I know this video is 8 years old, but... Can I just say, I have really bad ADHD, and every CK tutorial so far has been awful to follow along with and understand what's being said. I don't know how you do it, but I've managed to follow, hear and understand everything you've explained in this entire 41 min long, detailed tutorial. I'm pretty amazed actually. Thank you so much!!
I have a Skyrim character I created over 10 years ago, played multiple games with him, drawn and written things about him, but I think I'm finally ready to try and create him as a follower so he can be immortalized in others games, too. It's late as I type this and I'm only 15 minutes into the video, but it's already given me confidence to attempt it tomorrow. We'll see what happens! Thank you for the in-depth video!
Not sure why somebody would dislike this tutorial. This is the most in-depth one that I found that someone actually took the time to go through the entire process
I plan on making a fully custom follower for my Skyrim adventures...And this really helps a lot since ive never opened creation kit before. Im probably gonna end up binging all your videos in one day to help out since they are really in depth, thank you!
👍 I am very grateful that you have shared this video with the community. Your video helped me immensely! I was succeeding in creating a character in CK - but failed to get them into the world visibly. Your method for creating a character has everything I needed to succeed in making my very first follower. I am stoked!! You are awesome! Hope you are well. I will be watching more of our videos soon!
Fantastic tutorial DarkFox. I have my follower up and working in under an hour! Might be worth pointing out that Ctrl + F4 doesn't work if you highlight your new follower in 'All' within the CK. But it works fine if you highlight her in 'Actor'. Another strange quirk on the Creation Kit I suppose. Nevertheless, an excellent tutorial!
Thank you. Making my first NPC follower. This vid helped a lot since "How-to-make-a-follower" vid [very good, "Skyla Skyrim"] used pre-made CK follower. Generally, thanks for your work to help us all to be better users of the tools provided by generous modders like yourself. First saw your work with Elianora; your name here (in helpful U Tubes) was clincher. Peace. Rick
Hey thanks I went though several videos several times over trying to make a Follower including you advance one. But all I kept ending up with was an NPC who would help me in a local fight. The follower only voices was the only thing that stopped me from making my follower a follower. So thanks for that last bit of info.
Can you do a tutorial about how make followers using the Enhanced Character Edit mod and importing them into the creation kit? That'd be super helpful to a lot of people!
@Sweet “What in the Goddamn?” Tea essential means they cannot die. Protected means only the player can kill them (if other NPCs or creatures take their HP all the way down, they will go down on their knees until they recover). Most vanilla followers are set to protected. A few are essential. Quest NPCs and major NPCs like Jarls, are set to essential by default, so you don't accidentally break a quest line. A handful will switch from Essential to protected after you complete their quest line.
did you have the problem of it not showing a dialogue box? if not was there anything you did different especially since we are using the new creation kit now
3k+ views and only 94 thumbs up? he always does well in these and gets very little recognition for it, its not hard give the guy a like his effort alone in presenting this and others is worth it.
No problem Dark. Thanks for your work! your tutorials helped me go from simply changing weapon stats and such, to building entire environments, and have the respective elements work properly.
I think he might sell his Axe if it was outside his selling hours, but in the case of the tutorial he sells 24/7 so he's never outside his hours of selling. Well done tutorial as always.
For anyone having problems getting him to talk to you, try changing his voice to none or their race type, that default one makes it so my follower wont talk to me
Awesome job DF127, This video cleared up many of the questions I had regarding the Creation Kit. I have always wanted to add more Redgaurd NPC's to the game to use as followers, house stewards, or guards for my player homes. Can you suggest a tutorial that explains how to make changes to Player Home Mods for personal use in game? And this method does work with EFF so far, no problems.
I have deleted a test follower. Is it safe to also delete their associated face mesh file (you start talking about around 36:00). If I do so would I be harming any other game data?
Hi! great tutorial!! congratulations.! .ok,my question. the defaultSandboxCurrentLoc IA Pack, allow to NPC go to sleep in a bedroll automaticly in defualt time to sleep? (20:00 hours for 8 hours)?
