I'm surprised there was no mention of Rolling Guard. Not much is cheesier than leaving your pocket dimension of invincibility, only to continue to be invincible as you delete some targets, and dip right back into the rift.
@@sunnydlite-t8b Well, that does take some justifying when you can make any frame fully status immune (assuming they don't have that feature in their base kit)
@@RoboMuskVsLizardZuckerbergWell he's not wrong about that limbo literally walks in and out of the rift as limbo wishes and can bring others in and out of the rift
Almost every problem that I have with Limbo comes down to communication and readability. Warframe is a game with a lot of visual clutter in it, and Limbo's abilities just don't stand out with all the visual noise of the rest of the game, which is really bad because you kind of need to know at a glance if an enemy is in the void, or if you're in the void, and sometimes it can be VERY hard to tell. A little UI pop up saying "Press Shift to exit the rift" would do so much, even for people who already know how to leave the rift because it would be a clear visual indicator that you're in the rift. Making the enemies who are phased out transparent would also help a ton, and if you're in the rift yourself then invert it, make all the enemies outside the rift transparent to you. I can't tell you the number of times I've died because I thought I was in the void, but it was some other effect that turned the screen yellow that I didn't notice... or how many times an enemy wandered into a crowd I banished and I didn't notice until I saw my attacks not hurting it.
People don't realize there's Block Angle as a stat in game. The game went to "Block Everything" I think in like 2017 ?! 2019?! after a big mel;ee change. If people Blocked more attacks, they could survive longer too. . .@@cryw1092
Always thought it was such a missed opportunity that Limbo's quest does not explain to you how the rift works! It would be really useful for the for the frame you're about to build! Also, it might help make limbo a little bit more accepted by the community if more people knew how he worked and could play around him. Great video as always, Kengineer!
@@JovaTheHuttcorrection limbo died while making the jump into the rift which he discovered due to his complex mathematics and intelligence which he theorised that alternate realities could exist and be possibly could be controlled (when limbo was travelling though the gateway into the rift the gateway started to collapse which he didn't anticipate and limbo wasn't able to get back to the physical world in time therefore 2 possible things happened (which I theories did happen either the gateway college on limbo causing he to explode and becoming more entity than a living being or He became trapped in the rift so long his body and mind died but yet the rift changed and warped him into an living manifestation of the rift itself as an alternate reality of himself being more entity than living)
Triburos' low duration combat build needs more mention, it's where you use rift surge to keep enemies in the rift and get more of them into it. Rift torrent brings damage and with low duration enemies suffer a knockdown every rerifting It's the build that made me love limbo
Another overlooked aspect of limbo is how strong he is on steep path circuit. I have been to level cap there almost every week that I did it. Each time we had Limbo, he was essential for our success.
What did he do that was so mission critical if you don't mind me asking? He used to be my main and favourite frame until they reworked eximus and butchered most of my load outs lol. Been sceptical to touch him ever since.
@@sanemack2601 tbh i also thought the eximus update killed my limbo... until i realized that while they can move, they can't actually shoot you if they're in stasis, you just have to grab The Big Gun (trademark) and take away their overguard, at which point they'll freeze back up just like the rest. All you have to do is dodge the eventual eximus firestomp or eximus magnetic/leech areas which isn't that hard, you could also subsume Silence onto him like the video mentions to get rid of even those abilities while you're protected in the rift From my experience, the biggest threat to my limbo build are high level Venomus Eximus since they can, and will remove your healthbar by just standing near them
As an og limbo main I offer this: taxon is the BEST companion for limbo taxons shield leeching works through the rift and gives overshields constantly resetting shield gating
I mean... We could say that Taxon is the best for anyone if you're after a pet that will shield gate you... Why not just use brief respite or something? Seems like a waste to have such a shite companion be taking up the slot that could be used bringing a better companion.
@derekspringer6448 if you don't want to spend a forma for the aura to fit brief respite or use a different aura mod taxon is good and also if you wanna shield gate and run max efficiency you can do that too since taxons molecular conversion is a flat 200 shield conversion plus molecular conversion actually counts as a melee attack which can proc vicious bond (armour strip) and you can get a ridiculous amount of free casts using mystic bond since you can rock triple shield mods that constantly activate, I just really like taxon :]
even if it was not good, i really miss how in the rift projectiles used to freeze mid flight, it was so fun to stop time and prepare a salvo of kunai or arrows and see it mid air
Low range Limbo is my go-to warframe for defense, mobile defense and excavation. Cataclysm the objective, keep Stasis up and just kill enemies. If you want to be extra fast on mobile defense you can also get Loki's Decoy and its augment : Cataclysm the console, find the room for the next one and put a Decoy there, Banish it, come back to the first console. When the first console is finished, pick up the datamass and get killed to swap places with the Decoy and instantly start the next console.
I love using small bubble limbo in survival as well because you can pop it down, dodge into the rift and shoot through it to hit enemies in the cataclysm. Pretty amazing with chain attack weapons like the Torid Incarnon.
Limbo is a relic of back when DE experimented with new and ambitious concepts like reworking the entire lighting engine to make Mirage work, or creating music instruments for Octavia. Now they always play it safe, good kits but somewhat boring and samey.
Yep mixing the "meta" ability type and call it new frame . Cheap cc in 1/4 slot / enemies grouping or spread damage / self buff that always work regardless of enemy / invisible invisible / red crit some how
Limbo's strongest ability is cheesing the hell out of newly released content for a few days before DE realises they forgot about him and makes him useless at it. (Also, he's the king of Lua spy)
Limbo is my guy baybee I have so many forma on this guy, I run Coil Horizon + Archon Stretch on a Rift Surge build with high-ish range. I never really have complaints when I play pubs, but every now and then, I'll get the initial "pls no Limbo" at the start, and they end up feeling okay by the end of the mission
Limbo is my favorite frame because his lore, design, and kit are all completely unique. There's no playable character like him in any game I know of! Adding silence is a great suggestion and I should try him again in solo mode. He's very interesting and fun once you develop some comfort with his kit. That said, overall I've barely played him the past few years because DE keeps making enemies immune to his abilities (and to crowd control in general). Just try using him inOrb Vallis, higher level Corpus survival, or anything else with spiderbots or especially nullifiers and you'll have a bad time. He really needs a rework to make his effects more obvious (e.g. why isn't the rift just totally black & white? the little feet-shimmer is impossible to spot in a crowd) and multiplayer-friendly. Quite often he just makes a mission slower, when almost any squad wants it to go faster.
Great video. A frame that can be invincible all the time (not counting eximus/nullifier), has energy regenerative abilities and an augment for that, an augment for more weapon strength, can freeze enemies and turn freezed enemies into radial bombs that freeze their friends as well, select which enemies limbo wants to deal with first, lock down a significant part of the map, revive allies while immune, not trip the lasers alarms in spy missions sounds extremely broken. But only in **theory**. The limbo theorem geddit
I'm always so happy to see Limbo randoms, and being one himself! It's fun trying to fit both your teammates and enemies in cataclism to not mess things up for others Limbo, in vacuum (or in a Limbo, if you will), gives a lot of cc and support for the team, you just have to be aware of other player's positions
Frankly I do wish that Banish specifically always pulled enemies into the rift, even if you were already in it. It would give him the ability to pick his fights a lot better without having to constantly be rolling around. He already has the ability to banish things back to reality, so it makes sense that the tap could specifically pull things in. I also wish it was much more obvious what was inside and outside the rift. Like if things within the rift had their actual model appear transparent to those outside of it, and vice versa. Lastly, I really just wish that Limbo's 3 would instead be changed to have the effect that when you kill a target effected by it, all units around that target would be pulled into the rift. As it is right now, it's a clunky move that specifically is just used to get a damage buff and almost never for the utility of rift manipulation. Just thoughts of a Limbo main...
there is a warning to see if you're reaching the cap of Stasis, the outlines will get wavier and wavier, until it all goes straight again, ending Stasis.
