@@biblejuice7615 also the high falls take 1 point of damage and in dark Jak when you have 2 points the enemy only take 1 point and you lose the transformation also if you have 1 point the enemy can't kill you, only make you lose dark Jak
11:23 some of the weird beta things are still in the final version of this game like that square which is near the Stadium U can see it more clearly at 11:40 as I look at this video for a second time
This sound effect is still in the final version! If you have 1HP, if you blow a zoomer right next to you, there is a chance you can hear that explosion sound again!
8:44 Wut? Lol what's with the music, I saw a shot from a metal head but the music sounds so weird in the city, and the alarm of the city is so annoying, glad it's not that way in the final game.
absolutly not lazy. realtime reflection where impossible to render inr ealtime during that time. this was the most efficient and high quality way to make mirrors. pretty much every mirror you have seen in those years was made like this. even water reflections where made like this (with an entirely flipped world)
Not going to lie I think I much prefer the music used in this beta, it’s really edgy kinda reminds me of the citadel music in the first jak game, I love it
I found the debug mode in the demo, the pause menu functions are from this Jak II demo, flying and free camera from the Jak and Daxter TPL demo. I found both, then other people figured out the input sequence for the full games.
DonkeyPlanet I know I read the history section on the technical wiki site I was just curious if there were more things to find with debug mode in the demo then in the launch version of the game
This is the Jak II PS2 Demo, and we managed to load the city in this early version (beta) of the game. The PS4 release will be exactly the same as the PS2 final release.
Even remnebring haven city from Jan and darter, also back to my thoughts of the near future when flying vehicles k become prominent and evading nyc city ground road laws, vehicles may fly or shere subway tunnels and people use 90% of ground and walk wher cars use to drive on, I’m working on an atom making device and means to jets/ turbines and rockets to allow bikes and cars to fly + hybrid clean energies to power it all, look up mikeohawk labs to find out more + opportunities for Jak fan creation possibilities with atom formers #atomformer #mikeohawklabs #molecularconstruction #jakandaxter #fancreations #atomformerresearch
Interestingly, if you look at the maps in the Underground Hideout, they’re all maps of the Beta Haven City.
Ah right, always thought it was weird that the layoult in those maps didn't fit with the actual in game map.
oh never knew that!
4 health fragments... dear God could you imagine
Jak 2 would probably end up becoming almost Dark Souls level difficult
To be honest,in the retail game,each time you get hit, it's two bars of health anyway
@@dalehadley3283 except for the scorpion medal head and the lizard from dead city, those take 1 hit
@@La-hora-del-terror maybe if u get hit by weak enemies one health bar half disappears
@@biblejuice7615 also the high falls take 1 point of damage and in dark Jak when you have 2 points the enemy only take 1 point and you lose the transformation also if you have 1 point the enemy can't kill you, only make you lose dark Jak
That beta music for haven its so edgy i love it
The music and sounds clips in the main red-area sounded so off, lol.
Honestly the music starting at 6:55 would've fit alot better in jak 3. It kinda sounds like they based a track off of this in the 3rd game
Naughty Dog has to make Jak 4 with this Layout of Haven City, it really looks more welcoming and very differrent
1:46
This area is so bizzare
What's bizarre about it? I haven't played Jak 2 in years so it's not fresh in my mind
11:23 some of the weird beta things are still in the final version of this game like that square which is near the Stadium
U can see it more clearly at 11:40 as I look at this video for a second time
That square is just a placeholder for the map, it is at the 0;0;0 coordinate.
Funny that the white platform you can stand on at 11:21.
It's still in the original game
Blessed S Really? I didn't know about that.
yeah it is still in the game even on ps3
Yeah man you should check it out
PhysicalFlips yep
DonkeyPlanet just take the stadium shortcut but don't fly to fast or u fly right pass both walls instead of one
There were definitely changes
Oh hell yeah! Definetly glad i joined the notification squad.
I love watching Beta worlds. Its so great,
And as usual, nice video!
May be worth mentioning that the white square towards the end of the video that Jak stands on is in the final game too
Yes, it is the middle of the map, the origo of the X, Y, Z coordinates.
The cars seem to be moving faster if so I'm a fan of that over what we got.
The yellow blaster sounds dope to
This is quality A+ internet entertainment, right here.
3:12 The explosion is exactly like the zoomer explosion sound from TPL!
Yes it is, good remark :)
This sound effect is still in the final version! If you have 1HP, if you blow a zoomer right next to you, there is a chance you can hear that explosion sound again!
@Luigi Sisto Also that weird thing located in the ocean. When it shoots you, this sound plays again.
the Krimzon Guards just sound like the normal guards without the radio effect on their voice...in other words they just sound like Phil Lamarr XD
11:22 that white square is still in the game ur near the stadium I go to that small patch of land when I'm bored
8:44 Wut? Lol what's with the music, I saw a shot from a metal head but the music sounds so weird in the city, and the alarm of the city is so annoying, glad it's not that way in the final game.
Jak 4: Trapped in haven city X
it looked much more inviting then the Haven City we got in the end.
