Growing Coral in C4D R20 - Cinema 4D Tutorial

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  • Опубліковано 27 лип 2024
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    Welcome to a brand new Cinema 4D tutorial!
    In this video I will show you how to create growing coral in C4D R20. We will start with the animation. Some matrix points that grow along the Y axis. With the MoGraph Tracer we'll create to body of the coral structure. After that we use the Volume Builden and the Volume Mesher to create geometry out of the Tracer. Last but not least we will add detail to the whole simulation to make it look a bit more realistic.
    I hope you enjoy this video lesson and if you have any questions please let me know in the comment section. Suggestions are also welcome!
    #cinema4d #r20 #c4dtutorials
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КОМЕНТАРІ • 91

  • @KabeeshS
    @KabeeshS 4 роки тому +20

    Please make more tutorials. It's so good

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  4 роки тому +4

      Thanks KabeeshS! I will

    • @KabeeshS
      @KabeeshS 4 роки тому +4

      @@Nielsc4dtutorials Your renders are amazing, please make tutorials on how to make these amazing renders.. texturing, lighting, etc... ♥

    • @anactivedesigner.
      @anactivedesigner. 3 роки тому

      great tutorial

    • @KabeeshS
      @KabeeshS 3 роки тому

      @Iraida Hoopes go fuck yourself.

  • @reeperfx2749
    @reeperfx2749 5 років тому

    Best channel I found for octane tutorials 👏 I like how the Videos are kept short and I am looking forward for new tutos. Thanks a lot!

  • @arleksey
    @arleksey 3 роки тому

    very simple but effective method! really apreciate for sharing

  • @kaamdean
    @kaamdean 4 роки тому

    still didnt watch this , but its look amazing and i guess its amazing tut

  • @neels
    @neels 4 роки тому

    Really good one. Thank you.

  • @MotionLove
    @MotionLove 5 років тому

    Very nice tutorial Niels. Thank you.

  • @MystElectric
    @MystElectric 5 років тому +2

    I just discovered your tutorials, they are amazing please keep it up!!! I'll definitely be sharing them!

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  5 років тому +1

      Thanks! New tutorial coming this month ;)

    • @adamvlux
      @adamvlux 2 роки тому

      @@Nielsc4dtutorials I just discovered them as well. LOVE it. Thank you!!!

  • @cosmosunited
    @cosmosunited 4 роки тому

    thanks! very very helpful!

  • @3-dhdesigns406
    @3-dhdesigns406 5 років тому

    great tip thanks !

  • @suhegang7470
    @suhegang7470 3 роки тому

    thanks for your tutorial~

  • @talibbeig2848
    @talibbeig2848 4 роки тому

    sir damn awesome really please keep making tutorials for its really helps

  • @fistron
    @fistron 5 років тому

    thank you so much :)

  • @studiooff2946
    @studiooff2946 4 роки тому

    YESSSSS. DANK YOU

  • @plusminus20
    @plusminus20 5 років тому +13

    Legend uses His voice now XD
    btw Thanks for the tutorials

  • @fabgroove
    @fabgroove 5 років тому

    really nice... Thank you.

  • @ukaszkwiecinski1781
    @ukaszkwiecinski1781 5 років тому +20

    you can teach how to make the materials too

  • @shavemymind
    @shavemymind 5 років тому

    Thanks

  • @yungcrocrockidle1815
    @yungcrocrockidle1815 3 роки тому +1

    Hi, do you have a tutorial on what to do next to get it looking like the provided example at the start??

  • @ellielarkin3682
    @ellielarkin3682 2 роки тому +6

    Hi Niels, great tutorial, thanks so much for posting. I have a quick question. In the Volume Builder when I go to apply "smooth layer" or "reshape layer" I can only see an option for "fog smooth". How can I activate/toggle on the options for smooth layer and reshape layer? If anyone else can help me out, it would be much appreciated. Cheers.