That information is mentioned in my basics tutorials as it just wastes time having to guide people through the basics every video like I used to do. If you are looking at watching a detailed video I expect you already have a grasp of the CK so there's no need to cover esp files.
I agree. Having a series of videos that follow an arc or a progression is more valuable, and a better use of time than recreating the wheel every time it's mentioned.
YOU screwed up my game! Just kidding, your 'disclaimer' at the beginning made it difficult to resist pretending though. Thanks for the awesome tutorial :)
I'm creating a custom follower/replacement of Alesan, using mainly Racemenu and RS Children. I have run into an issue where the Racemenu ears wont show up on the character. Everything else with my replacement is working perfectly. I just cant figure out how to get the ears to show up. If anyone can help, please let me know what to do?
I have followed your steps, hopefully by the letter, and though the video has helped me immensely such as getting the relationships tab to work. I'm currently having this problem where I'm not getting the option to tell my follower to follow me, all she does is sit there and looks at me. I've obviously missed something but I've re watched and redone this follower several times and still the issue persists, some assistance would be helpful to a scrub such as myself. p.s. Your video is great, please don't misconstrued my words for ungrateful, it really did help me out.
+The BattleBrothers If you haven't figured this out yet, then try pulling up the AllFollowers FormList under Misc. in CK. This will tell you all of the voice types available for followers. This is discussed in this video, so you might want to re-watch it. Also, if that is not the problem, try loading into your cell where the follower is through the console command (~ coc type your cell name)from the start of the game, rather than using your pre-existing savegame to test.
+AvengingNarwhal The video shows how to locate what voices will work with followers. You pretty mucyh want to look up the follower form list and double click it, any voice shown inside will work, make not of one of them and apply that to the follower.
I'm getting the same problem. Oddly enough it WAS working, but I made some changes and suddenly it won't work anymore. Changed back, didn't fix it. Ever find a solution?
26:50 So here's the thing... I can't find any info on it myself, and you didn't seem to explain it. How would I add a weapon into their inventory? Or master restoration robes? Neither of those seem to be in the list :( EDIT: Immediately figured it out. For anyone also wondering: You go to the Object Window into Items > Weapon (or armor), type a reference word to find what you're looking for. In my case I typed "dagger" to find an Iron Dagger. You just drag and drop from the list into the inventory area.
Hey Darkfox, do you have any tutorials (or know any) about setting generic dialogue for what followers say during combat, sneaking, discovering specific places etc. using custom voice?
Hey just wondering when using this am I able to use mods when creating a new character? For example a specific character enhancement to make them look better
I've been really trying to find a tutorial that explains how to make a fully voiced follower (Obviously with custom Voice Acting) It would be awesome if you could possibly make tutorial explaining how to do so.
i found one major issue with the followers we create this way. when we dismiss them they just stay where we dismiss them they dont return home. how does this one fix?
Basic follower that does not say or do much, could proof handy. I however would love to my follower having more skills etc. For example you speak to them and get them to do something specific, open their inventory. such things. Or the plain and simple guard or set home here modes. So definitely will check out the rest of the tutorials, perhaps I can find what I need. BTW, I did notice that this follower will stop following you if essential and you hit them too many times. You can get them to follow right away again, but it may cause for issues during battle. How to fix this?
Darkfox please help. Please reply. Ok I did every step everything worked but when I go in game the face skin tone is different from the body. Even if I choose tone 1 it still looks like a dark dark tone head on a white body. It looks weird. How do I fix it? Please write back
For some reason, when I got to the new follower menu to initially start, there were no options what so ever in any of the boxes to the right, such as race, weapon list, etc. What am I missing?
I followed everything in the tutorial to the T (except I imported an NPC file of my old player for the "char gen parts") yet when I load up the game, I can't see my NPC anywhere... I looked all around Riverrun for a good 5 minutes & she's definitely not in the game. What could be causing this? I have version 1.9.32.
eh darkfox, this brings up a good question, have you thought of doing a follower creation using immersive armors and weapons for creating them? im currently in the process of making a dunmer vampiric follower who is using a set of armor from the immersive armors and weapons, hope to hear from ya on this
I created a follower just like in the vid, but it will not follow me. The dialogue says he will follow me, and then he just stays there. When I talk to him again I can ask him to follow me again, but then it just is the same story again. Could it have something to do with another mod (for example amazing followers tweaks)? If so, does anyone know how to fix it?
