How to Fix a Town Center | Be Cautious With the Repair Hotkey!

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  • Опубліковано 17 лис 2024

КОМЕНТАРІ • 218

  • @Robert-vk7je
    @Robert-vk7je 4 роки тому +216

    "Hey Bob! Fix the TC please!"
    "Excuse me! I can't do it!"
    "Why Bob? We have plenty of wood!"
    "I can't repair the TC without the sight of one lovely Stone!"
    "..."

    • @T-West
      @T-West  4 роки тому +79

      "Longshanks has invaded, stormed, and sacked the city of Perth. Worse, he has captured the fabled Stone of Scone and declared the Scottish can no longer repair their TCs!"

    • @Michaelonyoutub
      @Michaelonyoutub 4 роки тому +13

      how are you going to pound some nails if you dont have a stone to hit them

    • @prabhureubenthomas6052
      @prabhureubenthomas6052 4 роки тому +2

      @@Michaelonyoutub You are a GENIUS Sire!!!! I SALUTE YOU!!!

    • @ryzae6202
      @ryzae6202 3 роки тому +2

      I JUST NEED ONE ROCK. A ROCK? ANYBODY???
      CHARLIE BROWN???

  • @NotNobleWolf
    @NotNobleWolf 4 роки тому +89

    Can we take the time and appreciate that T-West makes the scenarios aesthetically appealing to the eye.

  • @chetanmandloi2274
    @chetanmandloi2274 4 роки тому +111

    T-West : *uploads video
    Spirit of the Law in Constantinapole: Why do I hear the huns theme music?

    • @silvanmoses9122
      @silvanmoses9122 4 роки тому +13

      no man, t west and Spirit of the law are the two parts of roman empire

    • @samkerr7296
      @samkerr7296 3 роки тому +2

      @@silvanmoses9122 but who's east and who's west

    • @organicspectroscopy7242
      @organicspectroscopy7242 3 роки тому +6

      @@samkerr7296 Look at this channel's name.. 😌

  • @bedirhandilen
    @bedirhandilen 4 роки тому +93

    I think even the develepor team don't know about what you just show to us.

  • @swimteamizzle1114
    @swimteamizzle1114 4 роки тому +65

    The Town Center stands proudly at the Center of our Town.
    That’s the kind of insight I come here for

    • @T-West
      @T-West  4 роки тому +19

      And in Aoe1, the Government Center stands proudly at the Center of our Government.

    • @prabhureubenthomas6052
      @prabhureubenthomas6052 4 роки тому

      @@T-West Yes Sire the Ancient Greeks Had Democracy but All Medieval Nations are Ruled by Kings... Even Romans Had Senate

    • @IschmarVI
      @IschmarVI 2 роки тому

      *tik-tok*

  • @felixrr7381
    @felixrr7381 4 роки тому +86

    Another kinda related fact: for some reason, TCs take double damage from Capped and Siege Rams than other buildings. I guess it has something to do with the TC consisting of multiple buildings?

    • @T-West
      @T-West  4 роки тому +38

      Oh, I never noticed that.

    • @felixrr7381
      @felixrr7381 4 роки тому +19

      @@T-West I was playing a campaign and a capped ram with siege engineers was doing almost 400 damage to my TC and I was like WHAT :D so I went to the editor and tried it...

    • @psvm_
      @psvm_ 4 роки тому +43

      Could it be due to the splash damage of rams? The annexes may be taking some of the additional splash damage when attacking the TC?

    • @meneldal
      @meneldal 4 роки тому +13

      That means with attack ground you should be able to damage TCs more with onagers if you aim right at the center.

    • @T-West
      @T-West  4 роки тому +19

      @@meneldal Not sure how that works, will have to look into it.

