I am also an Unreal engine artist and i can say one thing seriously outstanding brother...the representation and the way you set up the environment seriously on point...
Truly wonderful and exciting! It requires enormous patience and it gives a result to dream of. Yes, it's my dream to be able to use Unreal Engine 5 and make this type of model! I am amazed.
i am a beginner in ue5 and i didnt know we cant build a very detailed structure like this i was just trying to find a pre build models for free and i left my one project like that ( full support)
Great work, so much of details you have covered. I know how much time it takes while 3D modelling with tiny details. I can't be possible in one day... Salute to your patience and dedication..
Jesus Christ..!!! Holy goodness, wtf men, this is to good to be true, seriously you have killed my confidence as a Godot engine user but u have earned my sub and a thumbs up 👍 bro, keep the magic flowing 💪
hey i just had a question i have recently purchased a laptop with i9 14900hx,14th gen rtx 4070 and 16 gb of ram will it be enough to do this kind of stuff in it ?
nice job. But to improve, u need add some random pattern in ur landscape material. when you look up, there's a repeating pattern. it's simple, just work little bit more with grass material.
First of all, I want to congratulate you on such a high-quality project and your previous works. I'm curious if you use Unity. If you do, I'd love to see a project made with it because I'm just starting to learn
+1 as someone trying to learn only Unreal Engine, that alone is taking so much time, and bro is an expert in UE, Maya, Substance Painter, Marvelous Designer etc 🫡 amazing
Hey buddy, this is incredible work, as a UE learner, congrats on this amazing masterpiece! I had a couple of questions related to UE: 1. So all your characters were Metahumans? How were you able to fit so many of them in one scene, my machine struggles if I add 3-4 MH. 2. I see you use the Brushify UE plugin, I hadn't heard about it before. Curious how you compare it to Dash and manual building with Megascans etc.
Hey, 1. It took me a lot of optimization to render out the Metahumans and cloth simulations. However, I cheated by avoiding the groom and used 40% of the Metahumans as posed baked assets. 2. The Brushify tool I used was for landmass, and the Dash tool is completely different, so they shouldn't be compared.
Amazing work sir, can you tell me how much time it took u for making this masterpiece and i also want to know that u make it by your own or any team you have and how many years it take you to get pro in softwares. Besides that awesome work.
@nayanrangare6007, as a fellow Unreal Engine learner, it takes at least 6-12 months of part-time study and practice to get proficient in one software. To master all 3-4 software would take longer. But if you are OK with using existing / paid assets, you can learn Unreal Engine in maybe under a year if you can dedicate time to it, and then maybe build something similar to this in about 10-50 hours of work, depending on complexity. You will need a powerful PC also to handle the graphics.
Make study about ancient Library of India, how it used to restored in rack and places, the root, day and night vision. Make it precise clear with proper study. I believe you can do this. 10 minutes atleast, or if you make lengthy video, I'd love to. I love this type of video. Do you need funding?
☝🤓 Actually, this is level art, not design. Design is a longer process involving brainstorming to guide the player through the game. But it's still awesome!
@ingpingsehjal, you are asking about monetary cost? It was done in Unreal Engine (UE) which is free, but the other software he is using (Maya, Marvelous Designer, ZBrush etc) are paid. I'm guessing he also uses a high-end PC since UE is resource intensive. And as he points out in his other comment, it takes a lot of time and coffee 😄to put this together as well, so there was the time aspect as well.
BROOOO.......amazing but, this bg music not satified bcz at some times it feels like irritating , bcz of flactations . next time use another pleasant song
So insightful ! The attention to detail in each step really brings this to life🎥
I am also an Unreal engine artist and i can say one thing seriously outstanding brother...the representation and the way you set up the environment seriously on point...
incredible work and not to mention an incredible PC you have...... MIND BLOWING
Truly wonderful and exciting! It requires enormous patience and it gives a result to dream of. Yes, it's my dream to be able to use Unreal Engine 5 and make this type of model! I am amazed.
no words to say just incredible
now this is what you call an Unreal piece of work !
