Because you mentioned it in the vid, yes, Mechanized Memories is a remix of Remember from AC: 4 Answer; but it is only used in those two games. The Armored Core 4 and 5 series are loosely connected and it’s implied 5 takes place a few centuries after AC4. Fans think the song is called Mechanized Memories because the enemy boss Armored Core’s AI pilot, J, is believed to be a ‘clone’ of Joshua O’Brian, who the the first pilot of the Armored Core White Glint. White Glint’s theme from AC: 4 Answer is ‘Remember’. Sorry, long explanation, but this is the main reason when this song is a remix.
"this song never stops" it can't stop for even a second and you are dead boost jump evade run such is a battle between Armored Cores as for the "calm" part in the 20th anniversary version, it's a throwback to Armored Core: For Answer and one of the most legendary pilot in the franchise; Anatolia's Mercenary and his AC "White Glint"
So, FreQuency is From Software's in-house band. The members changed around a few times, but the mainstay is of course Kota Hoshino. The band also features Tsukasa Saitoh and Yuka Kitamura, who've composed for a few small games like Bloodborne, the Dark Souls series, and Elden Ring.
Mechanized Memories is such a good moment because the final boss of Verdict Day is a horrific reconstruction of the main character of AC4, while also being piloted by a corroded clone of another character from 4. The central plot of VD involves the mystery of the Towers, mysterious giant structures said to contain untold powerful ancient technology. What’s revealed in these is the Kojima Particle technology of AC4 that endangered the entire world to begin with. Seeing a NEXT as the final boss while you’re in an extra shitty regular Armored Core is insane. It adds so much good fanservice in this one fight and sells you on just how much effort you have to use to defeat this thing that you breezed through AC4 with. Your weapons can’t even damage it until it uses up its barrier on a move from For Answer, meaning people who played that already know what to do about it.
Fromsoft had me frozen with goosebumps twice within the span of a handful of years on final bosses. First when I heard this remix kick in as a frankensteined NEXT appeared on my screen, and second on phase 2 of Soul of Cinder. Wonderful moments. Super hyped for 6.
I may blow your mind right now in saying, the bassist of FreQuency is also the vocalist. So the only voice you hear in most AC tracks is also the bass player, which, considering how garbled up and garage-esque everything sounds, is very impressive actually.
As for why the lot of the songs are bass heavy, you are correct about the composer loving bass, he always plays the bass when they perform live. Also the vocals you hear in these songs is the composer himself singing, Kota Hoshino. FreQuency is his band and its also just straight up the Fromsoftware sound team comprising of other composers including of the souls games. This song and remember were just composed by Kota Hoshino but there are some FreQuency songs that aren't.
I've been playing this whole franchise since FromSoft announced AC VI two months ago. I can assure you that the soundtrack from these games have some of the most unexpectedly original and catchy songs I've heard on a video game in a long time, it has all kind of genres and styles, some of which I don't recall hearing them before. related to the game itself, each entry could be considered a reboot, since they change the plot context and the gameplay on every installment, specially after AC IV. If you ever plan to play it, I recommend to emulate them. There are 15 installments in total but none of them have been re-released on new consoles or pc (mecha games are still really niche) and their price skyrocketed since the announcement of the new sequel. Furthermore, until the late ps2 games all the games had tank controls, so even that it's gatekeeping new players, among other fundamental aspects from AC that are pretty hard to understand and even more to master for anyone that isn't familiar with these type of games.
Each mainline game and it's sequels also has a slightly (or sometimes not so slight) different sound as well. All unique and great though tbh. It's a kind of music you just can't get anywhere else.
There's a way around the tank controls. The game gives you the option to remap the controls. Remap movement controls to the D-Pad and remap the look controls to the buttons. Remap combat and boost controls to the bumpers and triggers. It makes a world of difference.
As someone whos played almost all of the armored cores, if i had anything to describe its soundtrack is industrial/electronic almost across the board even some songs being made to feel almost orchestra like despite being entirely within those genres. Also the combat in armored core is also very fast paced the newer generations such as this one even more so.
Just so you know, the 20th Anniversary Album comes with two CDs worth of Remixes of classic Armored Core titles. We'll make sure you suffer through the best of em'
@@Asterion_Mol0c No, are you even serious? This is not basic melody, it may seem confusing but this ost is incredible, and may or may have not made history, since the game sadly did not get as much recognition as hoped.
Yeah I love Armored Core for the beautiful and unconventional soundtack for the visuals of the game and vibe. It makes it stand out in contrast in a great way. Mechanized memory is such a banger that it's one of the few tracks that even my sister put on her playlist even rhough she's never played AC. I think the garage aspect quality that you could be feeling could stem from the fact a lot of the gameplay is about being in the garage and customizing/tuning up/coloring/decaling up your AC to the way you want it and trying them out in missions.