I 100% understand Limbo is powerful, unique, and very useful.... I also refuse to ever use him, because keeping track of when I am or am not in the Rift, and where everyone else is in the Rift, is insanely irritating, and causes issues for my squad. I would be down for a complete Limbo rework to remove his anti-squad functionality, but I don't think anything less will fix the core issues with Limbo.
Multiplayer tips and tricks: If you banished a player by mistake press and keep pressed the banish ability to remove ALL banished players and enemies, Limbo player can check the player bars if the banish "buff" is on a player. To players that are not Limbo but are banished and don't want to stay at the Rift then make a roll to get out. In defense missions or objects if you play with random player it is better to have a small range but higher duration the object will be almost invulnerable and it won't obstract the others play And most of all Limbo players! Don't be a troll, be tactical and helpful to the team.
Couple more builds of questionable usefulness: Negative duration, In favor of range and efficiency, with a focus on banish and surge A decent build if nullifiers are giving you the shits, or if you want to minimize teammate’s annoyance. It works by spreading banish with surge, the short duration constantly procs knockdowns on affected enemies as they constantly keep dragging themselves and enemies around them back in to the rift. If any stragglers get to far away or you stop casting 3, they will fairly quickly return to the material plane, allowing your teammates to mop them up. 4 makes a good primer to start the chain on non rifted, surge primed enemies. Accidentally banishing your teammate won’t last very long, and they can still use the dodge portals for 15 seconds of relative safety. Max duration, Max strength, Aquablades, with surging blades. This is more on the meme side, but can still prove useful. Utilizing limbo’s ability to stay in the rift indefinitely, you can attack enemies for free with the constant slashing damage of aquablades. The augment gives you a cheap to cast shot attack that grows in damage the more you hit enemies with the blades, and not just the spinning ones, the shot blades add damage to the pool too, which can lead to exponential growth. Max duration means you can keep the damage pool for longer periods of time, and gives you more than enough time to passively regenerate all the energy you spent casting aquablades (and then some if you pair the rift regen with energy siphon.)
I was wating for advices how to help squad with his kit, and then 16:28 came 😸 But still a useful guide, thank you! Especially about rift surge and its augment.
One thing I noticed from some light testing is certain things, like using Thermal Sunder, to kill enemies while you yourself are in the Rift, will still award you the 10 energy per kill. I suspect it MIGHT have something to do with it wanting either party in the rift to satisfy the passive in a technical sense, but not sure and needs more testing to confirm.
I use the augmented build outlined in this video: ua-cam.com/video/9IY2KVZriDw/v-deo.html (or with an extra strength mod instead on the Eclipse variant)
One of my favorite uses of Limbo is on the defense missions where you have to guard an NPC. Because they tend to wonder off, several abilities that would normally be used on objectives can be a bit dodgy, but you can banish them instead and as long as they are in the rift, they are nearly immortal.
@@ValanxWF already done, plus an updated build to account for his augment. You can search UA-cam or check my catalogue easily at www.thekengineer.com/catalogue
Hopefully people will stop or slow down their complaints when I bring in my Limbo to a pub group play. I hate seeing people throw shade because "I'm trolling", but when you need someone to block 2 excavators in a small room or if they close enough, suddenly Limbo is welcome. Had 2 guys complain about me bringing Limbo to a survival, then left them at least saying 'ty' after I went and got them back up.
Limbo is NEVER welcome. idc how many defense objectives there are. Your 10x better off with any other frame. This is coming from a limbo main from wayyy back. The game has moved on, if Limbo casts ANY ability at all he is slowing down the kill rate of the entire team. AKA a detriment to entire team. He doesnt belong in any mission, solo or in a squad. Isnt even a good box breaker anymore since Xaku. He is utterly useless and in need of a rework more than hydroid. The only thing worth keeping about limbo is his concept and name. The rest belongs in the trashbin of history.
I used to love limbo for just fooling around in regular missions but since the overguard eximus rework he is pretty pointless and worse off not fun to play. I think the easiest answer is to make him immune to eximus/overguard enemies while also making them immune to any of his abilities including cataclysm. This keeps eximus units as a threat but also doesn't make limbo's rift walking feel completely invalidated and pointless.
Having left Warframe when Deimos came out and returning with Dante, Limbo suddenly able to take damage in the rift feels like a massive negligent oversight that happend when they made eximus worse.
I have a small bubble build specifically for squad play, had many people compliment my skills too. But yeah if you go max range you are nothing but a hindrance.
@@dontassociate That's the thing. I don't bring limbo to pubs. But every single limbo I've come across makes a conscious effort to banish everything and everyone at all times. It's annoying AF and as a result I make sure to nuke everything before limbo can do anything.
@conducktorwhirlwarstartera5055 I leave pubs with limbo. I've played with great limbos, but even then I would've prefered just about any other frame as a teammate. The best limbo is worse than a terrible wisp for just about every game type.
Most people misunderstand Rift Surge. The way it works is: That once applied to a target *THAT* *IS* *BANISHED, WHEN THE TARGET GETS UNBANISHED* it will knock Rift Surged enemy down and apply the effect to any nearby targets. This means you are going to want to banish and unbanish targets to spread the Rift Surge effect and keep it going.
One thing I'd love to mention, is that when Cataclysm's duration expires, enemies don't actually leave the rift, they stay banished and therefore can be frozen in place by Paralysis. I often use that while gathering a group of enemies: Paralise the leftover enemies, uncast Cataclysm, run around spamming Magus Anomaly, then recast Paralysis if needed, cast Cataclysm so that all enemies you grouped up get banished, then cast Rift Surge with the augment and voilà, you have yourself a massive buff and a bunch of enemies grouped up in one place unable to move or do anything to you, waiting to get absolutely nuked to oblivion.
