Use Volume Displacement to Create Celestial Renders | Greyscalegorilla

Поділитися
Вставка
  • Опубліковано 12 бер 2019
  • bit.ly/2TGPj9B - In this Cinema 4D Arnold tutorial, Shawn Astrom uses Cinema 4D noise and Arnold Volume Displacement to turn a polymesh model into an otherworldly render.
    Arnold Documentation - bit.ly/2XOFuWa
    Lee Griggs Website - bit.ly/2VYFMbq
    -----
    FREE INTRO TO CINEMA 4D COURSE:
    Learn C4D with our free intro series - bit.ly/c4d-intro
    MORE TUTORIALS:
    GSG Tutorials - bit.ly/gsg-tuts
    More from Nick Campbell - bit.ly/gorilla-tuts
    More from Chad Ashley - bit.ly/chad-tuts
    FOLLOW GREYSCALEGORILLA:
    Website - bit.ly/gsg-site
    Blog - bit.ly/gsg-blog
    Twitter - bit.ly/2JncNIW
    Instagram - bit.ly/2q7tZtJ
    Facebook - bit.ly/2q8Gy7j
    CINEMA 4D TOOLS AND TRAINING:
    Save time and create amazing renders with our tools, Cinema 4D plugins, and training - bit.ly/gsg-store

КОМЕНТАРІ • 177

  • @AntifreezeAnimation
    @AntifreezeAnimation 5 років тому +3

    So amazing looking. Beautiful stuff. Thanks!

  • @sebastianhidalgochavarriag559
    @sebastianhidalgochavarriag559 4 роки тому +5

    This my 1st Arnold Tutorial, i had to took a nap to process this 11:18 minutes tutorial. Thank you.

  • @jm4giv
    @jm4giv 5 років тому +4

    Always wanted this. Followed the lee griggs tut to no end. Thanks!

  • @haziyo
    @haziyo 5 років тому +1

    So original. The coolest effect i've seen, big respect

  • @akashpeeroo3380
    @akashpeeroo3380 5 років тому +3

    Thank you so much for this! Love it!

  • @BulletWhizza
    @BulletWhizza 5 років тому +7

    Thanks for all the Arnold tutorials! You have no idea just how much I appreciate you guys for putting out all of this

  • @jellsart
    @jellsart 5 років тому +1

    Thank you for sharing guys. Awesome tips

  • @user-ne6hv6cq5l
    @user-ne6hv6cq5l 5 років тому

    cool!volume displacement is so powerful!

  • @chepetusa
    @chepetusa 5 років тому +1

    dude you are awesome, thanks for sharing your knowledge!

  • @TravisDavids
    @TravisDavids 4 роки тому +6

    Thank you so much for this tutorial dude! Been having so much fun with this technique!

  • @leoyu727
    @leoyu727 4 роки тому

    Thank you very much for this awesome tutorial!

  • @alisaid.86
    @alisaid.86 4 роки тому +11

    Love this tutorial - Could you possibly do a Part 2 to this and show how best to get the marble paint displacement effect in there?\

  • @sanriocoffee
    @sanriocoffee 5 років тому +5

    Love this -- thanks so much for making this tutorial, and cool shoutout to lee griggs .. love his work.

  • @hihxr9488
    @hihxr9488 5 років тому +1

    Thank you so much.

  • @hassandiab83
    @hassandiab83 5 років тому

    Great tutorial, thank u

  • @fishapiller
    @fishapiller 3 роки тому +1

    Wow that’s so amazing

  • @kamaur01
    @kamaur01 5 років тому

    Interesting. Thank you for making the tutorial. You can do the same idea in Houdini. Same idea but better control.

  • @polyg3n
    @polyg3n 5 років тому +1

    awesome thanks!

  • @MESHQuality
    @MESHQuality 5 років тому +5

    Dark mode for shader graph? :)
    Great one, loved it!

  • @taehoonpark3406
    @taehoonpark3406 5 років тому +1

    It's an awesome technique!!

    • @Slejdy
      @Slejdy 5 років тому

      It's pretty sick. I need it know in Redshift :)

  • @Darksagan
    @Darksagan 5 років тому +182

    So...I finally get Octane and now you're using Arnold. dafuq lol

    • @alenlenia
      @alenlenia 3 роки тому +7

      Arnold rules!