Armored Core music is never a disappointment for its purpose. Musically, each game has its own direction, reassuring their significances and differences. If there's likely connections in things, fans will see it and hear it. Before the Soulsborne games, Fromsoft was semi known for its lots of Armored Core games. 1, Another Age, Master of Arena, 2, Ninebreaker, 3, Last Raven, Nexus, Silent Line, 4, For Answer, 5, Verdict Day, and soon 6. I probably forgot one or two in that list, but it's something like that. I've been a fan for over 20 years. You had such a freedom to play different ways or more efficiently, but a lot of the music addressed the situation and was perfect for the real rollercoaster.
I love that you're discovering the joys of the FromSoft music team when they could really let loos, opposed to their more dramatic scores on the likes of Elden Ring (the same composers, believe it or not). ACVI is going to have an extraordinary OST now that these composers have spent years honing their craft.
@@kieranray5340 maybe maybe they actually cooked that for DLc if it happened I actually kinda dream if ac6 got dlc and it will make ac1-6 story linked , and fight 9ball , projection of WG and NWGIX , and Kota cooked all those ost with a lot of styles
One key difference between the two version is that this arranged version has removed the gospel and leaving only the scary behind. Here is the lyric for the original. amen amen gospel amen.(*repeat-3) this part is taken out in the remix. oh,I'm scary. so I'm scary. all that I see. now,I'm scary. all is fantasy. all is fantasy.
You'd be surprised how many of us there are out there there is plenty of Ravens we mostly keep to ourselves the game series itself is kind of quiet it flies underneath the radar for most people because it's a mech game and that's what keeps the game good because all those garbage people stay away from it
I don't know who those garbage people are but it sounds like gatekeeping to me. I think everything should be welcoming to newcomers, even if sometimes it's hard to shake off any level of elitist "I was here first" thoughts. It's something every fan of something can struggle with even if they mean well.
@@riddivalion I don't want the same kind of people who like dark souls to play armored core and shit on it .... And ultimately change it and fuck up what makes it ARMORED CORE
@@riddivalion to be more clear what makes it good for me makes it bad for everyone else and those who get it get it I'd love for more people to try it but I want it to stay armored core.... If it's changed around to the point where it's not anything like the game I used to love then it's not armored core anymore oh yeah we took out the customizing ability added in all these QuickTime action functions and bulshit to make it play just like dark souls.... Taking the core out of armored core.... Equivalent to taking portals out of portal I'd love for more people to try it but I want the game to keep its soul
@@ethanspaziani1070 I mean if it wasn’t for all those people you wouldn’t have gotten a new game and FromSoftware wouldn’t have been able to bring so many new people to the AC series. I absolutely loved AC6 and played all the way through NG++ finishing the game in its entirety. I’m very much wanting to play the older games now as well.
Thats the theme of Armored Core 5 Chaotic Industrial, even Mech design wise THEY ALL are nothing but garbage scrap(Which unfortunately a lot of people hate, including myself since the designs are too copy pasted) Also, AC5 and Verdict Days Universe took place after 4 and For Answer, but the NEXT from that game are out of order for some reason and the world starts becoming even more chaotic after the event of For Answer than before with the old generation Armored Core taking back its glory but with a LOT of mess happening like Unknown Weapons and some maniac wanting to revive the iconic first Arms Fort Spirit of Motherwill(She even had her theme remixed in Verdict Days) Also 5th Gen Armored Core are Multiplayer heavy thats why the review on AC5 and VD are VERY weak compared to fast games
Because you mentioned it in the vid, yes, Mechanized Memories is a remix of Remember from AC: 4 Answer; but it is only used in those two games. The Armored Core 4 and 5 series are loosely connected and it’s implied 5 takes place a few centuries after AC4. Fans think the song is called Mechanized Memories because the enemy boss Armored Core’s AI pilot, J, is believed to be a ‘clone’ of Joshua O’Brian, who the the first pilot of the Armored Core White Glint. White Glint’s theme from AC: 4 Answer is ‘Remember’. Sorry, long explanation, but this is the main reason when this song is a remix.
Also the final boss of VD is a black version of White Glint.
"this song never stops"
it can't
stop for even a second and you are dead
boost
jump
evade
run
such is a battle between Armored Cores
as for the "calm" part in the 20th anniversary version, it's a throwback to Armored Core: For Answer and one of the most legendary pilot in the franchise; Anatolia's Mercenary and his AC "White Glint"
So, FreQuency is From Software's in-house band. The members changed around a few times, but the mainstay is of course Kota Hoshino. The band also features Tsukasa Saitoh and Yuka Kitamura, who've composed for a few small games like Bloodborne, the Dark Souls series, and Elden Ring.