For a multiplayer-friendly build, put Molt over Rift Surge and use minimum range. Decoy is one of the better abilities to pair with Banish, and Molt is just a longer-lasting, tankier Decoy that also comes with a mobility bonus. You can bubble immobile defense objectives with Cataclysm, and then put a banished Molt wherever you please to distract enemies and reduce enemy pressure pretty significantly. Having a banished Molt lets you put it between you and the enemy, meaning that they will prefer to shoot it over you, so you can be out of the Rift with significantly less threat to yourself. This minimum range maximum duration build with Molt also allows you to cover multiple excavators by slapping Cataclysm on one and then a Molt near to the other, or simply rapidly banish enemies approaching the second excavator.
hey shout out you for this video just did an Elite Deep Archemedea with only a Nourish Subsumed Dante and a slightly tweaked Limbo from this video and despite all the imposed conditions managed the whole thing with Keratinos and Bubonico and the excellent teamwork. Thank you lmao
Working around Limbo's set is easy. Stay inside his bubble and take out whatever's on the edge of it, or stay outside his bubble, popping in every once in a while to regen shields. In my build, I've gone full support mode and added dispensary to my Limbo. Not for Limbo, though, but my allies. Dispensary drops health and ammo alongside energy, meaning if my allies decide to go outside the bubble or get hit with an eximus ability, they can come back to heal, re-energize, and restock. On top of that, with my range and duration up as high as they can go, I've essentially created a bubble of "can't touch me" with Stasis and Cataclysm. It takes about a minute to figure out how to move around Limbo and as long as I don't mess with things outside my safety bubble too much, I won't confuse other players. Also, having my bubble blood-red helps identify where it is on most maps. It's fine multiplayer, and could be desired on a multiplayer team... IF you know what you're doing.
When I listen to all these if-s and gotcha-s of Limbo's abilities it just drives home the point of how many nerfs the frame had undergone over the years. Going from a very squishy and energy hungry frame to an absolute untouchable master of time... And then nerfed to the point that practically 50% of EVERYTHING in the game can outright ignore his powers and needing A WHOLE ADDITIONAL ABILITY to even still be viable.
The problem is that Limbo cuts the battlefield in half for both the enemy AND his team; which means it also becomes a problem for both. He's not beginner friendly for that very reason, that and the mechanic to escape his rift is never explained and is yet another thing that can catch team mates off-guard. Ultimately he has more cons than pros, it's almost always better just to quit the mission that has a Limbo player in it.
Shocked you didn't bring up a rather important part of Limbo's kit, or rather the kit of those working ALONGSIDE Limbo: You can backwards handspring to forcibly shrug off and refuse Banish as well as the state of being Rift'd by a Limbo teammate. This diminishes the potential for trolling significantly, as the only remaining "issue" is that Cataclysm bubbles can make it hard to deal with distant enemies.
Rift Surge is a extremely good defensive tool, if you cast it constantly you ensure that if a nullifier destroys the bubble most enemies will still remain on the rift, with Rolling Guard and a strong enough weapon to destroys nullifier bubbles they are possible to overcome eximus units are not really an issue, if you destroy their overguard they will be affected by stasis, with a good amp you can deal with them even before they enter the bubble, and if they enter rift torrent will ensure you can kill then fast enough. I still didn't build laetum properly but I think it will be the cherry cake of Limbo build, because it's extremely easy to fill the incarnon form with stasis
Nullifier bubbles aren't an issue if you change the way you think about cataclysm. It doesn't have to be this huge area of affect damage dealer, really its just a wider portal into the rift you don't have to be in it or even cast it on top of yourself
So in conclusion he is still painful to play 😊 I must say I like the fantasy of Limbo more than his actual playstyle, so I think I would rework Limbo to better fit the current lore and make him more combat or mobility related (like most warframes). Or create a new warframe designed to be what Limbo should've been without angering current Limbo fans. For his passive, I would keep everything but I imagine him to become an actual powerful rift entity in the rift (similar to Voruna's 4) maybe with constant changing looks or dimensions to make it clear that he is in the rift and downsides because it's just his passive. And maybe I would declare the rift as part of the void in order to make Limbo's favourite energy type void. His 1 could pull only enemies into the rift to make them targetable by his rift/void form and his 2 could be used to create platforms or his former cataclysm bubble or something similar to keep his protective objective abilities. His 3 could be a traverse ability (like so many warframes) which would make sense on an inter-dimensional warframe. Maybe similar to Nova's 3 but more chaotic(?) or some kind of sprint that inflicts random status? There are many possibilities and I haven't thought about it enough, yet 😊 Then I would merge his current 3+4, because both abilities are weird in their own ways so that his 4 would become a proper ultimate, but I would scrap everything that hinders team mates. Plus in that way his rift/void form could interact with reality.
As a limbo main i do have a build that shouldn't be too annoying It does have normal range but i drop duration to 40% or slightly lower, this will require more spamming of your abilities but as of how limbo handles his energie i had 0 problems with it The idea is to use banish as opener and immidiatly cast ur 3 wich will re banish targets and extra smugs into the rift This allows for limbo to also stay in the rift for how long he wants It has a even bigger learning curve and u need to pay attention but i never hindered my non mesa team8s this way at all Oh and if too much is in the rift at once for u ya can just not use ur 3 or u happen to not kill a enemy it will drop em out of the rift for ur team8 to clean up due to low duration
*2nd most used warframe as he was my boi and 1st built frame after my starter and became a master limbo only to be hated on for saving lives and playing right finnally having a trusty video to show others*
I used to main limbo but after the eximus changes I wont touch him with a 10ft pole, dying to eximus units abilities while not being able to shoot back at them isn't exactly fun. The eximus changes were probably the worst ever as it shifted the game from a DPS race meta with the option for CC frames to a DPS race meta and nothing else. Why would you cast an AOE stun like limbos 4 that can't stun some enemies when you can cast a damage AOE instead that can kill those enemies that said CC cant touch? Plus if you want to go into any tileset that has a chance of spawning corpus units you can't even use a large bubble meaning he already couldn't be a huge AOE CC frame in ~1/3 of missions and had to rely solely on regular banishing, and if you replaced his 1 with silence (which is basically a required subsume onto CC frames due to eximus units and acolytes otherwise nullifying the existence of CC frames) then you only have radial banish unless you went out of your way to subsume silence onto limbo multiple times just to replace his 1 on one build and his 4 on another build.
you can still banish + stasis eximus', causing their weaponry to not work anymore, and the second you break overguard they get frozen. Pretty easy to do (especially with smth like Rolling Guard) and honestly not worth quitting Limbo just for it.
@@AnymMusic But why would i do that when i could randomly choose from like 1/2 the roster and get a frame with more survivability and an ability that just kills the eximus outright. Also the weaponry isn't the problem as it can't hit you in the rift, its the abilities they have that completely ignore the rift and can hit you any time if you don't have silence. The problem is that DE made CC frames into a worse CC than frames that just kill everything.
I mean, silence Limbo still just 1v1s a slightly tankier enemy as opposed to 20v1 with 5 eximi. Throw in operator mode, and you just easy kill nullifiers and swap back to Limbo.
Limbo was only ever good for being able to AFK defend non-corpus missions without a care in the world. Now he can do the same, just requires subsumed Silence and at least 128% range.
i joined warframe solely for limbo and id be more than happy to see more limbos that can make use of his kit, i love how unique his power is (including stasis, time stop go brrr) also if DE wants to make limbo better for squads and new players, the first step they have to take is improving visiblity. they should make all characters on a different plane de-saturated and maybe darkened, the stupid visual effect at the feet is barely helpful when there's a horde of 20 enemies close together lol
People just don't seem to understand the best place to put his bubble. I had someone place it on a zone defense mission so it covered just enough the corner with one of the control pads that the enemy interacting with it was entirely immune.
