Environment Art Timelapse in UE5 - FULL PROCESS

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  • Опубліковано 19 чер 2024
  • This is the full timelapse video of all of the content that I had done in the previous videos that I had posted. I compiled it together to focus on the full process of all of what was done in UE5 and wanted to present it as one. If you would like more descriptive talking about all of the moments, feel free to check out the different episodes below!
    Episode 1: • Making Environments in...
    Episode 2: • Making Environments in...
    Episode 3: • Making Environments in...
    Episode 4: • Making Environments in...
    Episode 5: • Making Environments in...
    Episode 6: • Making Environments in...
    Episode 7: • Making Environments in...
    Episode 8: • Making Environments in...
    Episode 9: • Making Environments in...
    0:00 Blockout
    2:15 Modular Kit
    3:36 SpeedTree Blockout
    5:00 Texture Pass
    6:14 Ground Terrain
    7:20 Vegetation
    8:28 Ground Blends
    10:52 Fog & Lighting
    12:30 Tree Placement
    13:28 Lanterns & Lights
    15:43 Curtains
    16:50 Vertex Paint Damage
    17:49 Final Render
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КОМЕНТАРІ • 59

  • @PeytonVarney
    @PeytonVarney  Місяць тому +4

    If you want to check out the full playlist of creating this environment from start to finish with me talking through my process along the way, you can check out over 2 hours of free content here: ua-cam.com/play/PLtEJrwyQMSXistjQnRYW5p8MYSnfLoRue.html&si=kWKJ6RHoDaETmRxl.

    • @SadTown99
      @SadTown99 24 дні тому +1

      Excellent work dude, you are gonna make some great stuff 👏 Thanks for putting these uploads together & sharing your process ✌️

  • @ayo4911
    @ayo4911 23 дні тому +4

    love that kind of content, really made me realize i need a different workflow for my level design, thank you

    • @PeytonVarney
      @PeytonVarney  23 дні тому +2

      Glad you enjoyed it and found it helpful. The design process is one of the most fun parts!

  • @mikedaartist
    @mikedaartist 12 днів тому +1

    This is incredible. Great work 🔥 🔥 🔥 🔥

  • @EricOnline92
    @EricOnline92 Місяць тому +7

    Super well done. Would love to see a tutorial on some of the methods used in this. Especially with Lighting, Ambience, Vertex Paint Damage you used to make the paint look old and chipped away from weather and such. Stuff like that would be cool to see how it is setup and made ready to use. Anyways amazing job and keep up the great work!

    • @PeytonVarney
      @PeytonVarney  Місяць тому +3

      Thank you for the kind words! I cover a good amount of this exact thing in the tutorial series that I created with this environment. You can find the full playlist here: ua-cam.com/play/PLtEJrwyQMSXistjQnRYW5p8MYSnfLoRue.html&si=kWKJ6RHoDaETmRxl I think Episode 7 and 10 have the most lighting specific stuff. Then the shader stuff is kind of setup in a couple of videos throughout. Hope this helps and let me know if there's anything else you'd like to see as well!

  • @AikauOliva
    @AikauOliva 16 днів тому +2

    I'm crying here, this is so awesome!!!

  • @adrienbuchet940
    @adrienbuchet940 21 день тому +4

    This IS art !

  • @indianapapi
    @indianapapi 26 днів тому +2

    Amazing!

  • @StudiosRick
    @StudiosRick 27 днів тому +2

    Very cool, everything looks pretty but i have one question, you used cubes to make all the scenario right? The hidden faces of those cubes can impact the performance of the scenario?

  • @kannucast
    @kannucast Місяць тому +1

    Awesome work

  • @indianastilts
    @indianastilts 3 дні тому +1

    This is amazing and so helpful!

  • @szamber3d
    @szamber3d Місяць тому +1

    Thanks!

  • @johnpandolfino8663
    @johnpandolfino8663 Місяць тому +2

    Brilliant.....

  • @azrhyga
    @azrhyga Місяць тому +3

    Very great process!! Good job!!

    • @PeytonVarney
      @PeytonVarney  Місяць тому +1

      Thank you!

    • @azrhyga
      @azrhyga Місяць тому

      @@PeytonVarney You're welcome!!

  • @parallax_cgi
    @parallax_cgi Місяць тому +2

    Amazing work and final looks is great. what pc specs you used for this project btw?

    • @PeytonVarney
      @PeytonVarney  Місяць тому +1

      Appreciate it! I have a RTX 3080, I9-7980XE, and 64 gb of ram. All of the lights are dynamic so I am satisfied with it running at above 30fps on my ultrawide screen. Nothing of the models, shaders, or anything in the scene is really expensive at all. Id say the most expensive stuff is for sure the lighting and fog. Hope this helps!

  • @MK3d-animation
    @MK3d-animation Місяць тому +1

    keep doing good work

  • @MonsterCreations662
    @MonsterCreations662 Місяць тому +2

    Amazing Work , I have a question have you enabled ray tracing or lumin or not?

    • @PeytonVarney
      @PeytonVarney  Місяць тому +2

      Yes, this is using lumen and Ray tracing. Really enjoy working with it and keeping things all dynamic so I don't have to bake lighting

  • @damien7639
    @damien7639 Місяць тому +2

    A very good work good job !!!
    Just a question, how is the process before the beginin of the video? Is there a lot of concept art? How do you know how you will place every assets and everything ?