Jenassa is to weak now ..so I modify her in the ck (level and perks) but in-game she remains level 40 and has no perks ( I checked in the console) Is there something I can do? Thanks.
Very nice tutorial, very helpful even if it is dated. Maybe it makes too much time, but I have an issue (I'm beginning in modding): I want to make a personalized outfit with an armor from a mod, I can put the elements and save the outfit, but when I quit then restart the CK, the outfit file is still here but the pieces of armor are away. I added the right .ESP as a plug-in file and all. Is it because it is an ESP? This doesn't happen with ESM files from mods.
i wanted to change a standalone followers out fit and add a few items, when i tried it, it created the tools etc in the overwrite folder MO2 can i just drop those files in my mod, and overwrite, as i created a new overwrite mod But it didnt change the character in Game ? any ideas, i was thinking of copying the character file, name it something else and place the altered character in game. Actually i just noticed its created a Duplicate of my actor, can i delete the original and call the duplicate the same name ?
So about the part where you said the sleep outfit doesn't do anything... I found out the hard way that if I didn't select a sleep outfit for my mannequins, they went naked instead of wearing the thieves guild armor I gave them all for their "default" outfit. So apparently it does something in the Skyrim Creation Kit.
I did everything as shown in the video and it worked for my first Follower. Used Apachii hair on her + custom race (half dragon). But when I made 2 more custom Follower my Game crashes everytime they are (or rather should be) in my sight. I dunno what to do. My first Followers ID is pretty normal (llike other NPCs starts with numbers, not 0) while the other 2 have a weird ID like 0f22.... I dont know what to do.
Is there a way to make custom followers semi-essential like the vanilla followers? Making enemies stop attacking them when they enter bleedout and restoring their health when out of combat?
I'm using SkyRe that changes perks and their names,and most perks of my followers don't work.can someone help me(I open follower+SkyRe in CK,add SkyRe perks,save but it doesn't work)?i want to use an archer follower for a change since I play shield+sword build but since SkyRe changes bow draw speed she fire really slow(in SkyRe Overdraw perk has bow draw speed but since SkyRe changes the name the follower doesn't get the perk)
+BlizKrieg I realize this is a month late but maybe others will have the same question. Be sure to click the open button with the folder picture on it, located under File. Then double click the Skyrim masterfile so a blue x appears in the box. Click ok, and then it should load everything and actors will appear under their tab. Thats the first thing you have to do when starting the creation kit, and isnt covered in this more advanced tutorial.
do you have other tutorials on creating combat style. i want to make a follower that can use spell mods and tk combat. really appreciate if you answer. love your vid!
Hey DarkFox127, I was hoping you might be able to point me in the right direction. I want to have my follower have his PotentialFollowerFaction set to -1 initially, finish a quest and then change it to 0 upon the completion of the quest. The problem is I can't figure out the Papyrus script to alter the PotentialFollowerFaction variable. I've tried stuff like this: Alias_MyNPCsName.GetActorReference().SetRelationshipRank(Game.GetPlayer(), 3) to no avail. The code compiles, but doesn't seem to do anything when that stage of the quest is reached. Help?
Thanks! Some of the tutorials did not have the information that yours did and I managed to make a working follower for the first time. I'll be experimenting on the creation kit more when I have the time but how do we share our followers? Which files are needed to share our followers on NMM/Besthesda/sending files to friends?
I have yet to figure out HOW to get the list showing in the beginning of your video. Hard to create or edit anything when nothing shows in "actor" etc....
top right hand corner: file- Data, make sure skyrim.esm is TICKED by double clicking and hitting okay, if a box pops up click "yes to all" and it will load.
If it was on the first floor I think that model is the silver blood attack so he may be only available during that one scene of the game. you might be able to tell if there are a couple of bodies to the right of the main entrance. hopes this helps.