I slapped yarelli's aquablades on ma boi. it works in his alternative plain and does ok damage. also his banish works on loki's dummy which makes undestroyable aggro magnet. pretty fun
Idk if kengineers already covered this or if someone who knows will comment but I find that there’s a lot of mis information regarding farming frames/abilities Like if they stack, sure it seems like ppl agree that khora and nekros stack but when something like ore gaze is brought up it’s no longer as clear. I do have a ore gaze build on nekros and I can’t tell if it actually does result in more drops
There are 4 categories of Looting Ability: Loot-while-alive (Ivara's Prowl), Loot-while-Petrified (Atlas' Ore Gaze), Loot-on-death (Hydroid's Pilfering Swarm, Khora's Pilfering Strangledome, and Wukong's Monkey Luck passive), and Loot-corpse (Nekros' Desecrate and Chesa Kubrow's Retrieve). Only one Ability *per category* can affect any given enemy.
The limbo kela chz is good, but you'd be surprised. Come sortie time, how many players dont know Trinity can chz her faster and technically easier to achieve and cheaper
Makes sense! It's funny because I can probably learn how frames work in about the same time or less just reading the wiki (except when it's blatantly wrong) but it's just so much more enjoyable hearing you explain the kits. Cheers!
@@ammi5311 Nah I just meant for trolling. They really need to tweak it to not move and zoom out teammates screens, support Loki can't exist because people just leave. I just wanna help but they hate me for it 😭
Whenever I end up on a squad with Limbo, I almost always insta-leave. It's rare to find someone playing Limbo who knows how to use his abilities properly in a squad. Nothing against Limbo player but it's best to just use him when you play solo.
Hey Ken...With the whisper in the wall update looking very nechramechy and my need to forma my nechramech. How bout a video breaking down the best way to do so
limbo is a nightmare to using. I feel tired when catching time with trinity 3, 4 but limbo is a different( and higher) level. I have to know im in rift or not, which mobs in rift or not. and a nullthing can break my plan easily. After trying to play limbo, i realize how beautiful trinity is.
Would be useful to list the abilities his four just turns off for other frames. Zephyr tornados come to mind as one that just doesn't function as intended.
even though I have been playing this game for about a week about 50 hours in game I swear that This war frame is a little bugged I was playing for several hours yesterday not the night and many times the items that you pick up automatically on the ground would attach to me like literally stuck on my body as I was running around , what this happens I couldn't do any damage at all nothing the only way I could start doing damage again was to use cataclysm . so now tha tI have watched this video well I realize that even though I am a noob at the game I have not a single clue how to play this warframe I think that maybe I will switch out with a different warframe the one thing I have ntoced about this warframe though is that it regains its juice fast I mean very fast unlike something like rhino or volt that I have been playing even the other free warframe which you get through a long quest line . I thin kthat if and when i ever figure out how to properly play this warframe i am going to see if her e is a prime version of it, because I can get across a map not to bad with this warframe again I am using all of its abilities wrong I think I need an actual manual to figure it all out hehe wow the spy mission this is huge I am terrible at those missions , I definitely need to learn how to use this
What is the build for burston prime I have one and still doesn’t do much damage am not that much into the game but I don’t understand how weapons can make that much damage with weapons in warframe
I'm surprised there was no mention of Rolling Guard. Not much is cheesier than leaving your pocket dimension of invincibility, only to continue to be invincible as you delete some targets, and dip right back into the rift.
IQ 300 move right there.
As much as I have issues justifying rolling guard, Limbo is the one frame I can think of where I like the idea.
@@matthewmartinez3550 you have issues justifying clearing all status on yourself at the press of a button? uhhhhhh....
Is better rapid resilience
@@sunnydlite-t8b Well, that does take some justifying when you can make any frame fully status immune (assuming they don't have that feature in their base kit)
One of the few warframes with extremely unique gameplay kit
He is kinda in a plane of existence of his own xD
Nice joke
ZING
@@RoboMuskVsLizardZuckerbergWell he's not wrong about that limbo literally walks in and out of the rift as limbo wishes and can bring others in and out of the rift
Almost every problem that I have with Limbo comes down to communication and readability. Warframe is a game with a lot of visual clutter in it, and Limbo's abilities just don't stand out with all the visual noise of the rest of the game, which is really bad because you kind of need to know at a glance if an enemy is in the void, or if you're in the void, and sometimes it can be VERY hard to tell.
A little UI pop up saying "Press Shift to exit the rift" would do so much, even for people who already know how to leave the rift because it would be a clear visual indicator that you're in the rift. Making the enemies who are phased out transparent would also help a ton, and if you're in the rift yourself then invert it, make all the enemies outside the rift transparent to you.
I can't tell you the number of times I've died because I thought I was in the void, but it was some other effect that turned the screen yellow that I didn't notice... or how many times an enemy wandered into a crowd I banished and I didn't notice until I saw my attacks not hurting it.
I purposefully make my energy colour as bright as I can, and it's STILL quite unclear
2:23 You can block Arsonist fire wave with your melee. People forget to block ! It's really useful.
YOU CAN WHAT! Why did nobody tell me?
I knew this before but forgot you can do this. Thanks!!
Huh. Good to know.
People don't realize there's Block Angle as a stat in game. The game went to "Block Everything" I think in like 2017 ?! 2019?! after a big mel;ee change. If people Blocked more attacks, they could survive longer too. . .@@cryw1092
you can what now
Always thought it was such a missed opportunity that Limbo's quest does not explain to you how the rift works! It would be really useful for the for the frame you're about to build! Also, it might help make limbo a little bit more accepted by the community if more people knew how he worked and could play around him.
Great video as always, Kengineer!
Fr I was intrigued by his quest then you just find out he died in the Void lol
@@JovaTheHuttcorrection limbo died while making the jump into the rift which he discovered due to his complex mathematics and intelligence which he theorised that alternate realities could exist and be possibly could be controlled (when limbo was travelling though the gateway into the rift the gateway started to collapse which he didn't anticipate and limbo wasn't able to get back to the physical world in time therefore 2 possible things happened (which I theories did happen either the gateway college on limbo causing he to explode and becoming more entity than a living being or
He became trapped in the rift so long his body and mind died but yet the rift changed and warped him into an living manifestation of the rift itself as an alternate reality of himself being more entity than living)
Triburos' low duration combat build needs more mention, it's where you use rift surge to keep enemies in the rift and get more of them into it. Rift torrent brings damage and with low duration enemies suffer a knockdown every rerifting
It's the build that made me love limbo
Nova Umbral has a recent video that is absolutely amazing. Trib's video is older, but still holds up.
Like anyone wouldn't just have decent weapon and tear enemy in a snap
Does that build still work? It sounds so cool
@@audiojack5641 Yes it does, takes some getting used to with recasting rift surge
Another overlooked aspect of limbo is how strong he is on steep path circuit. I have been to level cap there almost every week that I did it. Each time we had Limbo, he was essential for our success.
What did he do that was so mission critical if you don't mind me asking?
He used to be my main and favourite frame until they reworked eximus and butchered most of my load outs lol. Been sceptical to touch him ever since.
@@sanemack2601 tbh i also thought the eximus update killed my limbo... until i realized that while they can move, they can't actually shoot you if they're in stasis, you just have to grab The Big Gun (trademark) and take away their overguard, at which point they'll freeze back up just like the rest.