    • @yeahmitch
      @yeahmitch 3 роки тому

      Look into vectron in octane you can get similar results with way faster renders

    • @Darksagan
      @Darksagan 2 роки тому

      @@ac3d657 👀

  • @batuakyldz4964
    @batuakyldz4964 5 років тому

    Thank you

  • @AshTailor
    @AshTailor 4 роки тому +2

    Hey there. Do you have any tips on what those refinements and tweaks were to get this looking like you showed us at the start of the video? Those are the elements I'm most curious about. I think it's what makes the image super polished.

  • @ZakZky007
    @ZakZky007 3 роки тому

    Love this... thanks for the share. How does one achieve, the like SSS glow transparency?

  • @andresfelix6561
    @andresfelix6561 Рік тому

    AMAZING

  • @kishanpoojariKP101
    @kishanpoojariKP101 5 років тому +4

    In depth tutorial on arnold render setting

  • @izvarzone
    @izvarzone 5 років тому

    Going to try with different render.

  • @user-qj8ci2tw5b
    @user-qj8ci2tw5b 2 роки тому

    real cool!!!

  • @ibmmotion7693
    @ibmmotion7693 5 років тому +19

    We need this details with redshift c4d ?

  • @user-th1pb8li3e
    @user-th1pb8li3e 5 років тому

    The lesson is fire, and you can make a secret effect with standard renderer or physicak renderer. Thank!

  • @GeetSampat
    @GeetSampat 5 років тому

    This guy's a God!!

  • @alicjamielczarek6043
    @alicjamielczarek6043 4 роки тому

    Thanks for the tutorial! I've followed the instructions, but when I render through arnold I just have completely flat white object without any details - other object with regular material is rendering fine. Does someone have an idea how to fix this

  • @modernodj
    @modernodj 5 років тому

    Great!

  • @user-dz2wl9ch6i
    @user-dz2wl9ch6i 5 років тому

    very good

  • @billtoms2065
    @billtoms2065 3 роки тому

    I wonder, because when I use vector map I can clearly see cutout (like some noise values goes rapidly to 0 over and below some y value). I've increased tangent and normal in y axis but it rather stretches it than give extra space to reduce or feather the cutout. Any ideas?

  • @bogscave
    @bogscave 5 років тому +6

    Wow, thank you! Happy to be an Arnold user haha :D

    • @shawnastrom
      @shawnastrom 5 років тому

      We are spoiled these days with all of the choices!

  • @stevennasr4410
    @stevennasr4410 3 роки тому

    Thank youuu! Can I animate the camera to ad some movement and if yes which camera should I animate???

  • @brendensingh3676
    @brendensingh3676 5 років тому +1

    Can you keyframe that transformation with Arnold?

  • @kellyburnsnewyork
    @kellyburnsnewyork 2 роки тому

    Excellent tut! Anything like this possible in redshift these days??

  • @philipkupp8571
    @philipkupp8571 4 роки тому

    This is awesome, but i am struggling to get shadows in my Head-Mesh. Can someone help?

  • @topfive6090
    @topfive6090 5 років тому +3

    Chad, could you do a tutorial on making a snow shader next

    • @BENBOBBY
      @BENBOBBY 5 років тому

      Yeh that would be good. You can download Substance materials (some are free) and import them into Arnold really easily. I got a pretty decent snow one. Still really tough to make snow look good tho!

  • @daviddmotion
    @daviddmotion 5 років тому

    Could it be possible ot have the file to study? :( Thanks!!

  • @fattomcat1505
    @fattomcat1505 3 роки тому

    It's possible in blender cycles using a custom .osl shader. The only drawback is that these run unly on the CPU.

  • @ubik2112
    @ubik2112 5 років тому

    I got a question... How do I get the render of vector displacement with Its alpha?

  • @jonaswurm4181
    @jonaswurm4181 4 роки тому

    Hi, I followed this great tutorial in Maya and I had a lot of fun figuring out the different possibilitys of volume displacements. But I ran into a problem when I tried to blend the effect with the ramp node. I can't plug the camera projection output into the mix input of the layer rgba. I tried to find the solution for three days but it just doesn't work. It would be great if someone could point me in the right direction. Thank you in advance!

  • @danut4149
    @danut4149 5 років тому +2

    who are winners giveaway ?

  • @xpez9694
    @xpez9694 3 роки тому

    corona has noise volume. and layer mixing I am wondering if if can do the projection thing...