  • @elliotkamper
    @elliotkamper 4 роки тому +3

    Me in 2012: "I thought I knew a lot about AoE 2 but then I found this Zero Empires guy and man I've learned so much!"
    2016: "Zero Empires teaches the basics. Spirit of the Law's channel is where the deeper mechanics trivia is explored."
    2020: *T-West*

  • @samuele9735
    @samuele9735 4 роки тому +18

    Did anyone ask: no
    Is this interesting: yes
    Is this video amazing as you and your channel: *hell yes*

  • @9KillBill9
    @9KillBill9 4 роки тому +48

    2:45 - just click on tc and than click on tc while holding shift - no need for spamming

    • @Robert-vk7je
      @Robert-vk7je 4 роки тому +17

      You are not a RTS player, if you don't spam clicks! xD

    • @9KillBill9
      @9KillBill9 4 роки тому +4

      @@Robert-vk7je well I played aoe2 for long time and I still spam clicks when I have to build for example castle but I am attacked and I know I will finish it :D
      but when shift-que started to be a big thing when you basically can shift-click villagers whole life for another 10 minutes I started to use it so much that I can't go back :D

    • @tupacpalomeque
      @tupacpalomeque 4 роки тому +1

      @@9KillBill9 what? if you shift-click a lot a building the vills keep constructing while attacked? don't think so.

    • @9KillBill9
      @9KillBill9 4 роки тому +7

      @@tupacpalomeque I didnt say this :D read again :D

    • @suddenllybah
      @suddenllybah 4 роки тому +5

      to be clear the first right click tells your villagers either drop off or repair the TC, depending on if they have resources in personal inventory or not.
      then shift right clicking tells them to do the same thing again, but they will always have nothing in inventory, or be still executing the first repair order.

  • @ostcaio
    @ostcaio 4 роки тому +20

    2:05 CELTS EAT TC, nice one

    • @ADCFproductions
      @ADCFproductions 4 роки тому

      @Lê Thanh Truyền Ja

    • @nswordsn4249
      @nswordsn4249 4 роки тому

      @Lê Thanh Truyền We Vietnamese dont like games to last too long, long live the Hoang

  • @Xastor994
    @Xastor994 4 роки тому +9

    Another consequence of this system that could be considered a bug is that when you place a castle or other tall building to the side of a TC, so that their sides are touching by one tile and the castle is "in front" of the TC, the side buildings of the TC are rendered in front of the castle as that part is "in front" of the castle. Always wondered why that happened and now it makes sense.

  • @ekim613
    @ekim613 4 роки тому +38

    It annoys me seeing players put the back side of the tc up against stone/gold. you have to think of the 2x2 like a mining camp. better to have the back adjacent to wood and the front sides to stone/gold so vils can mine in the walkable area

  • @kasmyalcnkaya4440
    @kasmyalcnkaya4440 4 роки тому +8

    The amount of effort you put in these videos... is incredible. Love your content, hope your channel gets to the point it deserves.

  • @artlix4790
    @artlix4790 4 роки тому +7

    wow i always though the double repair cost was balance mechanic, not an ops didn't expect it to work that way but now is a feature

  • @popinyourdog4321
    @popinyourdog4321 4 роки тому +1

    I Loved this game years ago as a young child. I don't play anymore, but i still love watching T-West Videos

  • @arthurxavier3515
    @arthurxavier3515 4 роки тому +4

    Great video! I thought you were going to show it happening in Daut's game on KotD3 last weekend, was watching on Nili stream and he talked about this (not so in depth, of course). It was the first time I heard about it, nice to see you explaining it so thoroughly

  • @gauravminz8337
    @gauravminz8337 4 роки тому +2

    This multiple building system in a town centre also makes sense when it comes to garrisoned units firing arrows even when murder holes is not researched. Each building in the town centre acts as defence for the other buildings.

    • @MarSHornetsandWasps-v26
      @MarSHornetsandWasps-v26 3 роки тому

      Didn't actually think about that, though I once turned the unit markers on in scenario editor (Ctrl+A) so all units like trees, cliffs and even projectiles had a shape marking their position. The TCs were actually divided into 1 square marker for the stack side, two rectangles for the sheltered walkable flanks and one largersquare for the shelterless area. The TC arrows were always fired from the distant square if the enemy was under the TC. Even weirder, when you spotted a TC from the front unwalkable side and didn't spot any other part of the TC, the opposite side - the shelterless walkable area - would get revealed, but TC would disappear once it's out of sight.

  • @animejuggernaut2553
    @animejuggernaut2553 4 роки тому +9

    I did not know repairing TCs costs twice the wood and not half,! Makes sense why the dark age TC dropping is so strong.