All you have to do is dodge the eventual eximus firestomp or eximus magnetic/leech areas which isn't that hard, you could also subsume Silence onto him like the video mentions to get rid of even those abilities while you're protected in the rift
From my experience, the biggest threat to my limbo build are high level Venomus Eximus since they can, and will remove your healthbar by just standing near them
As an og limbo main I offer this: taxon is the BEST companion for limbo taxons shield leeching works through the rift and gives overshields constantly resetting shield gating
Interesting thanks for the information for someone who is using limbo again I will consider this
I mean... We could say that Taxon is the best for anyone if you're after a pet that will shield gate you... Why not just use brief respite or something? Seems like a waste to have such a shite companion be taking up the slot that could be used bringing a better companion.
@derekspringer6448 if you don't want to spend a forma for the aura to fit brief respite or use a different aura mod taxon is good and also if you wanna shield gate and run max efficiency you can do that too since taxons molecular conversion is a flat 200 shield conversion plus molecular conversion actually counts as a melee attack which can proc vicious bond (armour strip) and you can get a ridiculous amount of free casts using mystic bond since you can rock triple shield mods that constantly activate, I just really like taxon :]
even if it was not good, i really miss how in the rift projectiles used to freeze mid flight, it was so fun to stop time and prepare a salvo of kunai or arrows and see it mid air
At least friendly fire in the simulacrum allows for it, and I believe also if you get rad procced
Low range Limbo is my go-to warframe for defense, mobile defense and excavation. Cataclysm the objective, keep Stasis up and just kill enemies. If you want to be extra fast on mobile defense you can also get Loki's Decoy and its augment : Cataclysm the console, find the room for the next one and put a Decoy there, Banish it, come back to the first console. When the first console is finished, pick up the datamass and get killed to swap places with the Decoy and instantly start the next console.
I love using small bubble limbo in survival as well because you can pop it down, dodge into the rift and shoot through it to hit enemies in the cataclysm. Pretty amazing with chain attack weapons like the Torid Incarnon.
Unknowingly annoying hundreds of people and having them leave at wave 5 because they have to stay outside of your bubble to continue killing...
That is a rather creative method for fast travelling.
Never tought of using decoy as a tp rather than a defensive tool, that's just great
Crippling boring ass build for boring ass game mod
Limbo is a relic of back when DE experimented with new and ambitious concepts like reworking the entire lighting engine to make Mirage work, or creating music instruments for Octavia.
Now they always play it safe, good kits but somewhat boring and samey.
Also nerfing Everything.
@@lookalike4805 If they still nerf things the way they need to be nerfed, raids would still be possible.
Yep mixing the "meta" ability type and call it new frame .
Cheap cc in 1/4 slot / enemies grouping or spread damage / self buff that always work regardless of enemy / invisible invisible / red crit some how
they have to sell out to the braindead casuals who only want to see red crits and massive aoe nukes
Limbo is one of the interesting frames I got to play. Probably one of the few frames that I haven’t decided whether to subsume in the helminth.
Subsume him, there's a prime version anyway
@@dengar96 his helminth is useless
@@sp4rklszit has niche use with Decoy and Rescue Targets but otherwise yes.
@@Sci-Fi_Freak_YTForgot Garuda. Put everything in the rift, then kill em with Talons. Same with other exalted weapons.
@@sp4rklszI disagree with you
Limbo's strongest ability is cheesing the hell out of newly released content for a few days before DE realises they forgot about him and makes him useless at it.
(Also, he's the king of Lua spy)
Yes, definitely the king of Lua spy. Also, my favorite frame for all spy missions tbh.
nah wukong with speed is way better, once you understand the layouts you can just go super fast through them in your cloud walker
@@Nicolas_GEmentioning wukong in any discussion is like saying "just play in creative mode" when people talk about speedrunning strats
"Silence the Violence."
- The Kengineer, The art of War-frame
Limbo is my guy baybee
I have so many forma on this guy, I run Coil Horizon + Archon Stretch on a Rift Surge build with high-ish range. I never really have complaints when I play pubs, but every now and then, I'll get the initial "pls no Limbo" at the start, and they end up feeling okay by the end of the mission
Cope af^
@@lesbo6347 don't be salty you don't know how to play the game baw
You mean watch squad nuke enemy from you ever get to press 🤓 combo
Limbo is my favorite frame because his lore, design, and kit are all completely unique. There's no playable character like him in any game I know of! Adding silence is a great suggestion and I should try him again in solo mode. He's very interesting and fun once you develop some comfort with his kit.
That said, overall I've barely played him the past few years because DE keeps making enemies immune to his abilities (and to crowd control in general). Just try using him inOrb Vallis, higher level Corpus survival, or anything else with spiderbots or especially nullifiers and you'll have a bad time. He really needs a rework to make his effects more obvious (e.g. why isn't the rift just totally black & white? the little feet-shimmer is impossible to spot in a crowd) and multiplayer-friendly. Quite often he just makes a mission slower, when almost any squad wants it to go faster.
The effect on rifted enemies used to be more pronounced, but they reduced it.
Eximus ignoring and bypassing rift really killed him
well its only the abilitys that do that put silence there bassicly immune
4:53
Funny how ones like revenant (brain dead) can get patch up-to-date to have bare bone invisibility for eximus ignore how ability intended to work
only if you suck and cant pay attention
perfecting timing. just finished crafting a limbo prime!
Great video.
A frame that can be invincible all the time (not counting eximus/nullifier), has energy regenerative abilities and an augment for that, an augment for more weapon strength, can freeze enemies and turn freezed enemies into radial bombs that freeze their friends as well, select which enemies limbo wants to deal with first, lock down a significant part of the map, revive allies while immune, not trip the lasers alarms in spy missions sounds extremely broken. But only in **theory**.
The limbo theorem geddit
I'm always so happy to see Limbo randoms, and being one himself! It's fun trying to fit both your teammates and enemies in cataclism to not mess things up for others
Limbo, in vacuum (or in a Limbo, if you will), gives a lot of cc and support for the team, you just have to be aware of other player's positions
I just finished building limbo prime. The timing is too good.
Frankly I do wish that Banish specifically always pulled enemies into the rift, even if you were already in it. It would give him the ability to pick his fights a lot better without having to constantly be rolling around. He already has the ability to banish things back to reality, so it makes sense that the tap could specifically pull things in.
I also wish it was much more obvious what was inside and outside the rift. Like if things within the rift had their actual model appear transparent to those outside of it, and vice versa.
Lastly, I really just wish that Limbo's 3 would instead be changed to have the effect that when you kill a target effected by it, all units around that target would be pulled into the rift. As it is right now, it's a clunky move that specifically is just used to get a damage buff and almost never for the utility of rift manipulation.
Just thoughts of a Limbo main...
there is a warning to see if you're reaching the cap of Stasis, the outlines will get wavier and wavier, until it all goes straight again, ending Stasis.
But for some reason it only appears on switch from my testing.
Now i kept testing and if you turn the contrast and brightness up you'll see the warning
I 100% understand Limbo is powerful, unique, and very useful.... I also refuse to ever use him, because keeping track of when I am or am not in the Rift, and where everyone else is in the Rift, is insanely irritating, and causes issues for my squad.
I would be down for a complete Limbo rework to remove his anti-squad functionality, but I don't think anything less will fix the core issues with Limbo.