  • @user-tk1hs6ul9f
    @user-tk1hs6ul9f 4 роки тому

    cool!how to achieve this effect with oc?

  • @Firefliespoison
    @Firefliespoison 5 років тому

    Is it possible to make a video with this effect?

  • @Amonlith
    @Amonlith 2 роки тому +1

    Can an image sequence be used to animate this? If yes then how? Thanks for sharing and thanks if anyone can answer, I am using maya btw..

  • @bret4o9
    @bret4o9 5 років тому

    When I connect the C4d noise to the standard volume it doesn't show up at all and I'm very confused

  • @ARABNATION2
    @ARABNATION2 5 років тому

    can you guys do it this without arlond do it normally or with octane?

  • @hellprince1
    @hellprince1 3 роки тому +3

    I would reeeeaaaaaalllly like to have the rest of the tutorial for this. That picture in the thumbnail has a lot more work done on it. Even looks like a vdb displacement. I really feel like this style really needs a vdb, from houdini or something... Does R23 have anything to get closer to that look?
    Also Am I missing something during the steps? My displacement only goes into a straight line and not on random vertically and horizontally
    EDIT: I decided to up the steps and BOOM that was the key. Steps is the most important part to get the details. That and the clipping on the shader. Also you will never get the nice look that Lee gets without using VDB files, unfortunately.

  • @aephemerial-tv
    @aephemerial-tv 4 роки тому

    I think that I've might done something wrong. After adding the texture image, I don't get any color. I've added a mars, orange/bron-ish image but it remains black and white. Help, maybe? :D

  • @MrMythorst
    @MrMythorst 5 років тому +2

    First of all, ty for sharing this great technique. :)
    Second, is there any chance to connect the Voulme shader to a SSS Shader and shade this all in SSS like in your pictures ? Thanks a lot :)

    • @stemfourvisual
      @stemfourvisual 3 роки тому

      Dont think you can just connect shaders to shaders in that way, you need to connect channel to channel, within each shader..

  • @dennishmiller
    @dennishmiller 4 роки тому

    How bout a mod for C4D's native renderer (or some tips)?

  • @yoyoz333
    @yoyoz333 5 років тому

    what about redshift? I'm at a loss as to what renderer to invest in.. :/

  • @jejodortalina1801
    @jejodortalina1801 5 років тому

    my range stays as a default and doesn't change to a main, any suggestions

  • @user-kn2ih1hq1s
    @user-kn2ih1hq1s 8 місяців тому

    do you think that is possible to do it with redshift?

  • @jamesdawe
    @jamesdawe Рік тому

    I've always been searchng for a Redshift version of this tutorial. Is it possible to create something similar in Redshift?

  • @d77droid
    @d77droid 3 роки тому

    can i convert the final result to a polymesh?

  • @Cggela
    @Cggela 3 роки тому

    Could i do it in octane render with cinema 4d?

  • @alexkoff9892
    @alexkoff9892 3 роки тому

    How can I do it like in your pucture? I mean the mesh. I do only like a smoke

  • @SLAMINGKICKS
    @SLAMINGKICKS 5 років тому

    Interesting, could probably be done with new mesh builder in R20 with a vertex falloff , linear falloff. Smooth and some....I'm gonna try it now.

    • @Greyscalegorilla
      @Greyscalegorilla  5 років тому

      Let us know what you find.

    • @SLAMINGKICKS
      @SLAMINGKICKS 5 років тому

      @@Greyscalegorilla this literally came out today-ua-cam.com/video/iBAVV7Hku2o/v-deo.html

  • @PD-ws4td
    @PD-ws4td 3 місяці тому

    Hi, if I want it to spread in all directions (like an explosion), how do I do that? I really don't understand how vector map works. Been trying to figure this out for a few hours now...

  • @adrienbeaucheix5667
    @adrienbeaucheix5667 2 роки тому

    I need the same on redshift please ! :o

  • @cimi2022
    @cimi2022 4 роки тому

    4:37 why i don't have that parameters in my range node?? :/

  • @nova_xp9362
    @nova_xp9362 3 роки тому

    Is it possible to animate the step size?

  • @boneivory2020
    @boneivory2020 4 роки тому

    I tried to replicate this technique in Maya, everything went well but the aiVectorMap didn't give me the same result. Do you have any idea ? Does it have something to do with different axis in C4D and Maya ?

