Blender 3.1 How to setup an HDRI Environment and Shadow Catcher

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 28

  • @bigheeno
    @bigheeno 6 місяців тому +1

    Super helpful and simple thanks 😀

    • @terr20114
      @terr20114  6 місяців тому +1

      Awesome! Glad to hear.

  • @jarvisholytaylor
    @jarvisholytaylor Рік тому

    Nice and snappy, thanks, Terrence!

  • @PinkPlume
    @PinkPlume 2 роки тому +3

    Tried this tutorial and magpies appeared and started cawing in the viewport, very helpful

    • @terr20114
      @terr20114  2 роки тому +1

      Yeah, it's a bit annoying but they do that sometimes.

  • @chosenideahandle
    @chosenideahandle Рік тому

    Cool, I was only here to find out how to get the grass actually reflected in the ball with shadows intact. I've done this before (can't remember how).

  • @10pm63
    @10pm63 8 місяців тому +1

    You can remove the plane from the reflection.
    Go to object -> visibility -> Ray visibility and uncheck Glossy

  • @mrgrizzle17
    @mrgrizzle17 7 місяців тому

    Thank you but what i want to see the plane? I have a complex scene and i need shadow cather and the ground same time.

  • @maurosurace2866
    @maurosurace2866 2 місяці тому

    bro how you can change the shadow hardness and direction ? i don`t know how i make a soft shadow with this hdri becouse i don´t add any light

  • @DJMATRIXVIDEOBLENDZ
    @DJMATRIXVIDEOBLENDZ 2 роки тому

    Thank you this is actually what I needed cheers!

    • @terr20114
      @terr20114  2 роки тому

      I'm glad that it helped! Thanks for watching.

  • @zenithwombat5375
    @zenithwombat5375 7 місяців тому

    how do you contril hsdaow density, falloff and softness?

  • @KulibinSpace
    @KulibinSpace 2 роки тому +1

    Thanks for a simple and clear video!
    One question - does the shadow depend on HDRI map? My scene gives a faint shadow

    • @terr20114
      @terr20114  2 роки тому +2

      You’re welcome. It does but other Lights in the scene might affect it too. You can turn the intensity of the hdr image on the same tab you used to add it. Then use other lights to help light the scene and get shadows right

  • @pootzeketzi1233
    @pootzeketzi1233 Рік тому +2

    I think you should decrease the volume of the background music slightly, it can get quite distracting at times.

  • @ArnelHinson
    @ArnelHinson Рік тому

    Is there anyway to just decrease the opacity of the plane so that it would not be included to the reflection of the model?

  • @_casg
    @_casg Рік тому +1

    How do I get my shadow dark like yours I can’t barely see mine

    • @terr20114
      @terr20114  Рік тому

      It might be the HDR that you're using. It is the light so it might create a source that makes soft shadows. You could try changing it and see. Worst case scenario, you can render a pass for shadow separately and make it as dark as you want in compositing.

    • @_casg
      @_casg Рік тому

      @@terr20114 you righr broski, i was using EXR from Nvidia Canvas made an AI hdri. but it wasn't casting good shadows

    • @terr20114
      @terr20114  Рік тому

      @@_casg Great to hear it! Glad to know that it worked out.

  • @David_Fernandez
    @David_Fernandez Рік тому

    Is it possible to do this in Unreal Engine? Thanks!

  • @elabbasa
    @elabbasa 2 роки тому +2

    i don't have shadow catcher option

    • @terr20114
      @terr20114  2 роки тому +3

      It sounds like you’re using the eevee rendered. You should switch it to cycles. I showed that I was using cycles at 0:26 seconds in.

  • @pcsfam
    @pcsfam Рік тому

    bro i cant see the shadow catcher in my blender? please

    • @terr20114
      @terr20114  Рік тому

      Are you using cycles as the render option?

  • @mjdevlog
    @mjdevlog 2 роки тому +1

    helpful