Multiplayer tips and tricks: If you banished a player by mistake press and keep pressed the banish ability to remove ALL banished players and enemies, Limbo player can check the player bars if the banish "buff" is on a player. To players that are not Limbo but are banished and don't want to stay at the Rift then make a roll to get out.
In defense missions or objects if you play with random player it is better to have a small range but higher duration the object will be almost invulnerable and it won't obstract the others play
And most of all Limbo players! Don't be a troll, be tactical and helpful to the team.
Couple more builds of questionable usefulness:
Negative duration, In favor of range and efficiency, with a focus on banish and surge
A decent build if nullifiers are giving you the shits, or if you want to minimize teammate’s annoyance.
It works by spreading banish with surge, the short duration constantly procs knockdowns on affected enemies as they constantly keep dragging themselves and enemies around them back in to the rift. If any stragglers get to far away or you stop casting 3, they will fairly quickly return to the material plane, allowing your teammates to mop them up. 4 makes a good primer to start the chain on non rifted, surge primed enemies. Accidentally banishing your teammate won’t last very long, and they can still use the dodge portals for 15 seconds of relative safety.
Max duration, Max strength, Aquablades, with surging blades.
This is more on the meme side, but can still prove useful. Utilizing limbo’s ability to stay in the rift indefinitely, you can attack enemies for free with the constant slashing damage of aquablades. The augment gives you a cheap to cast shot attack that grows in damage the more you hit enemies with the blades, and not just the spinning ones, the shot blades add damage to the pool too, which can lead to exponential growth. Max duration means you can keep the damage pool for longer periods of time, and gives you more than enough time to passively regenerate all the energy you spent casting aquablades (and then some if you pair the rift regen with energy siphon.)
I was wating for advices how to help squad with his kit, and then 16:28 came 😸
But still a useful guide, thank you! Especially about rift surge and its augment.
i always loved Limbo, one of the first frames i tried to get when i begin playing almost 10 years ago. Him and Mesa are easily my favorites
One thing I noticed from some light testing is certain things, like using Thermal Sunder, to kill enemies while you yourself are in the Rift, will still award you the 10 energy per kill. I suspect it MIGHT have something to do with it wanting either party in the rift to satisfy the passive in a technical sense, but not sure and needs more testing to confirm.
Surging blades is another good subsume which is pretty well known.
Breach surge limbo is also good as rift surge increases the surge spark damage.
Those ability work on other legit available frame too
I'm super curious about your Lavos build, I don't know much about him, but I always see him in your videos! ❤
I use the augmented build outlined in this video: ua-cam.com/video/9IY2KVZriDw/v-deo.html (or with an extra strength mod instead on the Eclipse variant)
One of my favorite uses of Limbo is on the defense missions where you have to guard an NPC. Because they tend to wonder off, several abilities that would normally be used on objectives can be a bit dodgy, but you can banish them instead and as long as they are in the rift, they are nearly immortal.
This Doesn't Work on the Arbitration Operative.
This brings back memories of when Sorties were introduced...
it does, I do it@@lookalike4805
As a Limbo main, I must point out that the rift tear he leaves behind can also banish enemies as well if he dodges too close to them.
Loved the video! Thank you for making guides this detailed and entertaining, could you make one for Harrow?
He's on the list.
@@TheKengineerLavos?
@@ValanxWF already done, plus an updated build to account for his augment. You can search UA-cam or check my catalogue easily at www.thekengineer.com/catalogue
@@TheKengineer Thanks.
Hopefully people will stop or slow down their complaints when I bring in my Limbo to a pub group play.
I hate seeing people throw shade because "I'm trolling", but when you need someone to block 2 excavators in a small room or if they close enough, suddenly Limbo is welcome.
Had 2 guys complain about me bringing Limbo to a survival, then left them at least saying 'ty' after I went and got them back up.
Baa baa Black Sheep, have you any wool?
Just use frost with nourish. Cover excavators, strip armor, and buff everyone. He's my go to for high level excavations, never had a complaint.
Limbo is NEVER welcome. idc how many defense objectives there are. Your 10x better off with any other frame. This is coming from a limbo main from wayyy back. The game has moved on, if Limbo casts ANY ability at all he is slowing down the kill rate of the entire team. AKA a detriment to entire team. He doesnt belong in any mission, solo or in a squad. Isnt even a good box breaker anymore since Xaku. He is utterly useless and in need of a rework more than hydroid. The only thing worth keeping about limbo is his concept and name. The rest belongs in the trashbin of history.
@@lesbo6347 cry
yes thank you for this
I used to love limbo for just fooling around in regular missions but since the overguard eximus rework he is pretty pointless and worse off not fun to play. I think the easiest answer is to make him immune to eximus/overguard enemies while also making them immune to any of his abilities including cataclysm. This keeps eximus units as a threat but also doesn't make limbo's rift walking feel completely invalidated and pointless.
Having left Warframe when Deimos came out and returning with Dante, Limbo suddenly able to take damage in the rift feels like a massive negligent oversight that happend when they made eximus worse.
I'm going to be honest. I love limbo....In solo mode. In public squads he is nothing short of a hinderance
I have a small bubble build specifically for squad play, had many people compliment my skills too. But yeah if you go max range you are nothing but a hindrance.
If you limit your range you can make yourself more comfortable with duration while also protecting targets
@@dontassociate That's the thing. I don't bring limbo to pubs. But every single limbo I've come across makes a conscious effort to banish everything and everyone at all times. It's annoying AF and as a result I make sure to nuke everything before limbo can do anything.
@@Sci-Fi_Freak_YT facts
@conducktorwhirlwarstartera5055 I leave pubs with limbo. I've played with great limbos, but even then I would've prefered just about any other frame as a teammate. The best limbo is worse than a terrible wisp for just about every game type.
Most people misunderstand Rift Surge. The way it works is: That once applied to a target *THAT* *IS* *BANISHED, WHEN THE TARGET GETS UNBANISHED* it will knock Rift Surged enemy down and apply the effect to any nearby targets. This means you are going to want to banish and unbanish targets to spread the Rift Surge effect and keep it going.
Or killing them but both is the goal
One thing I'd love to mention, is that when Cataclysm's duration expires, enemies don't actually leave the rift, they stay banished and therefore can be frozen in place by Paralysis. I often use that while gathering a group of enemies: Paralise the leftover enemies, uncast Cataclysm, run around spamming Magus Anomaly, then recast Paralysis if needed, cast Cataclysm so that all enemies you grouped up get banished, then cast Rift Surge with the augment and voilà, you have yourself a massive buff and a bunch of enemies grouped up in one place unable to move or do anything to you, waiting to get absolutely nuked to oblivion.
For a multiplayer-friendly build, put Molt over Rift Surge and use minimum range. Decoy is one of the better abilities to pair with Banish, and Molt is just a longer-lasting, tankier Decoy that also comes with a mobility bonus.
You can bubble immobile defense objectives with Cataclysm, and then put a banished Molt wherever you please to distract enemies and reduce enemy pressure pretty significantly. Having a banished Molt lets you put it between you and the enemy, meaning that they will prefer to shoot it over you, so you can be out of the Rift with significantly less threat to yourself.
This minimum range maximum duration build with Molt also allows you to cover multiple excavators by slapping Cataclysm on one and then a Molt near to the other, or simply rapidly banish enemies approaching the second excavator.