Awesome video. Can you point me in the right direction please. I am trying to find the easiest way to change the face of an existing follower, Vilja, Lydia etc... Is there a mod, or tutorial that explains how I go about changing an existing. Not creating a new one. As I like fully voiced, just with a custom face I design. Thanks.. ☺
hey there I've followed this tutorial to every detail and when i go in to the game i have no options to talk to the new follower its got press x to talk (NPC follower name) but nothing comes up to talk to the follower any chance you can tell me why this is happening and when creating a merchant its the same thing please can someone help me with whats im doing wrong please thanks in advance if someone can help me
This is awesome! I have a question though how to you apply mods to your mod? Also how can you make it so that when people download you mod they don't have to download a ton of other mods for "hair and eyes" how can you make your mod just a one click download with all the details intact?
That involves converting esp files to esm temporarily so that your mod can pull resources off other mods. The other way is to get the author's permission and add their textures, meshes or esp changes to your own mod. It's not easy and can be long winded, but I've never done it before myself.
Awesome and informative video, thanks so much! I have a couple questions: Can you make it so the armor in the follower's inventory is leveled? Is there a way to give the follower perks that are compatible with perk mods such as Ordinator (without requiring a specific mod)?
RjViking six I posted that a while ago, first you need to make sure that the armor mod is a modding resorce. Most author dont want you to make a mod with their armor without permission, so they won't put the source, so you wont be able to mod with with it. Then you need to make sure you put in all the mesh and texture of that mod when you upload it or it will not work.
+David Capobianco I don't know if its too late but you have to go to the items tab I think and then go to outfits, right click on the side of the outfits tab, and then go to armors and drag whatever armor set desired into that outfit slot
Any help on this would be super appreciated! Can't figure it out unfortunately. Most of the drop down menus are blank as well as pretty much all the left hand menus. What a headache!
YOO Found it. If anyone has this issue just make sure you open data and set the skyrim+dlcs to active file. I'm literally brand new so forgive me if that seemed obvious.
I know this video is 8 years old, but... Can I just say, I have really bad ADHD, and every CK tutorial so far has been awful to follow along with and understand what's being said. I don't know how you do it, but I've managed to follow, hear and understand everything you've explained in this entire 41 min long, detailed tutorial. I'm pretty amazed actually. Thank you so much!!
I have a Skyrim character I created over 10 years ago, played multiple games with him, drawn and written things about him, but I think I'm finally ready to try and create him as a follower so he can be immortalized in others games, too. It's late as I type this and I'm only 15 minutes into the video, but it's already given me confidence to attempt it tomorrow. We'll see what happens! Thank you for the in-depth video!
Yeah man lol
Not sure why somebody would dislike this tutorial. This is the most in-depth one that I found that someone actually took the time to go through the entire process
Theyre jealous they didn't do it first....thats all I got.
he says, "go ahead and save here,its known for closing down." i hit okay >> "creation kit not responding" fml
I plan on making a fully custom follower for my Skyrim adventures...And this really helps a lot since ive never opened creation kit before.
Im probably gonna end up binging all your videos in one day to help out since they are really in depth, thank you!
Thanks heaps Darkfox127! What a well spoken and detailed tutorial!
Really helped me understand a lot more about the different areas of the kit.
Very helpful video. You cleared up a couple of things about the creation process that weren't explained very clearly elsewhere.
Old vid but thanks so much man, other guides missed subtle details that make it fail.
I know this is an old tutorial but thanks for making it! Been wanting to get into Skyrim modding and I thought making followers would be a good start.
Thanks so much for sharing this. I referred to it several times while making my latest mod.
👍 I am very grateful that you have shared this video with the community. Your video helped me immensely! I was succeeding in creating a character in CK - but failed to get them into the world visibly. Your method for creating a character has everything I needed to succeed in making my very first follower. I am stoked!! You are awesome! Hope you are well. I will be watching more of our videos soon!
Thanks alot! Really good tutorial with a quick and yet easy to follow phase. I will be watching all your other tutorials now!
Fantastic tutorial DarkFox. I have my follower up and working in under an hour! Might be worth pointing out that Ctrl + F4 doesn't work if you highlight your new follower in 'All' within the CK. But it works fine if you highlight her in 'Actor'. Another strange quirk on the Creation Kit I suppose. Nevertheless, an excellent tutorial!