    • @Real_MisterSir
      @Real_MisterSir 4 роки тому +5

      also why it isn't really recommended to try and repair your tc unless you are waiting for feudal age to come in, or you believe you have a chance at beating the enemy tc in the tc war. Usually its better to just leave it and rebuild once it goes down - even considering the extra stone cost, as you start with 200 for free and wood is more important in dark age.

    • @animejuggernaut2553
      @animejuggernaut2553 4 роки тому

      @@Real_MisterSir Ya, I've seen vids. Best recovery when they don't fight it but ignore it. Maybe I should just start doing it since I suck so bad anyway XD

  • @zacharytaylor2423
    @zacharytaylor2423 4 роки тому +2

    I recall seeing some Sudden Death games on T90's channel where people actually won because the trebuchets hit repair villagers, buying them a few extra seconds. That, folks, is what we call taking one for the team.

  • @samajhdarprani5779
    @samajhdarprani5779 4 роки тому +2

    I have been playing for decades but never noticed this, always used to think Vills have gone bonkers again.

  • @LightGreenCorona
    @LightGreenCorona 4 роки тому +2

    Amazing how a 20 year old game still has (for the majority) undiscovered yet quite important stuff.

  • @accipitermagna7104
    @accipitermagna7104 4 роки тому +6

    bruh i didnt even realise that at all... I noticed the weird movements of repair vills but THIS .... EUREKA!

  • @annaairahala9462
    @annaairahala9462 4 роки тому +1

    Another effect of the annex is that you building a TC counts as a different building than its base. For most buildings you can number it's unbuilt base and it will stay numbered upon completion, but not the TC. I have no idea how the annex affects this, but the TC is the only building that will lose its number upon completion

  • @iwangerritsen9226
    @iwangerritsen9226 4 роки тому

    Thank you @T-West! Very informative! This exact thing happened to me yesterday. Going to disable one-click garrison right away as the only way of repairing my TC is using the repair hotkey.

  • @jefffinkbonner9551
    @jefffinkbonner9551 4 роки тому +2

    1:22 "Click the building or boat to repair."
    >what about repairing siege?
    Yeahhhh, siege. Screw you--you just wrecked our home!

  • @amitvishwakarma7210
    @amitvishwakarma7210 4 роки тому +48

    Why don't you and sotl collab for a project...

    • @jericohellsangel594
      @jericohellsangel594 4 роки тому +15

      Imagine every youtuber who does these kind of videos collabing on one big video. Now imagine if the devs also go in on that since they were already with SotL in a small interview.

    • @yokatta-f
      @yokatta-f 4 роки тому +1

      i want to see them playing against each other

    • @specificgod
      @specificgod 23 дні тому

      Yes

  • @MikeEmpires
    @MikeEmpires 4 роки тому +20

    Proest tip.

  • @Thibaut_Guerquin
    @Thibaut_Guerquin 4 роки тому

    It's literally impossible to no like your work on AoE as a fan and player of this game! You are a second SotL, but with your own unicity of course. Please keep up doing what you love! :D

  • @Secretcodrin
    @Secretcodrin 4 роки тому

    i....didn't know that each tc part/body/section is considered a different building.
    awesome video there's so much i learned in the spam of almost 5mins

  • @alexanderstoyanov7464
    @alexanderstoyanov7464 4 роки тому

    I'm almost 100% sure you t-west would make a good programming teacher :)

  • @ImRazormine
    @ImRazormine 4 роки тому +1

    T-West: *uploads a video*
    Immediately me: isn't something that this boy can't do?

  • @antoniojimenezpastor304
    @antoniojimenezpastor304 4 роки тому +6

    I would have three follow up questions:
    1 - If a villager is task to drop resources and shift-clicked again to the town center, does he/she remain still? or start repairing?
    2 - Is there any other building that use the annex system? Or just the TC?
    3 - Is this system the reason mangonels do so much damage to TCs?
    I know that i could check (1) by myself... but probably I will forget about it in one hour xDD
    Love your videos!!

    • @T-West
      @T-West  4 роки тому +5

      1 - Haven't tested, but I think this should work.
      2 - Gates.
      3 - I don't know if this affects the amount of damage Mangonels do to TCs. I think they just have some bonus damage against buildings that gets applied.

    • @AngDavies
      @AngDavies 4 роки тому +1

      @@T-West 2) aaaaaah, is that why tower hopping works/worked?