The music sounds like a Crash Bandicoot 1 music that's trying to sounds like GTA
early dark jak ground pounds make a cool effect as well like a mini explosion.
Yes, very cool!
The shotgun effect too.
1:05 you deffo checked your discord
7:57 lol that's so lazy I love it
absolutly not lazy. realtime reflection where impossible to render inr ealtime during that time. this was the most efficient and high quality way to make mirrors. pretty much every mirror you have seen in those years was made like this. even water reflections where made like this (with an entirely flipped world)
I prefer that version of the scatter gun
Why the sixth palace support tower exists in the overworld in the beta and not the final release confounds me.
this haven city looks better
Looks more open and less closed in
ripthememes yeah i guess you right but still being in a wider space would be interesting though
Pikachugamer it looks unique probably Bec I never ran around in it
Is that blood and shotgun shells?.... Dang!
Edit: I see that is red eco... Not blood. But still shotgun shells get ejected from the gun!
eco mine music was taken out of the demo and "SPICED" up a bit
Why does the music sound like a fusion mix of Jak 2 and 3?
Not going to lie I think I much prefer the music used in this beta, it’s really edgy kinda reminds me of the citadel music in the first jak game, I love it
The explosions sounds are the funniest. So extreme.
The amount of zoomers...
OK Zoomer
@@alibaba3568 Lol your comment made me feel confused for a sec
This would've been so cool to have as a section of the map
The gun shot of the yellow gun is so much better
I've never seen this before. Very interesting.
That alarm is from a nightmare
In the final version a civilian woman says sound the alarm when you shoot at civilians. I guess this is what she wants
the cars in the beta sound like the cars in the psp daxter game
There was definitely some changes done
where can i get a copy of this
At least Haven City clean out the canals in time for the final version.
Tbh I like the metalhead counter tho, is it how many metalheads you've killed?
Blessed S Yes, it is from the strip mine mission
Cool beta! I wonder if you can find any other betas in jak 3?
Super MarioHero Unfortunately, Jak 3 is protected... :-(
@@DonkeyPlanet And Jak 1
Have you tried the debug mode on the demo disc yet?
I found the debug mode in the demo, the pause menu functions are from this Jak II demo, flying and free camera from the Jak and Daxter TPL demo.
I found both, then other people figured out the input sequence for the full games.
DonkeyPlanet I know I read the history section on the technical wiki site I was just curious if there were more things to find with debug mode in the demo then in the launch version of the game
The Last Distress Unfortunately the demo versions are more unstable than the final games.
And I loded Haven City with Cheat Engine
DonkeyPlanet ah alright then. But great job getting this to even run
Can you reveal how to load maps with Cheat Engine it direct me to somewhere I can read about it?
Thank you!
This is kinda scary like those explosion sounds can give somebody a seizure😂 and those alarms can to.
and how you find this location? can you tell me?
Why the color of Jak's hair Is ever in grey?, or it's a deffect of emulation?
Nice video!
Where did you get the betas? nice video! :D
This is a demo version, I don't have any beta version.
sorry, I mean the demos.
06juan90 You can download demo discs which contains game demos.
DonkeyPlanet can you send me the link? Ty
06juan90 We have some demos, but unfortunately they are not public...
dude ive been digging up n down to find this iso/game do you know where i can get one?
Is there a map of this whole beta city available anywhere in the game?
Is this an ISO? If so have you tried to run it on the original hardware with OPL?
How can I access the demo?
Ew u hear how the guards sound like XD but the blaster shot those it had like a Sonic boom ring lol
more like beta city
Does debug mode on demo act differently?
No, it's the same
@@DonkeyPlanet Have you ever found a debug mode on any different games before?
I prefer the guards bullets purple
this is the loading screen
So is this the beta for the ps4 installment and if it is i hope they don't change to much because I won't get so much of nostalgia feeling
This is the Jak II PS2 Demo, and we managed to load the city in this early version (beta) of the game.
The PS4 release will be exactly the same as the PS2 final release.
DonkeyPlanet And when is that any idea or are you in the same kind torture as everybody else
Sony didn't give any information yet...
DonkeyPlanet okay thanks :)
How did he get a demo version XDD
This is from an early demo
I need 3:43 explained.
This shit is weird as hell Lmaoo
Even remnebring haven city from Jan and darter, also back to my thoughts of the near future when flying vehicles k become prominent and evading nyc city ground road laws, vehicles may fly or shere subway tunnels and people use 90% of ground and walk wher cars use to drive on, I’m working on an atom making device and means to jets/ turbines and rockets to allow bikes and cars to fly + hybrid clean energies to power it all, look up mikeohawk labs to find out more + opportunities for Jak fan creation possibilities with atom formers #atomformer #mikeohawklabs #molecularconstruction #jakandaxter #fancreations #atomformerresearch
You haven’t lived until you used a flying hover bike Aja a real deal zoomer!
Naughty Dog has to do a Game out of this content, with this Layout of Haven City, with all Beta tracks and what not
BETA map its worst because not showing feeling of colonize and bullys from Soldiers and people fear of heaven city.BETA got more childish map.
How dogshit and wierd Heaven City's paths were designed i think beta would been better