Great video! Everything worked out great! Now I need to find out how to combine this video with the custom NPC voice video.
Thank you. Making my first NPC follower. This vid helped a lot since "How-to-make-a-follower" vid [very good, "Skyla Skyrim"] used pre-made CK follower.
Generally, thanks for your work to help us all to be better users of the tools provided by generous modders like yourself.
First saw your work with Elianora; your name here (in helpful U Tubes) was clincher.
Peace.
Rick
awesome guide! that was much easier than some folks make it out to be. thank you very much!
Hey thanks I went though several videos several times over trying to make a Follower including you advance one. But all I kept ending up with was an NPC who would help me in a local fight. The follower only voices was the only thing that stopped me from making my follower a follower. So thanks for that last bit of info.
Thanks for the wonderful Video even as it is 8 or 9 years later its still one of the best. I made a follower today using this video.
Can you do a tutorial about how make followers using the Enhanced Character Edit mod and importing them into the creation kit? That'd be super helpful to a lot of people!
ua-cam.com/video/r8RVPz873ww/v-deo.html
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Great tutorial. Followed it and produced my first bauss followah brah. :)
+MrSecify wrex
3:08 I know this tutorial is 7 years old but you have that backwards protected means only you can kill them
Is that right? I know it's seven years old, but I'm doing the exact same thing XD
@Sweet “What in the Goddamn?” Tea essential means they cannot die. Protected means only the player can kill them (if other NPCs or creatures take their HP all the way down, they will go down on their knees until they recover). Most vanilla followers are set to protected. A few are essential. Quest NPCs and major NPCs like Jarls, are set to essential by default, so you don't accidentally break a quest line. A handful will switch from Essential to protected after you complete their quest line.
honestly enjoyed the tutorial man thanks! dropped a sub and hit the bell for ya!
did you have the problem of it not showing a dialogue box? if not was there anything you did different especially since we are using the new creation kit now
when I talk to him there's no dialogue box
great video, really helped me understand the kit. thanks!
3k+ views and only 94 thumbs up? he always does well in these and gets very little recognition for it, its not hard give the guy a like his effort alone in presenting this and others is worth it.
Thanks for the support.
No problem Dark. Thanks for your work! your tutorials helped me go from simply changing weapon stats and such, to building entire environments, and have the respective elements work properly.
Loving your tuts. Thanks :)
Any tutorial update on adding in custom dialog? Or even existing dialog so you can go through it before they become a follower?
Worked like a charm, thanks for the assistance :).
Thanks Dark! Bloody fantastic tutorials
I think he might sell his Axe if it was outside his selling hours, but in the case of the tutorial he sells 24/7 so he's never outside his hours of selling. Well done tutorial as always.
For anyone having problems getting him to talk to you, try changing his voice to none or their race type, that default one makes it so my follower wont talk to me
Awesome job DF127, This video cleared up many of the questions I had regarding the Creation Kit. I have always wanted to add more Redgaurd NPC's to the game to use as followers, house stewards, or guards for my player homes. Can you suggest a tutorial that explains how to make changes to Player Home Mods for personal use in game?
And this method does work with EFF so far, no problems.
I have deleted a test follower. Is it safe to also delete their associated face mesh file (you start talking about around 36:00). If I do so would I be harming any other game data?
Hi! great tutorial!! congratulations.! .ok,my question. the defaultSandboxCurrentLoc IA Pack, allow to NPC go to sleep in a bedroll automaticly in defualt time to sleep? (20:00 hours for 8 hours)?
That information is mentioned in my basics tutorials as it just wastes time having to guide people through the basics every video like I used to do. If you are looking at watching a detailed video I expect you already have a grasp of the CK so there's no need to cover esp files.
I agree. Having a series of videos that follow an arc or a progression is more valuable, and a better use of time than recreating the wheel every time it's mentioned.
For clarity I’m pretty sure the “protected” means the opposite. e.g. they can be downed in combat but only the player is able to finish them off.
He's not following me, just stood there.
