Thank you so much for the review. I am the author of Forgotten Frontiers and really appreciate it. I'm glad you enjoyed the Creation, you really understood my design with these dungeons. Although I did laugh a bit when you cited the Volcanic Cave as mazelike, that was intentional and a little devious of me! I really wanted something that felt cave like and confusing compared to the simple caves in the base game. I hadn't seen that issue with the enemies flying off at the Mountaintop POI, pretty funny though certainly unexpected behavior! I will look into that and thanks for reporting it. Thanks so much for exploring all the locations and giving such great feedback. One tiny thing to mention is that the Volcanic Cave POI doesn't require a breathable atmosphere. Thanks for giving advice to others on how to find the locations. If anyone has any more feedback, or problems, please let me know!
Will you be making more? It'd be cool id buy every single one you'd put out if you make more cause poi's are something I really want from mods I can't wait till the community has millions we can add into the game.
I love this mod and hope you build more POI.well done. My biggest issue with the mod is getting the new POI’s to actually show up. I've found three of them so far but im spending so much time trying to get them to show up.ivegone to a bunch of systems, I've landed in various planets and landed multiple times on some planets.
I love this mod. I have ZERO regrets with it. Thank you so much for all the time and effort you put into it. I'll buy every one of your mods if they're all like this.
Hi, I purchased this mod a while ago but for some reason I cant get any of the new POI’s to load. Am I missing something? Maybe something to do with load order or another mod interfering with it im thinking. Thanks. EDIT: I am going to try uninstalling/re-installing mod maybe that helps.
Awesome review. I did playtesting + feedback and suggestions for the mod, so it's cool seeing a lot of my ideas make it into the final release. Madmonkey (the mod author) is a good guy, very talented. And when you mentioned it should be priced at around $10, I was always telling him that lol.
Everyone agrees we need more stuff like that. What really bothers me is that since these places are essentially the same, then the pool of new POIs added by mods need to be very high to avoid repetition. I'd rather bethesda had used procedural techniques to generate bland but unique interiors across the entire game instead of using it to tile entire planets. Planets could easily have been 1 tile per biome on each so the tile generator and devs could really go all in with the geography, weather etc
So, there is a function in the creation tool kit for procedural generated clutter but modders are still learning how to deploy it so that it looks natural. We will get there, it's just going to take a bit of time.
Eh, this is a personal thing, but looking at these PoIs what I want to do most is grab the Breach shotgun and just charge in, hyped up on combat stims. Let the AI take cover just long enough for me to get within arms reach... For $5, and with the integration with other mods like Bedlam, it is quite fair among paid mods.
This is a lite expansion to the procedural generation increasing the count of hostile POIs by about 8%. Just clearing the POIs is about 3.5 hours of game play (I think they have replay value). I think the quality and quality would justify a 10$ price point but I am bias towards the modders. If this was BGS, I would say 7 would be the most I would pay for this mod.
just because bethesda charges 30 dollars for a 5 hour DLC doesnt mean "fair market price" for this mod which only adds a few extra POI's should even cost anything, at most 5 dollars! i dunno how much this cost but if its 5 bucks thats more fair then 10 dollars!
I got 26 hours out of shattered space. It has comparable content to any other BGS DLCs. Considering the replay value of these POIs at 5$ it's a good deal. In many respects the author out performed BGS.
Thank you so much for the review. I am the author of Forgotten Frontiers and really appreciate it. I'm glad you enjoyed the Creation, you really understood my design with these dungeons. Although I did laugh a bit when you cited the Volcanic Cave as mazelike, that was intentional and a little devious of me! I really wanted something that felt cave like and confusing compared to the simple caves in the base game. I hadn't seen that issue with the enemies flying off at the Mountaintop POI, pretty funny though certainly unexpected behavior! I will look into that and thanks for reporting it. Thanks so much for exploring all the locations and giving such great feedback. One tiny thing to mention is that the Volcanic Cave POI doesn't require a breathable atmosphere. Thanks for giving advice to others on how to find the locations. If anyone has any more feedback, or problems, please let me know!
Will you be making more? It'd be cool id buy every single one you'd put out if you make more cause poi's are something I really want from mods I can't wait till the community has millions we can add into the game.
@leafstormblaze9449 Thank you, I am hoping to make a second pack of POI. We will see. I hope you enjoy the mod.
I love this mod and hope you build more POI.well done. My biggest issue with the mod is getting the new POI’s to actually show up. I've found three of them so far but im spending so much time trying to get them to show up.ivegone to a bunch of systems, I've landed in various planets and landed multiple times on some planets.
I love this mod. I have ZERO regrets with it. Thank you so much for all the time and effort you put into it. I'll buy every one of your mods if they're all like this.
Hi, I purchased this mod a while ago but for some reason I cant get any of the new POI’s to load. Am I missing something? Maybe something to do with load order or another mod interfering with it im thinking. Thanks.
EDIT: I am going to try uninstalling/re-installing mod maybe that helps.
I just installed this mod & found the Forgotten Underground Bunker - tough fight through there, that was fun! Big complex with lots of enemies! 👍
Fortified star station was the toughest but they all have very good level design.
Note: I found it on Guniibuu II with a lower level character
Awesome review. I did playtesting + feedback and suggestions for the mod, so it's cool seeing a lot of my ideas make it into the final release. Madmonkey (the mod author) is a good guy, very talented. And when you mentioned it should be priced at around $10, I was always telling him that lol.
Awesome job testing!
thanks for covering this, don't know if ill shell out $5 tho
It may not appeal to everyone, for me I like exploration and this was challenging to find but very rewarding when I did.
Fair. Keep up the good work with the advanced warfare stuff, very cool. I enjoy your videos as well 510deshawn.
@@madmonkey1994 hey I changed my opinion earlier today and I may actually get this later
@@510DeshawnPlays Thanks, I truly hope you enjoy it if you choose to purchase it.
Everyone agrees we need more stuff like that. What really bothers me is that since these places are essentially the same, then the pool of new POIs added by mods need to be very high to avoid repetition. I'd rather bethesda had used procedural techniques to generate bland but unique interiors across the entire game instead of using it to tile entire planets. Planets could easily have been 1 tile per biome on each so the tile generator and devs could really go all in with the geography, weather etc
So, there is a function in the creation tool kit for procedural generated clutter but modders are still learning how to deploy it so that it looks natural. We will get there, it's just going to take a bit of time.
Eh, this is a personal thing, but looking at these PoIs what I want to do most is grab the Breach shotgun and just charge in, hyped up on combat stims. Let the AI take cover just long enough for me to get within arms reach... For $5, and with the integration with other mods like Bedlam, it is quite fair among paid mods.
Good evening
Love this mod, its worth $3-5 if your honna use it (exploring). $10 would be crazy.
New ganes are $60-90. Expansions =$30.
DLC = $10-20
This is a lite expansion to the procedural generation increasing the count of hostile POIs by about 8%. Just clearing the POIs is about 3.5 hours of game play (I think they have replay value). I think the quality and quality would justify a 10$ price point but I am bias towards the modders. If this was BGS, I would say 7 would be the most I would pay for this mod.
Cool
just because bethesda charges 30 dollars for a 5 hour DLC doesnt mean "fair market price" for this mod which only adds a few extra POI's should even cost anything, at most 5 dollars! i dunno how much this cost but if its 5 bucks thats more fair then 10 dollars!
I got 26 hours out of shattered space. It has comparable content to any other BGS DLCs. Considering the replay value of these POIs at 5$ it's a good deal. In many respects the author out performed BGS.