nice. 😂
14:18 That is what i call a diplomatic catchphrase
don't think it is worth it personally but aqueduct on the stone and adjacent to the geothermal will get you an extra amenity. often overlooked feature of the aqueduct.
and overlooked reason to settle on fissures. technically the fissure tile can be improved but it is so late in the game it seems much better to settle on top of one.
Learning so much watching you play. As a player stuck on king level I really appreciate the detail you put into these walk throughs. Bring on civ 7.
Enemy AI was A+ with the peace-convert-war strat. You worked right into it's plan.
Babylon built those holy sites because they unlocked astrology turn 1 by spawning on top of Uluru. Babylon has a huge advantage in tech shuffle mode as they can mostly ignore the tech tree while everyone else has to figure out how to deal with the shuffled techs. Fortunately the ai isn't smart enough to focus tech boost but a lot of boost are for doing things that the ai would do during normal gameplay. Sometimes the ai will go from singers and wariors to crossbows and pike and shot in a few turns because they built a singer that managed to kill a random barb and then over the next couple of turns they immediately upgraded to archers and then immediately upgraded again to crossbows.
One thing is clear, he loves _"Feed the World"._
"I like challenges, and that is on my list. But its more important to my fans to watch me win in the circumstances. Maybe next time."
Potato McWhiskey.
(always great content!)
Hey, I'm early! Khmer is definitely my favorite Civ. So easy to turtle and sim city with his massive faith yields. 😁
Pretty fun. I normally use Cree over Khmer but they both strong
Khmer is super strong, my first won civ 6 game had me start nearby and I ignored them without realizing how dangerous the civ is.
Not long into the game they spammed out cities and kept trying to snake into my lands and convert my cities.
It took a total of 3 wars at different times to cripple Khmer because I didn't understand much about how the game works, I let them build up too much, and didn't realize he can flip city states to join wars so I nearly lost the first 1 due to an unprotected border.
Basically not killing them immediately is a bad move if you are next to them.
Murderous Potato is the best Potato.
Thank you Potato. I needed more civ from you.
love Potato getting mad at the AI
I'm just starting the game and these videos have been so helpful
Just thought you'd like to know, this video doesn't appear in the playlist with the other videos in this series. Love the vids❤
Im learning so much from your videos. Your explaining is perfekt. Thank you, greetings from Germany
Explains the sunk cost fallacy and immediately commits said fallacy ahah
liked that you explained everything. makes it a joy to watch.
He shall make a desert and call it peace.
THAT's why I move to the shore with my main city much of the time. I however have done more high water, snaking land, Japanese & Greek map starts so I EXPECT the crap start to flood me like a tsunami most of my games.
Watching this while starting a playthrough of Potato's Challenge. I assume I am going to get distracted and conflicted.
Interesting, that 2nd city where the aqueduct pin was, the UI showed the Holy Site only getting 1 +2 bonus instead of 4... might have been an interesting spot for a market district too
Hi I'm cambodian and khmer is our ancent name and ancestor 1000 years ago. Jayvaraman 7th is our greatest God king around 12th centuries of the khmer empire. I loved playing as khmer in civ 6. Domrey is just the khmer pronunciation of Elephant. Ancient khmer is known for its strong elephants troops of war. And prasat is khmer pronunciation of Temple. In present day Cambodia is filled with ancient ruined temples through out the country that was left from the ancient khmer empire and their believe in Hinduism and its gods. If u want to know more about the khmer empire u can hit me up and I will tell you more about my great ancestors history
Alright. I finally took the time to sit through this video, and I'm hyped for my upcoming binge session.
Thanks Potato. 😎
This is the sort of catastrophe where I wouldn't mind a rewind 10-20 turns save-scum do-over. In fact I'd probably prefer it to watching Potato struggle on with this much of a handicap.
I'm glad you're back to civ 6. AoW4 was getting boring pretty fast.
love this vid! i love seeing you struggle lol
Creating canal cities is generally a good idea as only your units and traders can use that route.
Alright, explanation time:
His Missionary Super Sonic Raced out of your territory because Religious units are not affected by ZoC from Military units (only other Religious units) and he likely took the Golden Age Exodus of the Evangelists perk, which gives Missionaries and Apostles extra move speed.
Yay! You pronounced it correctly! Good on you for learning.
What a TRAGIC intro my god
allo please keep making these civ videos if you can, we absolutely love them
something to note, religious units can move through military units even during war
31:36 We are here for it! LET THE PURGE OF BABYLON BEGIN!!!!
Yay, more potato
"Astrological amount of food" 🤣
Something that I think would be really cool to watch is that since we have already seen you play a bunch of modded and op civs, why not play a game where you have a bad civ and all of the AIs have the op civs. Like the minecraft one or whatever. I feel like it also would be cool if you could somehow also have a game of 8 AIs with the only way to win being a military victory. Since we almost never see the AIs go for total domination, I feel like it would be really cool.
Finally a civ video!!!! Always looking forward to civ content
"Mom, Potato is starting a blood feud with the AI again!"
People often misunderstand sunk cost and think it means you should ignore investment. That's not true, it's just that you must only think of investment in terms of likely future gains.
To put it another way, that you've invested 20 turns into religion matters not at all to your decision, but that you only need *2 additional* turns to get a return on your religion matters hugely. It's unlikely that you can extract as much value from 2 turns any other way.
The fallacy is when those 2 turns yields a worthless religion, so you're actually better off just starting something else, but you think "ah well I've put 20 turns in, what's two more?"
My mind's eye still sees a bearded dragon every time you laugh.
Potato you beautiful barstad good to have you back doing CIV 6 again.
CIV IS BACK
Declare peace
Convert city
Declare war
Leaves.
Chadylone 🗿
Defensive missionary position. Nice.
i always thought Potatoe is too fast for me (talking wise).
Video set on 0,75 speed = PERFEKT :D
Khmer In the 1600s: 🤨
Khmer in the 1970s: 💀
When is he about to play Ludwig as he has promised?
Babylon:
Wait for the perfect moment to attack potato
Sack his city
Peace him only to convert his capital to his religion
Then attack him again
Refuse to elaborate further
Love your videos Potato! Keep them coming!
I’m a simple man, I see a potato civ6 thumbnail… I click
I usually settle away from the enemy ai because i wanna avoid war and trade routes to your allies are pretty crazy
It's a catch-22, you either forward settle the AI and they declare war or you allow them space to expand and they get really far ahead because of the bonus yields they get.
Missionaries ignore zone of control from military units, they only get it from other missionaries or apostles
As a Khmer person, thank you for pronouncing our name correctly 🎉
He's going to go ahead
And thus Milk of the Land became Rivers of Blood
I think over investing in religion is the opposite of sunk cost though. The more you invest, the less you need to invest to get the payout, it's a constantly improving proposition, so it's usually highest value
Whoaaaaa wtf someone who says Khmai correctly! Respect
this was a fantastic start
best episode on your channel
Nice Civilization Chaos mode!
Maybe the roads were the friends we made along the way
This episode is missing from the 2023 Khmer playlist
I watch all of your videos. you are my favorite creator. I love all Civilizations