Thank you for your tutorials!
Great video bro ;)
YOU screwed up my game!
Just kidding, your 'disclaimer' at the beginning made it difficult to resist pretending though. Thanks for the awesome tutorial :)
I'm creating a custom follower/replacement of Alesan, using mainly Racemenu and RS Children. I have run into an issue where the Racemenu ears wont show up on the character. Everything else with my replacement is working perfectly. I just cant figure out how to get the ears to show up. If anyone can help, please let me know what to do?
I have followed your steps, hopefully by the letter, and though the video has helped me immensely such as getting the relationships tab to work. I'm currently having this problem where I'm not getting the option to tell my follower to follow me, all she does is sit there and looks at me. I've obviously missed something but I've re watched and redone this follower several times and still the issue persists, some assistance would be helpful to a scrub such as myself.
p.s. Your video is great, please don't misconstrued my words for ungrateful, it really did help me out.
+The BattleBrothers If you haven't figured this out yet, then try pulling up the AllFollowers FormList under Misc. in CK. This will tell you all of the voice types available for followers. This is discussed in this video, so you might want to re-watch it. Also, if that is not the problem, try loading into your cell where the follower is through the console command (~ coc type your cell name)from the start of the game, rather than using your pre-existing savegame to test.
+AvengingNarwhal The video shows how to locate what voices will work with followers. You pretty mucyh want to look up the follower form list and double click it, any voice shown inside will work, make not of one of them and apply that to the follower.
I'm getting the same problem. Oddly enough it WAS working, but I made some changes and suddenly it won't work anymore. Changed back, didn't fix it. Ever find a solution?
26:50
So here's the thing... I can't find any info on it myself, and you didn't seem to explain it.
How would I add a weapon into their inventory? Or master restoration robes?
Neither of those seem to be in the list :(
EDIT: Immediately figured it out. For anyone also wondering:
You go to the Object Window into Items > Weapon (or armor), type a reference word to find what you're looking for. In my case I typed "dagger" to find an Iron Dagger. You just drag and drop from the list into the inventory area.
Hey Darkfox, do you have any tutorials (or know any) about setting generic dialogue for what followers say during combat, sneaking, discovering specific places etc. using custom voice?
Michael Aries I think he did a video about it now
Hey just wondering when using this am I able to use mods when creating a new character? For example a specific character enhancement to make them look better
I've been really trying to find a tutorial that explains how to make a fully voiced follower (Obviously with custom Voice Acting) It would be awesome if you could possibly make tutorial explaining how to do so.
The Skyrim Romance YT channel has an in-depth tutorial on how to make custom voiced followers!
i found one major issue with the followers we create this way. when we dismiss them they just stay where we dismiss them they dont return home. how does this one fix?
I can't choose the race, or anything on the Traits section. Everything is blank. I can ONLY choose the voice.
Great Tutorial! THANK YOU VERY MUCH!
Basic follower that does not say or do much, could proof handy. I however would love to my follower having more skills etc. For example you speak to them and get them to do something specific, open their inventory. such things. Or the plain and simple guard or set home here modes. So definitely will check out the rest of the tutorials, perhaps I can find what I need.
BTW, I did notice that this follower will stop following you if essential and you hit them too many times. You can get them to follow right away again, but it may cause for issues during battle. How to fix this?
Darkfox please help. Please reply. Ok I did every step everything worked but when I go in game the face skin tone is different from the body. Even if I choose tone 1 it still looks like a dark dark tone head on a white body. It looks weird. How do I fix it? Please write back
this was really useful! Thank you!
For some reason, when I got to the new follower menu to initially start, there were no options what so ever in any of the boxes to the right, such as race, weapon list, etc. What am I missing?
I followed everything in the tutorial to the T (except I imported an NPC file of my old player for the "char gen parts") yet when I load up the game, I can't see my NPC anywhere... I looked all around Riverrun for a good 5 minutes & she's definitely not in the game. What could be causing this? I have version 1.9.32.