    • @T-West
      @T-West  4 роки тому +2

      @@AngDavies Oh, not sure if that's related. You can tower hop using a wall corner and a resource such as a Gold Mine, it doesn't necessarily require a Gate.

    • @Vigilon
      @Vigilon 4 роки тому +1

      Are farms annex buildings these days? If not, how does the new “explore farms tile by tile” behaviour work?

    • @T-West
      @T-West  4 роки тому +3

      @@Vigilon I'll make a video about Farms in the future.

  • @HaBBiSiFy
    @HaBBiSiFy 4 роки тому +1

    I reckon my earlier comment might have influenced you to make this video. Very interesting video, there was certainly a lot of information that I didn't know. Keep it up!

  • @Monkeybone_
    @Monkeybone_ 4 роки тому +6

    I had this exact same issue during a ranked game a while ago - tc under mangonel siege and I pick vils and use the repair hotkey thinking it was a better idea than right clicking the tc due to resource dropping, and my vils bunched up in the center and died

    • @jericohellsangel594
      @jericohellsangel594 4 роки тому +1

      As another comment above mentioned, rightclick, then shit rightclick will drop off the recources and then start repairing.

  • @adnanhuzaifa6391
    @adnanhuzaifa6391 4 роки тому +6

    ahh that is why i can't repair tc when 10 trebs are attacking it.

  • @ahstinfixsnhc9765
    @ahstinfixsnhc9765 4 роки тому

    Did spirit of the law get a new channel
    Cause this shit is great
    Love it man gotta check out more of your content

  • @sandmaster4444
    @sandmaster4444 4 роки тому

    Hey T-West! Another fantastic video!!
    I know and appreciate that you give every comment a heart so I thought I'd ask my comment here: I was playing the other day when I think that a monk converted an enemy knight without my telling it to. It is entirely possible I had a misclick (quite likely given my level of play), but I was wondering if monks have any sense of self-preservation according to the code as I had no memory of telling it to do the conversion nor of making any knights but suddenly I had one under my control.
    Thanks for the fantastic content!

    • @T-West
      @T-West  4 роки тому

      I think if a unit attacks a Monk, then the Monk "retaliates" by attempting to convert it.

    • @sandmaster4444
      @sandmaster4444 4 роки тому

      @@T-West And here I thought they were completely defenseless when they are just mostly defenseless! Thanks!!

  • @MajorTomFisher
    @MajorTomFisher 4 роки тому +1

    Not exactly related but I'm wondering how much control the Genie engine gives you in tasking units towards certain areas. Specifically, I'm wondering if it'd be possible to create a mod that would add Empire Earth-style airplanes that would, upon being tasked towards a site to attack, would roll down a runway, fly towards the target and possibly circle around in the air for a certain amount of time before returning to the runway. I know that the game has the ability to task units automatically to some degree as villagers are automatically tasked towards resources and aggressive military units are automatically tasked to kill enemy units, although it seems like this specific challenge would require a much more complicated series of tasks.

    • @T-West
      @T-West  4 роки тому +2

      That's something with which I've never experimented.

  • @Progeusz
    @Progeusz 4 роки тому +2

    I have one question that kept haunting me throughout whole video - what about repair speed? Would it make a difference if we had 4 villagers and sent each to different part vs sending all four to one part?
    After all when reapiring, subsequent vills aren't as efficient speed-wise.

    • @T-West
      @T-West  4 роки тому +1

      Oh, I don't think that matters, but I've never explicitly tested that.

  • @soyboi6979
    @soyboi6979 4 роки тому

    You are quickly becoming a great aoe youtuber! Can you do some civilization reviews for aoe 2?

    • @T-West
      @T-West  4 роки тому +1

      I don't think I'll do civilization overviews. I might do strategy overviews instead at some point (and perhaps cover how different civs have slightly different things they can do while executing build orders).

  • @muhammadabdullahy9281
    @muhammadabdullahy9281 4 роки тому +1

    I love Twest

  • @Pecuniarly
    @Pecuniarly 4 роки тому

    This begs the question: if you build a ballsy tower/castle directly adjacent to an enemy TC, do you need murder holes to attack the TC? My guess would be that you can't attack it without murder holes, since the right click attack is probably treated similarly as the right click repair for villagers.