Narrow limbo is a must w/natural talent or Yshards in 9/10 cases but that's just me
Sorry if it slipped by, I did mention that the builds post-newbie include 2 casting speed shards.
hey shout out you for this video just did an Elite Deep Archemedea with only a Nourish Subsumed Dante and a slightly tweaked Limbo from this video and despite all the imposed conditions managed the whole thing with Keratinos and Bubonico and the excellent teamwork. Thank you lmao
Working around Limbo's set is easy. Stay inside his bubble and take out whatever's on the edge of it, or stay outside his bubble, popping in every once in a while to regen shields. In my build, I've gone full support mode and added dispensary to my Limbo. Not for Limbo, though, but my allies. Dispensary drops health and ammo alongside energy, meaning if my allies decide to go outside the bubble or get hit with an eximus ability, they can come back to heal, re-energize, and restock. On top of that, with my range and duration up as high as they can go, I've essentially created a bubble of "can't touch me" with Stasis and Cataclysm. It takes about a minute to figure out how to move around Limbo and as long as I don't mess with things outside my safety bubble too much, I won't confuse other players. Also, having my bubble blood-red helps identify where it is on most maps. It's fine multiplayer, and could be desired on a multiplayer team... IF you know what you're doing.
When I listen to all these if-s and gotcha-s of Limbo's abilities it just drives home the point of how many nerfs the frame had undergone over the years. Going from a very squishy and energy hungry frame to an absolute untouchable master of time...
And then nerfed to the point that practically 50% of EVERYTHING in the game can outright ignore his powers and needing A WHOLE ADDITIONAL ABILITY to even still be viable.
"Limbo is too good in Scarlet Spear! NERF HIM!" - Scott McGregor probably
The problem is that Limbo cuts the battlefield in half for both the enemy AND his team; which means it also becomes a problem for both.
He's not beginner friendly for that very reason, that and the mechanic to escape his rift is never explained and is yet another thing that can catch team mates off-guard.
Ultimately he has more cons than pros, it's almost always better just to quit the mission that has a Limbo player in it.
TheKengineer ty for this guide , hope this helps ppl who have no ideia what thei're doing and ruinning the mission for everyone else
My favorite Kela cheese is EV Trinity with Vampire Leech.
Love my limbo ngl so good
Shocked you didn't bring up a rather important part of Limbo's kit, or rather the kit of those working ALONGSIDE Limbo: You can backwards handspring to forcibly shrug off and refuse Banish as well as the state of being Rift'd by a Limbo teammate. This diminishes the potential for trolling significantly, as the only remaining "issue" is that Cataclysm bubbles can make it hard to deal with distant enemies.
Any roll will do it, don't have to do a weird input nobody recalls. It's volt who takes the extra combo.
@@Meguminimalfor what, removing shock trooper? Oh wait, you're probably talking about speed! If so that's news to me and ty
A dodge will do, and if he keeps using rift surge constantly it will be a lot better to kill enemies outside the bubble
I understood nothing from this entire vid
Rift Surge is a extremely good defensive tool, if you cast it constantly you ensure that if a nullifier destroys the bubble most enemies will still remain on the rift, with Rolling Guard and a strong enough weapon to destroys nullifier bubbles they are possible to overcome
eximus units are not really an issue, if you destroy their overguard they will be affected by stasis, with a good amp you can deal with them even before they enter the bubble, and if they enter rift torrent will ensure you can kill then fast enough.
I still didn't build laetum properly but I think it will be the cherry cake of Limbo build, because it's extremely easy to fill the incarnon form with stasis
ayyy finally!
Nullifier bubbles aren't an issue if you change the way you think about cataclysm. It doesn't have to be this huge area of affect damage dealer, really its just a wider portal into the rift you don't have to be in it or even cast it on top of yourself
So in conclusion he is still painful to play 😊
I must say I like the fantasy of Limbo more than his actual playstyle, so I think I would rework Limbo to better fit the current lore and make him more combat or mobility related (like most warframes). Or create a new warframe designed to be what Limbo should've been without angering current Limbo fans.
For his passive, I would keep everything but I imagine him to become an actual powerful rift entity in the rift (similar to Voruna's 4) maybe with constant changing looks or dimensions to make it clear that he is in the rift and downsides because it's just his passive. And maybe I would declare the rift as part of the void in order to make Limbo's favourite energy type void.
His 1 could pull only enemies into the rift to make them targetable by his rift/void form and his 2 could be used to create platforms or his former cataclysm bubble or something similar to keep his protective objective abilities.
His 3 could be a traverse ability (like so many warframes) which would make sense on an inter-dimensional warframe. Maybe similar to Nova's 3 but more chaotic(?) or some kind of sprint that inflicts random status? There are many possibilities and I haven't thought about it enough, yet 😊
Then I would merge his current 3+4, because both abilities are weird in their own ways so that his 4 would become a proper ultimate, but I would scrap everything that hinders team mates. Plus in that way his rift/void form could interact with reality.
As a limbo main i do have a build that shouldn't be too annoying
It does have normal range but i drop duration to 40% or slightly lower, this will require more spamming of your abilities but as of how limbo handles his energie i had 0 problems with it
The idea is to use banish as opener and immidiatly cast ur 3 wich will re banish targets and extra smugs into the rift
This allows for limbo to also stay in the rift for how long he wants
It has a even bigger learning curve and u need to pay attention but i never hindered my non mesa team8s this way at all
Oh and if too much is in the rift at once for u ya can just not use ur 3 or u happen to not kill a enemy it will drop em out of the rift for ur team8 to clean up due to low duration
Until you remember you can just use any frame with decent weapon
@@ammi5311 Yknow that not everyone enjoys playing a 4-spam Saryn with Incarnon Torid right?
*2nd most used warframe as he was my boi and 1st built frame after my starter and became a master limbo only to be hated on for saving lives and playing right finnally having a trusty video to show others*
I used to main limbo but after the eximus changes I wont touch him with a 10ft pole, dying to eximus units abilities while not being able to shoot back at them isn't exactly fun. The eximus changes were probably the worst ever as it shifted the game from a DPS race meta with the option for CC frames to a DPS race meta and nothing else. Why would you cast an AOE stun like limbos 4 that can't stun some enemies when you can cast a damage AOE instead that can kill those enemies that said CC cant touch? Plus if you want to go into any tileset that has a chance of spawning corpus units you can't even use a large bubble meaning he already couldn't be a huge AOE CC frame in ~1/3 of missions and had to rely solely on regular banishing, and if you replaced his 1 with silence (which is basically a required subsume onto CC frames due to eximus units and acolytes otherwise nullifying the existence of CC frames) then you only have radial banish unless you went out of your way to subsume silence onto limbo multiple times just to replace his 1 on one build and his 4 on another build.
you can still banish + stasis eximus', causing their weaponry to not work anymore, and the second you break overguard they get frozen. Pretty easy to do (especially with smth like Rolling Guard) and honestly not worth quitting Limbo just for it.
@@AnymMusic But why would i do that when i could randomly choose from like 1/2 the roster and get a frame with more survivability and an ability that just kills the eximus outright. Also the weaponry isn't the problem as it can't hit you in the rift, its the abilities they have that completely ignore the rift and can hit you any time if you don't have silence. The problem is that DE made CC frames into a worse CC than frames that just kill everything.