I was interested in getting an answer to one particular question, as to how one can match the face color up with the body one. I got it. Thanks.
i started this and i don't even get the list of actors. what should be my first thing to do when I download this for the first time?
eh darkfox, this brings up a good question, have you thought of doing a follower creation using immersive armors and weapons for creating them? im currently in the process of making a dunmer vampiric follower who is using a set of armor from the immersive armors and weapons, hope to hear from ya on this
Another nice Job!!
I created a follower just like in the vid, but it will not follow me. The dialogue says he will follow me, and then he just stays there. When I talk to him again I can ask him to follow me again, but then it just is the same story again.
Could it have something to do with another mod (for example amazing followers tweaks)? If so, does anyone know how to fix it?
The character does not have a dialogue about marriage, what could be the reasons?
Ctrl F4 will only work if in "Actor menu" was not working in "All"
Jenassa is to weak now ..so I modify her in the ck (level and perks) but in-game she remains level 40 and has no perks ( I checked in the console) Is there something I can do? Thanks.
Very nice tutorial, very helpful even if it is dated. Maybe it makes too much time, but I have an issue (I'm beginning in modding): I want to make a personalized outfit with an armor from a mod, I can put the elements and save the outfit, but when I quit then restart the CK, the outfit file is still here but the pieces of armor are away. I added the right .ESP as a plug-in file and all. Is it because it is an ESP? This doesn't happen with ESM files from mods.
i wanted to change a standalone followers out fit and add a few items, when i tried it, it created the tools etc in the overwrite folder MO2 can i just drop those files in my mod, and overwrite, as i created a new overwrite mod But it didnt change the character in Game ? any ideas, i was thinking of copying the character file, name it something else and place the altered character in game. Actually i just noticed its created a Duplicate of my actor, can i delete the original and call the duplicate the same name ?
For some reason my follwer has some very odd looking feet (no textured) any reason?
So about the part where you said the sleep outfit doesn't do anything... I found out the hard way that if I didn't select a sleep outfit for my mannequins, they went naked instead of wearing the thieves guild armor I gave them all for their "default" outfit. So apparently it does something in the Skyrim Creation Kit.
I did everything as shown in the video and it worked for my first Follower. Used Apachii hair on her + custom race (half dragon). But when I made 2 more custom Follower my Game crashes everytime they are (or rather should be) in my sight. I dunno what to do. My first Followers ID is pretty normal (llike other NPCs starts with numbers, not 0) while the other 2 have a weird ID like 0f22.... I dont know what to do.
Is there a way to make custom followers semi-essential like the vanilla followers? Making enemies stop attacking them when they enter bleedout and restoring their health when out of combat?
I'm using SkyRe that changes perks and their names,and most perks of my followers don't work.can someone help me(I open follower+SkyRe in CK,add SkyRe perks,save but it doesn't work)?i want to use an archer follower for a change since I play shield+sword build but since SkyRe changes bow draw speed she fire really slow(in SkyRe Overdraw perk has bow draw speed but since SkyRe changes the name the follower doesn't get the perk)
Thanks so much for this tutorial! Completely noob proof! Ty ty ty!
Mine shows up, but he offers no dialogue options, muchless to follow
For some reason when I click on actors nobody shows up?
+BlizKrieg I realize this is a month late but maybe others will have the same question. Be sure to click the open button with the folder picture on it, located under File. Then double click the Skyrim masterfile so a blue x appears in the box. Click ok, and then it should load everything and actors will appear under their tab. Thats the first thing you have to do when starting the creation kit, and isnt covered in this more advanced tutorial.
do you have other tutorials on creating combat style. i want to make a follower that can use spell mods and tk combat. really appreciate if you answer. love your vid!
the short name is used when they talk to you and you have view dialog turned on
I did everything correctly, the only problem is my follower has a severe black face and I also use KS hairs and it keeps removing itself! Halp please
Hey DarkFox127, I was hoping you might be able to point me in the right direction. I want to have my follower have his PotentialFollowerFaction set to -1 initially, finish a quest and then change it to 0 upon the completion of the quest. The problem is I can't figure out the Papyrus script to alter the PotentialFollowerFaction variable. I've tried stuff like this:
Alias_MyNPCsName.GetActorReference().SetRelationshipRank(Game.GetPlayer(), 3)
to no avail. The code compiles, but doesn't seem to do anything when that stage of the quest is reached. Help?