  • @jhofred415
    @jhofred415 4 роки тому

    when i render to picture viewer I just get a black screen. How can I fix that?

  • @1029944
    @1029944 4 роки тому

    Can I do this without Arnold or any plugins?

  • @SHIVAM.M.S
    @SHIVAM.M.S 4 роки тому

    How do you do it in Octane Render? ⭕

  • @KingLucy_Huang
    @KingLucy_Huang 4 роки тому

    May i ask what is your CPU set up?

  • @kxybvmp
    @kxybvmp 4 роки тому

    is there one for maya still somewhere? lee grigg's videos are no longer available and i'm havin some trouble with my nodes. none of the maya nodes work as these do in the video. my density and displacement DO NOT directly take direct output from the range or noise nodes in maya....... please help

  • @James-ip1tc
    @James-ip1tc 5 років тому

    have example files?

  • @wooliii
    @wooliii 5 років тому +1

    Hey great tutorial guys ! Having a problem though that I can't seem to google: After I set up a camera to be used for the camera projection and lock it, when I navigate around the editor the camera projection still updates as if the locked camera hasn't been set up. Any ideas ?

    • @shawnastrom
      @shawnastrom 4 роки тому

      Make sure to link your camera into the camera projection node 😀

  • @BEpiano
    @BEpiano 5 років тому +37

    Any idea how to do this in Octane?

    • @divasoft
      @divasoft 5 років тому +1

      No way. Only if they make work Volume builder voxel rendering in cinem4d.

    • @MotionPunk
      @MotionPunk 5 років тому +6

      They making it in 2019 in a few months this feature will be availiable there as well

    • @DonBurroni
      @DonBurroni 5 років тому +1

      Use octane for maya

    • @HiLoMusic
      @HiLoMusic 3 роки тому +2

      @@MotionPunk It wasn't ever added lol

  • @EMVF
    @EMVF 5 років тому

    Is that possible in redshift?

    • @shawnastrom
      @shawnastrom 5 років тому

      As far as I know Arnold is the only 3D render engine cable of this.

  • @user-sx9pb4zz3i
    @user-sx9pb4zz3i 2 місяці тому

    Is it possible that the New Editor of Arnold works different then the old Network shader? Because the displacement in with the Old Legacy Material and Network Shader is instantly visible whereas in the New Node Editor I could not get it to have that extreme effect. There is also a new node in the Editor called "Arnold Material". Can someone explain to me the difference of the two Shader Networks?

  • @mikefix
    @mikefix 5 років тому +1

    How about X-Particles Explosia or Open VDB files as the displacement?

    • @shawnastrom
      @shawnastrom 5 років тому +1

      You can do this with any VDB assets as well!

  • @TheFiammator
    @TheFiammator Рік тому

    With all respect to Lee Griggs, but his tutorial was far more incomplete compared to this one. Like I tried to follow as he does on the Arnold guide but the final result is very messy and not at all as shown in the images. THIS is the one I was really looking for that gives much more control overall. Thank you Greyscalegorilla!

  • @wellfeign
    @wellfeign 5 років тому

    why my c4d shader is nothing?

  • @morganobrien5560
    @morganobrien5560 5 років тому

    Hey Greyscale, when I move my camera view around after completing the volume shader network, how come the human head disappears at different angles?

    • @leecaste
      @leecaste 5 років тому +1

      Morgan Obrien don't move the camera that projects the ramp, lock that one and use another camera to navigate through the scene. 8:50

  • @vivincentable
    @vivincentable 5 років тому +2

    Please, oh please, this is so awesome, can we do that in Octane?

    • @shawnastrom
      @shawnastrom 5 років тому

      Some say so but I don't know as I don't use Octane but supposedly you can with the new Vectron feature in the latest version but would only support GPU shaders. So no C4D noises.

  • @traegami
    @traegami 5 років тому +1

    Great tutorial have tried the Arnold help version and getting further with your technique, But . .
    Any chance of a scene file, I can't get this quite right, especially the fall off, trying todo this on an older iMac and its so slow, so any help is appreciated.

    • @shawnastrom
      @shawnastrom 5 років тому

      Make sure you assign a seperate camera for the UVs remember the camera is projecting the UV coordinates. Maybe test the ramp setup with a simple sphere and standard shader to see how it works.

    • @traegami
      @traegami 5 років тому

      Thanks Shawn, I am getting something now, not sure what was wrong before . . .