    • @T-West
      @T-West  4 роки тому

      Good question. I don't think you can attack it, but I've never tested it.

  • @mohithalder3169
    @mohithalder3169 4 роки тому +1

    THIS GUY
    IS GOOD

  • @Sosuke0727
    @Sosuke0727 4 роки тому +5

    Is it possible that sometimes villagers auto repair TC ? 🤔
    Especially after the town bell is off

    • @T-West
      @T-West  4 роки тому +1

      Not that I'm aware of.

    • @varunmirasdar
      @varunmirasdar 4 роки тому +1

      @@T-West I think they do. Whenever I ungarrison my villagers after attack I keep searching for the villagers who were building but instead they start repairing the TC. Not 100% sure though will have check it out

  • @suddenllybah
    @suddenllybah 4 роки тому +1

    it seems weird that TCs need the 1 stone in bank.
    A change in the conquerors expansion, I imagine.

    • @suddenllybah
      @suddenllybah 4 роки тому +1

      ... given that apparently TCS just cost 275 wood in AoK.

  • @ramonantoniolli7379
    @ramonantoniolli7379 4 роки тому +1

    that's why it's so expensive to repair your TC when suffering a douche. Nice video

  • @Will_i_am343
    @Will_i_am343 4 роки тому

    @T-West love the video. My friends and I have noticed there is a repair bug when you task villagers to repair buildings particularly castles when some of them repair and some of them stand idle. Is this something you've noticed?

    • @T-West
      @T-West  4 роки тому

      Not that I've seen. With TCs I would expect that's from dropping off resources, haven't heard about Castles before.

  • @sean_likes_aoe2131
    @sean_likes_aoe2131 4 роки тому

    Love the video. This game continues to surprise me!

  • @carlpult5235
    @carlpult5235 3 роки тому

    I was about to scream about how they made this system just for one building. but then I remembered that Gates probably work similarly and that they were probably the primary reason for the implementation and ES was just like: phew, now what else could we do with this system.

  • @r_rajkarnikar
    @r_rajkarnikar 4 роки тому +1

    And I had been playing AOE II for the last 15 years without noticing this once. 😬😬

  • @16Gym
    @16Gym 4 роки тому +3

    didnt even know people ever use the repair hotkey since you have to click twice as opposed to only one if you right click.
    plus the downside of the video suggested, it's just stupid to use the hotkey..

    • @burningsinner1132
      @burningsinner1132 4 роки тому +2

      You can actually use it to keep repairers at the top 2x2 square so they wouldn't obstruct the outer rim of TC you need to keep clean if you want other villargers gathering resourses to drop off stuff without any delay.
      Kinda like box formation - useless for original purpose, useful in other ways.

    • @PhotonTrooperGaming
      @PhotonTrooperGaming 4 роки тому +2

      Repair hotkey still is somewhat good for transport ships, rams and siege towers

  • @Vigilon
    @Vigilon 3 роки тому

    A TC requires flat ground to place, unlike most other buildings. Do you think that’s because TCs are annex buildings? I imagine the different parts might be rendered at different elevations and it would look wonky.

    • @T-West
      @T-West  3 роки тому +1

      I think so, but would need to look into it.

  • @miguelinileugim
    @miguelinileugim 4 роки тому

    It would be neat if there were more annex buildings. Like how could it be if there was some sort of forward fort made out of a couple tower structures and a front field?

    • @T-West
      @T-West  4 роки тому +3

      Well, Gates are annex buildings! :)

    • @miguelinileugim
      @miguelinileugim 4 роки тому

      @@T-West Woo!

    • @jericohellsangel594
      @jericohellsangel594 4 роки тому +1

      @@miguelinileugim For some reason i kinda would´ve want the Market to be an annex building. 3x3 and a T shaped walkable area. It allways looks like it has something to that.

    • @miguelinileugim
      @miguelinileugim 4 роки тому

      @@jericohellsangel594 Ohh yes that's a pretty great idea! I mean it's literally a market so why doesn't it have stalls or something lol

  • @o.s.2056
    @o.s.2056 4 роки тому

    wow.. had no idea about any of this. Thx very much!