I pray to God that FreQuency will be back for the Rubicon game
I chuckle as I read "small games" xD
@@doctorsnakeeater1997 They are.
@@starhammer5247small in comparison to my dick, maybe
Mechanized Memories is such a good moment because the final boss of Verdict Day is a horrific reconstruction of the main character of AC4, while also being piloted by a corroded clone of another character from 4. The central plot of VD involves the mystery of the Towers, mysterious giant structures said to contain untold powerful ancient technology. What’s revealed in these is the Kojima Particle technology of AC4 that endangered the entire world to begin with. Seeing a NEXT as the final boss while you’re in an extra shitty regular Armored Core is insane. It adds so much good fanservice in this one fight and sells you on just how much effort you have to use to defeat this thing that you breezed through AC4 with. Your weapons can’t even damage it until it uses up its barrier on a move from For Answer, meaning people who played that already know what to do about it.
Fromsoft had me frozen with goosebumps twice within the span of a handful of years on final bosses. First when I heard this remix kick in as a frankensteined NEXT appeared on my screen, and second on phase 2 of Soul of Cinder. Wonderful moments. Super hyped for 6.
I may blow your mind right now in saying, the bassist of FreQuency is also the vocalist. So the only voice you hear in most AC tracks is also the bass player, which, considering how garbled up and garage-esque everything sounds, is very impressive actually.
As for why the lot of the songs are bass heavy, you are correct about the composer loving bass, he always plays the bass when they perform live. Also the vocals you hear in these songs is the composer himself singing, Kota Hoshino.
FreQuency is his band and its also just straight up the Fromsoftware sound team comprising of other composers including of the souls games. This song and remember were just composed by Kota Hoshino but there are some FreQuency songs that aren't.
I've been playing this whole franchise since FromSoft announced AC VI two months ago. I can assure you that the soundtrack from these games have some of the most unexpectedly original and catchy songs I've heard on a video game in a long time, it has all kind of genres and styles, some of which I don't recall hearing them before. related to the game itself, each entry could be considered a reboot, since they change the plot context and the gameplay on every installment, specially after AC IV. If you ever plan to play it, I recommend to emulate them. There are 15 installments in total but none of them have been re-released on new consoles or pc (mecha games are still really niche) and their price skyrocketed since the announcement of the new sequel. Furthermore, until the late ps2 games all the games had tank controls, so even that it's gatekeeping new players, among other fundamental aspects from AC that are pretty hard to understand and even more to master for anyone that isn't familiar with these type of games.
Each mainline game and it's sequels also has a slightly (or sometimes not so slight) different sound as well. All unique and great though tbh. It's a kind of music you just can't get anywhere else.
There's a way around the tank controls. The game gives you the option to remap the controls. Remap movement controls to the D-Pad and remap the look controls to the buttons. Remap combat and boost controls to the bumpers and triggers. It makes a world of difference.
As someone whos played almost all of the armored cores, if i had anything to describe its soundtrack is industrial/electronic almost across the board even some songs being made to feel almost orchestra like despite being entirely within those genres.
Also the combat in armored core is also very fast paced the newer generations such as this one even more so.
Also the games arnt super long its kind of fun to look back and see how the game has improved over the years.
Just so you know, the 20th Anniversary Album comes with two CDs worth of Remixes of classic Armored Core titles. We'll make sure you suffer through the best of em'
The reason why the sound track is so abstract is because the composer is self taught I believe
He also can't read sheet music
And i don't understand how the fuck he made one of the best soundtracks of all time by being that inexperienced.. like damn.
@@kaz7886 anyone can understand basic Melody
@@Asterion_Mol0c No, are you even serious? This is not basic melody, it may seem confusing but this ost is incredible, and may or may have not made history, since the game sadly did not get as much recognition as hoped.
@@kaz7886 I'm saying with enough time anyone create great music
FreQuency is in-house band of FromSoftware sound team
Yeah I love Armored Core for the beautiful and unconventional soundtack for the visuals of the game and vibe. It makes it stand out in contrast in a great way. Mechanized memory is such a banger that it's one of the few tracks that even my sister put on her playlist even rhough she's never played AC.
I think the garage aspect quality that you could be feeling could stem from the fact a lot of the gameplay is about being in the garage and customizing/tuning up/coloring/decaling up your AC to the way you want it and trying them out in missions.
I legit found the first song this week and have been listening to it non-stop. What a coincidence.
I've had one Armored Core song or another stuck in my head since about 2004.
This armored my core.
One of my favorite AC Verdict Day tracks is "In a Day".