    • @PeytonVarney
      @PeytonVarney  Місяць тому

      Thanks for the kind words! For this piece I didn't actually have any concept. At the beginning of the video you will notice that I build out the environment in unreal engine with blockout. I had a couple of reference images but besides that, what you see is me creating this for the first time. I wanted to record my process and do it rough so you could see how I work through problems that pop up. If you watch the 1st video linked in the description, I talk through this process as well. None of it was planned or rehearsed beforehand though!

  • @Infinitends
    @Infinitends Місяць тому +2

    👏🎬

  • @Naman_2005
    @Naman_2005 Місяць тому +1

    Good job

  • @YahiyaJasem
    @YahiyaJasem Місяць тому +1

    Good job sir

  • @YassirErr
    @YassirErr 24 дні тому +1

    Well done ✊

  • @atkdgn
    @atkdgn 5 днів тому

    I think there is no necessity to use landscape for flat areas as i see in your video. But how did you blend the textures on ground (looks like you use vertex painting), by increasing the loopcuts on static mesh? Thanks!

  • @srinivaskone
    @srinivaskone 25 днів тому +3

    Bro i subscribed to you you are underrated❤ but is it for game design or animation?

    • @PeytonVarney
      @PeytonVarney  23 дні тому +1

      More experienced with game design. Technically though you could use it for either though and the techniques could be used for either. Unreal engine has capabilities of doing animated work as well. This might just be not stylized enough for the look you'd maybe go towards for animated shows

    • @srinivaskone
      @srinivaskone 23 дні тому +1

      ​@@PeytonVarneythanks for the reply ❤ from India I'm starting my animation journey from prisma 3d and in a month or 2 I'm planing to get a laptop with best GPU but it just stuck me that if I use unreal engine will I get same animated results with the graphics there in games like God of war and you cleared it with a yes thanks

  • @devvyyxyz
    @devvyyxyz Місяць тому +2

    Beatifuk

  • @FatalDr4w
    @FatalDr4w Місяць тому +2

    This reminds me the farm house from Left 4 Dead 2 from the swamp fever campaign

    • @StudiosRick
      @StudiosRick 27 днів тому

      Thats the comment that i want to see 😂

  • @dandan-mf4sr
    @dandan-mf4sr Місяць тому +2

    fallout 4 feeling

  • @indianastilts
    @indianastilts 3 дні тому

    Noob question...I can see you blockout then bring in the assets from a model engine which is great workflow...question is, is there any reason why not to use the block out models for walls, fences, floors and ceiling instead of creating those in a model engine? I get detailed assets like props, foliage, environment etc but why create a wall in model engine if you can in game engine? Noob question sorry haha

  • @Moveyourbloomingbehind
    @Moveyourbloomingbehind Місяць тому +1

    How long did it take you to make everything?

    • @Moveyourbloomingbehind
      @Moveyourbloomingbehind Місяць тому +1

      Very cool by the way!

    • @PeytonVarney
      @PeytonVarney  Місяць тому

      Hard to give an exact number. Being that I recorded it all I can break down a little bit but since work isn't consistent, it varies. There's 2 hours of content I uploaded to UA-cam and that was everything done in Unreal Engine. A couple things were cut out but relatively the world building in unreal engine overall probably just took less than 10 hours. What's not recorded as much was the content in Maya and substance. I'd say that at least doubles or triples the time spent. So all in all I'd say 30 to 40 hours spread out over a couple of months would be a fair guess

  • @Wyslijfotkekompa
    @Wyslijfotkekompa 22 дні тому +1

    Looks like that one house from rdr2

  • @marceloyyh
    @marceloyyh Місяць тому +4

    i just miss winds on trees

    • @zalox12
      @zalox12 Місяць тому

      Same. Without wind and trees movement doesn't feel pleasing or atmosphere.

  • @real100talk5
    @real100talk5 17 днів тому

    Cool environment, would be better if modeled in a better modeling app though.

  • @szamber3d
    @szamber3d Місяць тому +3

    Did u make everything from scratch? Modular kits? Foliage? etc.

    • @PeytonVarney
      @PeytonVarney  Місяць тому +1

      Yes, all the models, textures, etc. are all made from scratch. The only items that are not made by me are the fog cards and the base pattern for the curtains at the end.

    • @vanhansel100
      @vanhansel100 23 дні тому

      ​@@PeytonVarneywhere did you get those fog and base pattern textures? Could you please tell me?

  • @agujustice658
    @agujustice658 26 днів тому +1

    Pls share us the fbx obj file it’s astounding work

    • @PeytonVarney
      @PeytonVarney  23 дні тому +1

      Your interested in model files? Or the unreal engine project. Considered sharing but haven't decided yet

    • @agujustice658
      @agujustice658 23 дні тому

      @@PeytonVarney the model file with textures; will very much appreciate it.

  • @user-nn8jw2ct5g
    @user-nn8jw2ct5g 17 днів тому

    Which software???

    • @PeytonVarney
      @PeytonVarney  13 днів тому

      final environment in unreal engine 5.3

  • @Wisair.
    @Wisair. Місяць тому +7

    Horror games?