When i pick different classes it doesn't change their skill lvl they remain the same? Anyone know why the skills are frozen?
Thanks! Some of the tutorials did not have the information that yours did and I managed to make a working follower for the first time. I'll be experimenting on the creation kit more when I have the time but how do we share our followers? Which files are needed to share our followers on NMM/Besthesda/sending files to friends?
Thx dude, helped out alot!
love this simple tutorial
Thank you so much.
You're awesome, you know that!
I have yet to figure out HOW to get the list showing in the beginning of your video. Hard to create or edit anything when nothing shows in "actor" etc....
top right hand corner: file- Data, make sure skyrim.esm is TICKED by double clicking and hitting okay, if a box pops up click "yes to all" and it will load.
If it was on the first floor I think that model is the silver blood attack so he may be only available during that one scene of the game. you might be able to tell if there are a couple of bodies to the right of the main entrance. hopes this helps.
Awesome video. Can you point me in the right direction please.
I am trying to find the easiest way to change the face of an existing follower, Vilja, Lydia etc...
Is there a mod, or tutorial that explains how I go about changing an existing. Not creating a new one. As I like fully voiced, just with a custom face I design. Thanks.. ☺
How do I remove war paint from my follower that I created. I accidentally put war paint on him and don't want it can u help me please
How do I set a fix place for my follower to return when dismissed?
+Darkfox127 My follower only has usual dialogue, such as 'Need something?' or 'Hmm?' and think I've done everything I need to, what did I do wrong?
Whats the song at the end in the last 8 seconds or so
hey there
I've followed this tutorial to every detail and when i go in to the game i have no options to talk to the new follower its got press x to talk (NPC follower name) but nothing comes up to talk to the follower any chance you can tell me why this is happening and when creating a merchant its the same thing please can someone help me with whats im doing wrong please
thanks in advance if someone can help me
I'm having the same problem
try to change voice type
Very helpful! Thank you!
I want to make a custom follower like Miku. Do you know how i can change the whole playermodel?
Followed all the steps and my follower can't be found anywhere
This is awesome! I have a question though how to you apply mods to your mod? Also how can you make it so that when people download you mod they don't have to download a ton of other mods for "hair and eyes" how can you make your mod just a one click download with all the details intact?
That involves converting esp files to esm temporarily so that your mod can pull resources off other mods. The other way is to get the author's permission and add their textures, meshes or esp changes to your own mod. It's not easy and can be long winded, but I've never done it before myself.
Thanks for the great tut, but I put them in default sandbox. Where are they gonna be in game?
Awesome and informative video, thanks so much! I have a couple questions: Can you make it so the armor in the follower's inventory is leveled? Is there a way to give the follower perks that are compatible with perk mods such as Ordinator (without requiring a specific mod)?
How do I put in modded armor onto an NPC as default? I been trying to figure it out but no one are making a video on that
+David Capobianco In Data, you tick the modded armour's esp. but I don't know any further than that.
RjViking six I posted that a while ago, first you need to make sure that the armor mod is a modding resorce. Most author dont want you to make a mod with their armor without permission, so they won't put the source, so you wont be able to mod with with it. Then you need to make sure you put in all the mesh and texture of that mod when you upload it or it will not work.
+David Capobianco I don't know if its too late but you have to go to the items tab I think and then go to outfits, right click on the side of the outfits tab, and then go to armors and drag whatever armor set desired into that outfit slot
wonderful tutorial, thank you
this is awesome but when I hit the save button it opens op my skyrim file. Do I just make a new file?
should mention what .esm's and .esp to open if wanting to make the follower compatible with different dlc's or mods etc
Love it lol, click on actors and all that shows is up player. I can tell I'm gonna have fun with this LOL
Any help on this would be super appreciated! Can't figure it out unfortunately. Most of the drop down menus are blank as well as pretty much all the left hand menus. What a headache!
YOO Found it. If anyone has this issue just make sure you open data and set the skyrim+dlcs to active file. I'm literally brand new so forgive me if that seemed obvious.