This is Environment/level art, not level design… 🤦🏻♂️don’t confuse people, please…
You gotta settle down lol. I see a level and he designed it. Whatever it may be, “Level Design” is a catchy title that got even you to click so
The amount of knowledge you need to have for all of these softwares... insane, this is amazing.
Thankyou
i am a beginner in ue5 and i didnt know we cant build a very detailed structure like this i was just trying to find a pre build models for free and i left my one project like that ( full support)
Great work, so much of details you have covered. I know how much time it takes while 3D modelling with tiny details. I can't be possible in one day... Salute to your patience and dedication..
with a great song too
Amazing 👏 🎉 man.
Nicely done
some fun at the last second that one of the characters stood suddenly😅, By the way great work, buddy
As a 3d Artist I can understand your efforts!
Keep going man 🙌🏻
Cara que trabalho INCRIVEL! Parabéns!
This is Insane !
Please do some tutorial style videos. Your stuff looks awesome!!
भाई कई दिनों की मेहनत को कितने आसानी से सिर्फ 24 मिनट में दिखा दिया 😮😮😮sach a amezing video
Sach mai bhai koi banda itne ache se kaise bana sakta hai
Great job bro. I have a question, how did you get such clear textures on such a large object?
Wonderful. Loved it. What is that AI Tagging thing you used inm unreal to duplicate flowers in a pot?
Dang. Rohit shetty film set with that much characters ❤👌🏼
No words... Wonder with so much talent why we still do not have a AAA game title in India. Like made in India...
Amazing artwork
Incredible man.
Great work bro
I love it 🎉
perfect❤
Jesus Christ..!!! Holy goodness, wtf men, this is to good to be true, seriously you have killed my confidence as a Godot engine user but u have earned my sub and a thumbs up 👍 bro, keep the magic flowing 💪
Simply amazing
Great work dude
I want to know, what u eating sir? i keep learning 3D modeling but i never see somone design so detail and faster like you
Amazing job!!!!
really amazing work ✨
Perhaps you can describe the specifications of the device you use to run this machine in the description please.
hey i just had a question i have recently purchased a laptop with i9 14900hx,14th gen rtx 4070 and 16 gb of ram will it be enough to do this kind of stuff in it ?
More than enough but you might wanna upgrade your ram to 32gb overtime
@@ExperienceAyush Thanks for the reply ! Yeah I will upgrade my ram once the waranty voids
Mind blowing 🤯 brother
que software utilizaste para crear la ropa? :O 😍
How many months has this masterpiece taken you ❤ by the mind-blowing work keep it up 👍🏻
Very beautiful sir. Keep it up❤
may i know ur using this software the project using computer specs?
Awesome work
Next lvl 🎉🎉
nice job.
But to improve, u need add some random pattern in ur landscape material.
when you look up, there's a repeating pattern.
it's simple, just work little bit more with grass material.
Hey i am planning to do Bsc in Animation and Gaming is it the right way to learn ?
it's really great to watch. btw .may i know where you get all of the temple/pagoda models?
do you plan on sharing this scene? Like say if I can use it in some game??
Amazing !!
Interesting, how group all items of buildings and Export to .dae file for import to Beamng.diver game?
very amazing satyam bhai...where did u learn from..🎉🎉
First of all, I want to congratulate you on such a high-quality project and your previous works. I'm curious if you use Unity. If you do, I'd love to see a project made with it because I'm just starting to learn
Why would someone use both Unity and Unreal lol
@@cadmanfox lol, the reason I’m asking this is that I’m new to the industry and started learning with Unity. I thought maybe he started this way too
@@mustinsights Ah ok, makes sense
How did you master every aspect of 3D pipeline bro? It's really incredible ❤
+1 as someone trying to learn only Unreal Engine, that alone is taking so much time, and bro is an expert in UE, Maya, Substance Painter, Marvelous Designer etc 🫡 amazing
Thanks, bro! It’s all about staying curious and putting in the time
@@SatyamkrVfx and you forgot the most important thing: a good PC. Mine just sucks😂
Excellent work❤. Your from Tamilnadu Or Kerala?
Great Job buddy
Hey buddy, this is incredible work, as a UE learner, congrats on this amazing masterpiece! I had a couple of questions related to UE:
1. So all your characters were Metahumans? How were you able to fit so many of them in one scene, my machine struggles if I add 3-4 MH.