  • @aeekoedits
    @aeekoedits 4 роки тому

    Hey ! I've done this tuts once and it works perfectly, but i tried with an other 3D model and when im getting to this step: put a Arnold mesh volum tags on my model, nothing happens, it doesn't convert to a volume, any help ?
    I first thought that was my model or something like this but i tried several others and thats the same problem

    • @shawnastrom
      @shawnastrom 4 роки тому

      Make sure you're volume density is high and you have a small bright light

  • @jameshughes4519
    @jameshughes4519 5 років тому

    Really cool effect. Im new to C4D so theres a lot im trying work out. Im having issues with applying the noise to the volume, when i do it nothing changes in the IPR?

    • @eliseohz
      @eliseohz 5 років тому

      same problem here!

    • @shawnastrom
      @shawnastrom 5 років тому +1

      Make sure you have the volume padding higher than 0 in the mesh volume tag.

  • @xf1nd3x
    @xf1nd3x 5 років тому +7

    Houdini Mantra do this for so long time :)

    • @milhouse777
      @milhouse777 4 роки тому +1

      And takes the triple or more to render

  • @ryandecarlo
    @ryandecarlo 5 років тому +1

    Something you can do in Redshift?

    • @shawnastrom
      @shawnastrom 5 років тому +2

      Unfortunately not at the moment. As far as I understand the Arnold team has some proprietary tech going on here with rendering volumes.

  • @WubstepJR
    @WubstepJR 5 років тому

    When I get to 4:00 when you use C4D Noise, I just don't have it in there? What should I do?

    • @shawnastrom
      @shawnastrom 5 років тому

      Make sure you have the latest version of Arnold. They added native C4D noise support a while ago.

  • @nishantkumar9570
    @nishantkumar9570 5 років тому +4

    I don't why but i feel like need more explanation..

  • @venkatesh1230
    @venkatesh1230 4 роки тому

    Hi man, can we animate the noise with volume displacement.?

    • @shawnastrom
      @shawnastrom 4 роки тому

      You sure can all day long :)

  • @LAMO0212
    @LAMO0212 5 років тому +1

    Looks awesome but I'm really struggling with translating this into Maya.

    • @shawnastrom
      @shawnastrom 5 років тому

      Hit up Lee Griggs at answers.arnoldrenderer.com/index.html He's the real pro! Also a Maya user.

  • @affectreflect
    @affectreflect 5 років тому

    Amazing...Mantra can do this too..

  • @bubbleguppy4892
    @bubbleguppy4892 5 років тому

    My Range Values dont display anything after Smoothstep :/

    • @zerzer2762
      @zerzer2762 5 років тому

      oh dude i've got the same problem ! do you find the solution? thanks

  • @damoklessword5585
    @damoklessword5585 5 років тому

    Does VRAY provide similar options?

    • @shawnastrom
      @shawnastrom 5 років тому

      I don't think Vray has this ability either... But I'm not quite sure. Definitely not in the C4D version at the moment. Maybe in MAX.

  • @Cidelsound
    @Cidelsound 5 років тому

    Hi ! Nice tutorial ! But when i'm trying to put the first "Range mode" it says me that it only can be on "default" mode and not "main".. Do you know how i can fix it ? Thx a lot

    • @rajendraraga2252
      @rajendraraga2252 5 років тому

      that's my problem too

    • @zerzer2762
      @zerzer2762 5 років тому

      me too actually, do you find the solution?

    • @zerzer2762
      @zerzer2762 5 років тому

      did u find out why man? @@rajendraraga2252

    • @rajendraraga2252
      @rajendraraga2252 5 років тому

      @@zerzer2762 no, i didn't

  • @prekarialist
    @prekarialist 5 років тому

    Дельное видео, буду дерзать. Раньше некоторые мелочи не догонял и на офсайте нихрена с Арнольдом толком не объясняют.

  • @harshobj
    @harshobj 4 роки тому

    omw to buy arnold now

  • @Achildsan
    @Achildsan 5 років тому

    would this work for Octane and Redshift?

    • @shawnastrom
      @shawnastrom 5 років тому

      Unfortunately not at the moment. As far as I know Arnold is the only render engine that is capable of displacing volumes. This might be possible in Houdini’s Mantra engine or RenderMan maybe.

    • @Achildsan
      @Achildsan 5 років тому

      @@shawnastrom ok thx, will use the demo and try this!