  • @CHCPai
    @CHCPai 5 років тому +1

    👏

  • @eekim7304
    @eekim7304 4 роки тому +3

    Hey, thanks for your tutorial! the result looks so good :) I have one question about the volume builder in R21. It seems like it doesn't have the 'Reshape layer' there. Is there another thing that I could use? Hope to hear from you!. :)

    • @ArthurReis97
      @ArthurReis97 4 роки тому +4

      I think it's now called "dilate and erode" under de SDF Smooth menu

  • @oraschannel
    @oraschannel 5 років тому

    wish u could do a tutorial on the lighting. also thanks for this Tutorial

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  5 років тому

      In this video I show you how to create a lightrig with Octane.
      ua-cam.com/video/PvV4eUaTbG0/v-deo.html

  • @everydayhero3610
    @everydayhero3610 5 років тому +5

    Could you please make a tutorial on a realistic underwater environment with god rays and caustic? Really struggling with this.

  • @alcaline9698
    @alcaline9698 Рік тому

    Hello Niels
    Do you know how to install the 'Thrausi' plugin so that it appears in external modules?
    Thanks for your help !
    patrick

  • @illendeavors3475
    @illendeavors3475 3 роки тому

    So I just followed along with this one and when I render it out, I can still see the matrix squares. Any suggestions?

  • @daniyalilyas5518
    @daniyalilyas5518 3 роки тому

    🤩🤩🤩

  • @ArgoBeats
    @ArgoBeats 5 років тому

    This is great Niels: how would you approach the growth following a surface (like a head) instead than simply going up?

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  5 років тому +1

      Thanks Argo! I made a tutorial about particles following a surface. You can put the tracer object from that tutorial in a Volume Builder as well.
      Link: ua-cam.com/video/6gP0QsRYFq8/v-deo.html

    • @ArgoBeats
      @ArgoBeats 5 років тому

      Niels - C4D Tutorials perfect! Thank you, man!

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  5 років тому

      You're welcome Argo!

  • @sakujo2746
    @sakujo2746 5 років тому

    Are you able to add this volume mesh effect to objects i.e (characters, buildings, etc...), also, nice video! Very useful!

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  5 років тому

      Thanks Sakujo! Yes you can use geometry to "mask out" other objects in the Volume Builder.

  • @adamperzanowski8741
    @adamperzanowski8741 4 роки тому

    What renderer did you use? Are you using displacement maps for texture?

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  4 роки тому +1

      I use Octane. I didn't use a displacement map but a bump map.

  • @Didacxyz
    @Didacxyz 5 років тому +1

    Really nice tutorial.
    just a problem, when I try to render the choir does not appear, only if I do it editable, what can be the problem?

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  5 років тому

      Hi Greg, what renderer are you using?

    • @Didacxyz
      @Didacxyz 5 років тому +2

      ​@@Nielsc4dtutorials Thank you!
      The c4d engines, standard, physical and prorender. In none appears that geometry. I see it in the preview but not in the render. I think it's a problem between the matrix and the tracer. because using the tracer with other elements works. I do not know what could happen

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  5 років тому

      @@Didacxyz Strange.. The only think I can think off is that the visible in render is set to off.

    • @CarolineVang
      @CarolineVang 5 років тому +1

      @@Nielsc4dtutorials I am having the same problem, can you somehow send your render settings? Thanks for a nice tutorial!

    • @HomeSweetHome101993
      @HomeSweetHome101993 5 років тому +1

      @@CarolineVang Hey! Did you manage to solve this? I'm facing the same issue.

  • @andreyfrolov221
    @andreyfrolov221 2 роки тому

    Hi Niels! for some reason when I'm trying to render it out it renders only "drops" that are floating in the air but there are no paths from tracing. Any suggestions?

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  2 роки тому

      Hi Andrey,
      Tried to put the volume mesher in a connect object? Maybe that helps.

  • @George-dp7uj
    @George-dp7uj 4 роки тому

    Hey in R21, Reshape layer is replaced with SDF Dilate & Erode - how do I use this instead?