  • @TheMightyBean321
    @TheMightyBean321 4 роки тому

    I thought I stumbled onto a super old spirit of the law video where his voice was completely different haha

  • @gabrielmelnik6796
    @gabrielmelnik6796 4 роки тому +2

    I was wondering, what happens if you attack ground the edge of a TC with mangonels.
    Does the mangonel do the same damage but with extra range or it just misses completely?

    • @T-West
      @T-West  4 роки тому +1

      If you attack ground and hit the edge of the TC, then it does full damage (the primary projectile does full damage, and the secondary projectiles do 0 damage).

    • @joaquinriosrodriguez7316
      @joaquinriosrodriguez7316 4 роки тому

      @@T-West is it worth it?

    • @T-West
      @T-West  4 роки тому +1

      @@joaquinriosrodriguez7316 I would always right-click the TC with the Mangonel. You're out of range anyway, and the secondary projectiles do 1 damage if they impact on a direct shot, but 0 damage if they impact on an Attack Ground.

    • @suddenllybah
      @suddenllybah 4 роки тому

      might be worth it to hit other targets, but routing extra units to support your mangos might be worth more.

  • @cool-aquarian
    @cool-aquarian Рік тому

    There is Always something new to learn in a 25 year old game

  • @mafiousbj
    @mafiousbj 4 роки тому +13

    Funny to think the TC increased repair cost could be considered a "bug" rather than an intended feature **Laughs in Bethesda**

  • @Gauss4724
    @Gauss4724 4 роки тому +1

    That was interesting, I never use the repair button, so I never noticed. I don't quite understand the 1 stone requirement for repairing however, what is the reason? Some bug in the code?

    • @T-West
      @T-West  4 роки тому +1

      Not entirely sure, but I think that it stems from some of the annex buildings costing Stone while others don't. TCs didn't cost Stone in AoK when that was first released and were later changed to have a Stone cost, and this likely was overlooked when Ensemble implemented the change. It might be worth it to look back at how the original TC works in the AoK data.

    • @Gauss4724
      @Gauss4724 4 роки тому

      @@T-West Yup, that was exactly why I was confused about this! Thanks for the answer :)

  • @enrique16ish
    @enrique16ish 4 роки тому +1

    can we shotbox to Spirit of the Law here?

  • @prabhureubenthomas6052
    @prabhureubenthomas6052 4 роки тому

    The Commerce age thing on aoe3 de is legit.. I saw gamerzakh playing the tutorials as British and he advanced to commerce age.. And british have longbowmen in aoe3de.. They dis not have it on aoe3.. Now i really want this with my favourite unit

    • @T-West
      @T-West  4 роки тому

      I'm pretty sure there were Longbowmen for the British in the original Aoe3.

    • @prabhureubenthomas6052
      @prabhureubenthomas6052 4 роки тому

      Never mind.. I did not play the game properly

  • @tomaszsmol3920
    @tomaszsmol3920 4 роки тому

    Nicely done, really informative vid

  • @prabhureubenthomas6052
    @prabhureubenthomas6052 4 роки тому

    The Relics of Athalen scenario is nice but it has many new mod units like Xiochan Halberdier and Gwindian Knight and Yellonese Swordsman.. They are completely different from generic units

    • @Gunth0r
      @Gunth0r 4 роки тому

      whut

    • @prabhureubenthomas6052
      @prabhureubenthomas6052 4 роки тому +1

      @@Gunth0r yes they look different.. and you need mod to play it.. the walls are like stronghold.. very high and the castles have reskins... we will have a wizard hero too.. he shoots orbs.. in a mission we will travel in a cave and we have to destroy every furious the monkey boy we see.. too much fun..
      Commander!!YOu should play relics of athalen before pacifist battles please
      \

    • @prabhureubenthomas6052
      @prabhureubenthomas6052 4 роки тому +1

      And we have staircases as well

    • @prabhureubenthomas6052
      @prabhureubenthomas6052 4 роки тому +1

      In 1 mission we play as byzantines.. others as celts

    • @prabhureubenthomas6052
      @prabhureubenthomas6052 4 роки тому +1

      I will be looking forward to mass onagers :P

  • @Kaletris
    @Kaletris 4 роки тому

    Didn't TC repairing cost stone before reaching Feudal Age? Also does cheaper building cost comes with lower repair price, for example britons?
    Regardless, amazing video!