Armored Core music is never a disappointment for its purpose. Musically, each game has its own direction, reassuring their significances and differences. If there's likely connections in things, fans will see it and hear it. Before the Soulsborne games, Fromsoft was semi known for its lots of Armored Core games. 1, Another Age, Master of Arena, 2, Ninebreaker, 3, Last Raven, Nexus, Silent Line, 4, For Answer, 5, Verdict Day, and soon 6. I probably forgot one or two in that list, but it's something like that. I've been a fan for over 20 years. You had such a freedom to play different ways or more efficiently, but a lot of the music addressed the situation and was perfect for the real rollercoaster.
I love that you're discovering the joys of the FromSoft music team when they could really let loos, opposed to their more dramatic scores on the likes of Elden Ring (the same composers, believe it or not). ACVI is going to have an extraordinary OST now that these composers have spent years honing their craft.
Sadly they didn't let them cook ;(
@@Arabyss I know :( biggest disappointment of 2023 for me. I was so happy when the credits rolled and classic Kota Hoshino rock started playing.
@@kieranray5340 maybe maybe they actually cooked that for DLc if it happened
I actually kinda dream if ac6 got dlc and it will make ac1-6 story linked , and fight 9ball , projection of WG and NWGIX , and Kota cooked all those ost with a lot of styles
@@Arabyss given that AC4 and 5 got sequel games, I'm kinda expecting that AC6 gets something similar as DLC and that could be where Hoshino lets loose
@@kieranray5340 AC VIndicating Raven
One key difference between the two version is that this arranged version has removed the gospel and leaving only the scary behind.
Here is the lyric for the original.
amen amen gospel amen.(*repeat-3) this part is taken out in the remix.
oh,I'm scary.
so I'm scary.
all that I see.
now,I'm scary.
all is fantasy.
all is fantasy.
This done so how there were even less hope in 5 than 4. And also, because Otsdarva, the theme's image character is no longer around.
@@shmaster9 Humanity? I don't see humanity anywhere, Otsdarva!
This series isn't popular, us fans have just had 14 years to rack up views.
it is/was quite popular in japan, it was what kept fromsoft in the business before dark souls afterall
"Wake up!"
They did a remix of Remember for ACV? Interesting!
Scary~
I kinda want you to do cosmos and cosmos new version
Thw games aren't as popular as our views lead you to believe. All is Armored Core Fans are just a little bit fanatical lol
I have a feeling thatll change soon haha. From Software is in another stratosphere now compared to when ACV came out.
I mean it has been always like that. Who knows after the released of the game, it might get into the mainstream radar.
Tbh between Armored Core and all of the Soulsborne songs you have yet to cover, Fromsoft games could provide years worth of content still lol.
You'd be surprised how many of us there are out there there is plenty of Ravens we mostly keep to ourselves the game series itself is kind of quiet it flies underneath the radar for most people because it's a mech game and that's what keeps the game good because all those garbage people stay away from it
I don't know who those garbage people are but it sounds like gatekeeping to me. I think everything should be welcoming to newcomers, even if sometimes it's hard to shake off any level of elitist "I was here first" thoughts. It's something every fan of something can struggle with even if they mean well.
@@riddivalion I don't want the same kind of people who like dark souls to play armored core and shit on it .... And ultimately change it and fuck up what makes it
ARMORED CORE
@@riddivalion to be more clear what makes it good for me makes it bad for everyone else and those who get it get it I'd love for more people to try it but I want it to stay armored core.... If it's changed around to the point where it's not anything like the game I used to love then it's not armored core anymore oh yeah we took out the customizing ability added in all these QuickTime action functions and bulshit to make it play just like dark souls.... Taking the core out of armored core.... Equivalent to taking portals out of portal I'd love for more people to try it but I want the game to keep its soul
@@riddivalion every community needs a certain level of gatekeeping
@@ethanspaziani1070 I mean if it wasn’t for all those people you wouldn’t have gotten a new game and FromSoftware wouldn’t have been able to bring so many new people to the AC series. I absolutely loved AC6 and played all the way through NG++ finishing the game in its entirety. I’m very much wanting to play the older games now as well.
Thats the theme of Armored Core 5
Chaotic Industrial, even Mech design wise THEY ALL are nothing but garbage scrap(Which unfortunately a lot of people hate, including myself since the designs are too copy pasted)
Also, AC5 and Verdict Days Universe took place after 4 and For Answer, but the NEXT from that game are out of order for some reason and the world starts becoming even more chaotic after the event of For Answer than before with the old generation Armored Core taking back its glory but with a LOT of mess happening like Unknown Weapons and some maniac wanting to revive the iconic first Arms Fort Spirit of Motherwill(She even had her theme remixed in Verdict Days)
Also 5th Gen Armored Core are Multiplayer heavy thats why the review on AC5 and VD are VERY weak compared to fast games
I'm so scary~
Do you plan on doing any more Armored Core songs???