    • @ebatalha
      @ebatalha 4 роки тому

      Yes but only if we change the Volume Type from Fog to Signed Distance Field.
      Can anyone kindly share how to go from this point?
      TIA

    • @zoegatti857
      @zoegatti857 2 роки тому +4

      might be late to this but i used "displace turbulence" in the random field noise type at 73% scale (instead of using SDF dilate & erode) and it turned out well!

  • @kuunami
    @kuunami Рік тому

    What's the difference between the SDF Smooth layer vs the Reshape layer?

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  Рік тому

      Smooth is the name suggests, it smooths the mesh. With the reshape layer yoy can do multiple things, like adding displacement like details with a shader effector

  • @cracklesvibe8522
    @cracklesvibe8522 4 роки тому +2

    full coral render only in viewport. final render show only top of coral. any idea?

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  4 роки тому

      Did you create a Volume Mesher? Make the Volume Builder a child of the Volume Mesher.

    • @cracklesvibe8522
      @cracklesvibe8522 4 роки тому

      @@Nielsc4dtutorials yes bro.

    • @jialyu0119
      @jialyu0119 Місяць тому

      Yes,I have met the same problem. Did you solve it?

  • @ciacatric
    @ciacatric 4 роки тому

    does someone know how to bake this?

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  4 роки тому +1

      Right-mouse on the Volume Mesher and then "bake as Alembic".

  • @sncthwan_
    @sncthwan_ 4 роки тому

    Can I use it on r19?

  • @joshvanover
    @joshvanover Рік тому +2

    please come back

  • @bondell1840
    @bondell1840 4 роки тому

    can youdo this in r19?

  • @user-ev8cc4wd3g
    @user-ev8cc4wd3g 4 роки тому +1

    8:50 I can’t find the reshape layer.... mine is R21

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  4 роки тому +1

      In R21 and S22 is called "SDF Dilate and Erode". Click and hold on the "SDF Smooth" button. Then a menu appears.

    • @user-ev8cc4wd3g
      @user-ev8cc4wd3g 4 роки тому

      Niels - C4D Tutorials Thanks for quick respond and a nice tutorial! Really appreciate you!😊

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  4 роки тому

      @@user-ev8cc4wd3g You're welcome;) Glad you enjoyed the tutorial!

    • @mikaelastafford
      @mikaelastafford 4 роки тому

      @@Nielsc4dtutorials hi Niels- thank you for your tutorial! however I'm having a similar problem...when my volume type is set to 'fog' there isn't a SDF smooth/ menu available. Which means I can't add the reshape layer.. Any tips on why this might be happening in R21? cheers :)

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  4 роки тому +1

      @@mikaelastafford You're welcome Mikaela. Try the "fog add" and in the fields tab you can apply a "Shader-Field".

  • @user-se5mz0fi3l
    @user-se5mz0fi3l 7 місяців тому

    5:52 i think you forgot to tell about changing the scale from 31% to 60%

  • @1000_O
    @1000_O 10 місяців тому +1

    cool.. textures? :/

  • @aligreenwood
    @aligreenwood 3 роки тому

    how would you render this out?

    • @Nielsc4dtutorials
      @Nielsc4dtutorials  3 роки тому +1

      I used Octane render.

    • @aligreenwood
      @aligreenwood 3 роки тому

      @@Nielsc4dtutorials I'm new to C4D i have no idea what im doing lol not sure how to use that either

  • @mariacarvalho7459
    @mariacarvalho7459 4 роки тому

    Is this possible in r19?

  • @user-ng1lq8rm9p
    @user-ng1lq8rm9p 3 роки тому

    Друг когда новые видео)

  • @petertremblay3725
    @petertremblay3725 4 роки тому

    Displacement and sculpt is much faster then this!

    • @adamperzanowski8741
      @adamperzanowski8741 4 роки тому

      this literally took me ten minutes to setup with great results

  • @hihihing7302
    @hihihing7302 3 роки тому

    나이스