    • @T-West
      @T-West  4 роки тому +2

      There was a bug at one point in the HD Edition where TCs cost 50 Stone to repair in the Dark Age.
      I don't remember the repair cost for the Britons off the top of my head. I think the Persians and Byzantines benefit from getting more "HP per resource", since they have HP bonuses but the same repair cost.

    • @Kaletris
      @Kaletris 4 роки тому

      @@T-West Thanks for the head ups, thought it was some kind of balance against TC drops.

  • @agustinrafaelle5396
    @agustinrafaelle5396 4 роки тому +1

    Can you repair the back part of the TC with some villagers, and ay the same time repair from the outside with other villagers?

    • @T-West
      @T-West  4 роки тому +2

      Yes, just assign different Villagers by clicking on different parts of the TC.

    • @agustinrafaelle5396
      @agustinrafaelle5396 4 роки тому

      @@T-West Awesome

  • @cybersteel8
    @cybersteel8 4 роки тому +1

    Does any other building or mechanic use the annex system, or is this unique to the TC?

    • @T-West
      @T-West  4 роки тому +1

      Gates are also annex units.

  • @roberts3423
    @roberts3423 4 роки тому

    Hows that possible lol, on that map i built a wall around the entire island, nobody was able to attack me or get inside, giving me free room to build up an army and head out. I always build walls around my main base and shut it off, the AI also only seems to use 1 open hole to enter your base, so you can use it as a choke point with towers or castles.

  • @sauravtripathi4128
    @sauravtripathi4128 4 роки тому +1

    Does it cost more than 15 stone to repair a Stone Gate? Since it is also made up of annex buildings.

    • @T-West
      @T-West  4 роки тому +2

      I don't think so... but I've never paid attention to that.

  • @tanishislam4953
    @tanishislam4953 4 роки тому

    Do the separate buildings add up to a certain HP, or does just one single entity own the HP attribute?
    BTW. You should probably work at Microsoft for AOE2DE ;)

    • @T-West
      @T-West  4 роки тому

      All of the Town Center units have 2,400 Hit Points. I believe that value is supposed to be synchronized among the annex units.

  • @corrie127
    @corrie127 4 роки тому

    I was wondering, is there a cost difference between repairing a Persian TC from half to full compared to another civ's TC from half to full?

    • @T-West
      @T-West  4 роки тому

      I don't think so.

  • @Macbille
    @Macbille 4 роки тому

    10 villagers hammering the ground to stop fire on the roof behind them! just AoE2 Things!

  • @piatansfair
    @piatansfair 3 роки тому

    Can you right click the TC (to drop off resources) and then shift right click to queue repair before the villagers dropped the resources?

    • @T-West
      @T-West  3 роки тому

      I think that works.

  • @nowplayingahsan
    @nowplayingahsan 3 роки тому

    Can you do another video of Barbarossa brawl? The A.I. has become difficult to defeat after the new update.

    • @T-West
      @T-West  3 роки тому +1

      Might give it another go at some point, but I haven't really thought about it much since it first came out.

  • @jeremybrowne9221
    @jeremybrowne9221 4 роки тому

    Really good video thanks.

  • @NathanMogk
    @NathanMogk 4 роки тому

    I wonder if selecting an annex unit to repair affects the repair cost.

    • @T-West
      @T-West  4 роки тому

      I don't think it does, but I never actually paid attention to this specifically.

  • @bouarkaya6796
    @bouarkaya6796 4 роки тому

    One question still remains... Why do you need this stone available to be able to repair your TC? Again the annex building system?

    • @AttiliusRex
      @AttiliusRex 4 роки тому

      Proly cause tc cost stone

    • @T-West
      @T-West  4 роки тому

      Not exactly sure how it works, but all of the annex buildings cost 275 Wood, while only some of them cost 100 Stone. I guess it's some weird logic involving those costs.

    • @jericohellsangel594
      @jericohellsangel594 4 роки тому

      @@T-West I don´t want to imagine that you´d have to fix a specific part of the annex building to not use up stone... that would be frustrating.

  • @matercheff
    @matercheff 3 роки тому

    love these videos

  • @khankhomrad8855
    @khankhomrad8855 4 роки тому

    Is the TC the only building with the annex function or are there any other buildings which consists of more than one piece?

    • @T-West
      @T-West  4 роки тому

      Gates are also annex units.