I mean, silence Limbo still just 1v1s a slightly tankier enemy as opposed to 20v1 with 5 eximi. Throw in operator mode, and you just easy kill nullifiers and swap back to Limbo.
Limbo was only ever good for being able to AFK defend non-corpus missions without a care in the world. Now he can do the same, just requires subsumed Silence and at least 128% range.
Try zylok with eximus advantage. They won't be bothering you anymore
limbo!
i joined warframe solely for limbo and id be more than happy to see more limbos that can make use of his kit, i love how unique his power is (including stasis, time stop go brrr)
also if DE wants to make limbo better for squads and new players, the first step they have to take is improving visiblity. they should make all characters on a different plane de-saturated and maybe darkened, the stupid visual effect at the feet is barely helpful when there's a horde of 20 enemies close together lol
Limbo desperately needs a TLC update like Inaros is getting.
Something i think is underated fir limbo is a full augur build with plenty if energy
Nova Umbral's guide is top class as well.
Limbo is the discord light mode of warfame, and I love him
Finally the most hated WF, thanks for the great video (as usual). Will use him when I am solo and lazy
People just don't seem to understand the best place to put his bubble. I had someone place it on a zone defense mission so it covered just enough the corner with one of the control pads that the enemy interacting with it was entirely immune.
My favourite warframe
Eximus units were created and perfected to stop limbo players from being oto efficient with farming
Silence + Rolling Guard says "hi"
By preventing their existence
nuh uh
*tigris prime to the face*
I slapped yarelli's aquablades on ma boi. it works in his alternative plain and does ok damage.
also his banish works on loki's dummy which makes undestroyable aggro magnet. pretty fun
Huras Kubrow also helps on Spy missions, make then even easier
As a Limbo main, he is extremely OP.
I come to watch the kengineer and here you freaking are
@@sajinkahnalt I am everywhere 👀
as a warframe playe, eximus
@@dapro5052 ah one who thinks eximus bother Limbo? If you knew what I knew the only threat to you would be Violence.
Idk if kengineers already covered this or if someone who knows will comment but I find that there’s a lot of mis information regarding farming frames/abilities
Like if they stack, sure it seems like ppl agree that khora and nekros stack but when something like ore gaze is brought up it’s no longer as clear. I do have a ore gaze build on nekros and I can’t tell if it actually does result in more drops
There are 4 categories of Looting Ability: Loot-while-alive (Ivara's Prowl), Loot-while-Petrified (Atlas' Ore Gaze), Loot-on-death (Hydroid's Pilfering Swarm, Khora's Pilfering Strangledome, and Wukong's Monkey Luck passive), and Loot-corpse (Nekros' Desecrate and Chesa Kubrow's Retrieve). Only one Ability *per category* can affect any given enemy.
Does the breach surge subsume + rift torrent still work for super multiplying damage in your bubble?
I’d like to know that as well, thought about making a build with it
Overkill
Kengineer is basically vsauce of warframe
That Smite cheese is so cracked lmao
Great guide. Was it mentioned that allies can roll to get themselves out of the rift if they dont want to be there? Cue many dont know that!
Yeeta kavat do be hitting diff
I was limbo main for many years. Sad part is that certain "limbo racism" still occurs
Fun frame thats amazing with the MIGHTY SEER
The limbo kela chz is good, but you'd be surprised. Come sortie time, how many players dont know Trinity can chz her faster and technically easier to achieve and cheaper
I see yeeta, I comment yeeta
bit unrelated but whats your burston prime build? love the vid
Have you done a Mag video yet? I'd love to see your take on her
Not yet, she's on the list.
@@TheKengineeris anyone you haven't done *not* on the list? Any frames just too simple to bother explaining?
@@HoepRemains Hydroid is currently not on the list due to an upcoming rework :)
Makes sense! It's funny because I can probably learn how frames work in about the same time or less just reading the wiki (except when it's blatantly wrong) but it's just so much more enjoyable hearing you explain the kits. Cheers!
Having Banish as his helminth only makes me sad that Switch Teleport wasn't Loki's
Y
What you rather have the main utility of a frame copy by everyone , abusable till DE notice and strikes with unreasonable nerf
@@ammi5311 Nah I just meant for trolling. They really need to tweak it to not move and zoom out teammates screens, support Loki can't exist because people just leave. I just wanna help but they hate me for it 😭
Whenever I end up on a squad with Limbo, I almost always insta-leave. It's rare to find someone playing Limbo who knows how to use his abilities properly in a squad. Nothing against Limbo player but it's best to just use him when you play solo.
Hey Ken...With the whisper in the wall update looking very nechramechy and my need to forma my nechramech. How bout a video breaking down the best way to do so
As in a guide to Voidrig and how to mod it for each forma invested? Got you covered: ua-cam.com/video/afkCsl497Ic/v-deo.html
vote here to bring back nuking limbo
if this comment gets enough likes surely the devs will do it
He's crazy complicated to play at first.
b.. but.. limbo make the operator can't pick up any pickable items such as extractor power cell and ayatan star
limbo is a nightmare to using. I feel tired when catching time with trinity 3, 4 but limbo is a different( and higher) level. I have to know im in rift or not, which mobs in rift or not. and a nullthing can break my plan easily.
After trying to play limbo, i realize how beautiful trinity is.
Would be useful to list the abilities his four just turns off for other frames. Zephyr tornados come to mind as one that just doesn't function as intended.
I had that problem too because if you’re in the rift and cast it (even in cataclysm) you can’t prime the tornadoes. But the cc still works at least.
For anyone struggling to farm Grendel:
Limbo
Ember
Styanax
Wisp, Rhino, or Saryn
There's your team comp.
or farm plat and buy
@@noahedenborg4221 lolol. Yeah, that's also an option
i tend to use limbo as a battle dome maker XD
Tbh still confused about the 3rd ability XD. Time to study
his 3 is bassicly banish but a bomb
Why can't I use my 1? It always says "Not a valid Target"
you need to be on the same plane as the enemy. So if you're in the rift, but the enemy isn't, you can't banish them (with your 1 anyway)
Pardob my non-knowledge, but what is that primary weapon he's using ?
It seems to do some damages
even though I have been playing this game for about a week about 50 hours in game I swear that This war frame is a little bugged I was playing for several hours yesterday not the night and many times the items that you pick up automatically on the ground would attach to me like literally stuck on my body as I was running around , what this happens I couldn't do any damage at all nothing the only way I could start doing damage again was to use cataclysm .
so now tha tI have watched this video well I realize that even though I am a noob at the game I have not a single clue how to play this warframe I think that maybe I will switch out with a different warframe the one thing I have ntoced about this warframe though is that it regains its juice fast I mean very fast unlike something like rhino or volt that I have been playing even the other free warframe which you get through a long quest line . I thin kthat if and when i ever figure out how to properly play this warframe i am going to see if her e is a prime version of it, because I can get across a map not to bad with this warframe again I am using all of its abilities wrong I think I need an actual manual to figure it all out hehe
wow the spy mission this is huge I am terrible at those missions , I definitely need to learn how to use this
what gun are you using?
What is the build for burston prime I have one and still doesn’t do much damage am not that much into the game but I don’t understand how weapons can make that much damage with weapons in warframe