2. I see you use the Brushify UE plugin, I hadn't heard about it before. Curious how you compare it to Dash and manual building with Megascans etc.
Exactly I want to ask these things 😉
Hey,
1. It took me a lot of optimization to render out the Metahumans and cloth simulations. However, I cheated by avoiding the groom and used 40% of the Metahumans as posed baked assets.
2. The Brushify tool I used was for landmass, and the Dash tool is completely different, so they shouldn't be compared.
damn thats crazy
we need more
This is epic 💣💣💥
I remember that scene from Xuanzang Movie
very super
exelent work.
You Did amazing Work, How much Time its Take
Nice work bro 😊😊😊
amazing!!!!
Amazing work sir, can you tell me how much time it took u for making this masterpiece and i also want to know that u make it by your own or any team you have and how many years it take you to get pro in softwares. Besides that awesome work.
@nayanrangare6007, as a fellow Unreal Engine learner, it takes at least 6-12 months of part-time study and practice to get proficient in one software. To master all 3-4 software would take longer. But if you are OK with using existing / paid assets, you can learn Unreal Engine in maybe under a year if you can dedicate time to it, and then maybe build something similar to this in about 10-50 hours of work, depending on complexity. You will need a powerful PC also to handle the graphics.
So hard!!!!
Anyone know the tool/plugin he's using at 17:30 to drop the petals in the basket?
Polygonflow Dash
Thanks Bro
Bro can you make a video on how you animated and change the meta human in brief please I couldn’t find a tutorial
Bro so good
why you not creating a full tutorial of this for our unreal artist
what is the software that you used for cloth simulation ?
Marvelous Designer
WOW~
Make study about ancient Library of India, how it used to restored in rack and places, the root, day and night vision. Make it precise clear with proper study. I believe you can do this. 10 minutes atleast, or if you make lengthy video, I'd love to. I love this type of video. Do you need funding?
Wow 💥👏
엄청나네요!
21:30 마블러스로 클로스까지
5:03 I want to do something like this to create busted roadways like in Fallout 4.
What was the software for the clothes could you please tell me?
I looked it up and it's called marvelous designer
super bro
☝🤓 Actually, this is level art, not design. Design is a longer process involving brainstorming to guide the player through the game. But it's still awesome!
Nice one
Which vegetation pack did yuse for the trees
I created some of the trees using SpeedTree and incorporated assets from the Tropical Jungle Pack, MW Broadleaf Forest Pack, and Rural Australia.
❤❤
Brother What about your PC SetUp..?
Ye kon sa software h sir
Wowwwww
Bro how learned all these 3d program😮
The chedi in the back looks like it's in Bagan, but the main temple looks like it's in India.
work is super bro make tutorials for begginers
damn bro 😯
How long did this take to do in real time
It took me 3-4 months as I usually do my personal stuff over the weekend or in my spare time.
Do you take freelance projects ?
@@cruyam Please reach out to me at satyamkr.vfx@gmail.com
Pc specs 😢 for this level of work???
What are your pc specs?
Do you also develop games? Or anyone interested in game development using UE5?
Wao!
nice
Pc specification ?
Computer specs please?
amazing bro whats the cost for making this?
plse tell?
This was my personal project, it cost me over 1,000 cups of coffee and a severe back pain
@ingpingsehjal, you are asking about monetary cost? It was done in Unreal Engine (UE) which is free, but the other software he is using (Maya, Marvelous Designer, ZBrush etc) are paid. I'm guessing he also uses a high-end PC since UE is resource intensive. And as he points out in his other comment, it takes a lot of time and coffee 😄to put this together as well, so there was the time aspect as well.
@@SatyamkrVfx 😀
@@SatyamkrVfx NO I mean to say that If I offer you a project like this how much charge for this project for making this?
But doesnt all these cubes reduce performance by a long shot? I add more than like 30 things and my unreal starts to run like garbage
穴みたいな鳥居⛩️
BROOOO.......amazing but, this bg music not satified bcz at some times it feels like irritating , bcz of flactations . next time use another pleasant song