    • @khankhomrad8855
      @khankhomrad8855 4 роки тому

      @@T-West Oh, interesting. So you have two pieces of wall and a piece of gate at the center?

    • @T-West
      @T-West  4 роки тому +1

      @@khankhomrad8855 And different "center" units using a "Transform Unit" so it can change between closed and open.

  • @Hellblazer1o2
    @Hellblazer1o2 4 роки тому +1

    When is new pacificst video coming

    • @T-West
      @T-West  4 роки тому +1

      Hopefully soon, still working on it.

  • @gibbled0
    @gibbled0 4 роки тому

    Is the repair rate also different than that of other buildings?

    • @T-West
      @T-West  4 роки тому

      I don't think so.

  • @TonyG0317
    @TonyG0317 4 роки тому +1

    I always build 3 TC's in Castle Age lol

    • @ADCFproductions
      @ADCFproductions 4 роки тому

      you and every boomer in Aoe 2 xD sometimes i build 4 in CA.

  • @Creeping_Shadow
    @Creeping_Shadow 4 роки тому

    Does spam clicking repair it any faster/slower?

    • @T-West
      @T-West  4 роки тому

      No, that doesn't affect the repair rate.

  • @GummieI
    @GummieI 3 роки тому

    Is the TC the only annexed building, or are there others?

    • @T-West
      @T-West  3 роки тому

      Gates

    • @GummieI
      @GummieI 3 роки тому

      @@T-West Ahh yeah, that makes sense :)

  • @ADCFproductions
    @ADCFproductions 4 роки тому

    No way, i can't believe dis!!! Why would they do this to repair the TC, and WHYYYY do vilagers kill all the sheep at once when we're not looking??!! xD

  • @leanxds2097
    @leanxds2097 4 роки тому

    Love, "celts eat tc" :D

  • @suryaramanandsharma1324
    @suryaramanandsharma1324 4 роки тому

    How is Attack Damage affected by this

    • @T-West
      @T-West  4 роки тому

      I don't believe it is.

  • @berkozer.
    @berkozer. 4 роки тому

    I'm not sure if the developers of the game know this

    • @nbrain1595
      @nbrain1595 4 роки тому

      they do cause they at some point had to fix a bug where TCs would take 4x damage from mangonels (and other area damage units) due to all 4 annex parts getting hit :D

  • @alexanderborschel2135
    @alexanderborschel2135 4 роки тому

    How... how did you even figure this out? Like what was the first clue?

    • @T-West
      @T-West  4 роки тому

      The first clue was when Villagers ran to the center of the TC only to be hit by Mangonel fire ;)

  • @RomaInvictusSPQR
    @RomaInvictusSPQR 4 роки тому

    thx learned a lot XD

  • @stefanandrejcik571
    @stefanandrejcik571 4 роки тому +1

    525 likes 0 dislikes NOICE if you keep this contect you will be fusion between Sotl and Viper 😃😃😃

  • @SanjayaNeupane1987
    @SanjayaNeupane1987 4 роки тому

    Very good

  • @zengamer321
    @zengamer321 3 роки тому

    omg. why game why. i use the repair hotkey.

  • @ManorLords
    @ManorLords 4 роки тому

    Dude I don't know anything about this game.

  • @vincentnonsense
    @vincentnonsense 4 роки тому

    They are not repairing the town center
    They just hit the ground with hammer and flames just go out

  • @learning508
    @learning508 4 роки тому +1

    Yes....I got a heart

  • @MMarcuzzo
    @MMarcuzzo 4 роки тому

    Oh!

  • @battleforevermore
    @battleforevermore 2 роки тому

    "have atleast 1 stone".

    • @T-West
      @T-West  2 роки тому

      It was actually just a positive amount of Stone, 0.5 was enough to allow repairs even when the UI rounded the displayed number to 0.

    • @battleforevermore
      @battleforevermore 2 роки тому

      @@T-West not anymore right?

    • @T-West
      @T-West  2 роки тому +1

      @@battleforevermore Right.

  • @henkstersmacro-world
    @henkstersmacro-world 4 роки тому

    👍👍👍

  • @joDehner
    @joDehner 4 роки тому

    CELTS EAT TC

  • @RDG2003
    @RDG2003 4 роки тому

    Whaaaaaaaaat?!